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Enemy running around in our Citadel (WvW)

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Its possible that they got in via mesmer way if it was in a foreign borderland.
If so that is a legitimate, albeit messed up way to bug into a “safe zone”.

I tend to think this is a rare coinsurance, as the entrances to the citadel are not open to any traffic. Simply put they could be using a special consumable which lets them jump a certain part of the cliff to get to your citadel.

If they are harassing you or gaining some type of advantage, I’m sorry :/

Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
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A Positive Commentary on Paid Transfers

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

I tend to think a paid transfer will really help for servers with a great core and good coverage.

It should bond people together more tightly as well

However for servers which are trying to get back to their original tier, paid transfer hurts their recruiting efforts.

With that said I welcome paid transfer as a way to strengthen a community, not allow a community to self fracture.

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SoS Vs JQ Vs BG 18/01-25/01

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

What does honey do with WvW power trips?

But I concur, JQ really does have the numbers both in oceanic prime time and EU prime time.

BG has the skill to 1v1 any day of the week ^^

I’m interested now that JQ has new transfers – PRX. They are NA rite? If so JQ has even better NA coverage than they previously did (not that I do much gaming in NA primetime).

Did BG also get a guild transfer, oceanic wise (I know that BG allegedly got the asian guilds from the other servers in T2)?

Does anyone know what the coverage stackup is currently?

I thought it used to be ||NA|| – ||Oceanic / East Asia|| – ||Euro / West Asia||
JQ ||Ok|| – ||Great|| – ||Superior||
SoS ||Good|| – ||Superior|| – ||Ok||
BG ||Superior|| – ||Good|| – ||Ok||

Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
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Mail Bug

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Yeah its rather wierd, the mail box can really only hold around 7 messages with contents.

I learned the hard way when stuff i give away for free is auto returned by guildies :/

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Hire your WvW Mercenaries today!

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

This is very funny.

Next we should have a post with a guild saying “spying offered for gold”

But all in all, we need more mercs to camp flip cause our bankers like using sup trebs haha.

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Dear my Beloved Jade Quarry

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Lol. You do realize that a bunch of randoms can clog up the server

Be glad for 15 min ques, when EB is hopping with JQ offensive SoS EB que is 1-2 hours long.

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Guilds and servers are ripped apart.

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

You do realize that by moving over to your EU guild side server you can potentially help the server get to higher tiers?

Ultimately moving to a server with coverage gaps and being able to fill them in will help even out WvW.

I do agree that having paid transfer causes some grief over a particular server reviving thier WvW status.

I however disagree that paid transfer does anything to further separate a guild already split on servers.

When I met up with a GW1 guildie he was on FA and I am on SoS, He had great fun in WvW as well as PvE there but wanted something more on the oceanic side (hes an Aussie). He joined our GW2 converted guild and spent 2 hours checking once every 2-5 mins for an opening via the free server transfer. Ultimately he thoroughly enjoys the T1 WvW we have now and does it regularly.

Another set of GW1 Guildies went to AR due to the SoS overflow, and most joined local guilds there, with only a few remaining active in the guild.

The bottom line is that unless they are willing to transfer in the first place, you can’t force / expect guild members from different servers to join you on a server just because a) paid transfer is coming b) you want more support for WvW. Just let the Guildies decide if they want to transfer or not, maybe tell them they have x days to transfer for free, or give some type of incentive to transfer now (1 lodestone or free rare crafting services for any 1 character).

And that was worth giving away my home server.
Good luck with your conversion mate.

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1-11-13 SoS vs JQ vs BG redux

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

In any case, the battles not over yet.

When BG puts thier foot down and JQ is aggressive SoS doesn’t start sweeping. Its as other posters say – neither of the T1 server can pull off a territory gain without another unwitting help (or lack of aggression).

Last week in EB SoS assaulted Jerri several dozen times at the end of the week with JQ pushing them back every time (sometimes JQ resorted to Russian style bum rushing to get the job done) however had SBI started gutting umber and the two towers around umber, SoS would not have been able to make the jerri advance.

When the set first started, BG held their ground against both JQ and SoS (and vice versa). SoS just didn’t send in large zergs to overwhelm BG to capture territory because it would mean loosing WR or Jerri to JQ aggression (SoS camps were taken frequently by JQ during SoS offensives on ANZ vs BG). Heck BG owned SM for the first few hours before pressure from both JQ and SoS forced an up for grabs which SoS won.

Ultimately BG does good when they are on. JQ has the determination and tenacity to contend with SoS. SoS has the numbers and commander expertise to keep pressure with coverage.

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Missed connections --WvW

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

It was a cold night on duty, some say the coldest on record. I was relegated to guard duty by my commander for using up supply in our keep. From the corner of my eye I caught a flash of light. It was you darling. I met you countless times on the battle field but never could bring myself to hurt you, maybe it was your tenacity or maybe it was your elusiveness. Finally I saw you by yourself, you rushing towards me as if going to tell me something important but then running away after I ran towards you. I took the high route while you took the low. I soon caught up to you and waved from the cliff face, but you just backed away behind a shimmering curtain. Some things never change. I keep falling for the same dame.

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SoS vs JQ vs SBI 1/4/13

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Yeah when i was doing FA I hated the TT, so i went to JQ where they had necro bombers who wouldn’t talk

But I’m glad you can’t talk to invaders in WvW.

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SoS vs JQ vs SBI 1/4/13

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

At the end of the day we all pretend to be high and mighty.

We also pretend that the players responding here are representative of the worlds in the topic.

But lets face it, neither is fact.

So everyone stop your belly aching cause this thread is about to end. Remember the times we had together, understand that there were times each server could have been better, and know that we all had some measure of fun.

If you didn’t have fun, well then I’m sorry, I know there were times I wasn’t having fun.

Looking forward to a new set with a new world, and for commanders actually doing something helpful rather than go on strike to “prove” a point.

(look I’m sorry if I make you mad but finish this week set with some effort)

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Are Black Lion Key runs an exploit?

in Account & Technical Support

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

From the money side – maybe.

But from the economy side no.

The price of a BL key is 125 gems, equating to about 1.6 gold per run, with a 30 minute redo with 0 DR thats a cool 3.2 gold per run.

However, you CAN’T sell the black lion key, you can use it to eat up the rest of your chests.

Is this intended, probably not.
Should you recreate a human character over and over to do this, probably not.

It otherwise gives you an advantage over other players who have a full character compliment over 1 empty slot players.

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Patone SoS Commander BAN AGAIN ?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Some admins play everywhere :P

in either case I want last post before this is locked haha!

But more constructive, if your birth date is under 18 it should force the profanity filter!
That would be cool.

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Patone SoS Commander BAN AGAIN ?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

No hes suggesting that he said something in chat out of frustration totally understandable but some group of people still took it out of context.

So like “GET ON THAT TOWER YOU KITTENS, ILL WHIP YOUR KITTENS IN THEIR KITTENS” – but all it takes is a few people to report it.

Thats obviously bad to say in chat but WvW is very high pressure and sometimes requires commanders who are drill sergeants.

Patone is saying that JQ has a few plants (it could be any server actually or even a triple agent) who could have reported it.

I’m saying whoever did either did it out of spite or were truly mortified.

In any case, ANET sent us a good message that we can’t have drill sergeants for commanders even if the zerg they need to lead don’t listen to a sissy nanny.

(I believe use of expletives helps to drive the common person to do something for you, and if you don’t use it they generally ignore what you say).

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Patone SoS Commander BAN AGAIN ?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

I would say stop with the “dirty trick” it gets you nowhere.

What we need to do is make troll controls which allow us to deal with trolls in an easy way.

We obviously don’t need anger management.
we play this game for our anger management in many cases.

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Patone SoS Commander BAN AGAIN ?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

OK lets step back- if he was indeed banned, its for a reason.
But as a community I think we deserve a reason why.

If its for language I think we need a bit of slack here…

Trolls exist in this game and can make people mad, they exist to ONLY make people mad. When we are mad we will say certain things, some not so wholesome, but sometimes a slip comes out. Its when a mod reviews a reported statement which was tortured from a person by a troll and approves a time ban which becomes ridiculous.

Who knows patone could have flown off the handle, not a good idea, but if the troll who made him mad got away with it, whats the lesson here.

I’m not saying to eliminate trolls here, but when someone gets a ban for swearing it needs to be taken in context – aka give patone a fill in box of why he swore and what lead up to it. Just saying the troll should get a 3 day ban as well.

Its within the mods power to ban both individuals – I bet they fill out ban reports.

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SoS vs JQ vs SBI 1/4/13

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

That is not needed Haz, in either case JQ won the week prior to this one, end of story.
SoS has won in weeks past, and has a good possibility of winning this week as well.

I don’t understand why we need to smack talk about winners or losers since we all play a game together we should all be friends.

Coincidentally I believe we should have a break between each weekly battle which we go and pick flowers together as huge WvW servers and have the game set us all to allies.

OR we could just pretend to be friends, pick flowers and murder each other if someone gets too many red ones (everyone knows red flowers are better).

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Missed connections --WvW

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

You emerged from a majestic shadow complete with your two daggers of love, with that piercing intention to get into my heart. I paused a bit and fuddled around, gazing on just what you really intended to do. Adjusting my strapless top I was curious. Maybe not all people like you are bad. I imagined what your face looked like under that mask, the uncut gruff that I might swoon over. As you blinked out of view as quickly as you appeared I knew it was not the end of this encounter. I simply gave chase to the grassy hills to the north where I was sure to find you, and brought my twin sister. To my dismay you began to pierce her with your love pistol for at least 10 good shots before she vanished in thin air. Outraged you did this I lashed out in fury, first dazing you with my beauty and pulling you in, then eviscerating you with my vicious thoughts. I knew you didn’t die after falling down after my rage, as we didn’t find your body. Shall we meet again on the slopes of eternal battle grounds my forbidden lover who kills my sisters.

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Best WvWvW Thief

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Lol @ TBA

Tho I’ve heard of evasion thief and how in Fractals you don’t want a stealth thief.
I share alot of the above sentiments – however how is it possible to rate thiefs?

You only see really how good a player is if you play in the same party and right next to one, or play against one. At the same time thiefs do go solo – or can shine solo.

Since you CAN’T see an opponents name in WvW unless you party them its rather impossible to know peoples names to put on this thread.

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Blackgate going Tier1 again

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

What the hell are you talking about? I meant that I prefer having a strong 3rd team in T1 than having SBI as is it right now, because we don’t have the numbers to 1vs1 against SoS.

I wish you guys good luck, otherwise it will end up with you trying to steal points from us to stay in T1, and we don’t want that.

JQ doesn’?
JQ holds thier own during oceanic prime time, or at least makes it very hard for SBI or SoS to grab and keep land.

I’m interested in what BG will bring to the T1 table.

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Please rethink Class Roles - Long Post

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Back on topic with the OP:

Having played extensively in GW1 where the trinity did exist and GW2 where there was a different trinity, I would say your expectations for GW2 is a bit skewed.

In a traditional Trinity you simply have the 3 normal class types in which it would be a balance of EHP (damage mitigated via healing / prot vs damage dealt to mobs). It applied across the board of PvE and PvP. The main healers would need to balance damage received and the tanks / support would need to max DPS. You win if your damage dealt vs monster EHP is higher than damage recieved vs your group EHP. Although I loved monking in GW1 I saw the traditional trinity as a highly optimized damage meter which often resulted in prolonged fights versus a mob with more healing / prot than you can dish out damage. More often than not in a traditional trinity game you would use only particular skills which helped drive the trinity forward (dolyak signet, prot spirit, WoH, endure pain, SY) and EVERY team had those. All but the most complicated boss battles were easily marginalized as great team builds could overcome anything without dying once. PvP was even worse, with great team builds you had to “outlast” the other teams attacks or do prot/counter spike in almost infinite regress (prot/counter spike more than 5 layers deep is fun, just a waste of time).

This is where GW2 changed the way we gamers play. By not giving a very strong interplayer heal, the three elements support, control, and tanking are the trinity of this game. By not having healing you instead have builds which need to be tweaked almost by the minute to survive. GW2 is harder than GW1 was, you can’t really get infinite regress with the CD on some of the skills which let you tank better, your control is limited by duration, and support is limited by the types of boons and how they help in certain situations.

So although I am sympathetic to somehow changing the GW2 trinity to include more party healing, better use / duration of control, changing CD to allow for better tanking, I simply feel that doing so will introduce infinite regress where you can win simply due to a build and skill and there is no excitement in playing.

(sorry if it seems that I favor random party wipes, for the record I hate RNG)

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Improving bug fixes

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Ok, so before your QA team leader lynches me, and before your QA and dev team says they have more experience in live software bug prioritization and fixing, hear me out.

What if the player base was to fund the QA process to prioritize and fix bugs?

Lets say that the QA team puts the top 10 most requested items to fix on the TP as purchasable items with gems, and based on player demand via purchases the bug which is purchased more will be worked on or put on a higher priority?

I know its a long shot, but I see this as a tangible way to help support the bug fixing which is neither negative nor takes additional resources which have no cash return.

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Disconnected

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

I don’t think its due to personal story, dungeon, or even map completion.

Whenever we loose connection in GW2 we also loose access to guildwars2.com, this forums, the GW2 official wiki, and can’t ping guildwars2.com. At the same time a 3rd party site I have access to (server status website) confirms that the server is indeed up for other players.

This connection loss is intermittent around 1 minute of game play but is very noticeable when doing personal story quests or fractals.

I’ve heard stories about people not being able to complete either of the two due to server drops and didn’t see it first hand until today.

Although I’m hopeful that ANET can fix this issue, we don’t have alot of information to give them other than the above, and that is a huge amount of issues which could cause it.

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How would you make earmuffs for an Asura?

in Wintersday

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Enabled artic removing magnificient undulous facial finery
E.A.R.M.U.F.F

Forgot to add the rest > this is what an Asuran would wear to keep their ears warm

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Are you sporting the season?

in Wintersday

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

those are all amazing outfits

Wonder which of my toons will be up for the festive redye…

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Launch Time?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Stop saying ANET doesn’t care, if they didn’t care they wouldn’t be doing major updates once a month for the past 3 months.

If they start at 11:59 pm PST it will still be meeting their advertised time. And no its not a promise between ANET and us, its just saying “look guys we decided to work on content for you starting on the 15th of this month, we think we will have it out on the 14th and the airship will arrive at the following locations”.

ITS NOT misleading.

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Master logging axe ruining orrian wood

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Yep, Nyamo is right.

The master tool recieved as part of the story mode only mines/harvests things which are expected for you to harvest at the level of the story mode. Bottom line, use it up while you can in low level areas or junk them after you get them.

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Launch Time?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Well then with the above said, it will be up and running in 9 hours and 24 mins

They could be delaying release for a reason, like some servers not yet ready ect…
but that is internal, we don’t need to know why.

I know I’ll be online when it hits provided I am done with work.
Just think of how grateful the engineers at ANET will be when it goes live

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Anyone plan on buying the chests again?

in Wintersday

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

I have a feeling there is some type of US consumer law that says a person needs to display the content of an unknown lotto like package, exactly what a person could win ect (but not having to reveal the chances of receiving each particular item).

Like WotC releases a card list for every MTG set they release, contests / sweepstakes list all possible prizes that they are giving away, Lotteries list their cash prize levels.

The only industry that doesn’t show the prizes before hand is the entertainment industry like wheel of fortune, lets make a deal, or the weird one that you open 1 of 3 doors (all to “heighten” the excitement and entertainment value). “Deal or no Deal” doesn’t count as they have all the values known already.

It would be nice if we got a chime in from ANET before someone buys $100 USD of keys (I personally would only spend gold on keys).

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Launch Time?

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Well, I’m glad that the patch will be released before the 15th scheduled event.

In any case, guys stop wailing here about the time, regardless of when the launch occurs ANET has to transfer the patch to all the other download server and prep those server for the 100k+ of us who need to get the patch. All in all it doesn’t matter when they get the patch in as long as its before around 10 PST on the 15th.

We think too consumer side / client side, who knows, their server build codes may take 1-5 hours to run and if the patch data has an error in it they may need to resend it and rerun the build.

Don’t be filling this thread with more QQ unless you are:
A) Spending $100 bucks on gems in anticipation of chest drops .
B) Can’t download the client patch on the 15th morning before the event on 10 PST.
C) Making plans to visit relatives via a trip and want to download the new content so you can play on your phones slow tether plan.
D) Download patches at internet cafes where you pay per hour and then use your phones slow tether plan to play.

And no, not all phone tether plans are slow.

And for those who say the update won’t hit till the 15th in US time, realize that it is another 12 or so hours left for the 14th in any US location (Hawaii and Alaska are US states after-all).

Thanks Regina for the update. I also liked the hedgehogs.

PS: Can we have update notes with cute pics included, that way whenever there’s a nerf / buff to a class we can be distracted from QQing.

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(Bug) Point of interest Viathan Lake

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Interesting, isn’t that the one in the kinda weird temple shaped like a boot in the sea?


The one where you go with Trahearne’s ally Sayeh al’Rajihd in Temple of the forgotten personal story?

I’ll check this out with a couple of friends on different servers, but the queen not coming up defiantly sounds like a bug with the area to me.

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Moa'ing Harpies in Uncharacterized Fractal

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Did it fight back?

I know if the NPC doesn’t fight back you can’t damage it past the 1st hit.

I’ve heard of this bug happening in TA with the Big/Small tree troll boss.

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[Bugged Skill point][Sparkfly FEN] SHARK [Merged]

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Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Yeah, I haven’t done it before, and I don’t know how to do it.

Either way, thanks for the pictures maybe ANET will believe us when we say the SC is bugged.

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Move Dungeon out of LA to stop Overflow!

in Suggestions

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Haha, just calm down a bit.

It would be nice to get rid of the “ok button” and have it flash for a few secs on the screen.

I’ve had to deal with this problem every day since launch (except for 8am PST).
If anything this is a feature request to change the map notifications.

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[Bugged Skill point][Sparkfly FEN] SHARK [Merged]

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

AHA!

so you’re the one who is landing the sharks there :P

In either case please don’t lure sea creatures onto land or air creatures over the ocean, especially with skill challenges.

I know it wasn’t intentional, but now your server has to wait for the next patch for it to reset.

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Account Medals - Legendary Medal

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

So this is interesting, the “equip Legendary” medal is a bit broken.

I know if you transmute, soulbind a precursor, or change a sigil BEFORE equipping a legendary weapon can lead to no legendary credit, but I didn’t know that both sunrise and twilight aren’t considered legendary even if their description lists otherwise.

For most owners of twilight and sunrise, this isn’t a problem because they would rather have those GS than eternity.

But what I can’t get over is how much effort (3 months of CS farming) a guild buddy put into his twilight to find out after he acquired it that it would not be honored by the account medal page.

Now that ALOT of people know about this, its not an issue so much (besides having to farm in various places for 5-7 months) that people will avoid the twilight/sunrise glitch.

But is it possible to either correct the character login screen to mention that only some legendaries are accepted, or change the account medal system to detect the names of the weapons so that twilight/sunrise holders get credit.

By no means should twilight/sunrise change to precursors as they would be weakened once the ascended weapons come on board.

Any one else has some ideas of how to fix this issue?

Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
Angry Intent | Multiple Servers
WTB Razor Blade Free Candy!

Ascended Back: Losing the infusion

in Bugs: Game, Forum, Website

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

That’s a good point. When I first started working on fractals and geared up for my ascended back brace I wondered what would become of the upgrade after I infuse it.

I immediately thought that it was unnecessary for ANET to add in an additional 60+ recipes and 70 unique outcomes to the MF.

But then I thought, is it intended we drop 250 ectos to get our ascended back braces infused before utilizing the infusion slot?
Who would have the gold to do such a thing?
Why is an infusion slot even offered before the ascended item is infused?

So, are we intended to put an infusion upgrade into an un-infused ascended back brace with the full understanding that the upgrade will be wasted when we infuse the armor?

Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
Angry Intent | Multiple Servers
WTB Razor Blade Free Candy!

Ideas to make a player friendly economy

in Suggestions

Posted by: VoxShatterfall.5470

VoxShatterfall.5470

Ok, so a lot of players think the economy is pretty bad at the moment with the high price of ectos, rares, exotics, T6 fine mats ect. This occurred in part due to increased demand with both speculation and actual usage for ascended items, whereas drops haven’t kept up. Ultimately drop rate should not be changed – changing it would drastically change the way the economy works. There are 3 easy ways to balance the economy out while providing ANET much needed capital to both operate and make improvements to the game.

First, separate the Gem market from the from its fixed format to a dynamic one. Doing so would allow the gem price per TP item to scale and be fair whether a person bought gems with RL cash or IG gold. I suggest that the scaling be based on a 100gem to 50silver scale, any less silver per 100 gem count would increase the gem cost of TP items, any more silver per 100 gem count would decrease the gem cost of TP items. I suggest that if 100gem is worth 1gold that prices for gem purchased TP items be ½ of their original cost, if 100gem is worth 25silver gem purchased TP items should be priced at 2x of their original cost. The devaluation of gems is required to make it fair for gold to gem buyers in that they will constantly deplete the gem supply thus raising the price, also if the gem supply is too much it should directly be reflected.

Second, increase supply of tier 5 fine materials and ectos, WITHOUT increasing drop rate. This can be done by several ways, and I am suggesting they are done by all of the following ways. Add ectos and a number (equal to the amount required to make one Rare equipment) of T6 fine materials to certain chests – only big bosses such as those featured on the boss achievement page and dungeons (perhaps for a dungeon don’t issue ectos at all). Also the amount required to produce various rarity equipment can be revamped to lessen supply issues – 1 for fine quality, 3 for masterwork quality, 5 for rare quality, and 10 for exotic (exotics at lvl 80 should still use T6 materials). This should, in theory, reduce the cost per ecto back down to around 20s as well as reduce T5 fine materials to 1s, Rare equipment to 10s, but should not really affect T6 fine materials as much and WILL NOT affect prices for T6 rare materials (currently required for legendaries). By doing this, the market flow will increase by around 50 – 200% for most items and allow people to spend gold more efficiently yet keep the price of legendaries high enough to be justified.

With the above applied to the market speculation will have less of an effect – speculation the very element which can ruin markets and cause them to collapse. I’m not saying that speculators are bad, I’m just saying we shouldn’t have a market crash due to speculators driving up and down prices. With the first implementation, ANET, expect MORE sales of gems when the market is hopping – a strong market will cause gems to be bought out at a quick rate causing price to remain high and people wanting to actually buy gems with RL money, while not driving away players who want items from the TP due to exorbitant prices. So ultimately – event farming for rares stop and we don’t do crazy speculation on the market to make money and rip each other off.

Commander Vox Shatterfall / Ward Zabach / Ifrit the Immolated
Angry Intent | Multiple Servers
WTB Razor Blade Free Candy!