Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
regular melee attacks also didnt hit the gate during that siege
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Its not exploit or bug, its a normal thing …
Just like ori ores respawn, chests have 24h respawn rate …
But Ori nodes respawn on different locations every time, chests dont.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
All jp chests respawn every day
The best ones are in WvW jumping puzzles, since you get around 10 badges, 2 greens (maybe 1 rare sometimes) + 2 siege blueprints.
But i think, if you logout in WvW, you log in from where you entered wvw before, the Asura Gate in LA for example, so you cant exploit it there.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
These days I am working on completing jumping puzzles and after finishing one of them, i got the achievement and the chest at the end and logged out. The next day, when i logged in again, I spawned next to the chest and got loot because the the daily reset timer ran out.
Since then, I made a habit out of it, finishing a jumping puzzle before logging out. When I log in again, I start my adventures with a nice chest to loot without having done anything for it.
I am not sure, if this is working as intended. And even though its basically not free loot because you had to finish the jp before you logged out, you get twice the reward. Maybe this is avoidable, if a log out forces you to spawn at the closest uncontested waypoint when you log in again.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
I cant sell on the trading post. It just doesnt load my inventory. Also, any tooltip from items on the trading post doesnt show anymore.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.