currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
honestly, considering he is new and will need a hand- I advise you play druid. it’s got damage, and good team support. you can really help him out in 2v2s.
otherwise, any class played by someone who can take a portal is going to do it. mesmer is one of the best classes out there, and it synergizes really well with almost everything. a second condi build is very mean to run with condi chrono, but I wouldn’t advise nec + mes unless you’re really good at holding your own on necro.
I’m thinking both main and offhand dagger going by the artwork for SpellBreaker.
elite spell looks like it might be a energy shield of sorts. could be fun. but then again, as soon as mystic is out for BDO I doubt I’ll touch this game again.
it’s like @Kuya says- anything with enough condi output should do it. centaur is very energy intensive, so it’s easy to get them in a position where they don’t have the energy to cleanse.
comically, i think condi rev would be rather good at this. the torment AOE & boon corrupt are going to be super useful. pity the 2stab on dodge was nerfed, otherwise that would have countered the knockback too. ah well.
Honestly it completely depends on what skill level you are and what opponents you’re facing. Some of the advice you’re getting applies more to the higher end of pvp. These may be good 1v1 classes but they have a high skill ceiling.
For instance, I’ve been playing warrior this season and have found no problem winning most of my 1v1’s. But I’ve only been playing against gold level opponents. Once or if I get higher level opposition I’m sure that the build will start to be a disadvantage.
i commonly get 20+ kills & 0 deaths in games. currently im playing almost exclusively gunflame warrior. i play infrequently so my rating decays all the time, so i get matched trashy players so my skill just trumps any build v build thats going on.
i don’t think these scenarios are good indication of a build being good for 1v1. greatsword rifle warrior is not something i would recommend as a good 1v1 build, the only reason i do well on it is personal skill.
there’s a ton of noob stomp builds, but i wouldn’t recommend relying on them. they are a crutch, & fall off when you have to play against good players. learning an actually good build is going to be far more rewarding long term.
have you ever played WvW or EotM? I think you might really enjoy it there if chaotic zerging is your idea of a good time
@everyone
listen to sindrener. he’s operating at a higher skill level than anyone else in this thread. he has more experience and a deeper understanding than anyone else here, myself included.
@ZiggyStardust
it speaks volumes about you as a player than you think playing condi thief or p/p is going to have more value than D/P. condi thief, and p/p (which is a power build btw) are both gimmick builds than can only trash terrible players. this is true for most condi builds. as soon as you encounter people who are not terrible and can actually manage cleanses, or have an ele on their team who can play properly all condi builds excluding necro and mesmer are miles worse than the power alternatives. hence the fact we have a power meta.
@anyone who thinks warrior is good 1v1
tells on our cc’s are far too long now for anyone decent to get locked down. EP was nerfed to the extent that we are pretty poor vs power builds (our sustain vs condi still rocks tho), we only have a 2sec invun and shield block (which is boarder line useless considering how common unblockables are). out time of viability is once again over. we are back to having to outskill anyone we want to beat again.
juat take whatever condi spam. You won’t learn anything, you don’t need any skill, but you will kill power people quite easy .
that’s a good idea if people want to kill you specifically. as an added bonus, it seems the said killing will also bother you to the extent that you write a post on the forums about it. so its like a special deal i guess?
conversely if they want to kill me (someone playing warrior who can manage condi cleanses) i would suggest they play menders engineer. i dont offer a special deal quite as good as yours, but i might shed one single tear for the EP & SB nerfs.
(edited by choovanski.5462)
You just might be seeing that evidence soon actually.
I better be on the naughty list :P
Menders engi with proper use of combo finshers is almost imortal. I actually stopped playing scrapper in pvp because it was too boring & easy. Gunflame Warrior is much more fun for me.
engineer or mesmer tbh
I wish warrior was up there, but we were only allowed a brief period of being viable it seems.
God I miss my cele engi. It helped me to fall in love with the class (Well that and static discharge because who couldn’t love that?)
Choo, I thought the same thing. I remember when like 4k and 5k crits were what the really big burst skills hit and everything else was lower. Now it’s everybody has 4k autos and 10k bursts. Just insane to look at the difference. Plus, heal bombs settler engi was so troll and entertaining. Hold 3 people on a point and deal a bit of damage from condi… I miss the days when engi was fun
this game now… it’s just borked
i can hop on warrior & just blast off a 7k then two 6k hits in under 5 seconds. thats 19k damage not counting autos & headbutt. absolutely ridiculous. should also mention the whole 19k is AOE & includes AOE daze too. disgusting.
i was watching the stream, & my goodness- people are able to chill at 6k hp in a mid fight & actually survive through good play. now you would just get exploded with a DH trap, some random thunderclap, arc divider, just any random aoe.
it’s no way near as good as it was.
i miss cele engi, rocking bombs (healing w cele ofc), egun & mines. the ping pong was absolutely next level, & it had AOE boonrip so i could always decap. man, i miss that so much.
oh, & hammer sw/sh shout warrior with the old valk amulet, that was golden. a super tough cc support build, with a ton of toughness. back when toughness actually made you tanky.
got fond memories of static discharge too. used to play that in wvw too. good times. those were good times.
i just miss those old times. much more build variety, much more tactical fights. not this broken spamfest we have now. what a mess you’ve made of this game anet, what a revolting mess.
(edited by choovanski.5462)
consider this:
if matchmaking is so bad, would adding the ability to form 5 man premades back into ranked actually be detrimental?
like, it gives you the option of having a good team that you can reliably win matches with. sure it’s at the expense of ‘fair matchmaking’, but we don’t even have this anyway. so do we lose anything at all?
So allow people to get carried to ratings where they don’t belong and they ruin matches for other people like in previous seasons?
Or having 5 man premade farming full solo teams all day thus making people quit?
What an idea….
the idea is in jest my dude
but honestly, how much more ruined can matchmaking get?
Man, a /spit would be so good. Anet, please, make this a thing !
pssstt… you’re not asking for it right. try something like this
ahem
I would pay 400 gems for a /spit emote
Winner winner this man may have just broken the forums. Yess we need to request things here now with the offer to buy gems for it.
“Anet I would kindly ask for a queable 2v2 and courtyard tdm que. I will be willing to pay in gems”
thumbs up
it’s also good to name your price too. for example
anet i would pay the price of 1000 gems for entrance into a 2v2 queue
consider this:
if matchmaking is so bad, would adding the ability to form 5 man premades back into ranked actually be detrimental?
like, it gives you the option of having a good team that you can reliably win matches with. sure it’s at the expense of ‘fair matchmaking’, but we don’t even have this anyway. so do we lose anything at all?
Man, a /spit would be so good. Anet, please, make this a thing !
pssstt… you’re not asking for it right. try something like this
ahem
I would pay 400 gems for a /spit emote
@Ithilwen
you say my argument is ‘pretty enough’. how confusing. it’s not a rebuttal, nor is it an outright admission that you’re wrong. I see you move like a snake. I’d be happy to be your mongoose.
“You are trying to justify more-or-less sacrificing the majority to please the minority.” nice sentence. unfortunately it’s not actually specific so I’m going to have to make some assumptions (if you don’t like it, be less vague in the future). seeing as it’s you, I’m going to assume the majority is the lower skilled players, and the minority is the higher skilled players. going with this information, I honestly can’t understand why a tournament should cater to this low skill majority. seeing as a tournament is a measure of skill and they don’t have any.
it’s like expecting a table tennis tournament to cater to the average person who can hardly play the game. it’s inane.
furthermore, seeing as neither ranked or unranked cater to this so called minority. should the elites not get a gamemode? must everything be for the low skill casual. I’m guessing you think so.
needless to say, I doubt any of this will convince you. I’m betting you will reply saying that tournaments should be for low skill players not in teams again because like the record, you endlessly turn.
also, considering that you’re campaigning to remove all team play from PvP I can sympathize with the player who called you ‘the cancer of pvp’. now that’s not outright agreement, so put the ban hammer away, it’s just a showing of sympathy.
(edited by choovanski.5462)
@kdaddy
the feeling your experiencing is the last of the water leaving the bathtub before the gurgle
it’s frustrating, I know. but we just have to accept that even with an instruction manual, some people will just never figure out how to put the plug back in and turn the tap on.
Watching old vods makes me amazed by how much damage has increased.
Power creep could not be more real. I’m imagining any meta HoT build in there, & the massacre they would cause.
I love & miss u cele rifle. You will always have a place in my toolbox heart.
Cele was too strong in spvp doe.
i don’t think it was that bad on engi post IP nerf. big issue on ele sure, but nothing like we have today. like, compare scrapper to cele engi its so much better & easier.
4/0/6/4/0 with bombs was so much fun
(edited by choovanski.5462)
Watching old vods makes me amazed by how much damage has increased.
Power creep could not be more real. I’m imagining any meta HoT build in there, & the massacre they would cause.
I love & miss u cele rifle. You will always have a place in my toolbox heart.
@Ithilwen
The bracket is set up before the first match even starts, based on QP. If QP is equal, then it’s random.
Winning quickly has no bearing on your next match.
so placement is determined based on performance in previous tournaments. that seems fair. so assuming Olrun is right, & maybe he is- brackets are based off previous AT performance, & work placing the best team vs the worst.
As you’ve pointed out, this seems unfair. I understand how you can see it this way. However, it is the best way for the brackets to be arranged. I just read a thesis, & a bunch of other articles so, I’ll explain why.
In an AT rewards are aranged from first to eighth place. We also expect a tense final match. Now, the only way to actually get both of these things happening in an AT is to have the teams arranged who Olrun specified.
This is because if we have the second best seed eliminated in the first round, because they have to face the strongest team- not only will we not get a good final match, but we have other issues too. Firstly, the second best team does not end up placing second (which is the place they deserve) so they do not get appropriate rewards. Secondly, each game for the strongest team is easier than the first game they played. This is not how a tournament is supposed to work, the games are supposed to get harder, not easier.
So, it can be seen that the bracket arrangemnt Olrun specifies is the best way to have a tournament set up. As it gives the best indication of actual skill, & gives teams harder games as they move up the ladder.
Now, this does make it hard for the worst seed to win the tournament, but that was never going to happen anyway, they are after all the worst seed. Sure, it seems mean to struture the tournamnet around the higher seeded teams if you are a low seeded team, but the whole point of the tournament is to have compition for the higher seeds.
So, thats why having seed one vs seed two is not a good idea, & why seed one vs seed eight is much better. Because having the first method does not give an accurate representation of skill, which is the whole point.
Sure, double elimination with a losers bracket would be nicer, but i dont think we have time for that.
Now i understand that you would like the tournament to cater to the low end, not the high end. This is called having a bad attitude. If you had a good attitude, the kind competitive tournaments call for, you would not think this way. This is because you would see being in the low end as being temporary, because you would be aspiring to get better & move into the high end. If you dont feel this way, i would question why you are even entering the tournements at all (it’s not for fun, seeing how much you complain about them).
Now, to stop you before you contest that a low seed cant rise due to being matched w better teams. There are muliple tournaments a day. Getting 8th place can be done without winning any games depending on how many teams enter, & awards 10 QP. You raise your seed by getting more QP. So playing a lot of tournaments is going to both give you practice to get better at the game, & more QP provided that you can place at least 8th.
TL.DR
> 1v8 is the best method as it reflects skill
> not great for lower seeds, but all low seeds should practice to become high seeds
(edited by choovanski.5462)
Automated Tournaments (ATs) have continued the trend of trash talk. More importantly: they’ve been organized in a way that gives high rated teams an easy pass. The low rated teams are virtually guaranteed to be stomped in the initial rounds.
This pretty much ensures that ATs will never gain significant popularity.are you seriously complaining that high skill teams beat low skill teams in a tournament environment.
are you for real?
like… do you know what a tournament is?
do you know what the goal is?No, I’m complaining that high level teams are matched against low in the first rounds. This virtually ensures that low level teams have no chance to advance , even a little. It gives more-or-less free wins ( and therefore locked in rewards ) to high level teams.
The better and fairer option would be to set #1 vs #2 in the first round. #3 vs #4 etc.
Then again, perhaps this is anet’s plan; divert some of the “former” ESL people into ATs and in the process take some of the exploiting pressure off ranked/unranked. Here’s hoping they remove duo from ranked.
do you have actual proof that the best players are matched w the worst? or is this just another one of your conspiracy theories?
or, are you just complaining that the team you are matched with is always significantly better? because if that’s the case, im not sure what to tell you dude. the only phrase that pops into my mind is ‘you are the weakest link’, because homes- you’ve been complaining about your poor performance for 3 years, & the gameplay i’ve seen of you is not hot. so i’m pretty doubtful that there is a team that competes in these tournaments that isn’t going to farm you. like, as far as i know you’re still playing core PU.
(edited by choovanski.5462)
Automated Tournaments (ATs) have continued the trend of trash talk. More importantly: they’ve been organized in a way that gives high rated teams an easy pass. The low rated teams are virtually guaranteed to be stomped in the initial rounds.
This pretty much ensures that ATs will never gain significant popularity.
are you seriously complaining that high skill teams beat low skill teams in a tournament environment.
are you for real?
like… do you know what a tournament is?
do you know what the goal is?
im actually pretty good at fighting condi builds (warrior main).
i do get killed by power damage a lot tho. so i’d like direct damage nerfed to the ground so i never die from it.
the reason i want this, is- because it will make me win more fights without having to get better. see, i like to win, but i don’t like to improve so i really think this would be good for me.
/s
Veterans still left trick the for veterinarian.
Its widely agreed that it was uncalled for
I dream of a retro server with no specialisations where i can play rifle engineer, but dude its a pipe dream. No hope
Now go play against your peers instead of farming relatively new players.
You’ve been posting here for 4 years lol, so hardly new
Actually, looking at your forum history i can see you’ve been playing PU mesmer in pvp & wvw for at least 3 years. Going by that, id expect you to be really good at it, not complaining about being new & lower skilled lol.
(edited by choovanski.5462)
Condi can be countered with dodge?
wish i could counter the 11 stacks of burn with a dodge when a gua applied themsome classes clear condi on dodge roll. as a warrior i can remove those burn stacks by weapon swapping, so easy counter.
otherwise just dodge roll the attacks that apply the burns. its not ultra hard dude.
===
to all yall who think power burst is harder to do…. are yall just terrible? burst on warrior, DH & thief are all pretty dang easy to pull off. like is vault- bound- vault really a hard way to apply 20k+ dmg? like its it really that difficult to headbutt- arcing slice- rifle butt- gufflame?
condi just seems hard to fight because you havnt learnt any tells & you never learnt to manage condi. i was once like you, but i spent a lot of time on 1v1 arenas & wvw fighting condi builds so i know how to do it. 1v1s with feedback make a huge difference.
Headbutt and arc slice are fairly telegraphed and easier to avoid I believe
Headbutt nerf sucks, but we warriors have to work w what we got :’(
At least the stun is long enough to ensure a burst if it lands…
Guardian uses sword/sh for both medi & symbolic.
Warrior uses mace/sh or axe/sh these days.
Rev, which is a heavy class uses sword/sh also.
As far as what to play, warrior is not in a great place rn. Its got high damage & good sustain, but is currently overnerfed & is an underdog. Guard & Rev are both in a good spot, with Guard being high damge good sustain, low mobility, & rev being high mobility high damage & good team utility. Guard is going to be easier than rev for a new player, especially when facing condi builds.
None of these builds are your typical WoW tanks tho. If you want something warrior like & tanky, play engineer. It uses a hammer & is crazy hard to kill.
All builds can be found here
https://metabattle.com/wiki/Conquest
====
Oh, & you might get banned for that username, so GL lol
Ithwilwen, are you still playing core PU Mesmer?
Its quite funny that this argument always crops up. Its simply a player divide in skill what might seem easy to one person seems OP to another. GW2 has always tried to balance around both high level play and catering for newer players in pvp THIS is the problem and why they could never get balance changes right for esl.
A prime example is mesmer. several times it was complained being overpowered and nerfed into the ground only being carried by its portal and moa utility skills (which honestly are broken but i like them in the game). It took them ages to actually nerf. also power guardian. it was never broken never OP was quite easy to play against with attrition. guardians being so weak (bunker not included :P) in 1v1’s simply because they relied so heavily on their cooldowns. for newer players the skills appeared overpowered and they were enough to let the guardian win fights and recharge cd’s but at higher play this just doesnt happen, players try to memorise your cooldowns and work against them.
the same is what youre discussing with condi. condi is terrible in teamfights it just doesnt work. one ele in your team fight and theyre useless. its only in the 1v1’s / 2v2’s that they become relevant. The thing about condi is that before it can do its damage it has to sit on your skill bar announcing itself to the world that you are going to be damaged over time. there are countless skills that can remove it and can also be removed by teammates. to newer players that struggle with looking at their boons/condi’s and their enemies (they’ll most likely be looking at their CD’s/ the enemies actions) they dont notice the damage tick up and they passively spam condition removal.
internet fist bump my dude
it’s totally a skill level thing. like, a lot of people think gw2 is a very easy faceroll game, but its really not. the combat is pretty complex & the learning curve is really steep at first.
Condi can be countered with dodge?
wish i could counter the 11 stacks of burn with a dodge when a gua applied them
some classes clear condi on dodge roll. as a warrior i can remove those burn stacks by weapon swapping, so easy counter.
otherwise just dodge roll the attacks that apply the burns. its not ultra hard dude.
===
to all yall who think power burst is harder to do…. are yall just terrible? burst on warrior, DH & thief are all pretty dang easy to pull off. like is vault- bound- vault really a hard way to apply 20k+ dmg? like its it really that difficult to headbutt- arcing slice- rifle butt- gufflame?
condi just seems hard to fight because you havnt learnt any tells & you never learnt to manage condi. i was once like you, but i spent a lot of time on 1v1 arenas & wvw fighting condi builds so i know how to do it. 1v1s with feedback make a huge difference.
these endless ‘QQ Condi Meta Plz Nerf’ never fail to amuse.
it’s a power meta, where most builds are very strong v condi, & many have group clears (ele, ranger, egi). the complaints are honestly embarrassing.
@anyone who wants to accuse me of just defending myself, the last builds i played consistently were menders scrapper & rifle/GS warrior so suck it. its a power meta, so i play power.
is this your first time on an arenanet forum?
If this is forreal, then its an utter disgrace that anet doesnt have a practice mode with bots.
Good post OP, real or not.
average gw2 player is actually just terrible. thats why they complain about condi meta & say ‘gw2 is no skill just build vs build’. gw2 is more complex than people let on, & most people don’t have their fights or rotations down.
also most people who crave competition & had built up skill have left the game. so you just have a really bad player pool for matchmaking to work with.
tbh, anet should just add a queue for 2v2 & see how conquest fares
It is build vs build.
It’s all the same crap.
Stun. condi. hide. wait. repeat. There are no skill shots. It’s ALL lock on. Everyone has some kind of passive immunity or active immunityIt’s build vs build. I know you don’t want to realize it but…the second the trait “lines” were created it was instantly rock paper scissors. It just took a while for people to realize the ONLY options they really had.
Every match I look at my death breakdown. Guess what’s ALWAYS at the top of the list.
Condition damage. Guess what’s barely ever on the list? Any sort of physical based damage.The fact you talk about “rotations” is exactly proof that it is indeed build vs build.
TBH it always was pvp’ers just talked big becasue they really thought it was going to be the next big thing.I wish every class played more like Sevarog from Paragon. Spam and the idea of rotations does not work. You have to chose every single play every moment of the game else it will cost you and your teammates. <——that is the exact design philosophy.
Gw2 design philosophy: oh you messed up. Here’s some stealth so you can hide and try again. Oh here’s some blocks so you can spam again oh here ya go. take these passives so your enemy has no idea when they may or may not be active…and try again.
Don’t worry if you use all of your skills you have condition damage to tick away even when you’ve royally messed up…or just wasted all of your skills. It’s ok…see the game basically plays itself.meanwhile players thinking there oh so good
ah, and here we have the exact sort of player I mentioned.
he’s not aware rotations are not about skills. I doubt he adjusts them based on team comp and opening split. ‘what? the engineer is going far?’ no way he’ll adjust to that info. the build plays the game for him. it’s just get condis and use passive defenses. it’s an extremely skilful way to play that lets your actual player skill have no impact on the outcome of the fight so you can never look bad or have to improve, oh or was it a way of reasoning, not a way of fighting I can’t remember. well anyway, he’s just the best and the game requires no skill, which of course explains why different people perform differently on the same builds in 1v1 tournaments.
facepalm
homes. this is an ARPG. obviously build matters tons, but timing and good use of abilities will always matter more. this is not BDO with a lvl 55 vs a lvl 61, all gear is equalised. so players can’t actually have that much more of an advantage over each other. obviously at the same skill level some builds will have advantages in some matchups, but let’s be real- equal skill never comes up in ranked GW2 so outskilling is always an option. better timing and use of skills, and better rotations.
look at any tournament level gameplay, or play with anyone in the 1v1 servers who is not a scrub- who is playing the build really does matter.
like dude, take the guardian vs warrior matchup. that’s far more down to skill than build. power DH has a good chance against both power and condi warrior, main issue is if the warrior has signet of might. apart from that signet- it’s all about what hits, and what does not land dude.
like, just go on YouTube and watch the 1v1 videos. people do kitten up. people do pull awesome maneuvers. people will win really unfavorable matchups. skill really does matter.
(edited by choovanski.5462)
yes, but consider this OP; as soon as you admit you’re bad complaining becomes less fun.
average gw2 player is actually just terrible. thats why they complain about condi meta & say ‘gw2 is no skill just build vs build’. gw2 is more complex than people let on, & most people don’t have their fights or rotations down.
also most people who crave competition & had built up skill have left the game. so you just have a really bad player pool for matchmaking to work with.
tbh, anet should just add a queue for 2v2 & see how conquest fares
(edited by choovanski.5462)
It would be nice if the build was more an alternative to ele support rather than an extremely annoying decapper build.
as somone who used to plsy decap engineer religiously, i can never complain about decap builds XD
Can I just say I’m happy that Ventari, once considered the most worthless legend, is actually getting serious use?
finally right?
DH is strong at low levels of play
but it’s mediocre at higher skill levels
its a noob stomper basically
having a class like this is inevitable in any complex rpg. its basically a litmus test for skill.
honestly if you’re still not that good a DH is never going to be as bad as having a good player on the other team on a DPS build (ie warrior, mes or thief). DH is a relatively straightforward fight, it’s very winnable on many builds, especially because most DH players are pretty bad too.
TLDR:
GL HL L2P
They ned more incentive. Im not gonna look for 5 ppl for only 5 gold. They can instead give blacklion keys which are always great
“i’m a fanboy and my favourite streamer said black lion keys is a good idea, let me go on forums and say black lion keys is a good idea, i’m such good boi”
dude you are the only guy against keys. you are also seriously salty about it. considering how quickly you accuse people of having ulterior motives im going to assume that you’re projecting.
giving between 1-5 keys per member to the winning team would be a great incentive to compete & get competitive.
(edited by choovanski.5462)
no, keys are a good idea. they are an actually valuable reward which can give you some really good skins. its a good incentive to compete in the tournaments. im in favour of it.
also, the chances on the tournament getting manipulated is really low. if it happened anet would be able to ban people easily too. so its not worth.
the best warrior build currently gets outperformed by naked revenants.
i could not be laughing any harder
But I think I know what’s going on, I just probably face more talented warriors in PvP than the people in this thread. I understand you have such big issues with losing your rerolled faceroll class when you’re only mediocre.
ah yes the humility, no ego, no salt.
I won’t bother to mention how wrong you are, that I’ve played warrior since day 1, and can kindly beat it on both guardian and engineer. won’t mention that I know necro’s who can beat warrior easily too.
because just as you know, you’re the best player in the game and your losses are always down to OP builds. of course! seems so true.
but that aimed shot buff tho
hype my dudes!
/s
once upon a time there were bots who just cut trees
anet cared about these bots a great deal, and we would use the report function to have these ‘cyber lumberjacks’ banished. now with most of the bionic tree destroyers gone, the report button is just a relic of lost times.
In games that arent low budget and arent struggling to break 200 viewers on twitch there is actual support.
Ppl cant cheat there or flame hardcore in chat without getting suspended.
don’t worry my dear soul, anet are very vigilant in moderating their forum. it’s not that they don’t care about people’s feelings, it’s just well…. it actually is that they don’t care about people’s feelings in game. they only care about how their forum looks to causal browsers.
TLDR: anet wants us to keep all bullying off the forum and in game
once upon a time there were bots who just cut trees
anet cared about these bots a great deal, and we would use the report function to have these ‘cyber lumberjacks’ banished. now with most of the bionic tree destroyers gone, the report button is just a relic of lost times.
now tell me if warrior was overnerfed XD
No they weren’t. Thats the best way to balance imo. When something is over represented you have to nerf it harshly to push people away from it and then you bring it back up later. Good to see Guardian lowly represented as well. Both were way too popular the last couple of seasons.
ah yes, good balance patches typically result in a class dropping out of the tournament scene. seems very good to me /s
like my dude. if you think warrior was too popular, may I present to you thief, mesmer and ele. all staples of any team, and heavily played in queue too. wouldn’t it be jolly to see them nerfed out of tournament meta, ya know because they are just too popular.
like, my dude. warrior being played at all is ‘over represented’ wow really. so, it’s like good that they just are not played now? that’s a good outcome?
like homes I’m scratching my head here, and it’s not lice I’m just confused to how you manage to have these thought processes. how can you think like this, I will never know.
(edited by choovanski.5462)
I don’t know, maybe I thought people weren’t childish af when it concerns the class they always “pwn nuubz with”, sorry for my mistake.
like honestly, honest to god you are coming here complaining that you can’t counter a 60 second cooldown utility skill with an auto attack. just think about what you’re complaining about. tell me how it’s not asking for an easy win.
every other boon Warrior has is corruptible, noone uses balanced stance at all so that doesn’t matter. so it’s just zerker stance you can’t corrupt with your auto attacks. wow dude. you might have to kite. you might have to dodge. wow dude you might have to do more than spam auto for corrupt. perish the thought. there are buffs you have to play around, you can’t just corrupt everything with auto attacks.
your class is firmly in tournament meta. firmly. it’s almost a must pick.
you are on a must pick class complaining about a class that is not worth having in your team.
if you don’t understand how we find that hard to sympathize with then I don’t know what to tell you dude.
(edited by choovanski.5462)
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