Part 2:
In addition to armor skins that are easier and cheaper to collect across characters and the account dye system we do believe the options across a players whole account are much more attractive now.
Yes, the wardrobe in general is going to be lovely, but this thread isn’t about that. It’s about something being taken away that really looks like it didn’t need to be taken away in order for the wardrobe to function, and we still don’t have any answers as to why it apparently does have to be taken away in order for the other changes to work.
You’ll see more outfits coming out this summer and additions to the game more often usable by your characters.
I think it’s been fairly well-established that very few people use entire outfits. Why would more entire outfits make us happy? This answer also seems to assume that your clothing designers will suddenly become capable of designing entire outfits for Charr that do not look ridiculous. There is no evidence to support the idea that they have this capability, given that players of Charr have to pick and choose pieces of armor and town clothing very carefully to make them look decent in their eyes. I’m not saying I could do any better, but I am saying that dressing a Charr is not easy, and allowing some individual choice in the matter is probably safer than assuming that you’ll be capable of doing a very difficult task.
We try not to allow too much ‘hoarder’ design where we just keep stacking more and more options on leaving lots of unsupported things hanging around.
The town clothes paper doll has never broken before, to my knowledge. I sincerely doubt leaving it in the game would necessitate any further support beyond un-removing the ability to use it. That would even leave the designers with the freedom to create new outfits that aren’t all in one piece if they ever decide they want to! (And what designer DOESN’T appreciate a bit of creative freedom here and there? I can’t imagine they’re all satisfied with this unnecessary change either.)
I think many people will be surprised by how many pieces have become armor compatible.
Wait, hold on. I thought you were saying that there were problems mixing town clothes and armor. Now you’re saying a lot of them are going to be compatible? How is it easier to make them compatible with armor, which they weren’t designed to be compatible with, and not each other, which they are designed to be compatible with?
We hope the benefits to the outfit system and wardrobe in terms of future support and additions will be clear
They are not.
Perhaps this answer was formulated before the people involved read the suggestions regarding being able to construct one’s own outfits using town clothes with other town clothes and not with armor pieces, since it is apparent that you will not be making town clothes compatible with armor, but only with itself as a full outfit or tonic. (Except for some items that you refuse to specify, so we have no idea how many or if you’re underestimating our threshold for surprise. I have to admit you’re doing a brilliant job of lowering my expectations, though.)
Right now, it seems like you’re saying that because some single items of town clothing can’t mix with the various weights of armor, you’re going to stop allowing any town clothes to be mixed with each other. In other words, your reasoning for being unable to do something we would like you to do is that you can’t do something that we didn’t really expect you to be able to do in the first place.
Your answer has described why you’d like town clothes to be useable in combat, and why you’d like some of them but not others to be useable with armor…? But there is not a single thing in there that describes why town clothes can no longer be used with other town clothes. Is there really truly no way at all to be able to cobble together your own “Outfit”? And if there’s something in the way of that, what IS it!? Otherwise, there is no logical reason not to give Outfits their own paper doll like town clothes have now.