Showing Posts For spayced.2016:

HowTo: play GW2 in the living room

in Players Helping Players

Posted by: spayced.2016

spayced.2016

Interested in playing gw2 sitting on the couch with a controller and big screen?

Hardware:
-Laptop/Tablet
-Good router (if using wifi)
-HDMI cable (if using tv)

Software:
-Steam
-AntiMicro
-Unified Remote

What we will be doing is streaming guild wars from your desktop PC using another device. If your laptop is already good enough to play then all you need is the connection to your television I suppose. This setup should also work with linux devices. I run off a Dell Venue 11 Pro tablet, which can’t normally play games, but it works great for this!

The Host PC is the system running the game. The client PC is helping with display and controller input.

1. Add secondary Guild Wars 2 controls on your *Host PC. Because default controls are typically all different buttons, you will need to modify the keys to be easier to map to a controller. Let me give examples:
- For example: Skills 2-5 may be keys 2,3,4,5
- Then set utility skills should be alt+2, alt+3, etc.
- Special skills should be ctrl+2, ctrl+3, etc. In this manner they are all combinations of the same buttons.
- I skipped 1 on purpose. You should be using action mode with a controller so skill 1 is simply left click and thus is not needed.

2. Install/Configure AntiMicro to match those Guild Wars 2 controls on your *Client PC. *
- Left stick becomes WASD, right stick is mouse movement, to feel like a typical console game
- Button X, Y, A, B are mapped to 2, 3, 4, 5
- Left shoulder set to alt, right shoulder set to ctrl; now you have all your skills!
- D-pad includes other keys you need. Remember to focus on buttons you need in combat above other shortcuts. For example, I would not add ‘open hero panel.’
- I suggest setting down arrow to turn around, turning around with controller can be slow
- I also suggest dodge be easily accessible, I used click-in movement stick. Double-tapping movement to dodge is way too slow. You might want a button to toggle action mode, but I just set a button to inventory which also temporarily disables action mode while open.

3. Install/Configure Steam on both the Client and Host PC. When you login to both it will display a message saying you can now use in-home streaming. I suggest lowering the quality if your local network is struggling.

4. Add a ‘non-steam game’ to your steam library on your *Host PC.* Add the guild wars 2 client. Do not run in big picture mode.

5. Install the Unified remote app on your phone and your *Client PC.* Why are we doing this? Well you won’t be able to type with a controller! We’re going for the real couch experience, so no keyboards; I use my phone for all typing in-game.
- Note: Steam offers both key-mapping and controller text-input, which replaces both AntiMicro and Unified Remote. But I had problems getting it to work.

6. Plugin HDMI to the TV.

Ready to go! It will take some re-learning to get any good, and you won’t be 100% as effective as a PC. Pro tryhards should probably avoid this setup.
But with some effort you’ll be enjoying the couch experience!

I hear chrome might work for streaming, but I haven’t tried it. You can comment if you use another method. Good luck!

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Paper is fine. Nerf rock.

(edited by spayced.2016)

So many disrespectful Rangers.

in Ranger

Posted by: spayced.2016

spayced.2016

Sinc e day one.

Paper is fine. Nerf rock.

So many disrespectful Rangers.

in Ranger

Posted by: spayced.2016

spayced.2016

Since day one.

Paper is fine. Nerf rock.

How to get Reclaimed Metal Plate?

in Guild Wars 2: Heart of Thorns

Posted by: spayced.2016

spayced.2016

Thanks for the tip on the PvP reward track! That’s exactly what I was looking for.

Paper is fine. Nerf rock.

How to get Reclaimed Metal Plate?

in Guild Wars 2: Heart of Thorns

Posted by: spayced.2016

spayced.2016

I’m at 45 mastery unlocked and haven’t seen one yet.
Don’t say buy a yellow.

Paper is fine. Nerf rock.

Function Gyro?

in Engineer

Posted by: spayced.2016

spayced.2016

Yeah I don’t get it either. I played a lot of pvp and such but I couldn’t understand what it’s doing (probably nothing) or how to get it to work. Somebody told me a button is supposed to appear but I’ve never seen it.

Edit: I use “Search and Rescue” on my Ranger which seems very similar and that works great.

Paper is fine. Nerf rock.

Suggestion: Blue/Green Healing Rings

in Ranger

Posted by: spayced.2016

spayced.2016

Not a bad idea.
But effects need to be considered carefully. Every effect has the danger of overcrowding a screen. Too many effects and it’s impossible to discern what is happening. I think we have all been in a Zerg where that happened.
As it stands, all friendly fields are already showing as white, so it’s not like they don’t exist.

It seems when people are about to die they either flail about randomly dodging, or retreat. Either way it’s pretty hard to hit them with heals.

However, I like that it is AoE so you don’t have to worry about targeting.

Maybe appearing sooner like you mentioned would be good.

Paper is fine. Nerf rock.

Staff 3 bug

in Ranger

Posted by: spayced.2016

spayced.2016

Confirmed behavior for me. If you get some details on the conditions surrounding it post it on the HoT bugs thread.

Paper is fine. Nerf rock.

WvW solo roamer melee rangers?

in Ranger

Posted by: spayced.2016

spayced.2016

The movement is very powerful, like they said above with multiple leaps you can escape pretty easily if you need to. It does take practice, certainly more complicated than “spam 2 from max range.”

I do just fine in large groups, you have to be aware of where the zerg is rotating and not over-commit.
If you get low, takes 2 seconds to switch to greatsword, charge in the direction of your own team, then block with 4 until everybody un-targets you and you are safe. You don’t want the knock-back to trigger, it’s more valuable to get the full block duration most often. Seems to me you can throw it after the block duration ends if you time it perfectly. Can other rangers confirm?

Also in terms of build I use healing spring, since you have two leaps you can combo for extra heals. Personally I get a lot more healing out of that, but again it takes practice to be in the right position to leap across your healing spring multiple times. The signets are up to preference, you can see some differences, but lightning reflexes is pretty much required.

Paper is fine. Nerf rock.

The Overwolf Guild Wars 2 App Challenge is on!

in API Development

Posted by: spayced.2016

spayced.2016

Am I misunderstanding this limitation?

http://wiki.guildwars2.com/wiki/Mumble

I assume someone already had a plugin floating around for Overwolf from last time

Okay those folks couldn’t quite get the current WvW map.

The world_id seems to be broken in WvW as well.

Right. I forgot that the world_id was always broken in WvW, so this value is basically useless now in all cases.

Aww that sucks, hope they fix it so I can find the world automatically from my Overwolf app.

But it does seem to reliably provide some good information, like character class and name.

I found a different method on pulling current in-game info:
http://www.gw2hud.com/

Apparently the game provides detailed information for high-end keyboards, and if you write software which pretends to be one, you can tap into it. I’ll need to do more research to see if it is compatible with the whole overwolf concept.

Paper is fine. Nerf rock.

The Overwolf Guild Wars 2 App Challenge is on!

in API Development

Posted by: spayced.2016

spayced.2016

I’m kind of confused. I read the API calls available, and it doesn’t seem like there is any way to get information about the local instance of the game or the user that is running the [overwolf] app. Which would seem important to have, being a HUD-based program.

For example, for the WvW apps one can gather the map info and graphics, but there is no way to know which map the user is at. They have to select it manually.

Am I misunderstanding this limitation?

Paper is fine. Nerf rock.

Can Someone Teach me how to Sword?

in Ranger

Posted by: spayced.2016

spayced.2016

I often have lightning reflexes on my bar because it will break the infamous sword lock and is a good backup if you mess up a swing and get locked into some incoming pain.

I also disable auto-targeting. This is also very important to have full control over your movement. I utilize the “180 turn” button to quickly aim my hornet/monarch leap the opposite direction if desired. I think it’s a very good move to practice.
Secondly with auto-targeting disabled you will notice swinging 1 on enemies will cause you to jump forward. So you can float through a mass of bodies by spamming 1 with no target.

Both of those concepts combined give you very good positioning anywhere on the battle field. Can be used as closers, escapes, or switching targets. With a lot of practice good positioning is one of melee ranger’s big strengths, rather than a weakness.

Paper is fine. Nerf rock.

Unkillable Fastcar and Quickcry rant

in WvW

Posted by: spayced.2016

spayced.2016

I spent 10g to put this build on my warrior. With seal+dolyak+regen+adrenal health I get about 1,200/sec regen and 1 condi removal/5 sec. I’d imagine you could get over 1,500/sec but I only spent half an hour duplicating the build with non-ascended gear. It’s very strong and can do okay damage but against a player who is tight on defense it will easily be a stalemate like any bunker variant.

Paper is fine. Nerf rock.

Unkillable Fastcar and Quickcry rant

in WvW

Posted by: spayced.2016

spayced.2016

Okay I figured out what gear to get for my warrior. That’s frighteningly easymode, the guy can barely look straight but dominates lol.

Paper is fine. Nerf rock.

Well Done!

in Clockwork Chaos

Posted by: spayced.2016

spayced.2016

/bump

I think this content is great too.

thanks

Paper is fine. Nerf rock.

Pets, y u Worthless! AI Frustrations Abound.

in Queen's Jubilee

Posted by: spayced.2016

spayced.2016

I brought pets that spam cripple for the meatless achieve, so they were very useful in that one and others. In others where insta-kill traps are all over, they are useless.

Nevertheless, I was happy to use my ranger for the most difficult achievements.

Paper is fine. Nerf rock.

Mad Cache / Goemm's Lab Issue

in Sky Pirates of Tyria

Posted by: spayced.2016

spayced.2016

What sort of funds would you have lost? Also, I thought the cache achievement is independent of the puzzle achievement.

I know it’s hard. It’s the last one I have left to complete. Can’t be harder than the mad king’s clock tower though.

Paper is fine. Nerf rock.

A Thank You to the Community

in The Lost Shores

Posted by: spayced.2016

spayced.2016

Same here, I’m very happy with my experience. I logged in thinking I had missed it, but with the help of guild mates I was able to experience an amazing event. I’m so glad overflows were able to continue to restart it, people kept logging in all night gasping “I just got home, is it over?” and I’d try to help them get in.

Paper is fine. Nerf rock.

FYI My LA overflow didn't get any event

in The Lost Shores

Posted by: spayced.2016

spayced.2016

We sat there waiting. There was no catapult building, no attack, no cinematic.
Then after 15 minutes the event info switched to counter-attack, which we could then do.

Paper is fine. Nerf rock.

Authenticator Questions/Concerns [merged]

in Account & Technical Support

Posted by: spayced.2016

spayced.2016

Does anybody know how to recover your account if your phone gets lost/broken? Google has recovery passwords that you can write down and save elsewhere for cases where your phone is hosed, but I can find no list of recovery passwords like that for Guild Wars 2.

Dropbox and Lastpass use Google’s native authenticator as well, and they have a recovery option available. Unfortunately it simply circumvents the authenticator and lets you log in without it, which makes the whole exercise pointless.

To the guy who had the idea to write down the secret key: thanks. It’s a great idea, but it does require you to get another phone (since yours fell in a pool), install the app, and run the key to recover your account.

So, Anet, please put a recovery number in the security tab of account management.

Paper is fine. Nerf rock.

(edited by spayced.2016)

Free World Transfers: Limited to Once Every 7 Days

in WvW

Posted by: spayced.2016

spayced.2016

Thanks for this change, it’s a reasonable and fair limitation to everybody.

Paper is fine. Nerf rock.

Authenticator Questions/Concerns [merged]

in Account & Technical Support

Posted by: spayced.2016

spayced.2016

Why don’t you just validate from MAC address?

Because that doesn’t provide as much security.

There is no protection beyond not knowing a person’s mac address. Once they know it, you’d be screwed.

However, IP addresses, along with the person not knowing it, has the added measure of directing traffic where to go. So if you fake your IP pretending to be from Florida, the server will send responses to Florida, not your mother’s basement in Iowa, where your poor hacking attempt is actually located.

Paper is fine. Nerf rock.

Replace red circles with "beep" sound effect.

in Suggestions

Posted by: spayced.2016

spayced.2016

While I think beeps would be annoying, I do support the idea of having sounds associated with large incoming attacks. There was one tough guy I was fighting, I don’t remember what it was; a champ or something, but it made a sound before his big attack rather than a red circle. I thought it was nice, but I wondered what happened to any poor fellow who had his volume low. Probably could never figure out when an attack was coming and got crushed.

tl;dr sounds good, beeping no

Paper is fine. Nerf rock.

absurd respawn rates

in Dynamic Events

Posted by: spayced.2016

spayced.2016

I ran into a couple events like this. At first, I was dismayed, annoyed, and feared for my life. “They keep coming, five at a time! They won’t stop!” But somehow the pressure forced me to adapt. I realized “I’m doing it, I’m doing it!” and I ended up killing the waves of bad guys that were unfairly spawning upon me. I moved slowly, but I felt my actual skill bump up at that moment.

It was a challenge that I overcame, and sometimes if I’m in the mood I will seek out those groups of 10 mobs + champion. I don’t always beat them, but sometimes I do. If the game was easy everywhere I wouldn’t have a reason to keep playing at 80.

A lot of MMO veterans think a challenge is a problem for some reason.

Paper is fine. Nerf rock.

(edited by spayced.2016)

Feedback: Mobile Two-Factor Authentication

in Guild Wars 2 Discussion

Posted by: spayced.2016

spayced.2016

I have a question. Is it possible to set up the system so that you only have to use the authenticator PIN if you are logging in from a new IP address instead of having to use it every time? It is not a huge deal, but since e-mail auth is locations dependent, it would be more convenient if the Mobil Auth worked the same way.

I disagree. There is no sense making them work the same way. The email is for confirmation and the authenticator is another layer of security. Making it only ask you sometimes undermines the two-factor authentication.

If they are going to add a 30 day timer, it should be in email settings.

My Wow account was constantly hacked so I like it this way. Thanks Anet.

Paper is fine. Nerf rock.

(edited by spayced.2016)

So 1v1 Ranger is a joke

in Ranger

Posted by: spayced.2016

spayced.2016

I can 1v1 every profession except good mesmers. Yes, clearly you’re doing it right.

Second this, I can beat everybody but Mesmer.

Paper is fine. Nerf rock.

Switching to the winning world

in WvW

Posted by: spayced.2016

spayced.2016

I noticed a trend of people switching to whatever world was winning so they could get more karma/kills/loot.

I think it’s lame, so I’m ready for charging gems to switch worlds.

I also realized a future issue, where everybody who wants to win all the time just switches to the #1 server. WvW population limits would would limit this problem, but few want to join a losing battle so that can’t ever kick in to balance.

At least most people switch back toward the end of the WvW rotation, ready to switch to the winning team next round.

Paper is fine. Nerf rock.

Face it, the naga razer is the only thing that makes this class bareable

in Engineer

Posted by: spayced.2016

spayced.2016

For my keybinds:
7 8 9 0 are Z X C F (I used this config with guild wars 1 so it has to stay)
F1 F2 F3 F4 are now Shift, Q, Mouse3, V
switched F with E

Like others are saying with the right config and some practice you shouldn’t feel strained.

Paper is fine. Nerf rock.

Do not use healing turret for regeneration.

in Engineer

Posted by: spayced.2016

spayced.2016

This thread, and others, are hinting a larger, broader question: “Do engineer abilities scale with gear?” So far, as reports come in, it seems engineer skills largely ignore gear. Is this a good or a bad thing?

We have yet to see. Many questions remain.

Paper is fine. Nerf rock.

Issormir Difficulty

in Norn

Posted by: spayced.2016

spayced.2016

But it’s one of the first fights since you start the game. Player don’t even know what half of their buttons do at that point. It should be fun and engaging, challenge can come after level one.

Paper is fine. Nerf rock.

Size issues and clipping?

in Norn

Posted by: spayced.2016

spayced.2016

I realize that you will probably never see zero clipping issues, but Norn definitely has the most issues. Sometimes half of my hands are going through my waist (I chose the fattest body build and I’m regretting it.)

Paper is fine. Nerf rock.

Please fix pet aggro (lack of)

in Ranger

Posted by: spayced.2016

spayced.2016

I also noticed that OP’s post assumes that aggro actually exists in this game. As far as I can tell, aggro does not exist as veteran MMO players understand it. Instead, we have enemy AI.

Paper is fine. Nerf rock.

Please fix pet aggro (lack of)

in Ranger

Posted by: spayced.2016

spayced.2016

Well let’s think of some tips for the guy, eh?

One thing that helps me is to focus on making it easy to attack my pet and hard to attack me. You can accomplish this with several methods.

First, apply a slow of some sort, so that chasing you around becomes more work. This is gold on melee enemies; after they are crippled they won’t bother trying anything out of arms reach.

Secondly, keep going in and out of enemy range. Let’s say that they attack every 4 seconds. If you aren’t in range for their next swing, they won’t be targeting you, will they?

Finally, dodge. I can’t prove it, but it seems like missed attacks in general push them towards changing targets.

Lastly, don’t stand on your pet’s feet. Many attacks hit multiple foes in front of them, and standing in the line of fire just adds you to the target list. Strafe to the side or behind and get a clear view of who your enemy plans on hitting.

Paper is fine. Nerf rock.

My Top Three Best Ranger Pets

in Ranger

Posted by: spayced.2016

spayced.2016

First off, great video, thanks for sharing.

I gotta disagree on your evaluation of Devourers. I see you use a longbow, so you probably have the classic mindset that “pets should tank while I dps.” However, I hope you experiment with other play styles to see how a ranged pet could work well. What first comes to mind is the situation where you told your Moa to stay next to you during a big boss battle; whereas a Devourer could run along and actually get involved in that fight.

Paper is fine. Nerf rock.

Axe/Warhorn for PVE

in Ranger

Posted by: spayced.2016

spayced.2016

You know, I find it hard to understand how many rangers here have a set ‘build,’ because I see many weapons/skills/talents that work best in various situations.

Axe mainhand is for medium range multiple enemies, and warhorn is good with allies, as it’s the only offhand that affects allies. So overall, I would use axe/warhorn while with allies and I expect multiple targets. An event with many players jumping on board to fight waves of enemies, for example, allows the axe/warhorn to shine. I also think that warhorn is much better suited to axe than to sword, making your bar fully ranged.

Paper is fine. Nerf rock.

Pet Tanking at Higher Levels

in Ranger

Posted by: spayced.2016

spayced.2016

They can… somewhat, but you have to take the right pet and the right build. Don’t expect them to live through the entire boss battle like a player tank, that will never happen.

I did a level 70 dungeon today and one of my Moas was able to stay up for a couple minutes at a time, which is pretty good.
With some practice, I should be able to utilize F3 to move him out of enemy attacks and keep him up even longer. I did F3 a couple times to get him out of an AoE and felt rather proud of myself.
Remember, every second they are on your pet is a second they aren’t on your team.

Paper is fine. Nerf rock.

(edited by spayced.2016)

Ranger Bug List

in Ranger

Posted by: spayced.2016

spayced.2016

- Nature’s Boon is supposed to increase regeneration duration by 33%, but it doesn’t increase the duration of troll ungent. Troll ungent doesn’t apply a regen boon but it’s description says “regenerates health.”

- Hide in Plain Sight applies camouflage to your pet when it is knocked down/stunned as well.

- This only happened once but Search and Rescue on a downed ally caused my pet to stick to that ally after rezzing until I switched pets out. It looked hilarious.

Paper is fine. Nerf rock.

Thoughts on Large Swords, Small Bows, and Questionable Utility

in Ranger

Posted by: spayced.2016

spayced.2016

Geez, nothing but complaints in these forums. I don’t have anything to say about your comments but I love my ranger!

Paper is fine. Nerf rock.

Ranger Greatsword 4 ability

in Ranger

Posted by: spayced.2016

spayced.2016

Why make it an immobile block though?

Huh…you know, I never thought of that. Why is our block an immobile one? Other classes have this similar mechanic (Block, do something else if not block happens) and they can move while blocking.

It never really occurred to me that we have to be rooted when doing this…that should definitely change.

Nah other classes have a skill like that: an immobile block that does some other effect if you cancel it early. Just rolled guardian and they have one.

If you find nobody is attacking your block, simply throw it, don’t just stand there. One thing I recommend is rotating sideways to your pet or other players, so that it is always obvious to you which way the mob is turning and who it intends on attacking.

Also, has anybody considered disabling auto-attack on 2handers? Considering the third attack is a dodge, one could theoretically dodge every attack against one mob by timing your third swing perfectly.

Paper is fine. Nerf rock.

Rangers: What combos do you use?

in Ranger

Posted by: spayced.2016

spayced.2016

Me and my pet eagle " ’Merica" are THE combo.

Haha I named my eagle Merica too!

The suggestions are great so far. I also noticed that the birds swoop attack (not an F2) reliably executes a combo finisher.

Paper is fine. Nerf rock.

Rangers: What combos do you use?

in Ranger

Posted by: spayced.2016

spayced.2016

Since discovering the combo mechanic I have only been able to execute a couple consistently. I generally use frost trap or flame trap as an opener, and 2h sword charge or 1h sword leap as a finisher.

What other combos are you guys using?

Paper is fine. Nerf rock.

Pets and Dungeons: Downed so often they are useless?

in Ranger

Posted by: spayced.2016

spayced.2016

Better him than me.

Paper is fine. Nerf rock.

Ranger Update - I feel it's bad

in Ranger

Posted by: spayced.2016

spayced.2016

I never once rezzed my pet in battle, and I feel like the pop up to rez was just annoying. If you are fighting a boss that kills your pet so quickly, how can you possibly think it’s worth it to spend 30 seconds rezzing so he can fight for 5 seconds?

Paper is fine. Nerf rock.

Elementalist being killed in 1-2 hits

in Players Helping Players

Posted by: spayced.2016

spayced.2016

ITT: Eles think enemies not dying in 2 seconds is a problem.

Haven’t had a chance to go over all the ele talents but I plan on getting some toughness and vitality and staying alive. That may be at the cost of everthing dying when I look at it but hey, you aren’t level 5 forever.

Paper is fine. Nerf rock.

(edited by Moderator)

Ranger bug

in Bugs: Game, Forum, Website

Posted by: spayced.2016

spayced.2016

This isn’t a bug, its a balance issue. But the vitality talent that increases regen time not working on troll ungent is.

Paper is fine. Nerf rock.

Moving map around

in Bugs: Game, Forum, Website

Posted by: spayced.2016

spayced.2016

First, expand your map to make it bigger. Then you can grab the bar on the side between the icons and drag it to another part of the screen.

Paper is fine. Nerf rock.

Ranger pet names resetting [Merged]

in Bugs: Game, Forum, Website

Posted by: spayced.2016

spayced.2016

Along the same lines, the “Juvenile” should be removed from the default pet name. It causes a lot of confusion when players see it and try to charm a pet which actually belongs to a ranger already.

The game gets confused as well. I sometimes see “charm animal” pop for a second on other people’s pets.

It’s not game-breaking so I’d rather they fix other stuff first.

Paper is fine. Nerf rock.

[Jeweling] Lost all items when I used one to make a discovery...

in Bugs: Game, Forum, Website

Posted by: spayced.2016

spayced.2016

When you use discovery it actually makes the item. It should be in your inventory.

Paper is fine. Nerf rock.

Going from a level 30 Story Quest to a level 48 ( skipping the story line!! )

in Bugs: Game, Forum, Website

Posted by: spayced.2016

spayced.2016

Are you sure the quest level is 48, and it isn’t just in a level 48 area? Also what are the names of the quests you were on previously and are on now?

Paper is fine. Nerf rock.