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Guardian burn traits improvement needed

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Posted by: Sagat.3285

Sagat.3285

You seem to partially get my point but the other downside signet are not that good against conditions sure you can wait every ten seconds for removal if you use the others one for utilities(if I am still alive). Retaliation doesn’t even trigger with conditions.

I disagree, signets are quite good against conditions. Better than most are willing to give credit to.

Inscribed renewal gives signets to remove one condition when used. This trait is similar to pure of voice, minus the conversion aspect. You do not have to land the attack to remove the condition you can cast the skill.

Signet of resolve removes one condition every 10 secs, 1 condition when you activate it. With purity you remove 2 conditions every 10 secs. Imo, the condition removal is good. Signets have other problems and its not against conditions.

Tried Signets overall damage is stronger but there are risks when using Signet of Resolve especially in group fights. Not much of my playstyle but we’ll see I’m still hoping for changes in our traits.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Guardian burn traits improvement needed

in Guardian

Posted by: Sagat.3285

Sagat.3285

Alright we are slightly off topic. The point was that Guardian should not have to worry about survivability when going condition build. If you check my build link I go for full valor for the heal on boon rather than meditation heal because I get Might on swap and block. But it doesn’t always work because not everyone is DPS.
I’m still waiting to see a decent Spvp 6/6/2 condition guard(I like to be alive to see my burn).
The heal on might gain form Shelter saved me many times in 2v1 situation.
If any can provide specific weapons and utilities that can make 6/6/2 worth it I would like to see it because the Signets are awful.

Valor gimps condi guard, but as I mention the trade off is that you get more survivability depending how one looks at it. I say this because while you have more heals the fight will drag on longer. With valor, no condition sigils and no consistent access to retaliation makes you miss out on a lot of damage. But like I said, there is a trade off. So its working as intended.

Lately I’ve been trying to force myself to use signets. I hate them, but I’m trying not to hate them as much. They have advantages but feel a bit clunky for conventional use.

Here are some advantages I’ve noticed:

1. 10% dmg mitigation from signet of judgement and weakness access which is pretty significant given you have access to many other conditions.

2. Long range cc i.e signet of wrath and bane signet.

3. A passive boost to power and condition damage.

4. Can make use of inscribed renewal for condi removal.

5. Signet of judgment gives retaliation which goes well with radiant retaliation

6. All signets have relatively low cds

7. Good access to immobilize if you take scepter and signet of wrath

8. Signet of resolve has advantages over shelter. A condi removal every 10 secs, removal of one condi if you trait inscribed renewal. But the biggest imo is when you are interrupted it doesn’t go on full cd like shelter >.>. It also heals for a lot more with a similar cd when traited for signet mastery. Shelter is my favorite heal but I’ve started to appreciate signet of resolve a bit more lately.

There are lots of disadvantages though. Overall signet of wrath and bane signet feels very clunky when you get into a melee skirmish. Its like you won’t hit the target due to them potentially circling around you. Its pretty bad.

You also lose mobility, which is huge if you use sword for the MH weapon. Signets work better with scepter, yes scepter is a good condi weapon believe it or not.

You seem to partially get my point but the other downside signet are not that good against conditions sure you can wait every ten seconds for removal if you use the others one for utilities(if I am still alive). Retaliation doesn’t even trigger with conditions.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Guardian burn traits improvement needed

in Guardian

Posted by: Sagat.3285

Sagat.3285

Alright we are slightly off topic. The point was that Guardian should not have to worry about survivability when going condition build. If you check my build link I go for full valor for the heal on boon rather than meditation heal because I get Might on swap and block. But it doesn’t always work because not everyone is DPS.
I’m still waiting to see a decent Spvp 6/6/2 condition guard(I like to be alive to see my burn).
The heal on might gain form Shelter saved me many times in 2v1 situation.
If any can provide specific weapons and utilities that can make 6/6/2 worth it I would like to see it because the Signets are awful.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

D/P - SB - 6 2 0 0 6 - Panic Strike [Video]

in Thief

Posted by: Sagat.3285

Sagat.3285

Fight a conditioner and I might consider watching the whole thing.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Glacial Wrath

in Guardian

Posted by: Sagat.3285

Sagat.3285

It would be OP.

Not really it would replace stack conditions and control ones. 66% less movement speed and skill recharge would totally make up for bleed on crit,swap or any crit sigil. Condition guardian could run Dire and Carrion mix.They are many traits that are not right but others builds are doing fine.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Glacial Wrath

in Guardian

Posted by: Sagat.3285

Sagat.3285

What if guardian could do condition damage with chill? We already have a weak chill trait Glacial Heart we could change it to Chill does damage, chill a foe every time you burn them.
It would help with control and would not require having to sacrifice too much survivability.Add Supreme Justice to that it can make a nice damage source and you wouldn’t sacrifice burn damage if you already have Amplified Wrath.
It may look like it’s in the wrong trait line but a few of our traits are already.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Perma Stealth.

in Profession Balance

Posted by: Sagat.3285

Sagat.3285

Anyone who think stealth is too strong probably never played thief. Most thieves are weak against constant conditions and cleansing in stealth is the most reliable cleansing they have.
The same goes for pure damage I never heard of tanking on thief, it’s either blind,daze,evade or stealth that is all we got. That’s the way the game is given to us so we deal with it.
We already have the worst pvp weapon set ever P/P and try to roll 2/6/0/0/6 against a heavy conditioner.Some call me no-skilled player when I run P/D,the options are limited.
Anyone who says stealth is too strong probably panic when they saw a Backstab damage or get caught in too many Tactical Strikes.Why you don’t you tell me how to survive in zerg with thief and still do damage?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Guardian burn traits improvement needed

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Posted by: Sagat.3285

Sagat.3285

That’s why you can use both sceptor/sword and take advantage of RHS

or, drop the sword, use only the sceptor, drop 10 from radiance and +10 in zeal for 10% scepter damage

I don’t like the idea of double melee weapon especially with guardian lack of mobility. I use scepter because it is the only real ranged weapons on guardian. GS is a must even if I don’t have Zealous Blade.
To be reliable we should be able to get 1k burning with no might stack, I need 18 with this build.
Kindled Zeal is in wrong place since Amplified Wrath outdo the potential.
Courageous Return is not that good either.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Guardian burn traits improvement needed

in Guardian

Posted by: Sagat.3285

Sagat.3285

you’re actually suppose to run medi with a burning build atm

http://gw2skills.net/editor/?fVAQRArf8dlsApZoVDxcI8DNR8QYd37WVBXP/nD-TJRGwAAOJAj2fIxTAgZZAA

amplified wrath is in the wrong trait line irregardless, zeal buffs symbols thru minor so you end up wasting those.

How is your build better? My burn is higher and I have more survivability. I realize that full meditation is not the best against conditioners. Your burn duration is not high enough to maintain a fight against engineer with double condition reduction 25%+50% under 33% health.
All I’m saying is we need more defense or healing from our condition side. Only trait that does that in Zeal is Zealous Blade but it’s not better than Focus Mastery. If they could at least have Kindled Zeal in Master we could reach 1k without 18 stacks of unreliable might.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Guardian burn traits improvement needed

in Guardian

Posted by: Sagat.3285

Sagat.3285

Guardian is lacking reliability when it comes to it’s conditions build especially with survivability.
This the build I use on my guard http://gw2skills.net/editor/?fVAQNArdRlsApZo97wbI8DNR8Ql1YUdAkAP61zwOcDA-TJRHwAV2fowpAAZZAAPBAA

It’s decent and provide me with might stacking and good healing but it is not solid. Burning mainly spikes IF you get attacked during Shelter but won’t exceed 1.1k per second. It is not guaranteed for the stacks to stay.
I propose to change Courageous Return to a trait that reduce incoming damage from burning foes and that Amplified Wrath becomes 35% increase and gain additional effect When burn is removed 25% of remaining damage heals you.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread