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Suggestions to improve the WvW experience

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Posted by: MartyPartys.9187

MartyPartys.9187

Balancing

- Balance around the entire game

I know that you guys have said that World vs World is supposed to be a casual game. But the ones actually playing world vs world want it to be more.

Right now the class balancing is about sPvP, which is game breaking for WvW. There should be balancing around 1v1, 5v5 and 20v20.

By having 3 different balances other modes don’t have to be affected. The elementalist is a great example. D/D is a strong duel class, it’s nice for 5v5 with the aura sharing but in 20v20 the staff ele will (in most cases) outdo a d/d ele. The other way around, the d/d ele will outdo the staff ele in 1v1.

The elementalist has multiple builds which can be used for different types of group play, which is awesome.

Sadly for other classes there are some major problems.

When reading the following part I want you to imagine the following situation, there is a group setup, where there is not more people allowed to play than the agreed numbers.

In the following examples I’m talking about 1v1, 5v5 and 20v20. When adding a class you are taking up a slot of possibly another class. So take in mind: what will this class bring me that no other class can do better?

Guardian:
1v1: Not many builds – could use more builds.
5v5: Fairly balanced.
20v20: Overpowered – loads of healing to group members, condition removal, retaliation, protection, swiftness and regeneration. For every guardian you have the closer you get to 100% uptime.

Warrior:
1v1: Underpowered, not many builds, forces them to go really glassy in most situations – could use more builds.
5v5: Fairly balanced, maybe a bit underpowered.
20v20: Balanced, hammer stuns are great, just enough condition removal and/or healing on a decent cooldown. The warbanners are great if you make a mistake.

Engineer:
1v1: Strong duel class, fairly balanced.
5v5: Fairly balanced, great dps while still being tanky. Good stomp control.
20v20: Close to useless, reasoning: guardians can too easily spread retaliation, the engineer ignores aoe limit in most cases and because of it’s good dps will almost kill himself. The engineer doesn’t bring anything to the group that no other class can do better (underpowered) – could use more builds.

Ranger:
1v1: Very strong duel class, some builds are a bit overpowered – could use more builds.
5v5: Fairly balanced, maybe a bit underpowered.
20v20: The ranger doesn’t bring anything to the group that no other class can do better (underpowered) – could use more builds.

Thief:
1v1: Very strong duel class, some builds are a bit overpowered – could use more builds.
5v5: Fairly balanced, good stomp control.
20v20: Good stomp control, poison fields and blast finishers. Other than that the thief doesn’t bring anything to the group what no other class can do better (underpowered) – could use more builds.

Necromancer:
1v1: Very strong duel class, some builds are a bit overpowered.
5v5: Very strong, maybe a bit overpowered.
20v20: Very strong, not balanced, but this should be the tone.

Elemantalist:
1v1: Very strong duel class, fairly balanced, dps, cc, healing, cleansing, all in one package.
5v5: Strong class, fairly balanced, aura sharing for team members.
20v20 Strong class, fairly balanced. Support class with decent dps and soft cc.

Mesmer:
1v1: Very strong duel class, some builds are a bit overpowered.
5v5: Decent, fairly balanced.
20v20: Other than the veil the mesmer doesn’t bring anything to the group that no other class can do better (underpowered) – could use more builds.

This is my opinion on the balancing, yours may differ but you can see that the balance focus is based on 5v5 causing some underpowered and overpowered classes in the 1v1 and 20v20 sections of the game.

Suggestions to improve the WvW experience

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Confusion, retaliation and torment

Both these conditions and the boon force people in combat to not do something. Confusion and retaliation force you to not attack, torment forces you to stand still. So now combine them and we have a fight where you cannot attack and cannot move. In my opinion this is really boring gameplay.

I think it’s too soon to say anything about torment and I haven’t found it really annoying so far, but I do think confusion and retaliation need a rework.

Retaliation

On hit sent out a ranged attack to the attacker(s) which hits for 1 or 2k but can be blocked and dodged.

Confusion

A) When having confusion on you, your weapon skills have a 50% chance of mixing up. Meaning pressing 1 could result in triggering skill 3. This only applies to weapon skills, not profession skills and/or utilty skills.

OR

B) When having confusion on you, your attacks will also hit your allies.

By making these changes you encourage players to make combat more fluent by moving around and use their dodges rather than stop attacking because it would hurt.

Suggestions to improve the WvW experience

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Skill Lag

Everyone is aware of what is probably the biggest problem in WvW right now, the skill lag. It’s easy to say: remove the skill lag, but I think that is impossible, here are however some suggestions to lower the skill lag.

- Conditions and boons

Decrease the maximum cap of 25 to 20 for all conditions and boons, compensate with more damage per condition.

Think about it, every single condition/boon (not even every unique condition/boon) has to be sent to the server which has to process it. Every condition/boon has it’s own duration and damage dependend on who applied it. When having fights of 25 vs 25 for example, those are alot of conditions and boons. By decreasing the maximum cap, the skill lag would be decreased.

- Boons are too easily accessable

Some boons are too easy accessable, for example it’s easy to have 100% swiftness, regeneration and protection duration on some classes. Other classes are never below 10 stacks of might. And other classes have almost 100% stability and retaliation uptime. I’m not saying that any of these classes or builds should be nerfed. But in my opinion it would be more fun to require some skill in order to gain boons. This way boons actually add something special to the combat system. Having kitten ons around will also decrease the skill lag.

Suggestions to improve the WvW experience

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Changes regarding movement speed.

- Movement speed

As stated, the maps can’t be bigger because of technical limitations. This is a big problem, because right now there is zero risk in running a big group. There is no advantage in splitting up your group because you can get to the other side of the map in about 3-5 minutes.

Solution: Make everyone move slower, this can be 95% or 90% of what it is now, something you wouldn’t really notice, but will have an impact in the long run. Ofcourse for the jumping puzzles there should be an exception, otherwise you can’t make the jumps anymore.

- Swiftness

When travelling, people usually travel at a 133% speed rate instead of the 100% and that is because swiftness is too easily applied. I don’t say this is a bad thing, quite the opposite. It’s a great boon, especially in combat. For this one I have two suggestions.

A) Have swiftness only work in combat.
B) Swiftness can only be applied to groups smaller than 25 (can be any number), every extra player will not gain the boon.

Personally I prefer option B, but I can understand this is also the hardest one to implement.

- Waypoints

Right now waypoints favor the server that can field the most people, as they can upgrade their keeps faster and in the end put more pressure on less populated servers.

But in my opinion even worse, is that you can skip half of a map by simply clicking a waypoint. The travel time (3-5 minutes) I spoke of earlier, becomes now 1.5-2.5 minutes. Again, there is no risk to split up your group.

Solution: Remove waypoints in WvW, except for the ones at spawn, obviously.

Capturing points

When capturing points (ring after the lord is down) the cap goes faster the more people enter the ring. I think this only promotes running more players and that the cap should go as slow as there would be only 1 player in that ring.

Suggestions to improve the WvW experience

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

This post is about suggestions that I have been thinking of over the couple of months to improve the world vs world experience.

Note: Some of these suggestions are not fun but needed.

General changes

- Boon priorities

Applying boons should have priorities.
Party –> Guild ? Randoms –> Pets.

This has been said many times and it’s a simple thing that improves the experience by alot.

- Info towards the community.

Let us know in what order conditions will be cleansed and in what order boons will be removed and what combo field has the priority when multiple are placed.

These are simple things that would improve tactics if we knew how this worked.

- Mobs in WvW

At this point, mobs favor stealth classes, they tag the mob, go into stealth and the mob will lose agro on the stealther and go for the one that has no access to stealth.

Mobs favor glassy specs, as mobs will target the players with the highest toughness.

Mobs also make for rally machines, they’re easy to kill and will give someone who lost a fight a second chance or a run away ticket.

I believe back in the day mobs where added so everyone could complete their daily achievements, with the new WvW achievements it’s easily doable without the mobs, they are useless now.

12/7 Gunnars Hold - Drakkar Lake - Arbostone

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Thanks [DSB] for the 5v5s tonight, good fun.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Over the last few days my inbox on these forums has been full, so I missed out on a couple of verifications. If you have added your guild and are still not approved please mail me again.

Sorry for the inconvience!

28/6: GH vs AG vs Dzag

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Thank you dz, dawn, fire & tup the awesome fights yesterday we had alot of fun.

Nice fights last Weekend. We had hard fights with TUP!!
Good movement @ TUP but we downed your Blob in Longview (dazgo-home).

Nice Bags ;D – thanks

@all – Have fun this week!!

What day was that? As Saturday we didn’t raid and Sunday we split our raid into two groups as we couldn’t find any good fights, so you might have downed half of our raid =)

Well that’s an easy excuse. I think next time with FURY we’re all going to run solo and then we’ll be: Ah well, you only downed 5% of our raid!

Interrupts... Share your thoughts!

in Mesmer

Posted by: MartyPartys.9187

MartyPartys.9187

I have tried it after patch in sPvP and WvW. Imo it’s a really hard build to play as you have to chain your interrupts and have to know all the animation’s of the opponent.

But if you pull it off it can be really strong, keeping someone in place the entire time while putting conditions on someone is nice.

I noticed that the damage output in sPvP is lower than in WvW for some reason, it feels a bit too low in sPvP compared to how difficult it is to play.

This is all for 1 v 1 or 1 v n.

For group play in WvW: It’s kitten.

Clones die too fast, impossible to see animations in big fights as it’s too chaotic. The interrupts become too unreliable and will almost affect nobody.

Veil nerf?

in Mesmer

Posted by: MartyPartys.9187

MartyPartys.9187

They acted like they only corrected the tooltip, but it has been nerfed to 2 seconds yes.

28/6: GH vs AG vs Dzag

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Thank you DZ for the nice duels today!

Attachments:

[KISS] is LF the perfect server.

in Looking for...

Posted by: MartyPartys.9187

MartyPartys.9187

Thanks Marty It was a real pleasure. Do you still hear from Matt?

Haven’t heared from him in months, I don’t think he’s playing the game anymore. If he does he’s still back on AG tho.

[KISS] is LF the perfect server.

in Looking for...

Posted by: MartyPartys.9187

MartyPartys.9187

It was a pleasure working with you back in the days on AG. I wish you good luck on your new server and I’ll hope we meet again in the future.

[API Suggestion] Guilds

in API Development

Posted by: MartyPartys.9187

MartyPartys.9187

I’d love to see a list of the members in the guild and what rank they are. Or just the guild leader, that would be good enough for me.

[WvW] I have a great idea !

in Suggestions

Posted by: MartyPartys.9187

MartyPartys.9187

Bad idea, people already stack on the winning server. If there are going to be rewards it shouldnt be anything useful. Just like a dye or something. The last thing you want is people to transfer to get easy laurels.

14/6 - GH vs Dz vs AS

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

@ fury and other that are crying : When you are 80+ on Eternel battle field you say nothing , but when we are 60+ you are crying.

The thing is that FURY actually runs 15-20 instead of 80+ and we are still able to wipe your 60+.

Forum PM bug

in Forum and Website Bugs

Posted by: MartyPartys.9187

MartyPartys.9187

Sometimes I get this message when trying to PM people on the forums: “Recipient can’t be blank”.

While the recipient definetly is not blank and the name does exist in game.

I have been trying out what the problem could be and I noticed that I get this message almost only when trying to PM people that are on national servers. It’s also not always, I believe this has something to do with the language of the forum you visit. For example if you visit the german forum you are not registered on the english forum.

Anyway, that is what I discovered. Hoping for a fix as this is pretty annoying!

Thanks in advance

WvW/GvG Idea

in Suggestions

Posted by: MartyPartys.9187

MartyPartys.9187

Oh don’t get me wrong, rewards are nice. But if it would delay my arena leave them out. As for a ranking system that is indeed mandatory.

WvW/GvG Idea

in Suggestions

Posted by: MartyPartys.9187

MartyPartys.9187

In my personal opinion, GvG is about fighting and smashing in your opponents. I don’t enjoy sieging and I’d like to stay away from a keep as far as possible.

I’d be happy with an open field arena where you could fight another guild, I’m not even interrested in rewards, pride is good enough.

Introducing: Guild vs Guild leaderboards

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Posted by: MartyPartys.9187

MartyPartys.9187

I’ve tried using the PM method and I must say this forum is not very user friendly. Anyway our guild Fancy Kitten Brigade [FKB] is on the HoD server would like to be added to your site please. I signed up 4 days ago with no response. I would appreciate you adding us as quickly as possible. Thanks
Ozzmodian

Tell me about it, the forum PM feature is full of bugs, I had sent you a message there but apperently you haven’t received it.

I also heard that the forum PM is dependend on language, so for example if you view the website in german you will never see the PM if it’s sent via the english version of it.

If anyone else has the same problem that he hasn’t had a PM on the forum or ingame please let me know as I have still 16 guilds that need to be verified.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Syndz, is the page down? Can’t open the website anymore :/

works for me?

Plz let AG, RoS and GH in the next matchup

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Sounds awesome!

GvG - Let them eat cake!

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Posted by: MartyPartys.9187

MartyPartys.9187

GvG was one of the main draws for me in GW1, that and the Hall of Heros.

I think it’s interesting this game is called Guild Wars when you cannot even have guild battles. Sure guilds can fight in WvW but it’s not structured, there isn’t a goal or rank and pugs can ruin the fun.

Give us Guild Wars! Bring back guild ranks and Guild Halls. Also capes!

“Guild Wars” refers to the wars between the Human nations before the Charr invaded. It has nothing to do with wars between player guilds.

This might be true, but the title of the game is really misleading for people that don’t know the lore.

Forum PM bug

in Forum and Website Bugs

Posted by: MartyPartys.9187

MartyPartys.9187

And another bug:

When previewing a reply on a PM it will show HTML code.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

I am proud to present a new feature I have been working on since release:

Added live matches and scoring system, this will work as the following:

- The match has to be scheduled with the challenge system.
- Live matches will show up above the leaderboard.
- An hour in advance both guilds will be given the option to start live matches.
- Scores can be managed by both guilds and will be refreshed for everyone every minute.
- Links to the guild’s youtube and twitch are available to view the match.
- When the GvG is done the score can directly be submitted.

(edited by MartyPartys.9187)

Forum PM bug

in Forum and Website Bugs

Posted by: MartyPartys.9187

MartyPartys.9187

Idk if it’s a familiar bug or not, but I thought I’d share.

Sometimes I get this message when trying to PM people on the forums: “Recipient can’t be blank”.

While the recipient definetly is not blank and the name does exist in game.

Diable inviting people from other servers

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

They dont need to invite you to your party to get your name, the forums are full with names. It has nothing to do with wvw and parties. Besides its great to talk to guys on other servers.

LF WvW detailed GROUP builds 30+

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Most of the guilds have this, but most of them also keep them secret. Its a fun thing making a puzzle like you described, try to make your own. Otherwise try to ask a guild that is on your server, they might help you (although I still think they will keep most of it a secret).

Pug commanders never use specific builds because he has to work with what he gets. So don’t even ask them.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Ive looked at the problem and it should be fixed now, let me know if you still find problems with it.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

What is exactly the problem? The site should show entirely in your own format and will be recalculculated for someone else with other settings.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Thank you for the suggestion, I’ll write it down and might look into it in the future!

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Is there any way to unschedule a GvG after a challenge was accepted? We had one for this week but we were moved to different tiers…

Working on it right now.

Edit: You can now cancel pending and accepted challenges.

(edited by MartyPartys.9187)

GvG - Let them eat cake!

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

It won’t. the custom arena’s offer 10v10 at max, while most GvGs are 15-25.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Added a new functionality today.

- You can now compare guilds 1 on 1 if they have done any GvGs. The winner is dependend on the following:

- Matches vs eachother
- Matches vs the same opponents
- Win/loss ratio

Blackout events.

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Accounts are probably listed as active or inactive. For example players that don’t log in for a month would be listed as inactive. Could cause a status to change this way.

Blackout events.

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

For some reason people do that yes, it doens’t actually work tho. The server status is based on how many people are registered on the server, not how many people there are online at the same time. A dev said this once, which is somewhere here on the forums.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Thanks for letting me know, will look into it!

Also take a look at the update notes once in a while, might be some interesting stuff to know on there.

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Thank you for your suggestions,

Old GvGs can be added and I agree that it will take a few weeks for the ratings to stabilize but that’s the way it is, there is no way to prevent that.

The leaderboard is just the frontpage, previous GvGs have already been implemented, you just need to click on the guild’s name and you will get their info. Sizes can also be viewed here.

The upcoming GvGs are working, but no guilds have made challenges yet.

What there is now is just the basics, I’m still working on improvements and am definetly open for suggestions.

All and all I’m impressed with all the enthousiasm towards the website. I have already recieved 30 requests within a day and more than 50% has been approved.

I hope more guilds will add their guild to the site and that people will start submitting (and approving) scores so the ratings can start doing their work!

Edit: To american guilds, when you add your guild make sure to enter your account name, not character game. For some reason the game won’t allow me to contact character names which are on the NA servers.

(edited by MartyPartys.9187)

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Millers Sound isnt appearing as a German server in the listing for [Mya]

Thank you, this has been fixed now!

Introducing: Guild vs Guild leaderboards

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Hi guys,

Me and my guild are really interested in GvGs and I know alot of other guilds were too. Sadly there was never a way to keep track of your progress and most importantly compare yourself to other guilds, until now!

I’d like to present a website where you can:
- Compare yourself to other guilds
- Keep track of your previous matches
- Check your wins and losses
- Challenge other guilds
- Add your guild’s contacts
- Add your guild’s website, youtube and twitch stream
- Check the agenda with upcoming GvGs

And there’s going to be alot more in future releases!

Please take a look at:

http://gw2gvg.com

And if your guild is interested in Guild vs Guild please add your guild!

It is still in beta, I tested it alot, but there might still be some bugs in it. If you find any please let me know!

Introducing: Guild vs Guild leaderboards

in Community Creations

Posted by: MartyPartys.9187

MartyPartys.9187

Hi guys,

Me and my guild are really interested in GvGs and I know alot of other guilds were too. Sadly there was never a way to keep track of your progress and most importantly compare yourself to other guilds, until now!

I’d like to present a website where you can:
- Compare yourself to other guilds
- Keep track of your previous matches
- Check your wins and losses
- Challenge other guilds
- Add your guild’s contacts
- Add your guild’s website, youtube and twitch stream
- Check the agenda with upcoming GvGs

And there’s going to be alot more in future releases!

Please take a look at:

http://gw2gvg.com

And if your guild is interested in Guild vs Guild please add your guild!

It is still in beta, I tested it alot, but there might still be some bugs in it. If you find any please let me know!

(edited by MartyPartys.9187)

Who would you like to face next week?

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Aurora Glade & Baruch Bay

You need LIMITERS on WvW randomization...

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Posted by: MartyPartys.9187

MartyPartys.9187

Im on gunnars and Im loving the week with piken. Just set the limit so that we cant face german servers (except for dzag, they’re ok)

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Wow GH must have rolled REALLY high, and PS somewhat low to draw this match in the #4 slot.

Actually the chance of us (GH) facing PS was 0.366492%. We were just really lucky!

New matchups ARE today - see latest

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

nothing changed tier 7 EU

Any update on GvG?

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

Is there any update on when this game type is coming?

With the latest changes it’s definetly not hard to implement such a feature.
- They moved the Eternal Battlegrounds JP to a new map, so it can’t be hard to make another map?
- They introduced custom arenas in sPvP with spectator mode and rules, all that has to be done is a new empty map with the team limit to 20/30?
- The leaderboards have been introduced, it would be cool to have a leaderboard of guilds.. Ofcourse this is the least important one, but the leaderboards are there..

Can we please have an official statement when GvG is coming?

5/24 Dz-RoS-GH

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Nice to see my brothers from AG @ FURY is doing so great as they do know
And Syndz, I’ll always charge after u when I’m using my mesmer, and u know why!

Bring it ^^

How do People get so many Badges?

in WvW

Posted by: MartyPartys.9187

MartyPartys.9187

The reason people have alot of badges is not because they get more badges per hour, it’s because they’re collecting them for something to buy, until now there was not really someting you could buy except for armor for your alts and siege. Even the ascended only costs a bit of badges, it’s just hard to spend them..

5/24 Dz-RoS-GH

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Couldn’t you just all join FCE (Fight Club Europe)? ^^ Too many duelling guilds with too few guild slots

LFD is just for tier 7, way easier to keep track of people.

5/24 Dz-RoS-GH

in Match-ups

Posted by: MartyPartys.9187

MartyPartys.9187

Thanks for the duels tonigth on dz bl windmill!

If anyone else is interested in duelling join [LFD]. A cross-server duel guild to get some more duels going.