Hey folks,
- The best gear/stats: This means to have statistically the best abilities in the game, you shouldn’t need to, by our definition of the word, grind. This goes for leveling and getting top gear (by our definition that’s ascended gear, legendary being an optional extra thing you can do, but don’t need to do.)- Grind: To us, grind means being required to do the same boring activity over and over again. In particular, the biggest reference we’re talking about here in traditional MMO’s is having to kill the same creatures over and over again to farm for levels or gear. In Gw2, you can gain exp and levels from a massive variety of game play, game modes, and content types. Same goes for the ability to acquire the gear to build up your characters. Similarly, ascended mats can be acquired from a wide variety of content types and game modes to allow you choice and options so you don’t need to grind to complete those goals. Our new mastery system continues to this promise as well, which we’ll go into more detail on soon.
See, this is the part of your quote that kind of rubbed me the wrong way, and kind of makes it seem that you’re either a bit jaded in how you see the game, or simply don’t want to actually admit to the fact that, yes, grinding Ascended Armor is just that, a grind.
You’re absolutely right, you don’t NEED to farm World Bosses, Champions, and Jumping Puzzles to get the drops that come from them…But then what are your other options then? Wait a month to get stuff from the Monthly Reward Track? Grind PvP Reward Tracks for them?
The other options are there, but they are so mind numbingly slow by comparison, that people feel obligated to farm the same Champion Train, World Boss rotation, and quick Jumping Puzzles to get the materials you need for your Ascended Armor, and that by it’s very definition goes totally against what you just tried to say.
I don’t have to kill the same World Boss each day for a hope at getting a piece of Ascended Armor, but I certainly did need to kill them each day back when I was working on it to get the Dragonite Ore needed to make the Ingots, just as I needed to the same for Empyreal Fragments and Bloodstone Dust.
Saying “You can do it in multiple ways doesn’t make it a grind” doesn’t work, when those multiple ways are either so unrewarding as to not be worth doing, or simply doing the same content each day to get the same rewards.
Honestly, if you really want to stand by the mantra of “You don’t need to grind to get Ascended Armor”, then there should actually be ways players can get the armor outside of crafting or paying to RNGesus that they get an Ascended Chest that has the armor type they need. Take a page out of your competitors, and let players by armor through Laurels, or offer more inventive ways to get the Armor though long quest lines or what not.
Because right now, yes, getting Ascended Armor is either a very expensive endeavor, or a very long grind of doing the same mundane tasks to get the materials needed to make the armor. Hiding behind the arugment of “But we have more then one way to get those materials” doesn’t work either, as like I said before those other methods are either just as repetitive (replacing World Boss grinding with Guild Mission grinding for Dragonite Ore, as an example) or so unrewarding (PvP Tracks), that there’s very little reason to actually do it.