Showing Posts For bromi.7809:

Engineers: Literally a Developer's Punchline

in Engineer

Posted by: bromi.7809

bromi.7809

i’ve used it in paids

I already got it in next thread that we play different tpvp. Would great sir honor me with pleasant movies of tpvp with turret build?

P.S. Gadgets are decent enough except Mine (which is expectable), and imo ram needs shorter cooldown.

(edited by bromi.7809)

Soooo i got 1shotted

in Engineer

Posted by: bromi.7809

bromi.7809

No, ‘grenade’ is autoattack. Sorry i checked only your first link and my point is accurate for 1st screenshot.
2nd one: can’t really say how exactly is that ‘much’ cos timestamp shows only a minute, and of course you can squeeze that much attacks in a minute (take notice 1 attack = 3 grenades, what is obvious from freeze/flash ones).

P.S. of course if you insint 2nd one happening in really short time like 2-3 sec that would be some sort of lag or cheat.

Possible Node Defending Engi?!

in Engineer

Posted by: bromi.7809

bromi.7809

May i watch some tpvp video of you pressing bunker ele from point?

It might help that i’m the only engi

Yes, it may. Leaving tornado aside i still stay by my point. Can’t really argue with your theorycraft cause it has nothing to do with my tpvp ele experience. They do totally other things.

need advice vs thief underwater

in Engineer

Posted by: bromi.7809

bromi.7809

People saying here do this do that obviously never encountered proper evading underwater thief.
No, you can’t really do a scratch to him. Good thing though he can’t do to you either. Just wave each other and separate

Soooo i got 1shotted

in Engineer

Posted by: bromi.7809

bromi.7809

That’s 16 grenade barrage hits so its obvious grenade barrage + kit refinement trait aka 100nade build variation.
Mystery solved.

My variant on the static discharge build

in Engineer

Posted by: bromi.7809

bromi.7809

So… no stomp? What is use?
Also, static discharge withoug 7s discharge? Way to go..
And in the party.. you said yourself you don’t bring much to party (comparing to what other builds of engi could).

Engineers: Literally a Developer's Punchline

in Engineer

Posted by: bromi.7809

bromi.7809

I mean Turrets (imo) are mostly in a good spo

Sorry, where is facepalm on this forum? Gadgets are waaaay ok compared to turret.

Possible Node Defending Engi?!

in Engineer

Posted by: bromi.7809

bromi.7809

I can charge a bunkers point and just throw them around the point like a ragdoll and cap the point out from under them

You really can’t do it with decent ele.

Possible Node Defending Engi?!

in Engineer

Posted by: bromi.7809

bromi.7809

Check the ‘std’ thread next to u

Time to see a doctor... it's the STD Build!

in Engineer

Posted by: bromi.7809

bromi.7809

Ok, tested this one for a while. Tbh i like it.
First of all, tested condition damage from runes, it scales. 4xx with shaman, 3xx with cleric.

I personally prefer this variation:
http://gw2skills.net/editor/?fcAQJAqelIqicX3ynF1LJxIFfW0hZUYDL+g+/UQuA;ToAg2CrowyglALLWOskYNEY2A
Explanaion:
Heal turret brings one more nice blast to you (+retalation, +heal to teammates).
I lost infusion bombs and 2nd inv trait (it doesn’t really help) to large bombs so you can do point denial much more effective.
Sigil modifications are obvious: you won’t do damage anyway, so better bring stat stacking.

Also, i’ve tried the build with cleric amulet AND with infused bombs, that was more good i believe. But you have to be really good at bomb placing.

Of course you really can’t kill a decent player with this build at all. But holding point in tpvp is fun and makes you really watch your chains.

When i’ll have time i’ll try to put here some tactics against different enemies.

GL all with this build.

Noob here trying to level a Engineer

in Engineer

Posted by: bromi.7809

bromi.7809

And generic advice: you can found out for yourself which weapon is good with which stat by going into heart of mists and swapping pvp amulets back and forth, checking tooltip on skills.

Toolbelt Magnet in WvW

in Engineer

Posted by: bromi.7809

bromi.7809

it always works when it should.

Well this is because you know when it should and they don’t
Also, skill cancelling is must practice for magnet use.

Grenade Kit Auto-Targeting

in Engineer

Posted by: bromi.7809

bromi.7809

Noooo stoooop.. when u see someone downed/on the wall you don’t have time to target them you just unload in approximate location. That does wonders. And your real target is still saved.

Toolbelt Magnet in WvW

in Engineer

Posted by: bromi.7809

bromi.7809

How exactly it is worse being 1 of 5 skills for 1 utility slot?

Toolbelt Magnet in WvW

in Engineer

Posted by: bromi.7809

bromi.7809

Yes sir you are!
P.S. still want to make an engi ‘wall cleaning’ squad.

Solo-build healing/power engi..

in Engineer

Posted by: bromi.7809

bromi.7809

I say to me this looks like you want that classy tank-and-spank feeling, and i know that with cleric you can really have it. Having grens and mines leaves you with Shrink i believe for emergency/stomps.
If pve price of divinity doesn’t burn a hole in your pocket i’d say go with it – crit abuse is always good for barrage builds.

P.S. still don’t believe in grens without grenadier though, mate

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

And we can’t have that, now, can we?

Excuse me being a bit obnoxious, but your irony is lost on me. I’m in no way superior player, and i’m all in for fun/entertainment builds but i’m all against presenting them to your noob neighbour jake as effective. Its just simple truth that in hot join / www not me, but ANYONE with decent tactical mind can be super effective by using autoattack. Its not gw2, its common practice for every competitive multiplayer game.
So the real test for build happens only when players are at least on some sort of common level of situation awareness / tactical movements and that.

That doesn’t mean that most of my damage

I’m sorry but if you talk about the topic one, p/p elixir build in spvp, it really MEANS that most of your damage comes from burning. 1/2 of pistols in spvp are really insignicant at the moment. That’s why you want rocket boots usually, to squeeze at least some more damage

Tried Engineer today...

in Engineer

Posted by: bromi.7809

bromi.7809

Mesmer with 3 pantasms in utilities in spvp? Yeah, tell me about.

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

of being a sniper.

When your damage mostly come from blowtorch? Yeah…

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

I hope when you talk ‘i tried it in spvp’ u talk AT LEAST about free tournaments. Cos in hot join i can play with 11111 u know. Very successfully if you maneuver right.

State of the Game on GuildWars2 Guru

in Engineer

Posted by: bromi.7809

bromi.7809

Can we stop that idea of target grenades? Best use of them is area denial. I don’t want to spend time targetting that downed idiot.

Discussing Keybinds: it's all about control.

in Guild Wars 2 Discussion

Posted by: bromi.7809

bromi.7809

Keys: whatever suits you.
Mouse: wheel press for look back (Really NEED THAT ONE)
back button for dodge
forward button for crucial timing skills (like grenade barrage/burst warrior)

LF HGH Rifle

in Engineer

Posted by: bromi.7809

bromi.7809

Ahahah that’s really good coincidence.

Tried Engineer today...

in Engineer

Posted by: bromi.7809

bromi.7809

Yes, cleaning with EG is fine enough. If only its 4 was stunbreaker.
Though, having that little cleaning (usually u go with 4 medkit) makes you really learn what do you REALLY have to clean not to be 1button solutioon like thief

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

Is it only because of food and gear?

Yes. Its what they call ‘pve stat abuse’, generally. Crit thieves BS you in 1-2 attacks due to same reason, only using other jewels and another food. Good thing thoug is that condi abuse still makes you utilise your skill playing it

The amulet thing in spvp was very smart move from arena, this is how they can control balance there by proper math and sheets.

Kitless or Solo kit Build

in Engineer

Posted by: bromi.7809

bromi.7809

Problem is, there is nothing wrong with p/s when you want to bunker/support your zerg.
When you want to solo a champ you just make your fights much much longer without proper damage. And you won’t get one kitless with p/s. This is why i wrote my previous post.
If you want to solo a champ you can do it even in rifle + gren zerk.. like 5 times faster than with p/s. P/p burning is only alternative.

WvW Hidden Room

in Guild Wars 2 Discussion

Posted by: bromi.7809

bromi.7809

Yes there is one in LA on the way to underwater JP.

Adding an evade or Leap Finisher to Acid Bomb

in Engineer

Posted by: bromi.7809

bromi.7809

Yes, stunbreaker on acid indeed would perfectly complete the bunker builds. And it would be balanced enough cos you leave the point doing it.

I want to use Turrets, am I stupid?

in Engineer

Posted by: bromi.7809

bromi.7809

Try using them other skills and utilities so make synergies.

Sorry, i fixed you, cause you obviously didn’t understand what i was saying. Adding all blast finishers goodies don’t compensate for versatility of OTHER skills comparing to turrets.

I disagree with this combo idea

in Engineer

Posted by: bromi.7809

bromi.7809

Any top 3 tier server 60man (or any number man) zerg is not stupid to let anybody escape from within, believe me.

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

what makes this build irrelevant to sPvP?

You don’t stack even half near that much condi damage in spvp, and you’ll end up with dat pistol 1 doing 200, not 500. Not that you can’t make a condi engi in spvp, its just it will no way have this ‘burst’-like behaviour on squishies.

I really think that abuse is what engies are for, by and large.

idk, i always thought engi was about tons of control skills, that’s the only thing separating him from other professions. They should really focus on this side.

But i don’t whine, the movie and build are great for www and i will definitely try it on www.

Tried Engineer today...

in Engineer

Posted by: bromi.7809

bromi.7809

Cripple a foe that’s immobilized? Well that seems useless.

This is nice. You 1st cover more important conditons 2nd let the kite begin. More good for solo pve of course but good enough for pvp too.

You are still immobilized.

But you lose focus and can’t be direct targeted. Good to survive focus in 3×3 as foucs often starts with control. Of course you’ll have to eat AOEs.
Otherwise, agree.

And you forget 25% shrink, which is > any other class save

Kitless or Solo kit Build

in Engineer

Posted by: bromi.7809

bromi.7809

U can’t go p/s cos it sucks totally. For solo kit u go p/p.
If you go with only p/p for damage u have to do with burning, cos any other sucks. Hence => Tools. Rocket boots (for toolbet counterpart), elixir B (for compensating low damage, and rifle turret for static discharge, yes. Medkit for fury.
As burning tends to be low duration anyway, we prefer condition damage.
Hence, must traits are: 30 2nd for napalm and bullets.
20 5th for speed and static.
last 20 are your choice.

I want to use Turrets, am I stupid?

in Engineer

Posted by: bromi.7809

bromi.7809

Could use a little more elaboration.

Healing turret is fastest and decent heal and nice combo/mist effect. That’s fine.

Others:
U want net turret for control? Take wrench, u get shield + confusion + 2 control skills. Can be traited for 3 control skills.
U want flame turret for flame? Take bomb kit, u get many controls adding to same flame on button 2.
U want rocket/rifle for damage? Take whatever, it will outstand them. The only use for rifle is of course static discharge spam, which is obviously contradicts its use like turret.
U want thumper? Bomb kit, again. Better traited, same effect.

Run ! - a WvW movie

in Engineer

Posted by: bromi.7809

bromi.7809

Yeah… if only this would be relevant at all in spvp )
hooray, now adding to www crit abuse we have www condi abuse :P

I disagree with this combo idea

in Engineer

Posted by: bromi.7809

bromi.7809

Where do you get that stupid zergs, on vabbi?

I want to use Turrets, am I stupid?

in Engineer

Posted by: bromi.7809

bromi.7809

All except healing one are useless.

Viable or OP engi spvp changes?

in Engineer

Posted by: bromi.7809

bromi.7809

Portals being less effective and knockbacks being much more effective than before, yes. And we have pretty good set of knockbacks.

Time to see a doctor... it's the STD Build!

in Engineer

Posted by: bromi.7809

bromi.7809

Hey mate. Have you tested if this ‘guardian’ burning scales with your condition damage?

Bunkering as an engineer

in Engineer

Posted by: bromi.7809

bromi.7809

Have to ask, man, what’s good 409 for you here? Is not mechanics of C like makes it useless?
I’d suggest protection trait there or whatever.

What happened to "letting the meta settle?"

in Engineer

Posted by: bromi.7809

bromi.7809

Oh cmon elixir gun + decent healing stat still makes wonders. What can ele do we can’t? =)

Engineer: In-Depth PvP Guide, Tips, and Tricks.

in Engineer

Posted by: bromi.7809

bromi.7809

Mines are uselessssss now…

Redesigning the Healing Turret- It ain't broke, but it needs fixing.

in Engineer

Posted by: bromi.7809

bromi.7809

Love the direction of OP thoughts but have to agree also about 40s being too long. Should forget about ‘keep alive’, it really almost won’t happen in spvp. I say forget 40s and make it 30s as if you take it up.

I swung a sword, hey! I swung it again

in Fractals, Dungeons & Raids

Posted by: bromi.7809

bromi.7809

Yep. Dungeons just don’t look interesting.
And taking in account all that ‘mini-dungeons’ spread around world where you don’t get rewards.. looks like dungeon department wasted money.

Engineer bugs compilation

in Engineer

Posted by: bromi.7809

bromi.7809

Is it just me or grenade cooldown trait is broken now?