Showing Posts For Neuromancer.2148:

Dungeon Updates

in Fractals, Dungeons & Raids

Posted by: Neuromancer.2148

Neuromancer.2148

I stopped playing Diablo 3 when they released a patch that more than tripled the repair costs of gear from death. Running a class that was in the thick of fighting, I was always assured of at least a few deaths per gaming session, and seeing my hard-won gold handed over to a blacksmith who would likely use it to fund his gambling habit was frustrating. It was at that point that the reward-to-risk ratio, or my experience of it at least, dipped so low that I figured it simply was not worth my time to continue playing.

The dungeon fixes feel quite like that for me. I want to enjoy the game, but don’t have the endless hours to sink into it. What really attracted me to this game was the design philosophy I heard espoused in many previews and interviews, particularly the bits that claimed nerfs would be done only when completely necessary, such as when a particular player’s or group of players’ led to the detriment of other players’ gaming experience. I could spend my time in Krytia the way I wanted to spend it. I never ran the dungeons exclusively, but I would do speed runs for some quick cash to buy crafting materials. The alternative would be to search and salvage for every scrap of jute I could get my hands on day in and day out. Not fun. With dungeon runs, I could do whatever I wanted without the fear that I’d get left too far behind by more hardcore players. I could play WvW, and even if I wiped I could recoup my expenses. If my World needed siege plans, I could be the one to purchase them without fear of going bankrupt. If I just wanted to PK, I could join sPvP, earn absolutely nothing of value in PvE, but it’s okay…I can grind a little and catch up.

Were speed runs really affecting the game as a whole? I’d like to understand, because pre-patch I was enjoying myself and now I’m starting to ask myself if I can really spend time doing what I want to do.

Apprentice Namer – Blackgate

Balancing in PvE

in Elementalist

Posted by: Neuromancer.2148

Neuromancer.2148

The Ele play-style is fun, but it’s not in a competitive state right now.

This pretty much sums up my opinion on the Elementalist. I was mashing buttons like a maniac to take down an earth elemental when I got into the aggression area of another elemental…I was knocked down and fighting to survive when a passing warrior or guardian swings probably no less than 5 times and cuts both elementals down.

Apprentice Namer – Blackgate

Could I get banned for using AutoHotkey to toggle the right mouse button?

in Account & Technical Support

Posted by: Neuromancer.2148

Neuromancer.2148

I would also like for a free mouse look mode to be an option. Can this be implemented? I wanna avoid installing 3rd party software.

Apprentice Namer – Blackgate