(edited by Phira.3970)
#1, Pulling Ferrah
Strife’s vid: 0:00-0:55 [Excuse: Didn’t portal far enough]
Our vid: 0:00-1:02 [Excuse: Stuck 7 seconds in cinematic]
Conclusion: Phira’s cpu sucks.
—
#2, Turret and Godforged Charrs
Conceded on first page.
—
#3, Slave Driver
Strife’s video, 1:23-1:32 = 9 seconds [Strife’s excuse: Didn’t hit 25 might, lost a second or two]
Our’s, 1:33-1:41=8 seconds [Our excuse: boss got pulled causing us to lose a second or two]
Conclusion: Not accurate enough of data
—
#4, running to acolytes and triggering
Our’s 2:05-2:23=18 seconds [Excuse: Thief didn’t steal nor shadow step costing us about 2 seconds and did not use up initiation nor use up all stamina with roll costing around second]
Strife’s: 1:54-2:10 or 2:11 = 16 or 17 seconds [Excuse: Warriors not used to doing the run across bridge?]
Conclusion=Not accurate enough of data. Neither did it perfectly. But it would probably be around the same.
—
#5, Acolytes,
Strife’s vid: 2:10-3:56=1:46 [Excuse: Strife messed up on 1 acolyte losing second or two]
Ours: 2:23-4:06=1:43 [Excuse: Mesmer’s fault for trying to kill with GS instead of Double Clone Summon + f1 for insta-killing losing1 or 2 second slower per 1 acolyte kill.]
Conclusion: Thieves definitely outperform here. Instant disengage from combat with stealth. And by the time Strife killed 1 acolyte, Shadow Espada killed one and a half.
—
#6, boulder
agreed
—
#7, Gating
Strife’s vid: 4:57-5:02=5 second gate [Excuse=Blade Winded late]
Our vid: 5:01-5:10=9 second gate [Excuse=No Banner of Strength]
Conclusion: Conceded unless Shadow Espada has another excuse that would explain his/her uber slow gating.
—
#8,
Strife’s vid, 5:02-5:43=41 seconds [Excuse: Strife kd’ed losing 2 seconds]
Our’s: 5:10-5:53=43 seconds
[Excuse:
-One thief got stuck in cinematic and the other was just.. idk. Two thieves late to fight shaving around 3 seconds off our main hitters.
-Mesmer didn’t land feedback losing a second.]
Conclusion: Not accurate enough data.
—
Final conclusion: Need more accurate data. Phira needs a better CPU. You’ve proved to do gate faster (unless Shadow Espada has something else to say). We’ve proved thieves do acolytes better.
Now compare the video and see if your claim is true. ^
Then you’ll see that the only part we truly loss was at #2 (which I already conceded to on page 1) and how we got stuck in cinematic at #1 and before #8. We won in every other parts except for boulders (no relevance to thief or warriors) and gating (because of banner, but if we did the same, we’d get similar results.)
Ah so the opening part no longer counts because it doesn’t benefit you. Got it. If you did that part 10 seconds faster than us somehow, I assume your position would be the same?
I never was even for the video idea. We are totally disadvantaged here because of our CPU specs (as evident in the difference in time the 2nd gate opens.) And the video idea was a pretty ridiculous idea to begin with. It just shows who’s more coordinated and who has better CPU specs. I’m sure most people here realize that these factors are completely irrelevant to team comp.
And that was your idea. You guys are trying to dodge the initial bullet and putting more burden on us because you guys couldn’t answer the initial questions of how GS warriors actually out damage thieves.
And for those just reading this, here is the original 8 segments I presented that they still haven’t yet answered of how GS Warriors would outperform thieves.
1) pulling Ferrah meaning you get her to follow you before you choose path to be able to skip the dialogue faster and then portaling the person pulling ferrah
2) pulling charrs to turret and aoeing them down
3) killing Slave Driver
4) Running to acolytes to trigger acolytes faster
5) Speed killing acolytes
6) Boulders
7) gating
8) last boss
And I actually gave GS Warriors a point here because they would outperform thieves only at the charrs-> turret part because of better AoE power. But I also said that in every other aspect (boss kills, running to acolyte, acolyte killing, etc…) thieves would outperform GS Warriors. I’m being 100% objective here. No phat warrior pride. No phat thief pride (I don’t even play thief, I’m the mesmer.)
Finally, to answer your question, we’re playing fair. We’ve played your game (by recording), and we still probably will be (even with our lesser CPU specs clearly evident at the start). But, since you guys still haven’t played my game, I wouldn’t say you guys are being fair at all to begin with. This whole vid. recording junk is just a cover-up for your guys inability to answer the questions above. But don’t worry. I’m sure the audience is more attracted to the videos than pure logical argumentation, which is why we’re even playing this game.
(edited by Phira.3970)
We never said TW makes a difference of 20 seconds. We said that’s because each acolyte spawn 5 second later than they did before March 26 meaning we lose a net of 15 seconds. Also, the gate after acolyte opens 5 seconds later than it did than in March 26 for a net total of a 20 second nerf. And then add the time warp nerf on top of that.
—
We’ll probably post a vid. sometime during the weekend since we’re busy with school, work, etc…
Probably, we’ll need to record from Magg’s explosion. The majority of our runs are ruined right from the start, by 5-10 seconds, because someone keeps getting stuck in cinematic due to our low CPU specs. So now, we just have to worry about getting stuck at cinematic before the last boss.
In Strife’s video, from Mag, the gate opens at 0:55 or 0:56 and ends at 5:43 meaning we’ll just have to beat 4:47 or 4:48.
If anyone wants to help us with recording or can fill-in, send me pm in-game because we are usually short on willing people for the recordings. Requirement is having at least having berserker gear, etc.. and the willingness to coordinate with us.
Great news
https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-April-30-2013
No apparent nerfs meaning we’ll be able to repost a new video when we get a chance.
Losing around 10 seconds because we got stuck in cinematic is fair? Simple logic would say otherwise. Taking into account that already shows we were truly faster (even though our CPU specs wouldn’t allow us to achieve that). This is up to the audience to decide (and I’m sure they would know CPU specs have nothing to do with class composition).
“Please be advised that a new build will be available within the next hour or two.”
Not within my power to create another video now until after patch. (Nobodies online + going out in a couple of minutes). We’ll have to hope that there isn’t a CoF nerf.
I’d like to comment on some part of the video.
-In Strife’s video, first gate opens at 0:55 whereas our opened at 1:02 because I got stuck in cinematic for 5-10 seconds-ish. If you even that out, it would be 5:43 vs. 5:45 already.
-Once again, before the last boss, one of our thief got stuck in cinematic so he was late to the battle. The person recording the video was also late to the battle as well, he shouldn’t have waited that long or have used elite there.
-One of the Warrior was late to the slave driver fight and then slave driver got pulled because one of the thieves used Guild of Thieves (and I told them not to use that elite), which pulled slave driver losing us about 1 or 2 ish seconds.
-At the boulder, I didn’t forgot to get Blink so we took 9 seconds to get to the other side whereas Strife’s team took 6 seconds.
-I didn’t feedback the last boss’s hit which lost us a second (it does about 7% dmg of the boss’s total hp)
-And as Strife mentioned, gearing. He’s on full ascended. We don’t have full ascended.
Just by merely accounting for our lesser CPU spec having us stuck in cinematic all the time would have already evened our time to Strife’s team (losing about 10 seconds). Then the Mesmer actually blinking would of put us at a faster video than Strife’s (with 3 seconds).
As I said before, a video takes into account all these other factors that don’t have any role in class composition. If you want to make an argument that because of Phira’s crappy cpu (and other thieves too), therefore Warriors are better, you can (but I don’t think that’s logical).
lol looking at this thread – https://forum-en.gw2archive.eu/forum/game/dungeons/10G-HR-CoF-Path-1-Farming-Guide/page/4#post1916757
And its the EXACT same people bashing other classes for CoF farm. Real misinformation. GJ guys.
Contributing to the community through helping in the creation of class discrimination that we can find present at any time @ gw2lfg.com and so that other classes don’t have an opportunity for CoF farm? Ok, that’s real contribution to the community through misinformation.
“I DON’T SEE HOW ANY DIES ON THAT PART” – Not all classes have the same utilities and escape functions as your slippery thief.
Oh yes, forgot to point this out. Thanks for proving for us in another aspect how thieves would outplay GS Warriors.
Oh, and you are one of those people would be offended by small easy tips I give, especially in a recording where we are being pressed by time limits to squeeze for seconds (because you guys asked for it?)? Then I wouldn’t want to group with someone who would be so butts hurted. I never knew improvement was a bad thing. And that’s why I avoid pug warriors – too many GS warriors think their #1 and are immedietely offended (as evident in this thread) by the simple fact that their not as gewd as they claim to be and still have lots of room for improvement.
(edited by Phira.3970)
Is CoF really inflating the economy or is there a better source of money than CoF? Who are the richest individuals in GW2? Doesn’t CoF put money into more of the average players rather than hardcore the TP flippers?
If you want to calculate into account the 20 second nerf to CoF p1 and TW nerf (let’s say 10 seconds?) that begins at the explosion at door, then we already have a video that beats his video with a “messed up run video”. And yes, we only have 1 thief because as I’ve already stated, we’re on different time zones. We just formed a party based on who was available so we couldn’t form the 3 thief 1 warrior 1 mez party (don’t worry, none of our Warriors actually use Hundred Blade.) BUT you asked for it.
Strife’s video: http://www.youtube.com/watch?v=lgz5rGkDXZA
In Strife’s video, the gate opens at 00:59 and the boss dies at 5:52 meaning it is 4:53 run. Then convert in the 20 second nerf. That would be 5:13 and TW nerf (10 secondish), 5:23.
In our video, the gate opens at 00:04. Then we kill the last boss at 5:04. Meaning this was a 5:00 run from the point gate opens.
But as the title mentions, it wasn’t a very good run. And I messed up, TW went off too late as you can see that TW still had 4 seconds leftover after the boss died. Well actually, I didn’t mess up. You are supposed to TW after the fire Aoe as it cleanses conditions (meaning you’re supposed to TW after the fire aoe). AS I said, luck is involved. In Strife’s video, the boss fire aoe’s almost immedietly (at around 90% hp) whereas in our video the boss began fire aoe’ing about when it was already 70% hp giving them the advantage in luck in that specific video. From experience, I would say the chances Effigy fire aoe’s as such a perfect timing is perhaps every 1/5 runs.
Luck plays a huge factor in speed runs and recording that ‘perfect’ video where effigy does that good timing on fire aoe and nothing else goes wrong in any other parts of the run (such as falling off b ridge due to fatal lag spikes from recording) is not as easy as you’d think when you have luck playing such a huge role in these speed runs and for us, multiply that by crappy cpu specs of where you get spike lags similar to in WvW zergs where you can’t even see what’s happening. And of course there’s lots of other things that happen too, such as the charrs that get pulled to turret start running around or Slave Driver starts running around during TW, Slave Driver having the invul. bug, just to name a few.
And really, the video doesn’t mean anything really. It doesn’t prove anything because there are too many factors involved. (Well actually, if that was a perfect run, it would’ve cut 10secondsish and then we’d really be ahead)
My point being: Why are you putting such a huge burden on us in trying to record a new video while you guys aren’t making a new video (which you should because of all the nerfs and changes in March 26) and in videos so many other factors come into play, such as luck, team coordination, skills, etc… which shouldn’t be used in weighing strengths and weaknesses of dps classes. Either create a new video or simply demonstrate how GS Warriors would outperform thieves (I mean seriously, you guys just keep avoiding this question and I assume you will keep doing so. tbh, that’s pretty bad if you keep avoiding those main questions here that outline details of the run)
(edited by Phira.3970)
And it seems you are accusing us of having had a bunch of runs and only picking out the best segments we had (and I already explained why this is so: Because we have crap cpu specs and are trying to play with low FPS when recording). To be fair, couldn’t you apply the same argument to Strife’s video? For all I know, Strife could have recorded dozens and dozens of videos and just have chosen the best one.
Even so, that would be a best, actual, full run, not a mix match of the best segments being assembled into one fake video, the run did happen, it might not happen so smoothly all the time, but the run recorded happened as is. What you’re showing is not a real run but bits and pieces from multiple runs. This group of thieves could’ve died all the time during skips or wasted time switching utilities more than a group of warrior and we wouldn’t be able to see it because it’s not an actual run being recorded but your “best of slave driver”, “best of gate”, “best of end boss” rather than “my best run out of all the runs I did”.
And the argument that you can’t record a full run but can somehow during a whole night spend your time cherry picking your favorite parts (farming CoF from 2am to 10am!) is pretty poor defense.
It seems like you didn’t even read my last post. Read it more carefully and you will see how everything you just said have been already discussed.
Edit: Err, or I just edited it and you’ve already responded to it. Read over it again.
(edited by Phira.3970)
Vanity Valentine never said the video was edited. He/she is basically saying there are “hidden nerfs” to CoF not released in the patch notes in addition to the Time Warp nerf.
Acolytes respawn time before March 26 = 40
Acolytes respawn time after March 26 = 45
Gate time after slave driver before March 26 = 20 second
Gate time after slave driver after March 26 = 25 seconds
Meaning there is a total of 20 second loss in addition to the TW nerf (about a loss of 10 seconds perhaps). So Strife’s 6 min run would really be about 6:30ish after March 26 considering they do everything the same.
—
So then you guys are asking us to make a full video after March 26 in which we are handicapped by about 30 second-ish.
—
And while I would like to make a video, there are two things making that request difficult:
1) The other 2 thieves other than Shadow Espada hardly log on and generally play when its 3 am-ish here. We only have 3 thieves in the guild and your asking for them to all log on and for us to play late past midnight. In addition, during that time, we’re pretty much the only 1s online. So we also have to find a last person.
2) We don’t have the same CPU spec as Strife. He records that with hardly any lag. When we record, our recorder (the thief), keeps lagging to death (With such randomness involved, it wouldn’t be surprising that we would have to only get a video together of the best parts where lag didn’t F us over). Now, I tried recording too, and I can show you the recording but it spike freezes every couple of seconds. This is why I all the video I have uploaded that feature us have been recorded by other people.
—
AND FOR THE MILLIONTH TIME, the parts edited out do not matter (boulder and times in between acolytes) because class composition wouldn’t matter there (well maybe Thief would have an easier time disengaging combat with stealth).
All our explanations for why thieves would do better than GS Warriors have been mentioned time and time again in this thread of which you guys still have not replied to, which is showing that you guys concede to our arguments.
And instead of showing how GS Warriors actually do better than thieves, you guys just ask for us to beat Strife’s video before March 26 with our handicaps:
-30ish second nerf after March 26 to CoF p1
-Different time schedules to get our team comp. to 3 thieves, 1 war, 1 mez
-Low and crappy cpu specs and hoping lag doesn’t screw us over each time from recording.
Lastly, as I already mentioned, (but it seems like I have to repeat myself at least 2 or 3+ times in this thread every single time), making a faster video doesn’t show that any specific class is better than other classes. It shows that coordination, skill, and maybe luck were involved in achieving the ‘perfect’ run that made up for the difference of actual class differences. So to show that a faster run = better class argument is invalid.
And it seems you are accusing us of having had a bunch of runs and only picking out the best segments we had (and the honest explanation would be: fatal lag spikes when recording). To be fair, couldn’t you apply the same argument to Strife’s video? Strife’s cpu specs certainly does seem to give him the option to record every single run w/o suffering ‘fatal’ lag whereas we do. And what the audience wouldn’t know is that he could’ve simply chosen the best run of all his recorded runs. Thus, this argument is completely invalid because it does not only apply to us.
What a valid argument would be is to show that us through logic, math, etc… that GS Warriors can perform better than thieves in certain parts of the run, which you guys have been trying to avoid; and instead, putting the blame on us through not having a full run video after March 26 with all the disadvantages against us (with all the nerfs to CoF p1) that more than likely outweigh the class difference between Warriors and Thieves. Very suspicious.
(edited by Phira.3970)
I’ve already proven it. I even showed the numbers. Hmm 6 second kill vs 10 second kill. 6 > 10? Doesn’t take a genius to figure that out. And I even showed that Thieves do other aspects besides boss killing more efficiently because that’s all they could argue with.
I’ve been arguing in the realm of logic and fact. You guys, on the other hand, have been arguing from the realm of phat pride (zomg we’;re still faster cuz [random comment] and you are [name calling]; on the other hand, we are the elites that “intelligently” formed the genius 4x Warrior 1x Mesmer team). Okay there.. slow down!
But okay okay. You guys can go ahead and express your opinions, and I’ll continue to express my facts.
Won’t be a problem for you to post a faster video then. I await it with baited breath.
Okay, this is getting old. Let me be frank. You’re in denial. Seriously, just swallow your pride. The video I’ve initially posted features all parts of where we did every aspect of CoF faster than you guys. Sure, the person who recorded edited out boulders (Should that even matter?) OR the acolyte part was edited so we didn’t have to keep the audience waiting in suspense for the acolyte to spawn.
Strife’s video doesn’t show anything other than that his team has enough coordination to make up for the slow speed of Warriors dragging the team down at boss kills, acolyte kills, gate time kill speed, etc…
Rather than asking me to prove that thieves are more optimal than stacking Warriors in CoF (of which I’ve already proved), you must prove is that the parts we edited out can be better achieved from a Warrior standpoint.
You must prove that the time difference makes enough of a difference that’d you be able to beat our time. But of course, this would be difficult for you because you must prove that the Warriors do better than thieves in speed running the boulders and pulling Ferrah (which class here, for the most part, wouldn’t matter).
Oh WAIT, we do have 1 support warrior. SO even if you are able to prove that Warriors are indeed better for pulling Ferrah or doing boulders, you then must prove that that our Longbow + Axe/Mace Warrior cannot just simply swap to a Great Sword temporarily to do Boulders or to pull Ferrah.
I would say being able to prove such will require a glitch in the realm of logic and sense, which you have, over and over, cited, in defense of your silly pride. Asking for me to post a video, which has already proven its worth, is just conceding yourself to these points you still haven’t proved. SO now, I await your proof with baited breath.
(edited by Phira.3970)
“The biggest problem with most people forming CoF speed run groups is that they seem to miss the point. If you’re looking to clear CoF as efficiently as possible, then yes, min/maxing DPS for faster clears is important. However, time and time again, I see the focus put only on this aspect when so many other things slow down groups much more:
- People coming with full bags or not being able to manage their bag space.
- People taking afks between or during runs
- People switching characters on the end boss to get tokens on an alt
- People dropping group because the class composition doesn’t meet exactly what they want
- People dropping group after just 1 or 2 runs when the rest of the group intends to do more
If you’re really so concerned with having fast runs, you will always do better to have a list of friends that you have run with to contact when making groups.
Getting bent out of shape or spending a ton of time group hopping just because you don’t want a group that has even 1 player of a different profession really makes no sense. I think the OP in this thread confirms that."
My response 2 ^: You are looking at short term CoFing. If your going for CoF for just 3,4 or 5 rounds, you’re better off doing it with a random pug team.
But, if you do this hours on end (let’s say 5 hours), the difference between a couple of minutes saved (let’s say 2 minutes [8 minute runs vs. 6 minute]) due to proper set up, you can fit in 50 runs (6 minute runs) vs. 37 runs (8 minute runs). That’s a difference I am glad to pay for for finding the right team.
“Quite possible. But I personally don’t care about having the fastest Slaver Driver kill record. Since the difference between their slave drive kill and an average pug is 3-4 seconds, it isn’t highly likely to be the deciding factor in total dungeon speed run time. I reckon with our new warrior rotation for the gate we might do it about a single second slower or roughly the same.
But again, even in a dungeon as simple as cof1 there are 1000 little inefficiencies that can happen which add up to significant time by the end. So a total dungeon speed run means playing as perfect as possible from zone in until zone out, and that is what matters to me.
tl;dr: killing a boss 1.5 seconds faster is irrelevant if you do everything else 20 seconds slower."
Please claim which part your Warrior team actually does quicker.
1) pulling Ferrah meaning you get her to follow you before you choose path to be able to skip the dialogue faster
2) pulling charrs to turret and aoe’ing charr and turret down
3) killing Slave Driver
4) Running to acolytes to trigger acolytes faster
5) Speed killing acolytes
6) Boulders
7) gating
8) last boss
TW timing has to do with the fact that Effigy cures all condition after its fire aoe meaning you should tell the Warriors to save On my mark for after the fire aoe and throw down Time Warp 1 sec after fire aoe goes off. Feedback has to do with that you can block the boss’s knockdown where it throws one arm down and it’ll take about 7% of its hp pool.
Gating is harder to explain but it doesn’t matter if one of your warrior isn’t taking a longbow for comboes to increase Might Stacks.
(edited by Phira.3970)
There just needs to be “how to play this class for cof” guides which I want to make but I do not have lvl 80 ele, ranger, etc… And a big problem is that I can’t record videos to prove they work because of my crap cpu specs (which is why all the videos I’ve posted were recorded by other people). And an eeven bigger problem is the current 4x GS Warrior meta elitism which prevents that (which is why I’m trying to stick it up the GS Warrior’s —- with this thread).
(edited by Phira.3970)
Actually, I’ve tested necro’s dmg. (higher than Warrior axe 1 chain damage which was thought to be the highest) You go into Lich Form state and they have a god amazing 1 spam damage. Unfortunately, their bugged in lower level dungeons. The damage scales down almost 2x than what it should be for some reason. If it weren’t for the bug, I’d want a Necromancer team. I’ve reported the bug but still no fixes.
I’m really looking into rangers too. We just had a nice run with 3 Warrior, 1 Ranger, 1 Mez and went about almost as fast as our team thief build (6-7 second slave driver kill time). Frost Spirit is really helpful as it gives +10% dmg 35% of the time and the pet receives all of our might stacks, fury, and quickness buffs. 1 More ranger probably could have possibly lowered the killed time a bit more. Unfortunately, nobody was able to record. We all have crap CPU specs.
Nonetheless, most classes are viable for CoF p1 farm and the whole 4x GS Warrior concept has to go.
Edit; Oh I just noticed LOL. I accept almost all classes for CoF farm whereas others accept only GS warriors.. And not to mention I’m against the 4x GS Warrior 1 mesmer meta and even went out to make this thread to try to dissolve that elitism… Makes me wonder who’s actually the elitists here…
(edited by Phira.3970)
I don’t think thieves and warrior out damage everyone else. Elementalist probably contribute more overall because they summon weapons which gives the mesmer the ability to crit 11k on the 1 chain. Take a look. Even with a guardian, we still have decent kill time with elementalist carrying our damage (not saying guardians aren’t viable but I was the guardian here and I was on the wrong build).
Once again, I did not record these videos and is from a GS Warrior perspective when we followed the GS warrior trend but started to break the rules a bit to figure out better team comps for damage.
And for the rest calling names (elitist elitist!), please refrain from such immature behavior
.
(edited by Phira.3970)
Haven’t seen the key things that separate a good CoF mesmer from a bad CoF mesmer. There’s a lot more than just putting down TW.
For one, you should not be using blink. You can portal w/o blink by just running in with swiftness. Second, you swap our portal for Double Clone summon at Slave Driver so you can use Sword 3 + Double Clone Summon to have 3 Clones up stacking vuln. on Slave Driver. Timing on TW on effigy and Feedback is very important. And there’s still a lot of things to mention, but here’s the biggest part: You are supposed to gate.
^ Not that.
I don’t specialize in thieves, but these thieves say 25/30/0/0/15 is actually more damaging than 30/30/0/0/10 with the extra initiation from last trait tree to maintain initiation > 6 for +10% dmg. trait.
As for might stacks, that’s not how we are doing it. We don’t even use For Great Justice. You take a longbow and blaster finish it.
Not sure who Phira is but I recognize Shadow Espada in there (dat gate killer)
Let me know if you need one Phira Shadow knows me
I have this feeling that if I would have accepted his tell the other night I would be in that video instead of the warrior
Yeah, I’m openly accepting people for CoF farm. We have a CoF guild [MARS] Martians from Outerspace. I accept all classes but you have to follow my builds to the letter. 99.99% of people do call me elitist though. But I don’t care. I bring you results. And you bring me results. Mutualistic benefits.
I didn’t record these videos. It was my friends who recorded it, but I assume that why it was edited is because people kept messing up at some point. If it was a perfect run, we can analyze that.
You can break down CoF into 8 key parts.
0) Just getting into CoF
Any class
1) pulling Ferrah meaning you get her to follow you before you choose path to be able to skip the dialogue faster
The best class for this is a class that runs fast, which means thieves and maybe GS warrior with 2ndary 1H sword.
2) pulling charrs to turret
This part is best completing with a good mesmer pull, and big AOE dmg.
So this part would be comparing thieves pistol whip vs. Hundred Blade. I guess Warrior may win here.
3) killing Slave Driver
Thieves obviously won in this department
4) Running to acolytes to trigger acolytes faster
Thieves, they have +25% movement speed signet and can triple shadow step (f1, signet, and sword) along with Heart Seeker or Shortbow spam.
5) Speed killing acolytes
Without a doubt, thieves. They can 1 shot the acolytes and f1 to teleport to another for a 2nd kill. Also, stealthing makes this a lot smoother as you can exit combat instantly from charrs chasing you.
6) Boulders
This is mesmers area of expertise with portaling
7) gating
Obviously, thieves win here
8) last boss
Thieves win again.
^ Just a simple look at the above of which class would contribute the most would show that a full run would have actually been more in favor of thieves because their much faster at getting to the acolytes and clearing the acolytes, their better at gating, and their boss speed skills are faster. But yeah.. waiting for some better videos. The 1 posted is definitely one of our slower versions. I’d make videos myself if my CPU wasn’t so crap slow.
but I think the idea of GS Warrior = #1 idea needs to go, which is why I posted this.
If that was your goal, you failed since that run was no faster than a typical group comp made of equally skilled player, and in a few areas a bit slower.
If your goal was to show that adding a thief to the team in place of the 4th warrior is perfectly fine, you succeed, although we already knew that.
Video of your claim please that GS Warriors are faster. And I’m not talking about a video before quickness was nerfed from 100% to 50% attack speed.
Unfortunately this will be hard for Nike Porphyrogenita because GS will only be able to kill Slave Driver at about 10 seconds (w/o pull) or longer when TW goes up while we are doing it in 6 seconds. (and if mesmer pushes to wall, that’s +1 second up)
Sorry, we haven’t had the need to re-record any cof1 speed runs since nobody has beaten our speedclear time yet. Once someone does, we’ll beat it and Strife will post it I assure you.
As far as your overall point, I’m still clueless as to what it is. You seem to think I’m some warrior elitist, but since I do play my thief in cof1 too I am well aware of what it is capable of. All I care about is what is optimal, I will play any profession and use any build so long as it’s optimal.
Alright, youtube searched cof p1 strife
Let’s see what we have:
This is before March 26. Their real kill time on slave driver would be approximately 10 seconds. Alright. Strife’s team is clearly faster than our 6 second kill.
And he isn’t using just GS. GS-> axe which is a bit smarter than just GS but that still isn’t the optimum build for Warrior. This should be the kill time for boss before March 26:
You’ll have to skip to 00:23 second for boss kill time because our kill time is so fast Time Warp doesn’t recharge in time for Slave Driver. I’m sorry but Strife is misinforming the community on optimum Warrior gearing for CoF. It doesn’t help that there is already enough misinformation that led to the 4 GS Warrior 1x Mesmer meta.
(edited by Phira.3970)
“2 2 2 2 2 2 2 2 2 2 2 Yep so skilled and amazing.”
And that’s your observation of the average GW2 player.
I’m surprised noone even pointed out that the little trick the Warrior and Mesmers are doing (not signet of inspiration + might combo). I’ll give someone +1 if someone can point out what their doing.
And okay. Spam 2 with thief, you won’t get this speed. There’s more going on (in both play and gearing/traits).
Let’s see.
I’m seeing, “well thieves are doing just as fast as warriors” comments or “wtf thats slower.”
Do I actually have to say it because I thought it was obvious by watching the video?
Alright, let’s see the average GS team.
Found it on youtube when I type cof p1 farm (5th video down)
1:29 – 1:39 = 10-11 second kill (depending if you count pull as +1 second but I’ll be nice and say that’s 10 second counting from when TW came up)
Well, we have a 6second kill (from time TW goes up). We did it faster. So much for the “well thieves are doing just as fast as warriors” comments or “wtf thats slower.” But OH WAIT.
But that’s before TW was nerfed. So let’s see its actual kill speed in account to that quickness was nerfed from +100% attack speed to +50% attack speed.
Currently, that would be 15 second kill with 4 warrior 1 mesmer. Our group has 6second. That would be more than 2x faster. Do I need to say more?
Okay okay, maybe they weren’t perfectly geared (idk), and banners were buffed also. So then my math might be off a couple of seconds for converting that old video to current kill speed. Okay okay, I’ll challenge anyone to post a video after March 26 showing GS Warriors can do this faster.
(edited by Phira.3970)
but I think the idea of GS Warrior = #1 idea needs to go, which is why I posted this.
If that was your goal, you failed since that run was no faster than a typical group comp made of equally skilled player, and in a few areas a bit slower.
If your goal was to show that adding a thief to the team in place of the 4th warrior is perfectly fine, you succeed, although we already knew that.
Video of your claim please that GS Warriors are faster. And I’m not talking about a video before quickness was nerfed from 100% to 50% attack speed.
Unfortunately this will be hard for Nike Porphyrogenita because GS will only be able to kill Slave Driver at about 10 seconds (w/o pull) or longer when TW goes up while we are doing it in 6 seconds. (and if mesmer pushes to wall, that’s +1 second up)
(edited by Phira.3970)
BTW, that warrior in the team is running superior rune of scavenger (cond. dmg + 15% gold income) and he has +vit gear.
And 1 of the thief is not properly geared.
So this isn’t optimum speed.
As for gating, notice thief doesn’t use elite; otherwise, it would have been faster.
—
I didn’t record this. It’s just one of my CoF team member who recorded.. but I think the idea of GS Warrior = #1 idea needs to go, which is why I posted this.
Sorry but any build utilizing GS isn’t the highest DPS build. Has to do with bugged sigils and the fact that GS is 1handed. (0:23 sec)
The main role warrior would have is in these videos..:
They are simply support DPS with banners and empower ally giving might stacks and vuln stacks.
Hi.
Thief Team
Thief Gate
I think people should stop asking for GS Warriors in GW2lfg…
Do you realize how much +10% dmg?
At 1000 power, that is +100 power
At 2000 power, that is +200 power
At 3000 power, that is +300 power.
And +10% crit. chance at lvl 80 is equal to 240 precision.
+5% damage is more fair cutting effective power you get in half.
With +5% dmg, would look something more like:
at 1000 power -> +50 power
at 2000 power -> +100 power
at 3000 power -> +150 power
With Signet Passive trait buff, it should then be to 7.5%+ dmg
(though this is arguably overpowered but I am for overpowered Warriors).
+7.5% dmg giving:
+1000 power -> +75 power
+2000 power -> +150 power
+3000 power -> +225 power
Additionally, +dmg% is not equal to +crit%. In most cases, +dmg% is giving a lot more effective power, which is why Signet of Might only gives +70 power compared to Signet of Fury giving +90 precision.
At 3000 power, 100% crit dmg., +75% crit. chance, +10% crit. chance gives only an effective power of 180. It’s almost as half as week than +dmg% so +crit. chance should be about 1/3 to 1/2+ more stats than +dmg%.
Something like +10% damage and +13% crit. chance or +14% crit. chance would be more equal.
(edited by Phira.3970)
axe 2 cast time makes it for an instant follow up hit to other attacks(no delay).
If you cancel axe auto attack after the first swing of triple chop, you can increase your dps slightly.
Can you elaborate on these 2?
Skills with a cast time experience no delay?
And how does canceling auto attack increase dps of triple chop?
Longbow f1-> Drop a banner in -> Longbow 3 into the aoe -> pick up banner, click 5 -> warbanner + For Great Justice
=
18 might stack that is aoe and last 20 seconds minimum.
—
With just 2 warriors, you can easily bring your entire team to 25 might.
White hair isn’t necessarily “old”. It’s gray hair that is old.
Looking to hit 95% karma booster without the karma infusion for +15% karma.
Tell me exactly what I need to buy and get to reach 95% karma boost. Thanks
Looking for more. We accept all classes for CoF farming, even rangers!
Looking for Armor that matches Hell Girl, an anime series.
http://myanimelist.net/anime/3713/Jigoku_Shoujo_Mitsuganae/pics
She often wears a school uniform or a Japanese kimono.
Don’t really care which, I just want an armor that matches the character in the anime.
Any ideas?
btw.. I’ve already seen the sailor moon armor, but it looks a bit too cheezy I thought
http://www8.gmanews.tv/webpics/v3/2013/02/320_Sailor-Scouts_Guild-Wars-2.jpg
Selling Legendaries above 2000g, and 15% loss is a loss of more than 300g.
Is there any marketplace sites out there to avoid this?
That rune is mainly for if you have a source of might stacking to take advantage of +20% might duration. This would generally be for Great Sword. Otherwise, Ruby Orb is doing more damage.
Hehe. Their all using GS not knowing that axe does about 30% more damage overall with secret sigils.
(from about 23 seconds. Fastest cof effigy kill with a Warrior geared as condition damage
)
What’s your ign?
No rep required. Just a list of perfect geared CoF players to refer to for your team.
Guild Name = Martians From Outer Space
If you like our kill time starting from about 23 seconds in the vid., change your build to:
30 (V,VIII,X)
25 (V, I)
0
0
15 (V)
Get Axe/mace with secret sigils:
Sigil of Flame Legion + Superior Sigil of Night
Gear = Of course, berserker + ruby orb.
Utilities:
Healing SIgnet
Signet of Strength
For Great Justice
On My Mark
Battle Standard
2ndary build (Support DPS Empower Ally build)
same gear except
25 (V, VIII)
25 (V, I)
0
10 (Empower Ally)
10 (V)
Utilities:
For Great Justice
Banner of Strength
Banner of Discipline
Battle Standard
If you get the build, PM me or mail me, Phira, and I’ll add you for future farming references.
Simple solution. Create something called gw2blacklist.com and create posts of scammers, griefers, etc… with proof (screenshot) so everyone can have these people blacklisted.
Tested. I’d do 15/25/0/0/30 or 25/25/0/0/20 or 10/25/0/10/25 instead.
You don’t lose much damage because of the +10% vs bleed trait and you gain much more crit. chance esp. with the +10% increased crit. chance on burst skills.
I’m critting for anywhere between 10-16k.
Utilities are
For Great Justice
Signet of Might
On my mark
Use all of the above during f1 .
I have this feeling that if I would have accepted his tell the other night I would be in that video instead of the warrior