Showing Posts For Scourge.4317:

A Blast to the Past (GW1)

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Scourge.4317

I guess I’m the only one that is a little upset that they decided to do away with unique animations for each profession. I love how Mesmer’s in GW1 cast their spells and how Necromancer’s seemed to struggle a bit with its magic and the Elementalist who has complete control of the Elements. It is great! Every profession has their own style and i love it. I just wish they continued that with Guild Wars 2. I guess I’m an aesthetics nut but that is one of the many things i love about the first Guild Wars. Now most animations are shared by all professions if they use the same weapon.

Also it would be neat to have a charm animations for rangers instead of just walking up and pressing F. Or some rare pets that involve a interesting task like the Black Widow, Black Moa and few others that i can’t remember atm. I could go on but i will stop. I may be the only one that cares for that stuff. Even with out those small things Guild Wars 2 is still one of the best mmorpg’s i have played in a very long time!

The fanbase resents the RNG chests

in Dragon Bash

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I kinda think they would make so much more money in the long run if they just put all the kitten skins in their styles tab. People who make alts and new people who may buy the game after the RNG boxes are gone will still be able to purchase the skins. They didn’t do this with the GW1 store. Heck they actually had good skins that you could wear in combat. I love this game to death but i honestly wish they would do away with the boxes and just put the skins in the styles tab. I have 7 level 80s and i would buy weapons for all of them if they were available in their store.

How could they possibly make more money? How many people would purchase multiple skins compared to the number that will buy innumerable crates, even though there is no reason to?

More people would be willing to spend money if the skins were available in their store and not in these random boxes. Its just my opinion that after these crates are no long available via the store and world mobs they wont be making any money off of them and it would be better to just add them in their styles tab so they would always be available for purchase.

They would probably make more money, too, if they still had gear from all their previous events available there as well. They’re not, so in this instance I’ll say that’s not really important to them. Still, it’s more important that there are really only a finite number of skins they would sell compared to the infinite number of crates they can sell since each crate only has a chance to have a skin.

People are going to stop spending money all together in their store if they keep this going. Throwing a way money for a chance at a skin can only go on for so long before people say kitten it and either leave or stop supporting them through the store. So many great skins in the GW1 store that had great themes and here we just get 3 that can be used in combat and the weapon skins tied to RNG.

The fanbase resents the RNG chests

in Dragon Bash

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Scourge.4317

I kinda think they would make so much more money in the long run if they just put all the kitten skins in their styles tab. People who make alts and new people who may buy the game after the RNG boxes are gone will still be able to purchase the skins. They didn’t do this with the GW1 store. Heck they actually had good skins that you could wear in combat. I love this game to death but i honestly wish they would do away with the boxes and just put the skins in the styles tab. I have 7 level 80s and i would buy weapons for all of them if they were available in their store.

How could they possibly make more money? How many people would purchase multiple skins compared to the number that will buy innumerable crates, even though there is no reason to?

More people would be willing to spend money if the skins were available in their store and not in these random boxes. Its just my opinion that after these crates are no long available via the store and world mobs they wont be making any money off of them and it would be better to just add them in their styles tab so they would always be available for purchase.

The fanbase resents the RNG chests

in Dragon Bash

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Scourge.4317

I kinda think they would make so much more money in the long run if they just put all the kitten skins in their styles tab. People who make alts and new people who may buy the game after the RNG boxes are gone will still be able to purchase the skins. They didn’t do this with the GW1 store. Heck they actually had good skins that you could wear in combat. I love this game to death but i honestly wish they would do away with the boxes and just put the skins in the styles tab. I have 7 level 80s and i would buy weapons for all of them if they were available in their store.

To all the haters...

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Scourge.4317

The game isn’t dying, but there are issues.

It’s always odd that there is always a portion of the forums who never want to discuss issues, but instead wish to stick their head in the sand and loudly proclaim “There’s nothing wrong” “If you don’t like it leave” “All you guys do is whine”

There’s also a portion of the forums who will always proclaim “The game is dying” “The game is completely broken” “No one wants to play this game”. All they want to do is see the game fail, for whatever reason they have.

Neither side is productive on the forums. Neither side bring anything meaningful to discussions about issues within the game. Neither side should be taken seriously.

It would be great if we had more constructive post to help make the game even better than it already is but that doesn’t happen very often. What we do get a lot of though are people who try to blow problems way out of proportion. We have people who proclaim the game is dead, dying and beyond repair simply because they no longer like the game. And all it does is drive potential players away. Not really that difficult to make a constructive post about something you would like to see fixed or changed.

What New Profession would you design?

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Simply, the Dervish of GW1. Scythe-wielding spinning death machine.

Seeing those pictures and then thinking about the Paragon and Ritualist really makes me sad that they decided to merge those into some of the classes we have now. Heck a lot of the cool things like the individual animations that each profession had that was taken out makes me q_q.

Anyways Id like to see the Chronomancer that was going to be a profession for the canceled campaign Guild Wars Utopia.

Edit : Gryphon beat me to it.

Terrible download rate

in Account & Technical Support

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Seems like a personal problem.

Post a pic of your character only if your armor is mix-n-match

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Scourge.4317

My blood legion Charr mes with acolyte gloves and chest,T3 Helm, CoF shoulders and AC boots.
My Human witch hunter thief with a mix of Orr temple armor, WvW helm, skull shoulders and duelist boots.
My cool kitten Norn biker engineer with her bandana, krytan armor chest, AC gloves and pants and her combat boots that she uses to stomp holes in people that can’t look her in the eye!
And my Charr thief that has been put on gathering duty for eternity with his engineer goggles, Cof shoulders gloves and boots with OoW Chest.

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Came back to GW2, it's empty.

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I just came back and I’m sad to see no one in starting zones anymore as I re-rolled a new character so I could get back into the game.

I’m currently on Maguuma and I was on Darkhaven before using some gold to Transfer to what I thought was a more populated server.

Anyone know which servers are actually populated? Kinda sucks not being able to do group events and such since no one is in these areas anymore, :’(.

P.S I came back like a week ago before this event started

Don’t listen to the trolls on here. There is a population problem. The maps are empty and they were before the event started. It’s not just the starter areas either. You will find yourself fully leveled, repeating the same couple of events because no one is on the map.

You’re right. It’s a real problem. I hope the devs are taking is seriously. Its making the game way less fun to play.

Yeah some maps don’t have many people in them what else is new? This happens in every mmorpg. You really expect all zones to be 24/7 hustle and bustle? It would be kitten awesome but not realistic. TC is a pretty populated server. They really utilize the world Arena-net created and its a lot of fun there.

Super Adventure Box - Go!

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lol the video they made for it is pure awesome. I did not expect that. Brings back memories.

GW1 vs GW2

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The HP differences would be to much for any GW1 Character. Characters with 15- 20-25k HP against chars with around 800 hp? Mesmer and Necro hexes just wont be enough. Not even the low HP farming builds would last few seconds.

Leviathan, the thing in the Manifesto trailer

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By the way, the manifesto is not filled with lies. Daniel Dociu speak the true.
This is the most beautiful virtual world EVER. I have tried several new MMO’s (and re-tried several old MMO’s) since I bought GW2 (due the disappointment on all changes) and after walk a few steps (literally) I quit immediately. Why? Because I can’t longer stand the graphics or the animation, so yes, at least someone stay true to his words (all my respects to the man).

Yeah its hard to go back to my previous game to. I still have Aion installed after 3 1/2 years of dedication to that game but i just cannot go back to it after playing GW2. The world is detailed sorta in Aion but nowhere near as big and as detailed as Tyria. Arena-net did one hell of a job bringing their virtual world to life.

Level 80 on all profession

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I will have 6 80s once my Asura guardian gets there ( lvl44 atm). I have 2 thieves, a Mesmer, Warrior and an Engineer. Debating what i want to focus on though lol. I love my warrior for instances but im loving my Asura guardian. I figure when Arena-net starts adding new things to the classes i will all ready have them all leveled up and ready to play!

Tengu in GW1 to GW2 comparison?

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Hold up a sec. Profession specific animations for the gem store?! Why do people suggest kitten that should be in the game should be in the gem store as if it had a better chance of making it in the game at all…?

I also said “OR SOMETHING”. Calm your kitten The old class specific animations could have been in game from the start or they could be purchased from an NPC in game kind of like how you purchase stance, running, idle animations and emotes in Aion from an NPC. It wouldn’t surprise me though if they did end up in the gem store if Arena-net even thinks of bringing them back ( which most likely wont happen ).

Tengu in GW1 to GW2 comparison?

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I hope they change the Tengu model currently in GW2 because its just the charr model with a different skin. The Tengu in GW1 looks a lot better (imo) and have a cool running / casting animation. I actually wish they would just bring back the class specific casting animations for each class and just put them in the gem store or something.

In my opinion, the game doesn't offer enough for casuals

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Why people feel the need to try to speak for everyone. You don’t speak for anyone other than yourself and your s/o. I understand you already said it was your personal preference but your title….really. This thread will most likely be closed. Its just a rant.

ArenaNet Harlem Shake

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I think I must be the only person that shakes his head in sadness whenever I see yet another one of these.

What?! You just shake your head?

Every time I’m subjected to viewing one, my eyes bleed.

Nobody is forcing you to view these videos though…

Bring back FoW/UW and the FoW armor

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What would be nice is for them to add the Obsidian skins to the hall of monuments for those who obtained them in Guild Wars. Each with a heavy, medium and light version. Same with the other prestige armor from Guild Wars.

And add UW /FoE to fractals. Since ToA has been destroyed. Or as a guild challenge….maybe?

Bring back FoW/UW and the FoW armor

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Achievement points as GW2 gearscore/rating...

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Achievement points being used to exclude people from doing content will never catch on. There may be a few trying to make it into a thing.But there is no way to know how a person got their achievement points. And people doing that most likely won’t get many people responding to them when there are other people on gw2lfg and in game that aren’t asking for achievement points.

My Saddest Day In Guild Wars 2 Since Beta

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The game became Grindy because there isn’t much to do at endgame unless grind for better gear.

Then, it’s sad to see that I played other MMO’s for years and didn’t get bored. This one in a few months got me bored…

WHAT’S WRONG? That’s a question ArenaNet should go into for give a future for this game.

What exactly are you expecting? You have WvW, Spvp and all the dungeons you can run. You have orr temples that are being done daily now that orr has been redone. You seem to be use to the treadmill because that’s exactly what every other mmorpg uses. And all you do in them is grind hoping your desired armor piece or weapon drops and when you finally get the whole set you do it all again because it will be obsolete when the next set comes. That’s pretty much it for every other mmo besides EvE.

Some of you are saying that Arena-Net is just adding content instead of fixing what they currently have. What did they just do last month? They completely changed orr and redid the daily and added things to the lower level areas and fixed some bugs. How is that not fixing what they currently have? And there’s more fixes coming on the 28th with more content and tweaks to what is currently available. Why people feel the need to exaggerate things in this thread.

The endgame, help me find it

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I’m sorry, but what game does have an endgame? WoW? A game which you grind for gear, that allows you to grind for better gear that ultimately makes you able to compete in PvP which makes you grind for rank? Give me one mmorpg that has endgame, in which you wouldn’t complain about grinding. Please. I beg you. I will migrate to it right now.

Aion had endgame, with actual tactical PVPVE in either Dredgion or Abyss Fort Assaults, end game raids, rifts, openworld, world bosses that were actually rare (thought guilds did camp them sometimes), tournaments, player housing, mount collecting, flight races and challanages…… now that i think about it WvWvW is a lot like Aion’s Abyss suffering from the same probelm but with a LOT LOT LESS.

In Aion Forts your faction captured actually unlocked Instances specific to that Fort, there was a third faction the Baluar in PvPvE (WvWvW). There was Dredgion which was again PvPvE.

Just actual content that cottoned up “exploring” or “cosmetics” the thing was Aion had both of those, cosmetics were a big part of Aion but it wasn’t listed one of it’s main features it was just a standard.

In Aion you had to grind Abyss points in order to get PVP gear to even be a little bit competitive other wise you would get your butt handed to you unless the person you were fighting didn’t know how to use a keyboard. Gear plays a big role in Aion. I’ve had to grind millions of a abyss points for pvp weapons, armor and jewelry. The Dredgion i will say though is one of the best things Ive experienced in an mmo. Things have definitely changed for Aion with lower pvp gear being easier and being able to farm the Eye but back when Elyos owned every server and they had easy access to abyss forts for AP grinding it was a little difficult for an Asmodian to get ANYTHING. I’m having flash backs from playing on Zikel!

The content in Aion though did not come until after a year. We only had the upper abyss forts, Dregion, Dark Poeta, Lannok, Triorian and Drapnir Cave (the Elyos version sucked cause they couldn’t get the Bakarma spear from it even though it was useless until 1.5) and the Abyss forts were all the same. literally the inner upper forts were copies of each other. World bosses were one sided with Elyos having the best and they were always camped. But that was a long time ago now both sides are equal in that area. And world pvp was really great but it did kinda make a lot of people quit. Especially asmodians who were tired of getting rolled by Elyos decked in full 50e back in the day.

Anyways what I’m saying is that all that content that we were given in Aion came over a year after its release. And now that ive typed all that i see that that was a decent amount of content lol but I’m hitting reply anyway!

why are you so slow with patch's/content?

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Lol… Anet isn’t slow to release patches/content. If anything, they are really fast at it. However, what annoys me is that they keep releasing content on things that i don’t really care about. They need to concentrate on what is needed instead.

Fixed and fixed!

Hmmm k. So I get the impression you enjoy visiting Southsun cove twiddling your thumbs and doing nothing. Or even helping refugees to get that extra achievement point.

I have one of my 80 thieves parked out in Southsun killing karka for materials. And i helped all the refugees i could thx. Lots of people enjoy things that you may not find relevant. So don’t try to speak for every one :p

why are you so slow with patch's/content?

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Lol… Anet isn’t slow to release patches/content. If anything, they are really fast at it. However, what annoys me is that they keep releasing content on things that i don’t really care about. They need to concentrate on what is needed instead.

Fixed and fixed!

So what are the leveling servers for NA & EU?

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There is no such thing as a leveling server. I’ve never had anyone bring that up before.

A bow firing flying rainbow unicorns

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Man people will complain about anything on these forums my god.

And the Gear Treadmill begins!

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30 Laurels per Amulet is too much. You can get only 1 per month wtf… + infusions extra month.

but it gives longevity to playing, i suppose. if the daily gave you ~900 laurels, you could have everything you wanted sooner, thus getting bored quicker, because you have everything in a few minutes.

i am normally all-for getting stuff cheap and early (though i kind of pace myself), and have made peace with the current laurel prices. i just hope the prices don’t INCREASE with all of the griping about laurels.

> get it while the gettin’s good

You’re totally missing the point. Guild Wars isn’t supposed to be about spending lots of time acquiring gear based on stats, yet that’s exactly what Ascended gear is. You can’t even see the gear on characters. You should literally be able to walk up to a vendor and buy these things for 2 gold each. That’s how the first GW worked, and that’s how they led us to believe GW2 would work.

The ONLY gear “upgrade” in all of GW that you could do that couldn’t be bought with money was infusion, which was a lot like infusion in GW2, in that it reduced the damage you took from a special enemy ability called “spectral agony”. The difference, however, was that infusion involved running one special quest inside an instance that took about 15 minutes in an average group, and then your whole set of armor was infused. And even that could be bought with gold by paying someone to run you to the turn-in for infusion.

I don’t recall green weapons being bought with plat unless you were buying them from another player that had to go out into the world and earn it first. And they had better stat combinations than your average max stat weapon.

Slots 1-5, I'm seriously baffled.

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Did Guild Wars Prophecies start out with over 200 skills for each class? NO! all those extra skills, classes ect came in expansions. Chill out people kitten Its already been said that classes will be given more weapons to use in the future.

And yet despite that, the skill system in Prophecies had way more variety and was way more interesting than anything GW2 has to offer. Why exactly do you think that is?

That’s your opinion. Guild halls and other forms of pvp that are in Guild wars will be in Guild wars 2 in the future.

Slots 1-5, I'm seriously baffled.

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So game is built on GW1 engine. All those wonderfully unique and interesting skills aren’t in this version… whhaa!? consider this Anet. A warrior in gw1 has more than 200 unique WEAPON skills. an assassin also has more than 200 unique WEAPON skills. thats 400 descending skills for each slot.
You get 5 skills in GW2 with interesting combos from other weapons. 5 from greatsword. 3 from 1h sword, 2 more in the offhand. 3 from mace, etc. the combos are pretty cool… for awhile. but since the skills are LOCKED there isnt much room for variability.
To be fair lets take ONLY the first 5 slots from GW2 and apply the concept to GW1 using 400 factorial down to 396… the math is simple. 400X399X398X397X396 = 9986232009600 different possible combinations you could potentially have available to just 5 weapon slots. you read that correctly. nearly 10 trillion. Then stack the variation available with the concept of traits and major traits?
Coming from GW1 I was shocked, baffled, disappointed.
Please answer us as to why you took such a huge step in this direction. It was so much FUN creating and tinkering with different ideas.

What isnt fair of me is you said you wanted to take out the overlapping, bland, etc type skills. Well why not a compromise? Use the 1handed sword on a warrior for example. Number 1 is a chain with condition at the end. Add different “chains” that vary those conditions as possible skill slots. 2 is a gap closer, so why not vary the method with which you close? or sacrifice the closer for a ranged movement impairment. 3. the cripple. take it out for more damage? or a shorter version with a secondary condition applied.
Do we need 200 weapon skills? maybe not. I’d love to see it. but a healthy 3-5 for each slot in varying degrees?
Then come Elites. my gosh your signature ability for christ sake! what happened?

Did Guild Wars Prophecies start out with over 200 skills for each class? NO! all those extra skills, classes ect came in Factions, Night Fall and Eye of The North. Chill out people kitten Its already been said that classes will be given more weapons to use in the future.

(edited by Scourge.4317)

New content just not that interesting?

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Totally agree, sadly many cant see too far in front of their faces…I’m not seeing much need to continue playing with yet another grind (Laurels) and terrible loot drops still prolific in open world..

I think that the “been there done that” crowd can see it, we’ve played many mmo’s and are probably not part of die hard Anet fans. Personally I though GW1 was horrible. Beta +2.5 months of this game was fun, then the brick wall of nothingness.

The whole game isn’t end game, there isn’t really anything to work for, character building is so limited, story was mostly bad and not only that it was “personal” but had no personal effects.

Reminds me of a generic single player game, with an online option. Ever play White Knight Chronicles for ps3? Has a pretty lame story, some neat gameplay and terrible online play, even though at first it seems fun..

I can’t wait for something new, even if eso sucks, I’m playing it, can’t be any worse that’s for sure.

You dislike this game so much why do you hang around the forums tearing it down? Nothing but negativity from you.

Nostalgia time (pics)

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Here’s a good one! The Campfire login screen!

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Nostalgia time (pics)

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omg nostalgia is all over the place… ToA is now in godslost swamp, Brisban wilds is filled with ghosts from gw1, The Granite Citadel is there…ish lol, complete with a tombstone for Kilroy Stonekin, and a number of other collectors and hench. The statue of Dwayna and temple to grenth from old Lornar’s pass and the now non-existent Dreadnaut’s Drift are both also there… all be it, with everything in ruins. Same for Droknar’s Forge, and the Eye of the North itself (still wish i could view my gw1 account’s monuments), few things left of old LA, and that wizard’s tower that used to sit off Galrath’s cliff in Kessex peak is still there, but different. And don’t forget that the Searing Cauldron from Presearing resides yet…. Plenty of nostalgia to go around without opening up GW1 (though I admit, i still have it on my system too lol)

But for me personally, the stuff that really made me smile most in GW1 is all gone and forgotten… Like this little nook in one of the interim zones running from ToA towards the west where a very small, magical rock monument, not tied to any quests, was (and a boatload of imps as well), and the Fisherman’s Haven… and tbh, the shiverpeaks were far, far better in gw1 because I was running around on the peaks, not stuck mostly down in the ditches… and it was all pure wintery delight from beacons to droks to marhan’s grotto (a place I truly, truly miss as it truly was a never-ending moot in gw1 until nightfall came out) and not this silly green valley buisness lol.

But my heart truly belongs to the crystal desert, the ruined, silent monuments, half-burried in the dunes… a place that had to grow on me… and that I never fully appreciated until vanquishing it… but unlike most of the rest i’ve mentioned, it isn’t here yet… ahh, memories

I really like the Crystal Desert with its wide open areas. I’m a big fan of desert areas and I hope when we go back that it still has that big open feeling even with the big scar across it.

MMO Dynamic

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] Snip.

Once again, I don’t see any grind in this game. I’ve gotten a full set of exotics without ever having to really try. You set the game up for yourself to feel like a grind, for whatever reason, and I’m truly sorry you did that to yourself.

And as far as you know Power/Prec/Crit is called Berserker’s Armor, which can be crafted/purchased. When I completed the map, I had enough money to purchase the entire exotic set + runes. Not once do I recall myself grinding for that exotic armor.

Skins, on the other hand, were the only thing I grinded for. There is still a grind for Unique skins, what are you talking about? If you’re leading into an Ascended Gear comment, half of that crap isn’t even out yet, so I don’t know what you’re worrying about.

Also, I’ve played enough PvP to know that Rank doesn’t matter, and I’ve done enough tournaments to show it.

You are a PvE’asier and enjoy that sort of thing. I’m sure you’re logging in every day just to get a “few” things done and kill some kitten AI NPC’s that are created specifically to die and drop virtual junk.

Also, I know what Berserker’s Armor is. If you at all knew anything that you were talking about you’d know that it can’t be looted or crafted at level 80. The Berserker gear you’ll find stops at 78. So it’s not at max stats. You can put superior runes in them, but you can’t put Ruby Orbs or Exquisite Ruby Jewels in them because those upgrades require the armor to be level 80. The only way to get it, is grind either CoF or TA.

Legendary items are currently on par with exotics but will soon be upgraded to a higher level than exotics. Just because it hasn’t fully been released doesn’t mean it isn’t on it’s way. Your poor sub 80 Orange gear will one day be equivalent to current level Greens when compared to Purple and Red Armor/Weapons/Upgrades. It’s all a grind and you know it. You’re just being stubborn and refusing to admit to the truth.

And as far as the sPvP Rank comment is concerned its apparent you have no clue what you’re talking about so go ahead and stop while you’re behind.

Enjoy your grind fest kid. Anet will make sure you’ll always have shiny digital item that has zero real world value for you to waste your time working towards.

http://www.gw2db.com/recipes/11013-satchel-of-berserkers-emblazoned-armor

C’MON MANNNNN.

How this game can be interesting to people like me

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I think that Anet is trying to hard to not be like Blizzard, which sucks because WoW copies a ton of great ideas. So basically Anet shuns great ideas for the sake of their own pride vs what makes games so dang fun.

If Anet made GW2 to be anything like WoW, I wouldn’t be here, and they wouldn’t be getting my gem money.

For players like me, their strategy is working.

I am talking about features, since that is what they copy. They already have a formula in place. But let’s be honest, you play this game because it costs nothing a month.

Is it really that hard to understand that people play games for fun?

The Quaggan Appreciation Thread (merged)

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I actually think something like that irl would actually sell a a lot.

Is guild wars 2 dead?

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No its not dead. Why do people even post these kinds of threads. The servers are still online and people are still playing so no its not.

Centaur Burger

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The centaur saw the horses as competition and wiped them out. True story.

IV.All things have a right to grow….accept horses.
V. Never leave a wrong to ripen into evil or sorrow. Obviously speaking of horses.

VII. From the smallest blade of grass to the largest mountain, where life goes—so, too, should you. Unless you’re a horse.

Unedited version of the Ventari Tablet. Read it in the Tyrian Tabloid.

PVE is... Dead?

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

Open world is almost always empty for my on ehmry. Rarely bother with events or anything since they’ll take too long. This is consequence for poor reward systems in both dungeons and open world. No one can turn a decent profit from actually playing. Hoarding fine mats and selling them during spikes on fridays is the only real way to make gold aside from AC/FOTM runs.

Come on now I’m on Ehmry Bay and there are people even in the Charr and Norn areas. On my Engineer who’s level 39 not once have i come across a dead zone and I’ve gone through the human, charr and norn areas. You must be playing way after midnight. I’m currently leveling in Lornas Pass and i run into a lot of people. -_-!

Famous Quotes for the Engineer.

in Engineer

Posted by: Scourge.4317

Scourge.4317

Arena-Net – "We have the technology. We can make him better than he was. Better…stronger…faster.”

Engineer – Who me!? Yes finally!

Arena-Net – “No, the Warrior”

Engineer – “Ffffffffffffffffff…”

Warrior – “LOL!”

Medium armor change please

in Suggestions

Posted by: Scourge.4317

Scourge.4317

Yea the medium armor could use a bit more variety BUT in time more medium armor will be added so its not so bad. Just like GW1 and all the great armor that came with Factions, Night Fall and Eye of the North. The game is still evolving..

Why are people doing dragon bosses?

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

Is it really that hard to understand that people play this game for fun? Maybe that’s not it it works for some of you in this tread but for a lot of people no matter how many times you kill tequatl, claw and shatterer its still fun. Just being around a lot of people while killing the big ol’ dragons for me is all it takes. The rewards are nice but i don’t really need to be rewarded to have fun.

Jump Puzzle

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

I don’t do jump puzzles for the reward at the end, I do them because I find them fun!

Wish more people did that.

Best Looking Places in GW2

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

These areas are some of my favorite areas. The Sylvari starting area is just awesome and Frostgorge Sound is amazing.

Attachments:

Our guilds experience of GW2 so far.

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

I think some people are misunderstanding the OP’s original intent of point #3. I think what the OP is trying to say is this: at endgame, what is my/our objective? What is our goal?

We’ve already heard from the solo or causal fan base, we all agree GW2 does an excellent job at this for their play style, but there is another fan base that requires this objective for their MMORPGs.

GW2 is advertised as a MMORPG. Ignoring the MMO portion and focusing on the RPG aspect, this typically involves progressing your character in many ways. Typically this means getting better gear to progress to experience new content and challenges. And to do this generally requires coordination, challenges and effort by a group of people. And this isn’t exactly implemented in GW2 at this time.

Players can get the top tier gear fairly quickly in GW2. But after that, what is one trying to accomplish? You can get world completion or try to complete some achievements but as I mentioned above, this doesn’t progress your character.

The fact is, once you hit lvl 80, everything is optional. There is nothing that gives a sense that I must work towards something or group with like minded players to overcome a challenge to receive a reward (except for Legendaries).

Taking a typical example from other RPGs that introduce an objective and goal, dungeons are typically designed to increase in difficulty, provide more complex situations and bosses with greater rewards that progress your character.

As we know, GW2, dungeons do not matter. You can run any of them for tokens and get the gear you need. Thus, no objective or goal to run dungeons (Fractals exempted).

In other RPGs, dungeons require groups to coordinate, require specific gear, knowledge and working as a team to bring necessary resources to get past a challenge. Once they overcome it, they are typically rewarded so they can move on to the next challenge.

This doesn’t exist and this is what the OPs #3 point means. And there is a large playerbase who would LOVE to see this implemented. Otherwise, we are neglected and will move on to a game that does provide this rewarding experience.

Now, Fractals does have this idea of getting gear for a specific objective – the ascension gear. What that will mean in the future we do not exactly know. But it is an indication that the game is starting to go in this direction that forces people to work on specific objectives and also, hopefully, require guilds and people to coordinate to overcome a challenging content.

You don’t seem to understand what ROLE PLAYING GAME means. It has nothing to do with acquiring gear.

Our guilds experience of GW2 so far.

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

There is no Guilds in Guildwars. The Op got it right.

Besides the wvw zergfest there is no other place where you can actually group several guild members and have some fun.

The name of the guilds can be around for months, but if you check their members you will notice several changes every week/month, thats what happening. Why?

I can give the example of my guild, there are alot of people playing less, regrouping @ TS3 just to play together @ Planetside 2, cause that game offers basic mechanics towards group activities. Thats what Guildwars2 lacks atm.

Its been said all over, Gw2 is atm a solo game.

I can do whatever i want ingame? Yeap i can, and i can do it alone, imo i shouldnt, but thats my opinion.

If GW2 is a solo game then every single MMO on the market is a solo game seeing as how you can level to max solo with out ever grouping with anyone. That includes Planet Side 2. And the GUILD in GUILD WARS has to do with the lore.

Our guilds experience of GW2 so far.

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

Text

I could have wrote it myself.
My Guild experianced the exact same thing, we went from 100 to now 2 players (dont think their playing anymore either)

People quickly realized theres no challange in the game and theres no rewards for doing anything, after you get your exotic set the game is dead.
After cleaing all dungeons and every path pretty much on the first try, it was quite clear this game is only made for casual players.

Another point i could add that made many of us leave was becouse of lack of class roles. Even though Anet went out with “everyone can do everything” they cant.

You cant tank, theres no tankskills, no taunts. That made a couple of my guildies quit, they wanted to tank but couldnt, and they hate the chaotic way to fight in GW2, and so do i.

Holy Trinity is so much better for big fights, raids etc. You can organize much better and its 100 times as strategic. GW2 is basicly about 3 things, run around like an idiot, dodge, and spam dps.

Information about this game was widely available for a long time way before release so how did you and your guild mates get into this game without knowing it had no trinity?

Our guilds experience of GW2 so far.

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

MMO population kittenes and moans about every mmo being a “WoW Clone”. Arena-Net brings forth a game that try’s to take a different path from pretty much every single mmo released in the last few years. Now people kitten and moan about it not being a “WoW Clone” and make ridiculous threads about how the game will die or fail or whatever doom and gloom if its not changed.

You people have no idea what you want. This game has a lot to offer but so many people are still stuck on the mechanics of previous mmo’s and just will not let it go. Also the Guild in Guild Wars has to do with the lore http://wiki.guildwars.com/wiki/The_Guild_Wars.

Perm bans for snowflake exploit kinda harsh?

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

The decision to permanently ban “exploiters” were made in good faith but the harm associated with the precedent set by ANet with this decision by far exceed any gain. In essence, ANet has sent the message that ANY profitable salvaged material is an exploit, (eg: salvaging a yellow for ecto). I do not think ANet fully comprehend the magnitude of the harm set by this precedent…

The message Anet has sent is actually a good message and does no harm. You cheat the system you get banned. Its that simple. It seems like a lot a lot of common sense is missing in some of these post. The only ones to get banned were the ones that really abused it. Its so easy to make gold in this game if you put in a bit of time but some lazy kitten gamers are always looking for a way to cheat the system. I mean how clueless does a person have to be to not realize that that wasn’t intended?? Come on now be for real. Don’t make excuses for those lazy gamers.

What about the lazy developers who push things into production way too fast. Seriously, he should get fired and I’ll be done with this thread. He gave an opportunity to people that costed them their game.

Making excuses for people who knowingly cheat the system. No he/she shouldn’t get fired because its on the player to have enough common sense to not exploit something that was obviously not intended. Whats done is done and what they did was right. Those that cheated for big gains got caught and paid the price.

When did all of us become players who knew anything about an MMO. Why do you assume everyone in this game called GW2 would ever think that a recipe wasn’t working as intended, because it took effort to get the stuff for the recipe let alone get to 400 jewel crafting. Maybe someone thought that was the benefit of being a 400 jewel crafter and it was a source of profit that the market hadn’t catch up on yet?

How the kitten do we know. When all the posts about it was never answered.

I have 400 JC and i knew enough to not even mess with it and I’m sure plenty others have also. Its hard for me to show any sympathy for people who got banned because I’ve heard this all before in previous mmo’s. Only difference is in this one the only ones to get banned were the ones who really REALLY took it to far and not the ones who maybe did it once or twice. So i don’t see why you and others are trying to defend them. I’m guessing you know someone who got banned?

Perm bans for snowflake exploit kinda harsh?

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

The decision to permanently ban “exploiters” were made in good faith but the harm associated with the precedent set by ANet with this decision by far exceed any gain. In essence, ANet has sent the message that ANY profitable salvaged material is an exploit, (eg: salvaging a yellow for ecto). I do not think ANet fully comprehend the magnitude of the harm set by this precedent…

The message Anet has sent is actually a good message and does no harm. You cheat the system you get banned. Its that simple. It seems like a lot a lot of common sense is missing in some of these post. The only ones to get banned were the ones that really abused it. Its so easy to make gold in this game if you put in a bit of time but some lazy kitten gamers are always looking for a way to cheat the system. I mean how clueless does a person have to be to not realize that that wasn’t intended?? Come on now be for real. Don’t make excuses for those lazy gamers.

What about the lazy developers who push things into production way too fast. Seriously, he should get fired and I’ll be done with this thread. He gave an opportunity to people that costed them their game.

Making excuses for people who knowingly cheat the system. No he/she shouldn’t get fired because its on the player to have enough common sense to not exploit something that was obviously not intended. Whats done is done and what they did was right. Those that cheated for big gains got caught and paid the price.

Perm bans for snowflake exploit kinda harsh?

in Guild Wars 2 Discussion

Posted by: Scourge.4317

Scourge.4317

The decision to permanently ban “exploiters” were made in good faith but the harm associated with the precedent set by ANet with this decision by far exceed any gain. In essence, ANet has sent the message that ANY profitable salvaged material is an exploit, (eg: salvaging a yellow for ecto). I do not think ANet fully comprehend the magnitude of the harm set by this precedent…

The message Anet has sent is actually a good message and does no harm. You cheat the system you get banned. Its that simple. It seems like a lot a lot of common sense is missing in some of these post. The only ones to get banned were the ones that really abused it. Its so easy to make gold in this game if you put in a bit of time but some lazy kitten gamers are always looking for a way to cheat the system. I mean how clueless does a person have to be to not realize that that wasn’t intended?? Come on now be for real. Don’t make excuses for those lazy gamers.