Showing Posts For Chaser.2870:
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a epidemic condi necro is most op class ever in wvw
(edited by Chaser.2870)
https://youtu.be/fuDNlqEHvzI?t=9s
https://youtu.be/EsCATkH5I14?t=16s
nerf this first, lol
(edited by Chaser.2870)
CANT WAIT EPIDEMIC NERFS HAHA
GW2 released summer 2012, this game almost 4 years old…
But there is still no solution WvW Skilllag when 3-server fight situation.
This skilllag is so painful and loss of motivation
Why Anet keep ignoring this? Technical limitation or what?
(edited by Chaser.2870)
Anet still do nothing with this problem :/
1 Dragonhunter can CCing way too many ppl (theoredically unlimited)
Pls do something Anet
DH Bow #5 skill (Hunter’s ward) so OP in wvw
that kitten skill erase too many stacks of stability
it makes small group cant agains big zerg (even if they have terrain advantage)
Anet should add knockback ICD or make it dodgeable
(edited by Chaser.2870)
Why there is no reward for escorting yaks
escorting dolyaks must be rewarded
POI says you cant move while casting shattering blow
seems useless
They mentioned it several times over the course of the trait changes, this is very old news. They specifically stated “converting conditions was more of a guardian thing, and the trait was a bit too strong, so instead it will just remove conditions.” (paraphrased)
Meh
So, warrior warhorn is TRIPLE NERFED after trait change
Boon duration reduced
Number of Targets reduced
Cond covert is changed condi remove
How unfair….
It was “condition convert to boon”, Not a “condition remove”
Anet nerfed this trait without any update notes?
I dont wanna healing and defiance bars
just make move while channeling :-0
Because it was overpowered?
Now, that should have come with more buffs to Jalis (caugh, Forced Engagement, caugh).
I think this skill underpowered already
Most case in wvw, just got 1~2 stacks only
cuz skill animation slower than movement speed
as we know, movement is very important in wvw
Inspiring Reinforcement: Decreased the stability per pulse from 6 seconds to 1 second. Increased the recharge from 5 seconds to 10 seconds and its energy cost from 25 to 30.
why? :/
All of ventari skills are WAY TOO SLOW
and every utils has casting and long animation time
this prevents casts utils while tablet moving
theorycrafting? good, but real wvw? sucks, very very sucks…
if no redesign, no one uses that legend in wvw
all of upkeep skills (where is my energy @_#?)
save-me button with huge penalties (in wvw blob…. it changes kill me faster button)
sounds like weak stance I ever heard
(edited by Chaser.2870)
Just an opinion
1. generate some energy when struck (like warrior’s cleansing Ire trait)
2. using wepon skills are generate energy(not spent energy) generate amount is based its cooltime (#1 skills cannot generate energy, more cooldown, more energy generate)
(edited by Chaser.2870)
inspiring reinforcement < this skill animation is way too slow
TOO SLOW and waste energy cost when I swiftness+ooc
those permaquick and unlimit boonsharing ruins wvw :<
There’s BLOODY INSANE SKILL LAG after League started……..
No Attacks, No Stun break, No Heal, No NONONOOO….
Why Anet Doesn’t Fix This Problem??
ANET Please Do Something Please
1. Skill lag
2. Skill lag
3. Skill lagHm… I think I forgot to mention the skill lag.
Exactly I want
I can’t speak english very well, I will write a short.
If I turn on Effect LOD option and go WvW zerg fight.
I can’t see near static fields effect, it looks just circle on the ground.
I want more improve frame rate and visibility during fight, but that things makes me sad
Please make it look good(some other CC skills too) when I turn on Effect LOD options.