Anet always use the short way and just nerf everything that people whining is op then no one is using that anymore and use something else and then it’s going to get nerfed and in the end we have profession that no one play. Why dont nerf op stuff and buff unused stuff so there is something to change to.
Revenant is slowly dying with all these damage nerfs only thief can take that many nerf hammer hits and still be playable. First was sword now staff im surprised that no one isnt whining about axe or mace. Im sure next nerf is going to be glint boons.
All that damage nerf. What then when power revenant is unplayable do you want to destroy condi revenant next. Anet need to split skills and traits to pve/pvp or else no one is playing revenant in any game mode.
I dont like to solo with guardian because its really slow. You need to use either staff or waste a rune. You lose damage to have more speed and now that longbow is destroyed you dont have good ranged weapon.
valkyrie reaper, marauder daredevil, assassin chronomancer
I hope next expansion give as new weapon types and tengu.
John Smith = Smith = S = Steven = Deep Sea Dragon. It all make sense now :o
1. More about rata nova
2. Pale tree’s condition and sylvari’s future
3. More about the egg
4. Where the living world head next. Crystal Desert or Far Shiverpeak?
All i need is bolt for my elementalist and good air magic skills.
Mordremoth was bad because it was introduced out of no where. Other dragons except bubbles we have known long time and have fighting theirs minions. HOT story was too short and linear. I would like to get story where you dont attack dragon first but explore new lands searching some ancient artifacts that we can use against dragons, finding new enemies like Palawa Joko who have whole kingdom. There was good place to use nightmare court and Inquest as a secondary villain. LS2 Inquest didnt have a story they just happen to be there. I really hope that LS3 and future expansion is not rushed like HOT was. Bigger story, deeper plot, large new world and more enemies other than elder dragons.
That time when your dead until someone res you is same as you wp and run back. Many event bosses in hot have time limit and if you need to res defeated players you dont have time to kill boss. Vinetooth Prime is one example.
You dont need to buy LS2 if you dont want, just use wiki. wiki tells you everything about the characters and story. http://wiki.guildwars2.com/wiki/Lore
I understand a Sloth boss but these slothminion things with sloth head and grub body seems more like a joke. why not just miniature version of the boss?
If your playing power reaper Deathly Chill is not doing that much damage its more useful for condi builds. Im playing power reaper with reaper’s onslaught and stay almost full time on reaper shroud using Chilling Victory trait that give you might and life force every time you hit chilled foe so reaper’s onslaught 15% faster attack speed is more useful than deathly chill. If your more power focused use onslaugh if condi use deathly chill.
They would starve to death because we dont have magic here.
1. Kralkatorrik because of the egg. 2. Primordus, asuras in rata novus studied destroyers maybe they found something useful before they escaped. 3. Jormag, was hinted to maybe kill it next after killing Zhaitan in personal story and finally 4. DSD. last because there is not much influence yet. Inquest have one minion. Could make it escape and getting DSD’s attension. Then there is blue orb not sure if dsd related.
Many enemies were removed in gw2 and its fun speculate what happened to them
gargoyles, behemoths, giants, hydras and others.
I use Medic Gyro because instant heal and moving waterfield and Bulwark Gyro for defence and projectile reflect.
I hope we get Tribal armor from new pvp reward track
It is good looking staff for casting spells but i would like legendary staff for melee use revenant,thief. Other than rainbow color stick we have now.
They are almost like these http://wiki.guildwars.com/wiki/Enchanted_armor
Its best not to buff ranger because they nerf it soon after anyway.
I almost start play ranger doing build where you can get 25 might with signets. Now its gone and so is my motivation to play ranger :/ need to remember never get too exited when buffs happen because after buffs there is only nerfs.
I still play thief because revenant isn’t here yet. Stealth was fun but in hot almost everyone have revealed skills.
i hope its not adding cooldown to it
I dont believe anybody take necro on raids, any other profession bring more to the party than necromancer.
So the nerf necro has started, but can you wait a little longer because we dont have our reaper yet.
My plan B is remove Ranger and make another Revenant.
I wait for hot weapons and if there is not better skins then i make maybe mjölnir.
For me tempest dont give as much new things as others give. Reaper give you more melee options, Chronomancer is like new class playing with time, Dragon hunter give guardian more ranged play, upcoming daredevil give thief options to not use stealth to survive etc.
Overloads are just normal skills that give attunements more cooldown. Sword would have give elementalist melee option making it little more like warrior just as berserk is little more like elementalist.
Change Rebound to recharge all overloads like how guardian Renewed focus work.
worst elite specialization
Control skills would fit Glint theme. Crystallize enemies or make crystal barriers. In GW1 Glint got interesting skills that would be good in GW2. Just a little changes to work in GW2.
Crystal Hibernation skill sounds good healing skill.
Jagged Crystal Skin works like retaliation make it trait that give extra retaliation damage
Crystal Haze would work like mesmer power block trait
Crystal Bonds this would be powerful skill so maybe elite skill
http://wiki.guildwars.com/wiki/Glint
No bolt to my ele… well maybe next expansion then
I like to think that what we fight was only small part of Zhaitan. We weaken him so much that he didn’t have enough strength to maintain hes whole body.
Razah and Kuunavang. GW1 have many good kuunavang skills that would be good as elite skills Razah i dont know what the skills would be but i like the character.
Next we need to deal damage like dervish
From today necromancers die for their own magic, but in HoT they rise from the dead as Reapers.
Condi necro got smiter’s booned
oh yeah forgot pistols but still no 1200 range
Thief already have 2 melee weapons but only 1 ranged and its 900 range. Rifle make sense because bandits use them. I like to have GW on thief too but first i want 1200 range weapon.
I wish many Point blank area of effect and evades/blocks GW1 got many good skills.
Elite spec Monk. Weapon melee staff utilities mantras GW1 Wammo comeback
Bone fiend or Blood fiend
for me its:
1.Reaper
2.Chronomancer
3.Dragon hunter
all are good but i like reaper theme better but there is 6 more so numbers can change
when i think shout necromancer https://www.youtube.com/watch?v=ONkbc5Narlg
Wards would be nice. We only have 2 now. Maybe Ward guardian. GW1 wards like.
Maybe druid change natural spirits to become spirit armor or aura, now spirit command skills trigger near ranger. Nature’s Vengeance would trigger when ranger go downed dont know if elite spirit is then too op. But if they make spirit command like spirit weapons were before, destroyed after one command skill use.