WvW/zergs=unplayable! need pc upgrade advise
in Account & Technical Support
Posted by: XFlyingBeeX.2836
in Account & Technical Support
Posted by: XFlyingBeeX.2836
you dont know right?
http://www.youtube.com/watch?v=DxDEw-0MhA0
see it yourself
in Account & Technical Support
Posted by: XFlyingBeeX.2836
like i said i3 530 is great overclocker
You cannot compare i3 2***/3***/4*** OC vs i3 530 – totally different
Haswell AVG. OC is 4.2-4.4ghz
AMD FX avg OC on cheam mobo 4.6-4.7ghz while on expensive you can get about + 0.3-0.5Ghz more
Yeah thats… i just dont know why he bought that MB+CPU if he didnt OC it. Next time get i5 + cheap mobo.
With that motherboard he should reach at least 4.9-5.0Ghz.
If you disable 1 core per module = less heat!
Actually my friend run 5.5Ghz one core per module for this game at 1.6V
(edited by XFlyingBeeX.2836)
Your cooler?
Disable 1 core per Module
OC to 5.5Ghz
in Account & Technical Support
Posted by: XFlyingBeeX.2836
OC that i3 530 to 4.0 – 4.2Ghz = haswell i3 3.4-3.5Ghz.
The best option
in Account & Technical Support
Posted by: XFlyingBeeX.2836
Okey, you have your point…
As far as i know i5 should be true quad core
in Account & Technical Support
Posted by: XFlyingBeeX.2836
no it is i3
look at specs
2C/4T – thats i3
i dont know why intel named it i5
in Account & Technical Support
Posted by: XFlyingBeeX.2836
There was never an unlocked i3 to begin with.
http://ark.intel.com/products/48750/Intel-Core-i5-655K-Processor-4M-Cache-3_20-GHz
here is i3 K model
Also i3 530 can be overclocked to 4.5ghz
http://www.techpowerup.com/reviews/Intel/Core_i3_540_530/12.html
in Account & Technical Support
Posted by: XFlyingBeeX.2836
i5 530 is great overclocker
http://www.anandtech.com/show/2921/5
http://www.bit-tech.net/hardware/cpus/2010/03/03/overclocking-intel-core-i3-530/1
http://www.tomshardware.com/reviews/core-i3-530-overclock-lga-1156,2626.html
My friend is running this CPu at 4.0Ghz on stock cooler (T are fine in gaming)
Now you see why there is no more i3 (K)
(edited by XFlyingBeeX.2836)
Also VRMs on mobo can throttle CPU!
Run prime 95 – if throttle you HDD is fine your VRMs are not…
So if throttle you have only three choices
1. Change mobo (or CPU and MB)
2. Home-made VRM heatsings + fan (or just try with fan )
3. Bios – lower clock and lower V
Also can be GPU drivers or even PSU.
You will need to run few strees-test
Download OCCT + prime 95
Then run prime 95 (3 cores)
Run OCCT GPU
run this test for 30 min
Give us more info about your PC
(edited by XFlyingBeeX.2836)
Yes they optimized it.
They did a lot from beta
http://gamegpu.ru/mmorpg-/-onlayn-igry/guild-wars-2-beta-test-gpu.html
-
http://gamegpu.ru/mmorpg-/-onlayn-igry/guild-wars-2-test-gpu.html
and now it is even better
http://www.tomshardware.com/reviews/guild-wars-2-performance-benchmark,3268-7.html
As you can see game utilize 3 cores
GW2 was already optimized for new CPUs
You can see that Pentium is a good deal here. Then i reccomend FX/athlon x4 or I5 (K). OC i5 as high as possible
- pentium G3220 will be faster than E8500 4.0Ghz
in Account & Technical Support
Posted by: XFlyingBeeX.2836
GW2 scale 3 threads
- Change GPU
- OC CPU to 4.0Ghz
first tell which motherboard your are using.
@deltaconnected.4859
You didnt totally understand me
that why i want to see MMOs like elder scrolls online on consoles
(edited by XFlyingBeeX.2836)
It is pointless.
Until better optimization intel is the best choise for this game.
All i said better API better framerate. I mentioned MANTLE because it is low level API on PC.
Behellagh, what are you talking about?
Tell which CPU i need to buy to get minimum 45-50FPS in large battles?
Multi-core is better.
And also HSA may come usefull in games.
If we compare Dual core vs quad core – E8500 vs Q6600 in games from 2005-2008 – E8500 wins
New games scales up to 4-6 or even 8 cores – BF4/ Crysis 3/ BF3/BF:BC 2/Dragon Age and so on… Q6600 wins
Interesting is amd new “puma cores” – 24% faster than jaguar and jaguar was already 15% faster clock per clock over piledriver. So AMD already has answer in single core performance.
Look at consoles – why did they use 8 cores instead of 4 cores with higher clock.
(edited by XFlyingBeeX.2836)
Behellagh stop!
Why AMD vs INTEL?
If you buy i3 4130 you will have same performance as FX 4300/6300/8320
Game in 2014 should utilize 4 cores.
Dont compare CPU – create build for 400-500$ and try to play this game at 1080p
(edited by XFlyingBeeX.2836)
in Account & Technical Support
Posted by: XFlyingBeeX.2836
Your Motherboard?
Yep OC that CPu to 4.0Ghz should be great, but dont expect great FPS.
Upgrading to
i5 4670 should get you better performance
or
i5 4670k 4.6Ghz + OC MB + Watercooling – very expensive
I am sorry, because some people cant afford same rig as you!
Reducing CPU overhead – better single core performance.
I know that it easy to say that and i am not expecting it.
They already did a great game!
If we compare optimization …
http://gamegpu.ru/mmorpg-/-onlayn-igry/archeage-test-gpu.html
this game has far better CPU optimization
(edited by XFlyingBeeX.2836)
Your right
I will have to wait first how well will elder scrolls online do on PS4/XboX One.
I saw on youtube that i7 920 3.4Ghz (with R9 260X on max settings) already bottlenecking GPU.
http://www.youtube.com/watch?v=cHeMh47rgz0
(edited by XFlyingBeeX.2836)
GW2 should try out MANTLE – just for comparison
Optimization. Coding to specifically take advantage of the architecture and it’s features. There isn’t any game on the consoles using Mantle. Not yet.
XboX One is kinda PC
DDR3 2133
APU with esdram
some differences… but nothing big..
Then how PS4 run MMO like elders crolls online with 8 jaguar cores 1.6Ghz?
heh
FX 8350 has great multitasking. Future is on multicore. Man why not? Why not scale all 8 threads?
Finally i will see jaguar cores in action!
http://massively.joystiq.com/2013/11/27/free-for-all-mmorpgs-for-your-new-console/
want to compare scaling in elder scrolls online
(edited by XFlyingBeeX.2836)
I’d take the 16 FPS over 12 FPS. But there’s a key thing here. I don’t do World Versus World so big fight problems that wvw’ers have don’t effect me except for when tequatl happens when I feel like I want to do that. Other than that I don’t have problems.
So you would spend more than 100-200$ (i5-i7) to get that performance? nice
Skylake is comming AVX3.2 – 512bit FPU – that may help
Still i would rather see better API in this game
i have FX 6300 at 4.5Ghz also i had i7 3770K… And in big fights there is no big difference both CPUs deep under 20 FPS.
FX 12FPS
I7 16 FPS
THAT is not the point.
You gave for your i7 4770K more than 300$ while you can get FX 8320 for 120$.
Problem is that no CPU can handle GW2 – even if you CPU is 100% faster than Fx 8320
when FX 8320 deeps to 10 FPS you wont get more than 20 FPS.
So is I7 4770K worth your money?
I can make my FX go to 5.4Ghz with 1 core in module but it isnt worth it..
Still with low level API even FX 4300 can beat your CPU – i7 4770K
i5 2500K 5.3Ghz is the best solution
over 45%…
I did test FX 4300 directX vs Mantle (3.4Ghz).
Same spot, same settings: 32 FPS vs 64FPS
Starswarm benchmark is mostly same as GW2 – D3D11 only 2 cores Mantle up to 8 cores!
FX 4300 3.5Ghz
D3D11 – 21 FPS – 50-60% usage
MANTLE – 61 FPS – 100% usage
i3 4330 3.5Ghz – 60 FPS – 100% usage (mantle)
lets say that you get with FX 4300 3.5Ghz about 10-15 FPS in huge fights.
MANTLE should get you 29-43.5
OC to 5.0Ghz – about 40% FPS boost
personally i want to see same API as Mantle or Mantle running on NVIDIA/AMD systems in GW2
(edited by XFlyingBeeX.2836)
No, they shouldn’t do DX11.2. Only people with Windows 8.1 would get it, duh.
A new API as Delta has shown with the information provided is pretty much a waste of time.
So you wont pay for better performance?
Lets say that MS can do low level API like MANTLE on win 9. Specs: Athlon x4 750K and mid GPU.
Moving on win 9 would bring you better performance than moving on i5 4670K.
Lets look at BF4 and compare FX 4300 Mantle (3.4Ghz) vs i5 4670K directX 11 – clearly win for FX 4300.
Next gen consoles now have 8 jaguar cores!
GW2 is great game – thats why they should optimize it.
- a patch with low level API for 10$ – personally i would buy it
(edited by XFlyingBeeX.2836)
Yep.
But am3+ can get steamroller while AM4 should get ddr4 and excavator
Also steamroller on FM2+….
Steamroller is good but excavator will feature new FPU unit.
That’s a bit more accurate now.
Yeah but old benchmarks…
usually i dont see my Fx 6300 4.5Ghz below 30-35 FPS (sometimes 24-26FPS) in LA fights.
I am very happy while a year ago i3 was much better option.
http://www.youtube.com/watch?annotation_id=annotation_113478&feature=iv&src_vid=a8_dh4b0jL8&v=UuCL1gv4vR0
FX cpus works much better now in every game
(edited by XFlyingBeeX.2836)
Lets say that intel has 50% better single thread
i5 haswell = FX 4300
3.2Ghz = 4.8Ghz
3.4Ghz = 5.1Ghz
3.6Ghz = 5.4Ghz
3.8Ghz = 5.7Ghz
SO i5 4430 = FX 4300 4.8Ghz
FX 4300 3.75Ghz = i5 haswell 2.5Ghz
new directX is comming also check this
http://www.neogaf.com/forum/showthread.php?t=686645
All developer should use DirectX11.2 – better for AMD CPUs
http://www.bf4blog.com/battlefield-4-alpha-gpu-and-cpu-benchmarks/
http://www.bf4blog.com/battlefield-4-retail-gpu-cpu-benchmarks/
(edited by XFlyingBeeX.2836)
MS will release low level API. Even directX 11.2 is much better than directx 9
yep
intel has faster single thread – this game need good single thread
AMD FX has better multithreading = FX 8350 vs i7 3770K
GW2 doesnt need good optimization.. they need low level API! like MANTLE
But okay i know what you want to tell me.
Just one last thing.
What about module performance
FX 8350 scores – Cinebench1.06
single – 1.06
4C/4T(1 core per module) – 4.3 (how? 1.06*4 = 4.24) = 405%
2C/4T (2 cores per module) – 3.52
i5
1 core – 1.55
4 cores – 5.74 (1.55*4=6.2) 370%
Nope your wrong. You cannot say that FX 6300 has 3 cores and 3 threads.
I can tell you that in crysis 3 you will notice huge difference! with 6 cores is about 90-100% faster
FX 6300 has 6 cores, but it has 3 modules. So 2 cores are using same resource!
FX is 3 core CPu or 6 core CPU!
Why are all people saying that FX 6300 is 3C/6T CPU – stupid. They should say it has 6 cores but they are slower than intel cores!
Why i think so? if you say that FX 6300 has 3C/6T anyone thinks that it has 3 strong cores and 3 slow cores. But if FX 4300 can macth i3 2C/4C, FX 6300 should match intel with 3C/3T.
Compare FX 4300 vs i3 – people say that both are 2C/4T
Problem?
Games that use 1-2-3 cores will run better on i3
While games that use 4 cores will run better on FX 4300
(edited by XFlyingBeeX.2836)
Piledriver has very fast core. Module architecture slows down single core perfromance and multicore performance.
Jaguar cores are much smaller but still faster then piledrivers clock per clock. Is jaguar core really faster? Or is just better architecture?
Module architecture save AMD a lot of place on die. They already put 16 core piledriver on single die.
(edited by XFlyingBeeX.2836)
You dont understand
it has 8 cores but it has also 4 modules.
WHat module means? 2 cores are sharing same resource! Actually module slows down cores
AMD went modules just to be on same lvl as intel i7 2700K/3770K.
FX 4300 = i3
FX 6300 = i5
FX 8300 = i7
In 100% usage
FX CPUs have true cores
Problem is that in module they have 128Bit x2 FPU unit = 256bit x1 FPU unit.
FX 4300 is 4 core
FX 6300 is 6 core
FX 8320 is 8 core
Where you people get that idea? I mean if CPU has 6 same cores = 6 core CPU!!
Steamroller already improved P/W and better multithreading while excavator will change whole FPU unit.
The problems is that games will use about 2-3 cores … and AMD is weak or is it?
That means you wont see huge difference between FX 4*** and FX 8*** even if Fx 8*** has 100% more power
http://www.tomshardware.com/reviews/guild-wars-2-performance-benchmark,3268-7.html
FX 4100 4.0Ghz is faster than i3 2*** 3.0Ghz in game that use 2 core.
so if you get 15 FPS with AMD you can say that you will get about 50% more with intel (i5) = 22.5 FPS … FPS still sucks…
But this benchmark show you taht between i5 2500 and FX 4100 at 4.0Ghz is not really
huge difference.
(edited by XFlyingBeeX.2836)
I have a Intel Centuirino, but I want this to b a free fps booster.
Heh..
Free FPS = OC system
Get new PC
Your CPU wont be full load because GW2 sits on a single core as it’s single thread. Since i7s are quad core, you wouldnt even see more than 25% load from gw2.
(might be wrong, but I rarely see more than 50% while running gw2 on my i3)
This is incorrect; Guild Wars 2 does provide a workload for more than one core.
http://www.tomshardware.com/reviews/guild-wars-2-performance-benchmark,3268-7.htmlI’m not an expert on the subject, but you can’t simply tell from the CPU utilization percentage what number of cores are in use. Just to get the simplest reason out of the way, not every core is being worked to 100% of its capacity: by your reckoning, one core (of four) at 100% is 25% overall; but then what if all four cores are at 25%? That would still be 25% overall.
Furthermore, Windows sees your i3 as a quad-core processor, and his i7 as eight cores due to hyperthreading.
So FX 4000 4.0Ghz is on same stage as i3 3.2Ghz?
Your CPU wont be full load because GW2 sits on a single core as it’s single thread. Since i7s are quad core, you wouldnt even see more than 25% load from gw2.
(might be wrong, but I rarely see more than 50% while running gw2 on my i3)
GW2 use at least 2cores (usage on dual core was 100%)
actually it use about 3 cores (usage 85-95%)
tell us more specs
You will have to wait.
Thanks to AMD and Mantle
http://www.guru3d.com/news_story/directx_opengl_to_open_up_low_level_access.htmlSounds very nice mate
This isn’t going to happen. For them to include mantle will be a complete rewrite of the game. They would support DX11 before they ever bring support for Mantle.
As for game optimizations over all, they include ‘some’ about every 3 months or so (each quarter).
Did you even read the article? It mentions how Mantle is basically making developers implement bare-metal performance on DirectX and OpenGL…
1. it does not making Devs do ANYTHING.
2. Anet probably wont incorporate Mantle until AFTER they upgrade to DX11+. If at all.
While Mantle increases performance across all platforms, its mainly for AMD. While DirectX is stagnant, its an API that all manufacturers have followed and optimized around. And that is why companies that have their software working on older DX9, would move to DX11 before going over to mantle, if they were ever to move to mantle that is.
AMD made other to make better API!
Now we just 1 or 2 MMOs to support low level API! Then other MMOs will hvae to support it.
As you know BF4 on is on MANTLE much smoother, less problems = MUCH better
Low Level API means for developers less problems with optimization! It means better gaming experience! better games!
- more people in match and smoother gameplay
(edited by XFlyingBeeX.2836)
You will have to wait.
Thanks to AMD and Mantle
http://www.guru3d.com/news_story/directx_opengl_to_open_up_low_level_access.html
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.