Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
Sounds like if I want to wear an outfit until I get good-looking armor, I will need to spend real money to buy gems (I have the gold to get some gems, but then I’ll be back at square one and I don’t earn gold fast enough due to how casually I play. :P ) The three outfits I do have don’t look good on Sylvari.
At the very least, I may spend money to get a Total Makeover Kit. Sort of happy with the most recent attempt at making a Sylvari Ranger, but I may wish to change her hair and maybe eye color. For only 100 gems more, I find the TMK to be the better deal over the hair style kit.
Right now she is Sage skin with Grapefruit hair. Wanted to at least give her a skin color that is more “nature”-themed, being a Ranger and all. No purples and blues for this one! (Though that color combo, blue and purple, works amazingly for my Mesmer.)
Quaggan plushies, of course! (Unless that already exists. But just about any plushie related to the creatures of GW2 would be nice.)
Now that the conversation has turned more civil, I have decided to leave this open – you guys are having some interesting discussions that bring up valid points. As long as this stays civil, I will keep this thread open.
Again … it’s clear you haven’t been in one of these daily farming rooms. You don’t get ganked and you don’t need to like PVP to get your daily achievement in one of these rooms, casual or not.
Gonna have to disagree with you, while thankfully not often, sometimes PvP trolls do go to Daily rooms just to gank and make a total nuance of themselves.
The discussion is if dailies are more casual friendly since patch, which they are. There are more options to do on your own timeline = more casual friendly.
I dunno, looking at the list, I think the old dailies were in fact faster and easier. I mean the new ones are not hard by any standard, but you gotta admit, the older ones were easier.
Waaay easier in comparison, yes. We could get Dailies done just by dodging attacks x amount of times, and so forth. But then, the rewards weren’t nearly as good, and now, with Dailies having more angles to them, we get better rewards and there is the Daily chest to boot. I just have issues with some days’ Dailies being incredibly inconvenient, but also miss there being no world bosses anymore (someone pointed that out recently and I never realized ).
It’s evenly balanced – in fact weighted heavier to PvE
13 accessible dailys.
Gametype 1 WvW – 4 daily options
Gametype 2 – sPvP – 4 options
Gametype 3 – PvE – 5 options
And yes, whether you like it or not, sPvP and WvW are two different game modes. One is balance based, one is hybrid PvE open world PvP fighting. For the record, the WvW achievements are more geared towards fighting npc’s than actual players.
Whenever I went into WvW maps to try to get 100% map completion for them (Vistas and so forth), I was always getting hunted down by other players and killed. So that made getting those done a huge grind. Player characters are leaps and bounds away from NPC enemies, in terms of how much damage and skill they can dish out. I know, you were mentioning WvW achievements, but the NPC part reminded me of the struggle I had doing maps.
Put it this way … if you don’t repeat periodic events, then they are exactly like hearts, so the idea that Events aren’t an option for someone that likes doing hearts or aren’t an option for the people that think hearts is better than events is not sensible.
sigh I never claimed that the dynamic events were “not an option” for people who prefer hearts…
I’m not so sure that would make sense, but we already have some classes who use ranged weapons but have a close-quarters attack skill (ex: Warrior rifle butt, Thief pistol bash).
in Account & Technical Support
Posted by: Moyayuki.3619
I cannot attest to what the patch has or has not inadvertently done, since I’ve had object/enemy/NPC loading “lag” consistently in my game, especially while in highly-populated maps. I wonder if it’s a system (what your computer is, etc.) or an internet thing.
Wow, guys, if we are going to sink to the level of belittling each other and being jerks just because other people have different play styles and preferences, then maybe this thread should be closed. A lot of rudeness going around that is NOT constructive criticism. I do not understand the hate in online forum communities. At all.
Here’s my submission. Sylvari ranger, went for classic cultural with greens and browns because it felt right for druid.
I forget what dyes I used, but I can find out when I get home tonight if anyone wants to know.
Pretty.
Really wish I could wear the cultural armor all the time, but, as discussed earlier, that would be a waste of transmutation charges given the fact that one toon goes through a lot of armor throughout leveling.
I don’t know as I’d worry that much about leveling armor (which is why I suggested using an outfit while leveling). Unless you have a large stockpile of T charges to waste on leveling you get new armor to fast to make it worthwhile to customize your looks until 80.
If it were me, I’d go through the the wardrobe first and pick out a nice set of armor for my level 80 and the dyes I want on it, and then chose the skin and hair color of my new Sylvari to match by deleting and remaking the char. If you have enough T charges then you can use this set all the time you’re leveling.
I have over 100 charges, I believe, but I’d rather not burn through them. Also don’t necessarily want to spend real money to buy gems to get a good outfit for a Sylvari. Don’t even have enough gold to comfortably exchange for gems. It’s a tricky situation. Just wish that medium armor worked well on Sylvari, with their variety of skin+hair colors and so forth.
For Sylvari, I definitely feel an overwhelming desire to only use cultural armor as the other skins just don’t fit well.
Of course, that could also be related to the trench coat fetish ArenaNet’s medium armor people clearly have…
I personally have nothing wrong with trenchcoats as long as they are done properly. Some of them are, yes, quite horrendous (my Human male Engi looked downright FAT in certain coats, whereas female toons or other races did not). The Noble medium armor looks pretty nice, though.
But I will say that most light armor looks just fine on Sylvari.
Hearts have been replaced in high-level zones with repeatable large-area meta events that fill the same role of hearts in low-level zones.
I guess that I just don’t find any enjoyment in events that constantly repeat, which makes it so I end up doing the same things over and over again on a single toon. I am not arguing against dynamic events (and now we really are derailing this thread); I merely like the fact that events and hearts co-exist to give players options on how they want to level up/gain XP and busy themselves.
Update: I created a new Sylvari Ranger, gave her Sea Breeze skin and Peach Sunset hair…and still no dyes look good on the leather material with her color combinations. As I am not willing atm to spend $ on gems to buy Total Makeover Kits, I may need to reroll until I get a good combo. Medium armor is making the task of having a Sylvari Ranger (favorite race + favorite class) nearly impossible without going to over-used color combinations (such as armor that’s black with accent colors. Boring!).
Still looking for opinions, and tips and tricks, concerning this topic, but I’m not wanting to make a new thread just for that. :P
Why don’t you try a dark color, such as mahogany for the skin. The other colors are good if you can find a set of armor and dyes to put it together but the dark skin looks good with a far wider range.
I guess it is personal taste. Whenever I try a dark skin color for Sylvari on character creation, I am never happy with the look, and then feel too “emo” or “mysterious”; like a dark skin color would work better for other classes, like a Necro. But that’s just me. I want to go for greens or teals on my Ranger, due to the connection to nature.
Alternatively you could try going with birch or the like for skin color on a Sylvari. This also works with more colors.
I’m not sure what you mean by the no dyes look good on leather with her skin tone though.
My Sylvari thief (Blue skin, not sure what color exactly, but definitely blue) looks completely fine in regular(Non-cultural) medium armor dyed a mixture of red’s/browns/greens/etc.
There’s just something about the leather material that makes many colorful or light-colored dyes (such as pinks and minty colors, for example) look very odd, too garish, whereas they look just right on light armor. It’s how the material itself makes the dye look. Colors that do look good on medium armor, however, tend to be darker colors, and more natural dyes (for example, on a Norn Ranger I have used Antique Olive and Tea Jeans together and it looks great). But since Sylvari can be colorful, I would like for once to use colorful dyes, if only they actually looked good.
I do have a Sylvari Mesmer with blue skin and purple hair, and most dyes look great on her. However, I’d like to not have my Ranger be a copy of my Mesmer, appearance-wise. :P
Update: I created a new Sylvari Ranger, gave her Sea Breeze skin and Peach Sunset hair…and still no dyes look good on the leather material with her color combinations. As I am not willing atm to spend $ on gems to buy Total Makeover Kits, I may need to reroll until I get a good combo. Medium armor is making the task of having a Sylvari Ranger (favorite race + favorite class) nearly impossible without going to over-used color combinations (such as armor that’s black with accent colors. Boring!).
Still looking for opinions, and tips and tricks, concerning this topic, but I’m not wanting to make a new thread just for that. :P
The only issue I see with dailies is for players with level 80 characters who own HoT but are not actively playing on a character that’s level 80 or has ever entered any of the HoT areas (other than the guild hall). The daily mechanism doesn’t understand that and simply base the dailies on the level of you highest level character and if you own HoT or not.
I had HoT since launch but have barely scratched any of the maps there as I’ve been slowly leveling a Sylvari, doing both the PS which I’ve never done on any of my characters to completion, LS2 and then HoT. I don’t even have core Tyria map completion yet on this character, or at least waypoints open in every zone.
But besides that I agree with most everyone else here. Dailies are quite easy, even soloing in WvW, to accomplish.
I will agree with this. I have an 80 that started the HoT living story and immediately had struggles with Verdant Brink and the difficulty of the enemies. Luckily, yesterday I was able to get a Heart of Maguuma Vista due to at least one of my uncontested WPs in VB had one right next to it. Otherwise, I just enjoy playing my lower-level alts, doing other classes and so forth.
What the hell with this thread…..dailies take a lot less now actually cause no world boss, u can skip the event completion almost every time and as someone posted above jumping puzzles are freebies (portals). And if thats still too much just go wvw and kill 2 guards…..kitten lazy people.
Are you serious about there being no world bosses for Dailies? That’s ridiculous; it’s always been a staple of Dailies, and I would prefer if they had stayed.
Also, no reason for you to be so rude.
I don’t know…seems like replacing the Fractal option in the Dailies with Jumping Puzzles that more often than not have Mesmer portals seems more casual-friendly, and less-time consuming. At least, to me. I don’t mind doing a low-level Fractal, but time-wise, one really can’t beat a 2- to 10-second portal run. And as for the ‘Mini-Dungeon’ option, most of them seem to be just Explorer Achievements rather than any real Mini-Dungeon like Font of Rhand (which is included, I’m sure).
Did everyone forget they removed Fractals from the regular PvE Dailies?
Really? Huh, I never noticed. Is there still a big community of Fractal players around?
So what are you implying? Something needs to hurting players in other areas because you think it hurts PVE players? I don’t get your point there. You have the right to voice your frustration, just like me and others have the right to voice how unreasonable your frustrations are.
You seem to be ignoring the fact that Anet has made dailies more casual friendly since last patch. I mean, unless you want daily rewards to be absolutely trivial, based on exactly what you are willing to do, then I don’t think very many people understand what your frustrations are here. The barrier to getting your daily EVERY day is very low and they certainly aren’t less casual friendly because there are certain elements that you might not like doing.
I am sorry, I will clarify: A lot of the time, when people seem to make a big deal about Dailies being “casual-friendly” or PvE-“friendly”, it comes off as a grievance, since everything else that is not “casual”/PvE, is therefore the more competitive aspects of the game, namely PvP and WvW (based on the amount of threads on this site and all the different patches to the game, PvP and WvW are just as big and important as PvE to many.). Honestly, I would wish that any changes ANet makes to the game would not hurt/favor one game mode over another.
I don’t think I am being “unreasonable”, especially since I am not “whining” nor am I demanding ANet cater to my every little whim. That’s the last thing I want to do. I actually rarely ever post in these forums, so that is saying something, I suppose. Not looking for a fight – not to attack or be attacked for differences.
I still have issues obtaining jute in this game, even when I am creating and re-creating alts left and right (I am very picky about my toons, lol). First off, jute doesn’t seem to drop enough from the low-level enemies and their bags, and I am more likely to get rawhide leather from salvaging light armor than jute. It only compounds frustration when all armor crafters require either cloth or leather or both to make things – and you are stuck with the low-level armor until level 25/30. The relative rarity of jute explains why it goes for over a silver a piece on the TP. Many times, while crafting armor, I get so frustrated of farming that I end up buying about 50 jute at a time from the TP for 60s.
Never really used Sword due to the clunkiness of it (in my opinion), and don’t have an issue with the new animation. I probably still won’t use Sword much regardless. But, to me, I will say that it looks like the same blade movements as the Greatsword on Rangers. That’s my initial impression.
All of these are awesome! I used to have two level 80 Rangers (one Sylvari, the other Norn), but that was a long time ago and had since deleted them. I have a low-level Norn Ranger again, and plan on making another Sylvari, so hopefully I can get some screenshots taken to share my ideas. I’m always so picky about my toons!
I disagree because:
- They’re not grindy.
- I do not want character-based mastery grind ever. This will be much more of a nuisance.
I suppose you missed the part where the OP said that if you don’t believe them to be grindy, then don’t post.
But in all seriousness…I guess it’s subjective. But everyone’s opinion is valid. Why not expand upon your reasons for finding or not finding an aspect of the game grindy instead of making simple statements? That will surely forward the discussion.
No, but you are complaining they are less casual-friendly when in fact, they have recently been made MORE casual friendly.
Is it hurting the PvP and WvWers at all?
Plus, never was demanding anything from ANet, unlike other threads. I merely thought I had a right to voice my frustration with feeling “locked out” of getting Daily rewards due to not everything in the game appealing to literally everyone.
Also, I thought I gave a relatively good argument and was not “complaining”. Guess people who are not great at every aspect of this game are not allowed to share their struggles in these forums. -_-
Being a casual player who has a full-time job and doesn’t get to play much when I am able to log in, I feel that recent changes to the Dailies have made it more difficult to complete. I don’t understand why they couldn’t have kept the do-able ones for those of us who have less gametime, while also adding the more intense ones for higher-level toons. As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content, but not all of us have the time to go to the 80-level zones, run dungeons, or play PvP/WvW. Other people may also state that those of us who can’t play often have no right to earn the Daily rewards, that if the devs created more casual-friendly Daily content, it would be “dumbing down” the Daily system and somehow affect die-hard players.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
Dailies are incredibly simple to do. Take today’s ones I did.
Kryta lumberer – mine 10 wood – how hard is that? Does that take more than 4 minutes? It does not.
Maguma Jungle vista viewer – go to The Grove – find vista literally 10 seconds away from WP – view – done.
For your third daily you can go to a PvP Daily server – and even if you don’t get on the right team to get the profession win – you could easily have done the daily kill 3 people daily in about 1-2 minutes.
There you go – at worst it took you 10 minutes – and got you 2 gold. Is that hard?
Not do mention you can do all your dailies every day in PvP daily servers and it usually takes under 10 minutes.
Dailies now are the fastest they have ever been – you should have been here on release.
I never complained about those silly Vista and gathering Dailies.
Many have said it, dailies are obviously still casual friendly. The only way to really say they aren’t is if your definition of “casual” is to just get things handed to you automatically or by doing nothing but what you would normally do (kill 5 of any enemy perhaps?).
Fact is, they accomodated this when they added the bonus for simply LOGGING IN. That gives the most casual of casuals a reward. Then if you want the additional rewards, spend 15ish minutes doing something. It may be something you wouldn’t normally do, but you know what? That’s the point. I can’t see how the dailies could get much more casual without losing what little meaning they have.
I never ask for things to be handed to me in video games. Hence why in many of my posts I reiterated the fact that I did not feel “entitled”. But I do feel that many PvE Daily options are not always my cup of tea, since I really despise PvP and WvW (trust me, only reason I ever went into WvW at all was to get all of the Vistas and such from those maps; that’s literally the only reason. Never liked fighting other players in any video game).
So can people stop assuming I want things “handed to me”, just because they are fine and happy with delving into every game mode…? I actually find it rather insulting. I’ve been playing video games for practically all my life, and therefore I know 100% what types of play styles I like and dislike, especially in MMOs. And I like this game because it has such a variety, but the new Dailies are the first time I’ve felt forced to partake in the modes I have no taste for.
I hope the Devs don’t remove portals; I’m pretty sure they won’t as I’ve heard them encourage people to use them more than once. I’m still working on my Jumping Puzzle Achievements after nearly 4 years. I’m positive, though, I will never finish it. (That darn Not So Secret.)
I think more ‘casual’ players utilize the option of JPs over the previous option: Fractals. (Remember when some days two of the available 4 PvE options were Fractals?)
Yep, I sure do remember that… Only ever did Fractals a few times, but that was back when I had more time and my guild was more active. Everyone has lives now, it seems. But I also hear that Fractals have changed drastically, correct?
I am fine with the dailies but Dragon’s Stand event daily did make me wonder what the dev was smoking …
I guess that is the risk of having level 80 toons.
On the topic of JPs (not meaning to hijack your comment here, Khisanth! Just don’t want to spam many posts in a row!), most of the ones that pop up as Dailies, I have either never heard before or do not know where they are located. I realize a Google-search would solve that, but it is annoying to see content listed that I am not even familiar with. Or at least, the JPs that get listed are never JPs that I’ve actually found and done in the past.
I’ll agree that dailies are not anti-casual. They’re slightly different than they were in March. Sometimes there’s a task in Heart of Maguma. Sometime there’s a jumping puzzle.
Most days I log in and do the 3 tasks I can complete as fast as possible. I avoid the event task, unless it’s someplace like Malchor’s. I’ll often do at least one task in WvW. Unless moved to then go play elsewhere in the game, I log out, usually after no more than 10 minutes. The timing has not changed since the 19 April patch.
I find it bemusing that the OP is getting tasks for L80 zones if he does not have an L80 character who could go there. Before the 19 April changes, only accounts that had a high level character would get Orr or FGS tasks. Did that change?
I’d also say that my pattern of doing dailies is different, but not just from the most recent change. It’s been different since the changes in Dec. of 2014. Before that patch, I spent anywhere from 20-45 minutes doing the old organic daily tasks while also running around zones, etc. On days when I was busy out of game, I’d then log off. Essentially, dailies take me a lot less time, and as a consequence I play less.
The OP has 2 level 80s. He just doesn’t necessarily want to do events in the new level 80 zones.
“Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.”
When I said that, I was specifically referring to (in my mind), Dry Top, Silverwastes, and the HoT maps. I’ve had awful experiences in each one of them because they are based around timed events and the maps themselves can be rather complicated, layout-wise, with many contested WPs that then force me to run through mob-infested regions. I play to relax, not to get stressed out (really only bought HoT so that a) I can expand my level 80 toons, and future toons; and b) to have the option of doing HoT content when I do feel up for it. Better to have the option lying there permanently, and still don’t regret buying it even with how much I dislike the new maps now.)
To be honest, there is a terrible lack of curly styles across the board.
Indeed. Don’t really see any with Norn or Humans. Wavy hair, yes, but…
Inc a famous slogan,
‘Please nerf Tequalt. Apparently I need friends to beat him, and I don’t wants friends! I wanna look cool, and beat the crap out of him with my mesmer!’
[ People still forget this is a MMO, and not singleplayer game.]
if i live in a city, do i have to shake hands with every person on the street?
this is the sameNo but your property tax will be relative to the area you reside in….
(Read: even though you may not do anything with your neighbors they still have an impact on your daily life)
And your city isn’t the question. I’m 100% sure in a war zone that wouldn’t be the case. We’re not in our city but in enemy territory with makeshift camps. We didn’t settle or explore this area. In such cases, people do depend on each other to stay alive.
well they have have to do without me , i just uninstalled
better to stop now, before the frustration ruins the rest of the experience
core tyria was one of the best mmos ive ever played, too bad they couldnt make more of thatCore Tyria was awesome but the game had kitten. That is core Tyria, everywhere pretty much, was braindead easy. I mean really easy. The idea that harder content was lacking is what was provided.
If you can’t do that content, then sure, you made the right choice. But if they just added more like core Tyria they’d have wasted an opportunity to expand the game, which is what an expansion should do.
My suspicion is the next expansion will be very different.
it prolly will, but too little, too late
3 years , and they only made 2 new hearts
i could prolly do it, if i really had to
if i wanted to put in the hours of work and frustrations
id rather do that in a game, where i get some actual progress for my commitmentAnet even said before launch, hearts were never meant to be main content. They didn’t even exist till the third beta. The purpose of hearts is to keep people in areas where dynamic events spawn. They had to add them, because they noticed people just running by stuff and not stopping because they didn’t have a star on their map.
Hearts, for the most part, are the most boring, mind-numbing content you can put in an MMO. Kill these guys, water these plants, collect these things. A couple of them, very few, had a bit of depth but if that’s the kind of thing you’re looking for, I’m okay with you not liking the game.
Because more hearts would only make me groan…unless they did them completely differently than the first hearts.
If hearts is your idea of content, good luck finding any MMO that appeals to you after you hit level cap.
I was always under the impression that the “hearts” were GW2’s version of quests that you find in other MMOs (WoW, ESO, etc.), which essentially act as a way to level up your character and keep you busy. What would GW2 be like without hearts, then? Just group events, dungeons, and personal story/Living World? That would be awfully boring. If hearts were added in later, then it was obviously meant to stand in as “quests” and to give more options for gamers.
That might indeed be your impression. To say that’s aligned to the intend is a different story. I don’t think it’s realistic to say GW2 would be boring if hearts didn’t exist because as Vayne already outlined, you can do most of them by not even consciously trying to do them. he already also outlined why hearts were added … to keep players in the zones while timed events occurred.
For me, I would be bored if there were no hearts, because that would only leave the endlessly repeating events and world bosses. I like having the choice of leveling via “quests” that are done-once-and-done (which Personal Story and Living World are as well), as it’s something to keep me busy and give XP without having to repeat the same event over and over. It would get stale, honestly.
But, of course, to each their own. If someone loves to do the map/world events, while at the same time completing the hearts that they don’t care as much about, that choice is theirs. I’d argue that the rewards for completing a map are not amazing enough to really penalize people who don’t care for it (unless they want the 100% world completion rewards, that is). Many better items can be obtained in other game modes (dungeons, PvP, WvW, etc.). So there is an element of choice.
not all of us have the time to go to the 80-level zones,
If you have level 80s then you should have the level 80 zones. Like every other map there is, they are only a waypoint away from you. They are no closer or further than any other zone. Unless you’re saying something about how long it takes to do events? But events can take a long time to get 3 on any map, depending on how far away they are from you or how fast they are completed. That’s not a problem unique to the level 80 maps. All maps usually have people calling out events and pinging waypoints during event dailies.
Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.
Other people have mentioned the PvP Dailies, and how you don’t have to even win a match to earn the reward. To me, it’s not so easy. It still means going in and putting effort into PvP, and I absolutely loath fighting against other players (always get my kitten kicked. This has gone as far back as Halo: Combat Evolved for me. So, not a fan, sadly.).
Perhaps you missed the part where it was said that the PvP dailies are filled with PvE people (who feel like you do) and the ones right after reset usually have a host moderating it? There are daily rooms where killing is forbidden and all the daily rooms are kill by permission only, although of course you’ll get PvP trolls in there sometime.
I posted that before I saw the post explaining the PvE-esque PvP rooms (it was posted while I was typing, so didn’t notice).
not all of us have the time to go to the 80-level zones,
If you have level 80s then you should have the level 80 zones. Like every other map there is, they are only a waypoint away from you. They are no closer or further than any other zone. Unless you’re saying something about how long it takes to do events? But events can take a long time to get 3 on any map, depending on how far away they are from you or how fast they are completed. That’s not a problem unique to the level 80 maps. All maps usually have people calling out events and pinging waypoints during event dailies.
Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.
Other people have mentioned the PvP Dailies, and how you don’t have to even win a match to earn the reward. To me, it’s not so easy. It still means going in and putting effort into PvP, and I absolutely loath fighting against other players (always get my kitten kicked. This has gone as far back as Halo: Combat Evolved for me. So, not a fan, sadly.).
Players that don’t have any characters at/over a certain level threshold will get a different set of dailies.
Aahh…so since I have two 80s and a 40, that makes my Daily pool geared more towards higher-level content? :/
The dailies are mostly easy, I think. There are the odd days where there are difficult ones to get in PvE, especially some of the mini dungeon ones, or jumping puzzles. I suggest that ArenaNet offer a slightly wider choice of PvE dailies, as some are probably not for everyone.
Yes, I do believe that, if they are going to add so much more “difficult” content to the Dailies, then they should widen the pool. It’s not going to hurt those who prefer the the difficult content, as that content will still exist as an option to choose from.
This is not me being “entitled” (I just don’t know what other words to use, here), but I think the Dailies should reward us for our strengths. If someone is mostly a PvPer, then they get rewarded for filling up the Daily with PvP events; same with WvW, and PvE. Instead, the Dailies seem to be something that only rewards people with the time and energy and willingness to play all game modes and level ranges, which of course puts low-level and strictly PvE-ers at a distinct disadvantage, and they therefore lag behind when it comes to gold and so forth (with everything on TP and so forth becoming more expensive, gold is a necessity these days).
Again, hope I did not come off as being an “entitled brat” with my above comments. I just couldn’t think of a better way to phrase my thoughts. I’ve really enjoyed this game for the fact that it can be casual-friendly, while still having competitive and challenging options for those who prefer that. Very hard for me to find in a free-to-play MMORPG, and I’d hate to feel shunted for my lack of game time and game preferences.
not all of us have the time to go to the 80-level zones,
If you have level 80s then you should have the level 80 zones. Like every other map there is, they are only a waypoint away from you. They are no closer or further than any other zone. Unless you’re saying something about how long it takes to do events? But events can take a long time to get 3 on any map, depending on how far away they are from you or how fast they are completed. That’s not a problem unique to the level 80 maps. All maps usually have people calling out events and pinging waypoints during event dailies.
Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.
Other people have mentioned the PvP Dailies, and how you don’t have to even win a match to earn the reward. To me, it’s not so easy. It still means going in and putting effort into PvP, and I absolutely loath fighting against other players (always get my kitten kicked. This has gone as far back as Halo: Combat Evolved for me. So, not a fan, sadly.).
Not even sure why a mini would create aggro, as it’s merely an aesthetic item, unlike Ranger pets. >_>
Did someone say that minis create aggro?
Edit: the OP said stealthing in WvW. He’s talking about enemy players seeing the minis, not random mobs.
Oh, kitten , my bad. Though doesn’t WvW also have some AI enemies? Eh, forget I mentioned it.
Being a casual player who has a full-time job and doesn’t get to play much when I am able to log in, I feel that recent changes to the Dailies have made it more difficult to complete. I don’t understand why they couldn’t have kept the do-able ones for those of us who have less gametime, while also adding the more intense ones for higher-level toons. As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content, but not all of us have the time to go to the 80-level zones, run dungeons, or play PvP/WvW. Other people may also state that those of us who can’t play often have no right to earn the Daily rewards, that if the devs created more casual-friendly Daily content, it would be “dumbing down” the Daily system and somehow affect die-hard players.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
Not even sure why a mini would create aggro, as it’s merely an aesthetic item, unlike Ranger pets. >_>
I frequently use search to do that. Remember that search will list all recipes with that word in either the result or the ingredients, so you can, say, search for obsidian, and you will only get recipes that take obsidian.
I’ve never used the search bar for crafting, so that’s great to hear. As you get to higher levels of your craft, the tabs can get awfully crowded and it’s easy (IMO) to lost track of what you are specifically trying to make.
Inc a famous slogan,
‘Please nerf Tequalt. Apparently I need friends to beat him, and I don’t wants friends! I wanna look cool, and beat the crap out of him with my mesmer!’
[ People still forget this is a MMO, and not singleplayer game.]
if i live in a city, do i have to shake hands with every person on the street?
this is the sameNo but your property tax will be relative to the area you reside in….
(Read: even though you may not do anything with your neighbors they still have an impact on your daily life)
And your city isn’t the question. I’m 100% sure in a war zone that wouldn’t be the case. We’re not in our city but in enemy territory with makeshift camps. We didn’t settle or explore this area. In such cases, people do depend on each other to stay alive.
well they have have to do without me , i just uninstalled
better to stop now, before the frustration ruins the rest of the experience
core tyria was one of the best mmos ive ever played, too bad they couldnt make more of thatCore Tyria was awesome but the game had kitten. That is core Tyria, everywhere pretty much, was braindead easy. I mean really easy. The idea that harder content was lacking is what was provided.
If you can’t do that content, then sure, you made the right choice. But if they just added more like core Tyria they’d have wasted an opportunity to expand the game, which is what an expansion should do.
My suspicion is the next expansion will be very different.
it prolly will, but too little, too late
3 years , and they only made 2 new hearts
i could prolly do it, if i really had to
if i wanted to put in the hours of work and frustrations
id rather do that in a game, where i get some actual progress for my commitmentAnet even said before launch, hearts were never meant to be main content. They didn’t even exist till the third beta. The purpose of hearts is to keep people in areas where dynamic events spawn. They had to add them, because they noticed people just running by stuff and not stopping because they didn’t have a star on their map.
Hearts, for the most part, are the most boring, mind-numbing content you can put in an MMO. Kill these guys, water these plants, collect these things. A couple of them, very few, had a bit of depth but if that’s the kind of thing you’re looking for, I’m okay with you not liking the game.
Because more hearts would only make me groan…unless they did them completely differently than the first hearts.
If hearts is your idea of content, good luck finding any MMO that appeals to you after you hit level cap.
I was always under the impression that the “hearts” were GW2’s version of quests that you find in other MMOs (WoW, ESO, etc.), which essentially act as a way to level up your character and keep you busy. What would GW2 be like without hearts, then? Just group events, dungeons, and personal story/Living World? That would be awfully boring. If hearts were added in later, then it was obviously meant to stand in as “quests” and to give more options for gamers.
I make a lot of temporary characters and most of them are sylvari rangers (simply because sylvari are my favourite race and ranger is my favourite profession so unless I need something else I default to that). I’ve never felt like I had trouble getting a good look for them.
But it does depend on what you want to achieve. You need to play around with the dyes a bit because the material a dye is applied to makes a big difference and that’s probably most noticeable on leather (which most medium armour is made from).
I think it helps that I like bright colours so I tend to go for brightly coloured sylvari in matching armour. It might be harder to make ‘realistic’ or dark themed ones. But I’ve thrown together some examples below to show you combinations I think work.
Wow, those all look really good! I think what also affects my impression of dyes on medium armor is that I have my graphics at a lower setting (given that I’m playing on a non-gaming laptop), so the material isn’t quite accurate, and therefore affects the dyes. I also don’t have every dye, so that also limits my options.
What armor colors would you say a Sea Breeze Sylvari with peachy colored hair would benefit from? You seem quite experienced at this!
For additional information, my preferred color combination for a Sylvari Ranger is this:
Skin: Sea Breeze or Spring Green
Glow: a purple/magenta color
Hair: the peachy-pink color or Grapefruit
Eyes: maybe yellow or WintergreenI already have a Sylvari Mesmer that has blue skin, purple hair, light purple eyes, and wears armor that’s dark blue, purple, and white.
My experience told me that the simpler you go with the base color of your sylvari, the more variety of look (and armor color) will be available for you. And vice versa.
It will be increasingly more difficult to dye armors the more contrast and out-of-tone colors you use on your sylvari. If you want to create such explosive colorful impact, pick the armor and color first, then adjust the sylvari later with the total makeover kit or so.
Yeah, but then I’d be stuck with colors I really don’t want to stare at for 80 levels. XD
I really believe that standard medium armor does not portray non-dull colors well.
For additional information, my preferred color combination for a Sylvari Ranger is this:
Skin: Sea Breeze or Spring Green
Glow: a purple/magenta color
Hair: the peachy-pink color or Grapefruit
Eyes: maybe yellow or Wintergreen
I already have a Sylvari Mesmer that has blue skin, purple hair, light purple eyes, and wears armor that’s dark blue, purple, and white.
Is the problem with the look on the initial character creation? I avoided medium Sylvari for the longest time, because it just looked off putting on the creation screen, no matter the profession. Once you create the toon, unlock different armor / outfit skins and change the dyes (because base creation dyes are limited), medium Sylvari look much better.
I have tried creating a character and before running off into the intro, I always go into Wardrobe and see what each of my unlocked armor sets look like before going any further, in case I am unhappy with my choice. So far, I have not liked any color combinations on medium armor. Nothing matches the colors I want my Sylvari to be. A lot of colors like down-right garish on medium armor, whereas they look perfectly fine on light and heavy. Very odd…
For me it’s all about the cultural armor. Nothing seems to look as good on them as that.
~EW
I’m still on the fence on how I feel about Sylvari medium cultural armor. Light armor has got to be my favorite on a Sylvari overall. But also, if I tried to keep the cultural armor on, I would need to use the transmutation charges every single time I get a new piece of armor, and that would be a waste (even if I’ve been building up my collection). I only worry about using the charges once I get to level 80 and have no more good-looking armor to acquire.
My male Sylvari ranger ended up in cultural armor because most of the non cultural armor doesn’t fit well on Sylvari. It balloons out in an odd manner. My female Sylvari thief has the Carapace armor.
You might want to use an outfit while leveling. Many people got a free one and outfits solve the annoyance of ugly, mismatched leveling armors.
I only have three outfits (two of which I actually bought gems for, and the one free heavy armor outfit), and none of them look good on Sylvari.
I think the problem with medium armor is not necessarily the fit (IMO), but the way the colors look, and how they don’t blend as well with the colors of Sylvari. Also, it just doesn’t look right with their leafy appearance; really clashes, unlike some light armor (I am overall happy with the look of my Sylvari Mesmer, but struggle with creating a Ranger).
I have to say, it is incredibly difficult for me to create a medium armor-wearing Sylvari toon because of how much medium armor clashes with the overall aesthetics of the race. Most light armor works quite well. But medium armor…
Main reason why I am bringing this up: I am tempted to create a Sylvari Ranger, as I think that, being a part of nature and all, they make an appropriate class for the role. However, I never seem to be able to create a good skin+hair+marking+glow color combination that then looks good with varying combinations of dyes on medium armor. Actually, it’s the other way around: No dyes on medium armor look good or “right” with the color of my Sylvari, regardless of how many color combinations I try. I have a few select skin and hair and glow colors that I would love to use, but it just doesn’t look right with the way the armor “takes” the dyes. And the last thing I’d want to do is make a black+accent color outfit, as that just doesn’t look appropriate for a Sylvari Ranger, in my opinion.
Anyway, back to the discussion: How have the rest of you dealt with medium armor classes on Sylvari? What skin, etc., combinations did you do, and what colors on armor ended up working well? Whenever I try to look up images on Google of Sylvari in medium armor for inspiration, most of the results are the cultural armor, but 90% of gameplay will have me wearing the standard armor, which is where the main issue is at.
I have this same thing happening. Would understand if it occurred with a Norn, but… >_>
(Bump)
Am at level 80 with another toon and the reordering/butchering of the Personal Story is just unbearable. After doing PS with many other toons long before this, the story now makes no sense. It took me a second to realize “Wait…were did that mission go?”
Are they ever going to fix this? I know it doesn’t necessarily change the game itself or your toon, but…it’s very distracting and jarring for us who have played the original PS.
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