Showing Posts For TheGreatA.4192:

Thanks from Jebro, Spvp Community!

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Jebro is a cool guy, shouldn’t have ever told anybody about his engi build though. Disgusting.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Is the PvP comunity that bad?

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

In tPvP I do not come across bad sportsmanship too often. Usually after a game, win or loss, players will say “gg” and that’s it. I know pretty much everybody who plays tPvP regularly by now and never had any bad experiences.

Sometimes there have been random insults or accusations of cheating but that’s simply frustration which is understandable, the game can get on your nerves.

Hotjoin is another thing entirely, there hasn’t been a day when I haven’t been called all kinds of names, but I enjoy the banter and give it right back. Only thing I take seriously is tPvP, otherwise I just lay back and relax and have fun, sometimes at the expense of a very frustrated hotjoin player.

My advice for any hotjoin player is to go into full sarcastic troll-mode once you get abuse, you will get hilarious results, often more fun than the game itself.

Another advice I have is to never go into Solo Queue without any other mentality except that “this is going to be bad” and just have a laugh when the obvious happens (team filled with trolls, quitters or not even a full team in the first place). If you manage to win then that’s a positive!

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Dragon's tooth

in Elementalist

Posted by: TheGreatA.4192

TheGreatA.4192

I see Dragon’s Tooth as a skill designed to give an additional blast finisher, pressure enemies who have to stay in place (either ressing or downed or holding a point) and to force dodges. Also it is one of the few attacks that can be casted without line of sight, so you can continue to pressure your opponent from behind a ledge while he can’t touch you.

You should have plenty of other tools to kill your enemies without having to rely on Dragon’s Tooth, such as Phoenix which deals massive damage.

At the moment the cd is too low and the damage is too high to justify it being any more powerful than it is. If they make it higher cd with better utility then that is fine.

I would argue that scepter fire attunement auto-attack is far worse, it has a near 2 second cast time for little direct dmg and a 2 second burn. The only use I have for this skill is to get a burn on the enemy in order to use fire grab and to proc Fresh Air.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Be Man! Play warrior!

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Maybe they are super strong in Solo Queue, but that’s because teams are uncoordinated and offer no support for the squishies, forcing players to roll tankier, self-serving set-ups instead of builds that work in cohesion.

There is no better option for running semi-tanky while dealing viable damage than warrior at this moment, but at the end of the day his damage and delivery still pales in comparison to some other classes once they are properly supported by a coordinated team.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Death Is Eternal Recruiting

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I feel the warrior has a set role in tPvP and unlike people think it’s not the role of an unbeatable terminator (in higher level PvP a warrior who oversteps his boundaries will get mauled in seconds) but rather a protector of his teammates, a source of consistent pressure and control and a player who can tank a point for a period of time.

Your delivery simply isn’t good enough to get rid of the opponents quickly enough on your own. Over time you might be able to kill your enemies, but by that time your own team will be lying dead. No comparison to the access that a thief has for example in cutting through the backline while being able to disengage almost at will.

He’s the guy you need to get past in order to get your hands on the real damage dealers such as grenade engis, condi or power necros, burst eles or whatever, who can just toss out damage without any cast times or visible animations.

If you leave a warrior out of your set-up, you will have to come up with a viable alternative for this role.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Worst enemy for your class in sPvP/tPvP

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Hambow isn’t an exceptional duel build… But it is a more reliable duel build compared than most other viable tPvP builds especially because of the environment you fight in (a point).

You can usually drag out a fight until your stances are up, and then you will have a decent amount of time to get rid of your opponent.

The hambow will still get smashed by most duelists because it’s predictable and AoE based, in a duel nobody will be forced to tank the AoE unnecessarily.

I would say condi warri is far more dangerous in a duel because of the sustained pressure of torments, burning, bleeding, possibly poison on weapon swap along with control conditions (long immobs, cripples). Over the long haul, a condi warrior usually gets his way.

You can make super ridiculous unbeatable duel builds with mesmer, but the mesmer usually played in tPvP is not too difficult to deal with in a duel since they sacrifice pure dueling ability for other utilities.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

MM necro is getting ridiculous..

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I have not seen minion mancers anywhere atleast in EU PvP. When I fight a minion guy, whether it’s a necro or ranger, I just take my time and destroy the most dangerous minions before focusing down the player who likely has no stunbreaks. If you take the whole forest head on then you can only blame yourself for losing.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

How sad is this guy

in Warrior

Posted by: TheGreatA.4192

TheGreatA.4192

Safe to say that nobody cares what happened in some random duel between you and another guy. Don’t worry about it.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Jebro's Hammer/Longbow Build Guide Vid!

in Warrior

Posted by: TheGreatA.4192

TheGreatA.4192

Personally I’ve become accustomed to 15/0/25/0/30 which keeps up DPS while dodging around and regaining endurance while using burst skills. I use either weapon swap poison or dodges depending on whether I have to duel or tank.

Vigor on stances isn’t a bad trait with this build. I feel it will be very strong once I manage to master it. Unfortunately I had to give up on using Merciless Hammer in order to try out this trait set-up, implementing the dodge rolls into doing damage. Biggest I’ve critted with a dodge was over 4k. Unless I’m sleep-walking I feel confident in duels and can tank 1vX for a long amount despite being zerker.

I understand it’s probably not the most optimal warrior build but I wanted to try something that would better suit my defensive/countering warrior style of gameplay.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Last time you were afraid of eles?

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I think what he’s trying to say is that ele’s gameplay isn’t actually all that varied: there are less decent or more eles, but there isn’t much difference between a decent ele and a great one.

Just making a wild assumption, I know nothing about the ele, I never liked it, no matter how strong or hard it was..

Personally I think there’s a massive difference between a bad ele and a good ele and that’s why I said the class has a high skillcap. A bad or average elementalist is, as others have said, useless in PvP competition, but from my experience a skilled elementalist still has its uses.

I’ve been playing in tPvP for a long time, with an elementalist being a key part of our group, and this ele has consistently been the most important “element”, able to take 1v1 and even 1v2 situations on his own against even the highest level of players and bursting out bunkers in a matter of seconds.

But I do consider this player an exception to the rule. A weaker ele player would unfortunately not be able to take the enemy focus while being able to deal damage, it takes a lot of experience to be able to maximize the limited amount of time you have to work with as a glass ele.

With a focus offhand, a stunbreak and some key traits, keeping appropriate distance from the action, I feel the ele can survive well enough in a team fight as long as he rotates his skills correctly and the team does its job in protecting the main damage dealer. When the enemy reaches for the “obvious” target, they should take severe aoe focus and cc from the rest of the team which will allow the ele to turn the tables with a quick burst that will take down even the most durable classes. If the team doesn’t do its job properly and they allow one of their players to be zerged down without a response then they deserve to lose.

I still feel that the ele burst/delivery is the most potent of all which is why I don’t understand that most players feel the class is useless in a game mode that rewards fast killing.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Last time you were afraid of eles?

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

If you strip away the player and just look at the class mechanics & numbers, ANY other class “played to perfection” has better potential than Elementalist in any given role.

It’s just that no other class NEEDS to be “played to perfection” to completely wreck an Ele. I don’t think you’ve seen what a pro Engineer is capable of.

I think I’ve seen what every class is capable of. And I can say that a good ele can potentially beat anybody.

The burst is insane and the sustained damage from fresh air/lightning autoattack chain is pretty big as well. If you avoid enemy burst, which isn’t impossible with perma vigor/dodge roll sigil/evasive arcana/focus off-hand, you can heal yourself up in seconds and have good resistance to condis.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Last time you were afraid of eles?

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I’m afraid when Rizadon bursts me into the dirt.

I agree with the guy who said that ele has high skill-cap. When played to perfection, it is right up there with anything else. But most won’t put up the effort to learn the class when you can get away with easier stuff.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Jade Sea/Golems Hold/Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

To those wondering where AG roamers have gone, unfortunately many have quit the game, switched servers or moved onto play sPvP which has atleast a little balance to it.

Maybe after new year I can convince some of the old players to make a comeback to WvW.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Getting 3 shotted by thieves??

in WvW

Posted by: TheGreatA.4192

TheGreatA.4192

It’s because of the silly amount of crit dmg that you can stack in WvW. Max dmg thieves are usually super glassy though so if you can survive the initial burst, they will look for another victim. I won’t say you will outright kill them if you survive the burst since many run max stealth specs.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

D/D Thieves in PvP

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Full glass D/D is fun for hotjoin sessions, but I would leave it out of Solo/Team Queue.

I’ve run D/D 25/30/0/015 spec with no armor or runes to great results. I recommend it to others because it will help a lot with the reflexes when you can’t afford to take 1 hit from any enemy.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Passive play wins.

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Fair enough, I can’t disagree with much of this (though I’m not sure that GS Warriors have no control, Mace/Shield and the long-duration #4 cripple aren’t too shabby).

It is hard to describe exactly what I think about Zerk Stance in particular since it does grant a fair amount of time for Warriors to dish out heavy melee pressure, and before the buffs I remember this being difficult. Maybe if it became better intertwined with adrenaline, say you get a small amount of +duration on the stance every time you gain adren from a successful weapon strike.

True, just saying that warri does have to sacrifice some to gain other abilities, such as losing control with hammer in favour of greatsword mobility. Unless you run, GS/Hammer, but I find this set-up a bit difficult to use in sPvP situations atleast.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Nerf mobility

in Warrior

Posted by: TheGreatA.4192

TheGreatA.4192

I believe greatsword Rush and maybe Whirlwind needs the same treatment as Elementalist Ride The Lightning, which is to put a higher CD on the skill if it doesn’t land on the enemy. That’s about it.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Passive play wins.

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

First off, I have to say that I’m grateful for the toughness of fights. The fight quality has improved. All Anet needs to do now is fine tune that quality. Please reduce Warrior stability uptime. #itsforthebest

I don’t mind Warrior’s high stab uptime in and of itself, however in tandem with Zerk Stance (which has great synergy since it shares a +duration Adept trait) it can end up feeling overbearing. Warrior has always had excellent mobility and many diverse specs require distance and control defensively (stuns and blinds) to keep targets from sticking to them.

The average hambow shouldn’t have any mobility though. Greatsword warris on the other hand don’t have much control.

A warrior specced for stability has massive amounts of it (Dolly signet, balanced stance, Lyssa, Last Stand trait) but I reckon most players only run balanced stance, which gives 8 seconds every 40 seconds. I think it is ok considering that guardian gives 5 seconds of stability and retaliation to allies with 30 sec cd (which can be lowered to 24 seconds while stances can only be increased in duration).

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

All other classes must be nerfed but mine

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I play team queue with all kinds of classes and personally I think the one that really makes my team work is our scepter elementalist. There are definitely certain builds that work better than others but in my opinion every class can be made to work in sPvP with skilled play.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Help vs d/p thief

in Necromancer

Posted by: TheGreatA.4192

TheGreatA.4192

When thief uses smokefield/heartseeker you need to time your DS fear or fear mark or warhorn #4 or golem charge or spectral grasp on him. If you manage to do that you usually win the fight.

Be patient because the thief can usually bail himself out a few times with blinding power at 25%, shadow refuge or shadow step. You need to put AoE pressure on him (marks, life transfer) but don’t waste the moves, try to predict where he will go and when he is going for a backstab. “Trash” marks (2 and 3) are good to place around yourself to prevent him from landing a backstab and to find out his location. Your enemy can’t kill you from range so it’s up to him to close the gap.

Remember that you shouldn’t spam marks (most importantly #5) all over yourself because 1 dodge roll can cancel out all of them without the enemy taking any damage, so try to place them with care. Save the fear mark for shadow refuge or smokefield spam.

Usually this type of thief wins because the enemy loses his nerve, goes for the kill too early and wastes all his moves while the thief doesn’t have to worry about cooldowns. But if you can interrupt the thief rotation and run him out of initiative, he will often stand dumb-founded in his smokefield which will allow you an opening to finish him off.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Power necro(s) OP?? PvP Team Que :D New Meta

in Necromancer

Posted by: TheGreatA.4192

TheGreatA.4192

It’s kill or be killed. I played against this team and the damage was hard to deal with but after adjustments we were able to beat them.

I recommend not using Lich Form #1 skill on missile reflection!

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Suddenly MM necros are everywhere

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Necros are still strong in the right hands.

Personally I think the people who are complaining about necro not being strong anymore are the ones who started playing it when it got OP, and became accustomed to the easy-moding. I knew the moment they made the dhuumfire etc. changes that it would attract a lot of new players to the class and that eventually they would be disappointed, because they would never truly get how the class worked other than spamming immense amounts of condi. Once counters were introduced they couldn’t adjust.

The really good necros who have been through the good and bad have no problem dealing with anything thrown their way. For me, the necro is a class that can beat anybody, but with certain set-ups you will have more difficult or easier style match-ups, and I’m fine with that. This game for me was never about the 1on1s.

The build that most run is basically full glass as far as traits and utility skills go, and then complain when they get trained. But if you received any protection from your teammates you would have no problem.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Let's talk about Warriors

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I just don’t understand why people assume everything the warrior does should be telegraphed. It’s not as if necro, thief or mesmer clases have huge cast times on all of their big moves.

Maybe the amount of bleed stacks and immobilize can be tweaked a bit but the longbow is a slow enough weapon as it is. You can pretty much avoid most of the stuff by simply side-stepping or using terrain to your advantage, something you cannot do for example to ele/necro magical scepter casts.

Fighting a caster/thief who has a good grasp on how to break line of sight and to kite between ledges, with access to teleports (necro wurm, ele lightning flash, mesmer blink, engi leaps, thief shadowstep), makes it very difficult for a hambow to close in on the target (except when you manage to land Pin Down).

When you look at the terrain in sPvP, when used correctly, it definitely favours casters instead of melee classes since sometimes you can even stand on a ledge (Forest of Nilfhel) without a warrior having any access to getting there. Or Kyhlo clocktower where there’s numerous ledges, corners, even the ability to teleport between levels which will immediately neutralize any pressure from a warrior.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Why do people still talk about rank?

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I agree that players who are top 100 generally know what they are doing.

Outside of that the rankings get a bit messy, if you played with 4 good players and got carried to a few wins you can get a high rank. It also seems like your last few matches matter the most, and inactivity drops you off the list quickly.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

I'm Done with PVP

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

More people should simply set up their own teams, solves the problem.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Let's talk about Warriors

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

yeah guys, playing berserker hambow isnt easy. just look at that f1 longbow skillshot, you really have to be careful to not miss it. and don’t get me started on stances. you really gotta focus to not miss the skillshot of stances. or pin down. also very hard. you really don’t have as much defense except highest base armor and health and healing signet and stances. its really verry hardy to paly. brb gotta take my meds

A berserker warri has like 2300-2400 armor and around 20k HP. It’s not enough to facetank pressure from a coordinated team, you actually need to time your dodge rolls and yes, stances, which have high CDs. Hammer/longbow is fairly static and cannot kite/disengage from the fight so once he starts being focused with the stances on CD, his healing signet turns into his worst enemy because he cannot burst heal with anything to relieve the pressure.

You actually wouldn’t be able to land longbow F1 on anything if this game wasn’t about point-holding because players can simply move away from it. It’s strong for those situations, but nowadays it doesn’t do as much damage as it used to. Also the firefield is small unless used with full adrenaline.

I believe good players have already adjusted to the hambow warriors and can counter them perfectly well. Mostly it’s just casters being dumb, overly aggressive and out of position which gives the warriors an easy day at the office. Also it’s a good idea to have your casters being protected by a warrior of your own. I feel the warrior’s job is more that of a protector/enabler of the real damage dealer instead of the guy who somehow face rolls everybody with super damage output (which imo it doesn’t have at this point).

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Let's talk about Warriors

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Playing berserker hambow is not easy, you don’t have much defense and if you miss a move or two, you will lose your chance to lock an enemy.

I already felt the lack of damage from previous nerfs and have accustomed to playing even more zerker than before in order to benefit my team in the fights.

A hambow in the wrong hands is simply a punching bag that misses 90% of his stuff. I don’t really worry about fighting warrior-based teams because they usually lack damage and delivery. And if they play zerker it’s not that hard to focus them down.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

13k Eviscerate

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

13k will one shot people with full health. Certain eles and thieves.

Even with berserker amulet you should have 14k hp in sPvP.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

why dont u just nerf burning

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

I wish burning was a condition for guardian only, which would force groups to use guardians to grant their condi spammers some burning with F1 for extra damage.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

13k Eviscerate

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

A glass warrior that can hit that hard goes down like a sack of grain when it gets hit back.

He won’t have much more than 2k armor, unfortunately you just got caught with the big hit. The same as if your glass mesmer had hit him with your burst, well over 10k damage there on him had you landed it.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(video) ele vs necro post patch

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

The video also shows that when the necro plays his cards well, gets the ele down to under 90%, it’s game over for the ele since he lacks almost any condi removal other than his Diamond Skin trait. Also shows the ridiculous damage that condis do even in a short period.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(video) ele vs necro post patch

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

From a dueling stand-point this game has always been broken.

From a team fight stand-point, yes, it is a strong trait against condi but if the necro has a thief take down some of the ele’s HP, his Diamond Skin trait will be rendered completely useless while likely sacrificing some of the team support he can offer from Arcana/Water or direct dmg from Air only to gain the selfish ability to deal with a necro in duel.

The condi necro still works as long as the team can support him. When I play necro I understand that I probably cannot be an unbeatable duelmaster with it, but I know that I can also put out more pressure from condi dmg and control than any other classes as long as I play with a half-decent team.

This ability has gone nowhere even with a few bleeds taken away.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Ascended Armor

in A Very Merry Wintersday

Posted by: TheGreatA.4192

TheGreatA.4192

Once I get the 9 characters that I play with equipped with ascended weapons, by around the year 2016, sure I’ll start working towards the ascended armor.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Thrillers Sound/Golems Hold/Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

My response as been timid I ain’t even naming said guilds… but when it constantly happens all night long from the start, and when you know they are defending bay and you ask them if they need help, and the response is next time don’t ask just come and kill everything… that is blob mentality through and through… is it fun to kill something 60 (in my favour) vs 30… I don’t think so, I see no point in playing if that was the only type of fights available in game

and ROFL at clueless trolls… we wait and watched some balanced fights finish (instead of blob and spoil everyone’s fun just for the sake of it) just like GD waited and watched a few fights also… if that is too hard to understand then I feel for you

The blob mentality is to kill enemies with a massive blob on the field.

In my estimation when it comes to defending objectives anything goes. If one person is capping a camp, I don’t care if I have 4 other players around me already about to attack him, I will stop the cap.

The fact is that the more objectives you hold, the more reasons your enemy has to attack you in particular and the more fights you will get. When you hold nothing, despite having 100 players on the field, it’s impossible trying to convince the enemy zerg to attack you, it’s probably not happening unless it’s guild v guild.

It’s just a difference of opinion but I think a large part of WvW players, even guilds, would agree that all bets are off when it comes to holding important objectives.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Thrillers Sound/Golems Hold/Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

If you get hit by 30 of our players that means that you attack someone while we are raiding. If we are raiding it means the person you where ’’dueling’’ whit probably said he was being ganked at the back and than we turn back to suport him. About the taunts i can’t really say that i dont know why ppl did that but i will tell my ppl to not do that anymore.

It was nothing calculated, more so a situation of fighting someone, and a guild raid trampling you while you’re not looking. That’s the nature of the game, if you don’t have your eyes open, you can get rolled over and that’s part of the appeal for me.

I have nothing against TEO guild I had some good fights against them already and did my share of the taunting also. It’s nothing serious.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Thrillers Sound/Golems Hold/Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

That is true, as for whining about it just stating facts of our server… maybe I have a less biased opinion than some people who always says enemy servers always blob but not their own.

When your allies constantly add into your fights, to spoil them and make them unchallenging and uncompetitive, that is worse… and its a case of swings and roundabouts at times in WvW… but we never fully endorse that style of play… some will get paybacked no worries about that… but to rob yourself of fun/challenge/victory by easymoding in zerg is tedious as hell(if easymoders laugh doesn’t bother me im laughing too out of pity)… If ya want that playstyle just x fer to a tier 1 server… make a well necro follow blue dot and tag everything… pretty straight forward for playing WvW as it was “designed”

Ps. Im allergic to handholding unless its with Turx… then its okay but only on weekends

The problem was that Gunnar’s Hold and Miller’s Sound guilds were obviously comfortable playing with and without each other and seemed to have a degree of respect and ability to co-operate between them, ours seemed to have really no idea of how to coordinate their actions.

I’m just used to better stuff from us but I excuse our guilds due to the boring week previous to this match-up which made people want to just fight all over the place. Unfortunately this made my gameplay feel useless since all the scouting fell on deaf ears. At the end of the night Miller’s had waypoints in AG BL Hills and GH BL Bay and so their discpilined gameplay definitely paid off.

Really there should be less criticism for how people want to play, whether it’s for PPT, for the fights or whatever. I’m not above cracking a few jokes about players building arrow carts, escorting dolyaks, but at the end of the day it’s their own business how they play the game.

As an example, I was fighting a competitive duel with a guy from TEO guild, and while on the verge of victory got hit by around 30 TEO players from behind and a few laugh taunts on top. Now I could whine about not getting a “fair fight” but on the other hand you’re supposed to help your guild mates out when they are in trouble, so who am I to criticize?

Maybe some of those players thought you needed a helping hand and didn’t realize you wanted to fight on your own. You just need to make that clear with other players in a civilized manner, instead of calling them names.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Thrillers Sound/Golems Hold/Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

To be honest I don’t see the point of whining one way or the other.

If you think there’s some kind of a gentleman’s pact going on in WvW then you are in for a disappointment. You will get blobbed and laughed at on the other server’s TS, the only thing you can do about it is to pay back the debt when possible. If another guild adds, or another player adds in a small scale fight, that’s the WvW environment at play. This is how the game was designed.

On reset night there was too much fighting going on between own server players to truly enjoy the action which Miller’s Sound and Gunnar’s Hold delivered. But it got really good at times and I hope the rest of the week remains the same.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Überworld vs Fort Panik vs Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

I thank the UW and FR players who showed up this week despite being badly outnumbered. Despite being ganked by large AG mobs some players kept coming for more which shows that both servers still have core players who stick to playing WvW even if the odds are against them.

Without them AG would have had nothing to fight so a lot of respect for that.

Apologies for the gankings but it really got boring in there at times.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

We Do Not Like Scarlet Briar

in Fractured

Posted by: TheGreatA.4192

TheGreatA.4192

I don’t think you’re supposed to like the villain. Atleast it will be somewhat satisfying when you get to beat Scarlet down and never see her again.

Did you like Darth Vader?

Yeah, I was rooting for Darth Vader in the movies. And if I played a game with Darth Vader in it, I would enjoy playing as Darth Vader instead of playing against him.

Scarlet’s obviously not the best villain there is but atleast the hatred for this character is pretty much unanimous, even if for the wrong reasons.

Nobody likes her, everybody wants to see her gone, now if GW2 delivers a satisfying conclusion to Scarlet’s story it won’t feel too bad having gone through a few months of her annoying the player base.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

We Do Not Like Scarlet Briar

in Fractured

Posted by: TheGreatA.4192

TheGreatA.4192

I don’t think you’re supposed to like the villain. Atleast it will be somewhat satisfying when you get to beat Scarlet down and never see her again.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Please rethink your diamond skin change

in PvP

Posted by: TheGreatA.4192

TheGreatA.4192

Considering that an Ele with Diamond Skin trait will have to be some kind of random bunkerish condi damage build, I doubt it will affect the Spvp “meta” any time soon unless elementalists start putting out conditions other than bleeding and burning.

I do think condi immunity is as equally stupid as condition damage in its current state. Instead they should replace the many useless defensive minor/major traits with something that deals with condition removal/condi duration decrease. Zerkers will still be as vulnerable to condi, hybrid/bunker specs will have better ways to deal with it.

You need to play the elementalist class a bit to realize that players putting 30 in earth to gain a little condi resistance when you already possess a decent amount of it is most likely not going to happen unless they revamp pretty much everything.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Abaddon's vs. Aurora vs. Gandara

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

I thought we were still teamed up with Gandara, but now it’s Abaddon’s? Apologies to all the Abaddon players I attacked in the past few hours.

Seriously though, server alliances just aren’t possible in this game. It’s not that coordinated. Personally I would enjoy seeing something like this happen because it would mean people actually played as one.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

WvWvW Warriors Only?

in WvW

Posted by: TheGreatA.4192

TheGreatA.4192

Hello
On my Server many Guilds say that Warriors/Guards/Necros are the only Classes who is viable in Zergfights? Is this so?
Why are then the others not Viable?

They are wrong.

Also staff eles are viable in zerg fights. And maybe 1 or 2 veilbot mesmers.

Other than that, yeah they are pretty much right.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Abaddon's vs. Aurora vs. Gandara

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

Once in one versus him and a VcY d/d ele I managed to get him down.. but not an option to stomp with a d/d ele in the back… So Vavume, Duel?!

That happens to me regurarly bro, for the record, I didn’t actually actually mention that thief’s name, he asked me not to. Did you actually down him? I didn’t think that was possible 0.o

When you run full glass even a random Eagle Raptor can down you if you’re not careful.

I don’t know what the thief involved thinks of this, but double dagger full glass cannon is not exactly the ultimate duelmaster build. It’s more so a “gank you before you even know it” build which loses its effectiveness when you know it’s coming. So instead of dueling you should seek him on the field and get your revenge.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Abaddon's vs. Aurora vs. Gandara

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

Hats off to the silver veteran AG thief who managed to down me with 7 hits in less than 0.5 seconds including 10.6k backstab and ofc finished with a stealth finisher. I only wish I could hit buttons that fast without a macro:-) Maybe I need more armor, only 1.8k toughness atm…. I was really quite impressed, that’s quite impressive button mashing skill (if it’s a macro can you send it to me for my thief?). I’m obviously getting old and slow:-(

Seriously amazing co ordination! By far the most effective thief I have seen in a long while.

Some good fights against huge piles of the opposition today, match up has been quite good fun. Looking forward to the rest of the week.

I was hit 6800 with cloak & dagger and 12800 with backstab from Drakesong thief. My necro has 2500 armor.

He was unable to finish me off but I would still like to know what he was running, packing some serious glass there!

Also a CROW ele blasted me for 6900 with burning speed. I’m not used to taking such hard hits in WvW where most people run semi-tanky for the zerg fights.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Abaddon's vs. Aurora vs. Gandara

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

It seems that our players went to sleep early, so we had outmanned buff in all of the maps quite early on, but were able to keep a decent point tick nonetheless with the small amount of players that we had.

If Abaddon had spread out more we would have been completely trashed on points. There were 2 or 3 man groups taking keeps and towers for us, but with the lack of numbers we were unable to truly challenge the enemy zergs roaming about.

I hope we won’t consistently have this few players during the night. Still, I had some decent scraps with smaller sized enemy groups from both Gandara and Abaddon. Hopefully we can gather up a group big enough to fight the enemy zerg during the rest of the week.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

(edited by TheGreatA.4192)

Abaddons Mouthwash/ Fort Knox/ Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

Thanks for the good fights to Abaddon’s and Fort Ranik night crews. Our players decided we were no longer going to allow the night capping and offered some resistance this time… Made for many good fights.

I think was more interesting than the usual PvDoor going on at those hours.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Abaddons Mouthwash/ Fort Knox/ Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

Ahah, FSP you surely make me laugh. Keep dreaming of your perfect world made by proud guilds and skillful players.
The only thing I care is killing stuff, and as long as you provide me with something to kill I’ll be happy.

You will kill more in a guild since you will have more to fight against.

…but not enough numbers to do so, unless my guild blobs up with other guilds and… oh look, a blob!

AM is definitely a server worthy of being in Silver League. We blob up, but we just do this. We lack the organization of servers like Vizunah or SFR, so while still having good coverage and numbers, we are in Silver League. Our players might not be the best, but they are proud of being able to “carry” us to victory, even if such victory comes from greater numbers alone. The dedication of a typical AM player is no different from the one of another server in Silver Tier. They still try to do the best they can. And coming here and reading all your posts in the public Forums is just disgusting.

Nobody’s really laying into you guys out of hatred, it’s more of a tradition by now. Trust me, there’s a lot of grudging respect for Abaddon’s Mouth on Aurora Glade.

The whole challenge of being in a guild is to be able to take a massive amount of less organized players with the 20-30 players that you have to work with. Unlike against most server blobs, where a situation of our guilds wiping their zerg is quite commonplace, atleast the Abaddon zerg wins its share of the fights when they show up with overwhelming numbers and decent organization.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Abaddons Mouthwash/ Fort Knox/ Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

Ahah, FSP you surely make me laugh. Keep dreaming of your perfect world made by proud guilds and skillful players.
The only thing I care is killing stuff, and as long as you provide me with something to kill I’ll be happy.

You will kill more in a guild since you will have more to fight against.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

Abaddons Mouthwash/ Fort Knox/ Apollo Glade

in Match-ups

Posted by: TheGreatA.4192

TheGreatA.4192

We are not going to change the way Abaddon’s Mouth plays the game by complaining about it, it hasn’t worked for the past 6 months so probably won’t work now. I’m not going to say that people should stop complaining because the responses on both sides are actually pretty funny.

Personally I think there’s some nice organization and coordination shown by AM at times, sometimes not, but at the end of the day atleast there is something to fight, as long as we manage to get through the upgrades that is.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)