Showing Posts For Twinbros.5372:

10/26 - Sanctum of Rall / Tarnished Coast / Eredon Terrace

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Posted by: Twinbros.5372

Twinbros.5372

I will say Arenanet has the worst response time of all the mmo’s I’ve played. You would think they would have address the imbalance issues with WvW weeks ago. Turn off free server transfers, swap the orb buff for the unmanned buff. These things might not completely balance out the matches, but it certainly would help. Especially with guilds like Run who just jump to the server of the week.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/26 - Sanctum of Rall / Tarnished Coast / Eredon Terrace

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Posted by: Twinbros.5372

Twinbros.5372

Oy this week is gonna suck not gonna play for repair bills that’s for sure. They really need to fix the 1v1v1 system or revert to a 1v1 system. Because I have yet to see a group of 3 realms all stand on…even semi even ground. 1 realm always dominates and that’s no fun for ANYONE. TC just got done with a week of domination and that was painfully dull. Now were in a week of being dominated and again not the least bit fun. Already looking forward to next weeks match.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Camp Upgrades WvWvW

in Suggestions

Posted by: Twinbros.5372

Twinbros.5372

The costs for camp upgrades needs to be substantially reduced, I don’t see any reason for them to be as high as they are when they are so easily and frequently over turn.

“Don’t upgrade them then.”

Fair enough..but then why have upgrades for camps at all then other then for the sole purpose of it being yet another money sink.

I would suggest either taking out camp upgrades entirely or reducing the costs as follows.

Hire Caravan Guard-5s down to 3s

Increase Supply Deliveries-10s down to 2s

Hire Additional Guards-10s down to 5s

Strengthen Guards-20s down to 10s

Alternatively you could make the upgrades actually worth purchasing.

Hire Caravan Guard- Add an additional 2 guards to the escourt. 1 Mage, 1 Protector (Currently you get 1 Scout, 1 Guard)

Increase Supply Deliveries- Also increase the doly movement speed by 33%

Hire Additional Guards- (Currently you get 2 for patrol and 3 to defend the boss) I would suggest adding an additional 3 guards, 1 for patrol 2 for boss defense.

Strengthen Guards- I dont see any options that could help with this particular upgrade other then to reduce the redic cost down to 10silver.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Camp Upgrades

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Posted by: Twinbros.5372

Twinbros.5372

The costs for camp upgrades needs to be substantially reduced, I don’t see any reason for them to be as high as they are when they are so easily and frequently over turn.

“Don’t upgrade them then.”

Fair enough..but then why have upgrades for camps at all then other then for the sole purpose of it being yet another money sink.

I would suggest either taking out camp upgrades entirely or reducing the costs as follows.

Hire Caravan Guard-5s down to 3s

Increase Supply Deliveries-10s down to 2s

Hire Additional Guards-10s down to 5s

Strengthen Guards-20s down to 10s

Alternatively you could make the upgrades actually worth purchasing.

Hire Caravan Guard- Add an additional 2 guards to the escourt. 1 Mage, 1 Protector (Currently you get 1 Scout, 1 Guard)

Increase Supply Deliveries- Also increase the doly movement speed by 33%

Hire Additional Guards- (Currently you get 2 for patrol and 3 to defend the boss) I would suggest adding an additional 3 guards, 1 for patrol 2 for boss defense.

Strengthen Guards- I dont see any options that could help with this particular upgrade other then to reduce the redic cost down to 10silver.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

How in the hell did Blackgate get paired with FA and TC? The population issues alone guarantee an uneven match.

Blackgate was walking all over DB/FA two matches ago and then proceeded to get a ton of additional transfers. I have no idea how they wound back up down in this tier, unless they can win only by outzerging their opponents and get stomped in equal fights.

Which actually, is basically what I see happening. Plus BG players seem to be poor sports and, after you’ve crushed them in even fights several times, will roll over you with their mighty zerg and then laugh at your corpse.

Tarnished Coast players have, on the other hand, been class acts. I think a TC vs FA matchup would be fun. Both servers seem to be fairly close in terms of population.

I can only conclude there is one ‘extra’ server with a ‘huge’ population, so the worst of them is going to be pushed down a tier and fight servers that can’t really compete population wise. Not much we can do except keep fighting and try out best.

And don’t get discouraged by the score – score is simply a measure of total activity. If you get a group together and get out there and fight, you can be very successfull.

I feel like some people think if the other server is ‘winning’ they are just going to insta die when they zone into borderlands or something.

The server score has no relation whatsover to how much fun your group will have in Wuvwuv

People need to get that into their heads. In fact, if the enemy server owns everything, that’s just more targets for you to hit. More karma and exp and gold you can attain. You just have to get good at avoiding their zergs and moving quickly.

You can go into wuvwuv when one enemy server is 150k points ahead and have exactly as much fun as if it was tied.

I also don’t get the people saying they want to leave servers and go to one that is ‘winning’. All that gives you is higher queue times. I don’t think I ever have to wait more than a minute or two for queues on FA, and I like it that way. I like the community we have here on FA and I think server hopping to ride the coattails of whoever happens to be ‘winning’ would not make you any happier.

So if you don’t want to hear bad news quickly hit the ignore button!!!

Now that fair warning was given. Unfortunately after looking at the matchup’s for the North American Server I think TC is going to be stuck in a rut for some time until we get a larger pvp population.

TC is a very special realm in that we have the pro pvp’ers enough to rise above all the other realms that share similar populations (you could argue that if the game took population under consideration TC would be in 1st). But we hit a wall against the servers that have the sheer numbers we lack.

Blackgate and all those above TC are there because they have a large PVP population. And until we get more PVPers to match I think we will be stuck in tier 3. What will hapkitten Blackgate on up will fight for tier 1/2 spots while we get an uneven matchup from here on out with the “oddball out”. This week Blackgate was the odd ball, last week CD was the odd ball.

The only way were going to be able to move up is either A. We get server transfers onto TC or B. We team up completely and utterly with the other realm in tier 3, so that all attacks are focused on the large pop server and we help defend each other in our respected realms.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

I’ve been playing on BG since pre-release and have been through the ups and downs. To tell the truth, i’m seriously thinking about transferring to TC. I love to RP. Can any of you lovely Coastians tell me if the RP community is flourishing?

I haven’t been looking hard, but I have seen some random RP’s mainly in human lands, both in Divinity’s Reach and the Human Starting Area. There is a website for a directory of all the RP guilds here.

http://guildwars2roleplayers.com/forum/m/2737230/viewforum/1050337

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

yes but you seem to wish to express your view as THE view of our server when it clearly is not. Overall the view contradictory to yours, we want people who will fight no matter how we are doing, win or lose, have fun. If this is how you feel then you should check out a variety of other servers that are winning were you will ‘feel’ better. I mean if you aren’t going to enjoy the way our server works then why stay?

I expressed my view as my own view, not that of our server. And I pointed out how others who have posted on this very topic feel the same. I won’t presume, like you do, to represent the majority of players, I’ll let them post their own feelings.

And I’ve only continued to post my view when people have responded to my posts.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Twinbros- your attitude is not a welcome one on our server, obviously as everyone disagrees with you. If you have to win to have fun then please, transfer while it is free.

I couldn’t give a flying kitten if my attitude is welcome or not lol. And your kidding yourself if you think I’m the only one who feels this way. Read previous posts, there are a couple of people aren’t feeling this weeks match up and agree with me. And last time I checked this was a public forum where anyone can voice there opinion, if you don’t like mine that’s just too bad.

Next week will hopefully be a more fair match population-wise, and when the playing field is more even we will contribute to the realms efforts again.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Its a test of character. Winning proves nothing. It is how you handle defeat that measures you and those around you.

A test of character? Hardly. Some of us just aren’t masochist. I don’t mind losing when its a fair match up. In fact I think its those kinds of games that help improve your abilities and strategy.

But there is nothing to be learned from this match-up, and there is no point in WvW this week other then to goof around. So while you might derive some sick pleasure out of being outnumbered 6-1, the rest of us will wait for next week when the numbers aren’t an easy win for the competition.

Absolutely a test of character. Yours is that of a quitter. If it is not easy then you have no desire to go out and provide the best support you can for the map you’re on or server. You have spouted this type of behaviour in the past. I think you might want to look into transferring to a top tier server so that your needs are met.

That goes for anyone who does not feel the need to WvW and fight back. Sure we are facing a numbers mismatch, but that does not mean we are out-skilled or outplayed

And yours is of delusion, the type to cry “never give up!” even after the game has already been decided and you have lost. Like i said before I don’t mind losing when the playing field is even, and if a fair playing field is “too easy” for you then you really are a masochist.

As to my behavior don’t like it put me on ignore. But the stone cold truth that you can try and run away from is that I was right last week, and I’ll be right this week. And get your eyes checked while your at it, no where did I say we were “outplayed” or “out-skilled” in-fact I said the opposite, if we had the numbers we would be a top tier realm.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Its a test of character. Winning proves nothing. It is how you handle defeat that measures you and those around you.

A test of character? Hardly. Some of us just aren’t masochist. I don’t mind losing when its a fair match up. In fact I think its those kinds of games that help improve your abilities and strategy.

But there is nothing to be learned from this matchup, and there is no point in WvW this week other then to goof around. So while you might derive some sick pleasure out of being outnumbered 6-1, the rest of us will wait for next week when the numbers aren’t an easy win for the competition.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

If you think we (BG) are having free and easy wins then you are sadly mistaken. Also, you are pretty much insulting all the efforts of the people on your server. If the reason you do WvW for is simply to win, then you should probably transfer to the #1 server to begin with. TC and FA has been putting up fights and making us work to keep what we have, in fact TC just managed to get a foothold on their own map and take their garrison back from us. I really hope people like you that simply want to win don’t queue in TC so then maybe those that are dedicated will come and fight us.

I’m not insulting anyone, just pointing out that no matter how good you are at WvW Population ratio will always win. And if you think population has nothing to do with it, your naive.

I think the PVP’ers on TC are among the best, and in-fact if we had the PVP population that other servers enjoy, I have no doubt we would be in the top two tiers. But as I pointed out we don’t have the numbers and it doesn’t matter how pro our players are, a ratio of 5-1 will always win. WvW all boils down to numbers, you either have them or you don’t, effort/skill takes a back seat to numbers in this game.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Xpiher, not really working out so far. BG was just assulting QL, Brav and VK. They’re fielding more than both teams combined at 10 AM Pacific. They’ve got the coverage that neither server has. We (TC) has been taking towers and camps and leaving them open for FA to walk in and try to get a foothold and they’re just not able to do it. We’ve seen probably 10 total FA in EB this morning and BG zergs of 30-50 … when we’ve seen them (invis is still here, yay!).

TC isn’t going anywhere. We’ll perform at the same level we always do, no matter what. But it’s going to be a long week. Might as well just settle in and stock up on the jelly.

Yea it’s starting to get boring because were always outnumbered. I love me some RP, but I’m considering a move to one of the top WvW realms so that I can have free/easy wins with maxed out server populations.

If you can ever get in past the two hour queues.

Better to wait 2 hours to get into a wining WvW that has equal player ratio then insta Q into another that has you 1v10. The only thing keeping me on TC is the possibility of good RP, haven’t found a guild yet though that meets the RP im lookin for. Giving it a few more weeks but if a good RP group can’t be found then off to Jade Quarry I go

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Xpiher, not really working out so far. BG was just assulting QL, Brav and VK. They’re fielding more than both teams combined at 10 AM Pacific. They’ve got the coverage that neither server has. We (TC) has been taking towers and camps and leaving them open for FA to walk in and try to get a foothold and they’re just not able to do it. We’ve seen probably 10 total FA in EB this morning and BG zergs of 30-50 … when we’ve seen them (invis is still here, yay!).

TC isn’t going anywhere. We’ll perform at the same level we always do, no matter what. But it’s going to be a long week. Might as well just settle in and stock up on the jelly.

Yea it’s starting to get boring because were always outnumbered. I love me some RP, but I’m considering a move to one of the top WvW realms so that I can have free/easy wins with maxed out server populations.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

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Posted by: Twinbros.5372

Twinbros.5372

Well looks like Blackgate has the larger night crew/larger server population, so I would suggest TC and FA work together during the day to counter their night advantage until they are back to a more reasonable score.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Server populations and ranked system

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Posted by: Twinbros.5372

Twinbros.5372

So ANet’s main problem with its curent WvWvW system is Server Population and the outnumbered “buff”. Some servers never see downtime (those currently at the top of the ranking system) while others have a “prime time” lasting all of 2-3 hours of the day (those in the mid/low ranking).

So really the current top realms are only on top because of their population not because of any skill/effort put into obtaining that position. I would highly recommend either combining low/med population realms together. And consider changing the “rank” system to a “population system”

Another fix would be to get rid of the joke of a “buff” you currently have, and replace it with an outmanned buff that actually is worth a kitten Magic find, Experience and Karma are worthless in WvWvW. Replace it with stat boosts like increased dmg/ decreased dmg taken, etc. This way when one side of 15 defenders is up against 50-60 attackers it isn’t a waste of time defending kitten.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Phantasmal Berserker needs nerfs.

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Posted by: Twinbros.5372

Twinbros.5372

“But Mesmers already got nerfed”, Not enough evidently. Was in WvWvW defending a Tower as an Elementalist. Standing at max range from the door inside the Tower and laying down a few AOE on the door. Then something hit me, did not render till 2-3sec after it hit me.

Phantasmal Berserker took me down 90% health in one hit. Did not require any LOS to activate on me, and was able to hit me at max range. Broken ability is broken.

“But your an elementalist your suppose to be squishy” “Maybe your just bad” “It doesn’t do that much damage”

None of these arguments apply thanks see door.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

The 3 team theory, and why it's wrong.

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Posted by: Twinbros.5372

Twinbros.5372

Also I disagree with getting rid of free server transfers. For those in low pop servers who are getting hammered in WvW its a great way to jump on the top tier server.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

The 3 team theory, and why it's wrong.

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Posted by: Twinbros.5372

Twinbros.5372

I agree 3 teams are not working out, mainly because the players have severe case of downs. The 3 team match SHOULD be working out, but my realms current match is a shining example of why it is not.

Crystal Desert VS Dragonbrand VS Tarnished Coast

Crystal Desert is dominating the match think they are in 100k bracket now, while Dragonbrand and TC are around 60k. While it would make the most sense for TC and Dragonbrand to focus entirely on CD to get their lead down. Neither the players on TC or Dragonbrand seem at all interested in having any hint of strategy in their game.

CD home realm is devoid of Dragonbrand presence with a hint of TC here and there. Dragonbrand home realm is devoid of CD again with a paultry force of TC camps. TC home realm has been the sole focus of both CD and Dragonbrand with a constantly changing map. And EB is dominated by CD with a few Dragon and TC camps here and there.

To those with an ounce of strategy, the logical thing to do would be for TC to pull its forces from Dragonbrand teritory and focus on reclaiming our homerealm/ hitting CD. Likewise Dragonbrand should pull all forces out of TC and focus sole on CD. And both teams should ignore one another in EB and focus solely on CD controlled points.

So yea, people are just too kitten to handle 3ways.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/5: Crystal Desert/Dragonbrand/Tarnished Coast

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Posted by: Twinbros.5372

Twinbros.5372

If there’s anyone on TC not willing to fight for first, kindly get out of WvWvW and let those of us who want to win play.

were not gonna win lol, all we can do is decide who gets 1st now.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/5: Crystal Desert/Dragonbrand/Tarnished Coast

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Posted by: Twinbros.5372

Twinbros.5372

I am sure the majority of TC does not share Twinbros’ assessment. I for one, do not.

My only hopes are that rendering becomes fixed during this week’s match, because as a commander who loves tactics… the only counter to the invulnerable loading army I’ve found is to run away, then come back after some loading time with similar numbers (and running away is not a fun tactic). OR to fight from a wall where a mesmer rendering attack can’t work.

Not the majority but I’m talking to enough people that it will be effective either way. Plan on ignoring blue and focusing green.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/5: Crystal Desert/Dragonbrand/Tarnished Coast

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Posted by: Twinbros.5372

Twinbros.5372

Well the good thing about being in 3rd is we get to decide who comes in first and seeing as how Dragon and CD are pretty much working as a team, one of them is gonna get the shaft when we pick who gets to win. So far I’m thinking we should let Dragon win since CD doesn’t seem at all concerned with their lead and is focusing us hardcore. Punish CD for ignoring Dragon and ensure they never make it to 1st.

That is quitter talk. If this is truly how you feel, if anyone on TC feels this way, dont queue up. Let those who want to continue fighting, ON DAY 2, queue up and get in the fight.

Not really quitter talk as much as it is vengeful talk. Since were being focused on by 2nd place, while they all but ignore 1st then we ensure 2nd doesn’t have a chance either.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

World vs World Player limits are needed

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Posted by: Twinbros.5372

Twinbros.5372

Agree 100%, the realms on top are only there because of their numbers. And the outmanned “buff” is a joke

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/5: Crystal Desert/Dragonbrand/Tarnished Coast

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Posted by: Twinbros.5372

Twinbros.5372

Well the good thing about being in 3rd is we get to decide who comes in first and seeing as how Dragon and CD are pretty much working as a team, one of them is gonna get the shaft when we pick who gets to win. So far I’m thinking we should let Dragon win since CD doesn’t seem at all concerned with their lead and is focusing us hardcore. Punish CD for ignoring Dragon and ensure they never make it to 1st.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

World Rankings as of 10/5

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Posted by: Twinbros.5372

Twinbros.5372

Judging from the maps looks like CD and Dragonbrand already have a truce. To all TC I say we focus CD to ensure they never make it to the number 1 spot. If they dont want to focus the realm in 1st spot then we should ensure they never see it either.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

10/5: Crystal Desert/Dragonbrand/Tarnished Coast

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Posted by: Twinbros.5372

Twinbros.5372

What Gorgewall said. It’s crystal clear what server has the larger night force seeing how Dragonbrand controls almost everything at this time of night. If either TC or CD hope to have a chance at wining we are going to need to focus Dragonbrand during the day so that we effectively cancel out the large advantage they have over our realms at night. This is clear and simple strategy, you go after the larger threat (Dragonbrand at the moment) until said realm does not have such a large advantage anymore. I know not everyone is going to adhere to a “truce” between TC and CD, but if enough of us focus them during the day, we can null their night time advantage.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Sea of Sorrows welcomes American guilds

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Posted by: Twinbros.5372

Twinbros.5372

I love how some SoS people talk about “smashing” Tarnished Coast during their peak hours and then writing off TC smashing them during theirs. The only reason why you “smash” TC is because there are usually a grand total of around 60 people on the three boarderlands. Usually we have those 60 divided into two groups 30 for offense, 30 defense on our home realm. (not sure what our EB pop looks like because I don’t play EB)

So…you outnumbering us 10-1 during your peak hours and “smashing” us really isn’t something to give praise to. You could argue that our accomplishments in similar fashion. But the one difference is, during OUR peak hours we still had to contest with GoM and fight them for space, during yours there is always only a paltry force from either realms.

Don’t mind you recruiting people for your night shift, but when you talk smack about a realm that’s beating yours by more then 100k. yea.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Make Commanders worthwhile... here is how..

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Posted by: Twinbros.5372

Twinbros.5372

I agree with being rid of the 100g price tag, I mean it makes sense for Anet cause they are banking on people forking over the $500 to get the title. But what does that say about their attitude towards their players? The title needs to be EARNED through some sort of PVP statistic, not bought by the wealthy.

lol I just realized how much this mirrors American Society, where things are never earned by the wealthy, they are just bought.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Few Suggestions

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Posted by: Twinbros.5372

Twinbros.5372

Forgot another thing thought I would add.

Commander Title:

So there are a few things wrong with this title, and to be honest I’m not sure if having them hurts a realm more or helps it. My realm has some decent commanders on it, but I’m not sure if its because of their “leadership skills” or because people follow the commander sign like lemmings. The flip side is, when there is no commander, people tend to wander aimlessly and will not listen to someone who does not have the blue icon above their character. So to be honest I don’t think I would miss the mechanic if it was taken out of the game entirely.

That said I doubt GW2 will take it out so I would suggest changing the way it is obtained. As it stands right now you get it buy having 100g, fairly easy to get if you outright buy the gold. The problem is it says nothing of the persons capabilities as a PVP leader. I would suggest changing the currency to badges of honor or a new system all together. That way you know the person has at least the basics of PVP down and had to actually work for the title.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Few Suggestions

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Posted by: Twinbros.5372

Twinbros.5372

So all in all I would say that the game is pretty amazing. Though there are a few kinks to work out (skill challenge bugs among other things). But my suggestions come from things I found frustrating about the game and they are as follows.

Currency:
I know a few people who would say making gold is “easy” but for me and frankittenhe majority of people I’ve spoken to agree, it takes an act of god to make money in this game. I’ll admit not having an 80 yet and perhaps things will change once I reach that point. But so far, from 1-60 I have rarely had more then 2g on me at any time.

Now here is the deal, I have 5 characters. All of whom I’m attempting to level W/professions (not pouring money into them at all just leveling with the mats I get) so most the Items I get end up salvaged for mats. Recently I stopped salvaging things and focused solely on selling to vendor and while I have seen a slight increase in profit, it still feels like I’m moving a mountain.

I see people getting the commander title (100g if im not mistaken) So I’m lead to believe that buying gems and converting them to gold is the only viable option. But even then the conversion of said items is dismal. $50 for 4,000 gems. 4,000gems = 11gold 20silver.

So yea bit of a rant anyway I think making money a tad more available would be nice. Not saying give us a gold for every mission or kill or anything huge, just more then 1 silver ..perhaps 10 silver per mission would be lovely.

WvWvW upgrades:

While I’m fine with most the upgrades there are a few that seem..useless to be frank. I think they either need to be reworked, have their cost reduced, or removed from the game entirely.

Supply Camps- The only useable upgrade is the increase of supplies carried by the doly’s. All the Guard upgrades however are pretty useless considering 1 person can solo a camp and cap it. While the upgrades make it more annoying to cap, it can still be done by one person.

Solution would be to increase the guards health/dmg significantly to require more then 1 80 to take it. Remove the options period or decrease the cost of such upgrades to the copper currency.

Towers- Structural upgrades and additions are fine. It’s the Personel additions that I once again take issue with. Like their Supply Camp counterparts, the addons need all the above mentioned tweeks. And the “additional Guards” upgrade could actually use some…additional guards. 2 more easily killed guards is not 15silver worth.

Keeps- Structural upgrades are fine, but Structural additions could use more cannon/mortar placements. These defenses are FAR too easy to take out by enemy players, even useless when AOE focused on since you the player take dmg in addition to the defense structure itself. (And easy fix mayhaps is to prevent the user from taking dmg until the cannon is destroyed?) And once again the NPC Guards are far too easy to work around. Especially for the outrages prices.

That leads me to another grip, upgrade costs at keeps. Supply camps and towers seem to have payable expense, but Keep upgrades are over the top priced. Especially for the majority of players who like mentioned above are only sitting on 2-5g at a time. I think an overall decrease in upgrade cost would be nice. No more 75silver -1gold 50silver upgrades, 50-75 silver tier 3 expenses are far more reasonable.

These are just a few things I have issues with and would very much like to see changed or improved on. Just my 2 cents…which is about all it seems I ever have on my person in this game.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Tarnished Coast looking for Oceanic, Euro, Asian guilds

in WvW

Posted by: Twinbros.5372

Twinbros.5372

I respectfully disagree with the OP. I’m pleased with what TC has going for it right now. A decent sized night group who is able to hold their ground against a primarily Oceanic Server. But by inviting Oceanic players to our realm we are setting ourselves up for being targeted by other realms as the night capers.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Night Capping and YOU

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Posted by: Twinbros.5372

Twinbros.5372

Top Tier WvW – What it takes to be on top.

Wall of Text Inc :P

There have been many excuses thrown around from the BWEs through to the 24-Hour matched until as recently as last week as to why those who call HoD home are undefeated. As well as many excuses by PuGs on HoD as to why we were losing last week end.

These excuses are Night Capping (the reason HoD don’t lose) and Gangbanging (2v1 – the reason HoD do lose).

I can’t speak on behalf of the lower tiers and the issues they face with PvDooring and Time-zone imbalances, but in the Top Tier there is no such thing as Night Capping.

For those that feel otherwise let start with the basics:

Night Capping – The Irony

NA/SA Prime Time is 6pm at night till mid- night.
Oceanic Prime Time is 6pm at night till mid- night.
SEA Prime Time is 6pm at night till mid- night.
EU Prime Time is 6pm at night till mid- night.

Night Capping – The Ignorance

The match lasts 176 hours.
Not 7 cycles of ‘prime-time’ and 7 cycles of ‘work/sleep’ time. There is no day, there is no night. No 1/2 time entertainment, no time-outs and definitely no injury time.
The score at the 48 hour mark is irrelevant. Last week HoD was 30k behind after a week-end of being tag-teamed. The forums were full of posts from HoD pugs crying that the game could not be won. Titan Alliance had other ideas.

Night Capping – The Excuse

All competitors in the Top Tier have the same amount of Oceanic Players.
Queue time graphs do NOT mean anything. To fill up WvWvW you actually have to queue. When you are losing shock horror people stop queueing (and start qqing). This applies not only to our Rivals but to HoD aswell.

Night Capping – The Results

HoD for the first time ever had an instant queue in all Borderlands and Eternal Battlegrounds at the start Oceanic Prime-time Monday night, thanks to the spineless Tailcoat Riding PuGs who did not want to log on to participate in a losing battle. As a result Titan Alliance, their Strategic Oceanic/SEA partners and the Militia were able to deploy their full forces on the Map.

You want to know why we went from 95 PPT to 400 PPT, even when it was still 2v1 in Oceanic Prime, b4 +8 SEA logged on?

Complacency – There is no lead you can have that we won’t claw back. Your Oceanics cannot take a night off during the week.

Determination – We have been the Premier Trio of AU WvW guilds for the last decade. We will not lose to those who don’t rise to the challenge.

Co-ordination – We are simply more experienced than these new AU guilds, in the arts of MMO WvW warfare.

Moral – Soon as we broke their spirit in each Borderland they resorted to doing the Supply Camp Circuit with a 50man zergs.

Backbone – Once they went from winning by 30k to losing by 30k the opposition stopped queueing … and the NA guilds started QQing that HoD were PvDooring.

Night Capping – The Conclusion

We know for a fact that all Top Tier Competitors have enough people at any point in time to fill the 664 available spots, regardless of what time of ‘day’ or ‘night’ it is in your part of the World. All they need to do is log on and queue.

You only have to looks at Ascension Alliance’s Oceanic roster (not even ET’s total Oceanic Roster) to see they have the ability to fill all 4 maps:

Conquest – 140 members http://gw2au.com/for....php?f=28&t=542
Nocturnal – 90 members http://gw2au.com/for....php?f=28&t=480
Resonance – 200+ members http://www.gw2guilds.../view-guild/184
Harlequin – 130 members http://www.gw2guilds.../view-guild/916
Oceanian – 100 members http://www.gw2guilds...view-guild/1053

We won’t even go into the numbers available to Top Tier Servers in the +8 SEA time-zone.

Here is the Video :
http://www.youtube.com/watch?v=JL59Rr5aGAg

Night Capping – Moral of the Story

Don’t QQ about your opponent’s ability to have people in WvW when you sleep/work, QQ about your own server’s Carebear attitude when you’re asleep/working. You simply will not win if you aren’t prepared to fight to the end.

The Elite – GM
Titan Alliance Leader

yawn no one cares

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Night Capping and YOU

in WvW

Posted by: Twinbros.5372

Twinbros.5372

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Erm … It’s an unofficial server for a reason, they didn’t do it, we made it happen.

And for starters, if we had an oceanic server it’d be the joke of the realm system, no one would be on it.

Then you get teamed up on. Simple as that, you really have no one to blame but yourself and you certainly cant complain either.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Night Capping and YOU

in WvW

Posted by: Twinbros.5372

Twinbros.5372

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Sea of Sorrows:

in WvW

Posted by: Twinbros.5372

Twinbros.5372

Agreed we need to “call a truce” with GoM and team up to punish SoS for nightcapping.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Sea of Sorrows:

in WvW

Posted by: Twinbros.5372

Twinbros.5372

Personally I’m avoiding any and all fights with Gate of Madness and sole focus on SoS partially for this reason. I will admit it IS a viable strategy, but you can’t also expect for people to respect you when you do it.

If I had the pull (and I don’t) I would suggest that GoM and TC call a “truce” for a day, smack SoS into place, then resume the 1v1v1 after they have been substantially crippled.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Remove Orbs of Power.

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Posted by: Twinbros.5372

Twinbros.5372

Yea were dealing with another night crew realm from Ehmry Bay. They also need to cap the number of people allowed into WvW depending on the lowest number of players on a single realm.

“But that will cause longer Q times.”

And?

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Remove Orbs of Power.

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Posted by: Twinbros.5372

Twinbros.5372

The only purpose they serve is to keep an unbalanced fight unbalanced. Once a team gets all 3 orbs there really is no point in playing. It’s pretty much an automatic I win button.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Maguuma, Tarnished Coast, Listen Up!

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Posted by: Twinbros.5372

Twinbros.5372

I’m not apart of any big guild but I will agree to this. Besides looks like they have two orbs already so they only painted a target on themselves.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

When does WvW reset?

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Posted by: Twinbros.5372

Twinbros.5372

I was told Tues is when WvW resets and you get new opponents however i’m fairly certain weve been up against the same two realms for more then a week now, seeing as how Tues has now come and gone and still were up against the same realms.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Framerates Question.

in Account & Technical Support

Posted by: Twinbros.5372

Twinbros.5372

So I did a few minor changes in the graphics options. Namely turned off Anti-Aliasing as well as Reflections, while turning shadows and LOD distance to medium. Seems to have improved. I’m getting 30 FPS with dips into the lower 20’s. But overall improvement. Anything else OUT of game I can do?

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Framerates Question.

in Account & Technical Support

Posted by: Twinbros.5372

Twinbros.5372

So I’ve been noticing a inconsistent problem with my FPS where at some times it will be around 16FPS and others it drops to 8FPS. The drop seems to occur more frequently when I try to alt tab out of the game to look something up on guild wars 2 wiki then come back to the game, though it has occurred without my alt tabing out. I was curious if there was any way to improve FPS without decreasing the Graphics of the game? If not what would be a way to increase my FPS? more memory? better Graphics card?

Computer Specs:
Intel® Core™ i7 CPU 950 @ 3.07GHz
12.0 GB of RAM.
64-bit op system
NVIDIA GeForce GTX 460

(And yes my drivers for my graphics card are up to date)

Any suggestions would be welcomed.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

(edited by Twinbros.5372)