The Moar-Harder crowd is very tiny and making content for them is not a sound investment when one has to try to entertain a far larger audience that is far more typically populated by players that cannot complete AC storymode reliably than by people that can solo Arah P.3.
I go so often to the triple wurm event. I love that event. I love how when it goes right, its such a beautiful exercise in coordinating multiple teams.
But it rather infrequently goes right. Rarely do enough people show up for it except once or maybe twice a day (at best), and even if many do, too many don’t even seem to have map chat on to be aware that anyone’s trying to organize tactics, if anyone’s even trying to at all.
I see Teq succeed rather more often because its essentially a very simple hokey-pokey dance that merely require a lot of people doing something useful to get it done decently. Even still, its not unusual to see a turret or two go down, or for there to be more than enough people to git’r’done and the event fails anyway because too many were hanging around being dead rather than respawning and zooming back, etcetera, so forth.
People routinely fail what is, in actuality, content that is only difficult because of the coordination it attempts to require. Compared to MY idea of difficult, neither triple wurm nor teq are hard – getting enough people that know where buttons other than 1 are to do the right things at the right time is.
Coordination, in other words.
God help us all if they make truly elaborate requirements for coordination further than they already have.
psssst….I think you mean Living Story, not PS.
Is there a difference?
The difference is a ‘p’ and and ‘l’, really. All else is somewhere between less than cosmetic, more than non-existent. /shrug
After smashing through the new update, I’d like to tip my hat to the personal story folks. This chapter struck me as being head and shoulders above most others.
Well done.
I really don’t see a need or good use for more levels. I vote no.
I’m happy enough with it, though I probably wouldn’t be if I weren’t occupying myself a good ~75% of the time with roleplaying. Other players really are the best entertainment, when done right ^>^
As much as PVP just isn’t my pot of tea, I think you’re barking up the wrong tree here, OP. Keeping GW2 in the media on a platform like that almost certainly goes further toward keeping it relevant in the MMO scene than any amount of advertising would.
They can push that ‘till the wheels fall off, as far as I’m concerned. It does nothing but good for the game on the whole that they do.
level necro
fun rotation with power builds (either DS or D/D are challenging to master), top tier DPS and party support!
Condi can shine too, especially on world bosses or in speedruns in synergy with LB ranger with bear.
Can’t tell if trolling or not…
Irrespective, this is all exactly wrong, except perhaps about fun rotations. That’s a subjective and cannot strictly be wrong.
What in the unholy armpit of Baal is this? I can’t even — it’s just — baaah.
There is no place for an like this in either the gameplay or the presented narrative. In Tyeia, children seem to be children, not fully trained adventurers, mercenaries and soldiers with any ability to do anything a real world child can’t do.
Presuming a few things, it might be that children with magical aptitude start showing it at young ages, though the pre- adolescent superpowered-being trope doesn’t seem to exist here, or in my thinking, mesh at all well worth anything existing to do with the game or its lore.
We already see enough people trying to rp their characters as 14 year old non-sylvari (for whom it might at a stretch at least attempt to make sense) veterans of war, every known skill imaginable with high rank in important lore organizations and being super-inventors and archmages.
Let’s not lower the bar further, please.
Just sad that, you know… Scarlet made the race more unbearable.
First there was Trahearne the Mary Sue’s personal story…
Then there was Scarlet “Plot Device armed with Infinite Unobtanium” Briar…
What next?
While I agree with the very general thrust of the OP, he or she keeps going on about what seems to be his or her specific sense of fulfillment upon it all.
I dunno mate. I can’t sympathize, and I don’t rationally see this being a problem they’re ever going to address by any sort of total system rework.
I like the idea, but the problem I can’t ever shake off the tail of my intuition is… for one person to be a special snowflake, nobody else gets to be.
1 winner = a whole lot of losers.
And you know people’d look at it like a measuring stick contest.
I don’t think it’d leave the masses happy with a few unhappy outliers. I think it’d leave a lot of people going ‘Well, there’s that’ in very bitter to alienated to apathetic tones, and a few strutting around feeling like they were the champions of the world.
This would be bloody nice. Two of the guilds I’m in wouldn’t need to bother with forums they don’t really want or need if this one little feature were present.
Ahh well. Its absence has long been worked around no matter.
I make good use of them. I appreciate their existence, certainly.
Soloing dungeons seems to be a popular yardstick for measuring how good someone is on an individual level
meh, you’re fighting A.I.s. Fighting actual players is more challenging.
Deep Blue called from 1997 and wants to know if you’d like to play chess.
Don’t scoff too hard at a.i’s mate. Schiff at those that make sissy A.I’s, because they absolutely do not have to be.
It’s hard to go back to my guardian after spending a lot is time on one of my necros or my thief. Plodding along gets painful in a big hurry.
In PVE, excellence is’nt catered for. GW2 is too shallow and simplistic, almost something for players to start out with prior to moving on to more comprehensive games.
I don’t agree with this at all. Of course, my idea of excellence is probably unrelated to whatever you think it to be, so there’s that.
GW2 requires more personal and courteous skill than almost any mmo on the market today. The only one I could point at and declare to be more rewarding of hardcore knowledge and skill of one’s overall toolbox would be EVE online, and that odd gem definitely isn’t requiring of the same sort of skill or same metas of knowledge to be excellent in.
Here, you don’t have to be excellent to trundle around the world and do OK. I mean honestly, my wife, bless her soul, can’t do a jumping puzzle, cajoles me into doing dungeons for her so she can have pretties and had no interest at all in PvP if it isn’t in an fps (in which case, she’ll turn into a harbinger of evil and kill everybody. She’s very good at those games).
She can putter around the world pretty OK here in gw2, but she can’t do anything nearly so effectively as I can if she’s trying on her own.
I know where to go for every little nagging thing – she still gets lost in Hoelbrak. I could write effective dungeon guides for meta and non-meta rubs off every dungeon there is, every path, every boss.
In pretty sure she wouldn’t know that the big door icons on the world map were locations of dungeons, let alone care.
Knowledge of the game is important here.
PvP? It’s not really my thing at all – I don’t like that sort of contention much in persistent, cooperative games – so it’s stand to reason that my practiced skill at it is low.
I PvP with guildies just enough to know this to be true – I’m not good at what most of them are excellent at. Yet, I’m not an idiot and know my classes and bulls very well, and am excellent in other areas.
Some are excellent in all of them. The difference between the excellent and the mediocre is vast here.
And it should be.
or at least reduce the amount of skillpoints necessary for unlocking.
Apologies for the tangent, but why are SP the part people complain about? For me it’s the gold cost that’s prohibitive. I have more SP than I can ever possibly use, and get more all the time whenever my 80 “levels” (not to mention those from exploring maps I haven’t completed yet).
I’d think that experienced players wouldn’t have much problem with either part of the cost (aside from the historical anger that the cost used to be over 10x cheaper) – and they’re probably what the costs were designed around. Is there some other important SP sink that level 80s need to save for?
I honestly think that both are absurd as they’ve been set and people are mostly just bandying over which cost they personally find the more restrictive.
It costs an arm and a leg compared to what it used to. Which one misses more between either appendage is somewhat moot.
I don’t hate the idea of doing things to unlock traits at all, which is a little but ironic to me, because they managed to structure this in such a way as that a favored method I advocate as the best go-to for player engagement (always giving the players something to do to earn or acquire their shinies) had been mangled in the execution so…ruthlessly… That I recoil from it.
They never should have gone so far as they did in just randomly scattering trait unlocks throughout everything. Now, it’s guaranteed to be of maximum annoyance and tedium, as well as expense of either time or cash-valued gold, to even get to a point of being able to function appropriately in one own class. There’s a liberal dose of something for everyone to hate in going for a fully unlocked character now, no matter your favorite playstyle.
They went much too far, demonstrated not the slightest awareness let alone concern for the player experience in utilization of this system and most dismaying of all, have kept it just kitten for nearly a year.
Most people have the decency to at least apologize when they’ve figuratively run over your mailbox, not back over it did more times to make sure it’s utterly dead and then his like lepers in a storm drain, refusing to even piteously explain their actions or seem to do much of anything about it except seem to think that they’ve fixed it.
It’s fixed in the same way a perfectly good house is fixed by a mob with sledgehammers spending an energetic day bashing ask the walls in and kicking the debris into a pile in the day room might be.
Whatever definition of ‘fixed’ we must subscribe to in order to apply it here must indeed be so stretched, so bizarrely mutated and unrelated to all other known definitions that our might behoove us to coin an entirely new term of phrase for it.
But then, no need to reinvent the wheel when the word ‘trashed’ is existent, is there. No need to strain one’s self coming up with a new phonetic, such as ‘scramblurghled’ might at least sound appropriate in addressing when plain ol’ ‘wrecked’ is available and relevant.
I should hope they’re ‘aware of our concerns’. They’ve bloody ‘fixed’ something that wasn’t broken right into the trash bin. I have literally fired people for incompetence of significantly lesser extremity at my own work.
It speaks to their priorities though. There can be no further confusion as to what they do and do not care about where the player experience is concerned.
So, if nothing else, they’ve let it be known that they have a pet rock’s concern for it, and far more clearly than merely saying so every could have. Actions, you know – louder than words every time.
(edited by naiasonod.9265)
I almost posted eight different colors of Big Bird for this.
You’re welcome.
alternative could be build templates, including gear and allowing those to be previewed via chat link. - Aiming at 2 birds with one stone here…
That’s a great idea too. Nothing pops out about it that could be used to troll and harass others. I’d vote for it.
In continuation of my last post, consider exactly what the ersatz elitists (I hate that term, but since we’re on the kitten topic I need a point of common reference) actually want.
I myself would get a lot of use to the exact purposes everyone asking for inspect tools seems to be wanting if I could set parameters for my own dungeon listings. When I want to do a zerk run, if I could enter a Power requirement of 2100+, precision of 1400+ and ferocity of maybe 800+, and my listing would only show up for those browsing the list with the stats at or higher than what I threw in my listing as filters?
Bam, problem solved insofar as it ever really could be.
But then there are some that seem to also hope that inspect tools would solve other problems that cannot and will never be solved by such technologies.
Inspect tools aren’t going to stop a dork from gear-swapping mid-run, but an auto-kick feature dropped on anyone violating the stat requirements the host sets might curb it mightily.
Inspect tools will never stop a determined troll from finding a way to troll a pug run. It will never and can never do a single cotton-pickin’ thing about people being ignorant or just plain malicious.
Those realities will persist unchanged in any meaningful way by the existence or continued non-existence of inspect tools, and they’re the real problem here.
So, as I see it, inspect tools won’t do a thing to help those that aren’t being plagued by other problems anyway. Trolls? Inspect won’t stop them. Idgits that won’t listen to simple strats or take five minutes to figure out how to prepare themselves and their builds for a dungeon run? Good luck solving that with an inspect tool.
Good luck solving that with anything other than a gallon of gas and a blowtorch.
Inspect tools might help a few, yes. But that is a maybe in contrast to what they will invite across the entire game’s population in terms of the divisive trolling and vicious judgmentalisms such tools do nothing but enable.
(edited by naiasonod.9265)
Odd. I’m utterly against this and yet, I seem to have four full sets of ascended gear, go on regular runs with a guild nutty with scores of people running everything there is to run in the game without needing to be carried and…amazingly…not wanting to be either.
Nevets Crinsonwing, your assertion must either be far more selective in its application than your absolute terming suggests, or you’re simply…wrong.
I’ma go with ‘wrong’. Good day.
If you primarily play with a guild group, why are you opposing a useful feature that is intended for enhancing PUG gameplay?
Perhaps instead of just telling people they are wrong, and being rude, you actually articulate the reasoning behind your opposition. As things are currently, you just seem to be spouting off at people “nope” “wrong” without any elaboration.
There is a definite desire for an inspect gear feature by at least half of the playerbase.
and yet… the other half is opposed.Neither side of the argument can be wrong for having wants/desires.
…and if a feature is not immediately useful to you….. and you say you won’t have problems since you have appropriate gear…. what is the problem here?
You’ve clearly not read my posts. Understandable. I’ll summarize and offer some small correction where you’re in err – I’ve been quite vocal about why I’m opposed to it. I cite its existence in numerous other games and the painfully easy-to-find abuses people perpetrate on eachother with inspect tools as the vector enabling them to get nasty and judgmental at eachother over gear.
Whether anyone chooses to believe that assertion I make or not does nothing to prevent it from being very observable by anyone that would like to check it out for themselves.
I have no personal need to PUG, but ya know, I do PUG plenty often. Truth be told, I kinda enjoy it – its always such a toss-up as to who I’ll meet. Most of the time its rubbish and forgettable, but every so often, I find a team I can actually help out with my own knowledge of clearing dungeon paths.
I met three players that are now on the very short list of people I call friends doing exactly that one night. I joined a pug AC and found that they were trying to do AC p1 naked. Why? Because they were all half-drunk and had no reason not to.
We didn’t win. It was hilarious and Skype info was traded. Flash forward a year and a half and here we are, running Drunk Slobbering Idiot roams out in WvW every so often.
PUG’ing isn’t the problem – jerks are the problem. What the ersatz elitists want is a means by which to get the groups they want. There’s nothing wrong with that, but inspect tools aren’t the way that’s going to happen.
Inspect tools as a solution to that problem are tantamount to using a shotgun as a flyswatter – yes, you might well kill the fly, but whether you do or don’t will be irrelevant to the problem you’re absolutely going to create for trying to solve it that way.
If they were asking for tools in the LFG that allowed them to set something like a minimum on some assortment of stats, and their listing doesn’t show up for anyone without the stat arrays they’ve listed? That’d be totally workable. That wouldn’t be handing a loaded gun to an MMO population prone to setting its own draperies on fire and wondering why everythings burnt to hell and back five minutes later.
Odd. I’m utterly against this and yet, I seem to have four full sets of ascended gear, go on regular runs with a guild nutty with scores of people running everything there is to run in the game without needing to be carried and…amazingly…not wanting to be either.
Nevets Crimsonwing, your assertion must either be far more selective in its application than your absolute terming suggests, or you’re simply…wrong.
I’ma go with ‘wrong’. Good day.
(edited by naiasonod.9265)
Just my impression …
PlayHowIWant:
“You mustn´t dictate me how i play. I choose gear and build that i like. I play how i want.”
SoCalledElitist:
“I form my group how i want it to be. I just want players that use specific gear and builds. I play how i want.”
SoCalledElitist to PlayHowIWant:
“Yeah, it´s ok for me. I have no problem with you playing how you want in your groups.”
PlayHowIWant to SoCalledElitist:
“No, no, no! You are not allowed to play how you want. Not even in your own groups.”
…
…
…
So, who is narrow-minded and who is the bad guy?!If only your portrayal were real and relevant.
There’s nothing stopping the SoCalledElitist from playing how they want anyway – they just want tools to enforce their will upon others to command it be so.
PlayHowIWant != I get tools that singlehandedly turn MMO communities into judgmental cows so preoccupied with what everyone else is wearing and how they ‘measure up’ that any excuses of such tools’ legitimacy are faint, distant squeeks in the cacophonous furor of seething resent and nit-pickery.
God help you, but you might have to talk to people and tell them what you want in your run and don’t rather than relying on a shortened Twitter-esque message and presumption to do all of your party-making work for you.
I think YOU are the one in dreamland.
It seems that you would. I don’t have to do a thing in order for it to be self-evidencing as to just how divisive and vitriol-inducing inspect tools are often made to be wherever they crop up, and for a great many more than they ever likely do any good for.
Do you have any inkling of reason why anyone should think the clownery, rubbish and generally Stupid Human Trick foibles so easily and often seen in WoW, SWTOR, RIFT and even LotrO centric to such tools’ existence won’t repeat like a stuck CD here too?
No. Don’t even bother trying to reach for one; you haven’t any. Because there is no reason to imagine that the same stupidity that can be seen EVERYWHERE IT EXISTS won’t be just as common here if a tool like that is implemented.
My god, some of you people keep setting the draperies on fire expecting any result other than burning your own house down. Life must be incomprehensibly mysterious from whatever perspective it is that fuels the demented belief that doing stupid things will ever, or can ever, yield anything other than stupid results.
And this would be a stupid thing with a well-evidenced pattern for what sorts of stupid results it yields.
Just my impression …
PlayHowIWant:
“You mustn´t dictate me how i play. I choose gear and build that i like. I play how i want.”
SoCalledElitist:
“I form my group how i want it to be. I just want players that use specific gear and builds. I play how i want.”
SoCalledElitist to PlayHowIWant:
“Yeah, it´s ok for me. I have no problem with you playing how you want in your groups.”
PlayHowIWant to SoCalledElitist:
“No, no, no! You are not allowed to play how you want. Not even in your own groups.”
…
…
…
So, who is narrow-minded and who is the bad guy?!
If only your portrayal were real and relevant.
There’s nothing stopping the SoCalledElitist from playing how they want anyway – they just want tools to enforce their will upon others to command it be so.
PlayHowIWant != I get tools that singlehandedly turn MMO communities into judgmental cows so preoccupied with what everyone else is wearing and how they ‘measure up’ that any excuses of such tools’ legitimacy are faint, distant squeeks in the cacophonous furor of seething resent and nit-pickery.
God help you, but you might have to talk to people and tell them what you want in your run and don’t rather than relying on a shortened Twitter-esque message and presumption to do all of your party-making work for you.
So I am not an uberplayer, with some coordination and critical thinking issues, and I like to have a mix of valkyrie and knights with all zerk weapons and trinkets so that I have a little more survivability in my build.
This would automatically exclude me because I choose to run a build that helps deal with my personal, unfixable, flaws.
So basically the OP and others like him would exclude me from the game.
Cheers.
No, we would not exclude you from the game. There are many groups, other then the Meta groups. We simply ask that you grant us the same understanding. No one says you can’t find a group. We only ask that if you join ours you meet our requirements. There are plenty of other groups out there, or you could make your own.
Is it so hard for you to understand that we want to play our game a certain way? Just like you want to play your game a certain way?
Cheers
No, you want tools to be exclusively designed that cater to making it easier to play the game a certain way. I’m not going to tell you that that interest is wrong – it isn’t – but look at what you’re asking for.
Now look at what that’s effectively been in other MMO’s.
You cannot possibly imagine that it would somehow magically turn out differently here, can you?
You do not, one hopes, envision some exception-to-the-standard scenario in which a tool like that would not be abused by far more than would ever use it for legitimate purposes.
Or is it perhaps that you know quite well what it is elsewhere and what it would consequently be here (because the variable of the game isn’t going to have a significant impact on the driving element of human nature causing such tools to be an issue at all) and simply determine it to be worth welcoming an enormously divisive tool in through the front door so a microscopic fraction of the playerbase could use it legitimately?
Please do clarify. I’m puzzled.
I like new trait system.In fact they should force us to do some other things as well.If we have everything we want under our reach,then we have nothing to do,no reason to play this game at all.
I can certainly understand and respect your viewpoint. However I feel that extra busy work isn’t a replacement for content. Especially when it can be circumvented for some gold.
There is no MMORPG with enough content. It is all about what the MMO forces you to do.
Unless one has the wit and cleverness to find ways to entertain themselves, you might be right. Sluggards that maunder about waiting to be rolled up and down the countryside with arrows pointing them to everything even remotely relevant might be very fond of gaming in a perpetual hallway, but some of us; I most relevantly to this writing; am absolutely not.
I do not want to play paint-by-numbers. I do not expect GW2 to be some sort of sandbox game – it clearly isn’t that and was not designed to be, and that’s fine.
However, neither is there anything remotely imperative to the obvious requirements of its design that we be shoehorned into essentially line dancing like a bunch of Alzheimer’s patients during music hour in the day room!
I do not require my game to FORCE ME TO DO ANYTHING
I can see to a great deal of my own amusement, thank you very much, and I will prefer to do so until the end of time. I assure you, I’m infinitely better at figuring out what I want to do with my time, and substantially more qualified at it to boot, than anyone that is working at, or shall ever work at, Anet.
And that, sir, is that.
If guardians are ever able to dual wield shields, I want warriors to dual wield warhorns! Just imagine all the frantic horn blowing!!
Horatio Hornblower, warrior of many horns, incoming!
all of u complain about traveling and spending time to get trait points , thats funny coz atleast those activities give u something to do ! :P
But I’m very good at finding things to do all on my own, and I have a staunch tendency to resent anyone else thinking they know better than me what I should be doing in my pretendy-funtime game.
If what they’ve done to traits is supposed to be interpreted as ‘giving me something to do’, then I should like to ram a live lobster down their throats and claim that its to give them something to eat. Then, we could all be ridiculous and absurd and the world would be right as tulips.
It’s quite annoying to do fractal with people that dont’ have agony resistance.
regular dungeon isn’t so bad. It’s not like most people isn’t wear good dps gear already anyway.
And this, right here, is the single point of relevance I might find worthy of having a serious discussion about.
Fractal entry at the ranks that start throwing agony in should at least slap the player with a warning pre-entry about it being highly advised to have agony resistance.
I wouldn’t see it as unreasonable for certain tiers to be established in fractals requiring a certain amount of agony resistance to be able to enter them at all, but then I don’t do fractals that often either.
None the less, this is a valid point – agony resistance is absolutely vital past certain fractal ranks, and should by some means be at least be loudly and blatantly trumpeted in a player’s face when they get to those ranks.
I’m of the opinion that the human home instance it’s the only one with looking at. The sylvari one makes sense, I guess, what with yen being rather communal and all, but… The norn home instance seems more like a homeless shelter than a proper lodge.
The asura krewe lab is bland and very uninteresting.
The charr barracks makes sense, but like the sylvari home instance, is boring and uninspired.
I wish they people that designed these things actually cared to make stuff that had even the vaguest hint of interest in what was being made demonstrated.
The human home instance is the only one that seems like it wasn’t spat out in ten minutes by a disinterested party, in sum.
I don’t expect that to ever change.
I would have said almost the exact opposite.
The human home instance looks like they just made the city as a whole, picked a random section and instanced it. And there’s no part of it that’s actually your home. They could swap it with any other part of the city (except the middle and the Crown Pavillion) without making any real difference.
Whereas the sylvari one is fairly unique, even within the Grove. It’s easily the biggest free-standing structure (excluding the Pale Tree herself) and the only one where it looks like you’ve got an actual house. Sure there’s various other people in there and you’re not assigned any particular part of it to be ‘yours’ but there’s several empty bedrooms which you could claim if you wanted to.
The asuran one admittedly doesn’t look like a house, but I’m not sure asura have houses exactly, more a bed in their lab so they can sleep when they’re too tired to keep working. And the fact that our krewe gets an entire area on the edge of the city fits perfectly with the idea that we’re the ‘next big thing’ Snaff Prize Winners as shown in the personal story.
It’d be a boring ol’ world if we all saw through the same pair of eyes, aye?
Good to hear someone actually likes the sylvari yurt, I suppose. I just can’t see the appeal of it. It doesn’t strike me as being very carefully made.
Not that it isn’t what you say – I can’t disagree with a single thing you said. I just weight things differently, and it just comes off as slapdash.
Could just be my perspective too.
I’ve never seen systems like this be necessary amongst those that intended to use them legitimately, or anything but damaging vectors for elitism and exclusionary practice amongst the majorities that did not.
If you want to know, ask for a gear ping. If you are so worried about it that you won’t trust a gear ping, you’re clearly not playing with friends or even people you feel reasonably secure in trusting and should probably not play with them if its such an issue for you.
http://south.paxsite.com/schedule/panel/guild-wars-2-beyond-the-point-of-no-return
There is absolutely no way the president and game director of Anet reserved 90 minutes at the main theater of PAX South to announce Living World Season 3. It has to be an expansion, or we’re in for some serious cringe.
I’m generally expecting let-down, disappointment and cringe-worthy drivel.
If its anything better than that, I’ll be pleasantly surprised.
+1 for the Vogon reference. That said…
It’s not an all or nothing thing. You can actually like achieving stuff in a game without it being life affirming. I’ve already accomplished everything I want in life. I’m older. I don’t have huge goals anymore. I’m in a happy place.
But I don’t get out as much as I did when I was younger and so getting achievements in games now is enjoyable for me. So you can keep your Vogon’s pity (such as it is) to yourself.
Sounds like you’re in that eerie and mythical place of being reasonable about it. I suspect more people live there than actually talk about it, but they don’t tend to be the ones commenting on MMO forums so much (in my experience, at least).
What I’m really trying to say here is that you might be bigfoot.
Do you have hairy toes, sir?
I don’t know. I’ve put on some weight. I haven’t seen my toes in years. lol
Be advised, forumers: this entity might be bigfoot. In the event that this poster is actually bigfoot, do not be alarmed. He is probably more afraid of you than you are of him, and will almost certainly not eat most of your children.
+1 for the Vogon reference. That said…
It’s not an all or nothing thing. You can actually like achieving stuff in a game without it being life affirming. I’ve already accomplished everything I want in life. I’m older. I don’t have huge goals anymore. I’m in a happy place.
But I don’t get out as much as I did when I was younger and so getting achievements in games now is enjoyable for me. So you can keep your Vogon’s pity (such as it is) to yourself.
Sounds like you’re in that eerie and mythical place of being reasonable about it. I suspect more people live there than actually talk about it, but they don’t tend to be the ones commenting on MMO forums so much (in my experience, at least).
What I’m really trying to say here is that you might be bigfoot.
Do you have hairy toes, sir?
this would not be legendary if everyone could drop precursor. Drop system is ok.
It isn’t legendary. Its a slot machine with terrible odds.
#RNGisnnotlegendary
The demand for immediate satisfaction. It cheapens the efforts for those that have come before you but you don’t really care about that.
I, personally, don’t look to video games to provide me with deep senses of achievement and accomplishment, so I tend to look at them more as luxuries rather than necessities, or even as sources of fulfillment other than fulfillment of instant gratification.
So no. I, at least, don’t really care about that, and I have a Vogon’s pity for those that expect their activities in video games to be some sort of deeply fulfilling, life-affirming admixture of career choice and lifestyle.
If you’re not aware, a Vogon’s pity is non-existent. I would hear anything and everything anyone has to say about this, then push the ‘Blow up your planet’ button anyway.
My only regret would be having bothered listening when I should’ve just pushed the button and been done with it.
#VogonPresident2018
We ONLY play (solo) PvE, and have no other choice to make.
Just out of curiosity – what made you pick an MMO? I mean … Diablo 3 or Skyrim (to name but two) are much more solo friendly and Skyrim offers way more depth than GW 2 does if you actually care for roleplay and D3 fulfills the hunter/gatherer and action part much better …
I often like socializing with people in game, but not being tired to others’ schedules and expectations. I find it enjoyable to casually team for things, but increasingly annoying the less able I am to go where I want and do what I wanted to do there.
If I need other people to do X, I will enjoy doing X less than if I could do it by myself. Not because I’m anti social, but rather, because I’m simply selfish with my relax-and-play-games time.
I dirt hate everybody, but neither do I love everybody and look forward to being forced to group with whatever kitten s are either around or are online in a guild, IF there are enough of them that also want to do that thing.
I love grouping with friends, but the reality of the situation is, you’re not my friends. Not a single one of you here are even distant acquaintances of mine. This is also true of most in game, and for most in the guilds I’m in.
I don’t enjoy relying on strangers to be able to do what I want in my unwind-and-goof-off game. So, I solo a lot.
Why don’t I just leave and sequester myself in a single player game? Believe you me, if Skyrim had a multiplayer option and I could play that with my wife and our friends that also love that game, I’d throw this and every mmo under the bus so fast it wouldn’t even be funny.
As it is, I mostly play with my wife for toddling around. She is a navy officer and would happily tell anyone all about how many kittens she does not give about PvP or carrot chasing in these games. She is chiefly interested in playing pretty princess dress me up with her characters and shares my total immunity to giving a bucket of kitten what any of the nameless, faceless sods n these games think about anything at all.
I like some of my guildies just fine, but I still don’t want to do everything with them. Everything t seem to live for in these games, I get at my own job. Comradery? Check. A sense achievement when we accomplish good things? Check. A focus for my ambitions in life? Check.
There isn’t a single thing I think I need from the ubiquitous ‘you’ out there. There’s very little I want to rely on any if you for when is comes to what I am able to do with my game time.
Make sense?
I, for one, don’t care what they were speculatively trying to do. What they did was make a tedious mess out f something that was neither tedious nor a mess before they ‘fixed™’ it.
What they were attempting is tacitly irrelevant. What they actually did is what matters.
And I, for one, would hang my head in shame to have made this. It’s shameful, not a thing less.
I am not sure why you feel time gating should be removed on the crystals. If you have the crystals or the place of power in your home instance all you have to do is collect enough crystals daily to convert into charged crystals. You can also get tons of crystals in Dry Top. I keep on those and have been since they existed so you can eventually get a decent supply for whatever you need them for.
Not everything should be an “I want it now.” Sometimes patience and some work yields much greater satisfaction in the end.
I’d be happy with there being a purpose to waiting other than an arbitrary stopwatch, just ’cause.
I do not find that to be compelling, interesting or even necessary. It’s a cop out. In fact, it is the bargain bin manager’s special of cop outs.
It’s so cheap that if one doesn’t feel insulted by the blatant ‘and here’s how much of your time will now be wasted for no reason other than that we think it should be’ counter, one is to be pitied.
They could do better than that if they even halfheartedly tried. It’s a good idea, but like so many of the good ideas they’ve gotten ahold of, their execution leaves much to be desired.
Wow, nice necro.
But, here’s what all classes feel like in GW2:
There is nothing even a remote fraction as cool as DMC combat n GW2, man. Mmo devs can’t make nice things like that.
I’m of the opinion that the human home instance it’s the only one with looking at. The sylvari one makes sense, I guess, what with yen being rather communal and all, but… The norn home instance seems more like a homeless shelter than a proper lodge.
The asura krewe lab is bland and very uninteresting.
The charr barracks makes sense, but like the sylvari home instance, is boring and uninspired.
I wish they people that designed these things actually cared to make stuff that had even the vaguest hint of interest in what was being made demonstrated.
The human home instance is the only one that seems like it wasn’t spat out in ten minutes by a disinterested party, in sum.
I don’t expect that to ever change.
I like new trait system.In fact they should force us to do some other things as well.If we have everything we want under our reach,then we have nothing to do,no reason to play this game at all.
You might feel that way, but clearly, a good many of the rest of us don’t have trouble finding purpose in doing what we please rather than what we’re forced into just to function.
Those of us that dislike being herded into a list of chores don’t share your opinion.
I can’t PvP well due to general anxiety(I’m just not the site that thrives on that sort of conflict), though a guild I’m in has many PvP enthusiasts that play pretty much everything.
I think good coordination and knowing both your build and your game plan are the best. That’s the impression I get anyway. They’re pretty fun folks in said guild and are generally happy to help anyone in the guild get into PvP, so it’s a commonly discussed topic.
Just yesterday, they were having a big, long brainstorm on running a full necro team, going power/condi hybrid and traveling exclusively as a full team.
It sounded pretty good for what they were planning. Condi e crap out of people, have a few running d/w to cleave thieves out of stealth and well bomb as a group in clinch situations.
AFAIK, they’re actually going to try it out sometime.
Their ideas usually seem to work out comedically well when they’re brainstorming, so I’m given to suspect as I said about good teamwork and coordination being most important, cause some of the things they make work well as a team sound bizarre and weird at times. Might be why they work, in fact.
Current system is perfect.
Perfectly stupefied, sure.
It’s utter garbage, yeah, especially since what it replaced want broken in any way, shape or form.
By all means, give it a walk-about. You’re not out a sub fee to see what you think of how things work now. Make a new character, see if you like or dislike the whole New Player Experience and redesigned trait structures.
Just don’t set the bar of your expectations too high. Other than that, give it a spin, see if it grabs you.
I want to dual wield quaggan.
I don’t care about spears.
I’d get behind this. That seems like a competitive price stood against the other options and their pricepoints they already sell.
The mistake people are making is flushing money. The vast majority of people will lose doing this. Over thousand flushs? thats over 4000 rares with a conservative price of 30s the current market value of that would be over 1200 gold before recovery value. You could have bought any precursor with that by now.
You can get a legendary in a few months time if you utilize the resources that are given to you effectively. Stop gambling your money. RNG is designed to make losers out of nearly everyone and you will always lose in the long run. Don’t salvage your rares unless you need ecto. Sell them. Never insta-sell anything at the highest buy offer. Same goes for buying things of the trade post, use buy orders. Utilize your non-gold resources such as skill points, karma, laurels, and use methods to convert them into gold. Making money is stupid easy if you are able to critically think.
22k AP and over 5,000 hours played. Never had a precursor drop nor do I farm or do anything I feel is laborious. Made the Juggernaut 6 months into the game, the only one I really felt amazed me. Have 1,000s of gold to the point I am considering making eternity and reselling it for the two GS skins and making underwater weapons for the cheeve.
Try not to focus on just making a legendary. Play the game, utilize your resources effectively, and just bank em and forget about it. When you go back to look because you think you are close. You will find that you are not as far away as you think.
I, myself, am not protesting any sort if inability for people to grind gold and buy precursors. That’s doable.
Boring, forgettable and utterly inane, but doable.
What makes earning the gold for a precursor more boring than throwing stuff into the MF hoping to get lucky?
In my opinion, its honestly the fact that building up to a legendary is most efficiently done by investment banking, not going on legendary adventures doing epic things.
