Twitch Stream – AsphyxiaXT
My Builds at XtremeTheory.com
I’ve had the bug happen to me in Bay before as well. Waypointed to Garrison and got my 25 supply there when it happened.
YB + JQ
Some people just want to watch the world burn.
^ This.
The gift of battle reward track forces PvE players who want legendaries to be in WvW for a period of time to FARM the thing.
I had to go spend hours upon hours in PvE land trying to get my gift of exploration and I am a WvW player who hates to do PvE. PvE players should be forced to play my game mode just like I am forced to play theirs if they want legendaries like I did. I think ANet put the gift of battle perfectly in line with how much of a pain it is to do PvE for WvW players like myself.
Agree that T2 fights are definitely not as good as T3. Too bad FA and Mag can’t just switch places, I think T2 is more suited for Mag and T3 for FA.
Yep, Agreed. But Maguuma intentionally tanked to not be in T2 so they could be in a matchup that they could win. Pretty easy to do for them since all they need to do is just not cap anything and just fight, which they’d rather do anyway lol.
(edited by XTR.9604)
I just hope BP is relinked in T3 personally. I like FA a lot, but the fights in T2 are boring compared to T3.
Sorry to break it to ya but T3 is a blobfest…
Mag has no guild that will fight you unless they have 50 pugs and/or 2 more guild groups with them.
SBI (CD) has one guild that will most likely be leaving to T2 on the 24th.
SoS gonna lose few guilds that play on NA on the 24th as well.I think T2 is going to be the place to be for when it comes to fights.
Also T4 will get some new mtchups very soon.Sadly this is the reality of T3.
Fighting mag was boring, they’d chase 5 roamers with 50 people. SBI and SOS were a ton of fun to fight because they have roamers running around. When FA was in T3 and Mag was in T2, T3 was a blast.
I wonder if you people realize that there are other servers outside of tier 1 lol.. Blackgate is only a problem for YB and TC. No one else cares, and if you don’t like fighting them – go transfer to a different server. Really, all of the complaining about Blackgate when you’re willing to do nothing about it is getting old. I can’t go in to a WvW thread without seeing someone crying about fighting Blackgate.
Come on down to T2 or T3, it is a lot more fun than T1. I can personally vouch for that as someone who was on Blackgate and transferred to a T3 server that became a T2 server (Borlis Pass/Fort Aspenwood.)
^This is true except for that fact that no tier is safe with this tier linking volatility changes. Transferring to another server at this point is dangerous.
Yes indeed, so wait until after Friday to decide where to transfer once the servers are relinked. I’ve transferred so many times, I’ve lost count. I don’t mind though, I go where the fun is. If it ever stops being fun for me on the server I am on, I go somewhere else. I don’t see why that is a hard concept for so many people to grasp.
If you’re trapped in a room with a bunch of people you don’t like (or don’t want to be around in general), would you be willing to pay $10 to leave that room and go to one where there are different people that you may like better or do you stay in that room and suffer? I’d rather pay $10 and take a chance on new people if I know I don’t like being where I am already.
if I recall properly you are a smallish havoc guild? What works for you may not work for larger guilds when there is a higher chance of Anet suddenly setting the servers full mid-transfer. They have done this twice with no prior warning/knowledge since linking…
Yes indeed, I have 20 total members but we usually only run 3-7. However, I do also run with [BEEP] who runs 15+ and have around 200 members.
The trick is, don’t wait. When you decide to transfer, everyone pull the trigger and move same day.
omg stopppppppp…… Why does anyone care? Go have this conversation on the cancer forums.. This thread is as bad as the match up threads there.
I’d like to be able to just whisper people without having to block them then unblock them first.
I like to whisper people to see if they’d like to meet up to 1v1 some times, or just to tell them how good they are for running me over with 5 people vs me if I am in the mood for that sort of thing lol. Usually its just to see if people want to meet up for 1v1s.
I just hope BP is relinked in T3 personally. I like FA a lot, but the fights in T2 are boring compared to T3.
server mergers were never intended to promote balance. they were intended to promote perceived activity, and they have done so. wvw feels more crowded. other things that arent out yet will promote balance.
It was done to promote balance and higher population all around instead of some servers because completely dead 22 hours a day. If it wasn’t done to promote balance, they could have just linked random servers together like FA and Maguuma and caused choas with inbalance. But they didn’t.
All 4 tiers are the same way right now. They’re relinking the servers on Friday which will hopefully rebalance things.
I wonder if you people realize that there are other servers outside of tier 1 lol.. Blackgate is only a problem for YB and TC. No one else cares, and if you don’t like fighting them – go transfer to a different server. Really, all of the complaining about Blackgate when you’re willing to do nothing about it is getting old. I can’t go in to a WvW thread without seeing someone crying about fighting Blackgate.
Come on down to T2 or T3, it is a lot more fun than T1. I can personally vouch for that as someone who was on Blackgate and transferred to a T3 server that became a T2 server (Borlis Pass/Fort Aspenwood.)
^This is true except for that fact that no tier is safe with this tier linking volatility changes. Transferring to another server at this point is dangerous.
Yes indeed, so wait until after Friday to decide where to transfer once the servers are relinked. I’ve transferred so many times, I’ve lost count. I don’t mind though, I go where the fun is. If it ever stops being fun for me on the server I am on, I go somewhere else. I don’t see why that is a hard concept for so many people to grasp.
If you’re trapped in a room with a bunch of people you don’t like (or don’t want to be around in general), would you be willing to pay $10 to leave that room and go to one where there are different people that you may like better or do you stay in that room and suffer? I’d rather pay $10 and take a chance on new people if I know I don’t like being where I am already.
I agree with you, but then again you’re talking to someone who is known to not stay still and move when I feel as though I need to to enjoy the game. However, in this game people have server loyalty more so, and don’t wish to leave their communities just because the enemy is not sustainable to fight.
Also, waiting till Friday to pick a server to move to till the next relink is a dangerous endeavor and brings the question, does Arena Net want us to transfer around every few weeks, or do they honestly believe that during one of these shuffles the community is going to magically balance itself out.
I understand. I always enjoyed the communities in Borlis Pass and Maguuma personally. I have transferred back to both of them probably 6+ times each haha. But when either would get in a consistently bad match up, I would have to leave to make sure that I continue to have fun with the game. There was a point in time long ago where BP was stuck fighting DB and YB for weeks on end and I couldn’t stand it, it was the worst, most boring match up of all time. I went to Maguuma, enjoyed fighting SOS, SBI and FA for quite some time until DB and YB ended up moving up the ranks and I got stuck with them again, resulting in me transferring again lol. I have transferred probably 20+ times between my 2 accounts at this point, and I don’t mind doing it again.
Thankfully, I do have 2 accounts, so I can keep one wherever [BEEP] is (the bigger guild I run with), then transfer the other account with my guild [XT] wherever the roaming is best. I’ve done this a lot and it seems to have been what keeps the game fun for me personally.
#1. Arena Net not caring for WvW 3-4 years go when it actually has population.
I can agree that they did not express really any interest in WvW up until a few months ago when Tyler came out of the wood work and started actually making changes the people wanted. But lets not dwell on the past, they care now.
#2. Not giving GvG scene any representation or making it a scene. (One of the devs even interrupted a gvg and try shutting down)
GvG was a run away scene that created itself from WvW. The arena area of OS was created to try to help accommodate and people have been doing GvG’s from behind the wind mill and at zerg island in Alpine for quite some time as well. Yeah it would be nice for them to create a GvG system, but it was never a game mode in GW2, users created this. You can’t blame ANet for not implementing something they had no intentions of adding lol. That is like blaming a car manufacturer for not adding a turbo to a car when you bought it so you added it yourself. You bought the game without GvG, why do you feel you’re owed it? I always liked doing GvG’s also, so I agree it would be a cool feature – but stop blaming the people who made the game for not adding it in when they had no intention to do so from the get-go.
#3. HoT and gimmicks
HoT killed WvW for me with DBL, but once Alpine returned, all is well for me. I like the elite specs, they’re fun to play. New gear is fun to use, new runes/sigils are nice, new food is amazing. There is more build versatility now because of HoT too, not as much cookie cutter builds out there as before because there are so many more good viable options to be played now.
#4. Stab changes.
I agree, stability being made to stack is crap. I don’t like that change at all and I miss the old stability, but they did make it to where stacks getting stripped has an internal cooldown of 0.75s which has been a big help and has been a major game changer. Stability and having a front line is actually viable again, but it still of course is not as good as it was.
#5. Introducing transfers and server stacking
This isn’t really ANets fault either. Ability to transfer is a good thing, you meet new people. New friends, new enemies and you’re not trapped with the same people forever. Server stacking is the fault of the people. ANet can only do so much to say “server is full” once there are so many active WvW players on it, even then people complain because they wanted to stack further. Tell me a situation where ANet can make this right and make everyone happy – because there isn’t one. People inherently complain no matter what. So many people (including myself) screamed to bring back Alpine, then now that we have it back, some of the same people who were screaming for it to return cried that it was stale and boring and wanted to change it lol.. I personally don’t want to ever see DBL again, but I’ll be forced to of course…
#6. Match ups getting locked and becoming pale
So transfer, no one is forcing you to stay on a server in a boring match up. You can literally farm for a day and have enough gold to transfer to another low pop server.
#7. PPT system.
PPT system is improving, however since there are no real rewards for winning matches, I don’t care about PPT and a lot of other people don’t either. The only reason I care about keeping our Keeps in our maps is so that I can quickly get around the map to get to the fights faster. If it wasn’t for waypoints, I wouldn’t even bother defending keeps lol.
#8. Server politics and Tier politics
Not sure what you’re on about here. Every server is different, all have unique communities. Every tier is also different. You should spend more time in different servers it sounds like, I think you might be speaking only of your experience in one server that probably doesn’t have a community that works well with you.
#9. Waiting 6 months before started making any changes (WvW population probably dropped like Snoop Dogg dropping like it’s hot)
Yeah, I am still a little sore it took them so long to even respond to our cries for fixing WvW after HoT release, but at least something is being done finally.
#10. Server links.
Server links were one of the best things ANet has done for WvW. It really brought a lot of life back in to the game because it put people closer together and gave more people a chance to experience other servers communities. I have to strongly disagree with you about this being an issue at all.
I wonder if you people realize that there are other servers outside of tier 1 lol.. Blackgate is only a problem for YB and TC. No one else cares, and if you don’t like fighting them – go transfer to a different server. Really, all of the complaining about Blackgate when you’re willing to do nothing about it is getting old. I can’t go in to a WvW thread without seeing someone crying about fighting Blackgate.
Come on down to T2 or T3, it is a lot more fun than T1. I can personally vouch for that as someone who was on Blackgate and transferred to a T3 server that became a T2 server (Borlis Pass/Fort Aspenwood.)
^This is true except for that fact that no tier is safe with this tier linking volatility changes. Transferring to another server at this point is dangerous.
Yes indeed, so wait until after Friday to decide where to transfer once the servers are relinked. I’ve transferred so many times, I’ve lost count. I don’t mind though, I go where the fun is. If it ever stops being fun for me on the server I am on, I go somewhere else. I don’t see why that is a hard concept for so many people to grasp.
If you’re trapped in a room with a bunch of people you don’t like (or don’t want to be around in general), would you be willing to pay $10 to leave that room and go to one where there are different people that you may like better or do you stay in that room and suffer? I’d rather pay $10 and take a chance on new people if I know I don’t like being where I am already.
I am curious, does the cooldown of 2s per attacker work internally or is the cooldown applied to the attacker?
What I mean is lets say you use aura share and a guardian spins and hits 2 players with shocking aura. Would that strip 2 stacks of stability?
I would have to test to be sure – but I want to say yes. As far as I know, the stun is based on who did it.
Now the other side of this is that stability stacks only strip once every 0.75 sec. So if he did a whirl and hit 2 people with shocking aura, it would only strip one stack because of that, not because of shocking aura itself. If he had no stability, I would assume they would get 2 seconds of stun for hitting 2 people with shocking aura up since it gives 1sec of stun.
Internal cooldown of shocking aura should apply on a “per person” basis, not per skill in general as far as I know.
WvW is already great. Please leave it alone. Alpine is great, rewards are in a good place finally, fights are fun. Only thing I could even come close to caring about is nurfing arrow carts or just removing them all together. That would be the only really welcomed change in my opinion.
I wonder if you people realize that there are other servers outside of tier 1 lol.. Blackgate is only a problem for YB and TC. No one else cares, and if you don’t like fighting them – go transfer to a different server. Really, all of the complaining about Blackgate when you’re willing to do nothing about it is getting old. I can’t go in to a WvW thread without seeing someone crying about fighting Blackgate.
Come on down to T2 or T3, it is a lot more fun than T1. I can personally vouch for that as someone who was on Blackgate and transferred to a T3 server that became a T2 server (Borlis Pass/Fort Aspenwood.)
Air is the better choice, but I would say take neither if it is for WvW. WvW would be better as Bloodlust and Energy, Renewal or Draining in my opinion.
As far as “server jumping” is concerned… seriously what good does it do to lock everything down… If the collective “we” don’t want little mostly “dead” servers then linking needs to continue ( sadly )… but if people want they can still swap from slave server to slave server anyway and “stack” that way. I like what has been posted in other forums here that suggest locking down the top 2 tiers and leaving the other ones to balance themselves out, if possible. Just a thought..
I think the idea behind this was to populate the lower population servers so that they’d stand more of a chance by themselves some day or for them to become a “host server” at some point in their population.
Eredon Terrace might end up being a host server for T3 or T4 with the massive population they have since being linked to BG. This was once an almost completely dead server not too long ago that benefited by being linked to another.
They stacked ET to play with BG. Loose that link and they will jump again.
I agree that it is likely, but if BG doesn’t get a server linked to it this time around, they won’t be able to just jump to play with them again. They’ll either stick where they are or go somewhere else. Hard to say really what will happen with ET after they’re not linked to BG, but it will be interesting, I’m sure.
Your guildmates pretty much spam your guild’s stream every post they make on these boards. The egoism is getting annoying in all honesty, and I’m not the first to say it.
Who exactly? I am the only person in my guild that even visits this forum lol. I don’t really care if I am elitist and sharing my videos makes you sad. I know I am good at the game and I am hoping that maybe someone will learn from my videos, which is why I actually post them and share my builds with people. I am trying to improve the community and promoting people to get better at the game where all you’re doing is saying how bad the state of the game is and doing nothing to improve it.
I watched your videos, mate. The footage honestly wasn’t amazing-OMG-impressive for highlights. You’re good and all, but that’s not highlight-worthy play. Especially the O/N video with [EviL]. They barely even fought aside from a few rangers pressing 1 and 4 every so often, often being so stupid as to target the more durable of your party members who have a plethora of reflects and mitigation. It was cool and all, but hardly a nail-biter-ICan’tBelieveThatJustHappened.jpeg
I’m not aiming for amazing people, most of what my videos prove is that other people are so bad at the game, not necessarily how good I am lol. I’ve welcomed any and everyone to 1v1 me and so many like yourself are willing to talk trash but so few are willing to actually get caught on video losing fights to me. Funny how that works.
It’d have taken a decent thief or half-decent play by one or two of the many druids in the video using SS and CC to shred your tempest. It didn’t happen, though, because your enemies weren’t any good.
Indeed, they’re not good. I agree completely.
Like I said, the roaming is there. The skilled play is not. So what’s the point if your opponents are so sub-par?
The bags are there, I do run in to some half decent players still, but it doesn’t really mean much since they still don’t win the fights.
What’s the point if everyone just runs cheese with no counter (and tempest is very far from that category, mind you)? Or if something is totally imbalanced, everyone knows it, and ANet lacks the willingness to fix it? It’s one thing to min-max to be hyper-effective in something. Such shouldn’t come without tradeoffs, though. That’s what happened in HoT. We’re pushing more or less Build Wars 2. That’s not competitive for an action-based game and for those who build to take advantage of those features, but have mathematically low chances of winning based on build decisions. That’s why I hate sPvP.
I get it, but my point is to counter everyone else and win the fights. Cheese condi mesmers don’t beat me like they beat everyone else because I am prepared to fight them, unlike most people. Both with a good build and skilled game play. There are several builds for several things that still win fights and I don’t always play the same thing. I have found myself playing marauder/zerk/cav ele more recently than my Celestial ele and still winning fights and still not having any issues.
The early premise of roaming and havoc was to take objectives while the enemy main groups are occupied, and/or to occupy the main enemy group as best as possible if confronted, such that the main allied group could take objectives. It let small, organized communities have a distinct impact on the WvW score, empowering them, and pushed the overall success of the server. The incentive of doing it is to get good fights that aren’t karma-trains/lag-out-blobs using the build diversity available in WvW to create such dynamic environments.
My point in WvW has always been to collect bags. I prefer to do so either solo or with a smaller group most of the time, the blob wars never attracted me even though it brings more bags. I avoid the blobs while roaming and just call them out to the larger groups on the map. I know my limitations.
I’m not going to tell you how to play, because that’s none of my business, but how exactly to build one’s character in the concept of roaming has no universal definition. If it was to just run the most OP builds and maximize the damage output per unit of defense, again, why not play sPvP where the entire game mode is catered to doing so and is designed to reward the players who do it best? Because of theorycrafting? C’mon, most people can optimize stats. That’s why sPvP is so rigid and frankly, so boring. The more people push for zero-tradeoffs, the more stagnant and boring the game gets. And that’s what’s in WvW right now, which is why I said for the guy not to bother. The dynamism is pretty much all gone. It’s not that I haven’t put in the effort to take advantage of what’s available; it’s that what’s available is mathematically overpowered and I’ve identified it as such because I’ve put in the effort.
PvP is too limited, sure I can use my same trait lines that work, but there is no build diversity for gearing, which is what most of my builds depend on. There are so many viable armor combinations in WvW it is insane. Few groups run all of the same builds, I’ve seen tons of different ways people build their Guardians, Warriors, Necros and Eles. Anything from Zerk to nomads, there is tons of different things that can be done. One that that is pretty static right now is Durability runes because they’re so strong, everyone is running them and if they aren’t, they should be lol.
We all theorycraft, mate. I’ve put in probably half of my playtime’s-worth of doing so myself at this point between the analysis, plotting, and scripting play simulations to check for consistency in my builds. It’s great and all that people do it, and is also why sPvP has a huge number of problems since it removes this granularity, but these days with HoT, it’s not really difficult to find something semi-optimized and totally overpowered. I play what’s most fun – which often comes playing at a disadvantage – because I like the challenge. A build that’s implcittly harder to play, has more counters, etc., should just be that much better at what it does than its competition. That’s not the reality right now; the lowest-skill builds are the objective best, and people are getting carried by builds with the new HoT content, rather than playing well. The core game had a lot of sacrifices made as a compromise to most professions and builds. This no longer holds true, so weighing these decisions often becomes much easier or negligible as a whole.
Can’t really argue there, but that is just the state of the game now that people have figured out how the dynamics of the game work. I don’t know that HoT is completely to blame but now people have figured out the elite specs as well. It is just how things work, people figure stuff out like builds or visit sites like metabattle or mine, or their guilds.
It’s fine to disagree. It’s the notion that you pinned my negative outlook on WvW to incorrectly-implied perceptions of what I said by blatantly not paying attention, and then accused me of playing poorly for making claims that the quality is no longer there/elites/gear combos are busted OP, and stating it all as fact as though somehow my formal analysis means nothing because of some anecdotal evidence of a few fights you’ve had that I find is ridiculous and shameful. It’s not about the stream, but the egoism, instead.
The thing is, the quality of roamers hasn’t changed – most of them have always been easy targets and just bags in general. Some people have gotten very good at roaming, like myself and my guild since that is primarily what we have done for over 3 years. Back when roaming was huge, no one was really any good, there were so few REALLY good roamers that were ever note worthy even back then when the roaming scene was booming, it was just a high number of people roaming compared to today. There are few “roaming guilds” left, I will agree to that – but there are still plenty of roamers and plenty of guilds that run with smaller groups on their “off raid” nights that bring me fights. So roaming scene is not dead, it is just easy to be king of lol.
http://asphyxia.tv/wvw-back-line-necromancer-build/
^ My back line necromancer build for WvW. Very strong, hits very hard. The key is to not be standing in red circles so you can stay alive better, but to not be too far from the rest of your back line.
Everyone one who isn’t on BG claims BG is too stacked. I play on BG and have to say more often than not the odds are very close. Stop the excuses and play better. Nobody was complaining when YB pvd’d their way into 1st place month after month. It isn’t BG / ET fault they have the best commanders and the best soldiers.
You’re silly. I was on BG and left because every map had 40+ man queue every day in NA prime. BG is over stacked. I am not even playing T1 anymore and I know this to be fact.
I play WvW every evening and except for reset can’t remember the last time I couldn’t get into a map.
When I left, if you tried to get in at 9pm, you were sitting in a 40+ man queue no matter which map you were trying to go to.
As far as “server jumping” is concerned… seriously what good does it do to lock everything down… If the collective “we” don’t want little mostly “dead” servers then linking needs to continue ( sadly )… but if people want they can still swap from slave server to slave server anyway and “stack” that way. I like what has been posted in other forums here that suggest locking down the top 2 tiers and leaving the other ones to balance themselves out, if possible. Just a thought..
I think the idea behind this was to populate the lower population servers so that they’d stand more of a chance by themselves some day or for them to become a “host server” at some point in their population.
Eredon Terrace might end up being a host server for T3 or T4 with the massive population they have since being linked to BG. This was once an almost completely dead server not too long ago that benefited by being linked to another.
Because no one likes “running from everyone to hide behind siege” aka YB
^ pretty much this.
People got tired of Yaks Bend and their ways. These days, Dragonbrand is the new Yaks Bend. They’ve adopted the siege wars approach that YB took to get to T1 and now they’re almost top of T2.
Shameless twitch self-promotion aside
Please tell me what is wrong with sharing my videos that help further prove my point? Why is that “shameless twitch self-promotion” exactly? Because it disproves your point while linking to my twitch stream that proves mine???
it’s not that roaming doesn’t exist; I never said it was dead, nor did I say anything about the number of people doing it. I said it wasn’t worth doing, because it isn’t.
Maybe it isn’t worth doing for you because you’re not good at it. PvE is pretty easy, go do that.
It’s that in all seriousness, the fights themselves are garbage.
Because you can’t win them, they’re obviously garbage.
The elite specs are way overpowered compared to core, and if you honestly are going to refute that to the public, you’ll probably get laughed out of any competitive format.
I’ll happily fight any person on their elite spec with my non-elite spec using thief, necro or guardian and beat up on them. I could probably manage on my ele without using elite spec too. People just don’t know how to play the game.
Actually, if you think elite specs aren’t absolutely stupid in terms of power creep and struggle to beat anyone playing core, the issue is a L2P one, like you said.
It is a L2P issue because you can’t figure out how to beat it. I main Tempest Ele, I’ll admit it is stronger than classic ele for sure, but do I feel the same way about all of the elite specs? No, not at all. I prefer classic necro over reaper, same with thief. I can go either way with Guardian, some times I like to play it as core instead of DH for roaming because my old medi build is pretty strong still.
In small-scale right now, either you run super tryhard cheese or get blown up by the (good) people who do. If you’re winning without cheese, your opponents are just bad.
Everything roaming is running cheese right now, the idea with roaming is to maximize your survivability as well as damage. If you aren’t taking advantage of what the game has to offer you, then you’re doing it wrong.
To me, that’s no better than sPvP where build access is so limited by effectively the same measures (albeit for different specific reasons).
PvP is far too limited on what can be done, there is no room for theory crafting and its over all just a condi-cancer fest right now that I want no part of, which is why I am in WvW.
I’ve largely been there and done that. I’ve played the havoc guild that carried servers. I’ve fought 4v20 before and won using fair builds. The people who’ve been around the block long enough to really talk about roaming (and most of those have quit) recognize that small-scale right now is a pathetic excuse for a competitive combat experience because of blatant balance neglect and mass-playing of toxic, skill-less builds that people use in gank groups to pretend they’re good in ego-stroking circlejerks of self-promotion in attempts to justify fighting dirty.
Well as someone who has preferred solo roaming or small man roaming (up to 5 people) since I started playing the game over 3 years ago, I don’t completely agree. Roaming isn’t as good as it used to be, sure – but it is still more than viable and tons of fun for me.
If you like to play cheese, power to you, but it’s such a sad excuse for intriguing and thought-based gameplay to even warrant it taking a competitive nature outside of trolling.
Peoples definition of playing cheese is basically just playing anything that can beat them without a super hard counter. My ele is considered cheese because I have so much damage reduction and a ton of condi clears, so its nearly impossible to kill 1v1 – so cheese cuz you can’t beat it lol. Those of us like myself that theory craft those builds and spend hours upon hours testing and making new gear combinations to figure out the perfect setup don’t really care about if you think its cheese or not. I put work in to my builds and spent a lot of time testing them against every class in fights to make them as bullet proof as possible while still dealing damage.
The quality play of roaming is gone, which is the entire purpose of going small-scale. So I stand by my statement: Don’t bother.
Stand by your statement all you want, but you’re wrong and I’ll stand by that. I have hours of video on my stream of my group roaming small scale, I just don’t have much time to go highlight every good fight I get, but the videos are there for anyone who wants to see them. Suppose I should be ashamed for promoting my stream and proving my point though.
A guardian can kill a warrior from full health instantly, yet my Scrapper had to ber nerfed into uselessness. Why is this ok?
L2P issue or build issue. Just because Scrapper can’t cheese it up as well as it did doesn’t mean it is useless now.
I’m not sure what game mode you’re playing, but Guardian is literally the weakest class for fighting right now. You’re probably playing full zerk killshot warrior and one shotting yourself because you’re getting it reflected at you and can’t seem to figure that out for yourself.
(edited by XTR.9604)
A serious problem is that the vast majority of WvW players are fair weather. When their server is doing well, they pour in and blob down the other side. When locked in cage match like T1, it grinds down even the die hard players to the point they just stop engaging or leave the game completely.
This is a fundamental flaw with these style systems and exists in almost every game that has a mode similar to this.
I think T1 is the only people really heavily demoralized. In T2, FA is in 3rd place every week – but we have a blast and tons of good fights every day. I am not demoralized by losing the PPT game, there is no reward for winning PPT, so why should we care? lol.
I thought it would be really interesting to have 4 weeks of linked, 1 week of unlinked, then 4 weeks of linked. That would be pretty neat.
I’d love to see FA and Mag versus Blackgate.
Old school fighters + pro gankers would be fun
Let the evil alliance happen.
BG would win the PPT war, but it would probably be one of the most fun match ups to be a part of. The 3 “Fights” servers that have generally always been more fights oriented.
Everyone one who isn’t on BG claims BG is too stacked. I play on BG and have to say more often than not the odds are very close. Stop the excuses and play better. Nobody was complaining when YB pvd’d their way into 1st place month after month. It isn’t BG / ET fault they have the best commanders and the best soldiers.
You’re silly. I was on BG and left because every map had 40+ man queue every day in NA prime. BG is over stacked. I am not even playing T1 anymore and I know this to be fact.
I don’t care about the semantics definition & the philosophical argument about “what is a guild?”. Edit: (i.e. “how many players does it take to form a guild? 2? 3? 5?”)
But, as a WvW player, i care about just one thing: the WvW upgrades/buff granted by guilds.Before the HoT WvW changes i had three 1-man “guilds”. I spent money in them to grant constant +5 to my server when/if needed.
Now even if you play h24 WvW you can’t even claim a structure for a +5 becase “excuse me Sir, you’re not in a guild, so we don’t care”. That is totally silly.RIP the days when small guilds could run around and +5 camps and upgrade towers/keeps, siege them up and scout.
People like you are a rare commodity now. This is part of the reason why so few people scout now. It’s boring enough as it is, but if you serve no purpose other than sitting in an objective why bother? If you can do upgrades it’s a different story. But now, you have to depend on large guilds with the upgrades, and so all you really have to do to occupy your time is to just sit there with your thumb up your butt.
And edit to say if some of these minimum requirements were loosened a bit, smaller guilds could feasibly get their upgrade capacities more quickly.
I mean, I’ve spent around 2000g to get my guild hall to the point to where I have enough upgrades to do +5 and some other things. My guild generally runs 5 people or less and I solo roam just fine. I don’t go sitting in towers, but I go taking camps and towers solo or with a friend of a few friends. It is plenty effective and if I do ever see a large enemy group – I call it out in map chat. So I am scouting, fighting and taking things either solo or with a small group.
Granted, not all small groups or solo roamers are near as effective as me and my group, but I don’t think there should be any generalizations made. My smaller group gets more done for the PPT game than most larger groups because we can move around unnoticed for the most part.
Edit: Just to add it in there – I am not happy about the amount of gold I had to spend just to get my +5 back that I already had pre-HoT. But what is done is done. I’m still a little sore about it, but I’m not one to really dwell on the past.
(edited by XTR.9604)
WvW is far from dead. It has been very much alive in T2. Last night in a 2 hour run with [BEEP], I got 106 heavy loot bags from DB and JQ.
Not even close to dead. The bags are great, the fun is certainly there. Sounds like you need to transfer to a different server to stop you from being so demoralized.
DBL is supposed to be coming back with the next relinking. So, you’ll have a map that alot of people don’t like and be paired with teamates that are probably enemies this week. It’s going to be interesting to say the least.
If all 3 BL maps are Desert BL, that will be the end of my guild raiding until Alpine is back, or maybe even permanently.
Hipsters…………..
Small scale and roaming are a joke with HoT’s awful profession and gear imbalances, so I wouldn’t even try to even bother at this point.
Sounds like an uneducated answer. My guilds whole purpose is small scale roaming, it can be anything between solo roaming and running 8 people, but generally its 4 to 5. I stream our runs and you can see pretty easily in my stream that roaming is not dead and if you can’t figure out how to play against or with the new elite specs, it is a L2P issue.
http://asphyxia.tv/stream-highlights/
Some of my stream highlights that I had time to highlight, most are just 1v1s that weren’t set up, they just kind of happened while solo roaming and there there is one that was a pretty fun where we had a 5 man XT group as well. http://asphyxia.tv/outnumbered-xt-wreckage/
Roaming is far from dead, it certainly isn’t what it used to be but it is still plenty alive and viable.
T1 is the place to be.
Most of the skilled fighters are in Blackgate.
If you want to roam with skilled fighters, join Blackgate.
If you want to fight against skilled fighters, join Tarnished Coast.You can join their partner servers like Kaineng or Anvil Rock or Eredon Terrace to enter T1 since BG and TC are probably full.
lol no there are not “most of the skilled fighters” there. When I was on Blackgate, every time anyone tried roaming with my group, they would get one pushed and were simply embarassing. The roamers we fought against were all awful as well, so much skill clicking keyboard turning low rank bads roaming around.
If you want good roaming, join any T3 server. The roaming in T2 has been pretty decent, but the roaming in T3 was WAY better than T1 and T2. Take it from me, someone who was on Blackgate and left to go to Borlis Pass. At the time, BP was T3 paired with FA, it was great then. Now they’re in T2 and it isn’t as good as T3, but better for roaming than T1.
God no, the ruins were such a better change when they added them.
Almost makes me want to buy an alt account for NA just to beat this cele ele.
You’re welcome to try.
Well honestly speaking, Cele Ele isn’t that bad in this meta. It’s just your playstyle doesn’t stack might and all cele builds are heavily might dependent for damage. You’ll probably have a very hard time against tanky people (which is the current wvw meta for roamers except for a couple of thieves/DDs) with this build.
I could stack might if I wanted to, but I don’t need to focus on doing that. I play defensive and still win my fights with no issue.
Almost makes me want to buy an alt account for NA just to beat this cele ele.
You’re welcome to try.
Cele Ele is over all winner for me. Thief is weak and really not very good anyway. I never run in to anything I can’t handle on my ele.
@Xtr Your ele rotation is so slow and weird its triggering – like why go from earth to fire when all your blasts are in earth, secondly you are using bloodlust when roaming or for duels as well? cos a stacking sigil is a wasted sigil in duels
I run bloodlust always because I don’t are enough to get another weapon for dueling, I do enough in duels anyway lol. Also, as unorthodox as I know it is, Earth comes in to my rotation when I need stability or magnetic aura, not just for blasts.
I know I could use earth for the blasts from 2 and 4 to get more might, it just isn’t really a necessity. I play defense heavy in fights and the offense comes out in between. Apparently it is working or me well since I 1v1 people pretty much all the time and I’ve still only lost to one person as I’ve said before.
Personally I agree that it sucks that I’ve done upgrades to get my guild level to 26 so far just to try to get to +5, a lotttt of wasted money there since that is the only upgrade I cared about getting.
I’m just glad I don’t have to continue dropping stupid amounts of gold into my guild hall now that I have what I wanted to begin with.
So I just wanted to say thank you from a small guild who’s been working our butts off and going broke in game trying to get our +5 supply buff (we have 20 total members and are a WvW guild that usually runs 3-5 per run.)
I can finally stop swapping guild tags over just for claiming. So thank you, this is a huge help for us smaller guilds that struggle to upgrade our guild halls. To be fair, this and any upgrades we had prior to guild halls should have been give back to us. But I’ll leave that one alone now that they made this part right, which was most important to us as a smaller guild.
I agree, remove that 3 player cap. 1 person can solo a trek for PvE missions, why can’t 1 person solo the rank or capture events?
Blackgate is OVER full. You’re not going to get equal their population and they’re not going to be allowed to get more people until a significant amount transfer away.
My ele has 17k in marauder/zerk and over 20k in celestial lol… I don’t think the HP really needs buffed.
outside of decent spvp its irrelevant, go marauder or zerk against a half decent group and you will get smeared from a great height and be a huge burden for your team. On top of this you have the opportunity cost of you not going aura/heal, hence why dps specs are nowhere to be seen in the builds used.
PvP is condi cancer right now so I refuse to play it. In WvW I play with marauder armor, half zerk half cav trinkets and cele weapons and I do just fine.
http://asphyxia.tv/wvw-roaming-elementalist-marauder-variant/
My build above.
http://asphyxia.tv/three-back-to-back-1v1-wins-on-elementalist/
Video of back to back 1v1 wins on that build as well.
I can’t speak to viability in PvP but in WvW it’s great.
My ele has 17k in marauder/zerk and over 20k in celestial lol… I don’t think the HP really needs buffed.
“Trans Vegan Sjw” – a friends hilarious name.
Thanks all, it was fun stuff.
Oh, yeah, you totally rekt those invaders, recruits and assaulters. I’m sure they definitely knew what they were doing, after all they were focusing targets so hard.
And that perma protection and regen. #NotCarried
Were you one of them? Lol. I don’t pay any mind to the ranks and they were heavily focusing our necro the whole fight. My build gives permanent protection and regen, the rev gives might and fury.
We focus down whoever looks weakest generally then move to the next unless there is someone doing heavy damage like a necro or ele.
(edited by XTR.9604)
Love my ele, only thing I’d like to have more is some kind of aura duration increase trait. I also miss when the aura’s were more visible in combat. Mostly for my enemies sake than mine, it doesn’t seem fair that they can hardly see my auras and continue to spam me with projectiles while I have magnetic aura up. They have to look at my boons just to see what is happening lol.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.