Unlike thieves, D/D eles require skill and thinking to play, I rather be killed by a D/D ele than by a 1111511115 p/d thief
FooOooo quaggan no like you. Quaggan will find you and quaggan will 1111511115 till you die!
LOL look like this class can have 1arm 2finger to play.
And look Elm they swap elm skill and ulit like he/she have 12fingers?
BTW I love quagggggg.gg…..gan ~
Yup any class use Exo/Acs/legen gear but our pet is…normal pet no matter of what and Zomoron no need our pet in his pot lol.
I don’t think anyone ever explained why TC are nicknamed “Zombie coast”
Am I missing something obvious?
My guess is…
TC people have strong point on “Brave and no fear”.
TC player have crazy brave like mad man.
They push forward full force to enemy no matter of what.
Even they have less or more they still push forward.
Yup it look like zomgie say “brainnn.n.n…”and run to eat you!!
BTW
Sbi single unit is not strong force like BG our old enemy.
But your strong point is “Harmony”.
When you stay in GROUP,Am not say in number or zergling.
Your Sbi unit will do they job perfect and support each other very excellent.
They very strong powerful and deadly unit all of them.
And your movement is danger to us all of cost
Well,that’s what I know…
What me? Ummm just nameless player and nameless guild in SoR.
Dam my repair bill got20stack lol thx to you both.
Have fun on WWW and positive post in here buddy .
(edited by Silverkung.9127)
I guess those 2 can combo skill finishing.
Serpent strike : got venom6sec.
If Serpent strike still active condition and next Atk is “Stalker strike”
victim will got more poison10sec and add weakness to target.
or
Stalker strike : got venom 10sec.
If Stalker strike still active condition and next atk is “Serpent strike”
victim will got more posion6sec and add cripple.
And b good if can combo with another weapon and pet…
http://gw2skills.net/editor/?fMEQFgfjAVx11VKWs2BilCBt/mCN1f2DD5oHdynuyK
Trap type burn’em’alive
-Mainhand you can pick 1Hsword or axe up to you.
-2nd weapon is up to you show bow/Long bow/2Hsword etc…
-This build main focus on trap make them bleeding and get burn and burn more.
Your cri will make bleed too and spotter help combo to gain more cri player/pet.
-Signet use Hunt for+25%runnig or wild for regen on combat or add more trap will make full control up to you.
-Pet I want to say up to you(If i lazy lol.).But I give u brown bear for clean condi(Orr have a lot of condition from monster.).Spider good for take DMG and stop enemy.
http://gw2skills.net/editor/?fMEQJAVTjAVR29VKWo2Bi1j9Eo/0Kwp3jWRr2fyGewK
Archer&Buddy type
-Pet 2dog can regen/stop enemy and dog type good for tanker.
-2tic healing on pet from passive traits and SotW make them very stand strong on combat.
-Signet of renawal clean condi every10sec good to stay alive cut anoyying codi around orr.
-Quickness from QZ and swap pet help you kill fast.
I have a lot of idea but not test yet.
Try more build suit your style try to stay alive run when danger stay calm when trouble a lot of way to safe your life ranger class can do.
We ranger is handicap class and we make more good than we got.
(But still need more fix as I alway say for more effective and better class from other.)
And…
Do not scared Orr b-cos Orr must scared you!!
(edited by Silverkung.9127)
Pet-regen combo with heal-more and signet of the wild.
2Heal per tik on pet make them alive loooonger.
and jellyfish can tank anything underwater.(not champ shark type.)
Land type pet can stay last long on forceful battlefield.
Just give us dual crossbow like Demon-hunter in Daiablo3 that’s enough.
xD
Should be “passive smelling/tracking” when pet in passive peaceful mode.
It be more useful for our buddy.
I like something fly arrow and have high survive type.
And I play good with handicap class(ranger have to fix more for good effective)to face off another class.
I like fight with distant not close heavy armor like War(this class is overall crazy weapon pick up.) or zip-zip sneaky pew-pew type like thife and both class can use bow but…
No!
I like my ranger fight forward with buddy and know ourself how to come back alive.
Cook thife alive in shadow refuge.
Can throw skill4 to burn foe make them stay in combat longer.
Skill5 with passive bigger AoE skill5can make more effect combo with another class.
And skill5 you ranger can use skill “leap” to gain “fire aura” burn more stay near victim.
BTW I neeed torch to mainhand badly…
Staff 1 is the worst… has to be the slowest moving projectile in the game.
Even a Dolyak could dodge it.
gasp Dolyaks can dodge?
LOL year may b…but skill1 staff very useful when I use Spectral-grasp mix in attack.
Enemy will not notice what is real one or fake one.
Emmm…did someone use warhorn skill5 and run to hug thife when use spector bash his head?
I use sigil of earth combo with rapidshot.
60%cri will bleed target.(Myself have40%cri. but if u go cri type u will b better.)
And combo with shapenting stone.
More arrow fly more chang to bleeding them.
Long-range-shot hmmm…just add some effect when stand still like 2valu per hit.
Or make every 4hit same targer will got some condition.
Far from ranger add more %DMG close form ranger less%DMG same rule.
rapid shot I need more number arrow in channel but same power per shot.
More be have some effect plus on stand still or moveing(ranger) or moveing(target) or stand still(target).
Hunter shot make it more like hunter hunt target.
effect : swiffness pet and cripple(2sec) targer.(10valu still here.)
Point blank shot.Make it more deadly when closer to ranger.
More close more %DMG.
Fire in 0-300range target will get lunch.
301-600 knockback.
Barrage it ok by itself.
(edited by Silverkung.9127)
Nameless guild and nameless SoR player on night crew.
Man at night Just hold them untill your guys wake up lol.
Hard time to accept but year it polish our skill from that.
BTW I pump this post up for once.
PS. phew last night my repair bill is not make my heart stop like other day thx to our people on SoR-BL.
Oh and happly new your too xD!!
Use passive support your play first.
If u play Wild. Survival. go10 this and VI for all Wild.S CD fast20%
Or play safe Nature Magic 10 and III for regen when HP drop to 75% help you a lot.
(N.magic will drop your pow but make your life safe in combat from start)
you can use any weapon to test what u like and some weapon is good on some situation and same weapon is best in some fight and not good in some type of enemy.
Ex. stone-Elm can reflex bullet(any bow is not good to you health)
You can use Markman for high dmg on your LV and must play safer
LV35 still start way to learn ranger you can enjoin your path and learn more how to mix this mix that for your style play
If have more question put in here every ranger here can help they will answer you.
Mesmer use 2Hsword get clost to them
More far = mord DMG u got
Max range u will got 1.5-3K DMG.
At close u will got 3-400dmg.
Most hate is staff mesmer
- What made you choose LB instead of SB?
I choose both but Long bow is good when distant if you have friend/people/team cover your place long bow is powerful weapon.
- How do you use it?
Shoot to enemy face.
- Do get more dmg compared to SB when traited with longer range/ 5% more dmg?
No but1200>1500range make more effective when in WWW.
And same answer as I say you MUST have people cover your position.
- Is it only a www preferred bow?
It just what did u prefer or pick up.
Long bow is good to make open fire on enemy or rain arrow on DEF line or cover your people when fall back or Make anoyying people on wall force them to leave from position.
Shot bow is good small talking in mid-shot range(not too close)Fast shot make condi
Stop/interrup target and spam arrow to victim untill death.Good for hunt 1by1.
- If you are a prec/crit dmg build, what would be the best option (LB / SB)?
Both and I just what u need I play condi type and can use LB/SB and I can make them good both bleeding to death.
If am pre/cri
LB QZ+rapid is make more crazy DMG in shot time ca make enemy lost20-80%HPin4sec.If u got them right.
SB Shapenting stone + cross fire oh u said Pre/cri right ok forget that
Combo with trap?MuddyT? pure shot?or QZ anything just shot.
Hello I am nameless guild and nameless player from SoR.
Thx to fight with BG on Our SoR last night(or day time?) your BG is forceful assault and I am yell dam I give up for long time but still hold def on SoR BL you have very good command ND LLB and very nice tactic to use more effect on Atk.
And am respect your guy as noble fair fight it’s fun xD.
Oh TC am not fight with TC offen but fight you about 2-3time TC is brave fight without fear they commander march forwart to our SoR DEF in full scale ATK
Dam I like that!!Hope BG will not busy SoR alway I will junp to learn about you more and more.
ps.Gosh see my repair bill I will b VIP member repair club soon.
Oh and happy new year(forward) am not play GW2 I will go partyyyyyyyyyyyyy wooooo~~~!!
C u next week =p
-Flame sheep(Flameing sheep look hot!)
-Metal steam dog(Robo-tic type huh?)
-Mist hound(Wolf cover with dark mist lookl like Death Shoud of necro)
-Vine octopus(Sly-water type pet)
-Scorpion(Get’over’here!!)
-Comandoe(Doe with ak47)
-rat (yes rat small one hard to target and bite u death lol)
-piranha(Frezy feed have this why we not get this one?)
-Is there diversity in Ranger builds? If so can you share a quick summary of one you know or one that you enjoy/made. (no long paragraph needed, just wondering if there are choices)
Ranger is easy to learn all skill can help a lot in combat but at high end effect another class can do better than Ranger.
This class should be more improve skill/bug fix/etc…a lot.
We just start with handicap class and 14dec we just back on our feet.(left feet and where is my right feet?)
this is my old build overall going.
http://gw2skills.net/editor/?fMEQJAVTjAVZ2NWKWo2BilCBt/2DO1/zzUYIGdymmwK
Lazy play 1click end game PvE.
http://gw2skills.net/editor/?fMEQJAVTjAV91BWKWs2BimCK1fmiEho3jWRr2fymmwK
WWW trap type ground control.
http://gw2skills.net/editor/?fMEQNAV8fjAVx11VCWs2Bili9EomCN1f2DDhoFdymmwK
WWW Survival.
http://gw2skills.net/editor/?fMEQNAV8fjAVZ2NWCWs2BilCBt/2DN1/zzUYIGdymmwK
WWW ninja pet(thx for Xsorus.2507 he start this idea.)
http://gw2skills.net/editor/?fMEQNAV3fjAVZ2NWCWs2Bi2DK1/zzKco3jZp+2nyUKxaSA
- Is the Ranger good in WvW/PvE?
Yes all Ranger can do PvE easy because ranger have buddy to help in combat.
WWW you can play any type of war zone frontline midline backline and can play as
Assault, Spam-Dmg-brust ,Spam-condition ,support ,ground control ,Defender or even dual 1 v 1 . It’s up to you what weapon and style you use in WWW.
-What do YOU like about your ranger?
I like long bow/shot bow pet(if more useful will be good.)
Ranger is fix a little to better than normal.(or junk is someone eye say…)
I play this ranger from open and ranger not get love from Anet much as…*ahem*class.
(LOL just kidding.)
BTW ranger is tool of all trade we can do anything but not expert everything
or expert in something in focus but not get high end effect as another class.
Ranger must be fix a lot of bug and better effective skill to b more useful.
I still love and happy to play ranger and use to know and learn more how this class can make more effective in combat.
Your QZ+rapid shot combo is powerful type of your status.(and you make it good)
your shot is very powful my ranger can’t do like this.
Shapenting stone for make enemy stay in combat longer?
If you codi.dmg200(total very low for good to make codition u solid shot is better DMG than ShP.)
why not use signet of the hunt+25%runnig for moveing around or follor target b better effective or Muddy terrand to control enemy moving?
(But I prefer SotH for you)or signel of…(remove codi every10sec is good)
Healing why use healing spring?you not use it for team a lot or ues offen
then why not use Heal as one or toll argen? It better effect cooldown for your HP drop below10K in combat.(healing spring is good when in DEF type of www but in clip you running-hunting type.)
I test it and freaking work if combo with something can cripple offen.
Those cat scratch people look cute and now he die…
But lack of close combat fight or am I not good about it xD.
(use when Def tower without some1 know where am I.)
I swap Utilty3 as SoH and QZ offen when run or make some DMG
May b muddy terrand can combo nice too
Implement it the way Team Fortress 2 did with their Spy class. Cloaking is not removed on taking damage. However, if suffering a condition in that game, the Spy – though still cloaked – is “revealed” by the condition. If they are set on fire, you see their silhouette fringed in flame; if they are bleeding, they remain cloaked but leave a trail of blood.
Furthermore, cloaking in Team Fortress 2 uses a timing device. One version of the cloaking device counts down at a certain rate while cloaked and will only recharge when uncloaked. The other cloaking device counts down to the uncloaked state much more quickly than the first. However, unlike the first cloaking device, it will recharge while the Spy remains motionless. Lastly, the Spy can not attack while cloaked. The Spy must first remove their cloak, then they can attack.
Implement similar mechanics in GW2. Thieves – when stealthed – will use up 1 point of initiative per unit of time (whatever that may be; 1 per second, 1 per 2 seconds, etc.). Stealth then becomes a trade-off of cost:benefit. If the Thief wants to remain stealthed for a longer period of time, they will use up more of their initiative, thus decreasing the effectiveness of their attacks from lack of same. If they want to burst with a high initiative pool, they won’t be able to stealth for as long.
With Thieves no longer permitted to attack from stealth, the reveal debuff could be eliminated altogether along with stealth durations of skills. As long as the Thief wisely manages their initiative resource, they will be free to enter and exit stealth for as often and as long as that resource remains available. This will reward skilled Thieves while leaving the unskilled button mashers without stealth or without the ability to burst an opponent.
In TF2 I play medic and I chop everybody head off my teamate with my doctor knife .
And awwww sorry spy did I hurt you where is your head?
Burn them alive is good choice toast them and listen sound of screem to death is beautiful~.
Anyway your idea is fair enough and must use MORE SKILL too play to get better effect but…a lot of people who know what thife is…ahem do any matter of what for protect it.
Then should have 4type monthly-event
PvE type (normal play) kill some type dig-mat do event etc…
Dungeon type (Dun lover) Dun runnig,Finishing,dun around the world etc…
PvP type (PvPer) Do match,Win loss,capture,gain pvp point,Kill/get kill etc…
WWW type (WWW) Kill,capture,Yak camp,killing toy etc…
and you guys can do monthly 1 or 2 for your choice your style…
or do all 4 if you need to b perfect.
Not force PvE to do WWW or WWW to do dun.
Just not remove it out but fix it to play suit to player type.
THIS IS INSPIRATION !!
I will test your concept in www with my concept.
Skirmishing : I
Wilderness Survival : V VI XII
Beastmastery : III VII XII
Sword+torch / Long bow.
Thanks for sharing fun.
I hope how it work tonight. xD
You guys have a lot of idea from ranger a lot so impressive!
to RedOwl .
8/10 from enemy I see in WWW is thife…
Kytra is full of Crime lol.
Easy fix is
1 Stealth got direct-DMG get cancel.(Whatever hit by anything as DMG.)
2 Stealth when you have codition will leave foot print of type of condition you get.
AoE on 1people claoking/stealth to detect them or couter them is too much waste CD skill it force to use b-cos no skill in this game to detect it.
Well use random AoE throw everything on somewhat air in front of you will be get some victim or you will b next…
LV65>80 craff item LV300>400 can make you easy life.
But if u need something risk your pocket money then go WWW.
I like a lot of idea.
and this is my idea.
Aggressive mode.
F1 Attack(Passive.)/Get’em!!(Active) : Attack is auto atk.
Get’em!! : Forceful Attack reveange for master.
(30sec CD.)More %Hp Master loss more painful bite…
F2 pet skill…
F3 Come back(Passive.)/Watch out!!(Active.) : Come back run back to master(And start ATK when master open atk again).
Watch out!! : Order pet to evade and gain +10%Dmg for next 2ATK.(15sec CD.)
peaceful mode.
F1 detect(passive)/Search and destroy(Active) : range1000 detect enemy cloaking in range who’s come in range will got spot and get condition"Detect" 15sec will leave footprint when out of range.
Search & destroy : Swiffness+Fury(5sec) run to victim if target got attack when heve condtion"detect"Any Pet attack to victim will alway interrup and crippled.(25Sec CD.)
F2 pet skill…
F3 Stay still/Hide :Stay Still : Do nothing jocking back to master.
Hide : Pet will cloaking and gain protection(Perma protection untill get another order or Start Atk Protection will active 5sec when chang to attack.) 30sec CD for order hide again.
F4 swap pet…
(edited by Silverkung.9127)
It real pain nightmare when those thife cloaking got surprise cloaking black panther bite his kitten LOL~
You good to combo passive and nice Util skill I must learn form you 2-3thing I not know here.
Steady focus
Current: Damage increases by 10% when endurance is full
Suggestion: No change
My Guess : +10% DMG when endu more50% and +15%DMG when endu100%
Keen Edge
Current: Use Sharpening Stone when your health reaches 75%
Suggestion: Use Sharpening Stone when your health reaches 50% and gain quickness, duration 3 seconds (internal cooldown 30 seconds)
My guess should fix Sharpening stone for 5sec of active skill any ATK will bleeding and after end effect you will got next 5Atk bleeding.
Yup when QZ active all healing=1
Then use QZ when good time.
to give you an idea.
0.33
Thife : Elite skill"Alt+F4"such a coward wortless dishonnor trash250stack.
Duration : A whole life of them,Moron…
On WWW u show how to play awesome and not shame when get kill.
Play brave and fair I like it.
Not like another www “*” showing how am I awesome kill people when stab AFK dude in back.
Sharpening stone is my love skill too My ranger codi not high116 like u just106 per tic.
Dam lighting reflex get struck not dash backward(0.22)
NO I still play ranger.
I have War/Necro.
I like necro play when I boring ranger and norn girl is hot when use light armor…
Kite= Agrrosive/make enemy hate/Lure enemy to you and u run around like mad man.
And not let’s them hit you whenn you hit them.
About trap spike trap is good for bleed/cripped and if u need killing fast try flame trap.
It look like warm and nothing but it cook enemy fast if u lure them stand on flame trap as long as u can.
Guys who in IoJ know mesmer-solo use Legendary2Hand-ice cream.
Ask he/she stop lame and ruin IoJ hornor by alt+F4 when down already.
It anoyying when u down20-30time in a hour and fair enough for your try…if u not know how to play this game.
Welcome to ranger MaRko.
U just start from ranger in late game higher LV ranger will face mob of enemy easy on PvE up to your style build/play.
I will talk what I know in easy answer.
1HSword good killing fast and stable dps if u put enemy in same line u can hit2-5of them in a row.(And do not try hit10monster at once.).Basic atk of 1Hsword make enemy crippled and give your pet might.Skill2 and 3 is perfect evade if u use in good timeing.
Axe good with 1v1 or 1v3 and best1v2 “Bounce” make enemy pain and die fast.
This weapon is good when kite enemy u can run around fool enemy and hit them untill they done.And axe skill have nice codition for make enemy bleed/weak/Chill.
Both of them useful in any battle if you know what are you going to fight with.
Warhorn is good for buff-self/group and more useful.(But I not expert on warhorn can’t talk in this weapon so much.)
Torch cook enemy with fire.I like this to burn enemy alive.
Another weapon can talk if u need.
Skill point use it with skill you need first.Beacuese first start skill point is hard to get.
Then use to buy skill what u want first and at LV80>81 u will get 1skill point alway.(But u still LV80.)or open more map u will get more skill point from start.
Singel skill point is weak? um in my idea is…not powerful but VERY USEFUL easy to use and handle nice cooldown.
(edited by Silverkung.9127)
Why not give elite skill “Cerberus calling”.
-Active time 45sec.
-Call 3pet at once(Same pet or driffent pet is up to u or dog with3head?)
and get fury swiffness protection Stablity 45sec.
-Can’t swap pet after End skill40sec.
-Cool down skill150sec.
Rune of the Adventurer/Undead/Karit.
all rune is out of sight-player and feel good use for me.
Hmm about lonely “nope” …but
Feel good when..
“come here!!”
“I choose you!!”
“whistle”
“Welcome back my friend…”
“Back to the fight!!”
Feel not good when
“Pet down!!”
“My pet need help!!”
Yep that’s it my feeling for my pet.
Ps.All my pet have name,I care about it.
Nice Volume4!!
Dam we got toooo much over power.I like it lol~
Comman"doe" X’mas costume with AK47 full auto berzerk.
F2 – Doe strike! Lunch massive DoE hurt feeling and lagging and laughing over aera.
Ummm GS-sword skill4 can move when active skill now.
http://gw2skills.net/editor/?fMAQJAnfjAVZ2VWKWsWCilCAt/2DOZeM9PELvgTWRWYB
My idea is this
-Axe+torch skillcombo 4then3 enemy will burn and then cold(Acting skin smooth than 3then4) and Aex is good for fight monster1v1 or1v2 or1v3.
-Shappening stone overall useful even torch can make enemy bleeding lol or use this and use skill2axe in zero-range u can make 5-9stack bleeding in1hit.
-Pet combo condition and long duration make enemy more suffer and bear type can regen+tough+ton of HP itself.
-Lighting.R gain Vigor and this skill break stun(knockdown too)U will have more choice of eveading and have more space to kite them again.
-Signet of the wild.Regen HP overtime make u stand long for fight enemy.
Marksmanship
II – pet make long condition.(For pet condi yes,But IDK It active with skill 3Axe or not?)
VII – Get70pre or III – When hp reach75% use Shapening.S
(combo with Nature.M passive)
Wilderness Survival
VI – Cooldown Sue.skill fast20% .
VII – Torch will CD faster and skil5 bigger.
XI – remove codi from u to pet is good .(If pet dead this passive will no active.)
or VIII – if u mercy for your pet use this will safe your life too.(Active every20sec no active when u dead.)
Beastmastery
V – Skill F2 pet faster.
or I – Pet atk skill CD10% faster.
Hmmm why not give our pet finishing victim who down?
K9 : Sir talk a lot
Snow wolf : Alyshoya
Wolf : Hayabusa
Jungle Spider : Marrybell
Forest Spider : Tinkerbell
Red Jellyfish : Vanila
Shark : Softcream
Bear : Handsomborn
Black bear : Free hug
If they enemy why I should let they alive?
I don’t know who is friend or foe but if u can target me and attack me when I turn back.
(or let my guard down.)
I should kill you first…