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Why burning isn't op.

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Mefiq.7039

burning isnt op, builds that stack burning with insane rate force enemy team to go atleast 1 bunker guard.

Guild Wars 2 as long as you play your build well you will get rewarded, BUT your build must be meta, if enemy have burnstacker in team u need to switch to bunkerguard sorry.
Its like dumbfire on necros that forced warriors to go shield with reflect cuz it was so dumbly powerful.

“Im speaker of Truth” – Mefiq.7039 2015

Condi Mesmer

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Posted by: Mefiq.7039

Mefiq.7039

Unless condi mesmer is rly bad, there is almost no way to win vs him in 1v1 as thief, even if u drop condis every 3 sec he just stacks like 3 condis every shatter not to mention his skills. You cant rly attack you cant rly move, torment was always insane vs thief but when u add it to Confusion it starts getting out of hand. Only trick i found is to focus on backstabs instead of pressure, bs invis bs invis bs invis till they drop rly low.

“Im speaker of Truth” – Mefiq.7039 2015

If Burn is OP...

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Mefiq.7039

HURR DURR Burnguard is not op cuz it can be countred by bunkerguard and necro, ofc when necro makes u eat ur own burn it must be pretty fun for him.

Ofc burn guards are kitten in 5v5 team vs team cuz they will have someone cleansing each sec. Problem starts when you arent going 5v5 stack cuz theres still yoloQ and other modes that gets you random enemies vs random teammates, it must be fun for you to see that AS LONG as enemy dont have shoutguard or necro that will focus only on your kitten you will pretty much wreck every teamfight.

5 burns every 5 sec aoe on every enemy near you is like forcing enemies to cleanse every 5 sec cuz ur starting to hurt them or like 1,4k dmg EACH F SEC.
They will cleanse once mby twice, 3rd stack of 5 burns BOOM they are dead, why? Cuz u ALONE are forcing enemies to cleanse and to watch condi stacks on themselfs every 5 sec while ur team is STILL killing them.

To pull off Whirl + Judge’s Intervention you just need initial whirl to stack burns, dont bullkitten me that it can be easily evaded. As long as your not moron that is so full of himself cuz of insane burns, you wont telegraph it so easily, it is like saying that you can evade steal that is instant teleport to you, and i can tell you that unless thief/guard is not trying to go in like moron there is no way but lucky roll to evade burst. Ofc you can roll afterwards Judge hits you for 1k and you get about 3-5stacks of burn (that tick your kitten while you roll). I never expect perfect scenarios that when i spin on guard i will not get rupted, i simply dont need to care when im burnguard. As long as enemies dont have aoe cleanse i can spin get rupted, spin again if it hits pull enemies in PF, enemy Melee enemies that want to focus me will get in my PF get another burnstacks and i will simply start spamming blocks till i get another whirl back. Repeat repeat till enemy is dead. Cant be any dumber…

Thing is as burnguard i dont need to even care, as long as i drop aoe as long as i start focusing enemies as they try to not clump up i will get my insnsane burns on and kill them. If not i already “burned” thier CC and Cleanses that makes any other condi/powerspike player in my team 2x more thretening.

Its not like im agains idea of condi guard, but still BURNING right now gets rly insane with few stacks, condi dmg always was the " slow and steady" to reward players that can plan ahead and control thier enemies, it was hard and sometimes not optimal but still the idea of droping 10burn combo on anyone and melting them in fight with CONDITION DMG in 2 sec gets rly insane, even POWER SPIKE thief cant melt you in 2 sec, he will need to land PERFECT BACKSTAB for you to even aknowledge that hes hitting you then he will need to pressure you till your low hp and spam heartseeker, i assure you that even if u wont do kitten you wont get killed in 2 sec. With Bguard on the other hand if he lands 1 full como not only you are dead but most of your teammates, you rly dont see problem with that? Like AOE Rampage every 5 sec.

“Im speaker of Truth” – Mefiq.7039 2015

If Burn is OP...

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Posted by: Mefiq.7039

Mefiq.7039

If you hit every time, if the enemy don’t block/evade/move/teleport/blind/immune/CCyou/jump (torch skill 4 can be jumped, you know?) and they haven’t anyone to clean conditions, yes, it’s a very powerfull combo.

But if the enemy run away while you spin you can’t hit him more than 3 times, reducing your burn, if he have a block like a warrior shield or a common block that block your torch skill 4 your damage is reduced, and I can continue with more and more examples. And everyone actually have at last a single condi clean skill or skills to reflect back all your burn, some classes have aoe condi clean skills and some classes can become immune/resistant to conditions. If you try to use GS skill 5 to grab the enemy, the enemy can block/blind/evade////// it or have stability and you fail.

Yes, on the paper the Guardian condition is the best of all, can stack 15 burn and deal 5k/sec (more or less 3 stack of burn on a condi build inflict 1k/sec why a single stack deal a little more than 300/sec, not 450 like you said, instead if you’re full of might and stack of condition sigil, that’s more or less impossible ina spvp situation unless you have a very good theorcrafted team), can teleport, block, blind, survive, inflict good direct damage and AoE kill everyone only by itself with 5k/sec of burn damage in the mid. (but if you active torch skill 4 is a single target skill and if you don’t active it is hard to find someone that don’t run away from you and let you stack your burn)

But… ehy… how many times you have the chance to do a perfect combo against someone?

The only class that let me do my best condi damage is the necro, that use it’s skills to reflect my burn back XD

And if you compare it to classes like condi ranger condi mesmers and condi engi, that don’t use burn or use it with low stacks, the difference isn’t so high.

GS is a good weapon but it’s not the best for a condi build why it’s AoE but it’s hard to hit a enemy and slow in the AA. With direct damage build half of the GS 2 can deal a good damage, with a condi build is better the sword skill 3, that hit a single target but hit in a range. You teleport, active it and if the enemy try to run away you still hit him because your attack is ranged (a bad ranged attack but still ranged).

At the end:
If you find someone that really let you do all your combos, don’t clean burn and let you kill him with 5k/sec of burn damage you can be shure that it’s a very very very very very very very bad player with a very bad build. If you can do it in a fight in the mid is because the enemy team stay alla stacked, making you able to kill them at once, with or without burn. And yes, it’s also a bad team of bad players.

90% of times there’s no one that let you stack more than 7-9 burn and frequently he clean/convert/transfer it out quickly.

Burn Guardian is more a funny build than a efficent build. It’s good, burn is good, but the cooldowns make you unable to inflict good condition damage after you do your rotations, leaving you without good chances to inflict condition damage.
It’s highly countered or outnumbered by traits and active/passive skills.

On the paper is the best, but if you play against someone that know how to play and how to fight a condi guardian or against soneone with a good build against condition classes you have to be very good to win.

Yes every skill can be evaded, most can be rupted but still why you expect that the moment YOU ENGAGE as burnguard every enemy will look at u, NO they are already 2 sec in fight, they choosen thier targets and IT WILL take insane reflexes to evade while chasing when guard can just TELEPORT WHILE spinning for 100% hitchance,
1 cleanse DONT make me laugh they cleanse 5k burn after 2 ticks, u still expect ppl fighting to have 1 cleanse ready for you anytime, you expect them to know ur burngruard before even fight starts so they can prepare, NO mate they wont be prepared for ur dumb burst 2 ppl will evade 3 ppl will get 10k dmg from burn and cleanse, still it doesnt change fact that you dealed 30k dmg to 3ppl in matter of secs and forced evades that is a big deal in teamfights.
U force enemy to binary system that or they rupt/evade or they DIE.
Tell me which other class can do such thing. Who can force with pure aoe pressure enemies to run or die. And dont even try to say that you cant do much after u fail 2 and 5th skill, cuz pretty much you can still pressure enemy with 1200 range on scepter massive blocks etc.

“Im speaker of Truth” – Mefiq.7039 2015

If Burn is OP...

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Posted by: Mefiq.7039

Mefiq.7039

Fight starts you wait 2 sec. find the right spot in the middle of the fight, drop PF Use your teleport and GS SPINN FOR MASSIVE 10 BURNS that TICK for 4,5k dmg.

Hurr durr enemies can cleanse…

Yes in the middle of the fight with other ppl they will see instant 10 stack of burns that each sec makes them closer to death.

If enemy cleanse DONT worry JUST spinn your sword, swap to s/f, and remember to click f1 everytime any enemy dies. poke poke till you have next spinns ready for less burrnig (about 4/5) that ticks only 2k dmg per tick but dont worry ONCE YOUR PF is ready you can again MELT enemies.

Dont worry you wont be focused right away, with Gs and teleport you look like classic power medi guard, you still have shellter and still cannot be killed before you drop atleast 3 spinns.

Basicly your only problem is shoutguard that cleanses ur dumb burning, all other condi cleanses have or too much insane cd or forces enemies out of fight with you since u STACK BURRNING EVERY kitten 3 HIT (did i mention its AOE burning?).
As long as enemies dont have shoutguard you can pretty much kill everyone (since mes mantras are nerfed they cant drop condis all day)

“Im speaker of Truth” – Mefiq.7039 2015

Staff or Rifle?

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Posted by: Mefiq.7039

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OK my thiefy friends, time to look at it from pvp perspective, basicly right now when we are forced to go d/p // SB to not suck. i found that usual chase playstyle doesnt suit(makes thief die) thief right now. So im using SB as filler aoe weapon. What new weapon can change?

Rifle- will become our new filler but instead of aoe weakness spam we will have kill potential, it fits “new core F1 and F2” that could be something like hunters mark from WoW. I would love f1 that marks target reveals them makes them seen on map for duration and stack 20 vuln, and f2 would be specialised ammo vs this class.

Staff on the other hand i would see as defence monk style weapon that would be kinda like S/D. But guess what ! We would be able to switch kittenTY acro line to new core to get working evades for S/D, what F1 would do is something thief was never good at, mark target to steal health from him each time he misses, making THIEF 1 of strong points- blind a killing weapon.(Since Reapers can have dmging CHILL why we cant have dmging Blind) and F2 would be some sort of counterplay vs this kind of class like Cleanse vs engi or stunbreak/block vs warriors.

And before i get the hate for saying “s/d doesnt work”, IT WORKS only if your SOOOO MUCH BETTER than ur enemies.

“Im speaker of Truth” – Mefiq.7039 2015

7/28/2015 Patch & Suggestions For Stealth

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Mefiq.7039

Buff thief survi so thef wont need to be perma stealthed to not die from enemy, make ANY OTHER build than D/P viable then mby ur “stealth problem” will be fixed. Make “revealt” debuff work on endure pain signet of stone mistform and other “godmodes” so no1 will be able to spam godmode like mesmer does.

“Im speaker of Truth” – Mefiq.7039 2015

Thief Elite Spec artwork

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Posted by: Mefiq.7039

Mefiq.7039

This picture seems pretty serious to me.

Opinions?

Attachments:

“Im speaker of Truth” – Mefiq.7039 2015

Apparently we're still OP

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Posted by: Mefiq.7039

Mefiq.7039

Fun fact: Thief can be pain in kitten but doesnt hard counter kitten.
If i had 1$ for each time guard casted heal+smite condition and bursted my kitten i would be rich by now.
Mesmers basicly all they need to do is F4 aim mantra stun and nuke…

“Im speaker of Truth” – Mefiq.7039 2015

Thief rifle confirmed,

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Posted by: Mefiq.7039

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wait. i will make screen of my engi to confirm rifle for thief.

“Im speaker of Truth” – Mefiq.7039 2015

Stealth is bugged after the 19/05/2015 patch

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Posted by: Mefiq.7039

Mefiq.7039

Thief is in a very strong position in every game mode and your post comes across like something you’d expect from necros or rangers…

Ye thiefs so strong in pvp right now. 2 sec Wont be enough to close distance to kitten Pew Pew ranger and if you never played thief (what can i easily say from ur post) Rangers only need to drop 2/3 skills to kill thief. 4/2/5 and thief is dead.

Devs will need probably another month to fix it. RiP thiefs for now…

Permastealth → annoying but harmless why punish every stealth users for stealth when they already have LOWER hp POOL lower survi cuz they HAVE to use stealth to not die in 1 sec. Isnt it just better to change Game Name to Warrior Wars 2 make everyone play warrior cuz its best class in game, most simple, great dmg, great cc,insane survi,tons of viable builds in both pvp/pve, when players sacrifice thier survi for sneaky attack they get NINJA PATCHED to the point every enemy when sees invis just needs to double roll – invis ends/no next in 4sec hes dead.

“Im speaker of Truth” – Mefiq.7039 2015

Revealed bug introduced with patch 3

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Posted by: Mefiq.7039

Mefiq.7039

brain counters stealth. Stealth based builds usually are paper all you need to do is use brain…

“Im speaker of Truth” – Mefiq.7039 2015

Revealed bug introduced with patch 3

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Posted by: Mefiq.7039

Mefiq.7039

stealth doesnt stack. If i get 2 sec stealth and prolong it with shadow Refuge it will end after 2 sec anyway, Rly fun patch, i can see the trend right now, 1st making shortbow 5th skill unusable due to “no valid path”, now breaking stealth, lets nerf thiefs on HP and DMG and later lets delete thiefs why not, i know its fun to break them patch after patch but there should be end to it.

Just want to clear the misconception of them “nerfing” shortbow 5. The port changes did not affect any port locations, it just prevents you from wasting initiative on a port that would fail anyway. The port changes made in that patch were a quality of life change that significantly improved the game – not the opposite. Stop spreading misinformation please.

Yeah, that’s what I wanted to point out, it was an improvement to all ports rather than a nerf and not only for thieves. It’s great when my Lightning flash does not go on full cooldown just because there was no LOS.

However, I think this is just a bug, there is no way this was meant to happen.

Problem is mate, If you run to place that has no valid path after shotting shortbow 5(it had valid path). You will get “NO VALID PATH” and lose 6 initiative, ye IMPROVEMENT sure

“Im speaker of Truth” – Mefiq.7039 2015

Stealth is bugged after the 19/05/2015 patch

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Mefiq.7039

next patch: “Thiefs removed from the game”, Anet cant even do stealth patch right why even bother, too lazy to even test changes on problematic class it will be easier to just remove it. Its rly fun when they just break 1 class and not even single DEV care about all players that try to play on this “kitten” right now.
List what to break next:
Shortbow 5: make in unsuable in pvp/pve/wvw=already broke
Shortbow 2: better nerf dmg to 0 make split for 8 initiative
Backstab: nerf dmg to 0, punish thief with 10sec debuffs for not landing it
Stealth: never longer than 2 sec=already done
Delete thiefs: soon=work in progress

“Im speaker of Truth” – Mefiq.7039 2015

Revealed bug introduced with patch 3

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Posted by: Mefiq.7039

Mefiq.7039

stealth doesnt stack. If i get 2 sec stealth and prolong it with shadow Refuge it will end after 2 sec anyway, Rly fun patch, i can see the trend right now, 1st making shortbow 5th skill unusable due to “no valid path”, now breaking stealth, lets nerf thiefs on HP and DMG and later lets delete thiefs why not, i know its fun to break them patch after patch but there should be end to it.

“Im speaker of Truth” – Mefiq.7039 2015

Rampage and Lich Form

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1. Both lich and berserk dont have condi cleanse/way to heal up, even du,b warrior signet is not working in this form.

2 ITS 3 STABILITY per 3 sec. As a thief i just STEAL stability (they cant aply any other buff to themselfs in this form) and kill them fast/ same goes for any class that can remove boon like 3rd skill on GSmesmer.
Even funnier is fact 3 stability is nothing, 1 engi can burn it in 1 sec with SShoes… I think thier dmg should be tooned down but stability is good for it. WHY would you sacrifice elite slot to transform to something that can be CCed/Cannot cleans and heal, thats just plain stupid

“Im speaker of Truth” – Mefiq.7039 2015

Perma-Stealth is Legalized Griefing

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Posted by: Mefiq.7039

Mefiq.7039

stealth op?
log into ranger pew pew.
click 2
click 5
wait for shadow refuge to end
stomp
???
profit

just cuz you cant deal with thiefs doesnt mean that they are op. Try to kill medi guard as thief i dare you… there are classes that just cant be stomped by thief in 1v1 and you want to take his only fun “stealth” (cuz shadowsteps arent currently working) away

“Im speaker of Truth” – Mefiq.7039 2015

(edited by Mefiq.7039)

No Valid Path.........

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do i rly must start recording my thief games and put link there so it will be inwestigated… those shadowstep buggs happen like 4-5times per match. Infiltrator return from infiltrator strike is broken, shortbow 5 is broken and eats 5 initiative and fails toteleport… WHY DOES IT EVEN SHOT if IT’S GONNA FAIL TO TELEPORT… Valid patch or not. I do have valid patch when i cast it, ofc i wont stay in place waiting for arrow to land, its not fun when arrow lands and you are in place that has no vaid patch/no line of sight eats ur initiative leave you basicly in “kill me mode”. And for god sake im not casting shadow return to teleport IN place, It used to work well if i wanted to return it would atleast teleport me to a place in my starting direction, not in place… if i wanted to shadowstep in place for some reason i would use it without target… WTF

“Im speaker of Truth” – Mefiq.7039 2015

[3:02] Discussing 2 stealth-related issues

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Mefiq.7039

Have you ever tried stealth and infiltrator signet? if i remember corretly infiltrator signet is ONLY shadow stepp yet its considered attack and break ur stealth if you have auto attacks on.

Fix Turn off autoattack when ur playing thief, learn to spam 1 like madman in fights.

“Im speaker of Truth” – Mefiq.7039 2015

Leveling a thief...so squishy :(

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Mefiq.7039

pistol off hand wins pve hard. Shortbow is by far most fun and best weapon for pve i think- great splash/weaken/AA hits 3 targets/kittenton of evade

in terms of traits get 1 in acro to have swiftness asap. When you get 2 points switch for trickery and thrill of the crime for swiftness uptime then get back to acro. on grandmaster go S/P all signets 6/6/0/2/0 to max dmg and have healing on crits, and you will be basicly zerking every mob you see.

“Im speaker of Truth” – Mefiq.7039 2015

death blossom need a change!

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Mefiq.7039

Well thats why D/P is far superior to D/D in power build
D/P // D/D
Invis on demand // Need to hit CnD
All 5 skills used in fight // Got 2 totally useless skills
ComboFinishers and Combo field // No combo field less finishers
Daze!#!$! // no daze

“Im speaker of Truth” – Mefiq.7039 2015

Trapper thief will be broken to oblivion

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Mefiq.7039

You guys forgot something… Not only thiefs have traps, Ranger traps are getting rebalanced to have “arming time”, i bet same goes for thief traps so it wont be as op as you guys may think…

“Im speaker of Truth” – Mefiq.7039 2015

No Valid Path.........

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ye this is pretty much annoying when you are playing 1 of the most squishy proffesion in game… Anet wants thief to never make mistake to be effective yet makes another patch that discourage us from using our skills. Basicly i stopped using 5 on SB to run away/walltrick its way to risky to lose initiative and do nothing… Same goes on Infiltrator strike to enemy treb, before i could infiltrator on treb, if pressured get infiltrator return back… Whats funnier it buggs on Blue treb and never on red one…

“Im speaker of Truth” – Mefiq.7039 2015

Will this ever get fixed?

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not rly, disabling autoattack wont help, also i think its a lot funnier when u have autoattack on and do shadow trap/infiltrator signiet from stealth game acts like its “attack” and start using autoattacks which is annoying…

“Im speaker of Truth” – Mefiq.7039 2015

[Specializations] Feedback

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Mefiq.7039

Flanking Strikes
Gain haste when attacking a foe from behind or the side. (Duration: 6s, ICD: 60s)

this can bring s/p thiefs back
also with 3 specs youcan go deadly/crit/trikery for insane burst 1shotting enemy per minute. i think this trait is insane strong and can change outcome of whole fight. its like u see pew pew ranger on high ground u steal to him with invis 100% chance to crit on backstab+auto panic/executioner and get quickness that makes ur dagger hit so fast u melt him before he clicks signet of stone…

“Im speaker of Truth” – Mefiq.7039 2015

No Valid Path.........

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Mefiq.7039

Not to mention that infiltrator arrow will consume ur initiative do animation and wont tp you cuz “no valid patch”. Infiltrator return now just fails to Teleport me back even when im in range it just teleports in place just like it was on old buggy gw2 versions

“Im speaker of Truth” – Mefiq.7039 2015

Bug - Stacking Items [merged]

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Mefiq.7039

same goes with mistic stones and almost everything i get from black lion

“Im speaker of Truth” – Mefiq.7039 2015

Would this make elementalist that strong?

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Well problem with ele is that to play properly you need rotation, to have good rotation you need 30pkts in arcane that means Eles got not 70 but 40 points to spend and rest are "must have arcana cuz 9 sec cd on swap is better than 1 year cd). It just hurts me when i play spvp as ele and i know that i can either go 30 water for cleanse/survi or 30 air for burst, Earth got GREAT traits but i dont have enough points to invest to earth. Im not saying that arcana traits are bad, Evasive and lingering are great, also vigor on crit is insane BUT if i could have this 5/9 cd on swap and still have 30 points to spend in other traits like 0:30:10:30:0 for maximum dmg/survi would be GREAT. I wouldnt be useless vs condi tanks like i am now with full cleanse…

“Im speaker of Truth” – Mefiq.7039 2015

Thief traits +5%crit/dmg on dual Wield

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Thief traints that give 5% more crit and dmg on dual wield grant bonus dmg and crit to 1st stage of flanking strike but larcenous doesnt get buffed from these traits

“Im speaker of Truth” – Mefiq.7039 2015