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Did ANET promise group-support?

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Posted by: Shiki.7148

Shiki.7148

and if I wanted to support my group, I wouldn’t be playing my Necro, I’d be playing my Guardian or Elementalist.

And as long as this is the case, Necro will not be wanted in dungeons.

What dungeon runners even care what profession joins up? I’ve yet to see a single lfg complain about any profession that joined. Whatever elitist mentality these players (you claim to refuse Necros) have isn’t a healthy one that promotes the fun nature of games like this. “We must run this dungeon 15.2 seconds faster than the last time.”
Ok no, that’s not the overwhelming majority of players definition of fun.

Then you, fine sir, haven’t played Necro a lot. At least outside of maybe Ascalon Catacombs. Sure, up to CoF you usually find half “no necro” groups and half that don’t give a kitten, but try finding a group for Arah with randoms(and actually complete it) as a Necromancer. It took me like 6 hours or more, because there half is “selling dungeon path”, and another 40% is “only meta exp 5k AP +!!!!111!!1” , or “no necro”, or “gearcheck only meta”, or “zerker only!”, or simply joina group that doesn’T state these things and gets instantly kicked.

The only reason i managed to get a run done, was because of an extremely chilled guardian and ele duo that made a full clear of path 1. Meaning killing every single mob in the entire dungeon, instead of cornerstacking and skipping 80% of the run.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Reaper and PvE

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Posted by: Shiki.7148

Shiki.7148

In PvE we will fit the same role we actually have: unwanted.
1) Shouts that instead of give support deal damage? Why? We already have Wells that deal a very good damage.
2) Chill is the second worst condition in pve, second only to cripple. That’s why almost all the mobs that you find aren’t affected by chill, expecially for the dungeon boss.

Then why take whith you a class with a dps build that inflict high damage but still don’t give a single boon to the team?

Holy kittening jesus mother of god chill the kitten out, and wait for the PoI. Who says there will be ZERO group support? The wording was “more on hurting enemies than bolstering allies”. “More…than”, not “Instead of…” . And even debuffs that hurt foes can aid allies greatly. Eg. a debuff that increases damage done to hit enemies by x% per foe struck. So one that doesn’t clash with vulnerability and/or might. Maybe there will be a boon on shouts via a trait, like bleeding on the DH traps. Maybe the heal, the elite and 2 utility shouts will hurt enemies but 2 utilities have buffs on them. Nobody knows yet, so await the PoI and rage AFTER that. Seriously.

Do you really think that ANet will make a personal debuff to apply to our enemy to deal more damage to then and that all our allies can use that bonus to deal more damage? Do you speak about Signet of Vampirism, right? In fact everyone love it and if I go in dungeon everyone immediatly ask me to use it. Because we can only be good to inflict Vulnerability, nothing more to help our allies. It is possibile why one of our trait give vulnerability when we inflict chill. But a warrior can do the same without a specializzation. We can inflict Weakness, but nothing more.

I really hope that shouts will not only inflict damage but also can be use to support our allies. But ANet don’t want to make us able to support our allies. The same way they don’t want to give us good movement skills and a single real survavibility skill (immunity, block) or stability.

We have only to hope in tomorrow’s revelations.

As I said, await tomorrow. After that you can rage all you like. And as for the special debuff, why not? It’d be simply “cloning” vulnerability and renaming it so it doesn’t stack with each other (in my example). Sure, I doubt it too, cause Mesmers apparently got Alacrity as “compensation” for only getting two skills via Offhand, but hey, they made the effort to change all DS skills and make new special particle effects for them, too. It was simpyl and example to show that currently anything is still very much possible.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

if we're not getting dungeons?

in Guild Wars 2: Heart of Thorns

Posted by: Shiki.7148

Shiki.7148

I love me some dungeons, but if the story-instances we most likely will get are anything like LS2, I’ll be enjoying the hell out of it. And even without that, I’ll definitly enjoy playing the Reaper. And as mentioned above, Fractal content is very likely.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet The Reaper

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Posted by: Shiki.7148

Shiki.7148

My first reaction to seing the Reaper was “cooool!” I mean, I really like it.

My second reaction though was, “what use is this?” It seems to be built to be good when fighting a tight pack of weak enemies. Well I already do just fine against a pack of weak enemies with my Scepter/Focus condi Necro.

What use will the Reaper have against single large targets, ie world bosses? That is what ALL characters need to be designed to fight, not trash mobs. What skills and traits will Reapers have that will make them a serious contribution to open world boss fights, when the enemy is largely immune to things like Chill and Fear.

Aaaand this is the reason we can switch between core spec and elite spec within seconds out of combat (and hell, we can easily reequip weapons more suited for single target, too). Going to a worldboss/boss without adds? Switch weapons and/or your Reaper spec. Fighting trashmobs, large groups of enemies or enemies with adds? Stay / Go Reaper. And depending on the power of the DS and GS skills of the Reaper, just select different utilities for Le world boss. you aren’t locked to shouts and GS.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Did ANET promise group-support?

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Posted by: Shiki.7148

Shiki.7148

The biggest downfall of PvE is that the definition of “group support” is strictly defined to include things a Necromancer doesn’t do. I blame the design of PvE, not the design of Necromancer.

Plus, Shouts may still apply unique debuffs to enemies that indirectly support the party. No one knows yet.

Also, if anyone is going to say that Necromancer doesn’t feel fun, please don’t presume that everyone agrees. Necro in its current incarnation is more fun for me than any other class, and it looks like it’s just getting more fun.

+1 /15char

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Do you fear the Reaper?

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Posted by: Shiki.7148

Shiki.7148

As always Anet managed to disappoint regardless of how low my expectations.

I don’t want slow, easy to avoid or CC junk.
That’s an issue we ALREADY have – a lot of our skills have pointlessly long cast times.

I don’t want more selfish skills, I want to, like every other class in the game to be able to provide some team support.

I don’t want more bloody minion skills Seriously, MM players are a tiny minority of necros for a reason – minion AI is awful, especially melee minions. What the hell do I want a few jagged horrors for?

Also chill on fear? How am I supposed to push someone off a point in sPvP if they’re bloody chilled.

Man oh man, overall giving us good access to chill is what we need to be a melee “attrition” class, but seriously, you have to be smart about it.

… How many times? CHILL OUT TIL YOU SAW THE kittenING POI FOR kittenS SAKE.

We know literally TWO skills, WITHOUT numbers. And the minors. We do NOT know whether or not we get protection/retaliation/might/vigor or somethign via major trait like DH got bleeding on traps. We do NOT know a single GS skill except for what we can make out from the trailer. We do NOT know if there is a shout giving us STAB, or if we are the profession to get a defiance bar. We do NOT know the damage we can dish out. We do NOT know 5 of 6 shouts, where one or two of them could easily have a unique debuff or buffs for allies on them. And finally, we only know ONE of 5 DS skills.

Rage tomorrow, if there is something to rage left. But stop posting these ultranegative posts before you even know 1/4 of what we get.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

What is the mainhand Dagger's role now?

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Posted by: Shiki.7148

Shiki.7148

Also Dagger #3 is godly, and Dagger is QUICK (and if we’re in melee and power specced anyway, what else would we take?). And Focus for the oneshots via vulnerability (although with the fear to chill to vulnerability thing I don’t know if we’d even need it) or warhorn for Life Force sustain in melee and a daze.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

I love the idea of a chill based necromancer

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Posted by: Shiki.7148

Shiki.7148

It’s gunna be great. “What are you doing on your necro, today, Sikari?”

“…. just chillin’…”

+ kittening one

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Do you fear the Reaper?

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Posted by: Shiki.7148

Shiki.7148

Random speculation : Since A-Net is going for the slow, unstoppable monster, GS , melee DS and Shouts are unblockable. If you are stupid enough to get hit, you’ll GET hit. Would you fear it now, huh?

Yes, definitly unrealistic. But imagine the “GET OVER HERE!” skill being unblockable, taking you right into the next hard blow. Or the freeze-attack being unblockable…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

“Rise!” Shout

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Posted by: Shiki.7148

Shiki.7148

If the Reaper makes for a good elite spec in a Power-based sPvP spec, I’d actually take Rise!, and if only to somewhat compensate for starting with 0 LF. Well if the damage is good enough, that is. Although I’d imagine there could be a minion-focused trait on the Reaper Spec.

Just imagine this : Instead of Jagged Horrors you summon 2-3 bone minions that rush to the nearest enemy and explode X) Triple Blast finisher? Hell yeah I’d take that shout.
Only it will never be true, but then again… I DID predicted Rise! down to the number of minions… (Well, not the name ofc.).

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

So Anet's vision for necro is pure dps?

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Posted by: Shiki.7148

Shiki.7148

Wait untill you see what all of the other shouts do before jumping to conclusions. Yes they said that the Necro shouts do damage, and that one of them summons things per enemey hit, but the others might be more supportive.

“Reaper shouts differ from warrior and guardian shouts in that they focus more on harming foes than they do on bolstering allies.”

https://www.guildwars2.com/en/news/meet-the-reaper-necromancers-elite-specialization/

Where does it say that none of the Shouts have support aspects? For example one of the shouts could very well be:

“Cower!”
-Enemies take damage and gain weakness. You and each nearby ally gain a stack of Might for each enemy affected".

Or

“Death take you!”
-Rupture the vital organs of up to 5 nearby enemies, inflicting bleeding and dealing damage around them. Each explosion is a blast finisher.

Hey look – we have enemy focused shouts that are supportive to allies and even work for condition builds (another common assumption). Stop assuming and wait for the stream.

You are right in that nothing in the statement precludes Anet from adding supportive aspects to each shout. However, looking at the same statement, it’s undeniable that any support given to allies per shout will be relatively minor compared to the damage aspect of the shout. The statement is clear on that.

It isn’t, not really. “Focus more…than” could also mean 4/6 shouts are damage + hurting debuffs/conditions while 2 are minor damage + buffs. Or there could be a unique debuff that increases damage against struck targets, making it fall into the “hurt enemies” category while still aiding allies. I have to say though, looking at Trooper runes, I’d be shocked to see 0 buffs on the shouts. After all, those only work for affected allies (lest they change it to “allies within shout range” in the future), and wasn’t one of the reasons the elite specs get existing skill types that they can work with existing runes (or get more application for these types of runes)?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Reaper and PvE

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Posted by: Shiki.7148

Shiki.7148

In PvE we will fit the same role we actually have: unwanted.
1) Shouts that instead of give support deal damage? Why? We already have Wells that deal a very good damage.
2) Chill is the second worst condition in pve, second only to cripple. That’s why almost all the mobs that you find aren’t affected by chill, expecially for the dungeon boss.

Then why take whith you a class with a dps build that inflict high damage but still don’t give a single boon to the team?

Holy kittening jesus mother of god chill the kitten out, and wait for the PoI. Who says there will be ZERO group support? The wording was “more on hurting enemies than bolstering allies”. “More…than”, not “Instead of…” . And even debuffs that hurt foes can aid allies greatly. Eg. a debuff that increases damage done to hit enemies by x% per foe struck. So one that doesn’t clash with vulnerability and/or might. Maybe there will be a boon on shouts via a trait, like bleeding on the DH traps. Maybe the heal, the elite and 2 utility shouts will hurt enemies but 2 utilities have buffs on them. Nobody knows yet, so await the PoI and rage AFTER that. Seriously.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Necro's still bring nothing..

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Posted by: Shiki.7148

Shiki.7148

They’re also building this spec with HoT content and the condition changes in mind; there’s a lot of stuff we can’t see yet, and attempting to theory craft what dungeon meta is going to look like is really premature until we have a better sense of the overall picture.

Yes.. HoT content. However, there has been 0 info on whether or not HoT gives us a new dungeon. And old dungeons were said to not get reworked, the bosse smight not even get the defiance bars, or it will be something extremely generic.

But I agree, let’s see some numbers and the rest of the skills first. Hyped for tomorrow.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Necro's still bring nothing..

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Posted by: Shiki.7148

Shiki.7148

Reaper shouts differ from warrior and guardian shouts in that they focus more on harming foes than they do on bolstering allies.

I’ve highlight the part I think most people seem to be missing. ‘More than’ does not equal ‘instead of’.

More than still implies less options for support.

If they focus more on the damage, the beneficial effects applied will be lackluster at best (if any) to compensate.

I’ll continue to read this as “4 out of 6 shouts will harm enemies” with the remaining two being buffs for teammates, instead of “shouts will have lackluster groupbuffs”.

Also : Let’s imagine a shout with “deal damage; inflict 5 stacks of vulnerability per enemy struck”. This HURTS enemies rather than buff allies, but has the potential of instantly inflicting 25 stacks of vuln.

Or : “Put a debuff on struck enemies; they take x more damage per enemy struck”. Believe me, if we got that Reapers would have a spot in dungeon groups.

Or, as someone else suggested, a “reverse fury”, wher enemies can be crit more easy instead of making allies crit more.

All of those would fit the “harming enemy” category, but would indirectly support the group, and even stack with vuln, fury and might.

So, I’ll await the PoI before making my judgement…and I’ll still run Reaper for the style alone… ( GET OVER HERE!).

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Suggestion: Shout- “Rise!”

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Posted by: Shiki.7148

Shiki.7148

Seems amazing. Unfortunately usseles. Jagged horror are just a mimic, those minions don’t bring anything except one blow that the target has to expend to kill the jagged horror, The dead nova trait, that is a grand master trait is not that strong only 80 DPS/second for 5 seconds (max 420 damage).
They need to revamp and improve the condition damage in necro somehow. Poison is easily cleansed and this Grand Master trait is just a joke.

The shout sounds amazing But the minion casted must be harder. I don’t mean more DPS but been able to stand a normal attack would be good, at least to be noticiable. They could revamp the jagged horror in general so the Grand master could have more sense. In this case harder and little bit more DPS (this minions do something like 30 damage and bleeding that is not even noticiable). Thus we could begin to use it.

Just to clarify the death nova poison field deals damage, pulses and persists for four seconds. It’s not massive damage but can cause some seriously long lasting poison and works very well as area denial & pressure.

Scratch the long lasting, cause it will stack in intensity. So duration down, damage up.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

The Reaper and the Minion Build

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Posted by: Shiki.7148

Shiki.7148

They’ll work, you’ll most likely use condi with the new shout, and power with the weapon. 5x Death Nova from one skill is pretty nice.

Especially with poison stacking now. Sad thing is that bleed seems to have taken a major hit of almost 50% damage… Well that were the numbers in the DH-Ready Up at least. Propably not final.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Reaper thoughts

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Posted by: Shiki.7148

Shiki.7148

Slow cast times is a very BAD idea always in a melee class.
I understand long CD in exchange of devastation skills long cast time is simply bad.
PvE because the mob don’t dodge or avoid AoE would, like always, brain dead easy. However other players will escape as soon as they see the animation. VERY BAD IDEA

If tomorrow they say the long cast time does not inlcude the hit time that will be fine. The Devs want to make really cool animations for the reaper and i would love to see them.
But with a normal cast time the enemies get stunned/immobilized/whatever and the you keep the other cast time to finish the animation for me is ok. If they want to get off from my attack they might do at expenses of one stun breaker for me is fine.

I’m pretty sure the mean a slow precast. At least thats what it looks like in the teaser. A wind up that is a bit on the lenghty side, but then the actual attack was fairly quick. Kinda like Lifeblast.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

So, the specialization is called Reaper...

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Posted by: Shiki.7148

Shiki.7148

Yeah hype…
“Creepy slow horror monster that is unstoppable and will…”
“STAGGERING BLOW, EARTHSHAKER, BACKBREAKER, BANISH!!! Thats what you get for going melee, noob”

Time to reroll I guess

It is confirmed an elite-spec will get a Defiance bar. With the “Creepy slow unstoppable monster” description, it might very well be the Reaper. Which would definitly fix this. So wait for tomorrows PoI!

That’s great and all but without group support the Reaper will still be left out of the LFG unless they have just insane DPS.

Again, chill (lol) and wait for the PoI. We know exactly one shout. The next could be “Deal damage and apply 5 vulnerability per enemy hit” or “Allies get x Might per enemy hit”. There is apparently an AE, low duration Deep Freeze on the new DS. If there is any way to get your Minions to die faster you get 5 potential blastfinishers with “Rise!”, and the replacement of Dark Path looks like it might very well be a whirl finisher + blast at the end of it.

Also there might be a trait that adds a buff to all shouts.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

What Trait you sacrifice for Elite Spec?

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Posted by: Shiki.7148

Shiki.7148

This was the advantage with our trait review being so awful in the first place. As a power Necro, there wasn’t a 3rd trait line worth investing in beyond spite and soul reaping.

And from what we know about the new elite specialization so far, spite and soul reaping are the 2 most obvious choices for supporting the reaper line.

people are underrating Wells here with Reaper…

Spite and Soul Reaping is the Well spec.

Il go Spite + Soul Reaping (reason I havent re-rolled) + Elite = Power Build is Given

90% certain this will also be my jam.

It will be everyone’s jam. Any Necro who runs power will likely use the exact same build.

I may have to sacrifice Curses, because they did say Wells are Groundtarget baseline now right?

Correct, they are baseline now.

Wasn’t the new cooldown reduction on wells rolled into Blood magic though? :/

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Suggestion: Shout- “Rise!”

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Posted by: Shiki.7148

Shiki.7148

Replace all horrors to flesh golems.

Will be a Grandmaster .

(As if. But if they made them have a max duration and/or also lose x hp per second… maybe).

Theres a major problem with this shout. It scales and spawns more jagged horrors based on how many you hit. However. Minions only hit single targets. Which means it would be most effective against a single target but against a single target you only get 1 minion. You are using an AOE skill to summon 5 weak single target minions to deal with a group of enemies. It doesnt make sense. It would make more sense if melee minions had cleave attacks. Or if they were more durable. Or if they didnt slowly degenerate health.

Cleaving minions please. nudge nudge, wink wink

Or combine with death nova. Enemy cleaves and BOOM goes the dynamite…err… their hp I mean.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

So, the specialization is called Reaper...

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Posted by: Shiki.7148

Shiki.7148

Yeah hype…
“Creepy slow horror monster that is unstoppable and will…”
“STAGGERING BLOW, EARTHSHAKER, BACKBREAKER, BANISH!!! Thats what you get for going melee, noob”

Time to reroll I guess

It is confirmed an elite-spec will get a Defiance bar. With the “Creepy slow unstoppable monster” description, it might very well be the Reaper. Which would definitly fix this. So wait for tomorrows PoI!

Sounds a bit promising at least.
Even tho slow casts are just stupid. We already have some of the longest casts. I mean who gets hit by things like Maul ?
Can you give me a source on that?

I seriously doubt the casttime will be slower than lifeblast. Which is kitten slow, but not insufferably so. Especially with the freeze and the “Get over here!” from the teaser.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Reaper thoughts

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Posted by: Shiki.7148

Shiki.7148

The Reaper is going to be slow, and that he will have fairly long wind up to his attacks.

That is the core to the current Necro aswell. Slow, lacking mobility and with a lot of really long wind ups on certain abilities often coupled with fairly slow projectiles to actually deliver the impact of a skill.
And so far that has been the problem with the profession, hitting key abilities is difficult as your target has a lot of warning that they are comming. And you are unable to catch up to just about anything.

That these seem to be “features” anet is focussing on, rather than mending, worries me somewhat.

Honestly, he doesnt look as slow as I thought.

https://www.youtube.com/watch?t=39&v=2D76uEgrxDM

has a sluggish look to it, but that may be simply the player doing this.

How can you comment about Reapers mobility based on a video in which he litteraly does not move from his spot. :P

Slow… I am talking about it in the context of the Developers which are the windup times for attacks.. not movement…

Well the skills don’t seem that much slower than Warrior-GS-Skills, at least from the one or two we saw in the video. And you can take Marjory’s GS-AA animation , also isn’t that horribly slow. And i think the highest windup will be like Life Blast-slow, not more.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

no Necromancy here, just The Reaper

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Posted by: Shiki.7148

Shiki.7148

Did you all miss that AoE stun that the Reaper has?

In the video he stun cold those monsters… all at once….

Yeah, looked like a short duration AE Deepfreeze to me.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Reaper and PvE

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Posted by: Shiki.7148

Shiki.7148

The thing is we know exactly ONE shout, which is Damage + Minios. Next could be damage + fear, and then Damage + AOE might per enemy hit, next could be damage + buff your allies next attacks with bleed and chill… The damage on shouts is the BASIC thing they do. There will be bonus effects on them, and we have no idea which ones yet. So calm your horses and wait until you watched tomorrows PoI before going ragemode.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet The Reaper

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Posted by: Shiki.7148

Shiki.7148

so, we totally called the name or we totally called the name?

You guys called the name, i called damaging shouts where one might also summon jagged horrors. Together we predicted the future!

On a serious note, I hope there will be shouts that also buff allies. Like “damage enemies; allies get x might per enemy struck” or something.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

no Necromancy here, just The Reaper

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Posted by: Shiki.7148

Shiki.7148

so, the Necromancer is gonna be a melee class specializing in Condi. thats… neet. is it too much to ask for a Necromancer that practices, oh i dunno, Necromancy?

and yes, i saw Rise. a skill that summons 5 of the weakest ally npc’s in the game. theyre literally 1 step above ambients, and their hp drains over time just for being alive. woopie.

and no mention of if we’re getting Trahearne’s 5 flesh golem skill… at least officially deny it so we can stop dreaming of how glorious it’d be to be half as powerful as an NPC.

Remember Death Nova is a thing, which synergizes in a godlike way with very fragile minions that lose HP over time

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet the Reaper!

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Posted by: Shiki.7148

Shiki.7148

is it too much to ask for a Necro that practices Necromancy? you know, raising the dead, minion mastery, the stuff it’s supposed to do? condis r nice, and its a niche no other class fills, but it’s not the niche i made this class to be forced into.

Didn’t you read their blog post? One of their Shouts will summon jagged horrors. Combine that with Death Nova and maybe bone minions and you could get a pretty nice “spam minion bombs” build.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet the Reaper!

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Posted by: Shiki.7148

Shiki.7148

It worries me from pvp pov that the attacks are supposedly slow, thats easy to dodge then/evade (even easier for some that relies on it)

Yeah chronomacer/mesmer will love us unless we get some more stability on the specialization…

One class is getting Defiance with a trait. Well… Our mechanic change is called “Shroud Knight”. So with Minor Nr. 3 defiance in DS? Possibly.

They gave us already the 3 minors and there was no defiance bare stated. So it has ether to be build in the reaper mode a mayor trait or we dont get one at all.

Did they say it was all minors?
I think the only minor specifically names as such was “Shrouded Knight”. And it could be a Grandmaster major, although i don’t get what they could make for the other two to make them worth considering.

Yes they did say they are all minor^^

Edited my post already X)

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet the Reaper!

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Posted by: Shiki.7148

Shiki.7148

It worries me from pvp pov that the attacks are supposedly slow, thats easy to dodge then/evade (even easier for some that relies on it)

Yeah chronomacer/mesmer will love us unless we get some more stability on the specialization…

One class is getting Defiance with a trait. Well… Our mechanic change is called “Shroud Knight”. So with Minor Nr. 3 defiance in DS? Possibly.

They gave us already the 3 minors and there was no defiance bare stated. So it has ether to be build in the reaper mode a mayor trait or we dont get one at all.

It could be a Grandmaster major, although i don’t get what they could make for the other two to make them worth considering.

Or the might have changed “Foot in the grave” to Defiance Bar. Kappa.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

(edited by Shiki.7148)

So, the specialization is called Reaper...

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Posted by: Shiki.7148

Shiki.7148

Yeah hype…
“Creepy slow horror monster that is unstoppable and will…”
“STAGGERING BLOW, EARTHSHAKER, BACKBREAKER, BANISH!!! Thats what you get for going melee, noob”

Time to reroll I guess

It is confirmed an elite-spec will get a Defiance bar. With the “Creepy slow unstoppable monster” description, it might very well be the Reaper. Which would definitly fix this. So wait for tomorrows PoI!

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet the Reaper!

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Shiki.7148

It worries me from pvp pov that the attacks are supposedly slow, thats easy to dodge then/evade (even easier for some that relies on it)

Yeah chronomacer/mesmer will love us unless we get some more stability on the specialization…

One class is getting Defiance with a trait. Well… Our mechanic change is called “Shroud Knight”. So with Minor Nr. 3 defiance in DS? Possibly.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

New Necro Specialisation

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Posted by: Shiki.7148

Shiki.7148

https://m.youtube.com/watch?v=AUO_5EALZoM

I’ll just leave this here

Stole my thoughts

“The cult was wrong, DO fear the Reaper!”

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Today is the day...

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Posted by: Shiki.7148

Shiki.7148

Call me paranoid but….

WE’RE DOOMED PEOPLE!!!!!!

OUR UNIVERSE IS DOOMED!!!!
https://www.youtube.com/watch?v=0A5XOIMs6D0

I just pray Gs doesn’t suck soooooo badly.

Didn’t you mean… dhuum’d?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Meet the Reaper!

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Shiki.7148

I kittenING CALLED SHOUTS THAT DEAL DAMAGE AND SUMMON! <3

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Today is the day...

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Shiki.7148

today? huh, i thought friday is the day. it’s still thursday here.

@rising dusk: how exactly does that work? did they ask you to gather stuff about the necros? or do you just pick a topic that you deem interesting and send them a summary of it?

Well we get skilltype and name today. Which means those that said they’d quit because of a bad name or getting spirits etc. would leave today…and maybe come back tomorrow if the PoI shows it isn’t as bad as it sounds. Like DH, everyone went ragemode on traps at first too, now they just rage about the name mostly X)

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

What Greatsword skills you want?

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Shiki.7148

Caladbolg have just the worst skill possible. I can still remender how nightmarish was this kitten chapter where I had to use this horrendous weapon (And it’s been 2 year already that I did it). Never ever again I’ll do this story path.

Yeah..Compare that to Caithes kit… Thieves would wet theirselves if those were the actual D/D skills…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Today is the day...

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Shiki.7148

If the other garbage that isn’t part of the elite spec doesn’t change as well, it will still wipe out 50% of the remaining necro population IMO.

At least the necros that actually know how to necro and don’t still think it has a 2nd life bar.

It was a reference to all the “If this thing gets more AI I’m leaving for good” , “If this spec name is as bad as DH I’m quitting Necro” and similar comments :p

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Can we kill Trahearne already?

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Posted by: Shiki.7148

Shiki.7148

eh, trehearne was okay if you played a sylvari, as his presence later on made sense and could also be looked on as a sort of brotherly companionship. he should have been introduced to the other race PS’s just as early i think.

although shooting at random trees and performing a hail mary on mordremoth so early in the game was a completely stupid move tactically. He knew Zhaitan from the tip of his tail to the edge of each fang so he was prepared, but he had been so used to Zhaitans methods that he tried to use similar tactics and mordremoth is a completely different and unknown beast. he should have relied more on the observations of mordremoth’s ‘trehearne’, the commander. or at least scouted ahead of the path before flying in.

i think at least he should step down from trying to be a field commander and leave that to the expert in that field – THE commander. he’s better with a pen anyway.

Well that rushed attack was 90% Caithes fault, anyway. If she had just opened her kitten mouth and told them “Hey, we Sylvari might go batkitten-crazy so close to Mordremoth!”, it wouldn’t have happened. And remember, the PC also made no effort to try and delay the attack, in fact we gathered the races to get a large enough attack force ASAP.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Today is the day...

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Posted by: Shiki.7148

Shiki.7148

the day of the Necrocalypse, the Dhuumsday. The day that might wipe out 50% of the current Necromancer-population. For this occasion I have prepared suitable memes for various occasions :

The specialization is good :
https://www.youtube.com/watch?v=P3ALwKeSEYs

The specialization is bad :
https://www.youtube.com/watch?v=WWaLxFIVX1s

The specialization is complete crap :
https://www.youtube.com/watch?v=umDr0mPuyQc

The name is absolutely terrible :
http://cdn.meme.am/instances/500x/55659892.jpg

(This post is highly exaggerating and for the sake of amusement only if you didn’t get it while reading!)

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

What Greatsword skills you want?

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Shiki.7148

guess most people here want it to go the melee route.

Im more into mesmer or fiery greatsword style

Inb4 we have Melee AA on #1 and Ranged AA on #2 like Caladbolg. I mean in the trailer the GS-Necro did use the Mesmer AA animation after all… (oh god , please no.)

Or our new class mechanic is a stance that only works with GS equipped ans switches between two sets of GS skills, just so Necro will be the only elite spec that cannot use their new mechnics with the old weapons.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

The class getting Shouts is the Necromancer

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Shiki.7148

I highly doubt Necromancer will get another set of minion-like gameplay when it already has one.

These Elite specs seem to be introducing capabilities the profession never had access to before (Rangers getting to wield magic, Mesmers wielding time, Guardians becoming more physical than magical)

Necromancers will probably also become more fighter-like, I’m hoping like a hexblade of some sort. Weapon attacks that synergize physical/condition damage well (like how they did with Dragonhunter) with more shifted toward debuffing enemies as a way to provide support to keep with dark magic themes.

That wouldn’t be minions, it would just be hovering, glowing orbs that indicate the type of -basically- aura you have active.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

The class getting Shouts is the Necromancer

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Shiki.7148

So Caladbolg is a living sword. The sword in the picture has eyeballs which suggest it is living. And well Jory’s sword is infused with her sister’s spirit (kind of like living?). Maybe this is some clue-in to what the abilities will be?

Shouts seem likely but I’m thinking of something more inline with what a living sword would do… I just can’t think of that now.

I’d very much enjoy a style similar to what Melia did in Xenoblade Chronicles (only with ghosts in this case). Summon them once and they give a party-wide buff, activate them and it causes an attack. And instead of the “cast enough to go in supercharge” thing, make a F2 that infuses all currently active ghosts into the Great Sword for major wreckage.

Sadly that’d be much too cool and would not fit any of the current skilltypes. So meh.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Which NPCs will use the new specializations?

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Posted by: Shiki.7148

Shiki.7148

I suspect that the Destiny’s Edge B Team will be the ones who will be taking up most of the new elite specializations. It will not cover every profession, much as how Destiny’s Edge only covered five of the (then) eight professions: elementalist, ranger, guardian, warrior, and thief.

“B” team lol. Sounds so cheesy but it’s so right

Hey, not everyone hates them. I for one enjoy them quite a lot, and definitly more than Destinys Edge.

joke (And they call me “boss”, which is cool too ) /joke

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Necro Elite Spec Name thread

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Posted by: Shiki.7148

Shiki.7148

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

whats the origin of this "Shout" theory?

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Shiki.7148

Why everybody think we need to be support? I mean maybe 1 or 2 skills/traits no more, that’s not what we are we don’t buff, we debuff, the problem is in pve there is almost nothing to debuff, things seem to change in HoT so going further in debuff is ok for me.
Debuffing shouts can be fine but i prefer something else.

this is why.

http://wiki.guildwars.com/wiki/Foul_Feast
http://wiki.guildwars.com/wiki/Blood_Bond
http://wiki.guildwars.com/wiki/Blood_Ritual
http://wiki.guildwars.com/wiki/Blood_is_Power
http://wiki.guildwars.com/wiki/Order_of_Pain
http://wiki.guildwars.com/wiki/Order_of_the_Vampire
http://wiki.guildwars.com/wiki/Well_of_Blood
http://wiki.guildwars.com/wiki/Well_of_Power
http://wiki.guildwars.com/wiki/Barbs
http://wiki.guildwars.com/wiki/Mark_of_Pain
http://wiki.guildwars.com/wiki/Order_of_Apostasy
http://wiki.guildwars.com/wiki/Death_Nova
http://wiki.guildwars.com/wiki/Tainted_Flesh
http://wiki.guildwars.com/wiki/Withering_Aura

some of these are debuffs, yeah but they are designed with the specific intent to support a very specific type of group. Necromancer has very little of this in GW2 which is a major departure from its GW1 counterpart where this was half their play style.

And why the necro in GW2 should be like the one in GW1?

Because the Necro in GW1, unlike GW2 Necro, was actually awesome (powerlevel-awesome, not playstyle/style awesome, GW2 necro has plenty of that or I wouldn’T main it).

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

2 GS skills confirmed!!!!

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Shiki.7148

Well, to be fair, there has been something looking like and exploding teleport thingy in the WvW-trailer, and some people think it will be a Necro skill… But I’m calling it now, it will be a Revenant skill with 1200 range and 2 blastfinishers on it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

What Greatsword skills you want?

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Posted by: Shiki.7148

Shiki.7148

I want a Bone-Cage on #5 that appears around the point the E-necro is standing, trapping enemies inside and forcing them into a 1v1 (or 1 v minions+necro) and/or to stand on top of our wells.. After X seconds the walls will explode and deal massive damage, but they can be destroyed by the enemy to escape (although it might be best to balance it in a way that it can only be destroyed by the help of an ally/only from the outside…). No escape unless its a true teleport like mesmer portal either.

I’d really cry if they made it have 2 AA’s though… There seems to be that Mesmer-GS animation on the Necro-GS aswell… Imagine having one close ranged and one ranged AA as our GS-gimick (cause Caladbolg has this), that would suck major kitten . (imho obviously).

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Which NPCs will use the new specializations?

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Posted by: Shiki.7148

Shiki.7148

We already know Trahearne and Jory are gonna be using GS as a necro.
and We know Rytlock is the first revenant.
Who is the dragonhunter? Dear Logan? If so, he has to follow dragonhunter lore and hate all things related to the dragon including sylvari.
I guess Kasmeer is going to be the new tempest.
Is countess Anise going to be a chronomancer?
So many speculations

Only that Traheanre is more of a Guardian than a Necro in later parts of the story. Marjory is correct though. I’d say Kasmeer -> Chronomancer rather than Countess Anise, cause we really only see her in non-combat-scenarios while Kasmeer is around all the time (and could have gotten the idea for wells from Jory). Also I have a hard time seeing Countess Anise running around in the Maguuma jungle…

No idea on Tempest.

Dragonhunter… Propably Braham. Druid… maybe Rox? Warrior spec, no idea, since the “prime target”, Rytlok, is now Revenant.

I doubt Taimi gets anything cause all she uses is that Golem of hers.

Engi Spec : Also not the foggiest.

And Revenant elite has to be Rytlok even though he just became one, because according to lore he is the first one so there shouldn’t be another one to take that spot.

And I also have 0 clues on thief.

Trahearne only becomes more “guardian-like” due to Caladbolg having it’s own set of skills that for some reason look guardian like to people. He is a necromancer though, and not a guardian.

I’m pretty sure he uses a symbol in the lvl 70 and 80 personal stories too, and Caladbold doesn’t have a symbol.

And the reason people think the Caladbolg skills are guardian-like is because of it’s #5 skill which is that whirling with projectile thingy from guardians – although it has a Mesmer-GS skill on it aswell.

Marjory on the other hand has her own animation and particle-effect. An effect apparently spotted in the trailer for the new Borderlands at… 2:55 I think. So that is most likely the Necromancers AA-Chain. Although there seems to be the animation of the Mesmer-Auto on it aswell… Inb4 it has two auto-attacks like Caladbolg. I’d cry. Or maybe not.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

new clue right under our nose?

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Shiki.7148

What if the specialization was Risen Priest of Grenth and Necromancer spams Ice Storm, shades, and Shadow Strike?

And the hoodie

In that case the spec name will, most likely, be Reaper, as in “Reapers of Grenth”.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

new clue right under our nose?

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Shiki.7148

Anyway, the closest i think of for this theme from the picture is the statue of Abbaddon in Durmand Priory.

http://i.imgur.com/rUu5GOn.jpg

Notice the hands and 6 eyes and compare them to the GS and the gauntlets.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140