Showing Posts For Ngeluz.4860:

The Sky *IS* the Limit

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Posted by: Ngeluz.4860

Ngeluz.4860

so not only do you want mounts, you want flying mounts and for how the game handles zone walls to be completely changed…

Correct.

Ideas and current state of the game

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

OMG!!! YES GIVE US ****** CAPES PLEASE!!!!!!!!!!!!!!!! AION HAS IT EVEN CLOACKS, What’s wrong with u Area Net? :P

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

I still will keep my hopes up, and there are other awesome suggestion out there I have read. I’m sure they will pick the best of everything to give us a good Soldier Class.

The Sky *IS* the Limit

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

I have been battling the dragons and its flying minions for some time now, also see them sometimes flying above the clouds so I was wondering:
Why stop there? We already swim and have ways to fight underwater, why not open the map to actually kill the dragons in the sky, with unique gear, magic and weapons just like we have for under water fight?
This could even open a fix on the final battle with Zhaitan (I’m sorry but it so UN-EPIC), the first time I wanted to fly off get on top and fight, chop burn, bite the dragons and Zhaitan after all I have been through yet I had to do with cannons… guys COME ON!! That was so not cool.
If there are others that have post this or something similar to this post PLEASE feel free to post or link it here.
Thank you for support and time to read.

P.S.

https://forum-en.gw2archive.eu/forum/game/suggestions/New-Soldier-Class/first#post2081449

https://forum-en.gw2archive.eu/forum/game/suggestions/Arena-Net-let-s-work-with-what-we-have/first#post2081925

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(edited by Ngeluz.4860)

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

I was thinking that this could bring the so acclaim and ask Bare Hand Combat Skills, I think this should be different per race and slightly depending on class for effects.

Example:

• Charr use claw attacks and bite
• Asura can do the Yoda jumping attacks
• Humans can do the martial arts thing
• Norn can do wrestling move stuff
• Sylvary can do vine whip, poison, seed attack and all sorts of plant crazy stuff.

The other weapon this class can bring is the Battle Staff (Scythe, Halberd, Whip, etc.)
I think this would be fun and if they ever bring a disarm status, we be ready for it!

(edited by Ngeluz.4860)

Arena Net, let’s work with what we have

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Sounds meh :-/
Imho better would be to just have a second skillset for every weapon, Just to make the game more versatile

How is that more versatile than having 1 skill set per weapon per armor plus the change in survivability.

Arena Net, let’s work with what we have

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Just as all Classes can change weapons and change tactics with the different powers sets available, let classes be also able to change their power set with the same weapons by changing their armor class. This will change the abilities of the weapons the class uses giving new depth to the class any even greater versatility.

Example, currently in pve some weapon/builds are not very useful because there is too much risk in using them with so little survivability. The elementalist is the classic examples many elementalist choose to only use staff because of the safety range gives them. On the other hand warriors can take a heavy hitting build and are able to fall back on their armor to not get destroyed in seconds. If the range of a class could be semi linked to their armor class (which in part the best builds are almost dictated this way right now). There would be many more possible builds and it would allow for people who want to play an up close elementalist to have a realistic option.

Of course giving all this flexibility from the get go is too much for a new player/character so it would be best if 1 armor type would be unlock at say 50 and the next at 80. This would help new character and fans of more traditional games to feel like their character is still growing past 30. I have heard from many people and close friends that they get bored past 40 because they feel like they aren’t getting anything anymore. Their character will be the same forever and they will spam the same skills from 40 – 80 and for the rest of the end game. Of course a more experienced player knows this is not completely true but it does bear some weight.

With this method you also don’t need to come up with completely new class mechanics and theme and would give players certain things they always wanted like a long range build for guardians.

TL;DR Armor + Weapon give new skills. Example Heavy armor ele with dual dagger tearing face off in close range and not dying for a change.

P.S. class name / symbol change for when you change armor type would be awesome.

If there are others that have post this or something similar to this post PLEASE feel free to post or link it here.
Thank you for support and time to read.

P.S. Note:

https://forum-en.gw2archive.eu/forum/game/suggestions/New-Soldier-Class/first#post2081449

https://forum-en.gw2archive.eu/forum/game/suggestions/The-Sky-IS-the-Limit/first#post2082026

Here I added some popular examples from the Web so you can visualize how it could look depending on your class choice whether soldier, adventure or scholar class:

(edited by Ngeluz.4860)

Profession branching - Specialty Traits

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Really love the idea!!

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Been out for a while computer got busted, but WOW thanks for the support and added suggestions guys every one of them gives more life to the Class. If it’s ever implemented thanks to your ideas, it be the class of the community of guild wars!

Keep does ideas coming guys their VERY good!

Thanks again.

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

I enjoyed your thoroughly-detailed and well thought out class suggestion. As a fellow “competitor” in the profession-ideas business, I sincerely hope your idea doesn’t make it into the game (just kidding :P)

If I may be so bold as to plug myself, I have created three new class ideas of my own, with a similarly-detailed summary of what they are capable of. I would be quite appreciative if you (or anyone else) could take a look and perhaps tell me what you think:

https://forum-en.gw2archive.eu/forum/game/suggestions/Detailed-New-Profession-Suggestions/first#post1064250

lol I check your Ideas and love them! I really hope to see them in future expansions.

(edited by Ngeluz.4860)

Detailed New-Profession Suggestions

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Wow, very nice ideas I really hope we get to see them in the future expantions! I support it all the way!

https://forum-en.gw2archive.eu/forum/game/suggestions/New-Soldier-Class/first#post975300

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Here I added some good examples more neutral and not so heavily Japan-oriented concept art take from the web to add more life to all of your suggestions as a class master of all weapons and combats forms.

Attachments:

(edited by Ngeluz.4860)

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

WOW, Great Ideas everyone loved all your suggestions its show you know your GW stuff! Keep them coming, the more you add to it the more shape and life the class gains. Thank you for your support I added LIKE to all your suggestions! KEEP THOSE IDEAS FLOWING! We may see some of this implemented in the next Expansion, New Race, New Weapons (Unarm Combat may be? I have seen this ask for a lot) or New Soldier Class with enough likes and this good suggestions the community is bring it up.

Thank you again for all your awesome suggestions and support!

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

So, a heavy-armored Elementalist… I can imagine the facerolling now.

A well-thought-out post; though it’s unlikely to be implemented, it sounds pretty cool!

Thanks, well I’m not keeping my hopes up but also do think it might be possible, they did pull of the one man army Mesmer, have you seen dose guys in action with a clone for every class? The first time I saw that I was in shock! Then I PvP with them and learn they where powerful but not invincible. Possibly even if it is a soldier class I’m sure they could make it a Leather, cloth or very low HP if it uses armor, to balance the DMG output or make it more of a combo condition damage etc. All I know is Arena Net should not be underestimated when making unique classes, learn that enough times with the resilient Guardians, Necromancers, Mesmers and the crafty Engineers. Love the uniqueness of those crazy classes!

Game Improvement - Suggestions

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Love the game! Keep up the good work Arena Net!

Mounts – Customizable Super PLUS!
Account Wide Dyes – To many and too expensive.
Store option to – Change race, sex, physic, hairstyle, etc.
Dungeon Finder – Story Dungeos make them so a player can solo them even if they don’t get a great rearward. (Hard to find Party for these and if you do even harder to enjoy story, rushrush for some players)
More Space for storage
More exotic Weapons fighting styles – Bare hand, Martial Arts or at least SCYTHE!!! I really, really miss my dervish and his morphing avatar, scything butt kicking ways. (https://forum-en.gw2archive.eu/forum/game/suggestions/New-Soldier-Class/first)

That’s it for me, I’m sure others have said the same or more detail about it.

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

What about Drevishes, Ritualist, Paragons, Monks, Assasins, Chronomancers, Summoners

I mean I don’t think all these classes should find their way back into the game as some are already in place with a diffrent name. Just sayign there are a list of Professions that need to be used that is already in the lore.

If anything gets put in I think it will be the Dervish, Chronomancer, and summoner The last two are form Guild Wars Utopia that never came out, and was scraped for Guild Wars Eye of the North.

I do agree that I really, really miss my Dervish and his scythe avatar of the Gods fighting style (SPEACIALY THE SCYTHE AND AVATARS)! I’m sure also that the other classes would be welcome, but like you said before, they probably where absorbed by the other current classes. (Example: Mesmer have an ability that actually accelerates combat).
All I know is that if we do get the next Soldier Class it be awesome worthy of Arena Net Reputation, remember this is a suggestion and as such Developers can use parts of it or all of it. I wound mind if it has everything of those classes, if they call it Dervish, Zaishen or even Kensai (Kensai is ?? master swordsman, was an honorary title given to a warrior of legendary skill in swordsmanship) as long as we get the next Soldier Class , my suggestion came from the new FEEL the game offers and the new cool mechanics, it makes you wonders of the possibilities. The name itself I pick it because of the open Lore it has, as also the open specs it could posses because of it.
But I feel where your coming from man, the concept itself I made it with that in mind.

(edited by Ngeluz.4860)

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Here are some examples pictures of how the stances might look depending on the weapons and stance. This is just an example so you can better visualize how it could look like:

Attachments:

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

To Uzzwick: LoL funny. That was a wtf moment for me when I first saw that in April Fools Commando Class.

To Deltanium: That be awesome.

To Abdiel: I think the name is a very crucial thing in this type of class as it will describe the mechanics and the name Zaishen describes them well as they were known for the mastery in GW1 of all the classes and all that had to do with battles, but your suggestion is a good one too.

To Nox: True on both counts, it be a master piece of a Class if they made it and the difficulty to achieve such flowing beauty. One thing I have learn with Arena Net is that they like to surprise us and don’t mind the detail or complexity to do it. Not to get exited but also I’m not underestimating them.

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

Kinda long post but a good read. It be nice if Arena net dig into their past lore and resurrect this central part of GW1 as a new class.

Seeing as there’s 3 adventurers 3 scholars a new soldier to finish the trios would be a logical next step.

Hoping arena net takes something from this post and make some awesome.

Thanx! I was aiming for that, it seem just right since as it be a very Exclusive Class that would represent in essence what Guild Wars 1 was all about, adding a nostalgic yet new feel to the awesome new combat system. It would take advantage of the interesting combat system of the elementalist dance of elements but with a more martial arts feel.

I added some picture to better show what the Zaishen could look like from the already creative concept art of the game. Especially the picture of Shiro which would basically be a perfect example of what a Zaishen would be, without the evilness.

Even though it doesn’t apply as much since it’s basically a summoned weapon with its own skills like the Summoned Weapons of an Elementalis, Trahearne is closets example of what I mean besides the Elementalist, when he gets his big sword from the Pale Mother Tree.

Stances allow the Zaishen to change their combat style with their current weapon, because of this they dont need to change weapons in combat they change their stance. This is just as an Elementalist switches attunement and not their weapon. It would be like applying different martial art style to the same weapon to adjust to the needs in combat.

New Soldier Class

in Suggestions

Posted by: Ngeluz.4860

Ngeluz.4860

New Soldier Class: Zaishen

The Warrior uses brute force and cold tactics, the Guardian changes force for magic and tactics for boons; The Zaishen is the soldier that sees war as an art.
His combat style is more refined and flows on par with the battle, he is not as tough as a guardian or as healthy as a warrior, he the balance of the two. He knows where and when to strike, his weapons always strike true. Whereas Thief’s use poisons and crude weapons to undermine his enemies, the Zaishen uses the enemies against himself striking at vital points to diminish their enemies, humble them at the feet of the masters of war.
A Zaishen Master can with but a prick of his blade or with a strike with his swords pummel can knock an enemy unconscious or render him paralyzed.
The Zaishen style is very complex and he changes it to suit the flow of battle similar to the Elementalist, he moves into different combat stances that changes how he handles his weapon, this of course means he would not change weapons in the middle of battle. The Zaishen adjust their combat style with their weapon, not the weapon for the combat, as they are masters of the weapon, and do not need to change.
In ancient times, being an order blessed by Balthazar they were gifted with fire and battle fervor, through ancient sigils and signets they channel these past blessings and call on it to inspire themselves and allies in combat. These Sigils are the opposite of virtues of the guardian they provide a passive bonus to all allies and can be activated to focus it on the Zaishen.
The Zaishen modifies his combat stances to maximize damages with the weapon in hand, showing an elegant combat style in which they do not hide and faces enemies in combat with swift decisive and almost surgical strikes.
They have combats stances as their class mechanic.
Sigils and Signets are their signature utilities.
They are martial masters and use ALL the weapons use from ancient times in Tyria (Guild Wars 1) with an unmatched mastery. They have high armor but little to raise it higher like Warriors and Guardians, and medium hp between the Guardians and Warriors.
In awakening of the Elder Dragons, saw to the destruction of their sacred Temple and the Battle Isle, the Zaishen where almost eliminated and seemingly erased from Tyrian history. Many of the old teaching of the Zaishen where lost in this event but despite of this the basics of their teaching still spread and were assimilated as time passed to all races. Even thought their origin of belief might have change, their fire and battle fervor for Life endure like a Phoenix that rises from the ashes, yet never forgetting their past that was lost and shown in their exotic armors the nostalgia for those ancient times. (Guild Wars 1 Armor Sets)
For the Zaishen the challenge of the Defeat of the Elder Dragons will be the greatest battle and victory would be the greatest honor they would achieve in any lifetime.

P.S. If there are others that have post this or something similar to this post PLEASE feel free to post or link it here.

Thank you for support and time to read.

P.S.

https://forum-en.gw2archive.eu/forum/game/suggestions/Arena-Net-let-s-work-with-what-we-have/first#post2081925

https://forum-en.gw2archive.eu/forum/game/suggestions/The-Sky-IS-the-Limit/first#post2082026

Attachments:

(edited by Ngeluz.4860)