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Chrono vs Tempest bunker

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Posted by: venusiano.8246

venusiano.8246

The order is Engi Bunker > Tempest Bunker > Chrono Bunker. But it was more trendy to nerf the mesmer.

Should Divisions represent player MMR?

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Posted by: venusiano.8246

venusiano.8246

Finally some common sense put into the MM system.

Is this a fair match to lose a pipe for?

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Posted by: venusiano.8246

venusiano.8246

Well, the matchmaking is obviously unfair, but that is happening all the time in the current system and it’s one of those broken things everybody is complaining about.

MMR tanking #picture

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Posted by: venusiano.8246

venusiano.8246

Yes, it’s true they are artificially altering the matchmaking (i.e. cheating). But the real problem here is the MM system that favours this behaviour.

Love it, I just love it.

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Posted by: venusiano.8246

venusiano.8246

If you think class is the determining factor…. XD

Not THE determining factor, but one of them, yes. Unless you think classes are balanced… XD

FYI: Balance changes this week

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Posted by: venusiano.8246

venusiano.8246

What I love as Mesmer bunker is wop not needed much a long as I have good team
With it i needed another ally so we can swap contest if I am being pressure
And now I see more trap guard so I swap to feedback so more resistance and reflect
Lest hope they won’t nerf resistance reflect and alacrity
Bunker mes is still in the meta house unless viper rev will pushed out to thieves and necros

In my case I swapped well of precog for well of action. Feedback is good too.

Oh, and there are more trap guards now because wop was the countermeasure to guardian traps. They nerfed the counter but not the cause of it…

Soloq and Team q (duo,trio and full premade)

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Posted by: venusiano.8246

venusiano.8246

Right now this scenario is not uncommon:

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Why having thief in team = loss

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Posted by: venusiano.8246

venusiano.8246

Why having thief in team = loss

Because spvp is about capturing and holding points. And thief skills are not suited for that purpose. That doesn’t mean they cannot contribute to win a match given some good teamwork, or that they are not good in other aspects of the game.

Is it possible to get past ruby in soloq?

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Posted by: venusiano.8246

venusiano.8246

Is it possible to get past ruby in soloq?

Yes, if you play Revenant.

This game has become purely unsatisfying...

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Posted by: venusiano.8246

venusiano.8246

PvP is not fun. The new specs defensive capabilities are so overtuned…

As the new specs offensive capabilities, dont forget about it.

I want no capture PVP maps

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Posted by: venusiano.8246

venusiano.8246

Bring back the Courtyard.

Second Accounts for matchmaking manipulation

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Posted by: venusiano.8246

venusiano.8246

Ok. And now in English please.

Won by 200 points. No pip.

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Posted by: venusiano.8246

venusiano.8246

PvP players always look for a way to exploit the game and are relentless in doing so.

Only when the system encourages you to do it. Like when exploiting is far more rewarding than fair playing.

Character movement bug?

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Posted by: venusiano.8246

venusiano.8246

Need to /sit in order to free your character. Known bug, not fixed.

What's the logic behind this meta?

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Posted by: venusiano.8246

venusiano.8246

The logic? Conquest. Conquest promotes bunkers and always has. Then they introduced bruisers and voila.

I miss the Courtyard map. No point conquering, just pure pvp. It was my favourite arena.

The truth about divisons

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Posted by: venusiano.8246

venusiano.8246

In real world sports, not everyone who plays high school football makes it to a college team. Not everyone who players at college level gets drafted into the NFL.

Sorry, but in real world, in any real sport, you are not forced to team up with bad players just because you are good, or the opposite.

Anet REMOVE 50/50 w/l on the league fix

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Posted by: venusiano.8246

venusiano.8246

I have nothing against in 50/50 w/l, but this thingie is getting a bit tiresome. Anet said that this system will courage ppl to play better when they lose.

I don’t see how this system will encourage to play better. I you play good (above the average), then you are MM punished in order to force a 50% w/l. Punishment is not a good way of encouragement. More like the opposite.

Are They watchin class winratio?

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Posted by: venusiano.8246

venusiano.8246

Profession MMR is disabled.

Class is not used for MMR but they still look at which classes are played most, which builds/traits used most to determine popularity etc.

None of those responses answer the OP question. OP is not asking if classes are MMR enabled or if they are considering classes/builds popularity, but about class win ratio which is different factor. If anybody knows whether a class victory ratio table exists I’m also interested to know.

No HoT, people still play base class in pvp?

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Posted by: venusiano.8246

venusiano.8246

Yes, you need the elite specs. That’s the reason why they exist.

Yes, you can also play preHoT and do fine, but not at the pro level.

Well of Precog cast time

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Posted by: venusiano.8246

venusiano.8246

I agree. I think the skill would be much better if it was insta-cast, on a 75s CD. That would be on line with other skills like Arcane Shield.

Well, you are right from the design point of view, but the idea of the nerfing was not to make it skill consistent, but to satisfy the all the whining. So successful nerfing.

Since bunker mesmer got NERF!

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Posted by: venusiano.8246

venusiano.8246

Engi nerf train is on your way

Engi nerf is not coming for now becuase that is not a trendy whining, as the mesmer nerf was.

So if scissors beats paper...

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Posted by: venusiano.8246

venusiano.8246

Just wanted to remember you that the archetypes in this game do not work in a paper/scissors/rock scheme. This is not classic rpg.

All the skill-less abilities should disappear

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Posted by: venusiano.8246

venusiano.8246

All the skill-less abilities should disappear

But… but that would imply to remove the DH comletely!

Matchmaking

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Posted by: venusiano.8246

venusiano.8246

I dont like this system either. Something like this doesn’t happen in the matchups for any real sport competition. Randoming would be more fair.

Current meta down to 4 builds

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Posted by: venusiano.8246

venusiano.8246

You can remove bunker mesmer from the meta now. It’s gone. Congratulations, goal achieved.

I doubt it… I am mesmer main, playing bunker chrono since the first beta week-end, yet I am very happy with those changes.

Hmm after testing I have to say that you are actually right. My build was not bunker (but I was using shield + well of precog) and noticed that the nerf really affected my gameplay. So now I just switched to full bunker mesmer and I’m doing fine again. Seem like going full bunker is now the only option left for me.

Double Mesmer in Stronghold

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Posted by: venusiano.8246

venusiano.8246

Nice try. Except for the fact that the lord easily walks away from the distortion field. Or any other for that matter.

please perma ban mmr tankers

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Posted by: venusiano.8246

venusiano.8246

That is no the solution. The solution is to change a MMR system that is wrong and encourages MMR tanking.

Current meta down to 4 builds

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Posted by: venusiano.8246

venusiano.8246

You can remove bunker mesmer from the meta now. It’s gone. Congratulations, goal achieved.

Well of Precog is now Unplayable in PvP

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Posted by: venusiano.8246

venusiano.8246

so? there are plenty of very strong alternatives…. Mesmer will just be a little less bunkery, but likely more utility or dmg.

Actually the nerfing in blocking and Well not only affecs the Bunker Mesmer, but any chronomancer build (I didn’t play Bunker). Most chronos alternatives are now weaker in general than they were before. And no, the damage has not increased. Mesmer never was a high dps class.

STOP PUNSHING SOLOQ PLAYERS

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Posted by: venusiano.8246

venusiano.8246

AFAIK the system for soloQ is simple: if you are a good player, you are punished with bad team mates hand harder opponents. If you are a bad player, you are rewared with good team mates and easier opponents. Can it be more unfair?

Well of Precog is now Unplayable in PvP

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Posted by: venusiano.8246

venusiano.8246

ehh mesmer is still unkillable. it’s still the most annoying thing in the game to fight.

As I mentioned in another thread, some people will still (and always be) unhappy with the mesmer unless they can insta kill them… Bunker mesmers are not only unable to do any damage but now they can also screw up their whole party whenever they use their bunkering skills… and some people are still unhappy with it.

Won a Match, Lose 2 Pips

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Posted by: venusiano.8246

venusiano.8246

It’s not a bug or anything. It’s intended. Since you were partied with him, it penalizes you too. The other people on your team (but not in your party) gained a pip. Ik it sounds flawed, but this is the system they have in place.

It this is intended, it’s obviously wrong (you should not be punished for the nerkwork issues of your friend) and in programming terms this should probably be very easy to solve.

How To Nerf Bunker Mesmer

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Posted by: venusiano.8246

venusiano.8246

I’ve been finding all the complains about the bunker mesmer a bit weird, because people complaining about it never mention the other bunkers in game (ele, engi… that are actually better bunkers since they can also do some actual damage while bunkering), or how the bunkering is there to counter the classes that can kill you within 1 second.

Until I read this, and understood it all:

the class should be disabled until the balance patch comes out,EASy.

This actually express a lot, because it is the real intention of lots of people behind all this whinning. Some people just don’t want the mesmer to be in this game. And this is happening since game lauch: that explains why the mesmer has been in a non-stop nerfing train since launch. Evety time a viable build appears, it get nerfed to oblivion due to whinning. Seems like some people is still afraid of what they don’t understand.

Nerf OP classes, or buff weak classes?

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Posted by: venusiano.8246

venusiano.8246

Elite specs were supposed to be an alternate way of playing the professions, not stronger, nor weaker.

Not really. Elite specs were there to make players buy the HoT expansion. And so they had to offer something better than the current specs. Remember this is a business after all.

Nerf OP classes, or buff weak classes?

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Posted by: venusiano.8246

venusiano.8246

Finally a good thread about class balance that contemplates the whole picture (that you cannot nerf the bunking without also nerfing the damaging, and the other way round).

Anyways I don’t think Anet is going to alter the class balance very much while there’s a league going on. They will possibly wait till season is off, not to alter the competition too much.

Mesmer is invulnerable but can hold a point ?

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Posted by: venusiano.8246

venusiano.8246

You could give every other class a 1 shot button to insta-kill any mesmers around and they will still not be happy.

Dragon Hunters ruining pvp

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Posted by: venusiano.8246

venusiano.8246

The only reason why bunker classes exist is because there are classes like DH that can take you down in 1 sec, and viceversa. They are in symbiosis. You can’t get rid of one without the other one.

Really Offensive verbal abuse in Matches

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Posted by: venusiano.8246

venusiano.8246

Well, I’ve learn that the hardest verbal abuse comes from the dumbest people in game. In the same way that most of the players that use to call other players “noobs” are actually newbies themselves, you’ll hardly see a smart player using verbal abuse.

PLease dont say "GG" when you play the meta

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Posted by: venusiano.8246

venusiano.8246

If you are better then me don’t patronize me by telling me I put up a good fight…

That is exactly the reason to say it. It’s the final humilliation.

Bunker Mes vs Bunker Guard

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Posted by: venusiano.8246

venusiano.8246

To me it would have been more consistent if Ranger was given the DragonHunter Role, and the Guardian was given the current Druid Role. But anyways.

Matchmaker streaks

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Posted by: venusiano.8246

venusiano.8246

I understand why the matchmaker pushes 50% w/l.

The problem is: matchmaker should not really push for 50% W/L, because it does so by punishing the good players and rewarding the bad ones. And that is not only unfair but leads to system exploit (since low MMR is the way to progress).

Very good system 10/10

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Posted by: venusiano.8246

venusiano.8246

I didn’t blame these players at first, now I do.

Well, they didn’t invent the system. They may not be fair playing, but they also are not doing anything illegal AFAIK. Anet has to remove/change the MMR system. That’s all.

Pro players on alts doing ranked.

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Posted by: venusiano.8246

venusiano.8246

Problem is the way the system works is wrong. They have to change/remove the current MMR tanking system or people will continue exploiting it one way or another.

How To Nerf Bunker Mesmer

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Posted by: venusiano.8246

venusiano.8246

Just let the point capping or decapping while distortion is up. Like every other invul skill (renewed focus, elixir, mistform,…)

^ This
Every other class is losing the cap-point when invulnerability is used and the mesmer with the most access to it doesn’t.

Hmm actually it does… This whole bunker mesmer discussion is the biggest nonsense in this forum in a lot of time (specially considering that other classes can bunk better).

Unfair matchmaking and teams abusing it

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Posted by: venusiano.8246

venusiano.8246

It is designed in such a way, that cheating and manipulating the system (while deplorable) is the only reasonable way to progress through it.

Seems like you nailed it.

Which is more OP?

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Posted by: venusiano.8246

venusiano.8246

There’s no discussion. Bunker mesmer can’t kill a thing and can’t capture points for long (unless faced by kittens).

Why bunker mesmer should NOT be nerfed

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Posted by: venusiano.8246

venusiano.8246

Ele or Engi playing bunker easily own Mesmer. They can actually produce damage while bunking.

Unfair matchmaking and teams abusing it

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Posted by: venusiano.8246

venusiano.8246

This matchmaking was a funny one too:

Attachments:

guardians vs rangers

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Posted by: venusiano.8246

venusiano.8246

What is a bit absurd is the concept design of DH. A plate armour class playing the ranger role (bow + traps) equally good if not better than the ranger itself (you know, you don’t put on a heavy armour if your main weapon is a ranged one). Other than that, they are both fine.

(edited by venusiano.8246)

Bunker mesmer, no qq, just some advice wanted

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Posted by: venusiano.8246

venusiano.8246

When you face a bunker mesmer, first you can laugh at their miserable damage. Then you just kite him inside the point eventually hitting him. Sonner or later they will use distortion and lose the point holding, little by little. To finally kill him basically depends on who else arrive first: your friends or his friends.