Showing Posts For Talentless.5708:

New Bug with Death Shroud #2???

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Posted by: Talentless.5708

Talentless.5708

Twice in WvW tonight DS #2 didnt teleport me to my target, but rather pulled my target to me, and still applied the chill. I was running havoc with Mesmer, Elementalist, Thief and Ranger. I wasnt able to duplicate the effects, but this wasnt a large zerg being fought, so wasnt a lag-related issue.

Has anyone else noticed anything strange?

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

I think in the above scenario, we do have an “I win” button if you run a pow/prec/tough build. It’s called Lich form. 4-6k #1, underrated #4 and situational #3 = bags-a-plenty.

If I remember correctly, doesn’t Lich 1 pierce?

yessir

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

I think in the above scenario, we do have an “I win” button if you run a pow/prec/tough build. It’s called Lich form. 4-6k #1, underrated #4 and situational #3 = bags-a-plenty.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

No offense, but you need to read better (I’ll leave it to you to find your own mistakes). Furthermore, you need to learn how to play the Necro if you dont think my responses make sense or work. They are proven every day

… by some random guys on a forum with no factual statements backing them up.

I like how you guys think that anyone who wants to highlight the class problems should l2p. Jump down from your “I’m better than you” throne and think about the game balancing, seeing the Necromancer among the other 7 professions and stop kittening about how you play the profession, how anyone else should play the profession and how to play effective like we don’t know.

This isn’t a thread started to discuss on how we should improve our skills, this is a thread about how Necromancer performs compared to other professions. If you want to say anyone how good you are at playing this game, go somewhere else.

I’m sorry, but I will continue to tell people who whine about the Necro as being underpowered to learn how to kittening play. I will not have scrubs who spend more time posting on the forums than learning their class continue efforts to convince Anet to buff something that needs no such buff. If you try to ruin the Necro by getting it buffed, you kitten well better expect push-back from people who dont want that to happen.

We may play the same class, but these forums show we are definitely not in the same class. Arguing that a Necro needs buffs other than a few bug fixes is absolutely absurd.

Dude you are from JQ, the top server of T1. You got to admit that there is a chance that your wvw experience and opinion might be biased and skewed because of that. When you wvw you are either playing with the best people or running with a huge zerg. Even when you solo there are probably enough friendly roamers around to help you out. All these factors might make those class imbalances not as obvious to you.

Your signature says “formerly of SBI”. I guess you forgot SF carried SBI for months before moving to JQ. I am in a very skillful guild. There are players who are better than me in my guild. Part of me thinks I need to share some Necro videos to emphasize how good Necros are… but the other part knows that plenty of those same videos and builds have been shared with no effect. It’s almost pointless to post in here… I question why I bother.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

I have 4 80’s and have spent well over 200 plus tournament and hot join games on a few of my 6 characters. I have spent countless hours attempting to play the Warrior and Thief on tournaments and wvwvw and I can’t play them effectively. I die too often, can’t kill many of the classes, and routinely find myself losing battles I can win on my ele, ranger, and necro. Does this mean they are underpowered and bad? In fact, I have more hours spent on my warrior and ele than I do on any other class by far, and yet I can do more in one tournament or wvwvw match with my necro than with either of those classes. My Paid tourney team even requests that I bring the necro every time.

I play a minionmaster which has been called the weakest of all builds, and absolutely wreck guardians, ele’s, thieves, and anything that isn’t an engineer or ranger with massive aoe. I have gotten countless requests in game to share my build and what I used to kill people off. My tournament teammates have asked me to show them how to do it since thy had the same experience as you did with the necro.

I am an awful mesmer and thief player, I am brutally inefficient with my warrior, I can’t seem to handle the delicate balance in pvp or wvwvw with the ele, but I am really strong with the ranger, guardian, and Necro. Does this mean that all those classes are horribly underpowered while the Necro is great?

Just because you spend hours playing a class that you are not really strong in does not have any bearing on the class. You have been given countless tips and strategy from bhawb and talentless. They have tried to show you how they make it work, but you only see your inability to play it well as a sign the class is bad and not yoru playstyle.

I don’t run around the theif boards claiming they suck because I can’t play it as well. I don’t complain about condition Necro builds even though I feel they are the worst of all condition builds out there. I simply came to the acknowledgement that just because I can’t do something well doesn’t mean I am not good at something else.

I am a very successful Minionmaster. If you want I can give you references who will tell you that. I will face you in a match sometime and prove it to you if you wish. The class needs some minor tweeks, not a rework. Talentless is right, we have more built in survival and ways to live than any other class in the game. We are an attrition class, which is perfect for my playstyle.

Further emphasis to the point that Necro is not a one-hit wonder. I have never even tried running a minion build, yet here is someone having reported great success with it. I too did not prefer a condimancer build, because it didnt suit my playstyle. Sometimes I feel people have the thought that their class is supposed to do one thing and when they cant do that one thing, they cry foul. Time is better spent seeking advice and opinion than buffs.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

I’m sorry, but I will continue to tell people who whine about the Necro as being underpowered to learn how to kittening play. I will not have scrubs who spend more time posting on the forums than learning their class continue efforts to convince Anet to buff something that needs no such buff. If you try to ruin the Necro by getting it buffed, you kitten well better expect push-back from people who dont want that to happen.

We may play the same class, but these forums show we are definitely not in the same class. Arguing that a Necro needs buffs other than a few bug fixes is absolutely absurd.

You’re right. Necro needs no buffs.
It needs a rework.

le sigh…. some of the best guilds in this game use and rely on Necros to devastating effect whether in zerg or havoc (I solo on mine as well). I just dont understand the disconnect between in-game and in-forums.

There are numerous builds made public that give Necros in-forums all the tools they need to compete and thrive… yet the only response received is, I dont want to play that way, that is stupid, I need buffs. It is childish. Go play a thief if you only have the mental capacity to stealth and stab… it is boring… Necro has way more to offer.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

No offense, but you need to read better (I’ll leave it to you to find your own mistakes). Furthermore, you need to learn how to play the Necro if you dont think my responses make sense or work. They are proven every day

… by some random guys on a forum with no factual statements backing them up.

I like how you guys think that anyone who wants to highlight the class problems should l2p. Jump down from your “I’m better than you” throne and think about the game balancing, seeing the Necromancer among the other 7 professions and stop kittening about how you play the profession, how anyone else should play the profession and how to play effective like we don’t know.

This isn’t a thread started to discuss on how we should improve our skills, this is a thread about how Necromancer performs compared to other professions. If you want to say anyone how good you are at playing this game, go somewhere else.

I’m sorry, but I will continue to tell people who whine about the Necro as being underpowered to learn how to kittening play. I will not have scrubs who spend more time posting on the forums than learning their class continue efforts to convince Anet to buff something that needs no such buff. If you try to ruin the Necro by getting it buffed, you kitten well better expect push-back from people who dont want that to happen.

We may play the same class, but these forums show we are definitely not in the same class. Arguing that a Necro needs buffs other than a few bug fixes is absolutely absurd.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

Dude no offence, but think about what you just said. So your skills 7 to 9 are all spectral skills. Spectral Armor, Spectral Walk and Spectral Wall. In other words all 3 of your utility skills are defensive, meaning you have no offence at all. To top that off you use Lich Form for your elite, which prevents you from using your healing skills and your “defensive” Spectral skills. In other words, using Lich Form for the purpose of tanking is “counter productive”.

For that kind of sacrifice your defence better be top notch. Nope. Even if you are not in Lich Form, you still cannot tank because you heal so little. You cannot outrun anyone. Your protection lasts 6 seconds. You dodge endurance takes forever to recharge. You have no visual confusion.

The only tanky/survivability thing about the necro its their high hp and Death Shroud (meaning even more hp). However that’s all they got.

The problem with “using” hp as the solo method for defence is that the player cannot improve. How do you “use” your hp better? You can’t. On the other professions you can stealth better, you can clone better, you can Ride the Lightning better. Hp? Nope you cannot learn to “use” your hp better.

Conclusion: You cannot point to one or two skills. You have to look at the feasibility of the whole build as a whole. Sure Spectral Armor gives you 6 seconds of protection. But that 72 second cool down make it un-feasible for the purpose of defence. Sure Lich Form gives you stability. But you cannot use healing or any utility (Spectral) skills with it, making it un-feasible for the purpose of defence.

No offense, but you need to read better (I’ll leave it to you to find your own mistakes). Furthermore, you need to learn how to play the Necro if you dont think my responses make sense or work. They are proven every day

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

First off, what makes a profession have good survivability?
I think that what gives survivability to someone is:

Now, with this post, you can have a clear view of what “survivability” mean and probably take your conclusions.

I am very bored this morning, so forgive me for picking apart this post:

1.) Stability – I run with Lich Form, which includes stability, but to the greater point, not every class has stability either, although it is made available to you by others in your group.

2.) Protection – I also run with enough Soul Reaping to receive Spectral Armor automatically after taking damage. While I dont also run with Spectral Armor as a skillset, I do run with Spectral Wall, and I am sorry, but there is nothing “unreliable” about either the protection it gives you and your team, nor the vulnerability stacks it builds for you on the enemy.

3.) Vigor & Evades – Do you really find yourself in need of more? I just disagree with the importance of them with our higher natural HP and life force. I am glad that you only point out Thief, Ranger and Elementalists, because they are all paper and can use any possible held in avoiding damage. Necros are designed to take that hit.

4.) Mobility – I also run with Spectral Walk, and given that you constantly have a haste buff from others, I save it for fights. Contrary to your point, we have what I would argue to be a very good escape tool. However, to the bigger point,again you compare escape tools on a class designed and capable of taking in more damage to classes like Thieves that dont have half our damage intake capability. That doesnt make us better than Thieves, it makes us different, so the argument that we should have everything they should have is just silly.

5.) HP – I think you miss the point of the large Necro HP pool. The point isnt that HP is a defensive ability by itself. The point is on your gear and items you can ignore the need for Vitality. Since you naturally have plenty of HP, and you have life force that doesnt make use of HP, you are in perfect position to focus on getting at least 1800 toughness even in a power build.

6.) Visual Confusion – You’re right, we dont have clones like Mesmers and we dont have stealth. I’m sorry, but how many other classes have this, and again, are they also paper like Mesmers and Thieves? Your mistake here isnt making a good point of the usefulness of your described “visual confusion”, but on your insinuation that Necro should have access to it.

7.) Constant Heals – This one left me confused. We have a heal that also does more healing per condition on us. We have blood trait for people who go that where where you are siphoning health from your attacks. We have regeneration from at least staff and focus, maybe more… not going to check. We have more than one HP pool, which is more important because no one else can pop DS when you’re low on health and just used your heal to give you free time to take damage until your heal is up again.

In short… If your Necro is built and played right, you can kill and “out-live” any class in the game. The only class you would not be able to solo is a P/D Thief, because all they will do is stealth and run away.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

I just wonder whether these necro players who blame the class for their short-comings also blame their mothers when they run out of Cheetos.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

Necros have only 2 stun breakers and mobility like a one legged elephant. Only lasting stability comes from elite transformations that scream “Cripple and range me to death”. Spectral walk gives good swiftness duration but you can only use the return for 8 seconds and doesnt cure cripple/chill. Also DS isn’t as helpful as intended considering the the limited skillset and we currently still cant see boons/conditions while in DS. And necros have no way of getting vigor except maybe one skill with an axe.

Eles have amazing self heals, condition removal, mobility, vigor, stability, and invulnerability skills. With the right build you can get away from nearly anything.

Mesmers also have good survivability. Stealth, clones, all boons, distortion, teleporting, plus many more tricksy ways of fighting in a jam and surviving to tell the tale.

Am I the only one who know how the skills of necromancer works? First Necromancer have 4 break stun skills like any other cast : two spectral skill, one signet and the wurm minion. if you trait for it spectral skills last 20% longer and recharge 20% faster. There is many way to remove conditions (healin skill, dagger 4th skill, signet – the one that break stun, staff 4th skill and you can use also runes or Sigils for it, Lich form 5th skill)
DS is the most usefull. You ppl just don’t know how to use it. If you in great danger press f1 then fear maybe life transfer then go out, try to collect some more life force than again go in so you dont lose your HP. the last trait line give a 4.5 second rechage for it (number 12) and the spectral skills can fill you up with life force really fast. The axe skill don’t give you vigor but retaliation.

spectral traits rock

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Survivability?

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Posted by: Talentless.5708

Talentless.5708

If you want to learn the strengths of a Necro, you have to read all forums except this one. It sounds dumb, but all you will find here are bad players who whine.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

So apparently moa's escape better than necros

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Posted by: Talentless.5708

Talentless.5708

If anyone is playing a Necro in hopes that they can spam a single ability for damage or a single ability to escape, you should quit, because you’ve failed the first test of playing a real Necro.

How people find it difficult to escape with 2 fears between DS and staff, slow and and 2 chills between axe and staff, condition transfer and removal between staff and heal, spectral walk, which btw is 12 sec for teleport with trait (fun to mix w/ 15sec spectral wall)… I shouldnt bother to continue because if you play a Necro as a main and have trouble with any of these things… training is needed, and I dont mean manuals.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

The irony of plague form

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Posted by: Talentless.5708

Talentless.5708

Yes, lets make an OP skill more OP by taking away the only counter available. Sorry if this response is harsh and your post well-intentioned… but the consequences would be ridiculous.

lol OP? It does pitiful damage and only hits you if you are basically within melee range. It’s ridiculously easy to dodge-roll out of it and kite a necro using it. But I’m guessing you’re speaking from the point of view of a dagger thief and don’t like that it prevents backstab craziness for 20 seconds.

This would be why you are on SOR. Thief is an alt, and I suck on it. However, contrary to typical forum logic, I only post on the Necro forum because I know what I am talking about. I dont hop over on the Thief forums to complain that the class sucks when it is I who suck

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

The irony of plague form

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Posted by: Talentless.5708

Talentless.5708

I’m sorry, but still not convinced. Plague is a supportive skill. The reason why the damage is low is because you can blind and chill a large area… You get your HP and Toughness buffed through the roof and you blind and chill everyone. How is that not OP? Oh… because anyone caught in that big circle doesnt die instantly and there is a single counter that might require you knowing how to dodge… LOL.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Love the Axe, any chance of buffing it?

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Posted by: Talentless.5708

Talentless.5708

^ ^
dont share with too many people. I prefer we not get nerfed when people start to figure out how to actually play a necro.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Trifoge Amulet and Mystic Forge upgrade.

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Posted by: Talentless.5708

Talentless.5708

dont forget about Necros…

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

The irony of plague form

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Posted by: Talentless.5708

Talentless.5708

Yes, lets make an OP skill more OP by taking away the only counter available. Sorry if this response is harsh and your post well-intentioned… but the consequences would be ridiculous.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

So apparently moa's escape better than necros

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Posted by: Talentless.5708

Talentless.5708

Actually… it is true.
Speaks volumes on the state of this sad excuse for a class.

apparently someone isnt using spectral walk like they should, lol.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer is not equal

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Posted by: Talentless.5708

Talentless.5708

Necro is not an unrefined class. They have a few bugged skills and a few oddities that could do with tweaking. Even with the few bugs and oddities, I still rate the class as far closer to OP than in need of any buff. Again, opinions will differ, but in this case, if you think the Necro sucks, use your spectral mirror skill to find the true problem.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

How much bleed can a Necro stack?

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Posted by: Talentless.5708

Talentless.5708

combo fields… sigh.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Axe...

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Posted by: Talentless.5708

Talentless.5708

shhh dont tell people about perma retaliation… next you’ll share the secrets of perma haste…

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necro glass cannon

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Posted by: Talentless.5708

Talentless.5708

dont make posts on these forums seeking help. 80% of the Necros here are just bad players and think the class sucks (I know, I wont make many forum friends…). Level… dont craft… you Necro to 80 trying various builds and playstyles. Spend at least 2-3 weeks in WvW trying different builds and playstyles. It doesnt take much more than that to find your answers.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Axe...

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Posted by: Talentless.5708

Talentless.5708

Tired of people complaining about Necro skills in a vacuum. It’s as if people dont understand Necro is about combinations. It is not a class for people who need to spam heartbreaker.

Do you know the ONLY problem with Axe? Axe Training is in the 30 Spite field with Close to Death, so if you want 30 Spite, even if you use Axe, the return on Close to Death is better. Axe is brilliant as is.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Axe...

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Posted by: Talentless.5708

Talentless.5708

Even with 25 stacks of Vulnerability, given some assist with placing them, and a few stacks of might Ghastly Claws do mediocre dmg not even totalling half(more like a third) of what my warrior can do with Hundred Blades and hit multiple targets.

Thing is, to clear trash mobs we shouldnt have to resort to popping several of our kinda long CD utility skills. Removing three “melee” trashmobs should be the press of 2-3 buttons or so. Especially since one has to do it several hundred times to go from point A to point B.

Axe skills need cleave, or pierce.. or “hits up to two additional targets within 120/240(my mind is a bit fuzzy at how large those areas are atm)” or some such. And improved dmg… If Ghastly Claws was buffed, then I wonder by what fraction of a percent cause it is still rubbish.

Power necros are unviable… And if I have a choice when bringing someone to a dungeon and that someone says he/she plays a power necro i’d laugh and kick em from party and then bring any other class instead. Because no matter how good they are as players, they cant even approach the dmg output of a warrior, thief, guardian, mesmer, ele or what have you… As an added bonus you get more group utility out of the rest as well.
And that is not how it should be IMO.

Good job proving yourself to be clueless on a public forum devoted to a class you apparently play… LOL.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Are necromancers viable in WvW?

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Posted by: Talentless.5708

Talentless.5708

Necro are one of the best class to play when it comes to GvsG situations, it is a fact. A power necro is deadly for his direct dmg, a condition necro is deadly when it comes to debuff and screw other the oponent group.
Everyone in this forum is negative and full of nonsense. When it comes to WvW, let 1vs1 to those poor glass thieves who think it make them pro, while they can’t survive 3 sec in any big open field fight. And if u REALLY are so much about 1vs1 situation, then you should go play sPVP. A mmo is all about teamplay and despite what most here are saying, necros can bring a lot to their team : combo fields, debuffs, a crap load of aoe, huge survivability, and the best crowd control u can dream of.

+1. We could do with a less prevalent terrifacebad Necro player base on these forums.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Dungeons are for heavy Armor now

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Posted by: Talentless.5708

Talentless.5708

Groups in Arah fighting Lupi will have so much fun now. Zero deaths allowed.

It’s not bad… you know he’s going to hold aggro on the main dps so if someone goes down just make sure he/she doesnt kite towards the one getting the rez.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Dungeons are for heavy Armor now

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Posted by: Talentless.5708

Talentless.5708

Why would anyone ask for a Necro? No one plays them and the forums is ripe with noobs who wish they knew how.

Necro – the best kept secret since Twinkies.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Patch notes discussion

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Posted by: Talentless.5708

Talentless.5708

DS UI is a bug issue that should be fixed. No problem there…. but I dont see anything warranting a buff to the class. Sorry if you disagree. Happy that you disagree. The less people playing Necro the less people who have figured out what makes them one of the most powerful classes in the game.

There is a reason they are unique. They are not a spam #1 to win class. They are a make full use of your crazy utility and when combined with player skill and team coordination equate to enormous power… class. Sorry the truth doesnt always fit on a bumper sticker.

Well, ain’t it good for you that you know how to operate a broken class? And even so you can kill some with it, this really doesn’t cancel the fact that we’re broken and not working as intended. And I’ll repeat it again – this is a part of problem, we need no to calm anet with words like that, we need to keep pressure until they will finally fix our broken traits\scaling etc. But it’s your choice to enjoy this class atm and not complain at all, lots of weird ppl out there, I’m not here to judge you, but just to make a point that this “confidence” not helping necromancers a bit.

Repeating that a class is broken over and over doesnt make it true. Humpty Dumpty hasnt fallen off the wall. Dont act like we need to put him back together again. If my posts prevent a Necro buff, (1) I would feel super special and (2) I would be able to keep playing my Necro. Some of us enjoy playing a balanced class more…

The only two things I would change… Make Axe Training either available at 20 Spite (since you’d never chose it over Close to Death) or a different line altogether and to make staff #1 a 100% Projectile Finisher.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

(edited by Talentless.5708)

Power/Vitality/Toughness on a Necromancer

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Posted by: Talentless.5708

Talentless.5708

Knight’s gear would be most advised if going a shroud build. Toughness effects the reduction of life force which is based on the damage dealt, while Vitality/HP is not a factor in Shroud mode. As long as you can have 19-20k HP on a shroud build, you’re good to go.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Patch notes discussion

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Posted by: Talentless.5708

Talentless.5708

Negativity is contagious. Necro has a few bugs, but doesnt need buffs. Repeating statements that the class is weak doesnt make them true.

And making up false statement is just fine right?

There are people asking for fixes, proper DS UI, minion ai that works every time, people asking for stuff that would add more viable ways to make builds like stuff that EVERY other class has acces to.

Then there are people no matter the class that always wants buffs and no matter what class their playing its always weak.

And then there is the person who always see the 2 above as 1 person even though they want different things this person dont seem to care but always wants to insult em.

As for patch the random attack golem fix is welcome, but would much rather have a proper DS UI, but hey we knew the patch was minor for class stuff.

DS UI is a bug issue that should be fixed. No problem there…. but I dont see anything warranting a buff to the class. Sorry if you disagree. Happy that you disagree. The less people playing Necro the less people who have figured out what makes them one of the most powerful classes in the game.

There is a reason they are unique. They are not a spam #1 to win class. They are a make full use of your crazy utility and when combined with player skill and team coordination equate to enormous power… class. Sorry the truth doesnt always fit on a bumper sticker.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Necromancer Patch notes discussion

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Posted by: Talentless.5708

Talentless.5708

Negativity is contagious. Necro has a few bugs, but doesnt need buffs. Repeating statements that the class is weak doesnt make them true.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

I Found Something I *Don't* Like About Necros

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Posted by: Talentless.5708

Talentless.5708

Well I’m going to sit back and see if Anet gets convinced to buff the class before deciding whether I need to reroll. If they ignore the bad players and forum warriors, I will continue to enjoy my Necro.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Death Magic Traits: Move them.

in Necromancer

Posted by: Talentless.5708

Talentless.5708

I like how the condition damage is with precision in Curses, when condition damage cant crit.

No, but crits can cause damaging conditions. It still makes sense.

good point.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Not an Attrition class

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Posted by: Talentless.5708

Talentless.5708

I have high hopes.

Low expectations.

+1 if you’re talking about Necros who post complaining about the strength of the class.
-1 if you’re talking about getting extra stuff other than a few bug fixes, like Spectral Grasp, etc.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Death Magic Traits: Move them.

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Posted by: Talentless.5708

Talentless.5708

I like how the condition damage is with precision in Curses, when condition damage cant crit.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

@Target the Weak

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Posted by: Talentless.5708

Talentless.5708

I have resisted making a post, because it is a noob question, but my tests have been inconclusive… so here it goes:

Has anyone confirmed whether the 2% per condition trait is in fact only effected by the # of unique conditions, as opposed to the total number/stacks of conditions? You would think this would be obvious to notice, but I’m failing to test properly

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

I Found Something I *Don't* Like About Necros

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Posted by: Talentless.5708

Talentless.5708

Axe Training + Sigil of Force is the same thing as Close to Death. Except all the time. And with faster cooldowns.

cd’s are only an issue if running a signet-heavy or well utility setup. If running a spectral-heavy setup w/ Shroud, the cd reduction isnt that important. Plus you’ll never get me to let go of my Bloodlust

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

I Found Something I *Don't* Like About Necros

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Posted by: Talentless.5708

Talentless.5708

After many months of searching beyond “bugs”, I have found something… Axe Training requires 30 Spite, and thus can not be used in addition to Close to Death. Since Close to Death is better even for an Axe user, the trait ability Axe Training is pointless unless moved

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Power scaling

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Posted by: Talentless.5708

Talentless.5708

yet people should be factoring in conditions and traits when determining their actual DPS. For example, your #1 Axe will apply vulnerability. Your Life Blast can apply Might, Vulnerability and Pierce.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

So many people think the necromancer is the worst class in the game. I would invite all of you to watch the tutorial on this forum… It’s under “Necromancer tutorials” pinned on the top of the page. If you are not interested in class mechanics skip to the dedicated videos on each build type… after that if you still see necromancer as such a bad class…
i don’t know…

What i do know is that i’ve red a lot of your comments the past 15 minutes, and a lot of you are complaining that builds that aren’t suppose to work… aren’t working…

+1.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

I actually have tried 30spite10curse30reaping, and its not really my style. Even with traits supporting it, axe damage doesnt match dagger damage.

Recently I have found a build/gear combination that lets me play a hybrid in wvw pvp.
25 curses 25 death 20 blood.

2900 atk rating, 45% crit, 700 condition dmg, 2900 armor, 22000HP.

Its a really flexible playstyle that can go toe to toe with anything in melee, and spread conditions like a scepter user.

I switch out weapons and utilities all the time, I really havent found anything I cant take down. Even d/d eles melt pretty fast when I switch to d/focus+scepter/d, add corrupt boon, gives me plenty of control/stripping and condition manipulation to fend them off. cant always catch them, but i usually go by the logic that if you force someone to retreat, youve won the fight.

Good to know, I havent tried much with dagger as mainhand for a while.. think i’ll run around with that tonight.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

Good post Stx ^ ^

Just as a question: Have you tried running 30 Spite with Axe Training?

I agree about the traits… I have trouble convincing myself to put more than 15 in Curses for almost any build because the trait abilities are… meh – Disclaimer: I dont play a condi necro, so I dont care about condition damage. I focus on the disabling conditions and mixing vulnerability with might.

If you want some fun along those lines… run 30/10/0/0/30 for a bit. I’ve even run around with spectral wall and spectral grab if you’re soloing… easy way to get instant 25 stacks of vul on your target and axe #2 then rips em up.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

“In short, I enjoy my Necro; have found a couple of builds that work well.”

I think we all have found a couple of niche builds that work well in limited circumstances...outside of those pigeonholed scenarios we certainly do need help.

Please dont quote me if you plan to pretend I say something different.

In short, I enjoy my Necro; have found a couple of builds that work well in almost every situation…

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

Survivability does not = hitpoints… no one suggests that. Even using your bullet points, I would advise that the Necro is perfectly suited for survival as I stated. If you’re too ignorant to listen to advice that doesnt fit into your idea that the class sucks, that is your problem, but dont turn this around to being my problem when you made a post whining about the class.

You have a different opinion. You are welcome to keep posting your opinion on these forums in hopes that Anet makes the class OP. Some of us dont want that to ever be the case. If you dont like your class, and dont want to experiment with builds that would help you, try something else… a different class or game perhaps.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

(edited by Talentless.5708)

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

I did not post on this thread to be trolled or create conflict. When people resort to personal attacks they dont warrant a response.

Rennoko, since you appear to be a like-minded reasonable person, I will respond to your post

If you are interested in some of the builds I have made that, in my opinion, are very effective, I will PM you, but I dont share such things on an open forum – see the immature responses you get from some others…

I will say that a build that works for one person is never guaranteed to work for another, as finding a build/class that suits your playstyle is more important.

Also another disclaimer – my view of balance issues is apparently different than the OP. I dont consider whether a Necro can solo 5 people to be a requirement of being a balanced class. In every MMO there will be classes that are built more towards solo capabilities (like Thief in this game), and classes that are more supportive.

I view the Necro’s ability to spam blind and chill in a large area for 20 seconds while doubling your HP as a game-changer for havoc or zerg fights. I view a Necro’s ability to pop into Shroud and instantly obtain what amounts to a second HP bar, in addition to a good source of DPS, to be very powerful and useful for many Necro builds. Necro’s design is around having higher survivability than other casters – now a D/D ele or even a Mesmer with a bunker build could be comparable, of course. People should not discount the Necro’s ability to improve their team as evidence of their strength. In DAoC, were Druids, Clerics & Healers weak because they werent as good as stealthers in killing folks 1v1? No. In GW2 the fact that most Necro builds are better suited as a disabling and supportive DPS role equally does not mean they are weak.

This post is already too long, and the longer you make posts, the less likely people are to read them. In short, I enjoy my Necro; have found a couple of builds that work well; and dont think they need any assistance. If you disagree, so be it. It’s a video game and an online forum.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

(edited by Talentless.5708)

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

Do you roam or zerg? I have a hard time dealing with theifs, no matter what my build is, how do you deal with them?

Depends on the thief build. P/D ones I just ignore. I dont use my necro to go solo, but do use it in havoc and zerg equally fine.

Given that two of my favorite Necro builds include plenty of SR, a thief wont be able to kill you quick enough before he/she gets scared. For Necros having trouble, I would suggest that you ignore most of what you have seen/heard re: builds and think outside the box.. You may discover some fun things

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

I agree with every single point on OP. I just don’t understand how someone could argue that Necros are powerfull at all, at least on a PvP/WvW point of view.

It’s simple… when someone else is playing one everyday in WvW with plenty of success.

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

Shortcomings of the Necromancer

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Posted by: Talentless.5708

Talentless.5708

I would just like to request that people like the OP keep whining about Necro. Your personal failures and/or shortcomings ensure that one of the most powerful classes in the game remains safely away from the nerf bat.

just my 2ยข

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be

(edited by Talentless.5708)

Skill vs. Revives

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Posted by: Talentless.5708

Talentless.5708

+1 to the downy system being for downies….

Talentless Necro – Talentless Engineer
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be