I want Kasmeer to go. She’s too much of a barby doll-ditz. Kinda like a blank slate for anything other than… Bewbs.
Watch the conversations in the latest Lions Arch story instance.
It works for all characters there too. There’s effort put into the characterizations here. Aside from Taimi. Or as I term her, “annoying asura waif number 106”.
But if you can catch Logan and talk with him, there’s a lot there too. Pity he’s still not pleased with things, but interesting he shows knowledge and respect for the Stone warband.
Don’t know. Kind of bothers me, I thought of them as gender switched Sherlock&Watson. I might be biased but I think they create them like this, because it would be “cool”.
They do seem that way to me, and I’ve been reading from collections rather than just going by popular re-imaginings. Though Marjory is considerably less . . . perfect . . . about her craft as a detective than Sherlock is.
By the way, there’s countless theories about the aforementioned pair of investigators, mostly by people who haven’t actually read the stories by Sir Arthur Conan Doyle. Right now it feels like Marjory and Kasmeer teased a little, but don’t let that interfere in work.
I’m also not sold on them being a fully closed couple, considering how Marjory can sometimes flirt with my (male) ranger.
Nothing, of course. And as this is an unfolding storyline, only time will tell…and if it turns out I was wrong about it, I’ll happily come here and concede the point.
I fully expect if it turns out to be nothing more than an offhand comment and this relationship is never brought up, we’ll be back here all discussing how Arenanet wants to bury any semblance of GLBT to please the “social norms”. And everyone will be staking out places and positions once more, causing more utterances of “now I’m not gay, but…” . . .
. . . and then we wind up right back at the top of the thread you replied to where people go “why does that actually matter at all what you are?”.
At that point, the dredge were enslaving themselves – the ones who allied with the Inquest were just the leaders. And Scarlet came after this, after the revolution had begun and the dredge once more freed themselves (with outside help). How she got them to work with her is known – thanks to Angel in a recent livestream talk and responses on the forum; she told both the Flame Legion and the dredge that she got the other side with her already when she didn’t, and they accepted because of that and they needed what the other side offered. But what doesn’t make sense, to me, is why the dredge would agree to work with the Flame Legion even though they wanted fire magic – there’s plenty of other groups with fire magic out there that they could have gone to.
I’m going to go with the interpretation not all dredge stayed in, only those who felt it was worth the risk. I mean, we’ve seen before the dredge may not like outsiders but they’re not all united in how to go about handling things. (See, the Priory initiation mission for the norn – there is one dredge who is basically almost executed for going “this is a stupid plan, and you’re going to all die stupidly assaulting the Priory headquarters itself”.)
The Flame Legion on the other hand, from what I recall of the Whispers dispatches you collect, doesn’t see the dredge as any kind of threat but rather someone to use for the sonic technology. And some of them paid the price when dredge turned out to have some potential for using the fire magic. Or whatever it is the Flame Legion actually uses . . .
That doesn’t change the fact of why they kept working with her after getting the shards (which we know they did). Or why they still work with her at the Marionette area. Their promised prophet is dead, why still work with her? The Molten Alliance failed in their assaults against Hoelbrak and the Black Citadel, why stick around?
The promised Prophet is dead by the hands of those who oppose them, not by Scarlet’s doing. So naturally all it does is tie the fanatics of the Toxic Alliance to Scarlet a little more since all she needs to do is go “stick with me and you can have vengeance”.
I say “fanatics of the Toxic Alliance” because it’s possible, much as with the dredge, not all krait signed on. They may be unrepentant and definitely evil but they are (probably) not unified under one mind. I don’t think there’s anything other than dragons’ minions who are completely and definitely in sync with their own faction. (And even then, I wonder about Sons of Svanir vs Icebrood . . .)
The solution?
Get rid of achievements.
Maybe then people will realise they’re doing the same thing over and over again for no important reason and realise that the amount of quality content that gets released in these updates is laughably small.
Kind of like the two phases of both War in Kryta and Winds of Change.
Well, really, it depends on the level of uncertainty and confusion created that argues whether she actually destroys the lore. For example: The dredge. They’re in a revolution and hate slavers and the charr, yet would work with the Flame Legion (known slavers and charr) for still unexplained reasons beyond “we want power!” And the krait. How would she have gotten the obelisk shard? Why did they not simply gut her once they had the shards? Just to be the tip of the iceberg.
The dredge also pick help from the Inquest too, don’t forget. Also known slavers from some conversations you can hear in Sparkfly Fen. (Paraphrased: “Did you know the krait take slaves?” “Pfft, only the intellectually superior should be allowed to take slaves.”) We also have a blind spot on how she convinced parts of the two factions to ally; we simply don’t know what she did to convince them it was a good idea aside from the fact it left some dredge bitter about how she “fast talked” them into it.
As for the krait, we have another big blind spot on how exactly she managed that meeting. I could think of ways she might have done it, starting with basically inviting them to try to gut her but if they succeeded the shards would be lost to them. (In other words, blatantly bluffing her way through with just enough to make them think it was more useful to leave her alone “for now” and when the Toxic Alliance worked, “maybe she’s more useful to us as something other than a corpse”.)
I agree, the blind spots are annoying to look at and go “now why…” but I’ve had that experience a lot here between the two games.
For instance: Why did the krait go from an incredibly adaptive species to more fully ‘locked in’? They were seriously almost more dangerous with the broad options of “Metamorphosis” from Eye of the North, and had access to much wider spectrums of magic.
Nah, she’s already done the summoning:
Captain Lorekill!
Still trying to figure out what lore she destroys, actually.
Yes. They could do away with the ridiculous notion of temporary content altogether. That would fix the issue quite nicely.
much like burning a house down fixes the squeaky door hinge issue.
A house so many people don’t want to live in anymore, for which burning it down might be worth the insurance money (i.e. the players’ good will.)
But then, who am I kidding? If they did that and then announced they would push all work instead of temporary content to get Cantha access people would start complaining it wasn’t Elona.
We don’t have to worry about her trying to summon captain planet because there is NO way she is getting heart…
Wasn’t there something in the Twilight Assault update called the clock heart?
In Anet’s Defense, atleast as far as developer posts and livestreams say, they are only learning the process behind making a good living story right now. Its not like they are experts at something that no one has ever done before….
…..right, because no other video game company in history has ever put out regular updates for their games.
They really need to think about phrasing. It’d been more accurate to say they are “learning the pacing”. How much, how fast, and what to keep hidden.
And by the way? Not sure but don’t think another company have in particular done regular plot work like this when it wasn’t ramping up excitement for an expansion.
Before their owners saw no dollar signs, and had them change their entire business model, Turbine was regularly (every 2 months), putting out updates to the storyline in Lord of the Rings Online, before an expansion was ever announced. They regularly added new regions, raids, armors, totally reworked several classes…the usual stuff you would expect, and even though the update was every few months (sometimes longer) instead of every few weeks, the amount of content they put out was more than comparable to what you see Anet put out over the same time frame. (You might also try to say that LOTRO required a subscription, but, back in 2007, that was still the most sucessful business model at the time, and there also was no optional ‘cash shop’ yet, like what Guild Wars 2 has now, and the FTP version of LOTRO has now as well.)
So, yeah…., other games have done it before, and honestly, I will be very surprised if Guild Wars 2 can keep the living world going through 2015 without suddenly releasing an expansion, or changing the release pattern. (which technically they already did, but personally I think thats a good thing, so long as they actually took the time to do enough bug testing no nothing breaks the game when it gets released tomorrow.)
See, all I knew about LOTRO was how much it made me cringe to hear how it shaped up. Also, about Lulzy and all that stuff.
The updates were not even on my radar. Though I did somewhat enjoy trying out DDO (another of Turbine’s offerings I think). Good to know someone else tried it. (And with the safety net of subscription income, still decided to drop it.)
Scarlet left tons of breadcrumbs in her other appearances. She is totally random and her actions make no sense. That’s why she’s a bad villain and not a good one.
Oh they make sense, at least there’s a very definite trend to her workings thus far. She’s testing out what she can get to work together, and then testing the results out. I don’t think she cares about those tests’ effects on the world, I think she just cares about the results and how she can use that data.
And if she can’t? Discard it and move on.
In Anet’s Defense, atleast as far as developer posts and livestreams say, they are only learning the process behind making a good living story right now. Its not like they are experts at something that no one has ever done before….
…..right, because no other video game company in history has ever put out regular updates for their games.
They really need to think about phrasing. It’d been more accurate to say they are “learning the pacing”. How much, how fast, and what to keep hidden.
And by the way? Not sure but don’t think another company have in particular done regular plot work like this when it wasn’t ramping up excitement for an expansion.
Are u trying to tell me that all the snow in LA wasn’t from “beyond the Wall” brought by mery men from the Black Watch and in fact it’s something common for winter events like IRL?
Winter does come, eventually.
Except to Texas and Florida. They don’t get snow, just hurricanes.
It does exactly the opposite. Champ trains are there because of open world drops. Not because one specific group of mobs in a specific area drop one specific item (or a dungeons does, or a quest does or a boss does and so on).
No, Champion Trains exist for the Monthly/Daily runners. Especially the Queensdale train, where you can rack up a lot of kills and a lot of events fast without having to think, dodge, or use anything other than auto-attack.
The loot is incidental for that one. The Frostgorge Train on the other hand, is more about loot but serves the same purpose – a fairly steady amount of champion kills and a few events along the way.
People will then just try to find out what map is most rewarding and start farming there. Exactly as with the champ-train.
Sadly, the people who flock into Champion Trains will do so. Much like servers which want to run WvW as one big train capturing things in a circle, or when it was possible, doing Penitent over on Cursed Shore and making a rush of a few events close together with massive amounts of Risen to kill.
There’s no stopping that from going on, I think. Happened in games even where you couldn’t share kill credit.
If nothing, to me at least, it felt way better then Logan. In personal story he made sure to remind you in every other sentence that he has to protect the queen. Now that gets annoying after a while… even during the LS his unhealthy obsession didn’t stop.
That guy takes his job way too seriously. He needs a vacation, like Kiel got. I mean, it worked out for her right?
I wish they actually had a story like that planned out.
Its painfully obvious that they are making up this crappy character’s plotline as it goes.
This.
They probably did plot it out, from “What Scarlet Saw” I can pretty much guess there was an endgame in mind when she was introduced and given the way the teams have to work to keep the content ready?
It had to have been done before that short story was posted. Ergo, there was a plotline made up before it began. More than likely all which is happening is tweaks and nudges.
I don’t think “temporary” is the problem. It’s part of it, the other part is that we have to “grind” for an achievement — thus resulting to burnout. Whatever happens to the “we don’t make grindy games” promise Anet made?
Whatever happened to not doing the achievement just because it’s there? I wrote off tons of stuff in GW1 because it was just insane. Anyone who read that quote who played the original GW1 really had to have a chuckle.
Why? Nine Rings and the Lucky title, alone, qualifies as “grindy”. Fortunately it wasn’t incredibly important.
Pfft, no grind my left boot.
If they want some rewards to be rare, that’s done by the content being temporary. It can’t be achieved again later, which makes its rewards rare. I think that’s fine. Temporary content is necessary; it doesn’t make sense for there to STILL be refugees from Flame and Frost today, just as it would make zero sens to still have the Tower of Nightmares still up and running next month.
There still are refugees, permanently displaced in Southsun cove. Or some lingering in Lion’s Arch (notably the grawl who aren’t leaving).
If you want a “Deus ex machine” way to relive past content for future players the best way would be to have a “library archive” place where people can “read about” the history of Tyria and open an instance for that content to “relive it” (similar to how Marjory’s helper lets you redo the Tower of Nightmares).
We don’t really need to integrate anything like that. We have the Mistlock Observatory already. Add a console to tap into “recent Tyrian history” and boom. There. Done.
I should note that it’s very obvious that the GW2 team (or whoever is leading it) wants to be Game of Thrones. One very obvious clue is the name of one of their old Living Story contents —- Flame and Frost.
If that isn’t a dead giveaway, I don’t know what is. GW2 team obvioulsy aspires to be like Game of Thrones/ Song of Fire and Ice.
I’ve seen that before, and before George R.R. Martin’s series. So, by the nature of “Fire and Ice” being a rather common pairing of terms for two things not normally found in close proximity, they must be referencing Game of Thrones?
Not the dredge working with the Flame Legion, in a region mostly known for snowstorms, ice, and dolyaks?
Methinks you’re trying too hard to make your case.
Scarlet:So much makes sense now. The Pale Tree, the Nightmare Court, Caithe and Faolain…it’s all part of a grand design. But I see the flaws in that design. My people don’t have to take what we’re given, or be what we were “born to be.” No people do. We can change the rules…well, I can. And I’m going to.
An interesting thought. What if she were to try disconnecting the Sylvari from the Dream of Dreams and the Nightmare instead, to destroy fate and free her people from the paths determined for them (Wyld Hunt/Dark Hunt)?
Then you get the Soundless, if I’m not mistaken.
+1 I like this idea you suggested.
One Idea that I have been playing around with, which I will suggest in more detail later, is adding Champion loot rarity colors to their name as more time goes on that they haven’t been killed. So over time if a zone hardly sees many players then the champions in that zone as they get older begin to undergo color change for their name.
For instance you have this champ called “Champion Risen Juggernaut” in Sparkfly fen that hasn’t been killed in 2 hours, his name text now becomes blue and he has increased loot drop rates, be it money, karma, items, skins etc., rewards can also be done in stages of rarity.
So now its been 4-6 hours since he has been killed and his rarity becomes green, increased rewards. He survives 6-12 hours and now becomes yellow, 12-16 hours and hes orange, then 24hrs + and he becomes purple.
You can also toy around with the timers to cause a chance of reset so people won’t just let them age, then go on world wide farming train tours. I would also recommend variable timers for when they age so as not to make it predictable. Achievements and titles could be added to this as well.
This system could be applied to temples or events that haven’t been done in a while. Including random dynamic events.
People would now be more encouraged to explore the world and check on all champs, temples, events.
I’m sure seeing “Temple of Balthazar” in purple letters would entice people to attempt that event more often, or even the random smaller dynamic events going on around the world.
Not a bad idea, but there’s a potential social issue with this. Basically it’d be the case to get players to just down events every 24 hours and either complain about or shame players “doing it out of turn” since it “spoils the rewards”. This gets worse if you assume as the event/champion climbs the progression it gets substantially increased chances of Exotic/Ascended drops.
Ah! Finally a thread about Scarlet being a bad villain.
Cause we haven’t had these for the past half year every single time.
Perhaps, just perhaps, there was a reason for that? Like, for example, the quality of writing that didn’t go up with time at all, and after all that time still remains mediocre at best?
So why discuss this now? It has been discussed in all other topics, and this living story isn’t even out yet. There is absolutely no point to this copypaste thread.
Oh, but there is. It tells the writers that their work is still as terrible as before. And seeing as it doesn’t improve with each living story instance, they really need to be reminded about it every time.
Unless, of course, we have already given up on getting a good story in the future.
If the writers are “still as terrible as before” and they’re trying harder, would you expect there is potential for something good out of the writers?
Though I suppose it’s a symptom of the speed of release, after all the shorter the time you have in which to write something the better chance of you relying on quick references for tropes and cliches.
Make ascended materials purchasable with Karma (the basic ones: Dragonite Ore, Empyreal Fragments, Bloodstone Dust). This would, besides Obsidian Shards, give more reason for farming Karma.
Perhaps for these prices:
10 Bloodstone Dust = 500 Karma (100 equals about 20 Events)
10 Dragonite Ore = 750 Karma (100 equals about 30 Events)
10 Empyreal Fragments = 1000 Karma (100 equals about 40 Events)20/30/40 Events are a reasonable amount for one craftable stack and are quickly done.
Why? Not everyone likes to do Dungeons, Chestruns or WvWvW (Empyreal Fragments) and not everyone can snipe World Bosses flexibly (Dragonite Ore)
I would somewhat agree with this, but tweak the cost a bit. Either that or add it in to Lost Orrian Jewelry Boxes at 10-40 amounts.
ANY way to get ascended gear other than the unpleasant experience of crafting is ok with me.
A lot of us don’t like crafting Anet!! Let us play your beautiful game and earn our gear!
This was said back when rings were only available through Fractals. Lo and behold, now they can be got other ways. I expect Armor will follow suit soon enough.
People hate Scarlet like they hate Joffrey.
But Joffrey did more than just show up every few weeks. And even though I hate him, its because he is a well developed villain not a poor attempt at a trope.
. . . well developed. Heh. I don’t think so. He’s a young man for whom nobody had the stones to discipline growing up so now he thinks he can get away with anything. A more well developed villain is Tywin, or Mance. Joeffery is just a little brat with a crown
Even so, people despise Joffery because his actions invoke our emotions, whereas people hate Scarlet because she fails to do so. In comparison, the hate for Joffery is far more akin to love; people love to hate him, love the way his actions twist the plot.
I find it interesting the actor for Joffery isn’t going to do anything else after that role, honestly. While Tara Strong will keep getting work
Also, I’d say Scarlet fails to do so simply because she hasn’t really tried. Which is really an issue with the whole last years’ worth of Living Story. With only a few exceptions it didn’t seem to be trying.
i’m also curious about the steam creatures / steam portals
People have been curious about those since day one. There hasn’t been an answer for exactly what they’re doing in Lornar’s Pass yet, nor how Scarlet knows about them and can control them.
There’s one Personal Story segment for asura which uses them, implies they are from an alternate potential future, or potential alternate reality . . . and it’s implied also after the end of that segment they won’t be a problem again.
So, something’s incomplete in that. Wonder what’s up.
It’s sad but at this point I honestly doubt that the living story will ever focus on plots like this, it’s like they don’t realize the potential the living story has if done correctly.
I’d say they know what potential it has, and didn’t want to rush into big changes first.
Also, as a side note, I don’t understand why people are getting so upset about this. You post this on a discussion forum, and you can expect both people to like your hypothesis, or to disagree with it. I disagree with it, and I have even listed many reasons for why I disagree with it. That is the point of a discussion forum, is it not?
I’m not upset about this idea, I just think it doesn’t work until more information is made verified. It could be an interesting path for things to take, though from a standpoint outside the lore and looking at it as a game it wouldn’t make any sense to set a playable race up like that.
Anyway, now to just wait for being able to go north.
People hate Scarlet like they hate Joffrey.
But Joffrey did more than just show up every few weeks. And even though I hate him, its because he is a well developed villain not a poor attempt at a trope.
. . . well developed. Heh. I don’t think so. He’s a young man for whom nobody had the stones to discipline growing up so now he thinks he can get away with anything. A more well developed villain is Tywin, or Mance. Joeffery is just a little brat with a crown
I still find myself at a loss with Question 2. The Nightmare Court have a Grand Duchess, and a Marquis, so since they are evidently inspired by a kingdom-like court, does this mean they directly utilized already existing human titles? I would like to believe so, as that would confirm their existence in human hierarchy but I rather not leap to a final conclusion without direct supporting evidence. There is also a jesting mention of a Viscount.
The Nightmare Court is almost a mockery of noble courts, the titles pretty much earned through how cruel and in tune with the Nightmare one is. Of course, Faolain controls all that and doesn’t seem to care about the ranks other than to use it to drive her followers. Really, it’s a pageant being played out without any real knowledge of nobility at all.
As for the “Grand Viscount of Candy Corn” . . . yeah, “Mad King Thorn”. All I am gonna say on that score
I won’t argue with people who have no constructive criticism or feedback.
I’m not against GvG being an option. Heck I might even join in this time as opposed to only some skirmishes last time.
But not in the open world. And not with a “guild declares war on guild” mechanic. Even laying aside how much I don’t personally want it, it’s too easy to mess with it for profit if there’s rewards and very little impetus to do it if there aren’t any when it could just be better to go fully separate GvG instead.
Seriously. People here on the forums want GvG. Just not open world.
And it’s been said here – the charr work best when they are focused on enemies. If they didn’t have a lovely target-rich environment to focus on they’d be turning on each other. They cannot sustain themselves.
The Charr born and raised in Lion’s Arch would have a word with you.
Excellent, I need some new rugs.
Will Tobias have a pair of new rugs, or will Tobias himself become a swanky new pair of charr boots? Tune in next time, folks!
Nah, the boots aren’t all that nice, too warm in the Maguuma summer and not waterproofed well enough for the Shiverpeaks.
Maybe a hat. Hmmm. Get one, run around with a greatsword in WvW pretending to be a charr warrior. Brilliant idea, now to find the perfectly sized donor.
. . . I am really starting to hate YouTube lately.
There wouldnt be any pve player ganking.
Guaranteed to be proven wrong in record time. If this was actually to be made a reality, I’d put Gold down on it happening within two days.
I personally find him to be the least convincing character in the game
I got two more:
“By Ogden’s Hammer, what savings!” (From a norn . . .)
and Irongut. You can’t savor that atrocious swill. No. You can’t.
In my opinion, the worst part of TV Shows is the wait for the next week, and that is the one thing from TV Shows that the Living Story is trying to emulate.
Interesting you bring that point up, because it’s a good point. Funny it’s still the way TV tries to release things which are filmed before the season starts, when it’s not the way people really watch stuff now in the age of DVRs over VCRs.
I mean, it’s understandable a couple of the video series I watch online and aren’t on TV have that going on – often they literally are still editing things for Episode 4 while Episode 3 is getting uploaded.
Also fun how many friends couldn’t stand Lost I knew, who after I handed them the full set watched it and came back to tell me it was “less annoying” to watch in big chunks.
Could have fooled me. You and a few others have posted as if you were the owners of this game. Making statements along the lines of you “don’t want pvp in pve maps, period” and “not in your game” (paraphrasing the sentiment, of course). Open world pvp used to be a fact of life for an MMO. Now, instead, we have absolutely dead maps/zones because there’s no interest for players to be there and because pveer’s want their pve left alone. Yes, they like their maps VERY much alone.
You do realize open world PvP vanished from mainstream MMOs back with Everquest (which had all of two/one server devoted to it)?
You also realize paraphrasing me into something I didn’t say outright, making my opinion of “I don’t want it” into “it shouldn’t be there”, is really low right?
My only comment coming close is “the devs made the choice it wouldn’t happen during design”.
Keep in mind, I’m not really interesting in putting pvp gankers in maps. I’m more interested in putting LIFE into these dead zones. Those horrible world events/living story events that Anet seems to keep shoveling out a dime a dozen does NOTHING for the ever returning problem of dead maps/zones.
This is almost the only thing we agree on in this whole diatribe.
Snippity
Note, though, I didn’t say we saw her develop; I said we saw her in different contexts, and we saw Morgahn develop in relation to her. I’m well aware she wasn’t deep or complex. I simply think she doesn’t compare with somebody who literally tries to hit you with a big mallet as her method of battle.
We’ll have to agree to disagree.
Eh, Varesh tried to hit me with a big blade on a stick as her method of battle. And still didn’t make it work so she called in demons. Killed them too She also kept posturing the whole time I was going to lose, and proclaiming “Enemies must die!” so . . .
“Die, die, die …” vs “Enemies must die!” doesn’t feel all that different.
Are we going to see Bloomanoo and Peneloopee get married in Lion’s Arch? There’s some heavily romantic dialogue between those two at Thunder Ridge Camp.
Didn’t they just talk about a twist like Game of Thrones in their interview . . .
. . . a wedding, huh?
Someone get the groom a chainmail tux.
They didn’t compare the Living Story to A Song of Ice and Fire. They said that they want to give with the Living Story the same kind of feel that A Song of Ice and Fire gives to the readers (wanting to speculate). They never said that they accomplished that or that they think that there is any similarity between the two stories.
Note the difference:
“I can cook. Gordon Ramsay can also cook” (No comparison between the abilities)
“I cook just like/better than Gordon Ramsay!” (Arrogance)You people nowadays are finding any excuse to open an angry thread.
I invite you to re-read this particular line
“people realise what the power of having a video game that can tell a story like a television show is””
That is a clear comparison, suggesting the story is told like a television show. Based on previous sentences, it can be inferred the show in question is Game of Thrones.
It can also be inferred it’s the Sopranos, or Lost, or anything else on television. If this interview happened five years ago it would have been those two or Snape Kills Dumbledore. If it had happened ten years ago it would have been about the Wire. Twenty years? NYPD Blue more than likely, or CSI. Thirty? “No, Luke. I am your father.” Forty? “Who Shot JR?”
No matter when this interview would have happened, it would have been compared to whatever was more pop-conscious and the widest amount of readers would understand as “oh, they’re talking about a twist”. Not “Oh they want to be the next Star Wars”.
By the way, I can tell you how “Game of Thrones” ends. George. R.R. Martin finds all your favorite characters and kills them. All of them. Yes, even him.
“Right, so flip that on the other side. If I go to a map I wouldn’t go to and expect to be alone . . . and wind up ganked by the three people who are in the other guild? Why wouldn’t I be kittened off about it?”
Why would you buy an MMOrpg if you want to play alone?
Why would I play an MMOrpg where I would expect to be attacked anywhere at any time?
Probably because its part of the game. Having pvp an almost seperate game within the game, which is what Anet has done (or at least has tried to do), has given Anet way more work than they can handle. Hence the fail of pvp and wvw.
It’s not part of the game, you’re trying to sell me on it needing to be part of the game. I can go to WvW and play rather close to what you’re suggesting, and with much more satisfaction since people not on my guild can come help me if I am in over my head.
For the last time: I am not interested in a game where I would have to constantly look over a shoulder for someone coming after me. I am likewise not interested in trying to make other players who might not want that adhere to it because that’s my personal vision of a perfect game.
“Right, so flip that on the other side. If I go to a map I wouldn’t go to and expect to be alone . . . and wind up ganked by the three people who are in the other guild? Why wouldn’t I be kittened off about it?”
Why would you buy an MMOrpg if you want to play alone?
Why would I play an MMOrpg where I would expect to be attacked anywhere at any time?
Yeah, guys! Allowing pvp in DEAD/ABONDONED/DESERTED pve maps is absolutely ridiculous.
Lol at all the ppl on here shooting down ideas to populate/make interesting, maps they NEVER go to anyways. If you bump into 3 or more ppl at any given time on a pve map that doesn’t have a champ train or 5-10 minute world boss, its a miracle.
Right, so flip that on the other side. If I go to a map I wouldn’t go to and expect to be alone . . . and wind up ganked by the three people who are in the other guild? Why wouldn’t I be kittened off about it?
I don’t want open world PvP even if it’s organized as GvG only.
Beyond that, if the devs wanted open world PvP we’d have heard it was an option early on. If they want GvG they’ll come up with something which won’t involve the open world. (I’m actually expecting they’ll make a GvG somewhere coming up if there’s still clamoring for it when they enter the part of the Living Story where they look at features to add.)
this is honestly the first time I have seen people complain about strong female characters/ and or same sex relationships in a game.
Mostly it is the other way around :pIt happens sometimes when strong female characters are so overpowering for the cast they dominate the narrative . . . or if they’re written to be usually always right and never wrong or when wrong, failing to be called out on it.
I can’t recall the last videogame I played personally which had that problem, but I hear Miranda of ME2 was incredibly difficult to like over said reasons.
The problem I’m having with that viewpoint is that the characters aren’t shown to be wrong or infallible. People just aren’t seeing it.
I’m not talking about this game, just in general. Honestly I haven’t seen a strong female character in this game’s narrative who steps over that line. Not even Scarlet gets over that.
The only female character I can actually think of who fits the overpowering category is Anise, and that’s only with Logan – and I personally consider it warranted because he is such a ridiculous child.
It’s true. She stands out for behaving like a professional and he (again) is written to lose all his detachment when the queen is involved. I seriously wonder about why the writers have that going on . . . he’s nowhere near this bad in the Personal Story I went through
this is honestly the first time I have seen people complain about strong female characters/ and or same sex relationships in a game.
Mostly it is the other way around :p
It happens sometimes when strong female characters are so overpowering for the cast they dominate the narrative . . . or if they’re written to be usually always right and never wrong or when wrong, failing to be called out on it.
I can’t recall the last videogame I played personally which had that problem, but I hear Miranda of ME2 was incredibly difficult to like over said reasons.
You should only be able to be in one Guild War at a time. Also. In GW2 guilds are account wide.
So your current guild split into two smaller guilds, declare war on each other and manipulate and get rewards that way.
You shouldn’t be able to call a Guild War on any guild you are a member of, even if you’re not representing.
Here’s what they are saying.
Guild A wants to get the super special rewards that comes from beating a guild that’s larger than they are. They know that no guild is going to want to just let that happen so it’s not a guaranteed win.
So they get together and decide to war amongst themselves. Since you can’t harm anyone that’s in your guild, even if you are in two guilds that are warring against each other, Guild A decides to send 75% of their guild to Guild A Temp. They are kicked out of Guild A once Guild A Temp has been formed. So they are no longer in both Guild A and Guild A Temp. Guild A declares war on Guild A Temp. The members in Guild A Temp are instructed to let members in Guild A beat them so that Guild A wins the war.
Guild A wins the war. Invites are then sent to the members of Guild A Temp. The rejoin and Guild A Temp is deleted.
Then look at guilds that currently have multiple guilds due to having more than 500 members. They can already game the system really easily.
Then they should be permanently banned from the game and learn their lesson. ArenaNet have banned exploiters before and they will do it again. Players will understand that they don’t stand a chance against the law of ArenaNet.
You do realize this just compounds problems on problems over a feature basically not wanted in the game, correct?
And it’s been said here – the charr work best when they are focused on enemies. If they didn’t have a lovely target-rich environment to focus on they’d be turning on each other. They cannot sustain themselves.
The Charr born and raised in Lion’s Arch would have a word with you.
Excellent, I need some new rugs.
I didn’t use “terraform” at all in my post. Anywhere. You added that on your own to argue against something I didn’t say, and reinterpreting what I said to be something else.
The spiel about Glint is entirely relevant since your reply assumed the Pale Tree could be a freed champion like Glint. But I went on to point out the Tree has generated intelligent life on its own, where Glint has not shown the capacity to do so. The Shatterer does not create intelligent life, nor does Tequatl or the Claw of Jormag. In one case (the Claw), it deposits crystals which corrupt and animate the ice as elementals.
The Pale Tree shows abilities, therefore, which suggest (heavily) it is not affiliated with a dragon in so far as a champion. Unless we assume the sylvari are “nature elementals” in the same vein as “Icebrood elementals” are, in which case we open up a great many more questions.
His name is from one skill. But his existance has been confirmed by the main developer since a few months after the game’s launch. The original release schedule actually had two additional dungeons in the Maguuma region. The games next step was planned to be Maguuma and the jungle dragon was always planned to be from there. But it was cut for time constraints.
And yes, I’m ignorant of this whole matter. But an important part:
If it’s not in the game, it’s not yet canon. If it had been there, I wouldn’t have this problem with accepting “Mordremoth” as something which exists outside of one monster skill. If it was intended to be associated with the jungle, as a dragon which influences plant life, and it didn’t make the cut, that’s fine. But until this information actually is in the game it has no point being discussed as though it were hard fact. And unless the lore writers step in and acknowledge it as fact, it is about as much real as the “Gwen Armageddon” which happened way back when GW1 was in beta.
And because you decided to not read my post completely and just choose what to rail at, let’s start over.
The Pale Tree = Jungle Champion theory doesn’t assume the Pale Tree is a servant, but that it’s a free’d champion ala Glint. The Slyvari would be minions, the minions of the dragon aren’t the reshapers, rather specific units and champions are the ones doing the enviromental terraforming. In this case Husks and the Pale Tree would be reshaping capable, something we clearly see ingame. But since the Husks and Pale Tree are free’d the extent of terraforming is understandably restrained.
Glint is a strange case, because up until the lore team decided “she’s an ex-dragon champion” there wasn’t any indication she was anything other than the last of her kind. This fact still annoys me when I think too kitten it. There’s not much suggesting Glint could do what the Pale Tree does – generating new intelligent and reasoning life.
“The sylvari are immune to dragon corruptions” I am so sick of this sentance.
You’re right, I should have said “immune to known dragon corruptions”.
The immunity is very likely a hint so that people can later look back and see that something was up
Pure conjecture with no basis in fact, and exists solely to prove a hypothesis with vapor.
“Also, the destroyers are not corruptions, they are creations.” This old tidbit. Stop playing around with definitions.
Not playing around with definitions. The Destroyers are not corruptions of existing creatures like the Icebrood, Risen, or the Branded. They are unique among the four known Dragon minions for this detail. Primordius has not been seen to grab a creature and bend it to its will. It has been seen to adapt destroyers, however.
If something matters say when it matters, don’t just play the dictionary game and throw your hands up in the air as if it’s an actual point.
Throw your hands in the air, wave em like you just don’t care . . .
Cause I don’t. These theories on “Mordremoth” are drawn from one skill’s title. If they make something of it later? That’s not going to change we still don’t even know if it has any importance. We had no clue Abaddon even existed even with a mission zone with his name on it. (Which still is strange, if he’s supposed to have been erased, who figured the name of that caldera to be “Abaddon’s Mouth”?)
Extrapolating from one data point, to suck in all kinds of other odd details which don’t connect except if the conclusion you start with is true doesn’t make it a sound or complete theory. There isn’t any proof of anything concerning this “Sixth Dragon” being a plant dragon, then being the creator of the Pale Tree’s seed, THEN the Tree being a rebellious dragon champion.
It’s not a sound reasoning. Primarily because it only holds up if the central premise is assumed true and then the details make sense after that assumption. Of course, there are alternate theories which could just as easily fit the hole which people want to shove “Mordremoth” into.
- The sylvari are the natural predators of the Elder Dragons and are required to recover things after their cycle is ended.
- The sylvari are creations of someone who tinkered with plant life and we don’t have a clue who they are yet, other than their creations existing in at least two locations.
- The sylvari are another race from a previous cycle and the seeds survived somehow into this one where they might unbalance things from how they are supposed to be into a potential end to the cycle.
- The sylvari are Time Lords.
The rest of what you said is, I think you’ll agree, rambling that concludes we can’t know anything- a fairly redundant statement for a theory thread.
. . . no, what it concludes is any of the suppositions on what the Pale Tree is, other than the plant which generates sylvari as a race, is made in the absence of hard, verified data.