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Leaderboards QQ topic

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Posted by: Aelona.8572

Aelona.8572

Oh daym, kitten just got real.

+1 Reikou, everyone knows EU is the second tier division.

And yet France still have most of kitten kickin players from all around the world in the real competitive scene. /yawn

-Aelona / -Sygmaelle / -Ghinbi

Discussion on the new sPvP blog post.

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Posted by: Aelona.8572

Aelona.8572

People that want a ranking/ladder/leaderboard/matchmaking and spectator mode right now are NOT unsuited for GW2. Saying that this isn’t the game for them is absurd.

You can’t really go against players that experienced the first Guild Wars and those who were expectin a game that was over hyped around the E-Sport status aka ranking and everything right at the release.

Well in fact no, they never said it would be workin or something at the release, just that the game will have a major part focused on it and that it is or it will be awesome to play it, so people had expectation toward competitive action created in their mind.

And hey, too bad. You don’t have all of that at the release, hence all the whine.

Think people are a bit bored of the “wait and see”, we simply want to play what we are expectin to play, when we buy it, nothing more.

Anyway ! Chap, about these “special maps” mentionned in your article, will they be new ones ?

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Guys, be positive

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Posted by: Aelona.8572

Aelona.8572

As long as they don’t touch reflective & condition build I dont see any problem

-Aelona / -Sygmaelle / -Ghinbi

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

In pve of u understand burning only happen on staff

I’m already seein torch – staff – projectile finisher / leap finisher / whirl finisher (that work on warden, hint)

Without considerin runes

So i do not know what a defensive mesmer can do in pve to clear a DE or farming in the world.

So clearly you still don’t have the proper amount of knowledge about your class mate, no offense here.

Considerin there is a lot ranged dps encounter in dungeon you shouldnt even have a problem at havin high dps in the first place. Not directly, of course. iwarden, feedback, confusion & burning while you are burstin meanwhile. For the lulz you can also take the trait givin reflection when you shatter. (always fun to do when you don’t have an illusion up)

See what I did here ? full reflection / punishment. Add might on top and have a laugh

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

Ho it’s the same thing, it’s just that everyone want to burst stuff down. Mesmer isn’t meant to be played like that, you ll do enough damage indirectly in PvE … again with conditions and cross combos sometimes.

Try to maintain burning / bleeding all the time in PvE while you dps normally and miracle will happen, true story there.

How does sword/sword and staff phantasm differ from your defensive play

Staff is terrible for a defensive play unless you want to use chaos storm on your buddies. (and even so, it’s still kitten) Chaos Armor isn’t long enough to use the #4 properly before inc in the battle, use some stuff, go out.

Storm is horrible because completely random. Sure it’s good for warlock if you put earth rune, you ll always have minimum 2 conditions on someone but come on, sword & focus + scepter & torch is actually the most effective combination you can find, you ll eat everyone alive with that.

Play with defensive utilities + traits and you ll be like “oh god, its so amazin, why didnt I find this out at the first place ?”

I’m gonna give you the answer : because everyone is still in their old habit of playin a classic mmo.

I do believe than not more of let’s say 10% (im kinda large) of the playerbase actually REALLY know how to play. Lately I found only one team in PvP usin a massive amount of Dark & poison cross combos, and hell it was such a fun match to play that playin in “normal” others was just totally boring.

Same goes for builds & players, that find out an easy way to play a class, qqin hard about it, and still not performin decently even with powerfull builds : it’s clearly not the way thought by the devs at the first place if you think a bit about it.

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

A well thought defensive build with appropriate runes. You can do direct and sort of big aoe damage without shatter or phantasm, and big punishing aoe damage too. maybe not directly on that one but still

-Aelona / -Sygmaelle / -Ghinbi

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

No it’s not a nerf. Don’t even think it’s one since the Mesmer will deal even more damage with a defensive build.

I do like ~30 kills in tournament match, in every single of them without playin a phantasm build and always end up at gettin 20 – 25 skirmisher.

Phantasm was just the most used build and now A.net is puttin people at searchin something else.

Indeed.

Real mesmers weren’t affected at all by what happened. If anything maybe more fotm mesbros will realize what the real power builds are for mesmers and l2p properly.

cookie cutter build you mean .

Defensive build played properly. Always sayin since BWE 1 that mesmer is a beast when it come at defending. Look at the traits, really closely and see how much tools are in fact super effective when played in a defensive way.

You want to bring absolutely every condition on someone and force him to use everything. You want to maintain truelly high stack of confusion just after that and still totally negatin ranged dps to play.

You want these glamour aoe to be exploited at their full potential by usin a strict timing on knockback done by someone, your glamour up, and another team mate usin right away projectiles that have more than 20% chance to trigger a cross combo finisher.

So, again. You thought phantasms were the deal ?

-Aelona / -Sygmaelle / -Ghinbi

Are mesmers and thieves ruining PvP?

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Posted by: Aelona.8572

Aelona.8572

agree with burst being the current way and condition wipes being more of a staple of balanced and bunker builds I imagine a well played Necro could have a field day if not burned down quickly. However Necromancer still has some glaring class issues. Its far from UP and far from Op but not quite balanced yet. Kind of like warrior its in the middle.

I wont go in tournament without a nec and an engie in the team personally. Necro can play a lot of roles and that’s why people are strugglin with it, beyond the fact its kinda hard to build efficiently the class demand a truelly high awareness of the situation, more than any other of the class in game simply because it got many tools with rather low cooldown that can be usefull in a lot of situations, they can annoy the hell out of everything with conditions, and by usin proper cross combos the damage they can deal is absolutely insane.

It’s one of the class, like engie for example that totally shine when people know how and when to support them with the appropriate tool.

-Aelona / -Sygmaelle / -Ghinbi

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

No it’s not a nerf. Don’t even think it’s one since the Mesmer will deal even more damage with a defensive build.

I do like ~30 kills in tournament match, in every single of them without playin a phantasm build and always end up at gettin 20 – 25 skirmisher.

Phantasm was just the most used build and now A.net is puttin people at searchin something else.

-Aelona / -Sygmaelle / -Ghinbi

Outrageous mesmer phantasm nerf "oct 7"

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Posted by: Aelona.8572

Aelona.8572

Well, as I use like 2 phantasms maximum (defensive ones) it wont affect stuff

Only way to deal really good damage in a really quick time is to put the sigil that make bleed your opponent, chaos storm / stun / dodge / warlock / stun again / shatter.

Or playin like a real mesmer and let the guy kill himself / totally flood him with conditions non stop.

You thought phantasms were a huge deal ? wait to see people playin with strict timers on their defensive hybrid build and let’s have another qq thread soon !

-Aelona / -Sygmaelle / -Ghinbi

Fact: Good tourney teams don't stomp

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Posted by: Aelona.8572

Aelona.8572

Rez skill by team mate. Why everything can be countered in that game, why

-Aelona / -Sygmaelle / -Ghinbi

Are mesmers and thieves ruining PvP?

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Posted by: Aelona.8572

Aelona.8572

Tbh I think that the funniest class to play is by miles the necromancer. That class have it all, yet everyone think it’s underpowered, haha

-Aelona / -Sygmaelle / -Ghinbi

Are mesmers and thieves ruining PvP?

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Posted by: Aelona.8572

Aelona.8572

@ Aelona
My rifle axe/shield warrior doesn’t have much AoE to deal with stealth. Although I see where you’re coming from by saying a good engi has enough tools to reliably deal with mesmers, in my experience warriors do not have enough tools to deal reliably with mesmers.
I’m pretty good. I’m definitely not a professional I could get better. But at this point I feel extremely comfortable saying warriors are limited when compared with mesmers and thieves.
So I will continue to get better. You should try making a warrior and reliably taking down mesmers and thieves.

Warrior with bow don’t have that much problems either you can swap weapons while you re not in combat (from the inventory I mean), use that possibility !

It’s not because you spec in a certain way with 2 weapons in mind than the possibilities offered by the others will suddenly be bad. And a bow warrior is really, really, really good at lightin fire, if you see what I mean. On top, like any ranged, you ll have a sort of advantage at usin cross combos and you can put some nasty cross combos aoe on your own, that will shut down phantasms hella fast.

So if you re pretty good just adapt mate look at the enemy team composition and “predict” what you ll face, just make sure to have the most handy situational weapons in your inventory

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Are mesmers and thieves ruining PvP?

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Posted by: Aelona.8572

Aelona.8572

Thieves that turn invisible multiple times and take forever to reappear are unmanageable. Also, I think initiative makes it too easy for them to spam. Any other class that misses a link in their combo will have to wait for the cool down or find a way to improvise. A thief who misses #2 dagger will just press #2 dagger again. In contrast, once a warrior misses his frenzy 100 B basically out of options. An elementalist has to put in a bunch of work switching between elements to still do less damage than thieves. Thieves have too many options, ways to open up, chase down runners, and ways to get out of danger.
Mesmers have too many tricks up their sleeve compared to most classes too. Fighting them is just too hard. I feel like I’m not even being overpowered by the other player, I’m just being overpowered by the mesmer gimmick itself. Their elite skills are sweet too. When I do manage to beat these classes 1v1 though I feel extremely satisfied, lol.

No, Mesmers basically have same amount of stuff than any other classes. People seem to not realise that the class is extremely easy to take down once you reach them at melee range, blink will basically not save them.

Good engie will have as much tools as a mesmer without long cooldowns or even havin to “cast” stuff.

Mesmer is a defensive class, just look at the number of def utilities and traits, then maybe realise that if you’re not able to take one down fast, you’re just horrible.

Im playin one myself and don’t have any trouble to faceroll a mesmer in the opposite side be it on guard or on engie.

Thieves / Mesmers have stealth, alright, for that you got AoE. And once again I feel that it’s a person not playin on a pure teamplay point of view makin that kind of thread where people “who basically know everything and will lol at you because of the moa and these op phantasms” gonna simply follow the lead.

Get better guys.

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Quick update

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Posted by: Aelona.8572

Aelona.8572

yes, we’re watching Mesmers

Don’t watch them too closely then, they are really fine, not really op and waitin aswell at some debugs

Balance is indeed pretty good atm, when you have a clue at how playin the game everything can be hard countered and that’s the most lovely part of the gameplay. Some annoyin stuff regardin Quickness should be removed tho, like for example the condition stack (it shouldn’t apply 1 condition per hit while a player is under quickness, otherwise it’s fine)

-Aelona / -Sygmaelle / -Ghinbi

Guild Wars 2 PvP lacks community

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Posted by: Aelona.8572

Aelona.8572

Absolutely agree here, game is so instanced in PvP that it’s one of the first time that I’m feelin in a not persistant experience what so ever. That and the not possible way to communicate with ennemies in W vs W.

Kinda sad

-Aelona / -Sygmaelle / -Ghinbi

How to be OP in sPvP

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Posted by: Aelona.8572

Aelona.8572

Haha nice “let’s have some easy time” thread.

Gonna contribute with a super annoying guardian build (that I just love to use) :

QQMOAR

The unkillable thingy with 16k hp

For some reason you can’t see the utilities, just take Judge’s Intervention, Stand your ground and Smite Condition.

Whole idea of the build is to have plenty of situational stuff in order to adapt quickly.

So here you go with 2 condition wipers (smite condition / virtue of resolve), plenty of defense + offense and on top the choice to fill your endurance when you kill someone, or gain power bonus, it all depend of what you want.

Same goes for the offensive options : when you swap to the torch you ll have 100% crit chance so have fun with Zaelot, and your whole armor is setted up for extra burning length.

Cherry on the cake ? Retaliation on each virtue, and you can easily play this build with a hammer, it’ll be even more powerfull.

Edit : the hell, half of the stuff done is broken. So there’s sigil of stamina on the shield, and 2 runes of balthazar + 2 runes of flame legion + 2 runes of divinity on the armor / berserker amulet + jewel

-Aelona / -Sygmaelle / -Ghinbi

Could there be more game modes?

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Posted by: Aelona.8572

Aelona.8572

Mists & guild are pretty dead here too. Only conquest won’t cut it for long, bring back the goodness of the first Guild Wars or find more stuff to add, else the competitive interest will fade away. Not talkin about people playin mainly W vs W

-Aelona / -Sygmaelle / -Ghinbi

Guardians are Breaking Tournaments.

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Posted by: Aelona.8572

Aelona.8572

[quote]

-Aelona / -Sygmaelle / -Ghinbi

mesmer elite skills vs other elite skills

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Posted by: Aelona.8572

Aelona.8572

I am utterly amazed you were able to say Moa is weaker than Supply Crate or Binding Roots with a straight face.

Because it’s the case and I’m truelly not exageratin.

Supply crate is one of the nicest elites, period. Playin an engie myself, the amount of support you can do with just that is truelly amazing if you have the right build, and you’ll still no match almost all the melees.

But Moa ? “yo dawg, im under moa, pop stability and swiftness nau !” problem solved.

If you want to qq hard or something please take in consideration a decent amount of awareness / reactivity in teamplay, not the action goin in pug. You go in pug for random pvp so don’t expect to have group action goin unless you re playin, which is rare but can happen, with some fellas that are interested at playin as a team.

Pug is all about killin people and it’s not even fun here because of the lack of stats.

-Aelona / -Sygmaelle / -Ghinbi

The Honeymoon Period is over

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Posted by: Aelona.8572

Aelona.8572

Mesmers should have that much CCs. Right now people are still strugglin against phantasms mesmers (which is funny, because it’s the easiest build / orientation to kill in the entire game), I can assure you that the same guys will get totally obliterated by a mesmer who actually understood how the class is meant to be played.

Mesmer is a fully defensive class, so we have to be able to cc quite often and punish the attacks.

I saw maybe 2 mesmers heavily loaded with anti range skills and tons of cc / confusion / reflection. They did a hell of a difference, far more than any phantasm noob will do

-Aelona / -Sygmaelle / -Ghinbi

mesmer elite skills vs other elite skills

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Posted by: Aelona.8572

Aelona.8572

Yeah sure. Oh wait, no. Both tomes on Guardians > Moa

Thieve’s guild / Stone Wall > Moa (guaranteed backstab without even goin in stealth)

Ranger’s root > Moa

Supply Crate > Moa

You basically chose the Moa to “put out someone” out of the fight for 10 seconds. Right, as soon as someone is gettin transformed, the whole team come back on him, use tools, while the guy under the moa effect can still use 2 dodges and be affected by all the boons of his mates.

So yeah just wake up maybe

-Aelona / -Sygmaelle / -Ghinbi

Guardians are Breaking Tournaments.

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Posted by: Aelona.8572

Aelona.8572

oh and for retaliation btw, steal boon / cancel, that’s how hard it is to counter it.

-Aelona / -Sygmaelle / -Ghinbi

The Honeymoon Period is over

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Posted by: Aelona.8572

Aelona.8572

Oh and while we are at it : Guardians are fine. Only classes that deserve nerfs imho are shortbow rangers and ofc engineers that are truelly over the top

-Aelona / -Sygmaelle / -Ghinbi

Give us some Hope - Mesmer/Thief/Guardian

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Posted by: Aelona.8572

Aelona.8572

Conditions are still the bane of Guardians though.

How come ? you can remove conditions with smite condition, virtue of resolve and some other tools permit to convert them into boons. Conditions are a bane for everyone if they are stacked kinda fast in a large number (more than at least 3 different one at the same time)

-Aelona / -Sygmaelle / -Ghinbi

Guardians are Breaking Tournaments.

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Posted by: Aelona.8572

Aelona.8572

Bring a mark/well necro and start laughing at how useless guardians become.
I guess having the hard counter to bunker guardians as the most underrepresented class makes people think that G are Op

This … and fact that people just suck at usin proper debuffs + buffs at the same time. Don’t know why people are just screamin over a tank doin his job.

If A.net gonna bring CTF mode, that’s gonna be so hilarious to read all the upcomin qq.

-Aelona / -Sygmaelle / -Ghinbi

sPvP - things to come.

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Posted by: Aelona.8572

Aelona.8572

You’ve got it wrong, player expectations have gone up significantly in the past 5+ years,

Yeah and funny stuff is that players are gettin a lot more agressive, a lot less competent (the amount of noobs is insane, really) but they are all screamin for everything, how cute

-Aelona / -Sygmaelle / -Ghinbi

So what do you guys think about those cookie cut builds warrior and thief are useing?

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Posted by: Aelona.8572

Aelona.8572

then I might go to conemplation of purity

Depend of what you re facin, I’ll never use that against decent Mesmers / Necros

-Aelona / -Sygmaelle / -Ghinbi

Guardians are Breaking Tournaments.

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Posted by: Aelona.8572

Aelona.8572

The real issue here is guardians can do something that Anet stated they didn’t want, which was for a single player to just tank damage from multiple players for extended amounts of time without dieing.

Actually a guardian can’t take a beat, even with full defensive spec, on his own against competent players. He can pop bubbles, protection boons and stuff but still, all of this is related to cooldowns and once again, kind of pressure you can apply.

-Aelona / -Sygmaelle / -Ghinbi

Can you beat this team comp?

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Posted by: Aelona.8572

Aelona.8572

I’m not sure you fully appreciate what mesmers are capable of in terms of CC and condition mitigation. Most people just know them as really hard to deal with 1v1 in pubs, the do a lot, lot more in tourneys.

I don’t have a single problem with mesmers, I’m also playin one myself sometimes (I largely prefer to have some fun with the engie actually).

Why am I sayin that, pretty simple : Null field, first of all is a rather large and predictable aoe against predictable way of buffin up / burst.

They are not hard to kill, the most problematic thing a mesmer can put is that spam of confusion if you … get under a feedback assaulted by projectiles or let him attack you with scepter / torch. Just put a hell of a pressure and problem solved, they can’t kill you on their own.

think with the combined stealth of the mesmers and the thieves along with the split second confusion of which player is actually a theif would result in one player from the other team getting bursted down in the opening of each skirmish.

yes, your thieves gonna be ripped apart by the guardian, if not by the engie that gonna have a good laugh. Add a competent necro on top and watch how fast they die, it won’t be a problem, simply be sure to have nobody splitted up.

Personally I think the best comp against it would be:
1 max aoe ele (my other main)
2x gaurds
1 defensive engineer
1 glass cannon theif
The above is actually my favorite team build in general if you replace one of the gaurds with a mesmer.

My fav comp is the one I gave you. It’s actually really hard to do something against that kind of team because of the huge possibilities of direct burst and high condition damage given by nec and ranger, that will be protected by the maxed out AoE ele (dealin incredibly good damage, trust me) and the super defensive engie annoyin the hell out of everyone, and ofc, rez / kinda large possibilities of cross combos (aoe blind, aoe might, fire projectile, aoe poison, and so on)

Saw a lot of posts statin how op ranged classes are, and yet well if you know what to do against with the appropriate build it won’t be a problem. Yeah it’s another picture out of a random hot join, but still it’ll give you an idea :

http://www.casimages.com/img.php?i=120927041430832456.jpg

It’s not because they have tools that they can’t be killed as fast as another class

-Aelona / -Sygmaelle / -Ghinbi

Can you beat this team comp?

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Posted by: Aelona.8572

Aelona.8572

2x max-stealth glass cannon thieves
2x sustain mesmers
1x condition dmg mesmer

Easily beatable by 1 max aoe specced ele, 1 condition ranger, 1 brutal guard, 1 necro, and 1 defensive engineer. If well coordinated your sustain mesmers won’t do stuff except doin damage with blurred frenzy or confusion while your thiefs gonna be totally facerolled by the nec and guard

-Aelona / -Sygmaelle / -Ghinbi

Retaliation

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Posted by: Aelona.8572

Aelona.8572

That trait is not really insanely strong, against good players you’d better want to play without actually. I largely prefer to chose precisely how much boons I want on me while still havin good offensive power with cooldowns to not have huge issues if my boons are gettin cancelled / stealed / transformed.

-Aelona / -Sygmaelle / -Ghinbi

Ladder / ranking / custom tournaments

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Posted by: Aelona.8572

Aelona.8572

Any ETA for that blog article since you guys clearly said that it’d be coming “in the next few days” ?

-Aelona / -Sygmaelle / -Ghinbi

Give us some Hope - Mesmer/Thief/Guardian

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Posted by: Aelona.8572

Aelona.8572

he only thing this game needs is for elementalists to get a huge buff

Are you kiddin or are you serious here ? Eles got the most devastating AoEs

People just need to stop thinkin about burstin in single target when they aren’t supposed to. Only one attunement do sort of single target damage (lightning), just look at all others.

Well played Ele usin rune of tempest + stuff givin your 5 next attacks 100% crit chance with appropriate weapons will do such a huge damage you won’t even believe it.

Repeat after me : Elementalists are designed for nukin AT RANGE WITH AOES

-Aelona / -Sygmaelle / -Ghinbi

Game is dying, so what are you doing to fix the only content you have?

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Posted by: Aelona.8572

Aelona.8572

And, oh yeah, sPvP is just a major grind. There is no skill to getting the gear, just a helluva a lot of time. This doesn’t encourage you to actually do good at all.

Actually it does as your “ranking” will be seen by your gear. Believe me the first guy I’ll see in a dragon armor i’ll be like “holly kitten it must be such a monster”

Or a really dedicated noob

-Aelona / -Sygmaelle / -Ghinbi

Thieves qq vs gurdians

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Posted by: Aelona.8572

Aelona.8572

Play with stability, problem solved /yawns

And I’m not meaning to play with daggerstorm but to play as a group thief. If you re seriously chargin a SW guard as a thief they are some braincells not workin .

Well i like it that you come from a neutral stand point but sir if you havnt tried the thief class and esp fighting a gurdian 1v1 its very hard to explain how ridiculous is the situation right now in the 1v1 state

Every class should have her NEMESIS. Ever was, ever is, ever will be the case, can’t be more simple.

LOL you call a CLASS counter a fair game??? a Spec( BUILD) counter would be fair but a class that CANNOT build another class no matter what spec is just stupid and should not ever be there.
And have u even played tourneys? Yea let the gurdian be on the point for 20 secs so he can gain more points thus letting my team down LOL seriously u cant be kidding on your post right? Or trolling?

Yeah I have pretty high high amount of matches won as a guardian, same goes for kills in general.

I’m also playin Guard / Mesmer / Engineer.

As a Guard my direct nemesis is the engie, as a mesmer it’s the elementalist or a well played guard, and as an engie it’s the ranger

And well yeah Im findin it absolutely normal that you can’t beat all the classes on your own or with the build you’re currently runnin.

Back to the fact : why the hell would you want to CHARGE a guardian that is runnin 2 OR 3 WEAPONS SIMULTANEOUSLY.

You can perfectly annoy the hell out of him by not chargin and playin with bow as a sin while you do your best to avoid stomps of hammer, by playin with your tools you know.

Ho and btw, the direct nemesis of Mesmer is the guardian. I’ve encountered some really, really good ones and they couldn’t do much against my guard

-Aelona / -Sygmaelle / -Ghinbi

Thieves qq vs gurdians

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Posted by: Aelona.8572

Aelona.8572

Play with stability, problem solved /yawns

And I’m not meaning to play with daggerstorm but to play as a group thief. If you re seriously chargin a SW guard as a thief they are some braincells not workin .

Well i like it that you come from a neutral stand point but sir if you havnt tried the thief class and esp fighting a gurdian 1v1 its very hard to explain how ridiculous is the situation right now in the 1v1 state

Every class should have her NEMESIS. Ever was, ever is, ever will be the case, can’t be more simple.

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Game is dying, so what are you doing to fix the only content you have?

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Posted by: Aelona.8572

Aelona.8572

but no real PvE, and WvW is just horribly bad overall.

What do you mean exactly ? you have “raid bosses” in lvl 80 playgrounds, with a succession of events that lead to it, 8 dungeons who have 3 hardmodes in each (maybe more for the dungeons @80, I can’t say it because I’m still lvl 30), tons of exploration to do and so on …

What is real PvE ? Raid content ? you have it. 5 temples, 8 dungeons, 6 dragons and all the playgrounds to do at 100%

I also think mesmers should have their toughness nerfd. Elementalist can’t take a single melee hit, but mesmers are tankier than a guardian. It’s messed up.

The fact that you can’t blow them up, is what makes them so good.

You definitely don’t know what you are talkin about good sir, not tryin to be offending here.

We have an elementalist in Mea Culpa that can’t be killed if not zerged or 2 sins on him if he’s supported. Pure support / healer and it’s by far the toughest to takedown along with full support engies.

-Aelona / -Sygmaelle / -Ghinbi

Game is dying, so what are you doing to fix the only content you have?

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Posted by: Aelona.8572

Aelona.8572

The hardest nuke button for mesmer and rogue, makes them unkillable.

f4 button ? didnt know it was dealin that much damage. Frenzy blurred deal like 3k maximum, maybe more if you take a lightning strike in the face but then again, it’s not related to the skill, just to the design of the rune, bad argument here.

They can’t be CC’d at all.

Well what the hell, of course a decent caster will do everything to not get cc’d. We can have 2 cc breaks along with some utilities that basically COUNTER your desire to cc a Mesmer.

Read the word again. Play smarter. Involve some trickery and creative playstyle maybe ?

was that there’s simply a lack of spells for a lot of classes. IE hundred blades (which is a horrible build) makes you stand still, and the auto attack does zero damage at all. The only real burst damage warrior has is hundred blades.

You have a terribly flawed vision of the warrior. What about eviscerate and some other fancy stuff ? you can deal a lot of damage with basically everything in this game, except defense bubbles.

That include raw skill, aoe, personnal bursts, cross combos, conditions, reflections, retaliation. if you nuke someone who have some handy boons on well it’s your problem.

You have to adapt because you know that the guy is runnin that kind of defensive playstyle and change of utility skills in the battle, maybe even weapons or jewelery, really fast if you think that it will help.

You just don’t have the sense of adaptability. Keepin the same way, because I assume you do, of attackin and everything while your build isn’t that effective for a certain kind of situation and claimin “oh what the hell it’s not good at …” because game doesn’t offer proper cookie cutter builds is, right at the start, flawed.

The main idea of havin a cookie cutter is flawed. You can adjust your dps with every single option the game let you, so stop complainin and think larger.

Horrible. PvP based around cooldowns are not a good way to design a game, end of discussion.

It’s really far to be the case with a proper use of cross combos. Of weapon switchs. Of buffin each others quickly. And so on.

Like any PvP game : stop thinkin about you, think about group balance. Atm it’s pretty good in GW 2

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

The whole idea of creating a Mesmer was stupid, here's why

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Posted by: Aelona.8572

Aelona.8572

I thought the counter to mesmer was aoe

That’s the most effective against Phantasm builded Mesmers for sure.

Against full defensive Mesmers, and it’s where the class totally shine (all skills of defense) then you’ll have to think about how to

-Aelona / -Sygmaelle / -Ghinbi

[Merged] World Mismatches?

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Posted by: Aelona.8572

Aelona.8572

Arborstone [fr] +695
Jade sea [fr] +0
Underworld +0

This is so fun and balanced for both sides!!! But honestly, I see no way of turning the tide, Arborstone destroyed both of the servers in 1 day, I don’t see anything changing in the 6 remaining days.

Yeah in Arborstone we are already feelin sorry for the over populated Jade Sea that got totally destroyed and it’s really not a question of runnin numbers.

Really really sorry.

-Aelona / -Sygmaelle / -Ghinbi

Mesmers how to fix them

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Posted by: Aelona.8572

Aelona.8572

Well, about the “stay away and dps at range” for the GS mesmer it’s a bit tricky because the number 1 skill they have deal more and more damage if you are sort of really far, so just don’t be too far but still enough to not be reachable by the knockback (or hint, just charge him, make him panic and use the knockback so you can in some way predict and dodge it), dps, and get ready for the phantasm.

It’s a physical damage one so again you’ll need a block, or a cc.

It’s not that ridiculous to use cc’s on phantasms if you dont want to take damage, as long as you’re sure that you have what it take to destruct it fast.

-Aelona / -Sygmaelle / -Ghinbi

Mesmers how to fix them

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Posted by: Aelona.8572

Aelona.8572

Just be really quick responsive against a mesmer and identify the weapon he’s usin asap. If you see him with sword and pistol you know that you’ll need dodges and block in the first phase of the combat, then you have time to breath, and it mean force him to heal / teleport away.

Then depending of his 2nd weapon you know what you’ll have to do. If it’s GS stay away and dps at range, it does wonders. If Staff you ll need another block for the warlock damage or better, a reflection.

Just be super aware of that. It’s not that hard to take a mesmer down, most of the phantasm builds are easily countered, but it can be a bit problematic if the mesmer meanwhile stack a good amount of confusion …

-Aelona / -Sygmaelle / -Ghinbi

Mesmers how to fix them

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Posted by: Aelona.8572

Aelona.8572

The main reason Mesmers are currently over powered is because of phantasm dmg.

Which :

1) take time to be casted
2) are most of the time useless in case of encounterin AoE abilities IF you don’t protect them with bubbles (let’s be honest, no one do that)

You’ll be able to negate boons and everything you want, meet a single decent AoE user and your phantasm build is countered pretty effectively, you’ll never kill him or beein that usefull apart usin your glamour skills or get cleverely in the battle to land a block / use cc’s / use blurred on a designated guy / and so on.

Without being traited phantasms are fine but when traited for the 30% dmg increase makes a HUGE difference. My swords man hits for 5-7k non crts and 8-10k crts and my duelist hits for 4-5k and stacks 6-10 bleeds on the poor guy. While my blurred frenzy and main spam attack hit for a fraction of that blurred frenzy hits for only 3-4k. That is not right.

You’re forgettin that you won’t have that much hp first of all, and you ll be pretty versatile. Other pure dps specced toons will do the same amount of damage in the same amount of time (total of the phantasm cast – attack time), if not much more (hello sins)

Mesmers should be the primary source of dmg, not the secondary. The phantasms should be more support/utility (like the skill slot ones) or secondary dmg. Since we are actually real we should be the ones doing the nasty dmg.

Mesmer on their own do really good indirect damage. Not the raw direct damage you want to have like every “elementalist” like caster can deal, our main force is in the punishment for attackin in every single possible way (retaliation – confusion – reflection).

Phantasms are gettin killed fast, and most of people I encountered as a mesmer don’t even use the defensive abilities (not talkin about bubbles or aegis of guardians) such as blocking.

In fact, even if people have these defensive options with the weapons they are usin, they sort of use it only on the player, even if it’s the phantasm who deal damage. And yeah well I’ll feel very smart at usin a block on blurred frenzy instead than on a swordsman.

Mesmers need some sort of change with their weapon skills to make us the primary dmg.

Definitely not. You do have tons of damage already with conditions that are applied with some of your weapons, and raw physical damage is already really not that bad.

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Please remove god mode from mesmer in spvp

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Posted by: Aelona.8572

Aelona.8572

mesmer > guardian in 1v1s

O’rly ? mesmer > guardian only if it have Moa up.

Otherwise it’s one of the easiest class to kill as a guard. The only thing to look at is if the mesmer use confusion or not. If he don’t just roflstomp him , you have absolutely all the tools needed to totally negate a mesmer, you don’t even have to care about his null field.

And tbh, I think that the most dangerous and also under rated class for 1 v 1 situation is the engineer, hands down.

For the Moa thingy : it’s sort of embarassing in 8 vs 8 but also totally fine in 5 vs 5. It’s a single target ability, you still have dodges while you are in moa form and you can still benefit all boons while you are transformed, the only problematic part is if you’re goin to be stun locked or not .. and to avoid that, you know the story, don’t let your team burn all the stability options you have until someone is transformed.

I find the thieve’s guild immensely more op than the moa for example. Sick amount of hp for each of the “pet”, really good damage.

The Jewel in the crown of this build is Arcane Thievery, this is what cuts down shortbow bleed stackers, condimancers and Guardians, ripping all there boons off them and replacing them with conditions is a VERY powerful skill

Limited at 3 boons tho

-Aelona / -Sygmaelle / -Ghinbi

(edited by Aelona.8572)

Arena Mode

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Posted by: Aelona.8572

Aelona.8572

Just remove downed state and Deathmatch can work in that particular game mode.

-Aelona / -Sygmaelle / -Ghinbi

s/tPvP Support - Is it coming?

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Posted by: Aelona.8572

Aelona.8572

Would love to see more maps, only 3 in tournament with one game mode / without arenas in PvE playgrounds comparin at what GW 1 offered is really not much. (not countin W vs W)

Bring on some love =)

-Aelona / -Sygmaelle / -Ghinbi