Showing Posts For abbetd.5912:
is it really worth all that gold just for a 5% increase in total stats???
No. Most of the ascended sets are much cheaper.
yes i know that, but 5% to stats isn’t that massive if you take the importance of skill in this game.
To me, ascended gear is for the elitist members of GW2, and if you’re mainly a WvWer like me and rarely do any pve, you don’t have the luxury of making ascended gear or gold as easily as fractal runners anyway.
I just finished my first set of ascended armor and second ascended weapon. For me, it had nothing to do with the stats. I enjoyed the process of collecting materials and gradually completing each piece. It was about accomplishing a goal I set for myself in-game. It also helped keep me invested and entertained in-game. I’d log in, and if my guildies weren’t doing anything particular, or if there weren’t many on, I’d let my ascended crafting direct my gameplay. If I needed t5 mats (silk/leather/ore), I’d hop on an alt and do some exploration and farming. If I needed empyreal fragments, I’d do WvW or EotM.
Ascended gear isn’t just for elitists who “must” have best in slot at all costs; it’s also for the completionists who want to experience every aspect of the game they can, even the more expensive or time consuming, or for those who just enjoy the process of gathering and crafting and are in no hurry to have everything now. There are many different reasons different people might choose to craft ascended gear.
Why ascended or legendary? Why not both? It’s not like you’re limited to choosing just one.
Let me start by saying I adore fishing mechanics in MMOs. It was my #1 pastime in World of Warcraft before I quit.
Sorry but i couldn’t get past that. Fishing was one of the things i hated most about wow. An activity that isn’t designed to be fun. Just a time sink. You realize while you are doing it, it is the equivalent in real life to watch a drinking bird do it’s thing and tap your leg everytime it drinks?
How is that fun or why would anyone want to do it? Please explain!
The only reason I leveled fishing to 600 in WoW was so I could get the raft to make chasing down evermaw easier. Hated it!
As a game designer, you should understand that you will always offend somebody, somewhere. You should also understand that this patch was conceived and much of its development done before the tragic plane crash.
As I said in another thread, there are guns in this game, while people are affected by gun violence daily. There is war in this game, though people are affected by war all over the world. There is death, while people lose loved ones in their real life. If you exclude everything that might cause discomfort, you’ll end up with an empty, boring game.
I’d like to see my ranger in sepia without the flight cap. In fact, I’d like if there were several different filter options.
i also think that this joke is not so fun for Germany what was happening not so long time back with Germanwings
There are rifles and pistols in this game. How many people die every day from gunshots? There are ongoing wars in this game. How many people are affected by real wars? if you eliminate evening from a game that might offend, upset, our cause discomfort, you’ll end up with. .. well, judging by the number of “I’m offended” posts on the forum… a very bland, boring, pointless game.
I love it when someone I’ve just killed talks smack. It makes my victory that much more satisfying to know how buttmad you are about it.
I will not be rolling a revenant when HoT goes live. I will instead spend as much time as possible in WvW and sPvP killing all the people learning how to play revenant.
I honestly found GW2 a lot more entertaining before the updates, it seems with each update on “profession balance” makes GW2 less attractive. I can see the expansion be a 2-3 month hype before the nerf bats and “checks and balances” are in play… What is the point of players suggesting or giving feedbacks when Anet is going to ignore them anyways…
I take the opposite view on this. Profession balance that never changes gets stagnant and boring. I enjoy when they regularly “shake things up,” so to speak, and force me to adapt. It might mean I have to change how I play my profession, change what weapon set/build/gear I use, or even make me decide to change to a different profession altogether, but that makes it more interesting in my opinion.
And yes, there will definitely be some balance tuning going on for quite a while after HoT goes live. They are introducing an entire new profession that will need to be balanced against all the existing professions.
As a newer player, I’ve found it very enjoyable and reasonably usable (a couple things could be explained a little better in-game, but it’s nothing insurmountable).
I don’t know what weird games you’re playing that give you all the abilities and access to all areas right from the start.
You find it fine because you haven’t got anything to compare it to. Original system allowed you to learn weapons skills by actually using weapon, not by leveling, for example. Every 1-15 zone and early experience in general was dumbed down. A lot of things, like golem mini-game in Metrica province, was cut out. You can no longer feed cows in Queensdale with a cow food you need to pick up (teaching new players to use bundles!) and instead you “entertain” them somehow. And so on and so forth. The list is huge, but let’s stop there.
Right? What would a new player know about the new player experience? They’re new. If they weren’t new players, they’d understand just how much the new player experience sucks.
My wife picked up Spark from a trash mob her first time running a level 1 fractal. She almost salvaged it for dark matter because she didn’t know what it was. Thankfully, people in my guild have a tendency to show off exotic drops after each fractal/dungeon run.
Um… it’s actually pretty clear. Added chat logging to indicate who is kicking whom in parties and who is leaving. That literally describes what you are talking about; it now says who is initiating a vote to kick and who is leaving.
I do not believe the minimum system specs have increased, even unintentionally. My wife’s computer has a dedicated graphics card that typically allows for 50-60fps. Post patch, she noticed a drop of 20-30fps, though not consistent. My laptop just has integrated Intel HD graphics that in the best of times plays at 20-30, down to 15 in heavy congestion (WvW zergs, world bosses.) I’ve had zero frame rate issues. Had system requirements changed, I would likely be unable to play at all.
Aw boo
I dunno how I feel about that lmao.
I’m a little bothered by it myself. I used to roll a new toon once in a while just to get the black lion chest key from the level 10 personal story quest. I could usually manage the level 10 steps at about level 5, saving me time. Now I actually have to level to 10 to do it.
If you knew anything of Aeria Games or Nexon, you’d know the pains of True gaming bugs.
Try playing a game that you love for years, and then out of no-where, the bugs got so bad that you and the pvp raid couldn’t see peoples HP drop. Couldn’t res until the auto respawn timer did it for you, due to bugs. Weekly events that every guild competed in, for a rank and possible “Guild House”, which we would all get kicked from and the server forced to re-roll, week after week, while the Hosts of the game hoped the next patch would stop the issue occurring.Some other, smaller bugs were left unfixed for years.
And the whole time these bugs are going unchecked, they continue to sell top end gear and upgrades in the item shop, including upgrades that are essentially impossible to achieve in-game, creating an environment where one must spend thousands of dollars or thousands of hours to be even remotely competitive in PvP.
I played Shaiya for far longer than I like to admit, even serving as a Gamesage for a time. Any time I hear/see someone talking about GW2 being P2W or buggy beyond playability, I think to myself how blessed they are to not have experienced what a real buggy, P2W game is.
Edit: Were you around when a patch completely wiped the auction house, including everyone’s items and gold waiting for pickup? That was fun.
I tried to solo this but just couldn’t.I don’t know why you can solo all your other storyline missions but the end one.The original GW you can solo them with just heros.
I am not paying to get it done especially with gold.
I will give it a go on thr weekend and see how it goes.
Are you by chance in a guild? I was stopped at Victory or Death myself for quite a while, but I’m fortunate to be in a small but active guild. I just waited a few days and helped guildies get through their personal story until there were enough of us on the same step to tackle it together.
I like how we assume that any change we recommend is “small” or “easy” given that we haven’t a clue wtf their code looks like.
I was asked update a column data type in a table (from int to bigint) to avoid an overflow issue with the auto-id. Should have been a super easy change for a database. Drop a primary key, update the data type, reinstate said primary key, then update a few references (foreign keys, stored procs, etc). 48 hours later….yeah, not so much. I hate the systems on this project.
Just goes to show you that just because you think its easy, or that is should be easy, doesn’t mean it actually is easy. Sometimes development loves nothing more than to bite you in the kitten …
Well, how hard is to add a link to official site?
Not quite so easy when you factor in that you’re not just adding a link to an official site, you’re adding a link to an existing UI that will need to open a web browser and direct it to said URL. If they were creating the UI from scratch, it might not be particularly hard to do, but any time you’re adding a function to an existing program, particularly one as large and complex as an MMO, it’s rarely an easy thing.
Just do a /ranking in chat, that would be easy.
That’s would likely be a little more realistic, given the fact that there are already chat commands that open a separate browser window (/wiki for example.) Again, though, without knowing exactly what the actual code looks like, it can’t be assumed that it would be a small, easy thing.
I like how we assume that any change we recommend is “small” or “easy” given that we haven’t a clue wtf their code looks like.
I was asked update a column data type in a table (from int to bigint) to avoid an overflow issue with the auto-id. Should have been a super easy change for a database. Drop a primary key, update the data type, reinstate said primary key, then update a few references (foreign keys, stored procs, etc). 48 hours later….yeah, not so much. I hate the systems on this project.
Just goes to show you that just because you think its easy, or that is should be easy, doesn’t mean it actually is easy. Sometimes development loves nothing more than to bite you in the kitten …
Well, how hard is to add a link to official site?
Not quite so easy when you factor in that you’re not just adding a link to an official site, you’re adding a link to an existing UI that will need to open a web browser and direct it to said URL. If they were creating the UI from scratch, it might not be particularly hard to do, but any time you’re adding a function to an existing program, particularly one as large and complex as an MMO, it’s rarely an easy thing.
Wouldn’t the easy fix be to change arrowcarts to line of sight like the rangers barrage?
This. The changes to the camera have been beneficial in many different areas, but detrimental in this one specific instance. Rolling back the changes as OP suggests would fix the one problem while being a detriment to all these other areas. You don’t cut off the leg because a toe is infected, you address the toe itself.
There was a time I spent far too much time at my computer playing WoW. Didn’t realize the toll it was taking on my body until I took a break. Now that I play GW2, I spend less time playing and balance it out with regular physical activity. The great thing about GW2 that I’ve found is that I can play as little or as much as I feel like without feeling as though I’m falling hopelessly behind in-game. A couple weeks away from WoW, or only playing two or three hours a day, could cause me to miss out on an entire raid tier, putting me behind the curve so to speak.
All that said, I’ve found that it’s entirely possible to play several hours a day if that’s what you like, but balance it out with some physical activities away from the computer.
My wife noticed a small framerate drop. I have not, though, which is weird because her computer has a dedicated graphics card and mine does not.
You sure you weren’t using any food before patch? Or maybe the specific gear you’re using got nerfed, I use full zerker and the stats are still the same. Or maybe they changed scaling at different levels, I was talking about lvl 80 stats not underscaled
It’s entirely possible I was under some kind of buff or boon when I looked before. If you’re noticing no change, then it’s not likely that mine have changed. Or perhaps mine was showing at 72 pre-patch and I just mis-remember.
Hm… it does seem my crit chance has dropped, though a small amount. I went from 73% pre-patch to 71.33% today. Again, not a big drop, but definitely more than just a result of rounding.
simply because you would have to add every new pve map in the future which would make it more and more harder to complete. jsut hypothetical the current completion map counts sais 20 maps.
go down three xpnasions several lvigins tory update you could easily go to 50 or 80 or even 100.
thats would mean to have 1% you need to do one map.
uhm no thats not goin to sit well at all
Good point. I hadn’t considered the fact that adding each new map in the future would make the world completion achievement harder and harder to complete. Thanks for the input.
I’m betting 10 Charrs that we don’t even get clickable interactable chairs during the expansion. Guild halls should have been around from day one of this sequel and then player housing added later for the expansion. That might have kept players around or even attract role player from other games.
For the record, we do have a pretty decent RP community in GW2, and the game hasn’t been terribly unfriendly to us. It’s just not been especially supportive either.
I know, but instead of fixing the map when it comes to getting into the aquarium and other places they imply that it’s a pathing error by “fixing” tele/shadowstep and the like. They did the same thing by “fixing” farmable events. Instead of putting a cast on a broken arm, they just amputate it.
Why should they constantly spend resources to patch the maps when the only reason they were needing to was because of a skill(s) that was not behaving as they intended? I’d say that they made a great call as this now frees up time that they would have spent patching the map from exploits that could only be taken advantage of by using blink.
Exactly. There’s potentially hundreds of spots where the skills in question could be exploited, some for an unfair advantage, some for harmless fun. Do you spend the time locating, identifying, and fixing each individual spot throughout the expansive world, or fix the couple of skills being exploited?
I dunno, you mad bro? You might be going mad. But most likely it’s another of the unreasonable number of bugs present in the patch that was delayed an extra week for Q/A.
I’m wondering if they went ahead and gave us the patch they were withholding in the first pace, rather than the one where they fixed all these bugs after a week of Q/Aing them.
More likely they grow tired of the constant complaining about delays, so they release it in a less-than-polished state, only to be bombarded with complaints about some minor bugs.
I had hoped that, with WvW getting removed from world completion requirements, these maps would have been added in their place. Don’t see why they should be excluded, personally.
If you don’t like people playing music then stand away from them. The hearing radius is quite small.
I don’t do it for donations either.
You’d be surprised how many people enjoy the music while waiting for a que.
I’m not at all bothered by harp music in game. I just can’t imagine spending an hour in one place doing it. For me, it would be mind-numbingly dull. Props to you, though, for finding an unconventional activity you enjoy. Double goes if it’s actually for the benefit of other people that enjoy it.
Not judging here, but how could anyone stand to sit in one place playing a harp for an hour?
Scripts + AFK
But why doh?
Not judging here, but how could anyone stand to sit in one place playing a harp for an hour?
No P2W…and thats all for me
. . . that’s strange, I heard almost daily how it was P2W. From a lot of different people.
Depends on what winning means to you. In the usual sense, P2W means buying increased power/defense in PvE or PvP, or paying for shortcuts to increased power/defense.
If winning to you means having the newest, shiniest, but functionally useless items, then yes, GW2 is very much P2W.
Rapid fire hands down~~
It’s not because it’s OP or something, just that this machine gun type of shooting is really fun XD.
Rapid fire reminds me of my favorite, though least-used, Hunter skill in WoW: barrage. Barrage in WoW fired a rapid stream of arrows at ALL targets in front of the player. It was great for interrupting people claiming control points in BGs. It was horrible for use in any dungeon, as it could easily pull EVERYTHING in front of the hunter.
I will admit, though, that I once deliberately cast barrage while turning in a circle, thereby pulling the whole room of trash and the boss, then cast Feign Death to break combat and watched as the rest of the party wiped.
TBH nothing in this game has felt “grindy” to me. I used to play a game that once you hit level 30, offered extremely little in the way of quests. The only way to get to the next level, once the half a dozen quests for that level were done, was to find an unoccupied area and run around killing all the mobs over and over again. 30-31 might take a couple hours. 50-51 a few days. 70-71 a couple weeks. Brutal.
I do, however, do the world boss train when I’m bored. Waypoint here, kill this boss, waypoint there, kill that boss, etc etc. Repetetive and mindless; could be considered grindy, I suppose.
Yes please, more AI. Warriors also need floating banners, thieves need more thieves from thieves guild skill. And ele’s need to summon more AI while switching attunemnts.
But seriously, this game is already laggy enough , why would you suggest to add more AI on the screen?
Don’t forget adding more AI for Rangers. One pet is fine, but five, like in the WoW hunter skill “Stampede” would be great, yeah?
I play mostly PvE, WvW, and occassional sPvP with my guild. I do fractals nearly every day, but only do dungeons if I need a quick couple of gold or if a guildie needs me.
My wife and I were given the game as a gift from her brother and his girlfriend. We started playing mostly as a way to spend time with them. At the time, and for a while after I started GW2, I played WoW. Since the launch of Warlords of Draenor expansion, I’ve let my WoW subscription lapse and am playing GW2 exclusively. What draws me to GW2 is the lack of a traditional “holy trinity.” I like that any class can be useful and parties don’t necessarily have to follow a predetermined combination of classes to be successful.
I also find GW2 does a much better job of fostering a cooperative community. People are more likely to help each other out, even if they don’t know each other. Other game’s have mechanics that actively discourage helping each other out (ie loot/rewards only going to the first player/party to attack.) When I first started, there was a daily achievement for reviving downed players; this encouraged me to go out of my way to help someone who was downed. This seems to have persisted even after the daily reviver achievement went away.
I love the guild system in GW2. While guilds in WoW came with some bonuses and benefits, I think the guild bounties, treks, etc add additional dimension to the guild experience as a whole. I would, however, like to see more offered in the way of guild merchants, though.
As I said before, I don’t often do dungeons. They are one area that, in my opinion, could use some reworking to make them more interesting. Fractals, though, have been a great deal of fun for me. For the majority of them, the usual stack and burn strategy just doesn’t work. You actually have to actively work to kill and stay alive. The “puzzle” aspect of some of them is also a lot of fun for me.
The lack of a monthly fee was not a main selling point for me. I’ve played numerous “free” games in the past, and in my experience, it’s only free if you don’t want to have fun. The GW2 gem shop does not sell anything that is necessary to be effective and competitive in any aspect of the game. One can play the game and never buy gems or items from the gem store and still do just as well in PvE or PvP as someone who frequently buys gems. Also, the gold-gem conversion system offers the opportunity for people who want to buy gems but for some reason cannot to reap the benefits of the cosmetic items offered. Nothing is cash-exclusive. That’s huge, in my opinion, and one of the things that sets GW2 apart from other games with no monthly sub.
Would the game be more successful with the trinity? No one knows. Anet must increase revenue which is why we’re getting an expansion so they’re in a position where trying new things is necessary. The game is losing income month to month so whether or not you as a player would prefer a trinity isn’t the question. The real question is would the game generate more revenue by attracting more players with healers and tanks.
While simultaneously driving away a large number of current players, don’t forget.
Windows isn’t the most used desktop OS just because of video games but also because of how it works.
It’s not because of how it works, it’s because it’s pre-installed on new computers. If tomorrow every vendor would start selling PCs with Linux, do you think everyone would grab a Windows box from a store shelf and install it? Most would just stay with Linux.
Look at the smartphone market. 90% of smartphones in the world run on Android (Linux), because it’s pre-installed.Many people would pic up a copy of Windows. Most users want easy to use, intuitive operating systems. Android is popular not just because it’s preinstalled, but because it’s easy to use even for somebody without much knowledge or experience. Windows and Mac OS are, similarly, geared towards novice users who want to plug in, turn on, and do what they want to do. Most people don’t want to mess around with terminal, or memorize a system of commands. They want point-and-click, plug-and-play systems that do what they want, when they want, with minimal input or effort.
Many people have literally zero experience with any UNIX system, but like to talk kitten about it …
The installation and day to day use of say Ubuntu is as complicated as with Windows or Mac OS X.
Actually I do have some experience with Linux. Specifically, I’ve used Ubuntu, Lubuntu , Bodhi, Puppy, and Dan Small Linux. Day to day use is pretty straightforward, yes. Installation can also be pretty easy. Finding, downloading, and installing this party drivers for hardware components is what would, in my opinion, throw novice to average users off. With windows and mac, in the majority of cases, this is handled automatically. That is what most users want.
The learning curve for Linux operating systems is more than most people want to deal with. I hate to use a cliche, but most people want a system that “just works”
I’ve got nothing against Linux, I simply disagreed with the statement that most people are desperate to switch to Linux.
What about the off hands: Focus, Shield, Torch, Warhorn?
1h Focus, but no 2h Focus
1h Shield, but no 2h Tower Shields
1h Torch, but no 2h Flaming Tree
1h Warhorn, but no 2h Didgeridoo/Bavarian HornsNow just imagine a 2h Bavarian Horn bellowing out on the wall of Stone Mist Castle…Riiiiiiicola anyone?
I absolutely love the idea of a 2h didgeridoo. Club your enemy with it, sound a mighty blast that pushes up to 5 enemies back, sound a charge that grants allies swiftness… so many possibilities.
Apart from a few new animations: what would 2H axe add to the game that isn’t already there? I mean, do you see a missing mechanic due to 2H axes not being implemented?
I’d use a 2h axe if it were available just cause they look cool. No other reason, purely cosmetic. Don’t really think devs should waste any time implementing them though.
I don’t think it would be time wasted. I think it would add to the game.
Maybe time wasted was a poor choice of words on my part. I would love to have 2h axes in gw2, as well as other weapons. Who doesn’t want more choices in customization and playstyle (well, aside from the go zerk or go home crowd.) What I meant was that there are other, more pressing issues that need to be addressed with existing mechanics, gear, and weapons that should be addressed before they even consider trying to implement new mechanics, gear, weapons, or professions.
In my opinion, the people who go afk in a Silverwastes map are just being inconsiderate of others who just desire victory in their run.
How is it inconsiderate? AFK players do not hinder your ability to achieve victory in your run.
Technically, they could. They could decrease the afk timer to a ridiculously low number, like in activities. of course, this would cause rage storms from all the people that just needed to go to the loo in a 1 hour SW…
It’s choosing between two evils, and it’s only to question which evil has the better pay-off.
If they shortened the afk timer to 1min while inside an active event perimeter, I’d say that would work. Anyone that needs to step away for a drink or nature break could very easily step outside of an event circle before stepping away.
There’s no need for that, though, considering the events scale with the number of active players.
His complaint is likely coming from those who AFK at forts during defend events and also during VW after they’ve tagged enough to get credit. All these players then do is scale up the event making the active players work even more.
Events dynamically scale based on the number of active participants though. If people are not taking any action, the game detects a decrease in participation and scales down.
How exactly does it affect you though?
Apart from a few new animations: what would 2H axe add to the game that isn’t already there? I mean, do you see a missing mechanic due to 2H axes not being implemented?
I’d use a 2h axe if it were available just cause they look cool. No other reason, purely cosmetic. Don’t really think devs should waste any time implementing them though.
In terms of broken I would vote for ranger but in the same time it’s probably above average in popularity
Just out of curiosity, what about rangers do you consider broken?
How one would do that, I have no idea. Like the first room in Arah Story, I think you need an actual body on those areas to continue.
Send a ranger pet.
You can also low man the cof p1 console using barely moral strategies (read: exploits) as far as I know, but I don’t know it precisely. Ranger pet is still easy when 4 manning.oh, and before I forget: Dungeon selling is obviously an exploit because I’m not good enough to do it myself and successful people should be punished and taken back to my level of gameplay so I don’t feel bad for being less competent.
Nah. It’s an exploit because it’s a way for someone to get the reward without doing the work. Props to the guys that can solo/duo these dungeons (I sure can’t), but it does exploit the way completion bonuses are handled. The intent was to reward players for participating in the completion of a dungeon/path with gold and tokens. Path selling allows players to get the completion reward without actually participating.
I’m not really against path selling, I just find it odd that so many people are so eager to pay someone else to play the game for them.
they basically want dungeon tokens. Mostly for legendaries, and dont feel like spending the time doing the content.
Right, the reward without the effort . Just speaking for myself here, but I would feel the accomplishment of getting a legendary would feel somewhat diminished if I paid someone else to do the work for me. I may as well spend the gold to buy one outright from the trading post.
How one would do that, I have no idea. Like the first room in Arah Story, I think you need an actual body on those areas to continue.
Send a ranger pet.
You can also low man the cof p1 console using barely moral strategies (read: exploits) as far as I know, but I don’t know it precisely. Ranger pet is still easy when 4 manning.oh, and before I forget: Dungeon selling is obviously an exploit because I’m not good enough to do it myself and successful people should be punished and taken back to my level of gameplay so I don’t feel bad for being less competent.
Nah. It’s an exploit because it’s a way for someone to get the reward without doing the work. Props to the guys that can solo/duo these dungeons (I sure can’t), but it does exploit the way completion bonuses are handled. The intent was to reward players for participating in the completion of a dungeon/path with gold and tokens. Path selling allows players to get the completion reward without actually participating.
I’m not really against path selling, I just find it odd that so many people are so eager to pay someone else to play the game for them.
Windows isn’t the most used desktop OS just because of video games but also because of how it works.
It’s not because of how it works, it’s because it’s pre-installed on new computers. If tomorrow every vendor would start selling PCs with Linux, do you think everyone would grab a Windows box from a store shelf and install it? Most would just stay with Linux.
Look at the smartphone market. 90% of smartphones in the world run on Android (Linux), because it’s pre-installed.
Many people would pic up a copy of Windows. Most users want easy to use, intuitive operating systems. Android is popular not just because it’s preinstalled, but because it’s easy to use even for somebody without much knowledge or experience. Windows and Mac OS are, similarly, geared towards novice users who want to plug in, turn on, and do what they want to do. Most people don’t want to mess around with terminal, or memorize a system of commands. They want point-and-click, plug-and-play systems that do what they want, when they want, with minimal input or effort.
Another thought just occurred to me as I was reading some of the other responses to this thread: imagine the forum QQ that would spawn overnight as people demanded that healers and tanks get priority on full maps (ie at Teq time.)
“We keep failing because too many DPS and not enough tanks or heals can get on the map. There should be priority queuing for these needed roles for events. QQ.”
I remember the last time I played WoW, which was about a 10 month stretch a year into WotLK (which was a really good time; not what this is about) and the first two characters my friend’s helped me bring up were my Pally (they didn’t have a reliable tank in their little guild, or no one else would do it) and my Priest (which, they also kinda wanted because all they wanted to do was DPS and see how big their… numbers were).
Never much of a dungeon person (in any game), but eventually got really comfortable in those, uh, can’t even remember what they were called…one was like a harder Frost run or something and there were lesser runs? I got pretty good with my Tank and Healer with my friends to the point where I got comfortable queueing up alone. Always zipped right in.
Probably end up with a queue like that for dungeons. They’d probably have to yank something like Teq out of an open world setting to let raids of people queue for them. And then it would just be…WoW. Which…we have already.
The third I brought up was a Druid which I went DPS with (though had a healer spec too, but it wasn’t as good as my Priest). Went to queue one day…holy smokes. Zipping right in – not so much.
I played hunter, shadow priest , and wind walker monk. Dungeon queues on a good day had me waiting twenty minutes or more. Daytime during the week, during school/business hours, I’don’t wait as long as an hour. That’s one of the main reasons I moved away from Wow.
Seriously, join a guild. Even if it’s a random map chat spamming guild. Before long, you’ll get to know some of your guildies, get involved in group activities, etc. Heck, join a couple guilds so you can switch if one gets quiet when you’re on.
I dunno how I feel about that lmao.