Showing Posts For sweetmesquite.5024:

Spinal Blades Pack Blueprint

in Living World

Posted by: sweetmesquite.5024

sweetmesquite.5024

I’m pretty sure the pieces for the blueprint are available on the trading post.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Legendary Howler Bug [merged]

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

I can confirm that the Howler sound effects have not been restored with this patch. :/

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Necromancer Life Blast

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

I’ve gotten this bug a lot recently. Good to know I’m not the only one.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

/Age and precursor drop

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

5200 hours account-wide. No drops from any source. I had to buy all five of mine. :/

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Echoes of the Past Trailer

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

That looks kinda like an Abaddon statue to me. Innnnterestingg.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Your best LFG reads and puglife stories

in Fractals, Dungeons & Raids

Posted by: sweetmesquite.5024

sweetmesquite.5024

“bearbow only”
“fashion elitists only”
“zergburgers only”

and… the one that started it all.

P.S. I’m getting owned by 2 banshees in ME q.q not ready for l33t hardmode yet. Why can I hit people with swords and bows but I suck with guns and rifles?

wow noob just spam biotic finishers on them screb

ive never actually played me3 below insanity so i have no idea what the other difficulty levels are like :p

WELL I’M NOT AN ADEPT kitten ME RIGHT
/cries holding alistair’s picture
But yeah, I killed them. I just had to be more mobile and stop standing around like an idiot. I don’t know why I tend to lose focus whenever I’m aiming… weird.

Vanguard or bust

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Suggestion: let us make our own outfits

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

That sounds kinda like town clothes. God, I miss town clothes.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Impossible to switch skills while ooc

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

This bug happens in AC path 3 as well.

My guildies and I were unfortunate enough to roll both Ascalon fractal and Thaumanova in the same lv50 last night. Let’s just say there was a lot of porting back to LA.

I haven’t experienced these problems prior to the 30 Sept patch. Well, not for a loooong time, anyway.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Hammer Master without using a hammer?

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

I completed sword mastery on my ele when I killed a krait with a trident. Go figure?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

[Suggestion] Add e/d option for death camera

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

I remember this was fixed a loooooong time ago. I noticed it in a fractal the other day, and I can easily say that while it is a small thing, it sends me flying into a blind rage. Please revert this change.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Take care Guild Wars Community!

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Good luck in your future endeavors! Can I have your stuff? ;D

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Female Light Armor Leggings -- All skirts?

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Most females are dudes IRL , skirts are better to look at.

By that logic, where are the super revealing tops for my male characters? What if I’d like the option to stare at my warrior’s finely sculpted physique?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

[IX] Coldsnap: Elite PvE Guild [Blackgate]

in Looking for...

Posted by: sweetmesquite.5024

sweetmesquite.5024

Hey, y’all! We’re still recruiting!

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

have read complains on how the only way to play on this game is pure dps which is incorrect because there are support build that are base on sacrificing some of your dps but will be increasing your team dps by stacking might or by stacking condition invulnerability on mobs

Lets assume you are talking about traits. most traits that puts out vulnerabilities are already on meta traits lines. stacking might are mostly done through fire field blast. other ways to increase team dps are strength/discipline banners, spotter ( on power traitiline). empowered allies, and fury ( “For great Justice”, Persisting flame, ranger warhorn skill. etc)

Warrior can sacrifice their own personal dps to gives out empowered allies and stable mights through phalanx trait.

guardian have tons of blinds through skills in greatsword and S/F, with meta dps traits they dish out tons of vulnerabilities when foes are blinded.

which support build are you talking about?

No all classes in the game can stack might, best some can do is stack about 5 to 10.
This is where the might build guardian come in handy 0/0/2/6/6 using hammer/staff plus using hallow grown and purging flames I keep my group with 15-25 stack of might none stop also I keep retaliation all the time so any damage they take equal more dps for the group.

This is a pure support class

There is a reason why some class has lots of combo finishers such as thief and ele and some has nearly none (warrior and mesmer). with proper synergy between group members, you can have solid 25 stacks of might and at the same time dealing better dps.

guardian staff is weak in dps and its empower’s might duration only lasts about 1/3 of time compares to mights from combo blast. your hammer’s light field will interfere with might blasts if that is what you try to do. ( Hammer is good weapon however, with its near permanent protection and good dps )

Retaliation is useless in boss fights as bosses often has OHKO moves and their other non-lethal moves hit only one person mostly.

Also, if you only use purging flame and hallowing ground for might stacking, what happen if your party need heavy condition cleansing? what if they need stability? no other skills in this game gives out such long duration of partywide stability compares to H.G.

Guardian is just really bad at might stackings, even a phalanx warrior can stack better might and at the same time doing better damage.

1) all you doing is giving scenario that NEVER HAPPENS.

2) I Pug a hell of a lot and I have run with my thf, eng , and necromancer and never had more then 6 to 10 stack of might when I do, rarely do I find a group that give me might stack over 10 stack

3) my eng , thf or necro can out dps my guardian build but my run has never been smoothly b/c at the end 1 good dps isn’t better then 5 good dps, with my guardian build can make any low dps into a high dps easy making any run either smooth or super fast with out the need of joining a meta zerker build

Ohhhh honey. Okay. You make more sense now.

1 — The situation rainynoble described can and does happen.

2 — I have a suspicion that you don’t see consistent might stacks is because you’re not running in organized groups with players who are knowledgeable of the most efficient way to strategize the path, synergize with other party members, or which combo fields have priority. I only pug whenever I feel particularly masochistic, because for the most part, group dynamics are nonexistent, and my damage-canary glass ele will shatter. If you choose to run a full dps build and join a group that specifies ‘zerk only’, you might find that they use specific tactics to make the most out of every encounter.

The point I, and several other posters here, are trying to make is that most players have no need for healing power. Yes, the developers put it in. And yes, it can be useful in a few very specific situations. But by and large, it’s dps meta in pve for a reason.

That said,

If running cleric or magi or whatever in pugs is what makes you happy, cool. Fine. Go for it. But please don’t complain that it’s nowhere near as strong/useful as other gear options or builds.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Out of curiosity, how often do you play and in what aspects of the game do you spend the majority of your time?

been playing since beta and only do pve , play like every other day 3 to 4hr a day sometimes take 2 to 3 months brake

Do you run fractals or dungeons, or do you run world events, etc?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Out of curiosity, how often do you play and in what aspects of the game do you spend the majority of your time?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Drakent, I think you are misunderstanding. In this game, support =/= heal. Focusing on healing, even as a secondary stat on gear, is unnecessary for the vast majority of team-oriented gameplay.

Also, @Skan, I like your signature.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Guild Wars 2 does not rely on the tank/healer/dps trinity. Direct damage dps meta in pve/dungeons is what it is for efficiency’s sake, and “support” builds are dps geared/traited with support skills.

what you are saying is a opinion and make very little cense.
game was design to be more then just dps or more then just heals , was design to be a bit of everything with out restriction , unfortunately the healing aspect didn’t make it

How is what I said ‘opinion’? The most efficient way to run dungeons is with full offensive gear and traits and pump out as much damage as you possibly can. Support comes in the form of skills. Utilities. Reflects, condi cleanse, aegis, blind, water field blasting, and I suppose even regen are some of the better support mechanics in the game. And they come from weapon skills and utilities.

The biggest componant of damage mitigation in this game is your dodge. You can completely avoid the big-damage attacks, nullifying any need for an outside heal.

Frankly speaking, from the perspective of someone who aims to spend as little time in an encounter as possible, a loss in dps is detrimental to our party. When things die more slowly, there’s more room for error, and we as players stand a greater risk of dying. “Sacrificing dps” is not only unnecessary for us, it’s detrimental.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Healing support need's improvement

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Guild Wars 2 does not rely on the tank/healer/dps trinity. Direct damage dps meta in pve/dungeons is what it is for efficiency’s sake, and “support” builds are dps geared/traited with support skills.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Money Making Dispute

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Include CoE 123 and Arah 1234 in your tour rotation and you’ll be set. Dungeons net you a ton of raw gold and mats. Plus, you can still exchange tokens for rares and salvage for ecto.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

most dmg class

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

[end game] Warriors, guards, and rangers have very high sustain, but thieves and elementalists have high sustain and the highest spike.

[leveling] Rangers and warriors. Probably.

Rangers? What are you smoking?

Galtrix, don’t be a naive general consensus newbie. Remember, in games general consensus is often wrong, as the majority of players are bad players in any game, and simply don’t understand the potential or capabilities of any class in full. That’s just the way it is.

One-hand Sword + Pet Ranger with the right set-up is some of the highest DPS in the game and I can’t remember precisely, but I’m sure somebody did a breakdown once that showed it did more DPS than any possible Warrior build, yet you don’t question the comment here that Warriors are high damage.

That being said, a new player is far more likely to get much more leverage DPS wise from a Warrior than any other class because they are just so much easier to play and understand, and have a far lower skill barrier to capable play than any other class.

A bear is the single most useless pet to bring into a dungeon, and if I ever see a ranger camping a bow in my party, a swift boot is in order.

Not entirely true, but true for the most part. The Brown Bear has party-wide double condition removal with a relatively low recharge as it’s manual skill, which makes it useful to bring as an on-swap pet in Dungeons where you are going to be facing a large amount of destructive conditions. Caudecus’s Manor comes to mind (25 stacks of vulnerability can quickly get you killed even against the regular mobs in a single shot). This is more a case of the Ranger lacking any alternative on-demand Condition Removal though. You’ll still definetly want a strong DPS pet as your other however.

I’ve found it’s better for the ranger to bring a red moa for fury or a jungle stalker for might. Another bonus to the moa or the stalker over a bear: they both apply vuln.

Brown Bears do bring condi removal, but other classes can do the same thing more effectively. Also, if I remember correctly, I think Healing Spring clears condis—as well as having the added bonus of being a water field to blast in for aoe healing.

I DIGRESS. I also agree that warrior would likely suit OP’s purpose best. High damage, high survivability, and a relatively shallow learning curve.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

most dmg class

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

A ranger’s frost spirit gives a sizable damage boost. Mainhand sword is also rather nice dps.

A bear is the single most useless pet to bring into a dungeon, and if I ever see a ranger camping a bow in my party, a swift boot is in order.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

most dmg class

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

[end game] Warriors, guards, and rangers have very high sustain, but thieves and elementalists have high sustain and the highest spike.

[leveling] Rangers and warriors. Probably.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

I, for one, have mixed feelings regarding this coming update. For starters, much of the “end-game” content is the acquisition of skins, be they armor skins, weapons skins, town clothes, et cetera. That said, if I am no longer able to have my warrior run around as a biker with aviators and a comically oversized axe, then I will be very disappointed. I spent a fair bit of coin for those sets of town clothes to pick and choose what looked best. I would really rather the “all-or-nothing” approach not to be suddenly thrust upon us.

The upcoming wardrobe features have several things I appreciate. Account-bound unlocked dyes? Heck yeah! Town clothes skins on armor to wear into combat? Awesome! I would absolutely love to skin my town clothes onto an armor set and go wreak havok somewhere.

Pic absolutely related.

Attachments:

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Vision Crystal can it be bought with gold?

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

Ah yes, those too. At least now you can get them with found belongings as well?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Vision Crystal can it be bought with gold?

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

The four materials that go into crafting a vision crystal are all account-bound. Bloodstone dust (refined to bricks), empyreal fragments (refined to stars), dragonite ore (refined to ingots), and an augur stone (an item bought from Miyani for 20 skill points).

Bloodstone dust comes from champ boxes, dragonite ore comes from big open world bosses and temples (and a few things in wvwvw), and empyreal fragments come from dungeons, fractals, open world chests, jumping puzzles, and varying things in wvwvw.

So, to answer your question, nothing can be bought straight from the trading post.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

Oh it’s still bugged. Same test I did before (same flame legion mob, same place, same attack, same everything). Without potion: 513.62. With potion: 561.4. Still broken.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

(edited by sweetmesquite.5024)

Can 5 DEVs do dredge fractal at 49-50?

in Fractals, Dungeons & Raids

Posted by: sweetmesquite.5024

sweetmesquite.5024

Can they do it? Maybe. But it might take all afternoon. I’d honestly pay real people money to see that.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

Maybe this upcoming update they’ll fix it. LOL

Wishful thinking. :/

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

It has now been more than THREE MONTHS since we’ve gotten an official response on this topic. Is nobody with the power to change things even reading this? I’d at least appreciate a “sorry it’s taken so long; this is still on the radar.”

:(

=> An aside: If, by any miniscule chance, a dev catches this, would you please put all changes on the patch notes? As amusing as it is to find abrupt changes in dungeons, it’d be nice to have a heads-up. (waypoint changes in Arah, new walls, new doors, etc)

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

Soooo. Still nothing, then? No ETA on a fix?

>:T

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Connecting the dots DO NOT TOUCH towers.

in Lore

Posted by: sweetmesquite.5024

sweetmesquite.5024

Am I the only person who thinks these towers look like Maw Hammers? Fingers crossed we get Kalros to dispose of Scarlet for us.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

but these potions were barely popular as they were. if it’s turned into a trade-off, these potions will never be used. (who would want to deal more damage and take more damage when you could just deal more damage by using a different food?)

The vast majority of the people I run with use/used Potions of X Slaying. 9 or 10% increased damage dealt can be huge, but my hunch is that since most good players aren’t hit too often, it may have taken this long for this issue to be noticed >.< That said, I’d be fine with it if the tooltip was changed to say “deal more, take more”.

On a related note, I’ve confirmed that potent dredge slaying potions made me take ~10.5% more damage. I’m now pretty confident that this effects all potions of x slaying.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Slaying Potions, the double-edged sword

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

So I did a little testing of my own this afternoon in Fireheart Rise. Against an Axe Fiend, his Chop hit for, on average, 470.98 without any wrench buffs. In the exact same spot with a potent potion of flame legion slaying, however, the average hit of the same attack was 519.33—a 10.27% increase.

Just thought I’d toss in some numbers of my own :/

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

(edited by sweetmesquite.5024)

[Ele] focus bug

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

Do you have your enemy targeted when you’re casting these?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Camera is manhandled by TA generators

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

I’ve sent in a bug report or so in the past few days; I’ve been experiencing the same delightfully infuriating thing. It’s especially great when the clockheart throws you at one.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

AR dont work whit Legendary weapons.

in Bugs: Game, Forum, Website

Posted by: sweetmesquite.5024

sweetmesquite.5024

Worked for me just fine last night; 50 AR through the whole fractal…

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

How much celestial gear is best?

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

None.

/15char

Any reason you think that?

Probably because the decrease in offensive stats isn’t worth what you gain otherwise.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

(edited by sweetmesquite.5024)

How much celestial gear is best?

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

I have to admit, full celestial with all ruby mods on armor and trinkets does surprise. Looking at the numbers compared to full berserker has converted me. Almost 70% increases in overall effective health ((1+Damage Reduction) x Health) and only around a 25% reduction in overall damage. It actually seems kind of unreal.

Why would you do that? Reduced damage output means things die more slowly, increasing the damage you take in the long run. Twenty-five percent is a LOT.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Heavy Might Stacking Build

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

I run my ele in full PVT with a Sigils of Battle, Bloodlust, and Force. I build up stacks with Bloodlust and switch to Force after I build up 25 stacks. I usually sit at a consistent ~16 might stacks in solo combat, and that’s without traiting for, or burning, cantrips.

http://gw2skills.net/editor/?fEAQJAoYhEmcbnxywjEAkHtYSJjCiIK8QRxM5A-jgyAoLhQCCIJCgKgk9KiGbtLsV3oVeDiyGT9SEVLCgZMA-e

I run a very tanky support build, and I can get some decent damage out of it. I also play very aggressively; I’m never out of melee range unless I duck out for a few seconds for an emergency heal.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Returning Ele

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

Lol what do you mean “solo and ele aren’t really synonymous”? I solo plenty of content on my ele. Just keep moving, and, if you have points traited into arcane, vigor on crit is a godsend. Dodging is your most powerful defensive tool.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

'Kitten' is getting old...

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

I know someone who one day decided to use the word ‘cabbage’.

“You’re a cabbaging idiot.”

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

How much celestial gear is best?

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

How much is best? None, because eeew Celestial gear.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Token Wallet! Thank you a-net!

in Queen's Jubilee

Posted by: sweetmesquite.5024

sweetmesquite.5024

2. Make the wallet have 2 slots for money, one which you use to spend, one to save up money

How do you guys survive real world?

I use a kittening bank to store the money I want to hang on to.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

What is your /age?

in Guild Wars 2 Discussion

Posted by: sweetmesquite.5024

sweetmesquite.5024

1964 hours total, 1176 of which on my ele. >.>

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

The Historian - for people who missed content

in Living World

Posted by: sweetmesquite.5024

sweetmesquite.5024

@Lorelei

You do have limited control over what fractals you get; you can determine which one you want to start on. Got dredge first? Head back to Dessa’s lab and reroll. That said, I’m surprised you took three underleveled toons in and got to the end. Kudos!

Fractals are nowhere near as intimidating once you learn the mechanics and learn how to find the tells to dodge the big hits

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Sigil of Battle and Ele.. no more synergy

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

I use battle and force in PvE.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

we need boost

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

ele is not over power enough needs fear/hide and swap weapons so do something plz!

Wait.

My ele is op with its burst and survivability if you don’t have over 3k of armor and various heals you stand no chance to survive.

What?

Seriously?

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Support elementalist

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

Elementalists have four auras, distributed between the different weapons. Staff has Magnetic Aura, focus has Fire Shield, mainhand dagger has Shocking Aura, and offhand dagger has Frost Aura. If you trait 30 into the Water line, you can pick the major trait “Powerful Aura,” which shares your aura with other players within range.

Each aura has a property unique to it; Magnetic Aura reflects projectiles, Frost Aura chills, etc. With a dagger/dagger build, you have access to the water and air attunement auras. You can trait to have your auras grant additional boons, and if you’re sharing your aura, those boons would transfer to your allies as well.

I run my build 0/10(I)/10(V)/30(V,IX,XII)/20(V,VI) with boon duration and protection duration runes and boon duration food.

There is pretty minimal ranged on this build; it is by far the most effective in melee.

May I know how you have permanent protection?
I tried this build and I had a protection for about 2/3 of the time, but by far not permanent….
Did you stack boon duration or did I do my rotation wrong ?

Love this build btw

Runes! Two Superior Runes of the Water, two of the Monk, and two of the Earth. That, and chocolate omnomberry creams put me at around +70% duration with the traits, but protection gets +90% duration. I suppose if I were to get Giver’s armor, that would put my duration at a hilariously high amount, but I rather like my PVT.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer

Support elementalist

in Elementalist

Posted by: sweetmesquite.5024

sweetmesquite.5024

Elementalists have four auras, distributed between the different weapons. Staff has Magnetic Aura, focus has Fire Shield, mainhand dagger has Shocking Aura, and offhand dagger has Frost Aura. If you trait 30 into the Water line, you can pick the major trait “Powerful Aura,” which shares your aura with other players within range.

Each aura has a property unique to it; Magnetic Aura reflects projectiles, Frost Aura chills, etc. With a dagger/dagger build, you have access to the water and air attunement auras. You can trait to have your auras grant additional boons, and if you’re sharing your aura, those boons would transfer to your allies as well.

I run my build 0/10(I)/10(V)/30(V,IX,XII)/20(V,VI) with boon duration and protection duration runes and boon duration food.

There is pretty minimal ranged on this build; it is by far the most effective in melee.

Raenia—Elementalist
PUNCH STONEFIST—Warrior
Skera Veidhimadhr—Necromancer