Class balance in WvW is just fine

Class balance in WvW is just fine

in WvW

Posted by: glaphen.5230

glaphen.5230

So that must be why my time on Necromancer there means absolutely nothing.

The problem here is the fact that both modes are SO different that you can not think that this is right. It has been said from Release that both modes should be balanced SEPARATELY

This is part of the problem when you balance a mode such as WvW around such a limited mode it becomes a SERIOUS issue.

As I have repeatedly stated Necromancer is 10x stronger in WvW compared to Spvp. In WvW you can attack creeps for a full Death Shroud between any fight and more people are using survivability builds against physical damage and not conditions. If you are power you also do far more damage to those toughness characters since power has far more scaling in WvW than Spvp compared to tanky stats. The only build worse in WvW is MM builds compared to Spvp.

Class balance in WvW is just fine

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

As I have repeatedly stated Necromancer is 10x stronger in WvW compared to Spvp. In WvW you can attack creeps for a full Death Shroud between any fight and more people are using survivability builds against physical damage and not conditions. If you are power you also do far more damage to those toughness characters since power has far more scaling in WvW than Spvp compared to tanky stats. The only build worse in WvW is MM builds compared to Spvp.

EVERY class is 10x stronger in WvW thanks to the stat differences on gear. So what is your point? You think that Necromancer is the ONLY class that is stronger in WvW than it is in S/TPvP?

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Posted by: CHIPS.6018

CHIPS.6018

You ignore all the buffs and changes other classes have gotten, all the improved condition removal and everything as well.

If another class gets a buff and you do, that is depending on the buff and your build a nerf, for example – Diamond Skin change for Ele, that affects EVERY condition build in the game. Hurts Necromancers more due to the direct damage difference between say a Condi Necro and a Condi Mesmer

and how many of them “buffs” were actually FIXES….

he desperately trying to make a point that simply isnt there. war has gotten sooooo many buffs meanwhile its not even funny.it doesnt even matter what u say anymore, he will just keep trying to find something to prove his point. he refuses to accept any other opinions...only his point is right and everyone else is wrong....oh well.

Like I said his mission is to prevent a necro buff to make his own fights easier. He couldn’t care less about the truth on the necro, because he do not play as a necro and hates playing as a necro.

Here is the unfortunate part. The Anet devs are just like him. They do not play as a necro and hates playing as a necro. How do we know this? They said so themselves. They flat out call necro boring to play in one of their older interviews. We can also see this when they spent a grand total of 30 seconds when talking about the new Signet of Vampirism in the interview.

Talking to Glaphen is just like talking to a Anet dev right now.

A strong class shouldn’t be buffed just because its boring. It should be made interesting and fun to play but buffing something into god mode just makes everything else more kittenty. You want to play a game with cheats on in single player be my guest but in multiplayer games one person with cheats makes the entire game kitten.

You missed the whole point completely.

Because the Anet devs find necro so boring to play, they never bothered to spent the time to test it and balance it properly.

So being boring is a direct cause of necro’s imbalance. Get it now?

You are asking for buffs in all your posts, I don’t see anything wrong besides the class being boring to play. You don’t buff a class because its boring, you buff a class because its weak. If something is boring, you remake it so its fun, not buff them.

Wrong, yet again. I am angry at the nerfs, not the lack-of-buffs.

I am angry about many of the nerfs. But the one that stands out for me was the Mark of Blood 33% damage nerf. This was the first point I made in this whole thread.

Key here: I was talking about a nerf that was already done to the necromancer, not a future buff.

I can pull out many other examples. But let’s focus on Mark of Blood.

So good mister, tell me why Mark of Blood was nerfed by 33%.

I tell you right now, this is a argument you have no chance of winning. I understand necro very well, and Mark of Blood is one of the most clear example of Anet’s mistakes.

I will also give you the reason why Mark of Blood war nerfed. It is Dhuumfire.

The Mark of Blood: Removed 1 stack of bleed when used in PvP. Was only in Spvp and this is the WvW forums so I have no idea why you are here now.

I am trying to prove that Anet’s balance team is incompetent in balancing the necro and fixing its many problems. This applies to ALL OF PvE, FoTM, sPvP, WvW and anywhere else. ALL OF IT.

Fact: Mark of Blood got nerfed 33% in sPvP without any justification, other than Dhuumfire.

Once I successfully prove that Anet’s balance team is incompetent with the necro, my task is done. That means they do need to step up their game. Mission accomplished.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

Class balance in WvW is just fine

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

Nemesis proved that we were BETTER (damage wise) before Dhuumfire trait and the nerfs that came, of course thats if you watched the video for more than the first 2minutes…

Class balance in WvW is just fine

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Posted by: glaphen.5230

glaphen.5230

As I have repeatedly stated Necromancer is 10x stronger in WvW compared to Spvp. In WvW you can attack creeps for a full Death Shroud between any fight and more people are using survivability builds against physical damage and not conditions. If you are power you also do far more damage to those toughness characters since power has far more scaling in WvW than Spvp compared to tanky stats. The only build worse in WvW is MM builds compared to Spvp.

EVERY class is 10x stronger in WvW thanks to the stat differences on gear. So what is your point? You think that Necromancer is the ONLY class that is stronger in WvW than it is in S/TPvP?

The only classes that are truly stronger in WvW compared with Spvp are Necromancer, Elementalist and Thief. Mesmers are stronger in Spvp since people are contained on a point, Warriors are stronger in Spvp since people are contained on a point, Guardian is stronger in Spvp since he can sit on a point, Engineer is stronger in Spvp since people are contained on a point, Ranger is stronger in Spvp since people are contained on a point.

Class balance in WvW is just fine

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Posted by: glaphen.5230

glaphen.5230

Nemesis proved that we were BETTER (damage wise) before Dhuumfire trait and the nerfs that came, of course thats if you watched the video for more than the first 2minutes…

That is in Spvp only if you watched the video and he never even mention Dhuumfire in the first two minutes, I’m currently at 9 minutes in.

Class balance in WvW is just fine

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Posted by: CHIPS.6018

CHIPS.6018

You know what? I went into the game to post screenshots here. I didn’t want to log into the game because I promised myself not to log in until Anet fix the necro’s problems. Oh well I will break my own promise to myself for you.

Anet probably sees this on their statistics and say “Haha look! Necro got no problems! Chips logged back in!” >_>

My thief is 497 days. My necro is 427 days. Happy now?

Attachments:

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

Class balance in WvW is just fine

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

The only classes that are truly stronger in WvW compared with Spvp are Necromancer, Elementalist and Thief. Mesmers are stronger in Spvp since people are contained on a point, Warriors are stronger in Spvp since people are contained on a point, Guardian is stronger in Spvp since he can sit on a point, Engineer is stronger in Spvp since people are contained on a point, Ranger is stronger in Spvp since people are contained on a point.

Wrong.

EVERY class is stronger, for the simple fact of the differences in stats alone.

Also you watched that video?
After talking about how we were BETTER off before we got Dhuumfire and before it was nerfed a long with other key skills he then goes on to other classes buffs that affect us as well….

Class balance in WvW is just fine

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

That is in Spvp only if you watched the video and he never even mention Dhuumfire in the first two minutes, I’m currently at 9 minutes in.

Just wait, he proves that Necromancer were STRONGER before the Dhuumfire than we are now. Remember as stated that everyone is stronger in WvW compared to S/TPvP as well.

So we actually lose MORE damage in WvW than we would in S/TPvP thanks to the stat differences which are BIG

Class balance in WvW is just fine

in WvW

Posted by: glaphen.5230

glaphen.5230

That is in Spvp only if you watched the video and he never even mention Dhuumfire in the first two minutes, I’m currently at 9 minutes in.

Just wait, he proves that Necromancer were STRONGER before the Dhuumfire than we are now. Remember as stated that everyone is stronger in WvW compared to S/TPvP as well.

So we actually lose MORE damage in WvW than we would in S/TPvP thanks to the stat differences which are BIG

You do realize all the things that make them lose damage compared to before only affected Spvp besides the Terror nerf which was still buffed by Spectral Wall and Doom’s 50% duration increase.

Class balance in WvW is just fine

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Posted by: glaphen.5230

glaphen.5230

You know what? I went into the game to post screenshots here. I didn’t want to log into the game because I promised myself not to log in until Anet fix the necro’s problems. Oh well I will break my own promise to myself for you.

Anet probably sees this on their statistics and say “Haha look! Necro got no problems! Chips logged back in!” >_>

My thief is 497 days. My necro is 427 days. Happy now?

Yes thank you.

Class balance in WvW is just fine

in WvW

Posted by: glaphen.5230

glaphen.5230

Watched the entire video and he doesn’t even mention WvW till 45 minutes in and doesn’t say anything except that Signet of Vampirism is useful there and stuff about his Guardian. Necromancer is still 10x stronger at condition and power builds in WvW compared to Spvp. Also he talks about all these damage losses but forgets the power of Tainted Shackles, Doom, and Spectral Wall especially in a Terror build.

Class balance in WvW is just fine

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Posted by: selan.8354

selan.8354

Stop feeding the troll now please. He said necro has plenty of defensive options, that’s your que to leave.

Necro have plenty of other defensive options, Plenty of fear, torment, cripple, Spectral skills and easy to gain Life Force. They can also kite with ease thanks to being able to switch between melee and range.

This is what ArmageddonAsh said 3-4 months ago, not me, so good job once again.

torment is no defensive ability, cripple neither, easy life force?!? wat? ds goes on cooldown, so if u are pressured for example by a thief ds is on cd quickly then u have some life force, but still d\on cd and then u are dead because u have no defensive abilityes. no plock, spectralwal has a massive cd, spectral armor same, so does spectral walk and most of the other utilities. if thief or war pressures u u die and cant escape. with my mes i have similar problems but at least i can blink away

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Class balance in WvW is just fine

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Posted by: CHIPS.6018

CHIPS.6018

That is in Spvp only if you watched the video and he never even mention Dhuumfire in the first two minutes, I’m currently at 9 minutes in.

Just wait, he proves that Necromancer were STRONGER before the Dhuumfire than we are now. Remember as stated that everyone is stronger in WvW compared to S/TPvP as well.

So we actually lose MORE damage in WvW than we would in S/TPvP thanks to the stat differences which are BIG

You do realize all the things that make them lose damage compared to before only affected Spvp besides the Terror nerf which was still buffed by Spectral Wall and Doom’s 50% duration increase.

You will make a good politician. You keep finding ways to avoid the question instead of answering them. Too bad politicians of your kind will never do anything good for his country. They will lead the nation straight to ruins because they never admit any fault and never listen to anyone.

Why are those skills nerfed ANYWHERE in the first place? PvE, sPvP, WvW it doesn’t matter at all.

Mark of Blood has been the same since 1.5 years ago. Suddenly now it is overpowered by a huge 33%??? Who has complained about it? Not even non-necro players ever complained about it. So WTH?

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

Class balance in WvW is just fine

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Posted by: CHIPS.6018

CHIPS.6018

You know what? I went into the game to post screenshots here. I didn’t want to log into the game because I promised myself not to log in until Anet fix the necro’s problems. Oh well I will break my own promise to myself for you.

Anet probably sees this on their statistics and say “Haha look! Necro got no problems! Chips logged back in!” >_>

My thief is 497 days. My necro is 427 days. Happy now?

Yes thank you.

That’s it???? A thank you? No apology for accusing me of lying about my first GW2 character of being a thief, of me making stuff up, a direct attack on my personality and dignity?

Yes, you are indeed a politician. The worst evil kind that will destroy his own nation.

No don’t say sorry. Never say sorry. Keep at it. It will serve you well I am sure. I just hope your children don’t follow your bad examples.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

Class balance in WvW is just fine

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Posted by: CHIPS.6018

CHIPS.6018

Watched the entire video and he doesn’t even mention WvW till 45 minutes in and doesn’t say anything except that Signet of Vampirism is useful there and stuff about his Guardian. Necromancer is still 10x stronger at condition and power builds in WvW compared to Spvp. Also he talks about all these damage losses but forgets the power of Tainted Shackles, Doom, and Spectral Wall especially in a Terror build.

So you are saying necro is 10X better in WvW than sPvP, and the skill Doom is one of your proves?

Doom, how exactly is Doom, a single target single fear skill, better in a 40 vs 40 zerg fight than a 1 vs 1 fight?

http://wiki.guildwars2.com/wiki/Doom

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

Class balance in WvW is just fine

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Posted by: Terravos.4059

Terravos.4059

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

http://www.youtube.com/user/Xsorus/videos?view=0
Xsorus – Ranger PvP movies Creator of the BM Bunker

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

I actually didn’t mind it in its first iteration but before even releasing it then nerfed it into the ground…

Also, what annoys me is the fact that it doesn’t offer anything different, it isn’t a heal that can be used in some builds or anything because everything we have is better in every way. Sure it might be okay for that World Boss or something but i don’t consider that to count as they are all rather boring and rather easy anyway.

What i wanted, as did many other Necromancers was a heal that would be DIFFERENT something like IED while not the most amazing heal it has its uses, can be good, can be bad and the Mesmer one for Phantasm builds we wanted something else. Blood Fiend out does it on damage, out does it on healing…whats the point in it? Other than just to use to try and kill a world boss a few seconds quicker….

Also, not once i have i claimed “your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered” Saying our heal is terrible and offers nothing different for the class is right, because it doesn’t I have seen people saying the Thief Venom one is terrible but it has its uses and they are more than just “kill the boss a few seconds quicker”

“Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.”

Yeah, now if only these other classes had stealth or invul or something – wait a minute most of them do.

Thief = Stealth
Mesmer = Stealth, Invul, Movement skills
Warrior = Invul, Movement skills
Guardian = Invul
Ranger = dunno. Stability, Movement skills
Ele = Invul, Movement skills
Engineer = Invul, Movement skills, stealth

Necromancer, what do we get? DeathShroud that melts in SECONDS and lets not forget all the knockbacks, stuns and everything that we will get thanks to not having relaible and non-insane costing access to Stability – 3seconds for 30 trait points?

Also, remember that unlike most/all other classes we have NO access to any movement skills such as Blink, Ride The Lightening, Teleports, Rush and everything else either…

“Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it… "

1 vs 1, that is fine, even in small groups it is okay come into a 40 Vs 40+ zerg and try to use DeathShroud as a defense, all the AoE, all the CC everywhere and see how easy it is, of course if you are a back member just standing away spamming Marks and Wells then you should be fine. Not everyone is like that though….

Class balance in WvW is just fine

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

torment is no defensive ability, cripple neither, easy life force?!? wat? ds goes on cooldown, so if u are pressured for example by a thief ds is on cd quickly then u have some life force, but still d\on cd and then u are dead because u have no defensive abilityes. no plock, spectralwal has a massive cd, spectral armor same, so does spectral walk and most of the other utilities. if thief or war pressures u u die and cant escape. with my mes i have similar problems but at least i can blink away

Personally, i wold disagree, the Torment limits there movement and it wasnt actually the torment that i was referring to it was more the Immobilize that comes with it. Plus even on a semi decent condition build it hits HARD. I would again disagree with the Cripple, it can be used defensively for kiting and such.

The thing is we aren’t meant to be able to get away, the problem with that is they haven’t given us the defenses to be able to last long enough to survive and get a kill especially against some classes and some builds.

Class balance in WvW is just fine

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Posted by: CHIPS.6018

CHIPS.6018

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

Other classes may not have DS, but they have other defensive mechanisms. Your point of “not having DS at all” is invalid, because every profession have something to keep themselves alive. Ride the Lightning, portal and stealth just to name a few.

BTW, Signet of Vampirism didn’t make necro garbage. Here is what made necro garbage:

Necro damage on January 2014 is a lot lower than it was on August 2012, even with Dhuumfire.

This is a fact proven personally by Nemesis, one of the best necro analyst, teacher and player around.

You may say “But I don’t remember those August 2012 necros being that scary back then!”

Simple. It was due to battle experience. Back in August 2012 most players had no idea what they were doing. Now on January 2014 the player quality of necros are much better, but the class itself is actually weaker.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

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Posted by: woeye.2753

woeye.2753

Still, necros are respected in WvW teams. Good luck if you’re a ranger or engineer though. It’s like gtfo.

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Posted by: LightningBlaze.4913

LightningBlaze.4913

It is the most balanced mmorpg I have played so far with the only exception of the stealth broken mechanic that both thieves and Mesmers tend to abuse. Not even aion had it this bad with steath..

Heidia- The elementalist is the #1 most OP profession in this game since beta!

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

It is the most balanced mmorpg I have played so far with the only exception of the stealth broken mechanic that both thieves and Mesmers tend to abuse. Not even aion had it this bad with steath..

What MMO have yopu played? and how long have you played them and this?

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Posted by: glaphen.5230

glaphen.5230

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

Other classes may not have DS, but they have other defensive mechanisms. Your point of “not having DS at all” is invalid, because every profession have something to keep themselves alive. Ride the Lightning, portal and stealth just to name a few.

BTW, Signet of Vampirism didn’t make necro garbage. Here is what made necro garbage:

Necro damage on January 2014 is a lot lower than it was on August 2012, even with Dhuumfire.

This is a fact proven personally by Nemesis, one of the best necro analyst, teacher and player around.

You may say “But I don’t remember those August 2012 necros being that scary back then!”

Simple. It was due to battle experience. Back in August 2012 most players had no idea what they were doing. Now on January 2014 the player quality of necros are much better, but the class itself is actually weaker.

This is the WvW forum and Necromancer was nerfed for Spvp only. In WvW it is 10x stronger especially after the July patch. Hah the quality of players has completely declined since launch. Warrior hammer was the worst weapon in the game with nothing even close to as bad since launch but suddenly it gets nerfed in both Spvp and WvW. Hammer has always been bad because it has the most obvious animations in the game and yet people suddenly complain about the hammer. Go looks at Spvp its filled with the worst of the worst. 75% of every Necromancer using MM, 15% using condition,10% using power, bomb grenade Engineer for every single one, Guardian with every wall skill they can find, every Ranger is using spirits, Pistol Whip is suddenly popular with Thieves, every Warrior is using hambow, 25% of Elementalists using Fresh Air, 50% using classic bad D/D burst combo, 25% using staff and spamming Meteor Rain and Lava Font, 50% of Mesmers still using phantasm, 10% using shatter, 40% using PU. Game if filled with skill-less builds and MM Necromancer is currently the top dog at bunkering.

Class balance in WvW is just fine

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Posted by: glaphen.5230

glaphen.5230

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

Other classes may not have DS, but they have other defensive mechanisms. Your point of “not having DS at all” is invalid, because every profession have something to keep themselves alive. Ride the Lightning, portal and stealth just to name a few.

BTW, Signet of Vampirism didn’t make necro garbage. Here is what made necro garbage:

Necro damage on January 2014 is a lot lower than it was on August 2012, even with Dhuumfire.

This is a fact proven personally by Nemesis, one of the best necro analyst, teacher and player around.

You may say “But I don’t remember those August 2012 necros being that scary back then!”

Simple. It was due to battle experience. Back in August 2012 most players had no idea what they were doing. Now on January 2014 the player quality of necros are much better, but the class itself is actually weaker.

Once again the only nerf to Necromancer was a 1 second duration decrease on Dhuumfire and the Enfeeble nerf, the rest of the changes have been a buff in WvW since July.

Watched the entire video and he doesn’t even mention WvW till 45 minutes in and doesn’t say anything except that Signet of Vampirism is useful there and stuff about his Guardian. Necromancer is still 10x stronger at condition and power builds in WvW compared to Spvp. Also he talks about all these damage losses but forgets the power of Tainted Shackles, Doom, and Spectral Wall especially in a Terror build.

So you are saying necro is 10X better in WvW than sPvP, and the skill Doom is one of your proves?

Doom, how exactly is Doom, a single target single fear skill, better in a 40 vs 40 zerg fight than a 1 vs 1 fight?

http://wiki.guildwars2.com/wiki/Doom

It’s like you completely ignore Spectral Wall and Tainted Shackles and go for the one skill that isn’t good in a 40 vs 40 that I mention. This was about Spvp anyways.

(edited by glaphen.5230)

Class balance in WvW is just fine

in WvW

Posted by: CHIPS.6018

CHIPS.6018

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

Other classes may not have DS, but they have other defensive mechanisms. Your point of “not having DS at all” is invalid, because every profession have something to keep themselves alive. Ride the Lightning, portal and stealth just to name a few.

BTW, Signet of Vampirism didn’t make necro garbage. Here is what made necro garbage:

Necro damage on January 2014 is a lot lower than it was on August 2012, even with Dhuumfire.

This is a fact proven personally by Nemesis, one of the best necro analyst, teacher and player around.

You may say “But I don’t remember those August 2012 necros being that scary back then!”

Simple. It was due to battle experience. Back in August 2012 most players had no idea what they were doing. Now on January 2014 the player quality of necros are much better, but the class itself is actually weaker.

This is the WvW forum and Necromancer was nerfed for Spvp only. In WvW it is 10x stronger especially after the July patch. Hah the quality of players has completely declined since launch. Warrior hammer was the worst weapon in the game with nothing even close to as bad since launch but suddenly it gets nerfed in both Spvp and WvW. Hammer has always been bad because it has the most obvious animations in the game and yet people suddenly complain about the hammer. Go looks at Spvp its filled with the worst of the worst. 75% of every Necromancer using MM, 15% using condition,10% using power, bomb grenade Engineer for every single one, Guardian with every wall skill they can find, every Ranger is using spirits, Pistol Whip is suddenly popular with Thieves, every Warrior is using hambow, 25% of Elementalists using Fresh Air, 50% using classic bad D/D burst combo, 25% using staff and spamming Meteor Rain and Lava Font, 50% of Mesmers still using phantasm, 10% using shatter, 40% using PU. Game if filled with skill-less builds and MM Necromancer is currently the top dog at bunkering.

You still owe me an apology for accusing me of lying. Or are you going to grab the idiot ball and pretend you don’t understand?

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

Class balance in WvW is just fine

in WvW

Posted by: CHIPS.6018

CHIPS.6018

Hah every class got terrible heals during that patch but at least Necromancers heal is good against gates. You are right Necromancer is not fun to play that’s why I never leveled one to 80.

“everyone” Guess you missed the Mesmer heal? That one is pretty sick, the Engi got a fun heal might not be the best but still, what every class got was a heal that could be used in different situations and different builds.

What Necromancer on the other hand got, was a heal that was WORSE than ANY of the heals we currently have. It is BOTTOM it has NO use in ANY build we have simply due to the fact that is ALOT worse than ANY of our other skills.

and you think “everyone” got bad heals, thats cute.

So, even with all this moronic talk about the class you don’t even have one that is level 80. That is VERY sad. proves that NOTHING you say means anything and has NO validity what so ever.

I realize that Signet you got wasn’t great, but its not a terrible heal, you think its bad because you already have one of the best heals in the game, but the Signet isn’t terrible.

Claiming your class is suddenly in the garbage heap because you didn’t get something incredibly overpowered like healing signet though makes people take your clkitten seriously though.

I mean cripes, you have people in this thread saying “Well, when we face a zerg DS sucks because it goes down so fast and we die”

Completely ignoring the fact that you know what sucks worse? Not having DS at all, and dying instantly in a zerg.

Cause that’s what happens to a lot of classes, If i’m on my necro and start taking lots of damage, I pop DS and I usually live because of it…

Other classes may not have DS, but they have other defensive mechanisms. Your point of “not having DS at all” is invalid, because every profession have something to keep themselves alive. Ride the Lightning, portal and stealth just to name a few.

BTW, Signet of Vampirism didn’t make necro garbage. Here is what made necro garbage:

Necro damage on January 2014 is a lot lower than it was on August 2012, even with Dhuumfire.

This is a fact proven personally by Nemesis, one of the best necro analyst, teacher and player around.

You may say “But I don’t remember those August 2012 necros being that scary back then!”

Simple. It was due to battle experience. Back in August 2012 most players had no idea what they were doing. Now on January 2014 the player quality of necros are much better, but the class itself is actually weaker.

Once again the only nerf to Necromancer was a 1 second duration decrease on Dhuumfire and the Enfeeble nerf, the rest of the changes have been a buff in WvW since July.

Watched the entire video and he doesn’t even mention WvW till 45 minutes in and doesn’t say anything except that Signet of Vampirism is useful there and stuff about his Guardian. Necromancer is still 10x stronger at condition and power builds in WvW compared to Spvp. Also he talks about all these damage losses but forgets the power of Tainted Shackles, Doom, and Spectral Wall especially in a Terror build.

So you are saying necro is 10X better in WvW than sPvP, and the skill Doom is one of your proves?

Doom, how exactly is Doom, a single target single fear skill, better in a 40 vs 40 zerg fight than a 1 vs 1 fight?

http://wiki.guildwars2.com/wiki/Doom

It’s like you completely ignore Spectral Wall and Tainted Shackles and go for the one skill that isn’t good in a 40 vs 40 that I mention. This was about Spvp anyways.

Where is your apology for me? I am still waiting for it.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

(edited by CHIPS.6018)

Class balance in WvW is just fine

in WvW

Posted by: glaphen.5230

glaphen.5230

I am sorry for accusing you of lying.

Class balance in WvW is just fine

in WvW

Posted by: borrok.9267

borrok.9267

I am sorry for accusing you of lying.

I gained a substantial amount of respect for your personal character(despite me either staunchly disagreeing or thinking you are trolling)for this. Kudos.

Teef master race

Class balance in WvW is just fine

in WvW

Posted by: CHIPS.6018

CHIPS.6018

I am sorry for accusing you of lying.

Thanks. That’s all I need. ^^

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs