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Sigil Proposals v2

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Posted by: choovanski.5462

choovanski.5462

NEW: Sigil of Ruthlessness: Gain 5 might (3 seconds) when interrupting a foe.

All x/p thieves are gonna love this.

gonna use it on my mace/shield set on warrior for sure

. Engi & Warr . Beta > 2017 Death of PvP
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I'm loving the balanced match ups.

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Posted by: choovanski.5462

choovanski.5462

Here is some more gold for you all.

so we got placed on a team with 3 rangers. But enemy team gets 2 guardians and 2 mesmers. I’m sorry, but couldn’t the match maker give us one of the mesmers? or one of those dragonhunters (lol). Or what about swap a ranger for an ele?

No, that would be too fair.

the pathetic joke matchmaking continues. One of our rangers sits on treb half match shooting at air and chalk up another loss for me! (to bronze i go today)

tbh, triple ranger comps are incredibly strong. if the druids are good it’s hell on earth to team-fight against.

. Engi & Warr . Beta > 2017 Death of PvP
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Nostalgia

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Posted by: choovanski.5462

choovanski.5462

the old times

That video is from 2015, and from after the Heart of Thorns trait overhaul.

Hardly the “old times.”

No it is not after the trait rework. It’s before as the old trait system was still in place. Before the first powercreep of 23rd june and HoT itself.
The game felt much different than it does now and most people prefer the old days. Myself included.

Was it not until June 23? My mistake then.

Either way, I still hardly consider any point where Celestial was still a thing to be a desirable time. Baffles me that people are trying to bring it back.

i was playing 90% cele engi back then so i’m a bit bias haha

anyhow, i much prefer cele to HoT meta.

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Can we please trial Celestial?

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Posted by: choovanski.5462

choovanski.5462

Everyone would run cele if it was reintroduced. Have fun fighting cele warrior or cele reaper

would not run cele on warrior, it’s not worth. still other professions would use it.

The Mace/Sh & GS build would be much stronger with Cele due to the insane condi application and sustain from healing power stat

healing power is not needed for AH. nor are defensive stats. the whole point of the GS build is to pump out a ton of damage, using cele defeats the point.

if you want hybrid damage viper or sinister would be the way to go.

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Can we please trial Celestial?

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Posted by: choovanski.5462

choovanski.5462

Everyone would run cele if it was reintroduced. Have fun fighting cele warrior or cele reaper

would not run cele on warrior, it’s not worth. still other professions would use it.

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Nostalgia

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Posted by: choovanski.5462

choovanski.5462

the old times

That video is from 2015, and from after the Heart of Thorns trait overhaul.

Hardly the “old times.”

No it is not after the trait rework. It’s before as the old trait system was still in place. Before the first powercreep of 23rd june and HoT itself.
The game felt much different than it does now and most people prefer the old days. Myself included.

watch vid next time bro, this was the time when thief could play s/d

honestly, this was the best gw2 pvp ever was. i mean i have fun these days, but all the nuance is gone. it’s just spam op abilities these days. no tactical combos, no need.

the utter glory of celestial bombs on mid point. man, that was a time to be an engineer.

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(edited by choovanski.5462)

Bold propostition

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Posted by: choovanski.5462

choovanski.5462

JD honey whisky is delicious

eyyyyy

good choice

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Nostalgia

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Posted by: choovanski.5462

choovanski.5462

https://youtu.be/xHJnBLijRE8?t=4825

remember when 4k was a big hit?
ah, the old times

. Engi & Warr . Beta > 2017 Death of PvP
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E-Spec with Laser Swords

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Posted by: choovanski.5462

choovanski.5462

You are all wrong.

Battle suit with DRILLS is the way to go.

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Returning Engi (PvP): Old grenade builds?

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Posted by: choovanski.5462

choovanski.5462

i play glass cannon on both warrior and guardian.

it’s doable on engi too, you can definitely make marauders hammer work. however scrapper is a bruiser spec, and that’s what engineer excels at right now. we have excellent res, and very strong sustain (bonkers on menders amulet) and solid damage. so bruiser will be better, but marauders is doable too, but not with things like nades.

if i were to run marauders hammer, http://gw2skills.net/editor/?vdAQFASnUUBtoitbBepCEqilJjS8ZKgAIsfSmwi+vz79G-TJRIABg9AAA4CAUdZAU2fAA would be my go to. blast and purge gyro can be swapped out, but i feel they are the best skills for those 2 slots, but hey go out and test it yourself.

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Returning Engi (PvP): Old grenade builds?

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Posted by: choovanski.5462

choovanski.5462

you really want to play hammer scrapper tbh. you can play other builds for giggles, but you’ll be gimping yourself.

without explosives nades arnt that great, and that’s just not a trait-line we have room for anymore. it’s a very boring time to be an engineer in pvp, hence why im playing Gunflame 90% of the time.

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Dishonor for Having a Potato Computer!

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Posted by: choovanski.5462

choovanski.5462

no one really cares why you DC from matches all the time, the system will penalise you all the same. as regardless of your intent the result is the same, you have made a 4v5 & ruined the match. anet isn’t going to block dishonour on your account, because the dishonour you are accruing is for legitimate disconnects. sure you’re not doing it on purpose, but the effect is identical.

also, to be honest since you know that you are going to DC it would be pretty easy to make the argument that it is on a level, intentional. as you know that you are going to DC, yet you continue to queue..

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(edited by choovanski.5462)

Does the condition hate have a factual basis?

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Posted by: choovanski.5462

choovanski.5462

Yes, but power builds benefit from those conditions as much as condition builds.

because conditions were designed as utility originally

This isn’t true. How are bleeding or burning utility? Why did condition damage stat sets, sigils, and runes exist at launch? Why do many weapons do nearly no power damage and a lot of condi damage?

Some conditions have utility, always have and always will, like blind or chill. But condition damage builds have always been a thing.

Increased damage to burning/bleeding foes? Don’t have those traits, nope?
Probably because those weapons were meant as utility (e.g. sb has been pure utility with extremely poor damage for 4.5 years now).

Yeah condi builds always have been a thing but i still think condi were meant for utility/attrition if anything and not crazy burst as it is now.

you really think p/p for engineer was designed for utility & attrition?
like really homes? its got a burst damage skill

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Last Blaze

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Posted by: choovanski.5462

choovanski.5462

tbh, i don’t think there is ever going to be a reason not to take smash brawler

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Does the condition hate have a factual basis?

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Posted by: choovanski.5462

choovanski.5462

a lot of players come from games where pure dot builds are not viable, & consequently think gw2 should be the same. however seeing as gw2 has been designed for power, condi or hybrid builds there will always be viable condi builds.

i would argue power is both easier & more powerful for pvp, with the exception of mesmer. power warrior & engineer are certainly more powerful than their condi counterparts.

the cabal of players who claim condi is skilless are just trying to boost their own egos. in reality nearly all defences against power work against condi (exemptions being bulwark, endure pain etc), plus you have condi cleanses too. so in reality you have more out play potential vs condi, which is why i find the QQ so amusing because all these players are saying is “i don’t stop condi application, & i cant manage my cooldowns, i’m just bad”.

the stat requirement argument is weak too. condi builds want condi damage & expertise, & many need precision also. many power builds (engi druid etc) just need power & precision, only the high damage power builds need ferocity. furthermore, condi builds often have to trait more offensively, & bring more offensive runes & sigils.

lastly, on the topic of passive procs, a critical hit is a passive proc based on rng. a fight can be won or lost depending on what abilities crit. power builds are all about being carried by rng.

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E-Spec with Laser Swords

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Posted by: choovanski.5462

choovanski.5462

fools! gaint drill is the way to go!

the drill that will pierce the Heavens!

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Why did they remove soloq and teamq?

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Posted by: choovanski.5462

choovanski.5462

When we had Solo Queue and Team Queue (1-5 player groups), solo queue had horrible queue times, subpar matches (from low population) and was driven by “solo queue hero” mentality. Everyone who wanted to play a team game queue into team queue, regardless of group size. So ANet just ditched solo queue.

In S1-S4 people whined about constantly being stomped by premades (which wasn’t true in the least), so ANet caved and the whiners decided on solo queue. Now we have a bunch of solo queue heroes and the PvP population is dying.

This is why design-by-poll is bad.

^

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Tips Needed in PvP

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Posted by: choovanski.5462

choovanski.5462

I don’t have time to write a full guide, but here are some videos that will help. Both are from Jebro who is a very knowledgeable player and caster (not the best a pvp, but a good engineer). His menders build is great, and its really strong in ranked. He’s got a lot of commentary on his channel and streams engineer too.

Build: https://www.youtube.com/watch?v=MDSzdgiY5zI&ab_channel=UnityJebro
Gameplay (Paladin): https://www.youtube.com/watch?v=fAhvJl8R22M&ab_channel=UnityJebro

. Engi & Warr . Beta > 2017 Death of PvP
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Does Longbow need an update/buff?

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Posted by: choovanski.5462

choovanski.5462

Yeah its not like guardian has its own class stuff like warrior right?

You compare a 4sec cooldown weapon utility to a complete class mechanic skill.

its basically the same if i say this:
gunflame does 9k dmg but guardian does 6k dmg + unblockable pull + leap and heal + 4sec block.

Ok warrior has 1.5k/sec regen, 2x no dmg traited, 9k axe f1, 9k GS f1, block on shield, 25% passive movement trait, 5sec swap on weapons, full bers gear with 250% crit dmg, 18k base HP + shall I continue?

It’s so true, when you look at what the warrior has compared to the hoops Guardian has to jump through to survive, it is pretty funny.

well it’s a good thing guard is much easier to play.

==

on the topic at hand, in regard to pvp & to a lesser extent wvw, no longbow doesn’t need buffs. it’s got good damage (auto is much better than warrior rifle etc) & utility. if any buff were to be given, reducing cast times for 2 & 5 would be the way to go.

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Casual perspective: S5 great, S6 no thanks

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Posted by: choovanski.5462

choovanski.5462

If Conquest is dead then… 2v2 Arena WHEN

i’m in the home of beelzebub, constantly checking the thermostat, hoping it gets low enough.

. Engi & Warr . Beta > 2017 Death of PvP
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F5 for Elite Racial Skills

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Posted by: choovanski.5462

choovanski.5462

give me my snow leopard egg!

That…….that doesn’t even make sense. Lol

makes perfect sense

Wurm eggs and Owl eggs make perfect sense, sure. Pretty sure though that, even in Tyria, snow leopards don’t lay eggs.

with consistency comes sacrifice

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F5 for Elite Racial Skills

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Posted by: choovanski.5462

choovanski.5462

give me my snow leopard egg!

That…….that doesn’t even make sense. Lol

makes perfect sense

Attachments:

. Engi & Warr . Beta > 2017 Death of PvP
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Suggestion: Class stacking SHOULD BE GONE!

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Posted by: choovanski.5462

choovanski.5462

You can’t have class stacking restrictions unless you prevent class swapping. We had the poll, everyone voted to keep class swapping. Therefore, Anet cannot prevent class stacking.

if anet wants to do a poll for no class stacking and no class swapping i’d be keen to vote yes.

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12 matches in a row of one-sided trash

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Posted by: choovanski.5462

choovanski.5462

it’s all in the attitude.

rotate with your team, not against them. make a difference in fights. analyse what you could have done to win.

. Engi & Warr . Beta > 2017 Death of PvP
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(edited by choovanski.5462)

Sigil Proposals v2

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Posted by: choovanski.5462

choovanski.5462

1/4 sec reveal will mean stealth gyro will re-stealth you.

If it is only 1/4 pretty much any stealth with restealth you. Since AFAIK the lowest duration stealth is 3s.

Seems to be two very different ideas on how it works which is why I think we would all like clarity from Evan.

You forgot the part where Revealed removes all stealth from the affected player.

no lol. it’s just stealth gyro that will re-stealth you. it gives 4s stealth every 3s, so a 1/4 sec reveal is not long enough to prevent the gyro from putting you back in stealth.

cool sigil imo.

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals v2

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Posted by: choovanski.5462

choovanski.5462

1/4 sec reveal will mean stealth gyro will re-stealth you.

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Sigil Proposals v2

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Posted by: choovanski.5462

choovanski.5462

thumbs up

party

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Necromancer Potential

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Posted by: choovanski.5462

choovanski.5462

as if anything can ever hold a candle to zerker

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share your game history

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Posted by: choovanski.5462

choovanski.5462

wow so much salt here. who cares if people duo? you could have a duo on your team & be carried lol. water flows all ways dude.

https://youtu.be/DksSPZTZES0

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals

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Posted by: choovanski.5462

choovanski.5462

what are the sigil options available to a traditional Static Discharge Engineer running no kits? I know this is not a viable meta build, but it is a build that was recently buffed and would be absolutely useless in this new paradigm with regards to sigil options.

if you are running this man, sigils are the least of your problems.
i always run on swap or gen sigils on engi, egun is a must in nearly every build so you always have a swap. the cleanse on swap sigil is pretty exciting for eni.

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Ascended Shards of Glory (396+ WINS/set)

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Posted by: choovanski.5462

choovanski.5462

i honestly couldn’t care less. i haven’t taken a toon out of HotM in 2017.

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New Season, Same Old Trash.

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Posted by: choovanski.5462

choovanski.5462

teammate roulette will never be without complaints

. Engi & Warr . Beta > 2017 Death of PvP
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F5 for Elite Racial Skills

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Posted by: choovanski.5462

choovanski.5462

give me my snow leopard egg!

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals

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Posted by: choovanski.5462

choovanski.5462

au contraire,

with how much power creep gw2 has nerfs are what it needs

Yeah because what this game needs is the 50th nerf to druid/engi/ele. /s

Just can’t wait until I’m further pushed into full bunker mode on my druid as even more damage and sustainability is removed from the class.

as an engi main, feel u there bro.

but on the real, only way to combat power creep is nerfs, not just to druid (best class rn imo) & engi. nerfs to damage would result in you needing less sustain, so hey nerfs can be fun too.

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals

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Posted by: choovanski.5462

choovanski.5462

Buffs feel better than nerfs > Buffs make for a more exciting game to watch and play >> Stop nerfing things >>>

au contraire,

with how much power creep gw2 has nerfs are what it needs

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals

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Posted by: choovanski.5462

choovanski.5462

Why are there only 3 on hit sigils? As a thief main I don’t understand why we get three options all three of which I would never take. Our only on hit options simply do not compete with the multitude of on swap sigils. If you’ve ever watched a single one of the tournaments you hosted that had a thief in it you’ll notice he stays in DP or staff for the entire duration of the fight. So what, we get to have 3 stacks of might and 3 stacks of vuln in a prolonged skirmish? No thanks, guess we have to run some on swap sigils that we will only get use out of once every fight if we are lucky.

great point. a number of builds don’t encourage weapon swapping. thief fights with one weapon set, & so do some other builds. like, if i play GS on DH i only really use it for mobility or cleave, id be in bow 90% of the time. as a consequence of that i run air & generosity on the bow, but those are going to be deleted.

seems like a buff to swap heavy builds & a nerf to the rest.

. Engi & Warr . Beta > 2017 Death of PvP
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Sigil Proposals

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Posted by: choovanski.5462

choovanski.5462

i’ll miss sigil of generosity for sure, but otherwise yeah they look pretty good.

nice to see this level of interaction again.

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How hard will you try during Season 6?

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Posted by: choovanski.5462

choovanski.5462

same as last season, i won’t end up playing frequently enough to do anything but climb out of bronze then decay back.

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True Shot needs love

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Posted by: choovanski.5462

choovanski.5462

i agree that it’s a DPS loss when it doesn’t crit, but its an increase when it does. with fury from medis, & perhaps even pack runes you should crit a lot. so sure it hits like an auto criting if it doesn’t crit, but that’s assuming true shot doesn’t crit & the auto does, which is too convenient of an assumption.

i feel like the average damage is balanced by the short cooldown, it hits for about what hammer 2 does, so seems fair. it’s a good skill.

. Engi & Warr . Beta > 2017 Death of PvP
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(edited by choovanski.5462)

Any plans to address conditions??

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Posted by: choovanski.5462

choovanski.5462

Those defenses don’t work vs condi after you’ve been tagged. With power, you get hit, you react, you don’t die. With condi, you get hit, you react, but you have to have a cleanse or resistance. If you don’t, you’re dead.

all of the viable power builds can pump out over 10k damage easily. so, if you wait to get hit then react you will be dead or close to death. idk why you don’t think this is important enough to mention in your ‘comparison’.

it’s not like you can condi clear a 10k vault, so in a way power is much less forgiving to fight. no idea why people have this attitude that condi shouldn’t do comparable damage to power. it’s all damage, it’s all attacks you should have dodged.

like, sure i guess some condi builds are kinda BS, but honestly most builds power or condi are BS right now. compare our meta to pre specialisations, everything is OP by old standards.

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(edited by choovanski.5462)

Any plans to address conditions??

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Posted by: choovanski.5462

choovanski.5462

i can’t see anything that needs to be added to @Shaogin’s post tbh.
well said dude.

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Any plans to address conditions??

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Posted by: choovanski.5462

choovanski.5462

qq-post about condi engi by somone who thinks condi warrior beats power warrior, & condi engi beats power scrapper.

like, wow really? the meta is, like it always is mostly power builds. these power builds are nearly always better than the condi equivalent, & are often easier to play. so idk why you would complain about condi, well unless you just want free wins via nerf.

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No ranked stronghold? No thank you.

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Posted by: choovanski.5462

choovanski.5462

i had completely forgotten stronghold even existed.

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Most cheesy builds you see in top 250.

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Posted by: choovanski.5462

choovanski.5462

Hold on I’m confused…is this a thread about top250 or about silver builds now?

it’s actually just ‘what makes me salty’

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A change to war that would be game changing

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Posted by: choovanski.5462

choovanski.5462

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A change to war that would be game changing

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Posted by: choovanski.5462

choovanski.5462

War damage is too high. The defense is fine.

full offensive stat amulet with offensive runes will result in high damage. try any class w zerker & pack & you will see it hits like a truck with an optimised build.

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A change to war that would be game changing

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Posted by: choovanski.5462

choovanski.5462

would only accept this is AH could stack, so three consecutive bursts would result in 3 stacks. otherwise its just a 2/3 nerf to AH. regular bursts are hardly used, & often dont even work like primal bursts do (eg mace is condi on primal, and just cc normally). furthermore you do actually need a full adrenaline bar to enter zerker, so the first primal burst is actually 3 bars.

regardless, im hesitant to take balance requests from somone who thinks a class with zero team utility stacks well.

=
as an aside, arc divider doesn’t give fury (arcing slice does) & only does more damage when the enemy is under 50% HP, & its only like +200dmg with Destroyer amulet, plus the casting speed is the same so the real benefit is the range increase from 150 to 450. tbh is not really a better skill apart form the range, i mean its fury vs 200dmg. range should be nerfed to 300 anyhow.

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(edited by choovanski.5462)

Season 6: LF frand

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Posted by: choovanski.5462

choovanski.5462

i’m in the same place as @Reaper Alim, if i’m not playing BDO im game to queue. EU, London times. Y’all know what classes i play, and i’m not one to QQ. obviously i’ve got a mic an all.

can’t say what rank i am, last season i played sporadically so i was always climbing out of bronze lol. i’m pretty dang confident i can hack it in any division, i fight well on all three of the classes i play.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

How do you feel about rifle builds?

in PvP

Posted by: choovanski.5462

choovanski.5462

tbh, that engi build would be better with a hammer. more damage, more defense & bigger heals.

also, U over EGun is insane.
also, no HT lol.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

(edited by choovanski.5462)

Amulet, Rune, and Sigil Requests

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Posted by: choovanski.5462

choovanski.5462

menders with condi damage would be beautiful.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria