Showing Posts For Anjo.3170:

constant disconnections.

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

There is actually another thread with some others having the issue. I myself started having this issue 2 days ago after never having it. It is nothing but a frustrating ping pong game of everyone blaming everyone else. Aside from switching ISPs I have done everything.

constant disconnections.

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

When you get disconnected is there an error number?

Code=7:11:3:191:101

in Account & Technical Support

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Anjo.3170

Log in this morning disconnected with this 2 times in 20 minutes.

Code=7:11:3:191:101

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Got this about 10 times today in WvW. Never been an issue before.

Ranger Pets are UNRESPONSIVE after Update!!!

in Bugs: Game, Forum, Website

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Anjo.3170

Another patch and still no ranger fix, unreal.

Ranger Pets are broken on swap

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Anjo.3170

A patch update and this issue was not part of it. A major class mechanic broken and they sit on their hands with it.

Unresponsive pet for 3 sec on swap + bugs

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

I cant believe this hasnt been fixed or addressed yet. This should have been patched yesterday.

Connection Issues: July 11 and 12

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

For NA, these should work:

-authsrv 64.25.38.172 -assetsrv 64.25.41.2
-authsrv 54.89.152.137 -assetsrv 64.25.41.2

EU requires different IPs for -authsrv:

206.127.146.73
206.127.146.74
206.127.159.109
206.127.159.107
206.127.146.67

My target looks like:
“C:\Program Files (x86)\Guild Wars 2\Gw2-64.exe” -authsrv 64.25.38.172 -assetsrv 64.25.41.2

I am in New York state and after not being able to get in since 6am, I tried this and I now am in game.

*Taken from: https://www.reddit.com/r/Guildwars2/comments/6mrwzh/connnections_errors_detected_problem/

WvW window doesnt remeber its last position

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

The window now always opens right in the middle of the screen and doesnt remember its last position on the screen.

Bug: Sigil of Bounty

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Posted by: Anjo.3170

Anjo.3170

And still nothing.

100% Boon duration

in Ranger

Posted by: Anjo.3170

Anjo.3170

“There is a new sigil in the latest living world map that gives 15% boon duration as well.”

This sigil is currently bugged. The stacks go away no matter what you do, swap weapons, use siege, disablers, anything that takes away the weapon.

Bug: Sigil of Bounty

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

Over a week and still no fix.

Bug: Sigil of Bounty

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

How is it this hasnt been fixed yet?

Bug: Sigil of Bounty

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

This is happening to me as well. I get the stacks, swap weapons and lose them.

Sound Updates

in Guild Wars 2 Discussion

Posted by: Anjo.3170

Anjo.3170

I wish you would just give us a mute player option, that would mute all their sounds.

I want that tonic transformation sound gone. Sick of these people who think they are original and cool doing that sound every 6 seconds which is louder than a zerg fight.

Ranger February 21st Release Notes

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Anjo.3170

Smokescale: Updated on-land basic attacks to move slightly toward the target when executing attacks on land. Increased the range at which the creature will attack from 130 to 200.

Takedown: Updated this attack to have a slight movement toward the target. Reduced aftercast by 0.25 seconds. Increased the range at which the creature will attack from 130 to 240.

Wyvern Pets: Updated on-land basic attacks to move farther toward the target on each swing. Greatly increased the attack speed of this skill from 3.3 seconds to 2.2 seconds. Increased the range at which the creature will attack from 130 to 200.

Tail Lash: Updated this attack to move farther toward the target when executing. Reduced the attack of this skill from 3.6 seconds to 1.2 seconds. Increased the range at which the creature will attack from 130 to 200.
Wing Buffet: Reduced the initial casting time of this skill by 0.5 seconds. Increased the attack radius from 240 to 360.

Drake Pets: Updated on-land basic attacks to move farther toward the target when executing on land.

Chomp: Updated this attack to move farther toward the target when executing on land.
Tail Swipe: Increased the radius of this attack from 225 to 280. Greatly increased the attack speed of this skill.

Feline Pets: Updated on-land basic attacks to move farther toward the target when executing on land.

Bite: Updated this attack to move farther toward the target on land and have a faster recovery once the skill has been executed.
Maul: Updated this attack to move farther toward the target on land and have a faster recovery once the skill has been executed.

Moa Pets: Updated on-land basic attacks to move farther toward the target when executing on land.
Pig Pets: Updated on-land basic attacks to move farther toward the target when executing on land. Increased the attack range from 130 to 200.

Maul: Updated this attack to move toward the target when used on land. Reduced the start-up and aftercast by around 0.5 seconds each.
Brutal Charge: Reduced the start-up of this skill by 0.5 seconds. Reduced the aftercast by 0.5 seconds.

Bear (Ursine) Pets: Updated on-land basic attacks to move farther toward the target when executing on land.

Ranger February 21st Release Notes

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Anjo.3170

Ranger
The ranger will see a variety of changes during this update. Of particular note, we are reducing Grace of the Land’s damage bonus and reworking it so that it’s compatible with all Celestial Avatar abilities and affects ten allies around the druid. We hope this improves the value of a single druid in large-group scenarios. Many pet attacks have had usability and movement enhancements in an effort to improve general damage against moving targets. The greatsword has had a couple of improvements for better damage and pet synergy. Finally, a few underused (and even some meta) utility skills have undergone general quality-of-life improvements.

Maul: This skill now grants an Attack of Opportunity to the ranger’s pet, causing its next attack to deal 50% more damage.
Hilt Bash: This skill should now land more consistently when used at max range. This skill no longer grants a damage bonus to pets, but it will now refresh the greatsword’s Maul skill when striking an enemy.
Throw Torch: The physical damage of this skill has been increased by 33%.
Sharpening Stone: The number of stacks that this skill applies has been increased from 6 to 10.
Muddy Terrain: Immobilize duration applied by this skill has been increased from 2 seconds to 3 seconds.
Soften the Fall: Immobilize duration applied by this trait has been increased from 2 seconds to 3 seconds.
Lightning Reflexes: The recharge of this skill has been reduced from 40 seconds to 30 seconds in PvP only.
Spike Trap: The recharge of this skill has been reduced from 45 seconds to 30 seconds in PvP only.
Signet of the Wild: Fixed a bug that caused the ranger to be unblockable.
Sharpened Edges: The chance to bleed a target on critical hit has been reduced from 66% to 33%.
Grace of the Land: Damage per stack of this trait has been reduced from 3 to 2. The number of targets affected by this trait has been increased from 5 to 10.
Natural Convergence: This skill will now provide Grace of the Land on every pulse when that trait is equipped.
Avian Pets: Updated on-land nonbasic attacks so that they more consistently hit enemies and can be executed from farther distances.
Canine Pets: Updated on-land basic attacks to more reliably hit enemies, with their executable attack range being increased from 130 to 240.
Crippling Leap: Increased the attack range of this skill from 130 to 180. Also increased the reliability of this skill by increasing the movement speed and duration. This skill will now be affected by quickness.
Brutal Charge: Reduced the warmup casting time by 0.5 seconds. This skill will now be affected by quickness.

Engi/Ranger/Mesmer racism in WvW squads

in WvW

Posted by: Anjo.3170

Anjo.3170

Squads in general have created a culture of elitism and bullying. This is just 1 symptom of it. I play druid and dont even bother with squads anymore. Commanders will use squads to bully people into their play style. If you take a bathroom break, regardless of class, expect to come back and see yourself booted from the squad. You squirrel, booted, mess up a portal or invis shield, gone.

Bug? Retaliation destroying siege

in WvW

Posted by: Anjo.3170

Anjo.3170

Im on a arrow cart, not getting hit by anything from the enemy and the AC gets destroyed. I move on to the one next to it and same thing its health goes down and it gets destroyed, same thing happens to a couple other players.
Even though my combat log shows no damage to me but somehow retaliation is transferred to the siege.
Bug?

[Bug] Bloodstone Capacitor Bugged?

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

When is this getting fixed? @melinamitchell

Let's hear your pet names!

in Ranger

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Anjo.3170

Named both my pets: A Pet Has No Name

HoT Pet Locations? (Smokescale found!!)

in Ranger

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Anjo.3170

Stuck in Royal Guard outfit

in Bugs: Game, Forum, Website

Posted by: Anjo.3170

Anjo.3170

Received the outfit. Clicked it to put it in my wardrobe and in game, visually my character shows me in the Royal Guard outfit. In the hero panel it shows my old outfit. So when I go into wardrobe to change my armor skin back to my old outfit its not an option because it already thinks I have those skins on. But in game I am showing in the Royal Guard outfit. Please fix, dont like the look of the Royal Guard outfit.

game won't update completely

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

I am getting the exact same thing. Very frustrating.

Disconnects

in Account & Technical Support

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Anjo.3170

Yep, same here, started right after they did that bug fix update yesterday. Game is unplayable with these disconnects.

Constant crashes since the patch

in Account & Technical Support

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Anjo.3170

Just got disconnected twice in a row from WvW with this error. Map chat is filled with other people complaining about disconnects and severe lag.

Stuck at 0 KB/s

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Yep, having the same problem. NY Verizon. It will go at about 50kb for a little bit then down to 0. I restart GW and it just repeats the same thing. My update yesterday went fine and I logged in fine today. It started right after this latest patch. I dont believe at all its my ISP.

Inventory Window changing size alone

in Bugs: Game, Forum, Website

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Anjo.3170

I was just coming here to report the same thing. Definetely a bug created by this patch, I noticed the minute I logged back into game after patching.

Mini Map Rubberbanding

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Posted by: Anjo.3170

Anjo.3170

Bumping
How about an acknowledgment anet?

Mini Map Rubberbanding

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Anjo.3170

Same here and no word from anet on when this will be resolved.

Ranger Game Update Notes - October 15, 2013

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Anjo.3170

Ranger
•Nature’s Voice: This trait no longer carries the effects of Evasive Purity as well as the on-shout swiftness and regeneration.
•Soften the Fall: Increased the number of maximum targets from 3 to 5.
•Barrage: This skill will no longer have reduced condition duration when traited with Eagle Eye.
•Companion’s Defense: Protection is now applied to the ranger at the end of the dodge-roll, while the ranger’s pet gains it at the beginning of the dodge-roll.
•Spike Trap: This skill’s tooltip now appropriately displays when Trapper’s Expertise is equipped. Updated the skill tooltips to include the immobilize condition that occurs.
•Healing Spring: Reduced the field duration to 10 seconds. It now pulses every 2 seconds instead of 3, so it will still provide the same amount of regeneration and condition removal, just in a more condensed time frame.
•Vigorous Renewal: This trait now grants vigor to the ranger and nearby allies when the Healing Spring skill is cast and not on every pulse.
•Maul: Damage for this skill has been increased by 7%. Vulnerability has been increased from 3 stacks to 5 stacks, and the duration has been increased from 6 seconds to 8 seconds.
•Muddy Terrain: The maximum number of targets for this skill has been increased from 3 to 5.
•“Sic ’Em”: This shout now applies 4 seconds of revealed on the targeted enemy. Updated the range skill fact to 2000 to match the maximum usable distance of this skill.
•Intimidation Training: This trait now has an attack that cripples enemies (600 radius), instead of directly applying cripple to enemies around the area.
•Vigorous Training: This trait now grants 5 seconds of vigor to nearby allies (600 radius) when swapping any pet type in combat.
•Shout Master: This trait now properly reduces Search and Rescue’s cooldown while in PvP.
Ranger Pets •Juvenile Jungle Stalker •Mighty Roar: Increased the might duration from 10 seconds to 15 seconds. Reduced the recharge from 30 seconds to 25 seconds.

•Juvenile Brown Bear •Shake It Off: This skill will now remove two conditions from nearby allies.

•Juvenile Black Bear •Enfeebling Roar: Reduced the recharge from 45 seconds to 40 seconds.

•Juvenile Blue Moa •Protecting Screech: Reduced the recharge from 40 seconds to 30 seconds.

•Juvenile Red Moa •Furious Screech: Reduced the recharge from 30 seconds to 25 seconds.

•Juvenile Cave Spider •Weakening Venom: Increased the vulnerability from 1 stack for 5 seconds to 3 stacks for 10 seconds.

•Juvenile Fern Hound •Regenerate: This will now also heal nearby allies for 1000 base and up to 1350 when traited with Compassion Training.

•Juvenile Hawk •Lacerating Slash: Hawk and Eagle now have separate cooldowns for this skill.

•Juvenile Lynx •Rending Pounce: This skill’s tooltip now displays the correct amount of bleeding applied.

Racial:
•Human
•Prayer to Dwayna: This skill now functions with the ranger trait Vigorous Renewal

(edited by Anjo.3170)

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Just got error 7:11:3:189:101 yet again in WvW. I dont experience the lag others do, for me it is an instant quick connect. I could be standing around or in a battle.

Ranger Patch Notes - June 25, 2013 - Official

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Posted by: Anjo.3170

Anjo.3170

General
•Weakness: Changed from 50% fumble on regular attacks to 50% fumble on all attacks. Now only stacks up to 5 times (still stacks duration).
•Torment: Added a new condition called Torment. This does damage every second (75% of bleeding) and double damage to foes that are moving (150% of bleeding). Stacks intensity.
•Fixed confusion to no longer fire extra times on skills due to hidden script actions.
•Battle Standard, Spirit of Nature, Gathering Plague, Vortex, Morph Tuna, Time Warp, Mass Invisibility, Purifying Blast, Whirlpool, Murky Water, and Undercurrent have had their underwater aftercast reduced by 1.1 seconds.
•All elite player transforms (racial and profession) now have a 1-second cooldown on leaving them. This was done to prevent unintentionally leaving through double-clicking.
•Mistfire Wolf: This elite now has a 150-second recharge (down from 240), and can now be cast while moving. This pet’s health has been increased by 100%.
•White Raven, Rainbow Jellyfish, Black Moa, and Black Widow Spider have had their health updated to match the other pets of their type.
•Blindness: Fixed an issue that caused blind to be removed when an attack was used while not in range of any targets.

Getting stuck in/to siege

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Posted by: Anjo.3170

Anjo.3170

This happens to me to all the time. As a work around you can swap weapons and that will let you out.

disconnect problem 7:11:3:191:101

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Im still getting this error 2 – 3 times a day. Just got in right now in WvW. And no responses from anet on when this issue will be addressed.

Edit:
Right now this game is completely unplayable. I went from getting this error 2 – 3 times a day to getting it, 4 times in the last 40 minutes.

(edited by Anjo.3170)

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

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Anjo.3170

Just got disconnected right now with error: 7:11:3:189:101 while in WvW

Ranger Patch Notes - June 25, 2013 - Official

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Anjo.3170

Ranger:
•“Protect Me”: This ability now breaks stuns.
•Splitblade: Reduced the aftercast from .4 seconds to .2 seconds.
•Pet leash range increased to 2000 units.
•Path of Scars: This skill now pulls enemies on the return flight.
•Long Range Shot: Reduced the aftercast from .5 seconds to .25 seconds. Increased the arrow speed by 15%.
•Rapid Fire: Reduced the initial cast time by .4 seconds. Increased the arrow speed by 15%.
•Point Blank Shot: Increased the arrow speed by 15%.
•Barrage: Increased the cripple duration by 50%.
•Stalker’s Strike: This skill no longer loses evade duration when traited with Off-Hand Training. It now strikes targets more reliably in melee. It now functions with Off-Hand Training in PvE.
•Crippling Talon: This skill now functions with Off-Hand Training in PvE.
•Muddy Terrain: Decreased the duration from 20 seconds to 10 seconds. Increased the cripple duration per pulse from 1 second to 2 seconds. Decreased the cooldown from 30 seconds to 25 seconds.
•Lightning Reflexes: The travel distance for this skill has been halved when underwater.
•Man O’ War: The base recharge has been increased from 18 to 25.
•Counterstrike: The base recharge has been increased from 15 to 20.
•Swirling Strike: Increased damage by 33%.
•Crossfire: Decreased the range to 900.
•Poison Volley: Decreased the range to 900.
•Quick Shot: Decreased the range to 900. Increased the damage by 14%.
•Crippling Shot: Decreased the range to 900. Increased the damage by 14%.
•Concussion Shot: Decreased the range to 900. Increased the damage by 14%. Reduced the aftercast by .25 seconds.
•Spirit-activated skill range increased from 180 to 240 (360 when traited).
•Call Lightning: Increased the damage by 150%.
•Solar Flare: Decreased the cast time from 1.7 seconds to .5 seconds.
•Counterstrike: Fixed an issue with this ability that caused it to go on interrupt recharge when pressed twice rapidly to use Counter Throw.
•Thunderclap (Downed Skill 2): Fixed an issue that caused this ability to have infinite range.
•Winter’s Bite:. Fixed an issue so that it now chills for 3 seconds (as listed in the tooltip) instead of 2 seconds.

Pets
•Armor Fish: Bite: Reduced the damage by 50%.
•Bird: Slash: Increased the damage by 15%.
•Eagle: Lacerating Slash: Reduced the damage by 50%.
•Raven: Blinding Slash: Reduced the damage by 34%.
•Canine: Bite: Reduced the damage by 27%.
•Devourer: Twin Darts: Reduced the damage by 20%.
•Drake: Bite: Reduced the damage by 27%.
•Insect Swarm: This skill can no longer fire behind the drake.
•Drake: Lightning Breath: Reduced the damage by 17%.
•Feline: Maul: Reduced the damage by 50%.
•Jaguar: Stalking: Critical chance increase while in stealth reduced to 25%.
•Jellyfish: Tentacle Slash: Increased the damage by 50%.
•Jellyfish Blue: Chilling Whirl: Decreased the damage by 33%.
•Moa: Peck: Reduced the damage by 7%.
•Pig: Jab: Reduced the damage by 25%.
•Shark: Bite: Increased the damage by 10%.
•Spider: Spit: Increased the damage by 10%.

Beastmastery
•Instinctual Bond: This trait has been swapped with Zephyr’s Speed. Quickness has been increased to 3 seconds.
•Stability Training: This trait now causes the pet to ignore the incoming crowd control skill as well as granting stability. This has a 10-second internal recharge.

Marksmanship
•Keen Edge: This trait now activates when the player strikes a target whose health is below 50%, instead of when the player’s health reaches 75%.
•Beastmaster’s Might: This trait now grants 3 stacks of might for 15 seconds.
•Spotter: This trait has been increased from 70 precision to 150.

Nature Magic
•Vigorous Spirits: This trait has been merged with Spiritual Knowledge.
•Spiritual Knowledge: This trait has been moved to the Adept tier.
•Evasive Purity: This trait has been moved to the Master tier.
•New Grandmaster trait—Nature’s Voice: Shouts apply 10 seconds of regeneration and swiftness to allies in a 360 radius.

Skirmishing
•Companion’s Might: This trait now grants 5 seconds of might to the player’s pet (up from 1 second).

Wilderness Survival
•Peak Strength: Damage bonus when the player’s health is above 90% has been increased from 5% to 10%.
•Healer’s Celerity: This trait now increases revive speed by 10%. Swiftness granted on revival has been increased from 3 seconds to 15 seconds.

(edited by Moderator)

Lag / Long Loading and Error: 7:11:3:189:101

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Just got disconnected right now with error: 7:11:3:189:101 Just standing in front of banker in LA.

disconnect problem 7:11:3:191:101

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Anjo.3170

Add me to this list. I was just standing on the wall on Stonemist in WvW. Just dropped out immedialtly to character select screen with 7:11:3:191:101.

Sometimes when I get this my internet drops out for a very brief second. For me this only happens when I am in WvW. I had my isp do a line test, passed fine, they came out and replaced my demarc box, even though my line readings were fine I complained enough, I replaced my modem 2 days ago to test. To me it appears to be the game.

Ranger Pet DPS getting a nerf

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Anjo.3170

Was just watching the state of the game and Jon Sharp says, ranger pets dps will be coming down and that pets do to much damage right now.
Didnt say when, they did say there is an upcoming balance patch.

Source:
http://www.twitch.tv/guildwars2guru/c/2359016

About 53:39 into video.

(edited by Anjo.3170)

Ranger Patch Notes - May28

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Anjo.3170

Ranger
•Whirling Defense skill: •Now strikes targets at a similar range to all other melee skills.
•Now increases the reflecting range when the Off-Hand Training trait is equipped.

•Eagle Eye trait: No longer makes the Rapid Fire and Barrage skills uninterruptable by the Long Range Shot skill.
•Splinter Shot skill: Projectile speed is no longer 75% of what it should have been.
•Coral Shot skill: Projectile speed is no longer 75% of what it should have been. The bleeding on this skill now interacts correctly with the Eagle Eye trait, granting an extra stack of bleeding at maximum range. This skill can no longer be shot backward.
•Feeding Frenzy skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
•Mercy Shot skill: Projectile speed is no longer 75% of what it should have been. This skill can no longer be shot backward.
•Pets now draw aggro from guards in WvW.

Pets are now worse in WvW?

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Anjo.3170

Heres my issue with with pets in WvW. Arrow Carts. Try being productive in taking a keep/tower now with the damage and distance of arrow carts. The distance exceeds even a traited LB ranger. Pet dies immediately. I use to be able to send my pet into a zerg and get a couple hits on a piece of siege/player at least before dying. Not anymore.

Game crashing in WvW

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Anjo.3170

12/4 - DH - DR - IoJ

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Anjo.3170

I’m simply proving the DH who believe that they win due to tactics wrong.

I can’t remember the last time someone from DH posted about winning due to tactics. You guys are arguing against what you believe to be an argument that hardly exists. Nearly all (if not all) of our counter-posts seek to give examples of how DH doesn’t always field the largest zerg—which is what it seems your guys’s arguments are. But maybe we’re all just arguing against skewed versions of the other server’s. Because at this point that’s what it seems like

There are just as many, if not more, DH there in your screenshot. Next time cover up the minimap so we can’t see all of the green dots.

/shakes head

You fail to understand the point. It’s not the size of the DH zerg, but the size of the DR zerg. Every post from DR is about how much larger and unstoppable due to size the DH zergs are. The photo—alongside other posts—show that that is hardly the case. You guys field similar numbers at times (repeat: AT TIMES—so don’t go spitting some misleading argument vs. what I didn’t actually say) and get pushed back/ stomped/ beaten likewise. Face it: DR has giant zergs too. It’s WvW. Numbers, luck, tactics—all included with proper descending order for everyone involved. That includes everyone that thinks they only lose to some sort of perma-zerg.
/end of logic. Because I can guarantee that it won’t reappear here.

This is what DR is saying. It’s very simple. DH is “winning” the points game because they have more people on for more hours of the day. DR fields the numbers we can when we can to counter your large numbers. Some of us run in smaller groups and then post what they do to DH “zergs” to prove that the fighters they encounter… aren’t very good.

You DO outnumber us. I see you sweep EB every single night and when you’re in the mood you do so to our BL and IoJ’s. We can’t stop you. It’s got nothing to do with superior tactics, it’s because you have a lot of people on when we do not.

Now that the point is clear, can we stop with the nonsense of “DR says they never have on a lot of people” because that’s not what we’re saying.

There * are * people on DH who brag that they’re winning. Our position on DR is that they have no room to brag about the score. This does NOT mean every single DH is a bad player or that you don’t beat us sometimes when evenly matched.

There are people on DR who also brag. In fact in this thread there is this:
“Fizzlepip.5218:
Darkhaven’s overwhelming 70+ zerg loses to DR’s small (but basically godlike) roaming but not playing for points party!:
Followed by a bragging youtube video. Once again, DR can do something but DH cannot.
I primarily play in EB, if we are evenly matched we beat you the majority of the time., not sometimes. You are using this numbers/coverage claim as an excuse for a poor performance.
At the end of the day WvWvW is about point totals, but for you guys its about blaming others and trying to justify midiocre gameplay.

12/4 - DH - DR - IoJ

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Anjo.3170

Yep, DR never outnumbers anyone.

Attachments:

12/4 - DH - DR - IoJ

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Anjo.3170

So this picture finally shows what DR’s definition of a small roaming group is. :-) DR you zerg in very large numbers just like anyone else. This was just about 15 minutes ago and was a lot of fun.

Nobody ever said that DR only moves around in small roaming groups. -.-

Exactly and thank you for that. That picture shows what pretty much happens on a nightly basis, a huge DR zerg roaming around, but yet criticize DH for the very thing they do.

/forehead

There are just as many, if not more, DH there in your screenshot. Next time cover up the minimap so we can’t see all of the green dots.

/forehead as well. Behind the hill are DR that you cant see, over to the right is Umber camp under DR control where most of you were hiding as well as have sieze setup you can see. But Im not surprised that you missed the point that you guys zerg with a 60+ group as well.
Why would I cover up the mini map, Im not trying to hide or exagerate anything. Take a look as those green dots and double them and at that time that was the size of the DR zerg.

12/4 - DH - DR - IoJ

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Anjo.3170

So this picture finally shows what DR’s definition of a small roaming group is. :-) DR you zerg in very large numbers just like anyone else. This was just about 15 minutes ago and was a lot of fun.

Nobody ever said that DR only moves around in small roaming groups. -.-

Exactly and thank you for that. That picture shows what pretty much happens on a nightly basis, a huge DR zerg roaming around, but yet criticize DH for the very thing they do.

12/4 - DH - DR - IoJ

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Posted by: Anjo.3170

Anjo.3170

So this picture finally shows what DR’s definition of a small roaming group is. :-) DR you zerg in very large numbers just like anyone else. This was just about 15 minutes ago and was a lot of fun.

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Game Crash in WvW

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Another day. Another crash. Still no fix. Report submitted.

Game Crash in WvW

in Account & Technical Support

Posted by: Anjo.3170

Anjo.3170

Game crashed yet again in WvW. Was not even in combat or around a large group of people. Report was submitted. And this issue needs to be resolved now!!!