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What is the Average Mastery Level?

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Posted by: Wanze.8410

Wanze.8410

according to gw2efficiency, the average is 99 mastery points.

https://gw2efficiency.com/account/statistics/statistics.masteryPoints

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So, YOU added more boon duration

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Posted by: Wanze.8410

Wanze.8410

Sigil could be OP….but compared to concentration it’s not crazy, and the current meta food has about the same boon duration and mitigates far more damage than 100 toughness ever could.

except these are utility nourishments, not food.

Like this?
https://wiki.guildwars2.com/wiki/Bountiful_Maintenance_Oil

these have half the boon duration and offensive stats instead of defensive

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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So, YOU added more boon duration

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Posted by: Wanze.8410

Wanze.8410

Sigil could be OP….but compared to concentration it’s not crazy, and the current meta food has about the same boon duration and mitigates far more damage than 100 toughness ever could.

except these are utility nourishments, not food.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Can you remind me again, what that problem is?

Don’t feign ignorance. The farm did absolutely nothing to address the price of t6 leather and you know it. Hell, the announcement about the farm did more to the prices than the actual farm did! (even if only temporarily).

I wasnt feigning ingorance, I had the (right) suspicion that you and Anet are/were dealing with different problems.

Your problem is the high price of leather and the problem Anet wanted to adress with the leather farm was the unelastic supply of it, so they wanted to give the players the opportunity to reliably farm leather.

Its not Anets fault that the player base doesnt take up that opportunity. Actually, alot of players do, they use the centaur camp to farm their needed leather, they just use it themselves instead of selling it to you.

Even though that you are right that the announcement had more of an impact on the leather price than the actual release, you are ompletely disregarding the demand side of it.

Considering that the farm was released with a balance patch, I would say that our leather consumption was way higher after the farm got released compared to before it.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

No, ANet’s assumption is that Mystic Coins would be handled like every other mat, as the price goes up, it would reach a point where players would sell rather than hold. This is normally true if new supply is elastic, that players can control acquiring more of that material.

Mystic Coins however are rationed out a little bit at a time and while ANet did add a “farm” to get one a day, it’s not easy. And as the price on the TP reached a tipping point, players who had sold the ones they got stopped. As long as the price keeps marching upwards, why sell? Especially if not selling is what’s keeping the price going higher.

This doesnt make sense.

People stop selling, once MCs reach a tipping point? In my opinion, they will start selling at a certain price value. And I would argue that is what actually happened, once they hit 1g at the start of the year. Sine then, their price has been incredibly stable at that value .

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Too expensive for me, of course, that’s why I said I think it’s too expensive.

I’m a seasoned player, been here since the betas and I think it’s too expensive for crafting to be a practical option for creating exotic armour. I either get my exotics from the tp or some other methods, not crafting. Saying ArenaNet had put pricing in the hands of the players conveniently ignores that they created the current situation and then washed their hands of the matter.

what you said

There’s no reason to wait for almost 4 years after the game is out to make exotics an order of magnitude more expensive to craft if they wanted it to “take longer”. If that was the reason, it would have happened far before HoT.

HoT just kittened up the leather market. You won’t admit it, because you are making kittenloads of money off leather. But HoT did kitten up the leather. It added leather to almost every recipe you will ever craft, except it added leather in quantities that reflected the glut of millions of leather that were on the market prior to HoT, and was never adjusted to reflect when that supply dried up. This is the problem. The rate of acquisition of leather does not line up with the rate of consumption, not at all. And the price of it is clear evidence of that.

There are very good reasons and for the time before HoT it wasnt about cheap crafting costs, the problem was ease of exotic acquisition through other means, that was the problem.

If they wanted to fix that, it would have taken a whole lot of changes to dungeon vendors, karma vendors, exotic loot drops, forging etc.

With HoT, they introduced a whole new set of exotic stats, which gave them the opportunity to adjust their faucets, so they made crafting the only way to obtain it to be able to have better control of acquisition costs.

And if you claim that I am making alot of gold with leather in a poor attempt trying to discredit me, please at least back up your claims.

I added a screenshot of all the leather i flipped within the last 90 days.

105g profit, a little more than 1g per day, wa-hoo.

Attachments:

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Didnt they introduce a direct way to farm leather?
Didnt they introduce a way to farm all tiers of leather in level 80 maps?

If players still prefer to buy their leather on the tp instead of farming it themselves, its their decision.

The fact that the leather price isnt falling tells me that the mayority of the player base is willing to pay those prices.

Or, you know, that the “leather farm” is a hilarious failure that did absolutely nothing to address the problem it was introduced to fix.

Which is what actually happened.

Can you remind me again, what that problem is?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

1. Yes its a pain legendaries will cost so much but they are supposed to be an endgame goal .Whilst other exotics with “shiny” skins also require them it also makes them rare and another “endgame goal” ( looking at you firebringer)
2. The leather issue is another completely different scenario as its needed not just for BiS gear but just for general endgame gearing.

1. I dont think the current price of MC has as big an impact on leggie weapons as you might think.

For the gen 1 leggies, they make up roughly 10% of the overall costs and around 1/6 of the overall costs for gen 2 weapons, as they need a stack more in addition to the 231 you need to forge the clovers. But by now, Mystic Clovers have many different faucets, not only the forge recipe, so its possible to negate those MC requirements and farm clovers directly.

If you buy all the needed mats for the newest legendary, the HMS DIvinity, you pay more gold for elder wood than mystic coins, even if you forge your clovers yourself but i dont see any complaints that elder wood is too expensive for crafting legendary weapons.

2. T6 leather is hardly used, if at all, for BiS gear (asc and leggie).

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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

A dev said they’re going to do something about hardened leather. Then later they said that Lake Doric was going to have a place to farm leather. So yeah, naturally, the community assumed the leather farm in Lake Doric was the answer to the hardened leather issue, even though ArenaNet never specifically stated the leather farm was to address the issue. Then again, I don’t recall a dev ever correcting the community by saying the leather farm wasn’t the answer to the hardened leather issue or that they still had plans to do something about it. Because of their silence on the matter, the community further believed the leather farm in Lake Doric was answer to the hardened leather issue. And of course, it wasn’t a solution at all. Hardened leather drops from the leather farm aren’t any better than anywhere else in the game, and naturally the prices haven’t gone down in the trading post (at least not much since the farm was added). They prices have been pretty stable.

The problem is that the player base and Anet have identified different issues: The players were the opinion that hard leather is too expensive and Anet mentioned that they had an issue with the unelastic supply of leather, which makes it hard for the player base to balance out the prices and supply themselves in time of demand.

Anet introduced a solution for the issue they had seen but they player base assumed it was a solution to their problem of high prices, even though all Anet did was giving the players a tool to fix their own problem.

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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

There might be short-term deflation, but I am doubtful there is long-term deflation since farms like Silverwaste/Fractal40 don’t suddenly become less productive.

I dont do these farms but from what i heard, they are just profitable because they drop alot of loot that is being sold on the trading post and not raw gold rewards.

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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

if the mayority of the player base is holding leather and MCs as store of value, they have no ground to complain about high prices.

its not the people storing their value complaining, its the people who want to use tbe supply for goods.

yep, a vocal minority, while most of the players are fine keeping them

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Economics of Mystic Coin & Hardened Leather

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Posted by: Wanze.8410

Wanze.8410

if the mayority of the player base is holding leather and MCs as store of value, they have no ground to complain about high prices.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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9k gold trident ? anet pls take note.

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Posted by: Wanze.8410

Wanze.8410

Maybe someone got cold feet? Or got their account banned from other RMT purchases?

I suppose only ArenaNet really knows.

I could see that happening sometimes actually – the gold seller instructs the buyer to purchase an item with no current sell listings and list it for X gold. Then in the time it takes them to do that the seller gets banned and the buyer can’t bring themselves to cancel the listing because they’ll lose the gold they spent on the fee.

I could also see it being gold sellers tricking customers – they take their money, tell them to list the item and then simply never buy it. People do it on ebay (listing items for sale they don’t actually have, or at least never send) and with 2nd hand concert tickets and it’d be even easier for gold sellers because there is no one their customers can complain to – if you go to Anet you’re at risk of being banned for buying gold and most of the time the sellers are not only based in different countries to their customers but also in countries they know are unlikely to take action against them.

A Gold Seller doesnt operate with only one account, but hundreds of stolen/hacked accounts. So even if one account gets banned, he just uses another account to transfer the gold from and buy the trident, so his customer would get his gold he paid for.

I wont deny that these items could be used for RMT purposes but not everybody listing or buying an item like these is automatically involved in RMT.

I cant speak for the trident and staff listed for 9999g but I listed the ghostly spineguard for 7777g and it was not for RMT purposes but other reasons:

I wanted to see, if someone is dumb enough to buy it (none did yet).

I wanted to see, if the high listing price encourages the player base to figure out how to farm it (it didnt).

I might use it (or similar items) in the future to transfer gold from my alt trading accounts to my main account.

I wanted to get first rank in bank value on gw2efficiency (mission accomplished).

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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9k gold trident ? anet pls take note.

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Posted by: Wanze.8410

Wanze.8410

of course, it is posted by a gold buyer as directed by the gold seller after receiving RMT payment and sending the buyer the item and listing fee 500g…. the amount of pre-agreed gold sold is 9000g with the goldseller bearing the TP tax….

that is the modus operandi, i think….

But how do you explain that this listing has been there for over 2 months and has not been sold?

How is it RMT, if the item used to trade gold isnt traded?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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9k gold trident ? anet pls take note.

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Posted by: Wanze.8410

Wanze.8410

What is in your opinion wrong with that listing?

someone is doing RMT the “legit” way…..

There are 2 reasons, why I dont think that this item was posted by a RMT:

First of all, however listed this, could only be the gold buyer, not the seller because he would be on the receiving end of alot of gold, if the item sells.

Even if this item was listed by someone intending to pay a RMT to buy it, they would only list it, once the deal is agreed upon but this listing was posted over 2 months ago.

As already mentioned by someone else, these rare weapons (or other items that have no listings) COULD be used to transfer large sums of gold from one account to the next, be it from RMTs or regular traders, who want to transfer big funds from one account to the next without the 500g per week limit. I have several of those in my bank for that exact reason but if I decide to use one of those items to transfer gold, it is unlikely that you will see that transaction on gw2bltc because it only updates item data every couple of minutes. Thats enough time for me to list it, log into my alt account and buy it again, so the transaction wont show up in the API.

Another reason why people might list these items for these prices is to boost their account value ranking on gw2efficiency.

I could just buy the last listing of this dagger for 300g:

https://www.gw2bltc.com/en/item/37254-Dagger

I pay another 500g listing fee to post it at 10k gold and my account value shoots up by 8200g with an investment of 800g.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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(edited by Wanze.8410)

9k gold trident ? anet pls take note.

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Posted by: Wanze.8410

Wanze.8410

Considering that the highest bid is under 12g, someone posting the only one asking for the max is simply funny. Wishful thinking at most.

the max would be 10k gold

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Trailblazers Question

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Posted by: Wanze.8410

Wanze.8410

for trailblazer and minstrel gear, which uses the maguuma lillies and freshwater pearls for the exotic insignias, I would recommend to use the new grandmaster marks and pvp/fractal vendors and go straight for ascended. The grandmaster marks dont need insignias, so you get a set of ascended trailblazer or minstrel armor for around 400g plus account bound mats and currencies.

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9k gold trident ? anet pls take note.

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Posted by: Wanze.8410

Wanze.8410

What is in your opinion wrong with that listing?

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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

I think Anets goal with HoT was to make exotic armor harder to obtain compared to vanilla exotics to better reflect the time investment they intended for it.

Can you explain that to me please? I don’t understand the difference between exotic armor I bought with karma and exotic armor one can craft. I know you get no resources back when salvaging them, but is there any other difference other than looks? Is the karma exotic not as good as crafted exotic? Can people even see if you are wearing crafted or bought armor, if you can use your wardrobe to change the looks?

Thanks

stat values are the same but not every stat combination is the same. Zerker gear and Soldier gear give the same amount of power as mayor stat, just the minor stats are a different kind (but also the same value).

But exotic with vanilla stat combinations has plenty of acquisition methods (crafted, from the forge, for karma, dungeon tokens or random loot drops etc.), which means there is more exotic gear on the market than is needed (most of it gets salvaged for the mats). And crafting is the most expensive method to obtain vanilla exotic gear but there are cheaper alternatives (in terms of opportunity or gold costs) to obtain the desired stats in exotics, just the skins are different.

Exotics with stat from HoT however, can only be crafted, cant be traded and they also dont drop as random loot or can be forged, so the expensive method of crafting is the only viable way.

People might argue that exotics should all cost the same but considering that HoT stats are already gated behind a paywall, I dont think they are intended for new players but long term goal for veterans.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Too expensive for me, of course, that’s why I said I think it’s too expensive.

I’m a seasoned player, been here since the betas and I think it’s too expensive for crafting to be a practical option for creating exotic armour. I either get my exotics from the tp or some other methods, not crafting. Saying ArenaNet had put pricing in the hands of the players conveniently ignores that they created the current situation and then washed their hands of the matter.

If you have been playing since the betas, you will remember that Anet acknowledged that they overestimated the time the player base needed to obtain exotic (best in slot) gear after launch. That was mostly due to the various acquisition methods. Apart from crafting, you could get them as drops, from the forge, for karma, dungeon tokens etc.

Thats why we got ascended armor, basically.

I think Anets goal with HoT was to make exotic armor harder to obtain compared to vanilla exotics to better reflect the time investment they intended for it. But its only natural that alot of players think that crafted exotic armor is too expensive now because we were used to cheap exotic gear until HoT.

So I think Anet point of view is not that HoT Exotics are too expensive, its that vanilla exotics are too easy to come by. ITs a situation they created themselves, true, but they have done it 5 years ago, not with HoT.

I also firmly believe that even if Anet should alter the recipe that you only need 5 t6 leather squares for an exotic insignia, it wouldnt really bring prices down on the end product (an exotic set of armor) because the added demand for exotic armor caused by the “cheap” t6 leather will put additional demand on other materials used in crafting exotic armor as well and their prices will go up, mostly the stat-defining fine materials and runes.

How added demand for exotic insignias can change prices of those items could be seen since the release of the last balance patch, which usually sparks alot of build changes for the player base. Freshwater Pearls jumped from 8g to 12g, which means 12g per exotic insignia, the elite spec runes gained 2-4g in value since then.

These market forces could also be seen in legendary crafting. A year ago, Amalgamated Gemstones were the financial bottleneck to the gen 2 leggies. At round 3g each, the 750g for the AG were the most expensive single ingredient of HoT leggies, the 450 Mystic coins at 35s meant an investment of 150g. Then they introduced new faucets for the gemstones and their prices went down. But the price of Mystic coins went up simultaneously.

Today, Mystic Coins and Amalgated gemstones are still the 2 most expensive items on the shopping list and you pay around 450g each for the 250 AG and 450 MC.

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"nearly 400 people at ArenaNet" speculation

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Posted by: Wanze.8410

Wanze.8410

… WvW team…..

haha

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

And you can buy Nika´s Exotic Medium Berserker Armor Set for 15-20g for the whole set so I dont know, why people would craft one.

Well, that’s another problem. There’s no reason whatsoever to craft one.
Basically, this problem completely killed armor crafting at anything below ascended tier. And even at that tier pursuing other options first is highly advisable.

Well, if there is no reason to craft one, should we complain about the high crafting costs?

If you see it as a problem, that crafting exotic armor isnt the best way to obtain it, it was fixed for the HoT Exotics, where crafting is the only viable source.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Scrap TP and let us set up Trading Stalls

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Posted by: Wanze.8410

Wanze.8410

I agree with OP, player to player trading would be a godsend, it would level out the prices on things which Anet tries so hard to micromanage.

which prices of which items are they micromanaging?

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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Except we haven’t had control. The impact has been negligible. I get more useful material playing the game regularly and not visiting the stability-denying, excessive-damage-dealing “group farm,” for which I can’t even remember the last time I’ve seen Lake Doric organize for it.

We have control, we just opt not to excercise it because other farms are more lucrative.

And as long as there are more profitable farms, this will not change because we obviously can afford such high prices with our current income.

So if the mayority of the players are willing to pay those prices, are they really too high or is it, like in most of these cases, just a vocal minority complaining?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Why all the discussion. The point is that anet takes after a ‘fix’ which didn’t work another quintillion aeons to fix it. That’s what I think is the most annoying thing. Why the heck does it take always kittening ages to fix such simple things.

Didnt they introduce a direct way to farm leather?
Didnt they introduce a way to farm all tiers of leather in level 80 maps?

If players still prefer to buy their leather on the tp instead of farming it themselves, its their decision.

The fact that the leather price isnt falling tells me that the mayority of the player base is willing to pay those prices.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Insignias don’t cost 50-75 gold. Please research the costs.

Query from the wiki puts a Berserker’s Intricate Gossamer Insignia at a little under 14 gold. It’s a bit excessive for a single component.

Though, where it gets more uneven is in what those insignia are used to craft. Looking at Exotic gear:
Berserker heavy chest: …still under 14 gold. The bulk of the cost is heavily in the insignia.
Berserker medium chest: 18.5 gold, because of the additional hardened leather.

Consider the parallel inequity in Ascended gear, when silk was out of control and leather was in the tank. That armor type imbalance was the reason why players recommended a change to patches/insignia in the first place. Instead of doing it right for a healthy market, ANet overcorrected and gave us another mess.

And you can buy Nika´s Exotic Medium Berserker Armor Set for 15-20g for the whole set so I dont know, why people would craft one.

Great. Now buy the Viper set for the non-power meta.
Stop deliberately missing the broader point for the sake of apologetics and protecting your investments.

This is an issue that will not be fixed with hidden work-arounds or ignoring the problem.

The viper set isnt from a basic insignia to which the OP was referring, its HoT content. And for those, the material costs (except maybe minstrel and trailblazer, where leather isnt the issue) are ok in my opinion, as they were not meant for new players.

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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

I don’t really think this is about players not having money for it. It’s about the discrepancy between light/heavy and medium. Why should it cost more for a medium armored character to get geared? Aren’t we all supposed to be on a level playing field.

Have you calculated the actual cost differences? Not saying they’re the same but I’ve yet to see anyone in any of these threads to do a cost comparison.

A certain type of item makes it very easy to compile this data if you look at certain sites.
http://www.gw2spidy.com/search/of%20knight%27s/2?rarity_filter=5&min_level=&max_level=
http://www.gw2spidy.com/recipe/2796
http://www.gw2spidy.com/recipe/1956
http://www.gw2spidy.com/recipe/1099

Did you notice the difference in leather consumption between medium and heavy armor is 78 vs 60 pieces of Cured Hardened Leather Squares?
I guess our armor are mostly made of patches…

Ascended price differences are nastier, Even though they don’t use t6 leather materials.

Easy and yet you’re one of the first to highlight the differences.

So heavy is at 87G, light is at 93G, and medium is at 106G. Not as large of a gap as people have made it out to be. Especially considering that medium armor has been the cheapest of the three for the majority of the time that the game as been live. The costs haven’t ever been balanced.

The new grandmaster mark system is even more balanced. 20 Grandmaster Armorsmith Marks cost you 377g for a full set, 20 Grandmaster LEatherworker Marks 407, so not even 10% price difference.

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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

Insignias don’t cost 50-75 gold. Please research the costs.

Query from the wiki puts a Berserker’s Intricate Gossamer Insignia at a little under 14 gold. It’s a bit excessive for a single component.

Though, where it gets more uneven is in what those insignia are used to craft. Looking at Exotic gear:
Berserker heavy chest: …still under 14 gold. The bulk of the cost is heavily in the insignia.
Berserker medium chest: 18.5 gold, because of the additional hardened leather.

Consider the parallel inequity in Ascended gear, when silk was out of control and leather was in the tank. That armor type imbalance was the reason why players recommended a change to patches/insignia in the first place. Instead of doing it right for a healthy market, ANet overcorrected and gave us another mess.

And you can buy Nika´s Exotic Medium Berserker Armor Set for 15-20g for the whole set so I dont know, why people would craft one.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Scrap TP and let us set up Trading Stalls

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Posted by: Wanze.8410

Wanze.8410

Real immersion would be, if you stop playing video games and be a hero in real life.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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70g to make basic exotic insignias.

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Posted by: Wanze.8410

Wanze.8410

The gossamer patches are a killer, even for basic insignias. I feel for any of you guys that use medium armor.

Last time i checked, gossamer insignias cost the same for any armor weight.

Yes, I just meant that medium users will be having to use leathers to make the insignias + the armor which is more expensive.

Anyone starting the game and wanting to craft is gonna be a little daunted. Lol.

well, if its about the price of leather, you should say so in the topic and not pretend to be talking about insignias.

And i dont know why you would craft basic exotic gear (with vanilla stats), as those exotic stats can be acquired quite cheap compared to crafting by other methods.

It’s not healthy for the discussion to be deliberately obtuse. -_-

Insignias are a part of the armor-crafting process to get to 500, making Ascended gear available. Even for crafting Ascended gear, the Ascended insignia requires the Exotic one. Even getting a loot box from a fractal, conversion through the Forge requires an exotic insignia.

Kuu’s statement happens to drive home the point that the leather component is entirely too costly and affects the entire playerbase.

You can level your crafting just fine with using salvaged (cheap) exotic insignias only.

And OP was talking about basic exotic insignias and not stat swapping ascended gear.

And for those that think t6 leather is too costly for ascended armor, they can use the grandmaster mark system, which doesnt require an exotic insignia (or t6 leather for anything else).

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

70g to make basic exotic insignias.

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

The gossamer patches are a killer, even for basic insignias. I feel for any of you guys that use medium armor.

Last time i checked, gossamer insignias cost the same for any armor weight.

Yes, I just meant that medium users will be having to use leathers to make the insignias + the armor which is more expensive.

Anyone starting the game and wanting to craft is gonna be a little daunted. Lol.

well, if its about the price of leather, you should say so in the topic and not pretend to be talking about insignias.

And i dont know why you would craft basic exotic gear (with vanilla stats), as those exotic stats can be acquired quite cheap compared to crafting by other methods.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

70g to make basic exotic insignias.

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

The gossamer patches are a killer, even for basic insignias. I feel for any of you guys that use medium armor.

Last time i checked, gossamer insignias cost the same for any armor weight.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

5 tickets? Seriously?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

5 tickets.. considering you need 25 keys per ticket.. thats 125 keys if you want it (with a decent sense of certainty, you could have 0 or 20 tickets at the end of it)

that would be disregarding all the other items you will get from the chests.

If you just want a chaos weapon skin, you can just use your gems to convert them into gold to buy the skin you want from the tp.

You can also obtain black lion tickets by finishing off blc weapon skin collections.

gw2bltc has a nice overview what it costs to complete those collections and breaks down, how much a ticket costs with this method:

https://www.gw2bltc.com/en/item/43992-Black-Lion-Claim-Ticket

THe glittering weapon skin collection for example, can be completed for 600-750g and you get 7 tickets for it, so you pay around 85-105g for a claim ticket, even less, if you already have some skins unlocked. This method is a little bit more expensive compared to buying the chaos weapon skin you want directly but you unlock a whole collection of new weapon skins along the way (assuming you havent completed that collection already).

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

Constructive Feedback on Leather Prices

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

1/2

2/2

t5 leather is mostly used for crafting ascended gear and even more so with the new grandmaster mark system, where it accounts for at least 25% (tailor/armorsmith/artificer/weaponsmith) to over 50% (leatherworker/huntsman marks) of the overall material costs.

As those marks dont need any t6 leather at all, players who intent to craft ascended gear or grandmaster marks to get it via the new vendors, should be way more concerned with the rising price of t5 leather, which already tripled within the last 2 months and lost 2/3 of its supply listings on the tp.

But at least, that drops quite frequently from the leather farm.

Many players claim that the implementation of the leather farm has failed and it isnt working as intended but I think that is mostly because most players had different intentions for the leather farm than Anet to begin with. The players expected the prices to fall drastically but Anet just wanted to give players the opportunity to target farm leather of all tiers. That way, supply is more elastic in demanding times and the players can easier regulate the prices themselves. But as long players are able and willing to farm other content because they earn more gold per hour there to buy their leather from the tp, prices will keep climbing. And lets not forget that in the past 2 months, demand for leather from the player base was probably way higher than the 2 months before, when everbody was still farming ABML and not many players were making new builds or crafting new gear.

Since february, we have seen alot of releases, which resulted in new demand for build changes, first the new raid wing and grandmaster marks, then the balance patch. On top of that, I think alot of new players, which picked up the HoT on sale during Dec/Jan, might have started leveling their crafts and working on their first ascended sets, either through traditional crafting or grandmaster marks in feb/mar.

And I dont see that diminishing in the near future. SAB certainly doesnt create new demand for leather (or other common mats) but it keeps a good chunk of the player base from other content, which drops consirably more leather than SAB, so even if demand might go down over the coming weeks as players finish their builds, new supply is probably going down as well, compared to the weeks and months before SAB started. And in 4 weeks or so, we will have the next episode of LS and legendary armor coming out, which might be another huge leather sink, if the grandmaster marks are used to complete the collection for the precursor armor or instead of the collection for additional legendary armor sets.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

Constructive Feedback on Leather Prices

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

I think we have to look at t5 and t6 leather separately, as they are mostly used for different tiers of gear.

Hard leather is mostly used for exotic armor, the crafted exotic insignias to swap stats on ascended gear and leveling leatherworker from 400-500.

Thick leather is mostly used for ascended armor.

I think the prices of hard leather for swapping stats on ascended are quite fine, considering that this is a QoL feature that was introduced after HoT and meant that players didnt have to craft (and store) different stat armor every time they wanted to try a new asc build. I cant understand the complaints that swapping stats on asc gear is too expensive now because of hard leather.

Players that swap stats on ascended are mostly veterans that are done leveling their crafting professions, already have their ascended gear and have access to end game farms for a decent g/hour. The ability to swap stats also considerably eased the grind for ascended HoT gear as it allowed to avoid the fulgurite costs.

So i dont think veteran players shouldnt complain much about the prices for stat swapping.

I can see why players are complaining about the relatively high costs for crafting exotic gear with hot stats, as crafting is their only source, compared to exotic vanilla gear, which has many different faucets (currency vendors, random drops, forge etc.) and therefore way lower acquisition costs.

But thats just because we were just to cheap exotic gear for over 4 years and therefore think that those price levels should be the same for HoT exotics. Shortly after GW2 launched, Anet admitted that they overestimated the average time that the player base needed to acquire exotic gear and therefore introduced ascended gear.

To me it looks like with HoT, Anet wanted to make the new exotic gear harder to acquire again, which is why they made them account bound, crafting their only source and gated it behind content completion. Considering that players who want and need HoT stat exotics are already veteran players and todays ability to earn and farm enough gold/mats to craft an exotic item per day, I think its okay too.

When the game launched and i dinged 80 a couple of weeks after, it took me at least another month or so to get my first full exotic build as well.

And the prices to level your crafts to 500 are also considerably cheaper today compared to earlier times.

I actually think that Anet is fine with the current price of hard leather and its working its role in the economy as intended. One complaint we often heard befre HoT, was from light armor users, complaining that cloth is too expensive. They fixed that by making medium armor the most expensive of all armor weights and also narrowed the gap between acquisition costs across all armor weights by making the insignias the most expensive item on the shopping list.

I am quite sure that Anet wont do a 180 on the patch or refinement recipe, which would mean taking a whole chunk out of the general demand for leather in general. They will most likely keep adding new supply faucets. Even if they intended to cut the price of t6 leather in half, they wouldnt choose to alter the recipes (sinks) by a great margin, which would probably result in a sudden price drop, they would aim to add more small faucets over time, so the price will fall by 50% over the period of several months.

1/2

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Constructive Feedback on Leather Prices

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

But that doesn’t account for ascended gear at all. A lot of people will eventually want to go for ascended gear for various reasons (min/maxers, skins, character progression, bored, etc…), and this does include new players. Even ascended weapons can now require large-ish amounts of leather if you choose to go the route of crafting weaponsmith marks and then buying the weapons. And if you ever want to change the stats on your gear, it requires T6 leather in large quantities for how infrequently its obtained through regular gameplay.

It does nothing but give players who are done gearing up their characters a bit of extra gold, at the expensve of everyone else.

And the fact that there are still posts being upvoted to the top of the subreddit about once a week about leather shows that large communities in GW2 are not ok with the price of leather either.

the grandmaster marks itself dont require any t6 leather at all.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

aaaaaa

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

Hardened leather price will go down again once the next living story episode gets released.

You can get a mystic coin every day from doing the anomaly.

How do you figure the price of hardened leather will go down? New episode means most likely new map, means fewer players participating in the farm.

The farm isn’t the only source of leather. There are also more players playing immediately after a map is released. The price trends on gw2tp back up what I’m stating.

This might have been true for the first episode released in July (I wasnt playing at that time) but not for the last 3 episodes released. The Episode 2 release in september didnt really affect t6 leather prices. The price crash on nov 22nd wasnt caused by alot of players getting hard lather drops, it was caused by the AMA later that night, when they announced their plans for a leather farm for the first time. The last price crash was on jan 27th, nearly 2 weeks before the episode 4 came out, when MOB announced the leather farm for the next update. When S3E4 released, the price of t6 leather actually went up, not down, even though lots of players being online.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

@Wanze – I linked silk to the high price of leather, not just T6 leather. T5 leather is still expensive for a T5 mat, and its a ridiculously high % of the cost of crafting anything, which drives people away from crafting, which lowers the demand for silk, which lowers the price of silk.

You are the one who made it only about T6, not me.

The topic title made it about t6, not me.

And even for t5, your theory isnt true because silk rose in value simultaneously to t5 leather since mid february, so the high price of t5 doesnt really stop players consuming silk.

This is a merged thread about leather prices in general.

Frankly, I think the imbalance in crafting is a blight on the game, and it’s having a strongly adverse effect on the economy. Sure, it’s ‘stable’ – but so is the guy on life support in the ICU.

What imbalance in crafting?

I believe he’s referencing differences in refinement ratios between different types of materials.

Thats what I thought, so thanks for already providing my answer. Different materials are, by definition, well….different to each other. So I dont see a valid claim to be made that their prices, refinement procedures, acquisition or requirement in recipes should be the same.

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Collector Terksli and the Fortune Scraps

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

try Sonder the Seller in LA.

Collector Terksli is more interested in Shiny Foil Candy Wrappers because they are more shiny than fortune scraps.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

(edited by Wanze.8410)

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

@Wanze – I linked silk to the high price of leather, not just T6 leather. T5 leather is still expensive for a T5 mat, and its a ridiculously high % of the cost of crafting anything, which drives people away from crafting, which lowers the demand for silk, which lowers the price of silk.

You are the one who made it only about T6, not me.

The topic title made it about t6, not me.

And even for t5, your theory isnt true because silk rose in value simultaneously to t5 leather since mid february, so the high price of t5 doesnt really stop players consuming silk.

This is a merged thread about leather prices in general.

Frankly, I think the imbalance in crafting is a blight on the game, and it’s having a strongly adverse effect on the economy. Sure, it’s ‘stable’ – but so is the guy on life support in the ICU.

What imbalance in crafting?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

@Wanze – I linked silk to the high price of leather, not just T6 leather. T5 leather is still expensive for a T5 mat, and its a ridiculously high % of the cost of crafting anything, which drives people away from crafting, which lowers the demand for silk, which lowers the price of silk.

You are the one who made it only about T6, not me.

The topic title made it about t6, not me.

And even for t5, your theory isnt true because silk rose in value simultaneously to t5 leather since mid february, so the high price of t5 doesnt really stop players consuming silk.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

You can’t just say that now silk is cheap without also talking about why. And the high price of leather is a decent sized part of why silk is so cheap.

As long as leather remains at such a ridiculous price, the demand for silk will be lower, because people in general will be crafting less components that require leather than they would if the price of leather was cheaper. If the price of leather goes down, the price of silk will eventually go up as well.

Prices of silk and hard leather arent dependant on each other at all because you dont need both to craft equipment. YOu need t6 leather for exotic crafting and silk for ascended crafting.

Patches. https://wiki.guildwars2.com/wiki/Gossamer_Patch
8 cloth to 30 leather at T6.
Necessary for all exotics and crafting Ascended patches the regular way.
So yes, they’re linked.

No Silk Scraps are harmed during the crafting process of gossamer patches.

Which isn’t terribly relevant commentary when the item in question is T6 leather.
The disparity of usage, partially because of those patches, is the reason why it exploded in price.

That exactly was my point, as someone pointed out that silk is so cheap because of the high price of hard leather, even though the consumption of silk is more related to thick leather.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

You can’t just say that now silk is cheap without also talking about why. And the high price of leather is a decent sized part of why silk is so cheap.

As long as leather remains at such a ridiculous price, the demand for silk will be lower, because people in general will be crafting less components that require leather than they would if the price of leather was cheaper. If the price of leather goes down, the price of silk will eventually go up as well.

Prices of silk and hard leather arent dependant on each other at all because you dont need both to craft equipment. YOu need t6 leather for exotic crafting and silk for ascended crafting.

Patches. https://wiki.guildwars2.com/wiki/Gossamer_Patch
8 cloth to 30 leather at T6.
Necessary for all exotics and crafting Ascended patches the regular way.
So yes, they’re linked.

No Silk Scraps are harmed during the crafting process of gossamer patches.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

You can’t just say that now silk is cheap without also talking about why. And the high price of leather is a decent sized part of why silk is so cheap.

As long as leather remains at such a ridiculous price, the demand for silk will be lower, because people in general will be crafting less components that require leather than they would if the price of leather was cheaper. If the price of leather goes down, the price of silk will eventually go up as well.

Prices of silk and hard leather arent dependant on each other at all because you dont need both to craft equipment. YOu need t6 leather for exotic crafting and silk for ascended crafting.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

I checked my t5-6 leather and I have over 150g worth. That’s from predominately playing wvw, and after I made several armor sets worth of insignia for converting ascended gear, over the past 2 months.

I don’t understand how people are not getting enough leather to do sane amounts of crafting.

That is barely enough for the Dwayna statue I made the other day …

So don’t make two?

There’s six god/goddess statues so that’s a bit dismissive.

Some gods claim, you shouldnt have another god besides them.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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HEADS UP: rate limiting is coming

in API Development

Posted by: Wanze.8410

Wanze.8410

Some users have hundreds of thousands of Trading Post transactions.

what.

Well, that’s not a use-case I considered.

600 requests/minute with 200 results/request is 120000 results/minute — depending on how the data’s being presented adding a throttle and a progress bar to the client might be okay? It’s unfortunate the data is structured the way it is — it would be a lot more efficient for everyone if there was a better way to communicate a diff of what’s been bought/sold/listed since a given point in time, but alas.

It’s definitely going to be a bit bumpy though, I’m planning on keeping a close eye on things when this gets turned on.

I am a high volume trader with about 1 million items listed on the TP and probably even more items bought within the last 90 days. I dont have much knowledge about programming, so I am wondering, how your proposed limit will effect my account performance. Will it only influence the utilization of my account api keys on 3rd party tools like gw2bltc, if I want to load my full listing overview or purchase history or also my trading post performance in game?

Trading Post performance has gone way down for me in recent weeks and months to a point that it sometimes takes a couple of seconds for an item info screen to load. Not sure, if this is somehow related, as the game is laggy in general.

Anyways, if you need any specific feedback from a high volume trader, once you switch the API on again, let me know and I will try to help.

And thanks for the weekend shift, the game is only half as fun for me without the API.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

And lets not forget, that the last two updates included a new raid and a balance patch, so since the leather farm got introduced, common mats are in high demand, as everybody is changing builds and crafting new gear.

t5 leather is the primary loot tier from the centaur farm and rightly so. t5 leather is the biggest cost factor for the new ascended crafting system. To craft 20 grandmaster leatherworker marks to get a full set of medium ascended armor, half of the ~400g you need to buy all mats is paid for t5 leather.

And its used for EVERY ascended weapon acquired with grandmaster marks as well, bonus sections needed for any huntsman weapon.

Since the centaur farm got introduced, t5 leather already more than doubled in price and 40% of the supply is gone. So most players, especially those that are crafting ascended gear through the old or the new system, should be more concerned about their future t5 cunsumption, rather than the price of t6 leather. Thats only relevant to those players, who want to obtain exotics with hot stats or those that want to stat swap their ascended armor. Stat swapping should have a decent price tag because those players, that already have all the ascended gear they need, still need a gold/mat sink linked to common mats and build swapping. The players that complain about the high exotic armor costs for hot stats compared to vanilla stats definately have a case but I think those high costs and crafting being their only reliable source (compared to vanilla stat exotics) are intended by Anet.
They recently mentioned on several occasions that they want to make the crafting system more relevant in acquiring exotic and ascended gear and in their opinion its not hot exotics being too expensive, its vanilla exotics being too cheap.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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What Happened to Hardened Leather?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

I agree with OP, Im almost done crafting my Zoja’s Ascended armor set with only gloves and shoulders left to craft. I have not been able to afford to buy materials from TP and have been trying to farm for the leather and the cloth. Well I can tell you if you do not have cash to TP the mats then get ready for a incredibly tedious & painful task of trying to find hardened leather and Linen. I agree Anet needs to increase the odds slightly because this could potentially put players off the game eventually but I am very stubborn and persistent. Im also trying to craft Bifrost which almost did put me off the game.

With LW Season 3, Anet introduced ways to farm all tiers of leather, cloth and metal in lvl 80 maps, so players arent forced anymore to play lower level maps, use karma to forge salvageable cloth gloves for linen or open champ bags on med-level alts.

This already is a mayor improvement to the previous situation. They also just introduced a new ascended crafting system that doesnt require any t6 leather for any ascended armor or weapons.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
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Option for instantaneous refining/crafting?

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

One thing I notice is that higher tier mats and recipes have a slower “crafting bar” progression. I get that, at least from what I see, that because those mats are most likely valuable and thus the slower progression means that the player has longer time to think and possibly cancel the action.

But I feel like it’s wasted on say, refining ore to ingot or wood to planks. Like I have say, 8000 Mithril Ores being turned into Ingots. Now it’s fine to alt tab but it’s still time being burned. Not to mention that the speed of refining lower tier mats are much faster. So maybe give an option to make refining really fast, or at least improve the speed of T5 mats refinement?

In the last couple of weeks, I salvaged more than 100k bloodstone-warped hides and unstable hides/rags/metal chunks and refined all the common mats i got out of them.

As this can get a bit boring, I started timing, how long it takes to refine 1k each and I didnt see a difference in time needed between the different tiers of mats.

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A peak into hackers heads

in Guild Wars 2 Discussion

Posted by: Wanze.8410

Wanze.8410

I had a funny feeling this was one of the ways they were selling their gold to players. However whenever I have mentioned it on these forums I was laughed at or ridiculed.

Thanks for the info and heads up. I am sure Anet has thought of this in the past and are watching the TP closely but tbh it is probably a big job and some of the items will slip through now and then.

It will be interesting tho if Anet does comment on this and/or if they post some of the crazy items and what their prices were.

Bag of Salt for 1 million gold anyone lol?

It’s an interesting theory, the problem is that it needs items that are few in number to work. The buyer can’t select the price he wants to buy for unless its the lowest price or if he’s willing to buy all the lower priced items to get the high priced item. So if someone sells “packet of salt” for 1 million gold the buyer has to buy the tens of thousands of packets of salt that are less than 1 million gold first. That gets expensive. The other problem is undercutting. Put up item X for 1 million gold and if someone else decides to put up another item X for 9999,999 gold, the buyer has to buy the 999,999 gold item first to buy the 1 million gold item.

Another problem would be the listing value limit of 10k gold, so you would have to settle for listing 100 packets of salt at 10k gold, if you got the 50k gold to spare for the listing fees.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.