Dodge. Aegis. Reflects.
So that’s that’s what I’ve been doing wrong all this time. I haven’t been dodging, using aegis, or reflecting anything. What will you tell me next? That there are skills besides the auto-attack? So what are those little icons above my skill bar to the left of the big red globe that has numbers in it? Can I use those or are those just for decoration like everything to the right of the red globe?
Or they can dodge, you can give them aegis, you or they can use reflects and they all have access to their own burst heal if they drop low enough.
I’m aware of all of that, thank you very much. That doesn’t mean everyone in the group can perfectly execute all of those things 100% of the time.
There are numerous reasons why people may not be able to dodge or why their “burst heal” may not be available or why I may not be able to give them aegis. Many bosses shoot right through Wall of Reflection and other shields that guardians can put up. Aegis blocks a single attack, and then it’s out of commission until it recharges. A lot can happen in those 90 seconds while Virtue of Courage recharges.
In ideal circumstances, the rest of the group can use everything possible at their disposal to ensure their survival. Unfortunately, due to the nature of combat in this game and the fact that people have varying levels of skill, Internet connection speeds, and computer hardware, those ideal circumstances aren’t occurring throughout most fights.
Healing power is bad.
Did I ever say it was brilliant? It isn’t like I’m running around in full cleric’s gear and calling that support. If you must know, I use knight’s armor with soldier’s runes and a mix of trinkets. Healing power does indeed scale rather poorly. It’s been a major gripe of mine since the game launched. But it doesn’t seem like ArenaNet has any (public) plans to make changes to the way it works. I’ve taken that into account with my gear, my build, and my statements here.
No, you’re not “highly effective”.
Oh, well that settles that. Clearly I contribute nothing to the group at all. I just hang out in the background dancing while the real group does all the work for me. On the plus side, I’m a really good dancer now.
If your definition of effectiveness is limited to simply how much damage I do in comparison to your epic zerker build, then yes, I’m not effective at all. I’m not measuring my effectiveness just by the value of the white/red numbers appearing above enemy heads.
And why would you not try to kill something as fast as possible? Whether you’re in berserker or cleric, why would you not be trying to kill something as quickly as you can?
Clearly we have two very different lines of thought on what it means to be “effective” and what we consider to be fun. I dislike speed killing because I find it to be a mechanical, boring, and repetitive process. That doesn’t mean my groups don’t try to kill things efficiently and relatively quickly. We just don’t care about killing things at the maximum possible speed that the game allows.
(edited by Zedd.8239)