Showing Posts For Offski.4897:

Patch - Cannot move borders????

in WvW

Posted by: Offski.4897

Offski.4897

Are you serious Anet? We lose upgraded keeps because of this, its absolutely stupid. Mess up after mess up when will it end?

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

Haha glad to see this match up brings the same number of trolls we had in eu t1. Have had an awesome weekend and its been a real challenge, 30 odd hours of commanding has left me a bit dead man walking and I am sure my guild were loving the grumpiness this lead to when commanding tonight.

Best part of the weekend were the suicidal fights with the less than 10 peeps left against 40 man zergs tonight. I really need to learn that old viz skill of retreating at the first sign of trouble.

Thanks to all those who have run with us, been a real pleasure.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

IRON really doing there work it seems and the scary part is they still have 60 more members to transfer over. As we all know though the war is won during the working week so lets hope everyone stays strong!

Umm wish you were right on this mate, but i think most who will transfer have already done so, we may get another 10-20. I think/hope maybe a hundred or so will of transfered alot of whom used to play in unsociable non euro hours. Sadly we have left alot of friends behind.

Anyway the point made by Letoll was totally right we did not have large numbers this weekend but had commander coverage so were able to help make the best use of the resouces available.

Must say we are all loving life on SoR, the people are fantastic, great players, with great coordination and we feel right at home. Also the competition (at least this weekend) has been really challenging so thks to bg and jq for that.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

(edited by Offski.4897)

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

Hey IRON, just in mutual respect for each other, can you please take your scout off BG WvW please until he transfers to SoR ??

My transfer Duration ends tomorrow night, I’ll stay out of wvw np, just had fun killing own guild members today =)

Are you the char?
What’s it like from that end? ^.^

Yeah thats me lol easy to spot big char with big glowy sword lol, danced on a few iron corpses today =)

BG guys if you want him you can have him, he’s not in my good books after dancing on my corpse

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

Really glad that IRON has found the passion for WvW again! Always great to have the WvW community and guild reinvigorated after the whole EU T1 fracas.

NA T1 with their close to 24/7 coverage and better balance now will give you guys all the best fights to keep things fun.

Here’s wishing good times ahead for IRON and may your bags always be full!

Haha thankyou mate, we did try looking at multiple other games, but there is nothing quite like gw2. The stop and shoot principle in most mmo’s is now so outdated imao.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

Welcome to SOR, IRON! Here is a bit of history of the server and how it came to be. Quite possibly the first of its kind in the MMO community in terms of passionate online gamers getting together for a greater cause to have a server named after an ex fellow gamer (who could just as easily be one of us)…..credit to Anet as well for following through.

http://wildboarinn.net/2012/07/18/my-gw2-home-sanctum-of-rall/

Thankyou mate, amazing that you got the server to be named after him, its so nice that you guys have a remembered a friend in this way.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Tier 1: BG/JQ/SoR 05/10/2013

in Match-ups

Posted by: Offski.4897

Offski.4897

I would like to thank all three servers for speaking to us and being open with us over the last few weeks, we really appreciated the interest.

Each server was as attractive as each other in different ways but we decided on SoR mainly due to the challenge it will provide us, as SoR had the weakest European coverage.

The warm welcome and support we have recieved on SoR has only reaffirmed the feeling that we have made the right choice.

Anyway looking forward to some great fights going forward with you all.

thankyou.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Sadly the Iron triangle guys will not be fighting as a 24/7 guild anymore, we may come on a couple of times a week, we shall have to see. But this latest patch and the kitten scoring system killed it off for us.

Eternal Iron decided to leave the community and continue their exceptional efforts in EB as a seperate entity, wish you guys all the best.

Maybe Anet one day will actually listen to the community and/or put some effort into wvw.

Anyway big thanks to our allies and our opposition for some awesome times.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Remove PvDoors

in WvW

Posted by: Offski.4897

Offski.4897

Are you kidding?

Rams get ac’d down in seconds, Cata’s have no protection with loss of swirling winds as have trebs. And you want to remove the last avenue of breaking into a defended keep?

My answer is a bit tongue in cheek.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Please Consider Resetting the Tiers!

in WvW

Posted by: Offski.4897

Offski.4897

It seems ridiculous that unless we completely somehow stop doing wvw as a server then we wont drop even though we dont have the coverage to be in t1 at the moment.

So our options are to move server or hope by some miracle some servers are able to push to join the top tier and get us out. There is obviously a huge imbalance and it is created by the points system.

We should of dropped 2/3 weeks ago but instead look like never dropping, Anet really need to come up with an answer to the system to make things a bit more even. Even if it is loser goes down winner goes up.

How hard can that be?

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Arrowcarts [merged]

in WvW

Posted by: Offski.4897

Offski.4897

Excellent now ac’s can kill cata’s on the ruins from briar. This buff to ac’s is the most insane stupid crap I have come across. The nerf to swirling winds is just as bad. Taking a t3 keep = only one option now 20 golems.

Sadly I am no longer surprised about Anet and what they do to this game.

Taking keeps should of been made easier not harder. Some keeps are not turned over for a whole week match up these days…..But yeh buff defensive siege, add in zoom exploit and hey you have no where to puty attacking siege.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Boredom Reduction - Playstyle Balance.

in WvW

Posted by: Offski.4897

Offski.4897

Well I have to agree with these changes, wvw is quite simply dull at the moment. The game needs new dynamics unfortunately Anet do not want to introduce these.

With this patch I can only assume Anet does not listen to the community. Making arrow carts even more op is a joke. Getting rid of swirling winds blocking treb shots, pls Anet tell me how we are supposed to take a defended t3 keep with 1700 supply in it and a waypoint so the the defenders can border hop and get supply from other keeps etc as well.

No change to warrior banners etc etc etc. Whats the point? Anet are making the game worse not better. Anyway for those who like 5 hour sieges fighting arrow carts – enjoy.

Sadly this thread like many others and pm’s sent to Anet will no doubt be ignored as well.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

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Posted by: Offski.4897

Offski.4897

Man the fun today I hope no much cry from VZ you lost all your t3 keeps towers on home map The defence on bay was furious. But honestly blobing the hell of craigtop while we attack your garrison with Golems ? really your paid scouts failed so bad? At on point we were holding 3 keeps and 4 of the towers on the map but then Iron decided to blob It was fun leading the new guys teaching them how we fight which skills armor ect. We got hit pretty bad few times but we hit some too.
But honestly double teaming us again at 11 cet pm. I thought deso dont do this… now.. and play for fun not the points …. was hilarious and yeah the skill lag in garrison was epicly bad

Iron had 35 members in wvw when we hopped borders. Anyway pot kettle black typical sfr attitude that you don’t blob. Maybe I should of taken some screenshots inside garrison..

As for double teaming you, what are you on about we had taken hills, so choice was bay or garrison.

Sfr attitude we only die if enemy blob, we never blob and we are always being double teamed. Stop embarrassing yourselves.

We were just looking for fun tonight and found it on the viz border, then eb. Would like to thank Viz for fighting tonight on Sfr border and not making any stupid excuses on here. Especially HUP who kicked our butts a couple of times.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

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Posted by: Offski.4897

Offski.4897

Kindly read the whole sentence next time, I said there was nothing wrong with that and as Visunah is a majority of pug server who are just playing according to whatever the timezone they live in, it is hardly their fault.

zZZ… national server can have timezone advantage ? You believe it seriously ?
Do we have RU & NA players like you ?

You don’t have a timezone advantage but a large group of your players get up at 6 am everyday to pvd for 8-10 hours. As has been said previously this is not against the rules, the issue is that Viz wins the match ups by this strategy.

We can put huge amount of effort into wvw all week, just for you guys to pvd twice a week and negate all effort we have put in. These players were not to be seen when thay had opposition from Sfr, it seems they prefer to play when there is no opposition.

It’s not Viz’s fault, until Anet cut the points scoring in unsociable hours, this strategy is far too effective. Some nights last week we were doing pvd in prime time, because there is actually no need for Viz to fight or defend their towers/keeps even in prime time. (We found it so boring we stopped at 10.30 twice in the week, when we normally continue till 12).

This is the sad state of the game at the moment, the game is won/lost in unsociable hours.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

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Posted by: Offski.4897

Offski.4897

This is to inform you that as of yesterday, Golden Horde began the process of transferring to Piken Square.

I just want to say a couple of things to avoid any rumors and misunderstanding.

This transfer doesn’t have anything to do with the state of Deso’s WvW community (which is great) and is not a result of any internal drama. You may have noticed that GH almost disappeared from WvW scene not so long ago. It was a result of frustration/loss of interest in WvW as it is now mainly because of skill delay which for us became constant reality due to the fact that blobbing is the thing of the day. But blobbing itself doesn’t bother most of us. Constant skill delay however just kills this game for us.

After several weeks of WvW anabiosis, “waiting for better” and research regarding the state of WvW on other servers in lower tiers, we finally made this hard decision to leave Deso for as long as it would take Anet to find a fix to skill delays.

Deso, we love you. But we cannot stay together atm. Because if we did, there would be no GH as we know it pretty soon. (sad smile).

P.S. I know I was posting earlier that skill delay doesn’t bother me personally that much. But that’s me and then there’s a limit. If it constant, it becomes just ridiculous.

Hi Yaro

Just wanted to say a big thankyou to you guys, was always a pleasure playing alongside you guys. Hopefully we’ll keep in touch and you never know we may join forces again in the future.

It’s a shame tier 1 is messed up atm, all the guilds leaving and now its hard to even find a fight in prime time. Haha we cannot even drop a tier in order to get a change of opposition.

Good luck to you guys, hope you get the fights you want.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Please Stop banning our guild leaders.

in Account & Technical Support

Posted by: Offski.4897

Offski.4897

I’m not assuming the guild leader is guilty, but I’m also not assuming he’s innocent. I don’t know one way or another, and the op might not know either. It’s for ArenaNet and the suspended/banned player to determine.

Are you actually reading what I wrote? The previous times this has occured the ban has been lifted as Anet were in the wrong. So no the guild leader is not guilty and is indeed innocent. But it has taken 3 days to lift the ban due to awful customer support.

How difficult can this be to comprehend?

Auto banning systems should only be used if there is the customer support to resolve issues in case of errors. This is completely lacking.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Please Stop banning our guild leaders.

in Account & Technical Support

Posted by: Offski.4897

Offski.4897

I am not assuming anything people are getting banned for gold buying when it is actual donations from guild members. It is the auto system which is creating the bans and then anet are taking 3 days to unban these people.

It is all the more frustrating as these same people are our main commanders and to not have them on reset and over the weekend because Anet cannot sort their systems out is annoying to say the least. First time yeh ok it happens, second adn third time something needs to be done.

It would be fine if people could actually donate to the guild bank, but the guild bank is buggy and this is often not possible, as was the case last night and previous nights.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Please Stop banning our guild leaders.

in Account & Technical Support

Posted by: Offski.4897

Offski.4897

Well its a bit fresh banning a gm just because they get sent gold from other guild members. tell me what you think they have done against the games rules?

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Please Stop banning our guild leaders.

in Account & Technical Support

Posted by: Offski.4897

Offski.4897

As you know wvw can get very expensive. Every friday we take contributions from guild members to cover the weeks seige and upgrades. The last 3 weeks we have then had those people banned. Yes we could put gold directly into guild bank but sometimes the guild bank is glitched and people cannot use it.

The system for banning people in the game is ridiculous and needs to be dealt with. To take 3 days to clear a banned person who has not broken any rules is inexcusable service.

May as well add the message suppression system is also a joke.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Thanks for the fights tonight VG and RIOT.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

The epic Naval Battle last night between SFR and Desolation.

Quality, especially the bit when the other commander says he is taking over – “We are doomed” :p

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

All I know is that Desolation are way better at losing than us

(that was a joke for the more sensitive forum goers)

We run with 20-30 tops, and have been ‘un-commandered’ last 2 weeks so we don’t pick up pugs as we need to work on our own play. When you continually run into 60+ blobs it’s difficult to have any respect because it’s either all over in a flash (Deso) or we win (VZ) .
Again that last statement was tongue in cheek if you feel the need to wear a tinfoil hat and scream ‘OMG SFR SUX’ or something.

So yeah we can respect you for having way more than us and it comes down to a numbers game pretty much, there aren’t that many controls you can put in place to manage that numbers vs your lower numbers (this isn’t DaoC sadly), moreso with the downed mechanism. But I’m not sure how anyone can respect anyone for simply being able to push ‘1’ better than anyone else because that’s what the games become when blobs collide.

As for this week, so far it’s been fun, not caring about taking anything, I think some new transfers are actually getting up to speed now and upgrading stuff and doing all the right things but the old long in the tooth SFR folks are just kittening around the maps looking for fights, which we had many of last night in Bay.

You may continue with trolling each other now.

Song
Mesmer – [VcY]

You really think we always outnumber u all the time? If you look at the times you score points this is obviously not the case. We did not have 3/4 wvw guilds per border, so yes we often have to organise the individuals on the border in order to get points and compete.

If we had had the number of dedicated wvw guilds Sfr had then maybe we could of done things differently but quite simply we could not do this. We rarely have queue’s yet you guys had long queue’s even before the free transfers, but we somehow still outnumber you.

We probably outnumber you guys in every fight even when we have the outmanned buff.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

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Posted by: Offski.4897

Offski.4897

sfr taking a break(it seems the PUG groups are doing lots better than the organized guilds – With a lot less moaning)

Just excuse in case they finish 3rd, they’ve got a new one every week.

Why are Deso hating so much SFR I’ll never know. I had great respect for you guys that vanishes with every day that goes by. Our commanders are taking a great deal of time to teach our pugs the mechanics of WvW and from what I’ve seen so far they are doing a great job.
The whole time we were 1st Deso hold firm 3rd in T1, then all this shananigans with the free transfer happened and you guys decided “Why not use the situation to kick them while they are down” and you started to prioritize us over Viz. Looking at the mos millenium score today though your buddy’s Viz might end up taking you down to T2.
The funniest thing happened last night though. In EB our commander was opening VS walls and doors left and right and since we want to get to T2 he was leaving Deso to cap them.
On one of the towers we catapulted the wall down and just as the commander was pulling out here comes the Deso zerg. He moved out, but the pugs didnt follow. Unorganized and with no fear whatsoever 20 pugs charged on Deso zerg, whiped them clear off and then took the tower I was rofl with our commander.

I’ll try and explain.

Not once have I heard anyone say fair game or GG to anyone on Deso, all that Sfr has done is make excuses. Iron pretty much tied down your border for over 2 weeks, I don’t expect praise but abuse for doing our job? I don’t expect that either.

Yes sometimes we have very good numbers in prime time, but our daytime and night time teams of max 15-20. This team was getting walked over by your daytime and night time numbers, yet any victory they managed was described as yes you guessed it a blob. The hypocrisy is unbelievable from Sfr who came to t1 after an influx of guilds. I have numerous screenshots of Sfr running in large groups together since you rejoined t1, but everytime you get wiped its due to the enemies superior numbers. If you read these forums not once have we on Deso ever outplayed you.

But anyway we on Deso rarely had any guilds on in numbers during the day and at prime time would have 1-2 wvw guilds max per border. Therefore we needed tactics to stop your multiple guilds per border causing havoc to us, what were we supposed to do play into your hand and gift you everything?

Respect others and you will get respect in return. Vcy who I used to really respect are just about the worst trollers on these forums now. They never have a good word to say about anyone. I’d like to think that if a guild/server outplays us, that I would mention it, rather than making any old excuse.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

After reading some of the above posts I had to think for a while about some constructive reply, but then it came to me that no matter what I would write here, someone would find a way to troll it and the flaming will just continue…
Naah, thx

What this man said, tbh we should stop taking the bate from the Sfr trolls.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

For all the trolling and flaming on these forums we need to give credit where it is deserved. Even though Sfr had alot of pure wvw guilds join them, the effort, coordination and fighting ability is what got them to number 1.

It is a shame the server was pretty much killed by kittened free transfers and I will miss fighting the quality Sfr guilds. Good luck in your new homes guys and I hope we get to fight again.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

How does it feel to be in tier 1 and know that you get spanked with your pants on all the time and you only have a chance to win if one server (SFR) decides to stop playing? Being in tier 1 and maybe even win but knowing there is a much better server where guilds leave because of some weird A-net decisions which allowes you to win.

Hey mom, I won …. because others left.

Hey mom, I won ….. because loads of wvw guilds bandwagonned to our server.

And we are so proud of this that we can slag off the other servers and express on the forums multiple times how much better we are.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

The thing is that you are more used to this then SFR is. You were doing this for a longer time, your players and commanders are playing this new meta very well.
Yesterday on Deslation BL , when you were attacking bay you got LMN blob joining up with MoS+ over 9000 randoms…we wouldnt see our own walls because of the red nameplates.

This new meta has hit SFR pretty hard and combined with the Arena-net free transfer decision ( both came at the same time ) was a hard punch, since those guilds we relied on couldnt get their raids in.

But lets see how this tunrs out.

I too am afraid that until they change something , blobs are here to stay.

I hope people will realise roaming is vital and huge blobs will turn to medium blob + 3-4 roaming groups

as I have say SFR have used that way to win 5 times in a row, blob vs few strong guilds will always lose, but we need to have these strong guilds in the border with no queue.

Yeh whatever we know sfr does not blob, you guys just run with 2/3 gulds next to eachother. Stop making excuses and pretending you are/were any different from any other server. I have played plenty of times versus the sfr morning, daytime crews which is primarily a large force border hopping.

The only way I see with the size of the maps to stop blobbing is to not allow the use of waypoints unless dead and/or have a timer once dead where you cannot resurrect at a waypoint. The ability to waypoint large groups instantly is the biggest issue in the game other than lag. If we are on Sfr border in titans we should not be able to waypoint to spawn to deal with an attack on lake or hills, or hop borders immediately. This would force all servers to have defensive groups and offensive groups, therefore splitting forces.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Thank You!

in WvW

Posted by: Offski.4897

Offski.4897

What so someone from Anet is selective in responding about issues, usually ones of minor importance and he gets his own thread full of thanks.

Personally I would like to know how to get a responce from Anet about serious issues affecting the game, such as lag, the need for a new map, bringing back orbs in some format (if no new map), waypoints being used when enemies are inside a keep, rez’s affecting fully dead keep lords etc etc.

The patch was ok they fixed culling (great – should not of been an issue in the first place). So all the patch gave us was ranks with a few uninteresting wvw skills and gear from badges (finally). Don’t get me wrong the change to culling was game breaking and I like it, but lets not go overboard.

The communication from Anet regarding our (the wvw communities) concerns has a long way to go. For example LAG, LAG, LAG, is it going to be fixed? Can it be fixed? When will it be fixed. But i doubt a solid informative responce will be incoming.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

(edited by Offski.4897)

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Friends, please do not put me in this alliance delirium, thank’s =)

i rather delete my character and explode my own computer than sending Desolation to build an alliance. It’s a total nonsense

Lies Troma, we did a tits4troma event to persuade you to ally with us. You seemed quite happy with Deso blobs then.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

“I love this attitude as even our 5 man supply camp teams require a call to arms of your whole server to deal with them, as any Iron spotted must be in a 100 man pack. "

And yet you have declined many GvG invites At least you’re finally accepting ours.

Not at all we just postponed them, as we decided we preferred to sit in your home border garrison rather than prepare for a gvg

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

I was part of Deso’s blob last night till about 3am and lost count of the amount of times we had to scrap with Vizunah’s even bigger blob. We had had particularly fun defence of the Deso garrison against easily double the numbers, but they helpfully kept waiting for long enough between their surges for our blocking skills to cool down, then we farmed them for lootbags.

That counts as teamwork, I suppose?

So you can explain why you were map hopping to the same maps, at the same times? We know you were fighting each other as well… we left mesmers inside forts who told us who eventually won but can you also explain why you were attacking us at the same time as viz instead of either taking an undefended viz tower or a different one of our towers?
Or even if it was a case of wanting to fight the viz zerg (which I can respect) then why were you attacking our opposite gate instead of coming in behind the viz zerg and fighting them. There was time when were defending Hills, the viz zerg and deso zerg met in the courtyard outside the keep – Deso had come in through the south gate and Viz from the North gate… we were expecting a great fight but instead Deso attacked the main keep gate and Viz went around the side to take the North keep gate. Come on guys… don’t try and deny it happened… you then had a fight with each other inside the keep after we all portalled out to take Deso Bay on their own borderlands. But why did you not fight each other in the court yard? Are you seriously that scared of us that you feel you need to double team us first before fighting each other?

Really you want us to defend your tier3 keep for you by fighting Viz rather than take a door down inside the keep? Sounds reasonable. Seriously though its your job to defend your keep not ours.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Its becoming pretty clear that it would probably be better for some SFR guilds to transfer to Desolation if they want to beat the Vizunah beast. We dont have your crazy queue times and are a stable T1 server and dislike Vizunah for the same reasons you do. just throwing it out there.

What?!
We did beat Vizunah Square like what, 5 times now?
Reason why we will lose some guilds is because we have proven ourselves we could win without much effort, and guilds were starting to aim more for the fun than for the points. But guess what, you CAN’T enjoy the game against 70+ blobs and 10 skill delay so many started to have “vacations” on lower tiers and others thought about leaving aswell.

Your server is as stable as IRON is atm.

Not directly to your comment now:
About alliances between VS and Desolation, hell no you sure don´t have one, but putting IRON on SFR Border instead of any other sure has a HUGE impact on our ppts, because not only those Hills are well safe but they also pressure our stuff all the fkin time. Don´t know if you realized but before IRON come to our Borderland we used to have full T3 maps to defend, after that all i see is a crappy SFR Borderland with IRON blob always there…

If we happen to lose our supremacy and VS start focusing you, let’s see how strong you are, they are going to eat you, om nom nom!

Back to the Iron blob i see, maybe we should stay on Sfr border just to keep annoying you.

Anyway you have stated the reason why we are on that border, if deso did not push you on your home border, Sfr are free to send large forces to all other borders and seeing as your daytime zerg (I don’t want to be disrespectful and call it a blob) is bigger than ours this was our only way of countering you guys during the day.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

“If any guild or player, joins our server, we will treat them like hostiles unless they make a decent effort to join our community” sounds like you’re quoting me so please stop. Never said such words. Pretty much none of our main commanders did. Can’t judge our community for words of 1 person.

“If you want some tips, just ask the guys from IRON. I’m sure they’ll be happy to help The Greatest Community©.”

If I’m going to be interested in 100man blobs I will ask for tips, thank you.

I love this attitude as even our 5 man supply camp teams require a call to arms of your whole server to deal with them, as any Iron spotted must be in a 100 man pack.

If we beat you its only because we outnumber you, so you guys can sleep easy at night and know that we have never ever outplayed or out fought anyone from Sfr.

As for an alliance, yes we got every ally from all 4 wvw maps to defend deso garrison on multiple occasions against them……During which time sfr got to take anything that was wooden on any border, but yeh we have an allaince……

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

That was to counter the IRON blob and SFR won. IRON left the zone to help out other zones on that reset night relatively quick (don’t like your own medicine?). Besides how can RG+sIN+pugs be bigger then what Deso or Viz brings to the table, when you got everyone and their mother on your tail, actively asking pugs and other guilds to follow? There’s a zone cap.


RG isn’t interested in blobbing up and is actively telling pugs to get on the commanders and respect the guild raid. Just like I respect another guild’s raid, I expect this from everyone on the server. We don’t need randoms following us, basically nullifying any effort by dying, because they can’t follow our movements (they aren’t on comms, they are bad, many reasons).
I can’t deny we sometimes clash into a pug commander from SFR, because we run untagged.


Number #1 to blame is ANet.
They failed to deliver a suited engine that can handle massive fights. They failed to have a proper network enviroment. They failed with map design (they need to be 5x larger, with same amount of objectives and no waypoints as a basic fix; the middle of the map should have a mechanic like the orb which also needs perma protection to keep buffs active, maybe emphasize on small scale in that area by adding 5-10 minor objectives which need to be held).

Number #2 to blame are the players.
Mentality has changed over the years. No more fights for the fun, only for the kitten (avoiding fights I can’t win; only attacking when I get the jump and/or have superior numbers). Servers playing only for the “win”, a win without benefits (yes, you are green next week, nice), a win in an uncompetitive enviroment (GW2 will never go esports, regardless what the devs think, in it’s current state and for the foreseeable future. GW2 wvw is won based only on coverage).

We stayed on sfr border all reset, quickly lost numbers, but i was there we did not leave sfr border before 4am BST so stop spouting nonsense.

We started off in 2 squads but each squad was outmanned, we and the other guild on the map all turned off our comander icons, so you must have had some information from deso (a Spy) that you thought incorrectly that we had left the map.

I said well played to you guys at the time. Then all it comes back to is blobbing, when in fact the border was split between 3 seperate units with not one comamnder tag on the map. But we are still called a blob?

Actually we appreciate the manners and the props given on reset by IRON. It’s quite refreshing for someone to be mannered on forums.The reason we blobbed up in hills with sIN, was because we expected a full zone to hit there and as you can see the Hills fight from the stream doesn’t look like SFR have more. Opt + RNV were handling Bay and when we lost that they were protecting Garrison and North towers. And yeah you did stay quite long that reset. The one time the whole zone blobbed up in Garrison was actually a strategic mistake because sIN were supposed to stay in Hills, but when it’s inner on lord and people are calling for help in region overkills like that can happen. I think we almost lost hills because of it later on too. Anyway you and Empyre are talking about a different reset so pls stop the confusion :P.

I’ve noticed when I was PuGing it that you had quite some success splitting up in the SFR zone during this and last week, taking north towers or garrison while ppl are blobbing on one of them. So just keep it up and enjoy the game without skill lag. After sometime ppl will hopefully notice it’s not always the full IRON blob when they see a few IRON guys running around lol :P. It doesn’t help with scouting reports either it’s like people have been classically conditioned to expect a 100 of you every time.

Anyway a lot of misunderstanding and reading things the wrong way is going on in this thread, like when I tried to say I had fun fighting VotF one day, while we did not take any points, they actually interpreted it as me laughing at them for not taking points :P.

Thankyou mate. We are actually trying to run more and more often as 2 seperate squads to varying degrees of success. We have 3 prime time commanders, so it is often dependant on who is on as to whether or not we do this. Seth and Wrex pretty much always run seperate squads these days in prime if on together. Obviously to take some objectives near spawn it becomes necessary to join these forces, for example to take garrison.

Yeh we tried to get you out of hills on reset by attacking garrison to try and sneak it a number of times, but your defence was brilliant that night, was a shame you spotted coin when the keep lords health was going down, we had tried to distract you, but could not hold out long enough.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

I agree. blobbing isn’t fun at all, but it’s the meta game atm and unless you follow suit, you won’t be able to compete.

I will snip the rest, because the remaining part is what I don’t understand.
Deso and Viz blob and still lose. Maybe time to change the meta (if you think blobb is the current meta)?

(disclaimer: SFR blobbs as well, no misunderstandings there)

You get most of your points off us in mornings and day time where we are usually outnumbered, but thats ok because sfr are doing it. God forbid the outcry from sfr if deso got points at these times.

That’s the real meta, get with the times. Viz won like that, Deso won like that, Blacktide won like that, etc etc.. and atm it’s SFR winning like that.
That’s why I don’t understand all the try harding in primetime. Have fun with your guild, don’t become the faceless blob.
About what you said earlier, you lost numbers. Yes, exactly because they logged after getting wiped. What came across that bridge on hills was everyone on Deso zone at that time (a queued zone), 40+spearhead and a second wave of 50-60 which flanked out of lord room.
sIN+us+those who wanted to follow sIN tag were the counter to that blobb on the bridge.

Umm I am sure you are right as any argument to the contrary is as usual pointless. So did you have a spy? Why did you think we left the border? Is it still a blob when we split into 3 sperate forces and have no commander icons on a map?

We joined up one time, we had no queue’s on the border at all at reset. Anyway

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

I agree. blobbing isn’t fun at all, but it’s the meta game atm and unless you follow suit, you won’t be able to compete.

I will snip the rest, because the remaining part is what I don’t understand.
Deso and Viz blob and still lose. Maybe time to change the meta (if you think blobb is the current meta)?

(disclaimer: SFR blobbs as well, no misunderstandings there)

You get most of your points off us in mornings and day time where we are usually outnumbered, but thats ok because sfr are doing it. God forbid the outcry from sfr if deso got points at these times.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

(edited by Offski.4897)

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

That was to counter the IRON blob and SFR won. IRON left the zone to help out other zones on that reset night relatively quick (don’t like your own medicine?). Besides how can RG+sIN+pugs be bigger then what Deso or Viz brings to the table, when you got everyone and their mother on your tail, actively asking pugs and other guilds to follow? There’s a zone cap.


RG isn’t interested in blobbing up and is actively telling pugs to get on the commanders and respect the guild raid. Just like I respect another guild’s raid, I expect this from everyone on the server. We don’t need randoms following us, basically nullifying any effort by dying, because they can’t follow our movements (they aren’t on comms, they are bad, many reasons).
I can’t deny we sometimes clash into a pug commander from SFR, because we run untagged.


Number #1 to blame is ANet.
They failed to deliver a suited engine that can handle massive fights. They failed to have a proper network enviroment. They failed with map design (they need to be 5x larger, with same amount of objectives and no waypoints as a basic fix; the middle of the map should have a mechanic like the orb which also needs perma protection to keep buffs active, maybe emphasize on small scale in that area by adding 5-10 minor objectives which need to be held).

Number #2 to blame are the players.
Mentality has changed over the years. No more fights for the fun, only for the kitten (avoiding fights I can’t win; only attacking when I get the jump and/or have superior numbers). Servers playing only for the “win”, a win without benefits (yes, you are green next week, nice), a win in an uncompetitive enviroment (GW2 will never go esports, regardless what the devs think, in it’s current state and for the foreseeable future. GW2 wvw is won based only on coverage).

We stayed on sfr border all reset, quickly lost numbers, but i was there we did not leave sfr border before 4am BST so stop spouting nonsense.

We started off in 2 squads but each squad was outmanned, we and the other guild on the map all turned off our comander icons, so you must have had some information from deso (a Spy) that you thought incorrectly that we had left the map.

I said well played to you guys at the time. Then all it comes back to is blobbing, when in fact the border was split between 3 seperate units with not one comamnder tag on the map. But we are still called a blob?

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Oh god, you Coin and your sneaky attacks :o Thank goodness we were still inside hills when we noticed lord’s hp going down haha. Good job anyway, caught us completely off-guard.
@IRON: You didnt even give us a chance to breath tonight, so much action! Well done

Great communication and splitting between RNV-RG-Opt-siN, also great calls ^^
Looking forward to a nice week. See you on the battlefield!

Awesome job by sfr tonight on your border, gave us a good thrashing. Vincent I was too depressed to message you, hopefully we’ll get our own back as the week goes on.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Sure you can argue that IRON is WvWvW guild and theyre the only ones playing rest are pve but is not “healthy” for a server to just have one mega guild.

I wonder why do you feel that way. If you ask me, ideal situation would be to have all WvW forces part of same guild.

Do you mean that single guild represents single point of failure? This may or may not be true depending on guild structure so it is circumstantial.

Congrats to Deso, you have been really strong this week.
It seems to me that SFR is a bit on the “meh” side, but it is probably just my imagination giving me what I want !

I’d be honest with myself here and realise that considerable amount of Deso’s success stems from controversy over “WAR Z” SFR had this week. When they got their kitten sorted out they got really tough again. Like yesterday.

Born on Deso. Proud to be Deso. . – Why?. – Because of the Community. A Big Thankyou to the Commanders/Guilds that make solo/noobs/anyone feel Very welcome. So Yeah we might not be ranked #1 but in my eyes Deso is the #1 Server with Heart, And this makes me more PROUD than ANY rankings

I can only second that. Huge respect to Offski, Wrex, Moorta and other IRON commanders for what they do every second they are “on duty” for not only their guild but the whole community.

P.S. It was never my intention to make it sound line IRON IS Deso and it is the only force that makes Deso what it is. Quite to the contrary, I would wholeheartedly agree with the post I quoted above regarding the Community as a whole being healthy, inclusive and welcoming.

At the same time, regarding all the guilds that shape Deso as a community, I personally was in a voice chat with IRON only. So I mention their efforts specifically. And I wouldn’t change my original message because of that.

The fact that I’m a member of Golden Horde and didn’t mention GH, though I think that in a ways my guild was crucial to Deso’s success and where it is now, should give you an Idea that I don’t think that there only one force that shapes Deso as a community and “determines” it.

Thank you Yaro. You guys are awesome and always have been. Will never forget you guys holding deso garrison for 4 hours with pretty much every wall and door down on inner and outter. Well I should not forget as it cost me some gold.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Other thing, someone linked me this :

https://docs.google.com/spreadsheet/ccc?key=0AkXY8Mvr8-VmdDNPOWhCTkxvbmJrWlVGbzVvek43Z3c#gid=0

you should move it or delete it. I do not want to see this thing

thats from last week
and it will leak in the future anyway, regardless if we hide/delete/bake a cake with it

Hehehe i would love to see how the deso spread sheet looks like .Someting like ?

red IRON
green IRON
blue IRON
EB IRON

:D

Not at all as the leadership of IRON will tell you IRON play a big part on Desolation but Iron are not desolation, there are plenty of smaller guilds that put in huge amounts of effort and hours to ensure we stay where we are and I would like to thank all those involved in keeping Deso where we are. Deso is a PVE centralised server (which is why we are marked as “Very High”) and very few of us on the server focus entirely on World vs World. While some are trying to get the PvE guilds more involved in WvW I personally don’t see it was a very beneficial effort (since they will get roflstomped in T1 – but maybe im proven wrong) but there are many other guilds who might not be the same size of Iron or even that of VoTF but they do their damnedest to help the effort in WvW.

This ^^. Every guild is as important as each other on deso and we love working with the other guilds and our friendlies who are in smaller wvw guilds and who run on their own.

Alot of the time commanders from other guilds command iron, especially blue and laf on EB and Beatrix on the borders. In fact the team work on deso is getting better and better and I love working with our comrades on deso.

Its a bit insulting when you go on about Iron as we are only a bit part of desolation and the server would be nowhere near top tier without everyone that puts the effort into wvw.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Why are you flaming when the two previous posts you responded to were agreeing that Anet had messed up with free transfers and were actually supporting the Sfr guilds views?

Some people amaze me.

Are so innocent that don’t understand watt he wants with is post?
Yes we have problems to accommodate so many players, but we will solve that in a positive way.
We have been invaded for many players that don’t have a clue how to play in T1, they will need some time to learn. This is the time to show how strong we are. At the end we will be a better server then we are now.
Improve your server and stop the worries about SFR, we will solve them inside our community, not here in this forum.
[/quote]

Again you flame to people who agree with Sfr’s viewpoints on the free transfers. Well done I look forward to your future postive posts in the future.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

…Nope, Deso never had free transfers since paid were introduced.

you don’t have more players now ?
your coverage seems a way better than before

Ofcourse our coverage has improved since the patch, our pve community is starting to do wvw.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Anet’s decision to allow free transfers to the number 1 wvw server was just plain stupid. Ofcourse lots of people were going to jump to that server and ofcourse it was going to make queue’s even worse, how Anet allowed this is beyond me.

Just because a number of wvw guilds have moved to Sfr does not mean they deserve a poor game experience because of decisions like the one Anet has made.

To be honest, if I was a SFR player right now, I’d be so upset : not even they aren’t doing anything about current WvW problems, they’re also adding more problems ! It’s like saying “hey you’re mad because you have to wait 1h to enter WvW ? HOW ABOUT YOU WAIT 5 HOURS NOW ?”

Not going to be a doomsayer here, but sometimes you really wonder about their capability at managing the community.

The SFR community it’s united “fighting” the patch (many players from the server are back, some are trying WWW for the 1s time), and at the same time the free transfer (your welcome if you leave VZ).
Our excuses to our opposition, for our bad performance during the present week (you already add develop the habit of being wiped very fast), we will try to do better next week. Our Academy it’s working ward to improve our performance.
You should be worried with your community, because you are near to be defeated for the 5th time in a row, and atm you really need to fight to be second. Bellow some issues that should be important for your community:

Can you take more defeats?
Are you sorry for “your decision” to let SFR come back to T1?
How it’s your “Last Stand” going?
Did your Academy produce any useful commanders?

PS. Keep trebing.

Why are you flaming when the two previous posts you responded to were agreeing that Anet had messed up with free transfers and were actually supporting the Sfr guilds views?

Some people amaze me.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Is the IRON zerg increasing on a daily base?
Last night in SFR borderlands there were so many :o

I was suprised we hold our garrison , specially after you took down our inner wall and door and you stayed @ the catapults.
For some reason we decided to charge in outnumbered, then the skill lag came and all everyone could use was 1, because IRON had a much better position as a big zerg in a corner, not one of us even got close and half our team wiped.
After that you charged in the garrison and we somehow managed to wipe you.

No idea what happend after that, got disconnected and cba with another 1-2hrs queue..
Anyway, was a good fight i guess

How could we outnumber you when I imagine your whole border was defending Garrison? Did you have no queues? We had around 50 people and the rest were all from other guilds, we actually split our forces in two for 2 hours last night with a mixture of results, as its too easy just to wipe one and then go deal with the other.

I agree the lag was impossible, but we were still fighting as two seperate units on the inner keep of garrison. You guys just defended well and kept reinforcements pooring in.

Wasnt the 2 seperate units together for that one big attack? sure did look like that.
Must say the part were u kept attacking garrison outer with 2 teams was very well played.

The reason I say we were outnumbered is because too me it looked like we had far less people in that inner garrison then you had in that corner (also known as “garage”)

Yes we have had long queues, but also many people afking in the citadel or wondering around picking flowers, which is a big problem since the free transfer aswell

Hi mate yeh we joined up to get the inner wall down, though still in seperate ts channels. then we seperated inside the inner. Sadly we both got wiped seperately in the there.

it’s kinda funny at the moment as us looking at you were thinking the same thing, kitten there’s loads of them. The unfortunate thing about culling being resolved is there always seems to be huge numbers of enemies.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Is the IRON zerg increasing on a daily base?
Last night in SFR borderlands there were so many :o

I was suprised we hold our garrison , specially after you took down our inner wall and door and you stayed @ the catapults.
For some reason we decided to charge in outnumbered, then the skill lag came and all everyone could use was 1, because IRON had a much better position as a big zerg in a corner, not one of us even got close and half our team wiped.
After that you charged in the garrison and we somehow managed to wipe you.

No idea what happend after that, got disconnected and cba with another 1-2hrs queue..
Anyway, was a good fight i guess

How could we outnumber you when I imagine your whole border was defending Garrison? Did you have no queues? We had around 50 people and the rest were all from other guilds, we actually split our forces in two for 2 hours last night with a mixture of results, as its too easy just to wipe one and then go deal with the other.

I agree the lag was impossible, but we were still fighting as two seperate units on the inner keep of garrison. You guys just defended well and kept reinforcements pooring in.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

getting in after 2,3 hours of Q

The funny thing is. We got 2 BL without qeue lol.

But i dont think your randoms are having a nice evening of wvw on SFR BL.
Its a slaugther tbh.

Part of me thinks good get rid of the freebien00bs.

part of me questions desolations constant claim that they’re underpopulated and don’t blob…..

I thought it was sfr who claimed to never blob? As for underpopulated, don’t you get that feeling when you pvd us late at night, in the mornings and during the day?

Or maybe its because we just cannot play outside prime time, when by all appearances we often give you a good fight, even though our towers and keeps are wooden.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

Anet’s decision to allow free transfers to the number 1 wvw server was just plain stupid. Ofcourse lots of people were going to jump to that server and ofcourse it was going to make queue’s even worse, how Anet allowed this is beyond me.

Just because a number of wvw guilds have moved to Sfr does not mean they deserve a poor game experience because of decisions like the one Anet has made.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Suggestions for improvements for WvW

in Suggestions

Posted by: Offski.4897

Offski.4897

Some great ideas, especially the waypoint. Would also suggest that Anet fix Warrior Banners and other rezzing mechanics, the ability to instantly rez a keep lord is far too powerful. Fighting for an hour inside garrison can be very frustrating after the 20th insta rez.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Desolation Recruitment, A Tier 1 Server

in WvW

Posted by: Offski.4897

Offski.4897

Im sorry to hear your loss, i hope you can get another good few guilds in soon!
Kind Regards

Thanks alot dude, nice that our numbers are up after the patch, just hope it lasts.

Unfortunately another prime time guild has left Deso in Fg, who have gone to pastures new in Piken Square. They were instrumental in getting Deso to tier 1 and helping keep us there. Once again really sad to see you guys go and hope it works out well for you guys.

Anyway we have more space for a prime time guild or two. Also we need greater coverage for the day and night. Our queue’s have been non existent or very short up until the new patch in prime time. On restart last night only eb and deso border had significant queue’s.

If interested pls pm me or wrex. Thankyou.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: Offski.4897

Offski.4897

IRON On SFR map?

HERE COMES THE BAGS
HERE COMES THE BAGS
HERE COMES THE BAGS

Am glad we made you happy tonight mate, no excuses sfr deserved their bags :p.

Offski
Necromancer – Sanctum of Rall[IRON]
http://www.iron-gaming.com/