If you want 1v1 its called obsidian sanctum. Don’t be fooled that that place is just designed to be a jumping puzzle.
Nah don’t listen to this guy.
You just gotta learn to dodge at correct times. Also that immobilize that cant move for like 10 seconds thing, its only good against some builds, builds where you don’t need to face your opponent and stuff like necro slaughter those type of people that rely on immobilize to kill there enemy. This game has a lot of counters and I like that, like stun the crap out of some classes so they cant heal.
A heavy bunker that takes 2 maybe 3 or more people to take down and hogging that node?? Send a knockback engy to neut that node and cap it from him, making that heavy bunker pretty useless because that’s his counter.
If you ask me what they should nerf, well I’m playing a warrior right now and that d/p thief blind field that lasts like 4 seconds perma blind cant hit him bullkitten should be nerfed, should only last 2 seconds or 1 blindness, not I do 100 hits and they all miss because that field is up. Thing is that they can keep doing it and spam 1 on you and melee you while you cant hit them. but you know what, that’s a warriors counter so its all good.
Skyhammer is a good map, its different and you have to adapt to that map, you can run your same build or go with more effective build, same with spirit watch. More knockbacks and tricks to defeat your enemy more smoothly and more leaps and stability to run orb more efficiently.
The developers shouldn’t waste there time on this nonsense, its better used elsewhere. Like I keep telling them, this game is never going to be fully balanced, people going to whine regardless. Warrior 100b, hambow, banners, mine as well delete the warrior, necro fear, necro mm, necro deathshroud, mine as well just delete the necro, engineer 100 nades, turrets, 100% condi immunity, not enough condi immunity, hgh, mine as well delete that class too. Yada yada yada. Keep balancing and wasting your time when it could be used elsewhere and people will just keep complaining about balance while you do it.
All you do from balancing is kitten off people when you do stupid stuff and they quit. Example of something that kittened me off was engineer automated response was 100% condi clear for a WHOLE YEAR, now if it was a huge deal that no one should be completely immune and stuff (you weren’t completely immune, because its only at 25% hp, not like its full health and immune as well) if it was a huge deal than something would’ve been done within weeks or months because its strong but nope it really wasn’t that big of a deal until… Lemme think, hgh got nerfed, 100 nades got nerfed, oh everyone decides to go sumo and oh snap those hating engineer people started hating on automated response… Ooooh that’s too cheap even though it was viable for a long time and everything else got nerfed so you got all these people playing engineer stuck with one good viable build which is sumo and those people are hard to kill and people just aren’t used to fighting them, let alone getting tossed around a node… Nerf wand on them…. Now you got pretty much viable build for engineer is the turret, and this new meta of turret is the worst, nobody wants to fight stationary object that does its own thing and has no skills but so strong and annoying. At least the sumo engineer had skills, required positioning, timing, and staying alive and lots of stress staying alive under 25% hp having to time your dodges and figuring out where and when to heal. Another thing that automated response didn’t clear condi’s that were on the engineer before he went to 25% hp condi immune, they still lingered on him, so it wasn’t like he is god or anything, its just people couldn’t adapt so nerf wanded.
(edited by uberkingkong.8041)
Problem isn’t pvp is bad. PvP isn’t really bad and its also not because theres no official 2v2 3v3. Its because rank means nothing, leaderboards mean nothing, everything pvp related means nothing.
In GW1, they had a lot of viewers because rank meant something, not everyone and there mother is a dragon rank. Leaderboards meant something because you could easily tell which guild was the best and then the final fact pvp meant something because you’d see ‘xxx guild yada yada the halls of heroes’ ‘north America now has the underworld…’ whatever it said, I quit that game awhile back but I remember something like that and pvp was a big deal in that game and that’s why.
I don’t recall any 2v2 3v3 in gw1. So don’t yap about 2v2 3v3 bullkitten. LoL, I don’t recall any 2v2 3v3 in that game either which also has a lot of viewers, so stop yapping about 2v2 3v3 is the savior bullkitten, even that 1v1 is bullkitten too.
Theres something new!
Lots and lots of lag.. Been starring at loading screen for minutes and I come to internet and type www.google.com…. Loads instantly. I tab back into GW2, still loading….
Your 3 wins to get you to the top was most likely high rated games that got you to rank 1.
Well congratulations on achieving ‘Legend of the Arena’ title.
You’ve EARNED IT!
because good players own them a lot faster than usual
I’m in agreement that Spectate mode should be removed in hotjoins that are regular servers.
However I would find it okay in custom arena’s bought by people.
Due to the spectate mode it has made hotjoin corrupted, people just wait to join the winning team, the losing team is most of the time down 1 player and those people waiting/spectating know better than to join a losing team.
Back when hotjoins were around a year ago, they weren’t as corrupted, sure people could switch teams, but teams were most of the time even and if a team was winning, you couldn’t switch to it unless someone dropped out of the game on that winning team because they were mostly even.
Now its not even fun, and the way these developers do nothing and think everything is “okay” just makes me furious.
My votes,
EU Denshee, Helseth, ROM, Sizer, Tage
NA Davinci got banned, Stunningstyles, Hman, Zoose, Shananigans.
Also that NA is the victor.
I don’t even… wow, just wow…
Congratulations on your, Legend of the Arena, title. You’ve earned it!
What needs a nerf is pistol 5, it should only blind people around them once, not a blind field.
Pistol 5 is too op because they can spam it and you cant hurt them, pretty much like instant dodge.
The thing is a lot of people are returning, and while we were gone, there was no notification to us.
I too am angry because not only did I lose over 750,000 glory, but I also lost over 600 match win reward chests.
The thing is, this kind of stupid move makes people want to leave again after returning, so its a bad move for anet indeed.
I hope you win too, because whenever I decide to go for new champ title and copy a build, they’re always EU builds.
This is what I’m currently running.
http://www.youtube.com/watch?v=EeAHKw8R8QE
This is what I was running back in sept 2013
http://www.youtube.com/watch?v=YpDAlBmaJrI
Anyways its just that whenever I need a build because I know nothing about that profession its always the Europeans that have the good builds.
So I hope you guys crush NA. 3 wins out of 5, win by 200 each game.
Also its just, all those good players on NA seem kitteny, I don’t like most of them.
Team que gets rewarded too much if you ask me.
x1.5 more rank points than solo que.
Are you serious? The personal point system doesn’t matter anymore.
If I was a pvp developer, I too would ignore 2v2 3v3 after seeing how its not that popular in hotjoin, it wouldn’t be popular in tournament play either.
I mean seeing rare instances of arenas playing 2v2 3v3, vs all these regular arenas, goes to show 2v2 3v3 isn’t worth my time compared to other stuff.
There is leagues, mist league.
GvG, there is GvG look up GvG gw2 you see guilds fight guilds, its just the current playerbase isnt into that kind of thing to make it anything big.
Yes, I am dev who secretly has another account on the forums. Lol.
I believe GW2 will do better than it is because things are going to happen. Is there a problem with that? I’ve also never seen you in team queue so I’m going to make the assumption that you’re the average PvE player who came into PvP on April 15th and is a Rank 13 Night Elf Dragon Beast Hunter with the ability to shoot fire.
There was a few thousand watching, actually. It was rather nice to have that amount.
You probably haven’t PvP’ed as long as I have, because you don’t know what glory was used for. Also you don’t even know what PvP bags are. Another thing you think “things are going to happen”. Newsflash they been saying things will happen for over year. To be honest I use to be like you, “ooh ya GW2 will come around”, a couple months later, nothing happened but disappointments.
Give ya a little history lesson. There use to be a lot of active things called state of the game. In one of those state of the games a developer was arguing with one of the cast members and he told him “would you be happy if we could save your build templates” and the cast member said “yes”…. many many months later. You have a pvp build tab. Does pretty much samething what you’d do in the hero tab. ZERO options to save and reload build templates.
That’s just 1 issue/ thing they promised that never happened out of many things.
Another thing, backpacks were 500 glory before I left, you get whatever your rank is, so you cant get 12 slots if your rank 40. There was none of that 1 gold plus 2000 glory, making life kitten a pvp’er bullkitten, that it claims on wiki. Matter fact I think wiki (official) is owned by developer because theres a thing called soldier’s ruck as you can see in my 2nd screenshot. PvP 15 slot bag… Not on wiki. costed 500 glory, no gold, nothing more, nothing less. Also wiki is wrong, tribal armor was obtained through glory vendor chests, not through some reward system, that is if referring to reward tracks.
Btw, since you haven’t played pvp long enough to know what the pvp bags are and what pvp exclusive armor is, I went ahead and screenshotted what pvp backpacks are. As well as pvp exclusive armor.
Also I’ll send you links to them as well to help educate you.
http://wiki.guildwars2.com/wiki/Glory_Rewards_Vendor
http://wiki.guildwars2.com/wiki/Tribal_armor
Everyone should be able to be reward for high skill play. If they release difficult PvE content, that should have higher rewards than the grindy dungeons. If you’re winning in team queues, you should be compensated accordingly. People should play what they find fun, but what should be rewarded is skill.
You are being rewarded highly in team que.
You make 1.5 more rank points in team que than in solo que.
If people would stop complaining about the game and went and got better, found a good group of players through the LFG forum or messaging random people that are relatively high on the team leaderboard, they would find a team they enjoy playing with and compete. It would be more fun.
I suggest you do that.
With the old tournament system you could do this.
With the new tournament system its less friendly to make friends with. Because you solo que and win, you cant say hey lets go do team que, because only elitist play that and they’d get crushed.
Also you cant solo que with them because its solo que for a reason.
So all in all you just end up not making any friends at all.
With the old system you could que up solo, win a game. And “hey lets que up together”. Win more games and make friends.
The thing is not everyone agrees to que up together so, you’d have 3 people que together in the old system and it was perfectly fine.
In the new system you either solo or you have full team. Sure those elitist can do duo and trio que and win, but bunch of randoms duo trio queing in team que just leads to frustration.
If I was the decision maker, I’d go back to the old que system and fix matchmaking.
Truth be told. A friend told me he doesn’t PvP and only PvE. Trying to convet him was a waste of time. Trying to convert PvE’ers to PvP is a waste of time.
Better to focus on getting all those people that PvP in LoL to come play GW2 instead of LoL rather than focusing on people who hate PvP to play PvP.
At least people that play LoL love PvP compared to PvE’ers who hate PvP.
So what should GW2 do? Who knows, I’m not your marketing director, but I do know that trying to get people who dislike PvP to play PvP is a waste of time, and theres better markets out there with better potential for gains.
Completely agree with you. Heck I use to play a sumo bunker engy that requires skills, but ever since they nerfed automated response by 50% I’ve just been playing this no skill bunker build instead. Now I bunker better and deal good damage at sametime!
Thanks anet for me not having to do much and bunkering better and annoying the enemy with a bunch of npc turrets. So much easier than having to time dodges and staying alive under 25% hp so my automated response would work. But ever since you nerfed it to 50% its not viable but now this build is viable and its a million times better!
This game isn’t WoW, everyone is on equal terms. Theres none of this lets see who has better gear. Just because they’re both MMORPG, doesn’t mean since 2v2 3v3 works in WoW that it should work in GW2, its 2 completely different games.
Frankly 2v2 and 3v3 doesn’t work in GW2… Look at how many custom arenas are running them… hardly any.. I see 1 maybe during primetime.
GW2 gives you the ability to do things like 2v2 3v3, its just nobody is interested that’s why theres hardly any 2v2 3v3 packed dedicated arenas.
Now what keeps me interested is rank, I left as a rank 43 back in September, I’m just going to get to rank 80 and then I’ll probably quit. Because there’s got to be better games than this. Also I’m tired of getting frustrated and this game gets me frustrated not because of skyhammer, but because how cheap it is, not other players, but 4v5, and horrible matchmaking and people (good players) stacking sides on hotjoin (its more noticeable with all the servers 5v5), also that hotjoin sucks, I liked the 8v8 games.
But yeah, by time I reach rank 80 college will probably start, better games will come out, and frankly MMORPG’s just dont last that long. Sure they’ll be around like Everquest 12 years and still going, same with World of Warcraft, but theres already starting to be emptiness in a majority of the zones which pretty much makes them not last that long because everyone is grinding the newest content the rest of the game is dead. Theres nothing left to grind after rank 80.
If everyone says rank doesn’t mean anything, than it doesn’t mean anything.
If everyone says leaderboards is messed up and that it doesn’t mean anything than leaderboards is messed up and doesn’t mean anything.
So if rank doesn’t mean anything and leaderboards is messed up, whats left of PvP.
Its not like we have glory vendors or anything like that, that stuff has been taken away.
Nothing is left of PvP is the answer. Hence why it never became Esports because day 1… Rank meant nothing, leaderboards meant nothing.
2 years later, still the same. Rank means nothing, leaderboards mean nothing..
I blame it on the anet developers. The community tried to reach out and let them know by doing sotg, but the developers didn’t act upon the feedback.
Like a simple thing I remember from sotg was “so would you guys be happy if we could save your builds and you switch builds easily?” “yes”…. 1 year later, nothing happened. Well truth be told they added a pvp button, that does everything as you did before in the hero tab. If the developer thought that’s what the community wanted than he is dumb. The community wanted something where you just press 1 button and your spirit ranger, press 1 button and your BM ranger, press 1 button and your power ranger, press 1 button and your in your skyhammer template. We still have to do all that trait changing, sigil changing, runes changing, weapon changing, with this current pvp build and its clearly not what we wanted. Thing is that sotg was way way way back before September 2013, he clearly had enough time to do right but, instead we are stuck with this lazy made same thing as hero screen pvp build with no options to save build templates which is what we wanted in the first place. Nobody asked for a different button to do pvp build, we asked to save our templates.
Instead they removed pvp vendors and added pve stuff into pvp. made hotjoins 5v5. I see less servers, and less people in tournaments. Only thing I see more of is people not doing anything in hearts of the mist.
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I tend to play a lot durning the off hours, like 1am to 5am centeral time because I PvE durning the prime times since a lot is going on.
And yes like you said its very huge range in MMR and I’ve noticed huge increase in losses because I’m stacked with 4 baddies majority of the time and the other team is like all leaderboard players. Just recently I went from 50% win loss ratio out of 500 games to a 48% win loss ratio by going 11 games under. And its not that its every now and then, its like a constant loss after loss after loss. And before you say I suck, I’ll have you know I was in the 300s on the leaderboards for a good while, then all of a sudden I hit a string of bad luck and I believe once you get to some spot on leaderboard your teams start to get uneven. You cannot go anywhere when the other team is always better than your team. It doesn’t matter if your good, if the other team is just as good as you and the rest of your team is baddies, than your not going anywhere.
Also I stun break just fine, its just when you get attacked by coordinated team, you don’t have any chance at blocking all there attacks at all, they are going to immbolize you, stun you, daze you, make you not able to do anything till you die. That’s the difference between a good team and a bad team. A good team will stick on target, a bad team will pick who they think is the weakiest link and not everyone will stick on target.
Again solo que is a gamble, I’d tell you that flipping a coin is a gamble as well, and skill does help you get somewhere, but with bad matchmaking system, if your constantly getting baddies on your team and the other team is all people that is your skill level than your not going to get anywhere.
Another thing, people dc’ing hurts a lot too, cant tell you how many I’ve had recently that we was winning by 250 than all sudden 2 people on my team dc’ed and we lose the game. And its like 6 mins and they never come back, which pretty much tells me they just decided something else was more important. Well I know life comes first, but me and those 2 other guys be hurting from this person decision that pvp just wasn’t important enough.
They need to add the tournament tickets back into the game which you achieve from hotjoins, that way solo que feels more important and not just something you can grind all day and not care about.
You see this… Another 4v5 game… GAME STARTS WITH 4V5. For some reason I keep being on the team with 4 people and those are the games that are even team comp/ I should be winning, than the next games I get all the baddies. Which doesn’t give me 50/50, it gives me a more of a 30wins/70losses type ratio, which makes people just want to quit and not play PvP.
You need to give people incentives to stay into the tpvp matches, and frankly anet, your not doing this. This isn’t a give the top players incentives, this is a keep players into tpvp incentive type thing your failing at.
(edited by uberkingkong.8041)
Oh that guardian sitting on point could be the best player, but if you have bad solo que matchup and lose all your team fights which creates the other team to have such a high score vs your team with such a low score that best player guardian doesn’t even matter because your team loses every single fight.
Here is another kittened up game.
Its a kittening gamble, you see the team score? One team is in the 200s and the other team not 1 person in 3 digits.
It was 5v5, but that gamble of having all the newbs on your team is real.
I was 1 win over 50%, now I’m 12 losses under 50%.
So many stupid kitten matches, in a row.
IF you ask me, that MMR stacking people on leaderboards vs people not on leaderboards due to lack of players playing PvP… Because stupid kitten MMR. Making people not want to play this kitten. And all these newplayers have bad experiences.
Game after game shouldn’t be 2 digits to people in 200s+. MMR is kittening off.
(edited by uberkingkong.8041)
See this is why its a gamble.
Game was like 150 to 395, 2 people disconnect, gameover 500 to 475.
kittening bullkitten, they should have a timer for people who dc to come back.
When you get crap games like that in kittening rows, theres nothing you can do about it.
Know whats funny. This map kind of reminds me of Skyhammer on PvP because of all the cliffs and ways to knock people off cliff and instant death.
The funny thing is that in pvp a lot of people got hotheaded from that and voiced that they don’t like falling off cliff mechanics of skyhammer.
However, me, I do like like mechanics like that because you don’t see them everyday and its fun.
Eng on the other hand has had its cond resistance nerfed without anything to compensate.
“without anything to compensate”
Since Engineers are really very visible throughout all levels sPvP (and in both soloq and teamq), after their condi resistance was significantly nerfed, one of three things must be true:
a) their existing condi resistance was far too powerful, when combined with the other tools they had available
2) there was actually something else done to them to compensate
D) Engineers actually all suck, but nobody’s noticed yet since they keep getting very, very lucky with their match wins
Ya ever since this happened, all I see is turret engineers. What I think hes saying is that since automated response was nerfed nothing was able to compensate for it, and what I was just talking about above this was that measly compensation which I don’t consider good enough. Because 50% less of a hundred, and 50% more of 10 is two totally different things.
Its like we are going to take half of the population away from America, but we’ll give you 50% of cuba population.
That’s totally unfair, and that’s what anet did to that GRANDMASTER trait.
Now to your other question of engineers being visible on the leaderboards, most of them are turret engineers, and people just and still don’t know how to cope against them. If you ask me, I think they are a little bit overbuffed, and I don’t like turret’s engineers anyways, but I’ve seen more than usual a turret engineer defeating 2 players.
I know sometimes you see a good player beat 2 players, but when you see it more than usual than you know something is a little fishy.
With automated response back to its original state, that lasted for over a year. The engineer wasn’t able to deal enough damage to win in team fights, all they were good at was holding point, just like a guardian against people who aren’t condi strong, however guardians do dish enough damage out to win a 2v2 fight, but with engineer, he couldn’t kill anyone and it was difficult to kill him 1v1 if you weren’t a heavy raw damage dps class.
So, he was just hard to kill, but now, its so easy to die using automated response, turret engineer is better bunker spec than any automated response engineer because automated response isn’t viable with that heavy deduction from its primary way of staying alive.
One other thing, they weren’t able to get immbolized and stunned so it helped them not get bursted, now people just throw all that and yes, 50% of getting stunned, than rain of pain comes. That’s the thing I liked most about it, it wasn’t really the condi dmg, it was the condi stuns, snares, immbolize, very annoying.
This is hotjoin, and yes I do see this all the time. One of the problems is that its 5v5 so people matter more. Back in 8v8, if you didn’t have 1 person you didn’t see too much of a difference, with 5v5 if you miss 1 person theres a difference that’s noticeable.
Making the trait back to where it wasn’t isn’t buffing. Its called making it what it was before it got nerfed. I do play condi removal engineer and all I can tell you is, ele’s are a lot better at engineers at condi control and they can dps. While if your condi control engy your pretty much forced into bunker because you gave up the trait HGH for automated response.
Let me tell you, bunkering with automated response right now is the worst kind of bunker, you get so many condi’s thrown at you that at 33% 50% chance of them not landing just isn’t good enough. Because when your 33% health everyone is targeting you and imagine all those condi’s thrown at you and sometimes a burst raw dps person on you as well, you go down instant. Before you had a chance because you knew what to watch out for but with 50% chance you still have to worry about curing conditions on yourself because 50% isn’t good enough.
The trait stood strong all the way till I left, they did nerf it a bit but not to the point where its 50% nerf. and they think 50% hp pool increase will compensate….
Let me tell you something, half of a 100 is a lot bigger than 100% more of 25. A measly 8% more hp for 50% less chance of condi not landing is pretty much a slap in the face.
Its like, I give you 8% more hp, but your 50% more helpless, do you want that or stick with no more hp but 100% secured.
Think of it like car insurance, “well give you 8% more when you get in a wreck, but you have 50% chance of being insured of the time.” You want that deal? Or you rather get 10% less and 100% secured?"
I wouldn’t even mind if they reduced it to at 15% conditions don’t land on you. But 50% chance, that’s just stupid, especially when you use all those trait points and you have a really really good trait called HGH you can pick instead.
Edit: For Esports sake, would you rather watch a bunch of turrets, or would you rather watch some engineer go sumo on point against someone else.
Engineers just cant sumo as good as they use to anymore, now its just all turrety turret turret. Because its not that automated response is decent, its just now that trait is broken and not viable for any competitive play.
(edited by uberkingkong.8041)
When the other team is at 400 and winning by 150 its 95% probable. However if its 100 to 300 its a little out of the normal range but the team that’s down still can win.
Yes Solo que is all a gamble. Although if you are really skilled you have better chances to win, and I’m sure those guys in top 50 are there for a reason. I say if you made top 250 than your doing it right.
PvP is dying.
1. No more PvP backpacks.
2. No more PvP skins (the pvp exclusive skins are no longer obtainable)
3. No more Glory Vendors
4. Nothing but a bunch of chests for the PvE’er.
5. PvP rank 80 is obtainable in 3 months time, so PvE’ers can get achievements…
However WvW titles take years. WvW max rank takes years.
PvP got shafted.
Hotjoins are no longer fun.
Solo que is fighting same people all day.
People say PvP is doing good, but its just a bunch of random PvE’ers in the PvE friendly hearts of the mist.
(edited by uberkingkong.8041)
So why did Anet reduce automated response from 100% immunity to 50% immunity?
Was this because some PvE megaboss only does condition damage and making you unkillable?
I’m really upset about this change because in PvP the automated response build is not viable anymore, bunkering with that build as engineer just isn’t worth it compared to turret engineer bunker build, which does damage as well making it quadruple win (survival and damage AND immbolizing the enemy, AND knockbacks) over the automated response build.
That reduction to automated response was uncalled for, it didn’t even get adjusted as in higher hp pull for the 50%, no nothing for it, it just got slapped in the face. Even at 75% it would be a close call to being viable but 50%, are you kidding me. Now we just have a worthless trait, because HGH is a lot better chose than that trait. You got to be stupid to chose automated response with 50% over HGH…
So much for the bunker diversity of the engineer, looks like turrets all the way now.
If they reduced the % of immunity because of PvE, that’s just sad. I thought this game wanted PvP to be esports, and by that you must put PvP BEFORE PvE…
Hello,
I have way too much Piles of Bloodstone Dust (10 stacks), Empyreal Fragments (6 stacks), and Dragonite Ore (4 stacks).
I have to say another thing this is all junk to me and if I could make something out of them which I’m fully capable of, it’d still be junk to me or waste of my money.
I’m not sure why I keep collecting these but they are clearly junk or waste of my money and when MMORPG’s start to have things where you get massive stacks of junk that’s indicator that the developers is getting lazy watching items and making sure they are being properly used.
Nobody likes to collect junk. Last MMORPG I played where there was a lot of junk was in Everquest and that was one of the parts of that game I hated was getting all this junk and having to delete them.
The fact that these are ascended items as well kind of makes me disappointed too because T6 mats are harder, a lot harder to get than these junky Ascended mats.
Please do something, make something worthwhile out of these, make them tradeable or something. I shouldn’t have all this junk clogging up my trunk.
Sidenote: Also I got 250 piles of this bloodstone dust…. Do you see me with 250 ancient bones, 250 vial of powerful blood, 250 vicious fangs, 250 globs of ectos????
Those are t6 mats, ascended mats are suppose to be harder to obtain… Now why do I have stacks upon stacks of this??? Clearly the developers need to rethink this out and adjust it appropriately.
Edit2: The ascended armor is pretty ugly too, I don’t know anyone who would spend all that armor just for the skins as well. Be nice if they, you know, made expensive armor at least above decent and not in the ugly category. For example, adding some glowing effect would clearly make any armor above decent no matter how ugly it is.
(edited by uberkingkong.8041)
If they give us everything than what will they be able to make an expansion out of?
Don’t you get feeling that we are due for an expansion sometime soon.
I see your point, but that issue is on megaservers as well, whatever they decide to do to prevent a bunch of half full servers they should do to eotm as well.
Look at combat log and click on person name and report.
But why would you report someone that goes stealth?
PVP is nowhere close to EoTM.
You level up x6 faster in EoTM than in PvP, also make a lot more money as well, as well as collecting WvW xp which is x20 harder to max out than compared to PvP ranking system. Also getting the Legendary titles is like getting the champ titles on every profession like 3 times.
The developers have made PvP achievements easymode yes, but EoTM is as easy as it gets to leveling and above decent loot.
If there was a resign feature… He would have lost the game instead of win.
They already have one.
Courtyard.
Nobody likes 2v2 or 3v3, hence nobody plays courtyard, hence theres rarely a server running courtyard because its a 2v2 3v3 deathmatch style map, which nobody likes deathmatch either.
Truth be told, you could deathmatch in conquest and it would be totally fine, if your winning all your 1v1 and you took that guy out of the game, your not hurting your team, your racking points killing a guy and taking him out of the game. But thing is, nobody does that because again, nobody likes deathmatch.
If 2v2 became competitive it would be 2 guys, one of them turret engy both of them waiting behind the turrets.
(edited by uberkingkong.8041)
So I had things to sell and the stupid error message came up again. I decided to take screenshots since GW2 developers love to see proof and what not. Granted I did sell a bunch of items and I started taking screenshots after this message popped up 5 times.
This error is VERY annoying.
If you look at other MMORPGs, they have same issues too, people flipping items. I see NOTHING wrong with people doing things like that, unless they are using programs to do it for them.
I don’t play WoW but I know they have auction house and stuff like this can occur. I have played EQ and they have bazaar and stuff like this happens but they don’t annoy the larger playerbase because of a few programs. I don’t know what they do, perhaps look at logs and see if its a program or what. But fact is just because theres a rotten apple doesn’t mean you should spoil the rest of the community.
Speaking of fixing.
Automated Response should be at 100%, not 50%. That’s one heck of a nerf they did to engines.
They could of you know. Made it even. 50% loss of condition removal @ 66% and lower hp. But nope they just went ahead and throw that engy up. They buffed turrets instead.
They must love people playing with AI rather than playing with skill.
I want less options to chose from and not a plethora of ques.
Merge team and solo que and have a smarter matchmaking system.
Thank me later
Don’t sell to buyers
Don’t buy from sellers
Always sell at minimum cost
Always bid instead of buying
They need to fix this. Its really annoying trying to sell stuff fast on tp and after 10th item you get this stupid message. Which forces you to exit and re-enter the tp to sell the item.
Matter of fact, there should be a sell all at minimum seller button.
Hello,
That timer in EoTM makes no sense, just remove it and make it sync with the regular wvw.
If you play thief and especially on legacy of foe fire, back cap when enemy isn’t there.
If you play thief period you need to learn how to backcap.
How is PvP right now?
Well lets start by saying they nerfed engineers automated response by 50% and buffed up turrets.
Basically the developers like us having to fight AI over a real person.
I’m still waiting for this too.
