Looks like greatsword will be part of condition necro rotation in PvE now, if it satisfies you: https://youtu.be/4xGFf92ZzS0
Other than that, Reaper’s Greatsword is rather useless.
‘Useless’ is a subjective and highly opinionated term. Clearly you didn’t read the comment 2 steps above yours. Like he said, it’s not just about the numbers it’s about user skill. In PvE, GS is the best power weapon we have. Dagger gives sustain and the ability to kite, GS still hits harder. What’s useless is people claiming one weapon or another is superior and should/shouldn’t be used. I tend to find that most who claim a weapon is useless never even use it, which is as stupid as me sitting here saying ‘That boss only has 1k HP, he’s easy’ when in reality it hits like a truck with blanket AoEs. If you don’t like a weapon, that’s cool and respectable. But claiming your opinion as fact, that’s not and never will be.
Personally I find Condi Necro pointless and useless, but you don’t see me saying something as stupid as that now do you?
He isnt wrong though. Outside of pve (also wvw and spvp) GS is still not that great. I know that you dont care about those modes but the op also asked about WvW.
Also i am pretty sure that rym knows more about necros (and the game in general) then you do, so you shouldnt be so dismissive about what he says even if he exaggerates things.
So, I can’t be dismissive but someone who’s had the luxury of playing (what you assume to be) longer than me can? I don’t care how long someone’s played, it still doesn’t make their opinion fact. Also, he stated nothing in regards to WvW he clearly stated he was talking about PvE (not the OP, talking about Rym). Unless you can tell me exactly what my knowledge on the Necro is, don’t assume it’s lower than someone else’s. That’s both arrogant and flat out elitist. Dismissing someone who’s being dismissive, yeah your reply was ‘useless’ as Rym would put it.
Redesign? Nothing. Necro doesn’t need a redesign, its design is fine as his.
However, it does need some tweaking and reworking in some areas. Core Shroud needs to be revamped and made an option to use instead of being replaced by Reaper. Blood Magic needs to have its lifestealing updated, preferrably percentage-based instead of a flat rate though if the flat rate stays it at least needs to scale with your health. A lot of what needs to be tweaked/fixed is Shroud-related stuff. We have our Utilities, we have our weapon skills, but our Profession Ability is pretty lackluster and only useful for the hard cc/burst it provides (as well as being an ‘oh kitten’ button).
Necro’s not nearly as bad as many want to make it out to seem. Revenant is FAR worse right now, to the point where I’d much rather run with a full squad of Necros than with a single Rev. That’s just my personal opinion, though.
Lolwhat?
Boon corruption on nightfall is quite generous making that skill fairly stacked now.
If I may add: using Spite and Curse will also allow Nightfall to apply Vulnerability and Bleed stacks per pulse if Traited so that Blind causes Chill which in turn causes Vulnerability and Bleed. It’s not really optimal, from my testing, but it sure as heck was fun.
Sadly, Chilling Darkness (chill on blind – curses) has a 3s icd. So you will only get 2 procs from Nightfall. Interestingly, Chilling Darkness didn’t use to have an icd, pre HoT, and made Well of Darkness viable using the combo you suggested. But they nerfed it soon after and WoD has been useless ever since.
Sorry didn’t see your reply. Yeah I noticed that when I was goofing around with it. WoD is still useful to me, but that’s also because I’m running Blood Magic (my default) over Curses so I get the Blind, Protection and lifestealing. Without BM, agreed WoD is pointless (though to me all of the Wells are pointless without BM). That biggest issue I found trying to run that Spite/Curses combo: no sustain. I was hoping Parasitic Contagion would give some kind of sustain, not as much as BM obviously but something. But since the only damaging Condition you get in a Power build is Bleed, and you typically have no to minimal Condi Damage, I decided Chilling Darkness wasn’t worth it in the end. If we ever get a 4th Spec slot (hopefully as we get more Specs we can receive another Slot) I’ll try Curses again with Spite and BM alongside it to see how that goes. You could go Soul Reaping, the common route, but I personally don’t like it and I only use Shroud for burst/hard CC anyways.
Spectral Armor is only good against direct damage, when dealing with Condis I’d suggest Suffer! or Well of Power (if you’re running Blood Magic) instead.
If playing meta and meta only is the only way to feel “worthy of playing” for you, that is your thing. But don’t take that out on other people. This is exactly why you won’t see me raiding. Not because it’s too hard or I can’t get my kitten together, just because people more often than not are a little too arrogant and serious about this.
high fives You’ve said it better than I ever could. Well done.
I’m just going to assume you’re complaining from a PvP/WvW/Raids perspective. Necro isn’t nearly as bad as Revenant at the moment but kids will be kids it seems. The class is fine, it needs some tweaks but it’s not anywhere near as bad as you’re claiming it to be. Necromancer as a class in ANY MMO is never meant to deal damage equal to that of Assassins or ‘Warriors’. Necromancers are about self-survivability and is usually the best class for soloers.
The reason why they don’t answer anything in forums anymore is because of EXACTLY how you’re acting right now. Kids constantly whine and complain to them because their ‘favorite’ class isn’t OP or God Tier. Coming from someone whose class has always been Necro throughout EVERY MMO I’ve played, ANET is doing Necro correctly. It’s weak, needs some tweaks, but it’s how Necro should be at its core. If you don’t like it, find a new class. It’s funny how the good players can still make the most out of what we’ve got, meanwhile there’s players like you who just whine, throw a tantrum, and leaves because you can’t make the most out of what we’ve got. That’s what differentiates a good Necro/Reaper from a bad one: adaptability.
Don’t go formulating your complaints off of ‘top tier’ stuff either, that’s a small percentage of the game. Reapers are still decent picks in Fractals, where I’m told yields more rewards than Raids anyways.
Clearly you’re still new to the game, GS got a nice buff in plenty of areas. Not what the general public wants, but the buffs do make a difference in GS whether you see it or not.
Finally, they will not remove Necro. It’s a core Profession, if they temporarily remove any Profession it will most likely be Revenant since it’s far more buggy, clunky and generally unfinished compared to Necro. So please, stop embarrassing yourself and take a seat. Throwing a fit won’t solve anything, it’s just unwanted drama that should remain back in High School.
So I take it you’ve had zero problems finding raid groups to take you on your Necro?
So I take it Raids is all that matters in PvE, then? There’s far more to the game than Raids (which is pointless to me since Fractals yield better rewards). PvE consists of Achievements as well you know. Anyone with the pointless argument about Raids (which is always repeated) clearly isn’t here for the RPG part of the MMORPG. Raids is a small percentage anyways, most players typically finish HoT, get their Ascended gear and either start a new character or leave until something fresh and new arrives. End Game = Legendaries, everyone knows that.
Lolwhat?
Boon corruption on nightfall is quite generous making that skill fairly stacked now.
If I may add: using Spite and Curse will also allow Nightfall to apply Vulnerability and Bleed stacks per pulse if Traited so that Blind causes Chill which in turn causes Vulnerability and Bleed. It’s not really optimal, from my testing, but it sure as heck was fun.
Necromancers are about self-survivability and is usually the best class for soloers.
Necromancers have the worst survivability of any class including revs in WvW and sPvP, and are 100% dependant on team support.
Necromancer in pvp is the exact opposite of what how it functions in PvE. Largely because of how much more damage players do compared to mobs.
I don’t think we’ve met: I’m a strict PvEr and I have more survivability than I ever did on my Rev. I hate PvP and WvW for personal reasons and I’ll leave it at that. Irrelevant and meaningless to me.
To me, it seems almost all of the complaints come from a PvP/WvW perspective. Raids and Fractals, a little but not so much. Liewec also hit it on the nose. Personally, I find the complaints annoying but I’m a strict PvE player so unless the changes turn a class into putty for trash mobs I’m typically able to adapt and move on.
Aury: because he still has a point whether you want to believe it or not. If that’s the only response you can come up with then why did YOU comment?
I’m just going to assume you’re complaining from a PvP/WvW/Raids perspective. Necro isn’t nearly as bad as Revenant at the moment but kids will be kids it seems. The class is fine, it needs some tweaks but it’s not anywhere near as bad as you’re claiming it to be. Necromancer as a class in ANY MMO is never meant to deal damage equal to that of Assassins or ‘Warriors’. Necromancers are about self-survivability and is usually the best class for soloers.
The reason why they don’t answer anything in forums anymore is because of EXACTLY how you’re acting right now. Kids constantly whine and complain to them because their ‘favorite’ class isn’t OP or God Tier. Coming from someone whose class has always been Necro throughout EVERY MMO I’ve played, ANET is doing Necro correctly. It’s weak, needs some tweaks, but it’s how Necro should be at its core. If you don’t like it, find a new class. It’s funny how the good players can still make the most out of what we’ve got, meanwhile there’s players like you who just whine, throw a tantrum, and leaves because you can’t make the most out of what we’ve got. That’s what differentiates a good Necro/Reaper from a bad one: adaptability.
Don’t go formulating your complaints off of ‘top tier’ stuff either, that’s a small percentage of the game. Reapers are still decent picks in Fractals, where I’m told yields more rewards than Raids anyways.
Clearly you’re still new to the game, GS got a nice buff in plenty of areas. Not what the general public wants, but the buffs do make a difference in GS whether you see it or not.
Finally, they will not remove Necro. It’s a core Profession, if they temporarily remove any Profession it will most likely be Revenant since it’s far more buggy, clunky and generally unfinished compared to Necro. So please, stop embarrassing yourself and take a seat. Throwing a fit won’t solve anything, it’s just unwanted drama that should remain back in High School.
To anyone with any rhythm gravedigger is so much faster
Really? I tried testing it, didn’t really see/notice a big difference (but then again that can easily just be me). Would you say it puts Gravedigger where it needs to be or could it be better?
Who knows. Just you cant hold the button you need to manually press it at the right time. You can start its animation before its animation fully ends now.
THAT’S a real nice quality of life improvement. I always hated that hesitation at the end of every spin before the next one would wind up. Removing that hesitation alone makes the skill a lot better in my opinion, though I still need to find an enemy that does die after a single hit to fully test it on.
To anyone with any rhythm gravedigger is so much faster
Really? I tried testing it, didn’t really see/notice a big difference (but then again that can easily just be me). Would you say it puts Gravedigger where it needs to be or could it be better?
I did a little bit of open world PvE last night and felt Deathly Chill was actually worth building a hybrid Reaper for. Greatsword may be traitable into a hybrid weapon, again.
I plan to run berserker-scholar with Reaper’s Onslaught, tonight.
Just throwing in my worthless input. I’ve always ran Deathly Chill (granted I’m a Power Reaper but still). I also always ran Zerker (Zerkerie Trinkets cuz I like them) with Scholar Runes, no problems here and loving life (afterlife?). I do wonder how good Reaper’s Onslaught is now, though, so can’t wait to hear your opinion on it later tonight!
@NovaanVerdiano It’s probably this video they refer to, getting 30.6 k DPS on average (with new engi buff) https://www.youtube.com/watch?v=4xGFf92ZzS0
Huh, interesting. Thanks for the link.
@Okami: It’s just that everything else would be lower DPS than scepter autos, so there’s no point in swapping off the set. Just because there are options doesn’t mean said options are good.
Well personally, having options and using them is better than going around with no options. That’s just my viewpoint on it, so of course my view isn’t fact. But hey what works for you, works for you right? Nothing wrong with it, I was just curious is all.
I see, though wouldn’t it make more sense to utilize a different weapon in the other set though? So you get the Swap effect, but that’s it isn’kitten You wouldn’t be able to use any skills. scratches head
If every other weapon than scepter is a dps decrease.
It still makes little sense to me. So you swap weapons for a single Sigil effect, then you’re just stuck with your autos? Staff would’ve still made sense to me, because at least you’ve got punch-through with Staff autos (true it doesn’t apply Condis but you’re regenerating LF, if needed, and hitting multiple targets). I just personally don’t like the thought of being completely down/out of skills just for a Swap effect. Staff also has Chillblains and a Bleed/Heal you could spam while waiting for Scepter to come up again. I’ve just always made sure to be able to swap into another weapon while my other one was on CD, just my playstyle in the end.
Thank you, and no I’m not lazy if anything I tend to have a difficult time finding exactly what I’m looking for on the Wiki that isn’t gear-related. Call it user-stupidity, I just wanted some ‘live’ feedback. Sorry if that bothered you. Think of this as an information thread for others looking for the same info as well, not just a representation of my ‘work ethic’.
How does the Healing Power from Last Rites effect the lifesteal from Vampiric and Vampiric Presence? The last post I read about Healing Power and Lifesteal was years ago, stating Healing Power was pretty much pointless in regards to Lifesteal but how are things now? Is Healing Power still not going to boost Lifesteal by much or is it actually worth it?
the condi rotation with gs and soul reaping gave me 28.5.
Honestly, the GS should probably be dropped from that build. It will be dead weight when you can’t reliably do ice field finishers, not to mention how awkward it makes the entire rotation feel. In the pic I posted earlier I was using good old S/D + S/D in the new build. I just can’t picture condi GS working even remotely as well in raids with all the ethereal fields from chrono and fire fields from condi ranger etc.
i dont think so. you still have a pulsing blinding (=chilling=bleeding) field, chill on pull, dhuumfire, fear. its not just about ice fields. but i’d say if you pug fractals, sometimes its just better to use old rota. the gs rota is better for decent party and for a boss. if you fight trash mobs, you might get kicked out of shroud very fast.
ps. the rotation doesn’t feel awkward. its actually pretty awesome and tight!
I haven’t been playing much lately so I’m out of the loop anyway, am I reading this right that there’s a condi build utilizing GS now?
@Okami: On swap sigils trigger, albeit that only requires having scepter in one set and the other weapon in the 2nd set
I see, though wouldn’t it make more sense to utilize a different weapon in the other set though? So you get the Swap effect, but that’s it isn’kitten You wouldn’t be able to use any skills. scratches head
the condi rotation with gs and soul reaping gave me 28.5.
Honestly, the GS should probably be dropped from that build. It will be dead weight when you can’t reliably do ice field finishers, not to mention how awkward it makes the entire rotation feel. In the pic I posted earlier I was using good old S/D + S/D in the new build. I just can’t picture condi GS working even remotely as well in raids with all the ethereal fields from chrono and fire fields from condi ranger etc.
Um, and what’s the point of having the same weapons on both sets? Swapping doesn’t reset the CDs, so you’re essentially just playing with one set. Staff would make sense in the second set, but Scepter/Dagger in both? I don’t see any logic behind that.
They could add a traitchange, or even a second trait effect to an existing trait that would increase damage by 20% if the target has no boons. This would be a straight buff to all PVE scenarios, you can limit it PVE only.
So you just want Spiteful Talisman buff, then?
Only Condi Necros would be the only ones NOT running GS. Any Power Reaper worth their salt knows GS is the strongest power weapon…
Power Reaper dead in PvE.
Power Reaper is the main choice right now, Condi’s been dead far longer than Power my friend. And if your only thought on PvE is ‘raids/fractals’ then you have a LOT to learn about PvE.
- the only good thing about this balance is increasing Jalis hammers,
That one is actually reverted nerf from beta. Hammers had 300damage base back then. Everything around got buffed and rev is left in dust. I knew i was right to leave this game was in mid s2. Smite is much more fun, espesially Ratatoskr.
I would like to add that as someone who was using Jalis his 10cd on taunt is huge nerf. Basically its first legend in rev kit with TWO skills on 10cd. Energy system? Whats that bro, y u mad? Get double punishment and stay silent.
Smite has a broken matchmaking system and balancing issues of their own with over half of their Deity roster. Rat is labeled Easy for a reason and is a popular pick in the SPL because he’s not hard to play. He also was nerfed under ground, reworked, then nerfed again. Besides, if it’s much more fun what are you even doing here? This isn’t the Smite forums.
Im not really here to promote anything but while mmr sux balls most of the time, it definitely doesnt have as many balance issues as gw. Apart from few gods i would rate the balance to be quite decent actually. Labels means nothing, Rata is easy to play, hard to master. Theres a reason why i have close to 4.0 kda (2.5 kd) with him in ranked while most is at 1.2 to 1 kd. Rata is popular due to his global ult which is main reason why you want to pick him.
And im here for entertainment. Its fun to see such ridiculous “balance” changes from 3 perspectice when you dont even care anymore. Im not mad, im crying thats how funny these notes are. Its taking them what.. 3-4 months per balance patch and this is all they got? Its technically speaking easier profession in game to balance due to limited package kits. How long players like me are supposed to w8 to actually see Jalis and core rev viable, without any issues, without kittened split damage on sword etc? In season 66436? Classes who needed a nerf got buffed. Rev who is right now worst profession in game got a middle finger. I am honestly starting to consider rev as a scam from Anet to grab money. They created lots of issues with their “balance” such as PS and they are not willing to fix it to this day.
Like I said this isn’t the Smite forums, and Rat requires far less skill than plenty of other Deities. We’ll leave it at that, if you’re just going to talk about some other game on another game’s forum then kindly remove yourself and return to whatever game you’re currently interested in.
I’m a Reaper main, so technically speaking Revenant isn’t that big of a deal to me. However, I did want to give it a shot but when the starting area is literally a back-breaking chore with you on edge because any low-level mobs can destroy you, that’s when you know the class is not only weak, it’s pointless. I would love to see Rev be reworked or buffed back into existence, but at this point I’ll gladly take a full team of Necros and Engis over Revenant any day. What they need to do is tweak the attack speed on some weapons, remove either CD or Energy Costs on weapons and make Legend Utilities WORTH USING (Glint’s the only exception). I could even argue Rev should start with 100 energy instead of 50, especially if they want to have such ridiculous and bloated energy costs on the Utilities skills, at least for PvE that is. No one’s going to run a Rev with Ventari when Mesmer and Druid are far better supports. Sword MH needs to have its autos sped up, Sword 3 needs to have that ridiculous wind-up time removed or seriously shortened, and Rev needs a more diverse choice of weaponry to begin with. Right now you only have Sword for DPS, Mace for Condi. Hammer for Ranged, Staff for Support. Literally NO other choices. That’s flat out pathetic, at least Necros have options at their disposal.
ANET’s excuse better be ’we’re waiting on the next expansion’ otherwise they need to just remove the Revenant all-together. The idea was commendable, the execution was mind-numbingly atrocious.
They buffed a weapon that no one uses.. GG anet.. way to make reaper viable in wvw.. buff a melee weapon that no clothie should ever be using.
Only Condi Necros would be the only ones NOT running GS. Any Power Reaper worth their salt knows GS is the strongest power weapon in our kitten nal. By your logic, Thieves should also be Light Armored and not allowed to use Staff as a Melee weapon since going Monk on your enemy requires strength in the first place, which contradicts the Thief’s role as an Assassin.
The GS buff was probably needed, but the weapon was still usable and strong beforehand. Just because YOU never used it doesn’t mean ‘no one’ used it.
Same, I wanted to give the Profession a try but there’s literally no point. It shouldn’t even be considered a support class, it can’t support itself let alone its allies. ANET clearly needs to quit slacking off and start fixing the class, because whatever they attempted to do did nothing but make the class worse. Rev is officially the worst class in the game, in my book at least. Warrior is King for DPS, Guard is King for Tank, Mesmer is King for Support. There is literally no reason to even try to grind with a Rev anymore, the trash mobs in open world are practically mini-bosses against it now. Pathetic, absolutely pathetic. I seriously do feel for you Rev mains, I’ve never seen a class as bad as this in ANY MMO I’ve ever played.
I’m honestly happy at the moment, since I’m a Power Reaper. GS is my favorite weapon, interested to see how Reaper’s Onslaught fairs with that Ferocity bonus compared to Deathly Chill (I’m probably going to stick to using Deathly Chill though). I’m just happy to see we didn’t get a nerf, we actually got a baby-buff which is better than nothing and that Gravedigger aftercast tweak has me a bit excited to test it out, since it’s honestly my least favorite GS skill atm.
- the only good thing about this balance is increasing Jalis hammers,
That one is actually reverted nerf from beta. Hammers had 300damage base back then. Everything around got buffed and rev is left in dust. I knew i was right to leave this game was in mid s2. Smite is much more fun, espesially Ratatoskr.
I would like to add that as someone who was using Jalis his 10cd on taunt is huge nerf. Basically its first legend in rev kit with TWO skills on 10cd. Energy system? Whats that bro, y u mad? Get double punishment and stay silent.
Smite has a broken matchmaking system and balancing issues of their own with over half of their Deity roster. Rat is labeled Easy for a reason and is a popular pick in the SPL because he’s not hard to play. He also was nerfed under ground, reworked, then nerfed again. Besides, if it’s much more fun what are you even doing here? This isn’t the Smite forums.
Revenant, sadly, is (in my book at least) the most useless class in the game. It can’t even roam open world PvE in comfort, simply killing trash mobs to complete hearts for Map Completion is like fighting mini-bosses half of the time. It’s ridiculous and, quite frankly, a huge scam for those of us who bought the expansion. Sure we got Elite Specs for the other classes, but the only other reason to get HoT was for the Rev class which was actually good at release, then ANET decided to give us the middle finger and essentially rip us off. I’d still recommend the expansion, only for the Elite Specs though nothing else (don’t start with the Mastery system, it’s not a necessity technically speaking while Elite Specs practically are for PvP/WvW purposes).
Necro is…….“out of pvp”, sadly.
From what I’ve been told, Necro is one of the best PvP classes alongside Thief and (I forget the other one I was told but I think it is) Elementalist. We have a second health bar and in a 1v1 scenario we can wreck, especially with Minions (Rise! for example). Not saying we’re the best PvP class, but I’ve never heard of/been told Necros being considered ‘out of PvP’.
To answer the OP: Necro is (imo) the best solo class. We have strong sustain, can handle mobs pretty well and can be pretty diverse when it comes to builds (at least more diverse than Revenant and Thief). We do underperform when it comes to damage, however, but since Shroud is essentially a second health bar (and additional skills) I find that slightly justifiable (though I still want us to at least be able to do some kind of damage). When it comes to PvE (not including Raids/Fractals because I don’t have enough experience in those sectors yet to give proper input) I find Necros are the best, though that’s just my personal opinion. I’ve tried Thief and Revenant, for example, but I always return to Necro. I’ve always been a Necro main (in any MMO) and I feel like ANET captured the essence of what a Necro should be like. So if you like sustain, summoning your own help and being able to roam PvE freely with little fear/worry (Group Bosses are a different story) then join us. We’re not the ‘worst’ class (I honestly feel like Revenant is currently the most underpowered/weak) and can be pretty fun. I only play PvE btw, so if you’re looking for a class that ‘excels’ in every game mode I can only give you a third of the info you’re looking for.
True, but you should also keep in mind that not everyone has an agenda either. If you intend to run multiple things at once, I’d suggest finding a Guild that specializes in that. I’m talking about ‘in general’ here, meaning I go to a Raid to test it out and see what it’s about and can’t even get in because of ‘meta-elitists’.
You just told someone to find a guild for shared interests and yet won’t follow your own advise because you can’t accept that those who turn you down have different agendas and interests of their own, which they won’t give up for your sake.
I said if you have a specific goal in mind then looking for pubs to run with is both a waste of time and redundant. Pubs have no specific goals most of the time they just want to do whatever. Guilds are organized and typically are run by experienced players. So no, I shouldn’t have to join a Guild just to do a random raid run where I don’t give a crow whether we win or lose. Those who have an agenda, as I said, where you’re trying to complete multiple ‘end game’ content quickly shouldn’t be wading in pubs to begin with. Also, how is one supposed to experience a Raid (for example) if they’re not allowed in simply because of their Profession, not even talking about their build. Guilds can be just as stuck up as ‘pros’, so good luck finding a Guild that runs Raids that’s willing to take someone who only plays Necro (like me). And no, I shouldn’t have to play other classes to get into a guild/Raid, I should be able to play my way and be fine. It’s the wannabe elitists who discriminate based on classes, as if they own Raids or whatever. And yes I’ve tried looking for a Guild multiple times, no one will take me because I play Power Reaper and only Power Reaper. So screw it, I’ll go with pubs – oh wait can’t because they’re ran by a dictatorship.
Key logger is a very simple program that just records what keys you press. It would help to have a video of the key logger and the game up to make sure you are really only hitting the key once.
And I do actually have an orbweaver bought it a while ago thinking it would be great for this game but for some reason I can’t get used to it. But my keyboard is also mech corsair k95
I’ll look into it, though now I’m only having issues with Shroud and no other Profession like I stated earlier. Orbweaver took me a little bit to get used to, but now I can’t play with anything else. Nothing wrong with a keyboard though, neither of the two is superior/inferior to the other.
Against a single target, power Greatsword necro is better than condi necro. Its just that condi necro can do pretty much its full dps whilst not in melee and can gain a dps boost from bouncing epi (if there is more than one target). Greatsword has to stay in melee which can be problematic for certain bosses, like in the Nightmare or Chaos fractals.
How is it better against a single target? GS does cleave up to 3 targets per swing, and with Sigil of Fire (which I fun) and Chilling Nova that’s even more AoE damage. I thought Dagger was best for single target?
Back on track with the actual thread btw: I feel like Rev should use GS as well. It just makes sense, being a heavy armored class and all. But instead of using it in a traditional melee sense, maybe make it ranged like Hammer?
I’s rather they fix the garbage weapons we have before they go adding more weapons into the mix.
Look at necromancers, they gave them a greatsword and it is trash.
You CLEARLY have no clue how Reapers work do you? GS is Necro’s current BEST weapon. You’d know that if you actually played the class fully.
lol. best weapon. Meta necro is condi necro. Meta necro in pvp also does not use greatsword.
Greatsword is only their best power weapon in PvE. Which means nothing because power necro in organized PvE is still trash.
You seem to think I care about ‘meta’, which is trash in and of itself. Ruins the entire point of the RPG part of MMORPG. Everyone’s the same build, no one’s unique just copy-pasting from others because too many people can’t build/think for themselves. Power Necro is still better than Power Rev, coming from my playtime with the Rev atm which is proving Rev needs a buff/fix way more than Necro.
Also: PvP and WvW mean nothing to me. Not getting into that topic again, but again another ‘mode’ I utterly despise. So, again: GS is currently Necro’s best weapon. Condi Necros rely on (obviously) Condis, they do damage over time which isn’t hard to deal with (even on my Rev). Remove Condis or get up in a Necro’s face and they’re screwed. Power Reapers can at least hold their own better in a fight. And no, not once did I say one was better than the other (before people skin their kitten).
Fun fact: ‘Meta’ is never absolute, it changes thanks to those of us who experiment and find ways to do better than before. If everyone was a Meta-follower, the Meta wouldn’t change cuz no one would WANT to change it. GS, when Traited right, is the best weapon currently for Necros. Come at me with a staff, I’ll pull you into Nightfall. Get up in my face, Chilling Nova and Sigil of Fire will destroy your kitten before GS 3 is finished going off. Gravedigger is the only real pointless skill to GS thanks to its windup (easy to be forced out of it mid-swing, forcing it on CD). Below 50% HP obviously it’s the one you want to spam but at the same time spamming it isn’t optimal (before people start whining about the DPS spike).
Well if you dont care about meta why would you even care if GS is the best weapon or not?
I mean by definition of meta (Most Effective Tactic Available), GS is the best weapon if and only if it is meta.
Same reason why others would state it’s trash: opinion. A weapon can do the highest numbers possible, but if it doesn’t suit a player’s playstyle it typically won’t be picked up (at least in my case that is). Weapons in this game tend to perform differently depending on personal preference, if you enjoy the GS you’ll typically get the most out of it while if you despise it you won’t bother fine-tuning it. Like I said, Meta isn’t everything and if anything it hurts the game. Sure you know the ‘most effective tactic’ but for players who just want to have fun, we end up being shunned and ‘banned’ from the higher end content simply because we don’t live up to the public’s standards. Meanwhile, even though I may not be using a Meta build I wind up outlasting everyone on my team (<- example btw). Meta just causes self-proclaimed Elitists to look down on everyone else, hence why I hate it and despise its very existence.
But meta isnt about opinion its about verifiable facts. In pve that is about killing bosses, so obviously meta will be what kills said boss the fastest.
Here is the problem with that kind of thinking … what is the difference in success if you can kill the boss the fastest or not? Obviously we have raids with timers, but even there, the fastest doesn’t result in a different kind of success; rewards are not different if you kill within minutes or seconds of a rage timer.
So basically, sure, meta is about killing the fastest, but who says the fastest is equivalent to the most successful? Meta is so irrelevant to 99% of this game. Using as a measure of a professions ‘good’ builds is such a fallacy.
It pains me that you still fail to understand why time is of value to people because it is a finite resource that competes with other activities.
True, but you should also keep in mind that not everyone has an agenda either. If you intend to run multiple things at once, I’d suggest finding a Guild that specializes in that. I’m talking about ‘in general’ here, meaning I go to a Raid to test it out and see what it’s about and can’t even get in because of ‘meta-elitists’.
You’re not applying enough conditions for it to be worth an investment in traits. Also, based on your weapons and gear (armor/trinkets) selection you have nothing that benefits conditions. Some of your traits also rely on incoming conditions when open world and PVE in general does not have many. HoT is an exception depending on the map
Hmm, thanks I’ll keep working on it.
Keep in mind that there are no runes that will suddenly let you win more fights, faster. Do not waste your Scholar runes or your berserker armor just to hunt for a slightly better option unless you are comfortable with the expense.
Berserker-scholar can help you kill mobs faster in PvE if you also pick max dps traits and have experience in both dodging and avoiding mobs linking. However, no rune set will keep you from winning, or from dying. They just do not influence your performance that much.
Many players choose runes and sigils for their added effects, such as 25% movement speed increase on the sixth bonus. Keep options like this open, too.
For now, I do not use Berserker-scholar in Lake Doric because mobs’ ranged damage is strong. One set of armor cannot fill every role or environment but most of the core game areas work well with Scholar or Strength, if you have the build and experience to run a full glass build.
I agree, there is no ‘perfect’ build. I’m just looking to come up with a glass-cannon build that can capitalize off of lifesteal as much as possible. Just trying to have fun, in other words not trying to go all ‘god mode’.
Anet
- Necro is a balanced state we feel tho some minor tooltip fixes has bin made, also we removed Signet of Vampirism cause it confused players and even worse it confused us.
I’m choking xD but I can’t stop laughing that was good
And? Like I said, a weapon can do a million damage an auto but if it doesn’t fit my playstyle, or if I don’t like how it feels/functions, then I’m not using it simple as that. I don’t care what the ‘meta’ is, I play my way and have fun doing so. Anyone who wants to look down on me because I’m not ‘up to par’ to them can kiss it and return to their crappy side of the community. Anyone who’s played with me knows I don’t use the ‘meta (gotta use it or you suck)’ builds and still do fine. There’s more to PvE than just killing bosses, there’s achievements as well. Not to mention simply running around with friends goofing around without a care in the world. Only single/narrow-minded people view PvE as ‘Raids/Fractals/Bosses Zone’. There’s a lot of lore you could dig up, play through each Race, help out other people etc etc it’s not just about killing the biggest thing on the map.
Point: Meta does not equal ‘one and only’. Numbers are one thing, mechanics are another. Lets look at the new Test Golem, for example. You can easily get insane DPS on that thing simply because it doesn’t attack back, meaning you’re free to take your time with your rotations or do whatever, in other words you don’t have to worry about dodging anything or implement healing. Against an actual Boss, your DPS drops significantly due to having to dodge, heal, and pay attention to the Boss’s attack pattern. Seasoned players may not have a problem, but those are typically the less than 10% since most of the playerbase is full of casuals (like me) who have a job, social life, and a relationship behind the scenes. As such being online to hone one’s skills isn’t as opportune.
Nothing wrong with anyone wanting to go with the Meta, but don’t use it as an excuse to judge or look down on someone. Those who actually try to challenge the Meta and either change it or make it better, those types of people have far more respect from me than mere followers. I’d much rather take longer to kill a boss and have fun doing so than rush it for some digital rewards.
Hope they nerf lifeforce generation from skill-less mark spam.
Unlikely, 3% lf per mark isnt much (also with soulmarks) and a nerf to other lf generating sources wouldnt only effect marks (e.g. nerfs to chilling victory or bb).
Also i dont even think that this is so strong that it would deserve a nerf.
As much as I agree with you, we all know ANET will find a reason to nerf it xD
I’s rather they fix the garbage weapons we have before they go adding more weapons into the mix.
Look at necromancers, they gave them a greatsword and it is trash.
You CLEARLY have no clue how Reapers work do you? GS is Necro’s current BEST weapon. You’d know that if you actually played the class fully.
lol. best weapon. Meta necro is condi necro. Meta necro in pvp also does not use greatsword.
Greatsword is only their best power weapon in PvE. Which means nothing because power necro in organized PvE is still trash.
You seem to think I care about ‘meta’, which is trash in and of itself. Ruins the entire point of the RPG part of MMORPG. Everyone’s the same build, no one’s unique just copy-pasting from others because too many people can’t build/think for themselves. Power Necro is still better than Power Rev, coming from my playtime with the Rev atm which is proving Rev needs a buff/fix way more than Necro.
Also: PvP and WvW mean nothing to me. Not getting into that topic again, but again another ‘mode’ I utterly despise. So, again: GS is currently Necro’s best weapon. Condi Necros rely on (obviously) Condis, they do damage over time which isn’t hard to deal with (even on my Rev). Remove Condis or get up in a Necro’s face and they’re screwed. Power Reapers can at least hold their own better in a fight. And no, not once did I say one was better than the other (before people skin their kitten).
Fun fact: ‘Meta’ is never absolute, it changes thanks to those of us who experiment and find ways to do better than before. If everyone was a Meta-follower, the Meta wouldn’t change cuz no one would WANT to change it. GS, when Traited right, is the best weapon currently for Necros. Come at me with a staff, I’ll pull you into Nightfall. Get up in my face, Chilling Nova and Sigil of Fire will destroy your kitten before GS 3 is finished going off. Gravedigger is the only real pointless skill to GS thanks to its windup (easy to be forced out of it mid-swing, forcing it on CD). Below 50% HP obviously it’s the one you want to spam but at the same time spamming it isn’t optimal (before people start whining about the DPS spike).
Well if you dont care about meta why would you even care if GS is the best weapon or not?
I mean by definition of meta (Most Effective Tactic Available), GS is the best weapon if and only if it is meta.
Same reason why others would state it’s trash: opinion. A weapon can do the highest numbers possible, but if it doesn’t suit a player’s playstyle it typically won’t be picked up (at least in my case that is). Weapons in this game tend to perform differently depending on personal preference, if you enjoy the GS you’ll typically get the most out of it while if you despise it you won’t bother fine-tuning it. Like I said, Meta isn’t everything and if anything it hurts the game. Sure you know the ‘most effective tactic’ but for players who just want to have fun, we end up being shunned and ‘banned’ from the higher end content simply because we don’t live up to the public’s standards. Meanwhile, even though I may not be using a Meta build I wind up outlasting everyone on my team (<- example btw). Meta just causes self-proclaimed Elitists to look down on everyone else, hence why I hate it and despise its very existence.
I’s rather they fix the garbage weapons we have before they go adding more weapons into the mix.
Look at necromancers, they gave them a greatsword and it is trash.
You CLEARLY have no clue how Reapers work do you? GS is Necro’s current BEST weapon. You’d know that if you actually played the class fully.
Best at what? I’d rather take mainhand axe with no offhand than use GS.
Go for it, inhibiting yourself is your own fault.
I’s rather they fix the garbage weapons we have before they go adding more weapons into the mix.
Look at necromancers, they gave them a greatsword and it is trash.
You CLEARLY have no clue how Reapers work do you? GS is Necro’s current BEST weapon. You’d know that if you actually played the class fully.
lol. best weapon. Meta necro is condi necro. Meta necro in pvp also does not use greatsword.
Greatsword is only their best power weapon in PvE. Which means nothing because power necro in organized PvE is still trash.
You seem to think I care about ‘meta’, which is trash in and of itself. Ruins the entire point of the RPG part of MMORPG. Everyone’s the same build, no one’s unique just copy-pasting from others because too many people can’t build/think for themselves. Power Necro is still better than Power Rev, coming from my playtime with the Rev atm which is proving Rev needs a buff/fix way more than Necro.
Also: PvP and WvW mean nothing to me. Not getting into that topic again, but again another ‘mode’ I utterly despise. So, again: GS is currently Necro’s best weapon. Condi Necros rely on (obviously) Condis, they do damage over time which isn’t hard to deal with (even on my Rev). Remove Condis or get up in a Necro’s face and they’re screwed. Power Reapers can at least hold their own better in a fight. And no, not once did I say one was better than the other (before people skin their kitten).
Fun fact: ‘Meta’ is never absolute, it changes thanks to those of us who experiment and find ways to do better than before. If everyone was a Meta-follower, the Meta wouldn’t change cuz no one would WANT to change it. GS, when Traited right, is the best weapon currently for Necros. Come at me with a staff, I’ll pull you into Nightfall. Get up in my face, Chilling Nova and Sigil of Fire will destroy your kitten before GS 3 is finished going off. Gravedigger is the only real pointless skill to GS thanks to its windup (easy to be forced out of it mid-swing, forcing it on CD). Below 50% HP obviously it’s the one you want to spam but at the same time spamming it isn’t optimal (before people start whining about the DPS spike).
I’s rather they fix the garbage weapons we have before they go adding more weapons into the mix.
Look at necromancers, they gave them a greatsword and it is trash.
You CLEARLY have no clue how Reapers work do you? GS is Necro’s current BEST weapon. You’d know that if you actually played the class fully.
So for those of you who know me, I’m typically a Necromancer player but World Map completion(ing) is killing me so I need to change things up a little. Decided to make a Rev, since it’s the only other class that interests me and I was hoping to get some feedback on my ‘potential’ build.
I’m a PvEr, first off so PvP and WvW mean nothing to me. I’ve tried Shiro but it feels stupidly weak and most of the Utilities are pretty much for the start of the fight or a pointlessly quick burst, wasting all of my energy and leaving me unable to use my weapon skills so I’m no longer a fan of Shiro. Mallyx I’ve come to love because, even though I’m building Power, it provides me with Condi-control and all but one of the Utility skills is useful to me and my playstyle. I still play the way I do with my Reaper: using Condis as an additional DPS/damage source instead of trying to use it as my main DPS/damage source. I’m aware Invocation is the ‘meta’ choice, but I personally don’t like it. It seems to be only useful for Roiling Mists, which is a waste to me when I can get Maniacal Persistence an constantly increase my Precision (instead of just receiving a static boost). The rest of the Corruption Spec-line offers more to me than Invocation, hence why I didn’t choose that route. Retribution is another option, going for straight defense instead of trying to fully cap offense but I figured I’d try to capitalize off of my weaknesses and cover my vulnerable spots.
Replenishing Despair is a theoretical experiment of mine, while Demonic Defiance is still a strong option. With Facet of Nature and proper Boon Duration (maybe swap out Sigil of Strength for Plat Doubloons) Resistance should be near permanent (in theory), allowing me to gain power from that Boon thanks to Elder’s Force while also gaining power from any Condis I receive/draw (Bolstered Anguish).
Thoughts? Like I said this is a Power build with Condi damage being utilized as additional damage/DPS, not as the main damage source. In theory, and on paper, it seems good if not ok but I’m wondering on you Rev mains’ opinions.
One thing to know about Vampirism and Scavenger runes is that you can “prime” a lifesteal before a fight by using your heal skill. Any time you are between fights is a decent time to do this, as your heal skill is usually back up before you need it again, and it gives your first strike an extra ~1k damage.
The buff you get lasts 16 hours if you never hit anything, so you might as well.
16 hours?! Wow thanks for that, I never knew O.o
I don’t want an ICD either, I’m just saying it’s something that’s affecting more than just one person. Also, I have no idea what a key-logger is or where to find one (if it’s a software of some kind) because I’ve never ‘had’ to use one before. My Shroud button, if you’re truly using an Orbweaver, is the Alt button above the thumb wheel. Very audible when it clicks and requires respectable force to press (not much but it’s not like a ‘tap and done’ deal).
using a key logger i am unable to reproduce this bug the only time i pop out of shroud is when i press the key twice.
In conclusion i think you should all not hit the button twice.
Again: it has nothing to do with pressing the button twice, and that’s speaking matter of factly from my end. My Orbweaver has mechanical keys, meaning I’d have to fully let up on the key, then press down again for it to be considered user error. I’m literally just pressing the button once and immediately moving to my next ability while it decides to randomly double tap. There’s times where it’s completely fine, and times where it’s not. If it was mechanical/user error, the issue would be more consistent at the very least but it isn’t. This issue is ONLY happening with insta-skills, meaning any skill without a delay timer such as Thief and Shroud. Any other class this NEVER happens on. Just because you fail to recreate the problem doesn’t mean it’s non-existent.
Fair enough. I’m just a big fan of passive heals (and Life stealing). It is as close as I’m going to get to Healing signet on my Necro.
You and me both my friend. I’ve been wondering about Bloodfiend over SoV and YSIM tbh. The only issue I’ve found with it is it’s super squishy without DM and dies pretty quickly. Yeah it’s on a relatively low CD but that’s still like 15s of no sustain so I’ve been debating the three in my head for a while now.
Spotter is a Ranger trait that gives allies precision allowing them more frequent critical hits. Crit rate scales dps up a lot more than siphons.
Edit: with SoV, you should be using it as much as possible, and in the presence of allies, for the dps increase to be effective. Use it even if you do not need a heal.
Yeah in group scenarios I spam it whenever I can and try to space my Wells enough to effect the enemy while still providing the benefits to the other melees. How would you compare it to Bloodfiend, though?
The passive was meant to be a very minor damage reduction in line with vampiric traits so Ookami understands it correctly.
I rarely use SoV anymore. Its heal was an early experiment in providing Necromancer with group utility through shareable siphons. However, SoV did not change Necromancer’s meta ranking. Likewise for Vampiric Presence. Spotter was, and is, far more popular.
I’m gonna sound like a complete idiot but what is ‘Spotter’? Is that the nickname for the Bloodfiend or Your Soul Is Mine! or am I completely off the mark? And I agree, after running with it for a bit I’m starting to wonder if I should run Bloodfiend instead, though my only problem with that one is how fragile it is without DM. I don’t typically need to cast my Heal skill anyways, so utilizing the minion instead would probably be smarter but I’m still debating with myself on that one. SoV isn’t bad in my opinion, it’s just not as good as it could be. Like, I feel like Thief’s Signet Passive (pretty sure I mentioned this already in this thread but if not……) should be SoV’s while Thief’s Signet Passive should heal whenever you dodge/evade. SoV’s Active then could just be used/seen as a big group lifesteal, so Passive is selfish while Active benefits everyone. Just my thoughts though.
My current life steal build:
http://gw2skills.net/editor/?vRAQNBhQD7kZTolGsmGwbTgeTs8LYT3gfwRAKpFA+AxHxo4VE-TBSBABXt/o8DPdHUq+T5HMg8uAAUcEAA4BAYmSQA-eI’m using this build in Lake Doric map, where some sustain is needed.
Heal: “Your Soul is Mine!”
Utility1 :Well of Suffering
Utility2: Well of Corruption
Utility3: “Rise!”
Elite: “Chilled to the Bone!”All the skills make use of life steal, the wells and “Rise!” lower incoming damage, good life force regeneration with “Your Soul is Mine!” e Well of Corruption.
The minion from “Rise!” can also steal life.But my best life stealing damage come from Soul Spiral in dark field and..
https://wiki.guildwars2.com/wiki/Signet_of_Agony :P
You must be my long lost brother, just this morning I swapped out Signet of Spite for Rise! with that very same mindset you have (the minions lifestealing while providing Protection). The 180 Power loss doesn’t seem to really matter, especially since I now have a Utility slot I can actually use. I’ve tried Your Soul Is Mine! but I wonder how it compares to Signet of Vampirism? Aside from that you and I seem to think very alike, our Specs and even our gear is very similar (which is awesome!). How’s your success rate btw with going full on Zerker? I’ve been debating on dropping some Precision for Vitality since I’m running Decimate Defenses and when taking on the heavies (Bloodcrazed, Champions, World Bosses, etc) Vulnerability is typically always capped. Thoughts?
WHEN CUZ I WANT THIS BADLY XD