I never know how unchallenge range long range is with experience in wvw. I find 1500 too much no risk for ragner class range. Standard long range is 1200, what i do not understand is do ranger class need that +300 range to be effective as a long range class?
In wvw, all i was doing is spam longbow skill #1 and i feel this is too much not having risk for a range class. I am chock that i kill 8 player in 5 minute just for being in 1500 range: i find that problematic not accept for challenge play and require no risk play. No class should have easy advantage + with 0-little cooldown.
In Pve and Pvp: i see same effect and it should not be that way at all.
Last: there is no excuse, there is no reason for that class to have +300 advatage over standard 1200 range especially can spam with very low cool down.
Suggestion again: make ranger class range be 1300 range for challeng play and risk play.
Ranger class need have risk not have over advantage: i remember too, they have pet that can go long range: it make no sense giving ranger 2x long range- rangerpet+high mobility for ranger= too much no risk, too much no challenge
Conclude: Easy acess and easy advantage need to have risk and concequence.
Consider change to ranger range arena net
I don’t know if you are troll or sarcastic or just a guardian that rungs a zerg build and complains to be snipped. Range is all ranger has if you get close you destroy the power ranger, there is no reason to remove 300 range, and LONGBOW has a meaning with longest shot possible.
YOUR arguments have no value because they have no:
- constructed answer why this range is bad
- how to fix it to benefit other things if you nerf the range
- how will you fix close range
- how will you fix mobility
- utility?
- pet ai?Renting is not solving anything, bring solution and suggest bonuses how to trade 300 range for something useful on utility or mobility.
Range GS is boring and only unskilled players run it with LB. Give me reasonable exchange for 300 range and i give you my range. But then needs warrior nerfs to mobility and thief nerf on shortbow.
Because getting close to ranger is not a problem.I play other class but my main is Guardian. I post about ranger range only! If you read my post, i describe why ranger range is bad. There should not be any trade off at all. You know that not everything you take need a trade off? Arena net adjusted Teleport in last patch, there was no trade-of. So not everything need trade off
That is why i suggestion ranger range be 1300, so that mean no trade-off. 1500 range vs 1200 range is too much advantage for ranger, and also read this forum with link that give description of ranger spec. Ranger is not a weak class, they are very Powerful and should not be under-estimated. I see ranger player kill thief player all the time in wvw and pvp. I even have all ranger party in my server that find enemy thief and kill them.
Here is thread: https://forum-en.gw2archive.eu/forum/professions/ranger/Article-Discussing-Ranger-And-The-Meta/first#post4895936
So you see, 1300 range will not change anything in ranger but just range
(Again, the reason is to encourage ranger to be a challenge class. Not all class have gap closer like thief and warrior and elementalist, so that mean: they deserve to be treated the same challenge like them ).
You don’t pay attention to counterarguments, your knowledge of game balance and game mechanics is laughable at best, and you don’t even know your own profession (http://wiki.guildwars2.com/wiki/Judge%27s_Intervention).

