Showing Posts For livlaender.8790:

Ready Up: Ep 2 - Friday at 12PM PST

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Posted by: livlaender.8790

livlaender.8790

i would like to ask about the changes to runes und sigills, especially about runes of lyssa:

-when will be the changes implemented, that were announced about runes/sigills

-what do you think about runes of lyssa? im asking this, becouse i dont see any other runes with a nearly similar effect, that would be so strong and could be abused by some (3) classes, becouse of the low icd…..and in my opinion you woudnt need worry about balancing some things, if runes of lyssa werent so powerful and match-winning (maybe an icd of 120 sec, or change the 6. rune effect to convert all conditions, that are applied on the player into boons by use of eliteskill with an icd of 120 sec)

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To all the eles out there

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Posted by: livlaender.8790

livlaender.8790

http://gw2skills.net/editor/?fEAQJAoYhMmmbxxzgjDAkHuYCLjCdUekzM2A-ToAA0CnIyRljLHTOycs5MIYKC

dont facetank the enemys dps, move, move, move and dodge proper….than you should be fine…..even if you need to bring up much more effort than some other classes

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ranger - unique/rare pets.

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Posted by: livlaender.8790

livlaender.8790

i want a lion as pet

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The Patch was a good step but..

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Posted by: livlaender.8790

livlaender.8790

on mesmer i need to disagree with you, becouse shatter and stun/daze lockdown mesmer is stil available….you just need to put in more effort to play it very good

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Guide 2 is up! Veteran moves guide

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Posted by: livlaender.8790

livlaender.8790

very nice, thank you!

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Deimos's thought on "OP" healing signet

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Posted by: livlaender.8790

livlaender.8790

all heals got buffed, but in my opinion anet has exaggerated with the signet passive heal

before the healbuffs you were able to chose between the 3 healskills, they had all their pros and cons, no of them 3 was better than the other….surge: adrenaline gain on heal….signet: passive heal wich you dont need to activate….mending: removed also 2 condis on heal…..the surge was just used becouse of the adrenaline gain on heal, not becouse it was op….and this is true, healing signet is just used now, couse the passive effect is such high, not becouse the other healskills would be to bad

maybe you all should try to play without healskill, maybe than you would recognize, that the healskills beside signet are fine….

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Deimos's thought on "OP" healing signet

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Posted by: livlaender.8790

livlaender.8790

pls, dont twist my words around, i allready founded it (becouse the amount of passive heal is such high !)

the other healskills are not to bad, signet passiv heal is to strong…..but compared to the signet the other healskills are bad, oh yes !

one of the other heals heals the player for 5k+ points and removes 3 condis on 20 sec cd and the other heal heals the player between 6k to 10k (depends on adrenaline lvl) on 30 sec cd

and the warrior has many, many possibilities to deal with condidps…..

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(edited by livlaender.8790)

Deimos's thought on "OP" healing signet

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Posted by: livlaender.8790

livlaender.8790

ask yourself these questions:

would you use any other healskills besides of the signet, would you activate the signet to heal yourself?

my answers are no and no….becouse the amount of the passive heal is such high

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Let Pet Damage Scale with Ranger's Amulet

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Posted by: livlaender.8790

livlaender.8790

in my opinion sensotix is right, pet dmg should scale with the stats of the player

becouse it doesnt scale specs like bm and spirit ranger are pretty easy to play and are one of the best 1vs1 specs, couse of the condipressure and the powerdmg-pressure through the pet….even if bm/spirit ranger are bunker/condi specs…powerdmg hits between 2k to 6k are achievable….with no points in power/crit/critdmg invested….just becouse of the pet and the stormspirit…..i think this shoudnt be the case

bunker/condi specs shoudnt hit as high as powerdmg glascanons could….to me this isnt right

and becouse the pet stats doesnt scale their is no reason to play a powerranger(unless you enjoy playing powerranger), couse you dont gain anything as a player…..you have less chance of survival and your dps output is not higher compared to the bunker/condi spec (just the powerburst is higher if you land your hits….not the overall dmg)

and i guess, that a powerranger would never win a 1vs1 against a bm, or spiritranger, just becouse those specs can deal a big amount of condidps and powerdps….therefor the pet dmg should scale with the stats from the player, we as players need a reason to play as powerrangers and atm i dont see any…..maybe prove me wrong

but than again, if this change would come to be implemented….everyclas pets should scale with the stats from the player, not just the ranger ones

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(edited by livlaender.8790)

"True Balance"?

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Posted by: livlaender.8790

livlaender.8790

in according to the possibilities with all classes my suggestion to all balance QQers is learn to play and adapt to the meta

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My view on meta classes in pvp

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Posted by: livlaender.8790

livlaender.8790

or, or….and this is my conclusion….learn to play and adapt to the meta

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New Pets!

in Ranger

Posted by: livlaender.8790

livlaender.8790

i want a lion as rangerpet

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Sick'Em needs to be fixed.

in Ranger

Posted by: livlaender.8790

livlaender.8790

sicĀ“em is all right, just learn how to use it…..and this skill doesnt only affect thieves, but every class, wich have access to stealth (mes, ranger, engi….and all other classes, wich could be probably be stealthed by other classes like thieves, or mes, or with combos)

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Good PvP Patch

in PvP

Posted by: livlaender.8790

livlaender.8790

hello,

i see a lot of ppl complaining….nearly about everything, how would it be, if ppl would start playing, instead of typing? even, if some builds are easier to play, than others, it depends just on player, if a build/clas is played good, or bad ( my opinion )….according to my experiences it is possible to play succesfully every class against every class, just again it depends on the players

i can understand that some builds like warri/cc, or thief sd, or mes condi/phantasm, or engi cc/bunker, or guard bunker are realy annoying to play against, but well played every class is able to beat those builds, even if it is very difficult compared to the effort you need to bring playing against them…i think, that we as players need to deal with the given classes/build variety

i realy love and enjoy gw2 pvp, and im nearly pleased with the current situation (even if the same gametype over and over again is a bit boring)

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