@Silverthorn: PC isn’t going to keep you alive through everything, I should probably have said it does its job keeping incidental damage down so you aren’t pushed out of the fight from random hits. The support players do their job in keep the main dps alive. 2:47, 8:08, 8:40 are all an example of how strong the Epi actually is. It goes off and not but a few seconds later we have several downs. Boon corruption is of course ridiculously strong in a very boon heavy meta (as shown in the first fight where they had heavy resistance share from mesmer/rev, which we should have focused out the rev first as it is usually much easier to kill him which takes out a lot of their resistance).
A lot of the time to kill when we had 4 necros (I assume you mean at the south camp fight) comes from the fact there we were popping orange swords with a group that had ~20 (I counted 18 before the mesmer clones started to generate) and we had to play it slow. I actually tried WoC but the Epidemic burst you can generate from downed/caught players is too much to not use + the WoC just doesn’t have enough oomph to really stop people from rez/pushing with the build. I don’t disagree that boon corruption is absolutely powerful, but you seem to underestimate the Epidemic (admittedly I didn’t land as many as I wanted to in the video).
@mordran: Glad you enjoyed.
The epitome of balance.
Hello everyone, put together a nice few clips of our group roaming fights and wanted to share. Epidemic + Parasitic Contagion is super powerful sustain if you can get the nasty Epi’s off, and the boon corruption is pretty top notch which helps a ton when people are using a lot of boons or resistance share (focus those revenants!) to push you.
If you can get a slightly extended person caught you can use them to basically crack open the group with Epidemic if they move for the rez (and even if they don’t you can just Banish them in and then Epi). The build I use (like most of my stuff) is pretty team oriented so I threw in a variant for non-group roaming as well.
Hope you enjoy, and have a good day!
Vid link here : https://www.youtube.com/watch?v=PFoiGSiizHI
Non-team version: http://gw2skills.net/editor/?vRAQNArYWnc0Ad2gdbCm3A83gljBLqnttCAULhnQQIeH+DLiA-T1yCQB1TfAV2HgCPBAAcIAQ2JAILKxqoyjuZCKcLMABlgFU9HSB03aA-w
It requires skill to epidemic? Whoa, let’s not get too carried away :p
Reason it’s not used widely is because if you bring resistance & cleanse, the heavy condi comps end up getting screwed. It’s how it works in ZvZ. Problem with WvW roaming is everybody thinks they don’t need to bring resistance & cleanse, and that they could just cheese condi dump. That’s why we see so many min/max cheese builds roaming. So it ends up being whoever condi dumps first wins, which is lame as hell.
People small group roaming tend to either bring full power burst or full condi. If you try to play it more like sPvP, you’ll find yourself doing a lot better against full condi comps. As necros are ever so easy to train down.
Anyone can press Epidemic. It doesn’t take skill to activate any ability in this game. People have a limited amount of resistance and cleanse, just kill the people providing the resistance (usually a Mallyx rev) since they rarely cleanse themselves. can’t provide resistance while being CC’d, and make for good Epidemic targets.
As for condi being cheese or whatever, it’s the most flexible composition for us because it counters large unorganized blobs that don’t have team cleanse and it counters the current boonstack meta utilized by organized groups. Our comp reflects what we spend 99% of our time fighting.
If you’re sure there weren’t any boon corruptions involved, they were probably using Master of Corruption to load themselves with damaging conditions (like you get from Blood is Power and Corrupt Boon) and then transferred them to you. Nobody really does this outside of PvE though because you get totally screwed over if you get interrupted or quickly ranged (dagger xfer is 900).
I bet you got it right here. Plague Sending, Plague Signet and Master of Corruption could easily bomb a player with very little notice. Add on Epidemic and watch groups melt. This “bomb” is coming from highly skilled players in very dangerous skirmish groups.
1. Load up an immobile target such as a necro, guardian, non-shiro rev. For our wombo combo this ends up being like 15-20 poison, 10ish burn, 15ish bleeds, anywhere from 10-20 torment, some confusion from corrupting retal, and all the other nondamaging conditions.
2. Press Epidemic (multiply conditions for however many necro/reaper use it)
3. Stow weapon and watch everyone die.
(edited by Waffle.3748)
I am happy to report, I can apply my shared venoms to arrow carts! Long range Basilisk for the win!
You could already do this.
In other news Epidemic works fantastically on cannons and oil pots.
Meh, i have fun roaming on Reaper.
I used to roam on base Necro, so reaper is already a step forward with RS2. Although the previous iteration of Spectral Walk was awesome, where you could leap off a cliff and pop it at the bottom – was good for trolling and watching other classes follow you to their death.
There’s no escaping any groups/zergs, but that kind of makes it fun – fight tooth and nail until the end.
When we’re roaming as a group and the blob comes, we already agreed that we give the necro as offering to appease the angry mob.
“FEED THE NECRO TO THE ZERG!”
Sadly this happens too often to me
We’ve done GvG many times with other T1 guilds, and we’ve had a bunch of group fights with tRex whilst roaming. Whenever we’re asked to GvG, we do, and win majority of the time. Most guilds we come across will complain we’re dirty and can only gank, but when we offer to organize a fair GvG, they either don’t respond or turn it down.
But thank you. Harassing and killing is how we do. o/
EDIT: GvG with tRex a few months ago…
https://www.youtube.com/watch?v=3u1N3kq-Qk4@OP: The best thing you can do vs griefing is to not respond or react. The players harassing you want a reaction from you. Ignore them. They lose.
No fair Jackums we won a set too
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https://www.youtube.com/watch?v=X4U6R74P5DsBut yeah I think that guy from DB is just a tad on the salty side. I dunno I had a good time when I ran into the thieves and such from QQ, they always go for the kill and it at least made running around interesting (as opposed to JQ at the time which was zzzzz).
Agreed with the ignore option, they’re fishing for the reaction and by not giving them anything they’re the ones left looking salty.
That you did! I wasn’t the one recording, so can’t speak for any of the footage, but I was the Asura Necro in those fights (FYI).
My main is Katerina, though. Pink hair. You might recognize. o/
I think so, but it’s been a while. I wasn’t recording either lol so same.
We’ve done GvG many times with other T1 guilds, and we’ve had a bunch of group fights with tRex whilst roaming. Whenever we’re asked to GvG, we do, and win majority of the time. Most guilds we come across will complain we’re dirty and can only gank, but when we offer to organize a fair GvG, they either don’t respond or turn it down.
But thank you. Harassing and killing is how we do. o/
EDIT: GvG with tRex a few months ago…
https://www.youtube.com/watch?v=3u1N3kq-Qk4@OP: The best thing you can do vs griefing is to not respond or react. The players harassing you want a reaction from you. Ignore them. They lose.
No fair Jackums we won a set too
https://www.youtube.com/watch?v=X4U6R74P5Ds
But yeah I think that guy from DB is just a tad on the salty side. I dunno I had a good time when I ran into the thieves and such from QQ, they always go for the kill and it at least made running around interesting (as opposed to JQ at the time which was zzzzz).
Agreed with the ignore option, they’re fishing for the reaction and by not giving them anything they’re the ones left looking salty.
In fact i just fought a QQ berserker earlier. It was a random encounter in vid below. In fact he came at me.
QQ guild is like a strong guild to me and i enjoy trying my builds out against them. I dont actively hunt anyone unless i thought he was really good and i wanted to try fighting more against him.
That thief hunting u prob shows that QQ is good for fights!
I think he was talking about actual QQ, like rage whispers and such. Not the guild. But that’s just what I got from the OP.
So, word in the channels is that all the big Maguuma guilds like KILL, CCCP, Trex and some others are getting of maps when Anet shows up. Now what is it that those guilds don’t want Anet to see? Some possible exploits? Hacking maybe ? Could be just a coincidence, but it’s kinda of funny to see. But maybe Anet is curious as to how a group of 15 Maguuma can so easily wipe 30+ enemies without taking a single hit. Seriously, hacks and exploits don’t exits, right ?
big Maguuma guilds
Trex
You’re joking, right? We almost never even get to 10 people, let alone 15. Mostly stick around 8 people. We map hop to follow the fights since we have the ease of doing so as a small guild (barring ques on the map already).
Hello, all. Finally got another video out and wanted to share.
Without much ado:
It’s mostly the same as my GS build but taking the focus trait over Bitter Chill. I also put in a bloodlust sigil on the focus since I wanted more damage out of the dagger autos since they’re a significant portion of Dagger’s damage budget. You’ll have good sustain from Blighter’s Boon assuming you can keep your might procs rolling, you’re pretty tanky, and have an ok amount of condi clear (if you like you can use Consume Conditions, I just like to have tons of LF from the shout heal).
Any questions or comments just leave it here or on the video and I’ll get to back to you, and I hope you enjoy!
Dynamically level adjusted – but can’t wear level 80 gear unless you’re ACTUALLY level 80. People need to just buy HOT and be done with it. I don’t even understand why you’re still talking.
He’s wanting ascended armor/weapons to not matter like the last thread, with an additional “But the uplevels need to be competitive!” part tacked on.
I don’t really mind getting uplevels scaled up to 80 tbh, but they simply won’t be as strong as level 80’s since they don’t have access to all the traits 80s have. Runes or sigils will be the same story since they almost assuredly don’t have those either, and they likely won’t have the 3/4 stat combinations on their gear to scale up anyway.
If they want to be on the same playing field as a level 80, they should just get to level 80 and get their gear just like every other player. There is little point in coddling a player since that doesn’t make them understand game mechanics in any fashion.
Yep, I’m right there with you. My group running 5-8 people has done the same, its just one of those long fights and the people have to be real bad if they’re running 20+ people losing to 8 these days lol. But it does happen from time to time. My group is also just a group of friends having fun, we’ve ran into you guys a few times and got our stuff stomped in so I don’t have anything bad to say really haha.
Well its more of ‘peeling the onion’. I hate using that term but it fits best. You’d first have to cut of reinforcements (say closing the outer to a keep or something). Then do your open on the group and see what happens. Usually we’ll keep kiting until the main group (probably the guys on TS) stops and we turn on the overextended. Do that once or twice and now you’ve evened up the numbers considerably and can roll in for the W.
I don’t think I’d call Trex a zerg busting group.
You’d be right there. We’re just friends looking around for fun.
They’re good but they’re more of a havoc group.
Hmm…I guess.
I’ve fought them on many occasions and found they only didn’t run if they were sure they could win.
No point in giving away free bags.
Nothing against them there at all, I’ve fought them many times, sometimes won, sometimes lost. Impressive little group. But they ran 5-10 people and wouldn’t be beating anything bigger than 10-15 bad players. Even numbers they’re great though. Even slightly outnumbered they are.
Dunno, we’ve stomped groups that pop orange swords on gates with 8 before. Did it take forever? Hell yeah. But they died eventually.
Wow that’s glassy. With ‘Rise!’ it’s not so bad but you’re gonna want to swap out the runes to something like Strength or Pack. You’ll almost never get the 10% dmg bonus in WvW with all the incidental damage flying around. Have you considered Marauder armor? It’s a huge buff to your crit chance and keeps your HP high, while dropping a minor amount of power and a moderate amount of ferocity.
If you’re going to run Blighter’s Boon, I’d suggest getting some Fried Golden Dumplings since the on-crit proc really helps your sustain out a lot and keeps your Might high.
You’re going to have to compromise somewhat on damage if you want to be able to get in on people in melee range in WvW since there’s a lot of damage flying around at the moment. I’d go for ~2400 armor if you’re really looking to keep up your damage and not explode to Revenants and Berserkers walking on to you.
Something like this, maybe?
And thanks for the advice!
Not bad, I’d work on getting some Knight rings, or a piece of asc Soldier armor if you’re still too squishy so you can tank up a bit if you feel the need.
Wow that’s glassy. With ‘Rise!’ it’s not so bad but you’re gonna want to swap out the runes to something like Strength or Pack. You’ll almost never get the 10% dmg bonus in WvW with all the incidental damage flying around. Have you considered Marauder armor? It’s a huge buff to your crit chance and keeps your HP high, while dropping a minor amount of power and a moderate amount of ferocity.
If you’re going to run Blighter’s Boon, I’d suggest getting some Fried Golden Dumplings since the on-crit proc really helps your sustain out a lot and keeps your Might high.
You’re going to have to compromise somewhat on damage if you want to be able to get in on people in melee range in WvW since there’s a lot of damage flying around at the moment. I’d go for ~2400 armor if you’re really looking to keep up your damage and not explode to Revenants and Berserkers walking on to you.
In order to make something like this possible they would most likely need to implement a new combo field, for example an Earth Field which could be blasted for 3 seconds of aoe stab, something like that. And I am not sure such a thing would be a good addition.
I wouldn’t be opposed to having stab as a blastable, but I’m not sure what skills you would change to be an Earth Field (or whatever name they went with in your example). Maybe the Rock Wall on ele staff?
And if smoke field finishers went to stab that can cut out a lot of use thieves have in groups with stealth
Oh that sounds so bad! Thieves not being able to use smoke fields for stealth? I never once thought about that horrific consequence when I suggested it above. Now you made me feel bad for thinking about it. Those poor dagger/pistol thieves. Truly, it would be so sad. No really. I mean it. The humanity. Someone please think of the children.
Been to the beach recently? You seem to have a lot of sand stuck in some unsavory areas.
You seem to have played the game before, so surely you know stealth is one of the main ways besides evades thieves manage to survive. If you make them run with the frontline to blast stab (which is always taking heat from random aoes) you put them in a really bad spot, unless you have a tank thief and even then why not just throw another guardian in instead for efficiency. Even if you stood off 1200 range to blast stab and push, by the time you get halfway there it would have fallen off. If you need stab to move out of a bomb, it needs to be instant and not take 3s to blast and get everyone killed trying to do so, which means using Guardians (which leaves thieves exactly where they were before).
Moving to small groups, stealth opens are very commonplace. Removing the thief’s ability to get a group stealthed up rips away one of the only group utilities they have. It pushes them further away from the meta since you’d need a scrapper to stealth without fields (or a shadow refuge which is best saved for downs) and scrappers generally destroy thieves.
Hammer Guardians have a 5 second blast finisher so they’ll still be the main providers of stability.
False.
Thief SB2 can spam blast finishers once per second until they run out of initiative. not to mention three dodges worth of blast finishers from daredevil on top of that if their aim is good. If their own fields combo’d in to stability they would be kings of aoe stability.
The dodge finisher is a leap, not a blast.
Woops, you’re right. Point still stands about Sb2 though.
Problem is if Lightning Field finishers went to stab that cuts out a lot of AoE swiftness application and shoves you toward getting Heralds for group swiftness. And if smoke field finishers went to stab that can cut out a lot of use thieves have in groups with stealth opens and pushes Scrappers who can stealth groups without fields.
In addition, thieves are really squishy and a lot of the time you want stab you need to either move through control effects/damage or break out of it, both of which will often end up with a dead thief if you stand around to blast fields.
My log in was much the same.
We are paired with FA this cycle.
I went to our shared BL earlier today and found Bay contested by about 6 to 8 enemies from the MAG contingent. Call outs were made and about 3 pug/roamers showed to defend. Of course we were wiped pretty easily and Bay was lost.
5 minutes later a we have the out-manned buff and a giant zerg of MAGs are in our garrison.
They didn’t need to rally that many to take it, but they did with glee.
Good for them on flipping our entire BL, however there is no real honor or reward in rolling over about 6 defenders with a group of 40 or 50.
I didn’t even get to do a proper estimated count of them because I was trying in vain to find the best place to make a stand before a near instant death.
We were even out-manned afterwards for about an hour while a few of us made attempts to take some stuff back. I logged off to go grocery shopping instead.
Some people still love to PvD it seems, and they love to out number the enemy by a heavy amount. I don’t hold it against anyone that chooses to log out and wait for more people to get online. There is zero fun in being overwhelmed by such absurd numbers and without any sign of help on the horizon.
I hope that MAG army wasn’t patting themselves on the back too hard. Our BL was empty and gift wrapped for them so if they were looking for fights they should feel very let down. Somehow I don’t think that was case though.
WvW death is not permanent, but no one wants to be steam rolled and farmed by an overwhelming force either. That is the complete opposite of fun.
People on Mag can say the same thing to FA after they log out and FA’s PST/OCX force comes out and PPT’s MagBL too. Everyone also has to deal with the DB EU ktrain from DUSK, same deal. PPT’ers gonna PPT. It’s been happening since the game started.
Hammer Guardians have a 5 second blast finisher so they’ll still be the main providers of stability.
False.
Thief SB2 can spam blast finishers once per second until they run out of initiative. not to mention three dodges worth of blast finishers from daredevil on top of that if their aim is good. If their own fields combo’d in to stability they would be kings of aoe stability.
The dodge finisher is a leap, not a blast.
I know it was a rocky start, but if we don’t end up with you guys after the re-evaluation, just know that a lot of people on DR will miss you guys. I have enjoyed getting to know some of you and work with some of you over the last couple of months. I wish I could have known more of you, but I don’t think either side got too connected because we knew we might get split up soon, so why get too attached (it’s a foster system lol), but I had fun and laughed with and at you guys a lot! Good luck to you all and any server you may link with next, Im sure we will see you around. #rednamedeadname #thanksDR
seriously?!?! ARE YOU FOR REAL BARRICKA ? AFTER MAAGUMA INSULTED SOME OF YOUR GUILDYS?? without receiving any apology from them??? uhm.. OKK…
You should see about getting some meds. Dunno, I enjoy Mag+DR. People are pretty chill both ways and DR even let us use their TS when our’s got DDOS’d one day. Everything has calmed down considerably since the first relink and now we get along pretty well.
I am curious, does the cooldown of 2s per attacker work internally or is the cooldown applied to the attacker?
What I mean is lets say you use aura share and a guardian spins and hits 2 players with shocking aura. Would that strip 2 stacks of stability?
I would have to test to be sure – but I want to say yes. As far as I know, the stun is based on who did it.
Now the other side of this is that stability stacks only strip once every 0.75 sec. So if he did a whirl and hit 2 people with shocking aura, it would only strip one stack because of that, not because of shocking aura itself. If he had no stability, I would assume they would get 2 seconds of stun for hitting 2 people with shocking aura up since it gives 1sec of stun.
Internal cooldown of shocking aura should apply on a “per person” basis, not per skill in general as far as I know.
Stun doesn’t stack, so it’ll just be two 1s stuns. One applies, then the other overwrites it instantly. If you don’t stun with Shocking Aura, the icd won’t be applied, so if the guardian in this example spins around with 5 stacks of stab on 2 people with Shocking Aura, he’ll lose a stack every .75 seconds if the aura is still going on until he gets stunned.
kitten this got off topic fast.
Tier 1 WvW roaming? Solo I guess your best bet is either a thief or one of the power shout druid builds. Things get dicey you can just peace out with shadowsteps (thief), or combine some knockback/leaps (druid).
Fantastic change!
Anyone know if the new recipes require mats you have to pve for? Can they all be bought off the tp or aquired through reward tracks?
You can buy em all off the TP or get them through the tracks sometimes. Though for the armor recipes it’s still gonna be pretty expensive.
The best and worst thing about SEA mag and DB blobs is that they still run those glassy T3/T4 builds and they melt like butter.
It’s the best because we have to clear our bags a few times every night.
It’s the worst because they’ve wiped so many times that they now they turtle inside and will only ever engage us under heavy siege fire – even when they have far superior numbers to us.
When they can get most of the people on their servers to run proper builds instead of glass cannons they are going to get more courage and be fun to fight.
It’s no fun fighting if you know your group is going to wipe every time.
DB has slightly better builds than Mag. Mag in SEA seem to be like a collection of roamers/gankers running glass cannon builds.
Expecting good fights out of Mag’s SEA (barely ahead of OCX for their weakest timezone) is kind of silly. Super low organization, almost no guilds, low player count. It’s just a bad time for Mag during SEA. If you’re getting outnumbered by Mag in SEA as JQ you’re doing something wrong.
So since the Tuesday patch my game has pretty much gone to kitten, I’ve had a huge fps drop and and my right click turning is unreliable as hell. .
Holy turtles I thought there was something wrong with my computer. I have the same problems since tuesday. I hope they will fix this.
I switched back to the 32 bit client which helped a lot with the fps(still not close to what it was but at least it’s payable again) but the mouse is still pretty kitten ed buggy.
Tried running in admin mode yet? Helped me a while back when anything I wanted to interact/activate took like 3 presses to go.
Back in the GvG days, skill groups like this were all over the place. Now it just seems to be packs of roamers mostly. I do enjoy seeing a half dozen from the same guild roaming around though. That always seems to offer a better fight.
You can mail me in game if you want and we can set up some 5’s or match numbers up to about 7 or 8. Or just look around for [tRex] on the bl’s.
We ran with or rather around tRex a lot until we transferred servers. Having seen first hand a gaggle of them barreling into a full zerg, blowing up a bunch of enemies and exiting relatively unscathed more than once I can attest to their ferocity.
Hopefully while our guild is back playing 4+ man rather than a couple roamers we will run across you fellows and experience the tRex effect for ourselves.
Sounds good ^.^
I wish there were some good guild groups on maguuma. All I meet is groups of 3-4 thieves or mesmers. Annoying fights.
You can mail me in game if you want and we can set up some 5’s or match numbers up to about 7 or 8. Or just look around for [tRex] on the bl’s.
His sarcasm was so thick you’d need a laser to cut it.
I had run traveler runes before switching to durability, both of which allow a 25-stack of might to be sustained pretty reasonably.
Whenever I do the math, I find that (typically) adding more power adds DPS faster than adding precision, which is faster than ferocity. As a result, the crit damage is pretty low, but the DPS would be lower if I traded any significant amount of power or precision for ferocity.
I could get more by reducing toughness/vitality. Lich form was a response to the lack of “finishing power” and stability, though none of the elites are really inspiring. For a while I was using Take Root (as a sylvari) for the 3 second invulnerability, but it loses its effectiveness in zergs and is really only suited for 1v1s.
Maybe I’ll try using a dagger main-hand. I don’t know how it will work without a leap finisher (the same issue I have with greatsword).
I do use spectral walk in sPvP, but it’s a lot faster to get to the fight there.
I think I’d sooner swap out trinkets than go pack runes. 20% boon duration to all boons is better than 30% to just swiftness. I think that might just be what I have to do.
Thanks all for the input!
Ah, well. If he doesn’t like it, he doesn’t like it. I upkeep 25 might pretty easily in shroud thanks to Spite and the food/sigils. Yeah it’s a pretty slow build. I use pack runes for the Precision steroid and the fury/swiftness proc (~50% uptime in combat). Mostly it was made for group fighting (5-7 vs like 10+) so it’s a lot more durable than most people need for solo roaming.
Dope dude, finally someone running reaper with GS/Staff. I’m stealing this so hard.
Enjoy! It was made for working with my team but it’s pretty serviceable solo as well.
I’ve had a lot of success with this build both roaming and in a zerg on mid-lines. In 1v1s against other legitimate roamers I win about half the time, but I’d like to increase that rate. I’ve played around with Reaper swapping out each of the trait lines I use, but it seems to add no utility advantage beyond what I can get from other trait lines.
Any thoughts?
Personally, I’ve found the brute force approach of Reaper can really throw off some people’s momentum.
I’ve been using that ^ with solid success both in solo/duo roaming, 5-7 comp, and I’ll even take it zerging on occasion when I feel like it. With this you’re pretty tanky, deal pretty strong damage due to high Might uptime, and have good sustain thanks to Blighter’s Boon synergy with Spite/Str Sigils/Food Buff. If you want more damage just replace the soldier rings with zerk and you’re set to go. If you need more cleanse throw on Plague Signet instead of Spectral Armor and you should be fine in most occasions.
Your build’s crit damage is pretty low for a DPS build, not to mention you lack a lot of the stability and sustain you can get from the Reaper Shroud and traitline. I’m not a big fan of Durability Runes on Necromancer, as you can get more out of Pack/Strength Runes.
If you’re going to stick with core Necro, I’d HIGHLY reccomend using Soul Marks if you’re running staff purely for the extra life force/unblockable effect. Locust Signet isn’t as terrible as it used to be, but you’d be best served using a Spectral skill like sWalk or sArmor as they’ll allow you to stunbreak a CC chain. Your traits are alright, aside from my personal favorite of Soul Marks.
I’d swap out the Durability Runes for something else like Pack or Strength, and work some Crit Damage into your build (sacrificing a little Vit for Ferocity).
If you’ve got someone who has a good feel for the flow of the fight and is aware enough to watch for important cooldowns being used, he/she should be calling targets. Really anyone who has strong awareness and positioning can call targets but it’s often best to keep it simple. Usually my group runs 5-8 people, 3 of which call targets with any regularity. Of course we’ll all converge and focus on downed enemies, but most targeting is done by our Scrapper and Reapers.
has anyone done any testing in wvw that this sigil actually works,
both the heal and damage?
Not sure about the damage, but I put it on my Berserker Warrior’s Hammer, and when I do the zerk mode hammer stun on a clump I get about a 5k heal if I get a good interrupt stack.
If you’re going with Strength Runes and Sigils, why not use Blighter’s Boon? With your Spite traitline you’re going to get TONS of might procs, so why not give yourself more sustain with that? You should also consider staff. You can get more LF with the staff mark trait, and gain access to a ranged CC and poison access out of shroud, as well as a condi transfer.
God not this thread again.
Yes, and yes.
Do they work like regular WvW guilds that are focused on one server? Probably not. I’d imagine most guilds that fall into this category are PvX, so they have people spread out on multiple servers.
I need to stop posting in sleep deprived mode as I forgot to add in my “incentive to roam” post that, like you guys on YB, we also wish for smaller fights sometimes. In the last month, during NA EST prime when I am normally on, the only guilds I ever saw traveling with 10 or less were you guys in tRex, the occasional ROLL havoc squad, or MnM. Can’t speak much for other time zones…
If someone is offended I missed their group, by all means I apologize but I frankly have not seen you. To the left is my account name and feel free to message me to our little groups together to fight.
Speaking of small squads, whatever happened to KoM on JQ? They were here for like 3 weeks and then magically disappeared. They were a welcomed addition to T1.
Y’know, we don’t have a game without an opposition. Maybe more folks should follow LoneWolfSpectre’s style and get to know some of the folks on the other side. Most of the ones I know are pretty decent people. But you’d never know that from the amount of propaganda that gets thrown around.
^This. In the end, it’s a game. And while I posts angry rants sometimes… I’m more frustrated at ANet. Alpines can’t come back soon enough.
You know, I was just thinking about KoM the other day. Guess BDO or Division got to them. Alpines will be nice, very straightforward map so it’s easier to find people.
Used to we had [Unit] running around too, and [KH] as well. [KH] moved off before HoT, and honestly I have no idea what happened to [Unit]. At this point I’m just waiting for the 19th, hopefully the possible server merge brings a Glicko reset so we can get a nice shake up. I’m dying for some more variation.
(edited by Waffle.3748)
Im sorry but without insults the PvF is terrible.
but the love is so much better <3
but if thats what gets you…
“argh….those trex…with their pvdoring, 5v1ing force.”
here’s a video of 2 XVX taking on 7 Trex
“because ya’ll have no skill. har har har” nacl. NaCl, chemical reaction of NaOH with HCl.
am i doing this right
I stayed for the whole song.
Hes probably the warrior class lead, i guess apart from pushing button 1 he needs to teach his zerglings the mysterious arts of bannering the XvX front line. It happens so frequently, i mean they have downed on inc, you’d think they would have it down to a fine art.
Ope, there goes XvX’s front line again, third banner activate!
Jesus let me have my forum 1v1, it’s the most I’ll get.
You guys are cracking me up, and you dont even realize whats happening
I gave up trying to reason with you so now we’re just trying to out meme each other at this point.
Hes probably the warrior class lead, i guess apart from pushing button 1 he needs to teach his zerglings the mysterious arts of bannering the XvX front line. It happens so frequently, i mean they have downed on inc, you’d think they would have it down to a fine art.
Ope, there goes XvX’s front line again, third banner activate!
Jesus let me have my forum 1v1, it’s the most I’ll get.
You amuse me…..
" Spam stealth and gank people from behind by spamming everything, then run through a portal as soon as you get any resistance, so much skill, did you come up with that strategy on your own?."
Sounds like you’re the salty one, lol. I offered up a fair engagement, which you quickly avoided and say I’m just chest thumping (nice deflection btw). “Class Lead” should have enough game knowledge to fight on an even level, no? If you’re just not going to back up any talk, you’re the one pointlessly chest thumping. Hell, I’ve given Moses general build ideas/strats for roaming when he asked, simply because I’m happy he’s showing interest and enthusiasm in the scene. We’ve come across some XVX roaming groups and while they didn’t fare well, I was happy they even put forth some effort. You’re not even doing that, and it’s honestly disappointing to see.
The point about regearing for HoT is something I can identify with. Roaming was already on the decline and it just wasn’t worth jumping through all the PvE hoops for the HoT stuff.
Yeah it was kind of a letdown that it’s such a struggle to get even the most basic guild buffs.
Im glad you and Moses and friendly with each other, I on the other hand have my own opinions from watching you guys and I will call out your garbage. I couldnt care less what you think of me or my opinions, you can post all the edited crap you want, I know how your guild operates. In all honesty I find your complaints rather funny and hypocritical. But to each his own.
We operate pretty normally when faced with outnumbered situations, though I can’t expect you to understand how that works when you’re safely ensconced in your zerg 90% of your WvW experience, but I can tell you get upset when we disrupt that safety net and you can’t stand on your own two feet.
I mean if you think we’re garbage we can have a nice 1v1, I’ll bring my regular old power build, but if you’re afraid of getting thrashed that’s cool too.
I’ll count that as a dodge, then. If you’re going to try to talk smack at least back it up, friend.
@chorazin I meant no disrespect. It’s just I still hold a personal dueling and small scale fights rule from way back. Ask any SG who was with us before YB came to T1. When I was leading the group of our small scale, I ALWAYS left 1 to res his teammates and “tell the tale” after a fight.
I also can not speak for all of BG. You are correct. MAS used to run small numbers. So did SG. So did a few other BG guilds who ended up being assimilated with HoT and the new guild hall need for items to have our old upgrades back. Our two guilds just decided to recruit and get bigger… I actually have to thank my PvE SG-ians for us being able to have our WvW upgrades as they allowed and supported it.
I have noticed tRex does very little claiming as you guys are a small niche group of pvp/WvW small scale fighters. Most BG guilds, unfortunately, do not have that luxury.
Honestly we just got our arena and said to hell with this, and DK hit us up with a nice VIP spot in FoW if we needed claims (side benefit of getting guild comms from the ridiculous amount of missions that are ran on the BL’s). Props to you guys for sticking it out, holy crap that was terrible to do.
Im glad you and Moses and friendly with each other, I on the other hand have my own opinions from watching you guys and I will call out your garbage. I couldnt care less what you think of me or my opinions, you can post all the edited crap you want, I know how your guild operates. In all honesty I find your complaints rather funny and hypocritical. But to each his own.
We operate pretty normally when faced with outnumbered situations, though I can’t expect you to understand how that works when you’re safely ensconced in your zerg 90% of your WvW experience, but I can tell you get upset when we disrupt that safety net and you can’t stand on your own two feet.
I mean if you think we’re garbage we can have a nice 1v1, I’ll bring my regular old power build, but if you’re afraid of getting thrashed that’s cool too.
I am all for more havok groups and roamers, love em because they do a valuable job.
Its pretty funny hearing that from someone on YB who runs in a guild known for running nothing more then a gank squad that uses the most cheese builds out there. Spam stealth and gank people from behind by spamming everything, then run through a portal as soon as you get any resistance, so much skill, did you come up with that strategy on your own?.
Here is how yb reacts to small groups, they either run to the nearest structure to build siege, or they wait till they have 2,3 times more numbers before engaging, yea real skill right there.
YB: Hey BG get off the zerg, so its easier to attack you with our zerg….kitten …
I like Lireii and he kinda has a point so I’ll give him some slack but usually we run 6-7, so if you’re seeing just 2-3 it should cross your mind that the others might catch up. You’re complaining about us utilizing stealth? That’s little different than using veil to engage on a zerg fight, we just do it better. As for cheese builds, I’m assuming you’re complaining about our recent use of condi Reapers, which I see plenty of XVX utilizing as well as Venomshare in past weeks. Sorry we don’t like crashing face first into your 20+ man groups all the time, and can disengage and keep ourselves safe well. Not sure what your problem is, since I’m on pretty good terms with Moses, so I’m just gonna go with you got caught out, cleaved down, and have nursed a grudge ever since.
Besides, it’s not like we haven’t straight up duked it out with you before.
See examples:
#1: https://youtu.be/lBbNBCxy0dc?t=3s
#2: https://gfycat.com/NervousBiodegradableCony
#3: https://youtu.be/VlvY0mgDLLw?t=5m27s
#4: https://youtu.be/VlvY0mgDLLw?t=13m29s
#5: https://youtu.be/VlvY0mgDLLw?t=2m36s.
If you’re just going to be salty that’s fine, but for Christ’s sake complain about something that matters.
Edit: I forgot this little gem since you decided to bring up ganking. https://gfycat.com/PossibleFatFoxterrier. At least do it right.
(edited by Waffle.3748)
I can’t imagine any zerg chasing a solo roamer “across the map”. I call bs.
It’s not too unusual.
It is pretty unusual to chase a roamer… known ganker guilds on the other hand… yeah those guys can get chased from one end to another. How do I know… come to T1 and follow us around. It hasn’t been a good night until we divert a zerg in our direction.
As for all the roamer/ganker QQ: if it is red it is dead. I respect the dueling etiquette otherwise any player in WvW is fair game and that includes uplevels. Players gotta learn the ropes some time and treating them with kid gloves doesn’t help.
I’m in T1 as well, my guild gets chased around the map all day. Do we gank? Not unless you run across our path, but still zergs chase us. You’d think they’d learn after failing to catch anyone 90% of the time but they keep at it.
I can’t imagine any zerg chasing a solo roamer “across the map”. I call bs.
It’s not too unusual.
https://gfycat.com/PossibleFatFoxterrier
A small example.
but if thats what gets you…