Gate of Madness [ART]
(edited by Buddy.7563)
I’m pretty sure a macro for dodge-jumping would be against the User Agreement. It would make 1 key press perform 2 actions.
Source: https://forum-en.gw2archive.eu/forum/game/gw2/ArenaNet-s-stance-on-Macros/first
In regards to OP’s post about bindable dodge-jumps, I don’t think it should be implemented. If it is, what would be the point of ever using the regular dodge?
(edited by Buddy.7563)
Man, I’ve been out of the scene for a while now it seems. The meta used to be the underboob thief.
personally i think we could use a buff to stab, some other classes besides guardian need to be able to supply it.
Guard, Mesmer, Ele, and Necro all can give other players stability.
Necro can give other players Stab since when? Necro can barely give itself Stab and never more than one stack for a second or three, with the exception of Reaper’s CttB.
1 stack for 1s from Well of Power. I am not sure that counts for anything
The stability and stunbreak are only applied to the necro. The only way we can give allies stability is indirectly by converting their fear into stability with the well.
I’ve encountered this in EB, too. Once we were close enough to see each other’s character it corrected itself.
You’re not alone. I’ve been getting stuck as well. I’ve mostly noticed it happening if I dodge roll almost immediately after the Death’s Charge.
I had that bug as well and looked through the bugs forum. Someone has found a solution that managed to fix it for me.
Go re-commune the Hero Point that is east of Faren’s Flyer Waypoint. Even if you have already gotten that one and is says you earned the points. Go re-commune that hp and it will give you the Coztic Bladedancer points.
I’ve got the same issue. I have probably helped kill it 6 times and still haven’t gotten the hero points from it.
Yeah, I’m not happy about the spectral walk nerf, either. Especially considering the fact that Anet stated at one point that it was working as intended.
I’d rather have a max-effective range added than a total nerf to it.
This Charr’s Meat Stick, yes, that’s what it is, a giant meat stick that he waves around in the public.
This needs to be a greatsword skin.
Here’s what my necro currently looks like and I probably won’t change a thing.
I may see if any new boot skins look better, though.
I found the source. Spectral Walk working as intended.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Bug-or-the-coolest-escape-move-in-the-game/first
Dulfy has some pictures and a video.
http://dulfy.net/2014/07/30/gw2-monkey-king-tonic/
ultimate locomotive.
I lol’d
There are probably slightly better builds out there, but this is what I run with.
http://en.gw2skills.net/editor/?fRAQNBmQDbkjmWarpx4G+bVMMUStCTeDBBUZZkFQAQ1VA-TVDBABmqSRHXAAeUXZJlQS8AAwS5CAHEgsUSQz+DpobgClgMcEAewEWAAEAGagMA5bB-w
I’m starting to level an elementalist and I want to plan out what build would be best once I reach 80. I’m only level 25 right now, so I’m still unfamiliar with the traits. Any advice you have to optimize the build would be appreciated.
Intended playstyle: Mostly WvW in a guild group facing larger numbers. I want to be focused mostly on high dps, but not be constantly distracted on just trying to survive.
I’m also leveling an ele in WvW. XD
Screenshots are of before and after gaurd/ bloodlust stacks.
If someone with guild buffs claims something my toughness also goes to 2k and crit chance to 66%.
I’ve also discovered a hard cap on the power granted to uplevels. No matter how much extra power I put on my equipment, it wouldn’t go over 2.7k
(edited by Buddy.7563)
ANet, I am disappointed by the lack of underwater pet bobble-heads. :P
I didn’t see this happen as I was on the other side of the map but what I did see was the entire dh bl map was flipped green in about 5 minutes against about the same number of people as GoM was attacking with. This was odd as all day all 3 servers were ticking points in the same 200-250 range when suddenly GoM spiked up to the mid 300’s from taking much of eb then sweeping dh and ticking near 500. I know scores like that can happen but not when all 3 servers appear to have roughly the same number of people playing. Today the scoring was pretty much even all day.
I cannot say for certain if it was hacking or not as I don’t know what hacks are even used or how they are used or how limited it is used. I just know how odd the ease and speed of the map wipe went. I have never seen it go that fast even when we are outmanned on the map and a large zerg shows up and marches around it taking everything like other servers have done to us other weeks or when we do it to others, it takes longer than that with zero fight back.
Last night at that time we weren’t running in one big group. We had 2 separate groups of ~10 people hitting multiple objectives at once. We didn’t experience any resistance while capping your whole map because it appeared the bulk of your numbers were in EB. It wasn’t until about 10 to 15 minutes later that you showed up with 25-30 people to try and take back your Garrison.
Welcome to the wonderful rewards of WvW. Where everything’s made up and the points don’t matter.
I would like Preparations for my ranger.
Why do you always make a second match-up thread?
The first one is here.
If that is whats happening, then yes, it is a bug. Siege used to be able to be buffed with the Frost Spirit’s +10% damage, but Anet fixed it. So if the Water Spirit is healing siege, then I would report it.
Well, you can’t use them while dead, but you can equip it. So using the kite will drop them, allowing your enemies to pick it up and properly celebrate their skill in killing you.
Whenever people zerg me and camp my body, i always give them fireworks :P
double-click Fireworks => double-click kite/balloon
BEMO Charrrrr commander! we just took your garrison. You had orange swords in your BL a moment ago. I guess you way pointed your 30+ zerg back to Eternal!!! How the hell did you lose garrison with full supplies? PRESS M Bemo Charr. We didn’t even use Golems.
Meh, around this time there isn’t much we can do against those oceanics that you guys have gained. If you continue pulling those kinds of numbers, then most likely its going to be a match for second place between us and DR
this post could only be more productive with a poll. Anet loves polls.
Ask, and you shall receive.
http://strawpoll.me/817138
All this talk of hugs reminds me of this:
http://www.youtube.com/watch?v=Ogwgq7JsRtE
Somehow I was reminded of this matchup ;_;
https://forum-en.gw2archive.eu/forum/wuv/wuv/2-15-DH-vs-GoM-vs-HoD/page/2
Here’s the tl:dr version provided by TeamBattleAxe
We’re about to hit page 4. I think that’s a first for this match-up!
Here’s the tl;dr edition for those just tuning in:
Prosecute is mad because he got killed in a pvp area and decides to form a mini-alliance with some HoD guilds to make GoM mad in return. Succeeds in creating dissension on both his own server and HoD while GoM collectively shrugs and goes about business as usual. HoD hosts a hugfest so everyone can go back to being bff’s. Meanwhile, Acium makes a play at forming an alliance with the forum moderators.In a shocking M. Night Shymaleen twist, it’s revealed that Prosecute is a former Kaineng player. Credits roll.
Edit: I think hugfests should become a thing.
(edited by Buddy.7563)
Upon looking at my old screenshots I found this little gem from late December.
Try to make yourself feel good all you want, but in my opinion if we have killed everyone that was inside the keep and repaired the doors, that should be the final matter. Nobody is left alive inside. We kicked you out completely; Now break the door again instead of exploiting inside.
This isn’t a thread about ARM? You must be a mouth breather.
fixed that for you
If you preview before posting, you will be able to post another attachment after each preview.
I’m in support of the Dolyak pasture idea from several months ago.
lemograss, omnom berry ghost(steal life on crit), rare veggie pizza(if condi spec)
Switch to Koi Cakes; They have the same exact stats and are a lot cheaper on the TP. The only downside is that they last 20 minutes instead of 30.
I will hoard it until the end of time O.O
Personally I’m in this for the fun fights! I don’t care THAT much about PPT right now, in that both AR and DH are both here and both giving us good fights. Isn’t that what gaming is all about?
QFT
We would rather give DH as much kitten as possible for trying to take an upgraded keep than recapture 3 paper keeps that would almost certainly be karma trained again in 10 minutes.
Pics from our valiant defense of Valley.
Edit: ^ I think the pictures will make better arguments about the relevant numbers than just heresy.
(edited by Buddy.7563)
Lightning reflexes is fine as it is: stun break, 3/4 sec backwards evade, and 10s vigor. The damage is meh, but its a defensive utility. Whenever I get immobilized and I think a burst is going to follow, just evade spam with Dagger #4 and Sword #3 and 2.
Don’t forget to mention that you can whisper yourself.
155 gold is considered poor? o.O
During the stream showing off the ruins, Hugh did say that they made sure you couldn’t hit any towers/keeps from the ruins. Currently its possible to treb the outer gate from the quaggan island, so they may have altered the Garrison itself to prevent anything similar from happening.
Great fights in GOM hills.
We held as long as we could with a crew of around 10-15
It looked a lot larger than 10-15 from our end. And regardless of what your adamant defense of our Hills cost you; you guys were very organized. It was a tough nut to crack.
Sweet… free magic find and no armor repairs all week.
Time to go zerg surfin’!
It would be nice for it to be account bound, but there is a distinct issue with that balance-wise currently. They would need to change the way Gaurd Leech and Applied fortitude works to do that. Green arrows would have rediculous stats with both of the buffs plus guild buffs. And if they change the buffs, a whole other group of people will be kittened off and start complaining.
Solo defended Sunnyhill a little bit ago against 4 ET before they went full rage mode with 2 omegas, 4 alphas and roughly 20 other players
@Noss
9/10 – I love the whole bandit look you’ve got going
And sometimes we do things other than dueling….
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