Showing Posts For Dedish.7923:

Apathetic and unfriendly players on Cursed Shore

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Dedish.7923

Don’t fall then

Life sucks wear a helmet

On Botting and What We’re Doing About It

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Dedish.7923

Trying to prevent it may be a good idea in theory but hardly practical. Sure you might get a few but in the end it will always be a ongoing thing.

Then you toss out diminishing returns on loot, exp, karma, money to try and discourage bots and gold sellers, but in the end you just end up hurting the honest players trying to farm for their tier sets or whatever else, and they end up being the ones discouraged who feel it’s a waste of time to play anymore because the HUGE end game grind for cultural sets, legendary’s and whatever else has become what feels like almost impossible and hardly worth the time involved.

No to mention the fact you have done kitten all that I can see about fixing broken skill points. While playing my guardian I cam across 5 broken ones in 2 zones, log in next day still broken. I mean it’s not like we need skill points for anything right…….

As much as I like this game or at the very least trying to like it, I’d almost rather give that other company 15 bucks a month and play stupid kitten panada’s ( and I haven’t played that other game since the end of the second expansion )

Life sucks wear a helmet

(edited by Dedish.7923)

I feel pretty helpless posting to be honest...

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Dedish.7923

No the op is right 100%. I was on the forums discussing a topic and got ( to use anet terms ) attacked by 2 others for having a difference of opinion as far as I can tell. I responded in kind after reporting both of them which may have been my mistake, but I got banned from the forums for 2 weeks and they we still posting away trolling, insulting and attacking anyone who didn’t agree with them or seemed to be singing anet’s praises.

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I fear guild wars two will wane unless they bring out new stuff soon

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Dedish.7923

No not really but everyone is entitled to their opinion

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Tired of reporting gold spam ...

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Dedish.7923

If you dont report it, then you are a bad as those that spam.

I spent about half of my 3 or 4 hours I played yesterday reporting /blocking gold spammers via chat or mail. I refuse to do it anymore and will only just block from here on out. They know the problem is there, and realistically there is nothing they can or will ever be able to do about it.

Gold farmers /sellers will find a way.

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I fear guild wars two will wane unless they bring out new stuff soon

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Posted by: Dedish.7923

Dedish.7923

The concept of a treadmill is different from the concept of a grind.

A treadmill is where you are constantly walking and not actually getting anywhere. Progression gear games have a treadmill because there is always another tier of gear to get, and so you’re constantly working and look like you’re making progress except that you’re really not, because the goal line is always being moved. That’s a treadmill — the key is that it presents an illusion of progress.

A grind is simply repetition. So, learning how to play chords and scales on a guitar is a grind — you will be grinding them a lot until you learn them cold. Grinding in a video game is similar — you do something repeatedly until you get the goal you want. But the goal isn’t always moving — your progress is not an illusion, like it is in a treadmill game. So, in GW2 there is a grind for legendary gear or for some of the dungeon gear sets and so on, but it isn’t a “progression” grind such that there is always another tier coming and the goal line will be moved — it’s a grind towards a set goal.

In short, GW2 has cosmetic gear grinds (which was always advertised to be the case), but isn’t a gear treadmill because unlike a gear treadmill game (e.g., WoW, RIFT, etc.) the goal line isn’t always being moved back, leaving the player stuck on the same treadmill under the illusion of progress while really remaining in the same exact place relative to the goal.

Uh huh, and as new content is released I’m sure new sets of gear with new skins will be released as well or where is the reward in running said new content. With no sense of gear progression the only things players have to give them any sort of sense of pride and or accomplishment with their characters is to farm the new and differently skinned gear. Hence it still being a gear treadmill.

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I fear guild wars two will wane unless they bring out new stuff soon

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Dedish.7923

“Nobody’s forcing them to do anything. If they don’t like a game absent of that stupid gear treadmill, they can go back to pandas. Doesn’t mean they should come in here whining about it and expecting ArenaNet to change a core idea the game was founded on.” ( quote thing wasn’t working lol )

There is a difference between whining and having a opinion, you would do well to learn it. The gear treadmill is still there it’s just not the typical raid gear treadmill. Instead it is a treadmill for different looking sets of gear because you wanna look good, or in reality because there is just a lack of anything else to really do

As far as go back to pandas, that comment just makes you look like another fanboy troll and extremely ignorant.

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Don't Cave

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Dedish.7923

Frankly, they don’t need to change a kitten thing about their design philosophy. This is the game they said it was going to be YEARS ago. If you bought the game knowing what it was going to be and are now coming to these boards demanding that they change it you can go kitten yourself.

They delivered EXACTLY what they said they were going to deliver. A game based on dynamic events coupled with some static events (hearts). A game with no traditional raid content or tiered loot treadmill. A game with no holy trinity where every player is responsible for themselves.

This is exactly what we got. There are bugs and balance issues that need to be addressed, but they shouldn’t change the core of their game to appease people who knew what this was going to be and don’t like or those who bought it and didn’t know that there ANet was approaching the MMO from a fundamentally different angle.

Don’t like it? Adapt or go away. There’s a myriad of shallow loot treadmills with dead worlds out there. Go pick one of them and leave us the hell alone.

Right, because farming 180- 380 tokens or whatever it is per piece for exotics is not a gear treadmill or grind what so ever…Lulz

You can get exotic items in other ways, you know? That farming is for people who want to look snazzier than they otherwise would. I’m crafting my own exotic gear and I’m satisfied with the way my character looks. If I ever want to look like everyone else who grinds those tokens I can, but I’d rather do my own thing. Just because a grind exists somewhere doesn’t mean you have to do it.

And no, it’s not a gear treadmill. That would be raiding for tier 1, so that you can raid for tier 2, so that you can raid for their 3, etc. That exotic gear is the same as the exotic gear I can craft, get from 100% zone completion, find from loot chests (dungeons AND events), get from the mystic forge, or buy off the trading post. It’s an optional aesthetic difference that you could pursue if you wanted to. If you do, don’t kitten about the amount of time it’s going to take.

That isn’t really the point, and think about it.. it is a treadmill in a sense. These forums are riddled with lack of endgame content and stuff to do at 80 post, and almost anyone who post a thread like this is told to farm /grind all the different exotic sets / skins / so on and so forth. So yes it may not be a gear treadmill in a sense of raid tier one or tier 13.5, it is still a treadmill in just trying to find some thing…anything to do. Whether you’re farming the latest tier of raid gear or grinding and farming for gear cause it has a different skin and you wanna look purty, it is still a gear treadmill.

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I fear guild wars two will wane unless they bring out new stuff soon

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Dedish.7923

I love how people are like show me you world completion blah blah blah. Maybe some people don’t enjoy exploring just as much as some people don’t enjoy the so called gear treadmill. Why should they be forced to do something if they don’t enjoy it? Because you tell them too? ……….Please

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Don't Cave

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Posted by: Dedish.7923

Dedish.7923

Frankly, they don’t need to change a kitten thing about their design philosophy. This is the game they said it was going to be YEARS ago. If you bought the game knowing what it was going to be and are now coming to these boards demanding that they change it you can go kitten yourself.

They delivered EXACTLY what they said they were going to deliver. A game based on dynamic events coupled with some static events (hearts). A game with no traditional raid content or tiered loot treadmill. A game with no holy trinity where every player is responsible for themselves.

This is exactly what we got. There are bugs and balance issues that need to be addressed, but they shouldn’t change the core of their game to appease people who knew what this was going to be and don’t like or those who bought it and didn’t know that there ANet was approaching the MMO from a fundamentally different angle.

Don’t like it? Adapt or go away. There’s a myriad of shallow loot treadmills with dead worlds out there. Go pick one of them and leave us the hell alone.

Right, because farming 180- 380 tokens or whatever it is per piece for exotics is not a gear treadmill or grind what so ever…Lulz

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How do I trade?

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Dedish.7923

Its because they want to force you to use the TP. People can still trade using the mail but your right you can be scammed. It doesnt stop gold sellers, all they do is mail you the gold. It made the gold sellers lifer easier or at least the person recieving the gold, they can always play stupid and say they have no idea where it came from and how would Anet prove other wise they cant lol.
With the old trade button Anet could look back and see what was traded and the value of the in game item and have proof that they traded gold straight up with nothing in return or the item the gold buyer gave the gold seller was junk. The old system wasnt perfect but like so many things in this game its a step backwards from the old.

^This.

I love how you can remove key elements from a mmo that from the number of post on these forums on the subject, the majority (if only a majority by a small margin) seem to want and call it new and groundbreaking.

It is neither new or groundbreaking and has removed any sort of sense of accomplishment or sense of pride most people have in their characters. It’s the equillavent of me slapping a new coat of paint on your piece of kitten car and then trying to convince you it is a new car all together

Life sucks wear a helmet

Don't Cave

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Posted by: Dedish.7923

Dedish.7923

I specifically pointed out that they should not ignore players in the entirety. And I know that the game has problems. But they should not cave in to ridiculous demands made by a very vocal minority. No, I don’t really have anything in mind at the moment when I say this, but the point still stands.

The game has problems. Those problems should be fixed.

But that doesn’t mean that they should compromise on what they believe in, and how they believe this game should be.

Maybe they shouldn’t compromise everything they believe in, but then maybe they should compromise some of it….. that is if they want the game to have any sort of success and or longevity (and don’t say selling 2 mil copies signifies success. Swtor in all it’s failed glory sold that many copies in preorders even before there was a set release date)

Just because they might believe in something or have a vision for it does not make it practical or even means it is going to work.

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The real problem with endgame.

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Dedish.7923

But when you get 15 tokens per dungeon run, and the cost of each dungeon set piece ranges from 180 – 330 tokens, you’d be nuts if you didn’t prefer the RNG.

Exactly for a game that is not supposed to have a grind that seems like a pretty HUGE grind to me.

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Don't Cave

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Dedish.7923

Right, in order to have any type of successful game you NEED to have something for everyone. All the people who comment on others opinions or suggestions seem to all say the same things. Here’s a few examples:

“Anet did everything thing they said they were going to do” Ok sure they did, that does not mean that it is practical in any sense of the word or even works for that matter.

“Since there is no sub fee they could care less if you like the game and leave or not” Well that is just horrible business ethics, and can only hurt them in the long run seeing how the popularity of these types of games are based more on word of mouth than anything else.

Or my personal fav “If you don’t like what they did then just leave and go play something else, you leaving the game effects me and others who like it as is in no way what so ever”

Um false and here is why. Seeing as how this game has no monthly sub Anet is forced to make money and or profit through micro transactions, so if all these people who want some sort of gear progression or whatever else they feel is missing ( and the numbers for it over those whom are against it are higher if only by 15-20% higher )
leave the game then Anet is making less money through micro transaction which in turn would effect the rate they pump out new content due to the lack of funds.

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The real problem with endgame.

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Dedish.7923

To say die less is no more then a troll statement. Maybe people would die less if dungeon mechanics weren’t one big cluster kitten. I’ve said it before and will say it again, dungeons in their current state are about as balanced as someone with cerebral palsy trying to ride a unicycle.

The op is right….. the game at the moment has the replay value of a Justin Bierber or Rebecca Black song…… none what so ever, which is the complete opposite of what a mmo is meant to be.

To say ‘die less’ is also one step up from the l2p/go play another game crew. Individuals who think the game is perfect smh.

better then the group of individuals who think a games broken because they personally can’t beat it easily…

It has nothing to do with not being able to “beat it easily” Yes it should be a challenge, no trash mobs should not be 1 shotting people.

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How do I trade?

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Dedish.7923

The point is the lack of person to person trading is about the stupidest thing I have ever seen in any mmo. What is the point of not having it, to discourage gold sellers and people who buy from those services? Clearly that worked….. sarcasm. Gold sellers are going to find a way to sell and transfer gold to their buyers whether you remove player to player trading or not, removing it from the game out right serves no real purpose and in the long run just make more work for the gm’s because now they have to sort through chat logs to see and prove what kind of deal was made and sort through mail transactions to prove if both sides held up whatever their end of whatever deal was made.

News flash the TP isn’t all that or what they seem to make it out to be. Yes it is slightly better then other auction houses in other mmo’s but only by a very small amount to which is almost unnoticeable

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The real problem with endgame.

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Dedish.7923

To say die less is no more then a troll statement. Maybe people would die less if dungeon mechanics weren’t one big cluster kitten. I’ve said it before and will say it again, dungeons in their current state are about as balanced as someone with cerebral palsy trying to ride a unicycle.

The op is right….. the game at the moment has the replay value of a Justin Bierber or Rebecca Black song…… none what so ever, which is the complete opposite of what a mmo is meant to be.

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Endgame... Reimagined? What?

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Dedish.7923

PvE is VITAL to an MMO’s success even this one.

If Arena-net have plans, instead of making stupid articles telling us what “MINOR” content we can do once we hit 80 that we mostly have already done, why don’t they come out and say:

“Hey, we hear you PvE lovers, our PvE Team is slaving hard away to rebalance loot tables, make more engaging encounters, make HEAVY adjustments to the token grind and we aim to eventually release 10-15 man content as we know alot of people really love this instead of 5 mans for eternity when even Guild Wars 1 had 8.”

“We have spent the last few years creating a great journey and PvP system, now that it is done, we wish to make an end-game PvE experiance that rivals the best such as world of warcraft”

That would please ALOT of people.

I disagree that PvE is vital to an MMO being successful. I assume this is because we have differing opinions on what is considered successful. For an MMO to be successful, it does not need to be the largest MMO in history. It doesn’t need to have the most active subscriptions. All it really needs to do is have a dedicated playerbase that enjoys the game.

You… are… embracing mediocrity, it is making me sick tbh. evem with this game’s pvp content WoW still has more of it in each expansion.

Do you see the point? if WoW can do all elements why shouldn’t this game? what benefit do arenanet or WE have by discluding the most popular mechanic of MMOs?

Honestly, yes you have an opinion, but…. recognize where a company is short falling and why people are frustrated GRINDING TOKENS IN CRAP DUNGEONS SUCKS.

No one is forcing you to play, if GW2 is not your cup of tea, you can go pay to play WOW- and not have to worry about paying for GW2. Whats the tissue-issue?

God how I hate this kind of comment, all it does is show your ignorance.

Everything people are saying here is fact, go look at the statistics if you think it is merely opinion based. You can’t tell people what to enjoy like someone else said, and if you truly cared about the franchise I would think you would want it to be successful, even if being successful meant adding end game raiding or gear progression or any kind of progression at all.

What gamers want / look forward to in a mmo has changed so much since the first GW it’s naive to think that the current endgame and progression or lack there of, is going to hold anyone’s attention long except maybe the hardcore fan boys of the first installment. I do not understand why you all seem to hate the idea of end game progression so much, in fact using your logic…maybe that style of gameplay isn’t for you but hey no one is forcing to to do that stuff if they they implement it.

This game will have to adapt to have any sort of success or you fanboys will be playing on empty servers for years to come.

I and others tried to address your concerns and interests multiple times, but you insist on being negative. What else do you want a person to say?

Im not a “fanboy” of the original series(never played it), or mmos at all, but I do enjoy this game, and can see it being enjoyable for an extended period of time. I think that 2 million copies sold already equate to it being a success.

You have to consider that there is no mandatory payment every month to play the game. It is a free game that goes by a different set of rules and methods of generating income. It will have different gameplay because of the income methods. Maybe you want PVP with gear progression, where you buy the next piece of stat armor in the cash shop?

If you formulated a constructive arguement for why the game should have elements of other games, and some ideas of how it should work in game, im sure someone would listen.

I have formulated a argument so have many others, it’s on you to see someone else’s point of view. In no way have I been negative in any meaning of the word I am simply voicing my opinion. Like it or not I care little.

If I did not like the game I wold state that, I’m pretty sure I have stated numerous times that I do enjoy the game thus far. As far as coming up with ideas…. it’s not my job to come up with ideas, I’m not getting paid to do so, people are voicing a concern and it is Anets job to find a solution or not as they see fit.

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Endgame... Reimagined? What?

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Posted by: Dedish.7923

Dedish.7923

No one is forcing you to play, if GW2 is not your cup of tea, you can go pay to play WOW- and not have to worry about paying for GW2. Whats the tissue-issue?

God how I hate this kind of comment, all it does is show your ignorance.

Everything people are saying here is fact, go look at the statistics if you think it is merely opinion based. You can’t tell people what to enjoy like someone else said, and if you truly cared about the franchise I would think you would want it to be successful, even if being successful meant adding end game raiding or gear progression or any kind of progression at all.

What gamers want / look forward to in a mmo has changed so much since the first GW it’s naive to think that the current endgame and progression or lack there of, is going to hold anyone’s attention long except maybe the hardcore fan boys of the first installment. I do not understand why you all seem to hate the idea of end game progression so much, in fact using your logic…maybe that style of gameplay isn’t for you but hey no one is forcing to to do that stuff if they they implement it.

This game will have to adapt to have any sort of success or you fanboys will be playing on empty servers for years to come.

You talk about ignorance, yet your own ignorance is astounding. You assume the customers of Arenanet care about how “successful” (which is a terrible description for it, you really should say “populated”) the game is going to be. You playing this game has no effect on my experience in the game. Success of a game is not judged by how many people play it (especially a free to play game).

What the above poster said is absolutely, 100% correct. If you want a game like WoW, go play WoW. There was nothing cynical or wrong about that post. Stop trying to change the game to be something it is not. Stop trying to make GW2 the same as WoW. The people who want WoW are already playing WoW. There is a reason these other people are here and its not because they want the same thing that has existed for years.

Right because arenanet doesn’t care about the game success, it’s not like they want to make money or anything. How self centered do you have to be to talk about to talk about whether or not someone playing the game effects you or not ( and it really does effect you if you think about it. No players means no one to run content with or a crap economy or even no new content, because if no one is still playing there is not much point in adding to the game ) If you read any of my previous post on this subject in this thread you’ll see that I enjoy the game so far. I am not personally trying to change anything just stating the obvious, and agreeing with the vast majority of the people commenting on this post.

But alas there is no arguing with a fanboy, people will see and read only what they want to read.

As a after thought clearly this statement (“The people who want WoW are already playing WoW. There is a reason these other people are here and its not because they want the same thing that has existed for years” ) is false considering that the majority of posters on this topic seem to feel otherwise and what you and others of like mindedness seem to be the minority.

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Endgame... Reimagined? What?

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Posted by: Dedish.7923

Dedish.7923

PvE is VITAL to an MMO’s success even this one.

If Arena-net have plans, instead of making stupid articles telling us what “MINOR” content we can do once we hit 80 that we mostly have already done, why don’t they come out and say:

“Hey, we hear you PvE lovers, our PvE Team is slaving hard away to rebalance loot tables, make more engaging encounters, make HEAVY adjustments to the token grind and we aim to eventually release 10-15 man content as we know alot of people really love this instead of 5 mans for eternity when even Guild Wars 1 had 8.”

“We have spent the last few years creating a great journey and PvP system, now that it is done, we wish to make an end-game PvE experiance that rivals the best such as world of warcraft”

That would please ALOT of people.

I disagree that PvE is vital to an MMO being successful. I assume this is because we have differing opinions on what is considered successful. For an MMO to be successful, it does not need to be the largest MMO in history. It doesn’t need to have the most active subscriptions. All it really needs to do is have a dedicated playerbase that enjoys the game.

You… are… embracing mediocrity, it is making me sick tbh. evem with this game’s pvp content WoW still has more of it in each expansion.

Do you see the point? if WoW can do all elements why shouldn’t this game? what benefit do arenanet or WE have by discluding the most popular mechanic of MMOs?

Honestly, yes you have an opinion, but…. recognize where a company is short falling and why people are frustrated GRINDING TOKENS IN CRAP DUNGEONS SUCKS.

No one is forcing you to play, if GW2 is not your cup of tea, you can go pay to play WOW- and not have to worry about paying for GW2. Whats the tissue-issue?

God how I hate this kind of comment, all it does is show your ignorance.

Everything people are saying here is fact, go look at the statistics if you think it is merely opinion based. You can’t tell people what to enjoy like someone else said, and if you truly cared about the franchise I would think you would want it to be successful, even if being successful meant adding end game raiding or gear progression or any kind of progression at all.

What gamers want / look forward to in a mmo has changed so much since the first GW it’s naive to think that the current endgame and progression or lack there of, is going to hold anyone’s attention long except maybe the hardcore fan boys of the first installment. I do not understand why you all seem to hate the idea of end game progression so much, in fact using your logic…maybe that style of gameplay isn’t for you but hey no one is forcing to to do that stuff if they they implement it.

This game will have to adapt to have any sort of success or you fanboys will be playing on empty servers for years to come.

Life sucks wear a helmet

Someone has to do it.. Will Guild Wars 2 beat (be better, have more players etc) Wow?

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Dedish.7923

The fact the first GW was successful really is a moot point. It’s a older game that appealed to a different generation of gamer. As times change, what gamers want change with it. The fact there is no “gear treadmill” or any real sense of accomplishment or from of progression at 80 is only going to hurt the game in my opinion. A mmo success seems to based on the number of player who are currently playing it and only time will tell if this style of mmo will work.

Personally I enjoy the game thus far and only have a few complaints about it.

That being said I have LOADS of friends who still play wow that are completely sick of the game and bored with it and looking to move on to something new, but refuse to get GW2 simply for the reasons I stated above. A fair chunk of these people are hardcore pvper’s both arena and rated’s. I’ll even quote a few. “Whats the point, they toss pvp gear at you for free and as such we don’t really have anything to work towards”

Basically what I am trying to say is that if Anet doesn’t take these things into consideration the game will never really have a chance to show the world how much better it truly is, and sooner or later the only people playing it will be the die hard fanboys of the first installment.

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Could you go back to a "standard" MMO?

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Posted by: Dedish.7923

Dedish.7923

It all depends the lack of end game and any real char progression is killing me I feel that I have nothing to accomplish after hitting 80.

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What about mounts?

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Posted by: Dedish.7923

Dedish.7923

Was not speaking of flying mounts. What do you mean you have not seen anything that could be used as a mount, are you playing blindfolded? Wargs, Moose, Moa’s to name just a few.

Horses were not always “domesticated” you know.

As far as the player saying I don’t want mounts in the game then changing their mind because other people have one is no one else’s fault but that weak willed individual.

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What about mounts?

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Posted by: Dedish.7923

Dedish.7923

Me personally… I wouldn’t want mounts at all. It is already quick and easy to get around in all the zones. No mounts is a nice time sink. MMO’s need time sinks just as much as they need money sinks in the game.

Most people with mounts would bypass alot of content on purpous. they do it with other MMO’s so why would this one be any different?

No I say walk/run. So it takes you a small amount of time reaching somewhere. No instant gradification. Mounts in my opnion are just not needed, plenty of waypoints. If the one you want is contested… so be it. Go uncontest it.

It’s bad enough people today complain about walking, do they need to do it in a pretend world too?

So what if people skip content, it’s their game to play how they choose, you can’t force someone to go through all the content. People will skip content with or without mounts if that is what they decide to do.

Yes but they are more likely to skip it… and that starts a chainball effect… a chain rasction if you will. You skip stuff… you get to end game faster.. cause you bypassed the time sinks… you get to end game (for lack of a better term, yes i know level 1 is end game)…

People start a flame war about how there is nothing to do… GW team rushes out content to please the masses, unfortunately it is unfinished… people start complaining again and leave the game… now less and less people here to do things with… those that leave start posting about how the game is stupidly bad and convince people not to buy it… population gets lower and lower… everyone loses.

Happened with SWTOR… some of the player base were so vocal, they pushed out content too soon or content that was never ment to be in the game. Was nothing more than a bugfest nightmare, each and every update.

Yes and no. Mounts or not people will skip content it will have nothing to do with them skipping or not.

Read the forums tons of people are already complaining that there is no real end game content, the end game stuff there is, is nothing but a faceroll zerg fest, and that there is no real progression or sense of accomplishment. That will happen with every MMO regardless of mounts or not

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How GW2 improves your vocabulary!

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Posted by: Dedish.7923

Dedish.7923

If I hear I’m a achiever, I achieve things one more time I will likely find a baby to punch.

Life sucks wear a helmet

What about mounts?

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Posted by: Dedish.7923

Dedish.7923

No.

Been discussed to death many many many times already. ANet said it’s not happening. Mounts would screw the whole way point system, it’s there for a reason. There is no reason to add mounts whatsoever, other than extra bling, it’s not needed.

False, I read an article and Anet said that though there are no mounts in game at the current time that it might be something they will look into in the future.

let’s not forget the if Anet wants to have a successful game they WILL have to listen to what the players want.

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What about mounts?

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Posted by: Dedish.7923

Dedish.7923

Me personally… I wouldn’t want mounts at all. It is already quick and easy to get around in all the zones. No mounts is a nice time sink. MMO’s need time sinks just as much as they need money sinks in the game.

Most people with mounts would bypass alot of content on purpous. they do it with other MMO’s so why would this one be any different?

No I say walk/run. So it takes you a small amount of time reaching somewhere. No instant gradification. Mounts in my opnion are just not needed, plenty of waypoints. If the one you want is contested… so be it. Go uncontest it.

It’s bad enough people today complain about walking, do they need to do it in a pretend world too?

So what if people skip content, it’s their game to play how they choose, you can’t force someone to go through all the content. People will skip content with or without mounts if that is what they decide to do.

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What about mounts?

in Suggestions

Posted by: Dedish.7923

Dedish.7923

This would not be good for the game for a few reasons.

1. The maps are designed with walking and using WP’s in mind. Waypoints are a very important money sink that prevents inflation. Using mounts would also let people skip over content and ignore dynamic events in the area.

2. No where in the lore or the story or anywhere do we hear anything about mounts other than with asura. A Norn or Charr would never ride a mount while traveling; it just wouldnt happen. Asuras already have golems (yea I know other races can ride in golems but they are huge so…). When people in this game travel on foot, they use a dolyak or other pack animal to carry their belongings and walk beside it.

3. Mounts are obsolete when you can use waypoints and asura gates to get to far places and walk anywhere else.

4. Bling should have no part in this. You already have minipets, weapons, armor, dyes ect. to show off. People that care about the story or immersion at all would not want a huge group of people riding on pink sparkly drakes or whatever everywhere.

5. When you make something like mounts, you force everyone else to use them (regardless if they want to or not) as walking just makes you slower than everyone else.

I dont think it would hurt the game to put something else you can ride in WvW as they already have golems there (something like charr war wagons/tanks) and the areas are so vast and open, but I REALLY hope we never see mounts in the normal areas. I get it that alot of people from WoW loved their mounts but this is a different game.. Its ok if it isnt exactly the same.

1. The cost of using way points as you get higher in level is way to high to be practical in any sense.

2. Every culture throughout the course of history has used mounts, yes this is a mmo and fantasy andnot reality but lets be honest a Norn is simply a knock off taken from Vikings or Norsemen…guess what they too used mounts.

3. See number 1

4. From what I have seen mini pets, weapon and armor skins are only available to players of the first GW and as such has no effect or impact on new players and as I stated before kinda not fair. I could care less how many hours you put into a dated previous edition of this game. I showed support the second I bought GW2 and spent over 50 dollars in gems. That = support as well in my opinion and should be rewarded.

5. No one forces anyone to do anything, if you don’t wanna use a mount then don’t. Using your logic why would you even care if anyone else has one? After all you have your over priced way points you seem so fond of.

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This went too far

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

That’s intense, I had 2 in the space of 10min yesterday and thought that was bad.

I don’t get it, you can buy gold legit via gems, why would anyone risk having to start again and buy a new license as well is beyond me.

In my honest opinion it’s because the gems to gold conversion is almost nonexistent.

I had 400 gems left over from buying stuff and when I checked to see how much gold I could get the amount was something like 40 silver hardly worth the amount that I had paid for the gems.

The cost of traveling with waypoints is extremely high and the money rewards for doing hearts and events is a pittance at best.

Not saying I condone the practice of buying gold, just saying the amount of money earned in game compared to the cost of traveling /repairs does not even come clost to balancing out and could frustrate some players and entice them to buy gold.

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Still have no idea, what you upset with my context with the purposes is that suggest to someone who rant that “ooh GW2 has no X things for me” and I said “Well buddies GW2 will never offer that X things for you because it isn’t the whole aspect of this game, for me I am done with this X things because I don’t find it fun to play the entire game just to get the X things while experience the entire game. But you can play other games which has X things for you if you really want it”

BTW, I haven’t played GW1 before.

[/quote]

Sigh….. did I say I want a gear treadmill ever in any of the post I have made on this topic? Did I say I was looking for x whatever the hell x is supposed to be? No I did not in any way shape or form. How do you know what GW2 will offer or will not? Are you a Anet employee? Doubtful very much. I was just agreeing with the OP that from what I have seen, read, and heard that end game content is lacking, and there feels to be no real progression once you hit 80.

If that is what Arenanet wants for the game then fine that’s their choice. Will it be the WoW dethroner or any other MMO for that matter like most GW1 fans seem to think? Likely not. Is it really bringing anything new to the genre? Not at all. Taking out the gear treadmill WHICH I COULD CARE LESS ABOUT is nothing new, the gameplay / fighting isn’t revolutionary in any way. All they have done is taking out any sort of accomplishment players might feel at 80.

Perhaps this game shouldn’t be labeled as a MMO at all then.

Like I said earlier I like the game and enjoy it and find it to be quite pleasing to the eye, but as far as any sort of replay value or reason to play at all for most mmo gamers there seems to be none. Thankfully I have always been about the pvp in any mmo I have played, but do like the pve side of it as well seeing as it gives you a change from pvping all the time.

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Dedish why did u buy GW2 while it didnt have a gear trendmill ?

You are missing the point, not complaining there is no gear treadmill. If you had actually read all the post to begin with you might have come to realize it is about end game zerg fest being boring and not challenging.

People are saying the game is about skill, but there is no skill what so ever in 100’s of people attacking a single mob besides knowing that when his leg lifts gtfo, it’s a faceroll.

MY reason for buying the game are my own and do not need to be explained

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

The game just released. If Anet is thoughtful, and they seem to be, they will likely have more and more challenging “endgame” content coming- giving players a chance to get used to the mechanics of the game.

Personally I would love it if they added ridiculously hard end boss fights where even if you had 100s of people participating, most people died if not playing their classes properly.

If you are a “hardcore” gamer and finished everything with ease, well congratulations? I think you probably got your moneys worth.

When buying a game I base “moneys worth” on replay value, not seeing much of that at the moment

Alright, your opinion is valid.

I have not taken my character to level 40 even yet, have not seen a great portion of the map, have lots of interest in trying other characters/professions/races, have participated in fun sPVP, WvWvW, did some crafting, went back to zones I completed for craft materials and found things I missed the first time, and I still have yet to head out to the Ascelion Dungeon.

For me, I think I am getting my moneys worth out of the game. How much replayablity to you expect from a one time purchase? I played TOR, the only other MMO I bothered to try, and one play through was enough for me- and I dropped a lot more total $$$ on the game. Talk about not getting replay to dollar value!

It’s a MMO it is not supposed to be get to 80 then have nothing to do, farming gear just because it looks cool but has no real stat advantages seems pointless. Most people would rather pay a sub and have stuff to do/ some sort of progression at lvl cap then buy the game play through once or twice and be done with it.

I mean despite loving the game and how it looks/ feels I have been having more fun on the forums then in game and I’m only lvl 68, that doesn’t bode well imo.

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

GW2 is not a game based on the concept of “endgame”, as in being enslaved in a circular flow of repetitive grind->reward system.

Anet has been yelling for months that they were doing away with that kind of endgame and were going to give us legendaries for PvE, WvW for PvPvE guys and sPvP for pvpers.
They did.

Not happy with this formula?
You bought the wrong game for you, regardless Anet yelling this at you for years.
Guess who’s to blame.

You know what is hilarious, you say they didn’t want to do this but they did. The whole game has many aspects that promote a circular grind already for a reward.

So you know what? Why not let us structured PvE folks have our rewards for completing harder content with more powerful loot.

I have to agree with you. My leveling experience thus far has been the ‘carrot on a stick’ for gear with stats.

Anyone who says gear doesn’t matter in GW2 is fooling themselves.

On that note, love the game and don’t miss real life in the least!

Yes, but this game isn’t gear dependent. Meaning they don’t offer any higher tiers of gear and don’t set the player’s goal to get high level gear. The hardest accomplishment in this game is getting a legendary item, which is an exotic but with a different skin..I mean common, who cares? I wouldn’t, if there isn’t any real reward, if there isn’t any real impact on what I’m doing than why would I do it. I wouldn’t.

You should know that GW2 is all about horizontal progression game, not GEAR TREADMILLS WITH NO LIFE ENDLESSLY GRIND ALL THE TIME FOR BETTER STATS GEAR GAME.
The things that separate between players are Playstyles, because all attributes in this game are crucial, gear progression in GW2 is seeking for suitable gear which proper to your Builds, your Traits, your Playstyles and making your character become more unique and better looking. Rather than become more stats, more tiers, more powerful and make the entire game is all about mindless grinding game. What’s the point when you are level 80 and you seeking for gears and when you get gears you already know that there are always better gears in the game since the new patches come out. I have enlightened before that it is completely pointless to play those type of games just for grinding to better gears. So If you want “Those type of games" please go back to plenty traditional MMOs.

Um what?

“So If you want “Those type of games” please go back to plenty traditional MMOs."
^
Nice I foresee another mmo troll community.

I’m just suggest someone and staying in the fact that GW2 can’t please everyone. I don’t get, How troll is that?

Still have no idea wtf you are saying, and that whole then this isn’t the game for you rant coming from GW1 players does not reflect well for the game or the community. People are entitled to have a opinion.

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

GW2 is not a game based on the concept of “endgame”, as in being enslaved in a circular flow of repetitive grind->reward system.

Anet has been yelling for months that they were doing away with that kind of endgame and were going to give us legendaries for PvE, WvW for PvPvE guys and sPvP for pvpers.
They did.

Not happy with this formula?
You bought the wrong game for you, regardless Anet yelling this at you for years.
Guess who’s to blame.

You know what is hilarious, you say they didn’t want to do this but they did. The whole game has many aspects that promote a circular grind already for a reward.

So you know what? Why not let us structured PvE folks have our rewards for completing harder content with more powerful loot.

I have to agree with you. My leveling experience thus far has been the ‘carrot on a stick’ for gear with stats.

Anyone who says gear doesn’t matter in GW2 is fooling themselves.

On that note, love the game and don’t miss real life in the least!

Yes, but this game isn’t gear dependent. Meaning they don’t offer any higher tiers of gear and don’t set the player’s goal to get high level gear. The hardest accomplishment in this game is getting a legendary item, which is an exotic but with a different skin..I mean common, who cares? I wouldn’t, if there isn’t any real reward, if there isn’t any real impact on what I’m doing than why would I do it. I wouldn’t.

You should know that GW2 is all about horizontal progression game, not GEAR TREADMILLS WITH NO LIFE ENDLESSLY GRIND ALL THE TIME FOR BETTER STATS GEAR GAME.
The things that separate between players are Playstyles, because all attributes in this game are crucial, gear progression in GW2 is seeking for suitable gear which proper to your Builds, your Traits, your Playstyles and making your character become more unique and better looking. Rather than become more stats, more tiers, more powerful and make the entire game is all about mindless grinding game. What’s the point when you are level 80 and you seeking for gears and when you get gears you already know that there are always better gears in the game since the new patches come out. I have enlightened before that it is completely pointless to play those type of games just for grinding to better gears. So If you want “Those type of games" please go back to plenty traditional MMOs.

Um what?

“So If you want “Those type of games” please go back to plenty traditional MMOs."
^
Nice I foresee another mmo troll community.

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

The game just released. If Anet is thoughtful, and they seem to be, they will likely have more and more challenging “endgame” content coming- giving players a chance to get used to the mechanics of the game.

Personally I would love it if they added ridiculously hard end boss fights where even if you had 100s of people participating, most people died if not playing their classes properly.

If you are a “hardcore” gamer and finished everything with ease, well congratulations? I think you probably got your moneys worth.

When buying a game I base “moneys worth” on replay value, not seeing much of that at the moment

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Endgame... Reimagined? What?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

I’m not 80 yet and have not tried Orr being that I am sort of taking my time, but from everything I’ve been reading /hearing besides spvp or wvwvw there is not much to do at 80.

If the end game content is a big zerg fest I can’t see that holding my interest for long. I love the game and the fighting and the exploring, but am finding playing for any extended period of time becoming a challenge. It’s just the same hearts and same events and same mobs since lvl 1 and is already getting kind of boring, and realistically there isn’t a lot of point grinding to 80 anyways if you just want to pvp seeing how you can do it at lvl 5 get bumped to 80 in wvwvw and bumped to 80 plus given any and all pvp gear / gems and all you traits point / skill points.

There does not feel like there is really anything to look forward to or accomplish once you hit 80.

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Bugged skill points

in Bugs: Game, Forum, Website

Posted by: Dedish.7923

Dedish.7923

So I’m sure you are aware but never the less, the shark skill point in sparkfly fen is bugged and there is another bugged one in Mount Malestrom. These have been bugged for days now and for a game that is supposed to be based more on exploration then questing and grinding it is beyond annoying.

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The Endgame Reimagined Post

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Read it already but thanks for posting it anyways.

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In my opinion: People don't play to be average.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Big deal 2 million copies sold is there a point? SWTOR sold over 2 million copies months before it went live, sure the game flopped but 2 million copies means nothing.

You’re comparing GW2 to a game that was so horribly mismanaged that the team itself publicly talked about how bad it was? an Estimated between $150 million and $200 million cost? They aren’t even in the same strata or cost/benefit.

Not comparing it in any way what so ever, just saying 2 million copies sold 2 weeks after launch is not a big deal considering that game regardless of how bad or how much it might have cost beat 2 mil copies sold almost half a year before release.

…sigh whatever happened to reading comprehension

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In my opinion: People don't play to be average.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Most people these days do use WoW as the standard – of what to not do. Wildly successful and still getting subs? Yes. Attracting/keeping people up to present day? Not really. They’re bleeding accounts. To me, WoW is at least dying, if not dead on its feet.

I agree and that is my point. When people who are bored with WoW or just had enough of Blizz’s BS look for a new game to move onto what do you think they are going to look for? They’re going to look at games similar to WoW and what they know.

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In my opinion: People don't play to be average.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Big deal 2 million copies sold is there a point? SWTOR sold over 2 million copies months before it went live, sure the game flopped but 2 million copies means nothing.

I myself love GW2 and how it was /is done, although for a game to be truly successful in it’s genre it has to have appeal to the people who buy and play that genre. A games success is based more on word of mouth than anything else and like everything else in life you must learn to adapt or fail.

For a company to say we don’t care what consumers want and we’ll do what we please is business suicide.

I’m not bashing the game in any means and as I said I love GW2 and couldn’t even tell you how many hours I’ve put in since early game access, but there is a much larger number of MMO players than the old GW die hards. That is the point I am trying to make.

I disagree that a game has to appeal to people who were already fans of the genre.

Every genre can have cross-over hits.

Look at games like Halo, CoD, WoW.

These games brought in massive amounts of people who had not been interested in FPS or MMOs before.

For a good chunk of today’s MMO community, WoW was their first MMO.

CoD brought military FPS into the mainstream of gaming.

Halo brought shooters to consoles in a big way.

A lot of these games and series are now considered stale by people who are fans of the genre, but when they hit their peak they brought millions of new players into the fold.

Nothing says GW2 cannot be the same type of game. A game that breaks down barriers and brings in people who’ve not played many MMOs, or any MMOs, before.

Having no sub fee is a huge deal for a lot of people, enough to bring people who’ve traditionally avoided MMOs.

Clearly you missed the point of what I was saying, why would they need to appeal to people who were already fans of the game to begin with? I was talking about people who were not fans of the first game.

And I am in no way saying WoW is the better game, blizzard ruined it years ago caving into noobs by making it a faceroll and selling out to Activison.

But there are way more new mmo players than those of us who have been playing these types of games 15+ years or more. And well WoW may not be or is not the better game ( and I only use wow as a example ) it has become the standard that MMO’s are judged by now.

As a after thought who cares about a sub fee? 15 dollars a month is chump change, in fact I give twice that amount to homeless people a month. The only people who can’t pay 15 a month in subs fee’s are kids, who imo shouldn’t be playing MMO’s to begin with. Seriously if paying a 15 dollar per month sub is to much for someone perhaps you should stop playing MMO’s and invest your time in finding a job or a better paying one.

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(edited by Dedish.7923)

In my opinion: People don't play to be average.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Lol, this joke of skill, you should know how to play your class once you reach 80 and all the inner tweaks, combos and such by the time you reach 80. You don’t hit 80 and then have no idea how to play your class then tell yourself “well, I gotta work on my skillz now”.

There doesn’t have to be a grind for gear but there certainly is a wall of no progression once you hit 80 and it’s really turning people off from even logging on anymore. People like to invest their time into one character to see it get better and better and also to compete with others as well. The gear grind is just a form of competition with other players.

Those people should probably find a different game, then.

You all seem to forget that a lot of us are all old school MMO players. I myself never played GW I hated how everything was instanced, but have been playing MMO’s since EQ1.

Times change, and with them games change and what gamers want change as well. Anyone who sits here and denies the fact that WoW was probably one of the most successful MMO’s to date is a moron plain and simple. As games change and the expectancy of the people who play them change any company trying to make a popular and long time running game has to learn to change with them as well or they’ll just fade away.

What may have worked in the first GW might not work now, yes the first one will always have it’s loyal fans as will any game, but the number of people who played GW does not come close to the number of people who played WoW or some other MMO. It is a new audience and a new breed of gamer playing this. and Anet will have to adapt with this or possibly face the same fate as a lot of the other recent MMO’s.

Arenanet doesn’t have to adapt to anything. 2 million boxes sold.

No subscription fees to work hard to retain.

Their game design philosophy and their business model sets them apart from the other MMORPG companies. They don’t need to constantly dangle the carrot to keep you subbed. Their success is measured in box sales, not in how many current subs they’re carrying.

This gives them significant latitude in design, and what they’ve done with that latitude in the franchise’s history is to NOT BE WOW. No one denies it was a successful RPG, but many of us will deny it was a good one.

Big deal 2 million copies sold is there a point? SWTOR sold over 2 million copies months before it went live, sure the game flopped but 2 million copies means nothing.

I myself love GW2 and how it was /is done, although for a game to be truly successful in it’s genre it has to have appeal to the people who buy and play that genre. A games success is based more on word of mouth than anything else and like everything else in life you must learn to adapt or fail.

For a company to say we don’t care what consumers want and we’ll do what we please is business suicide.

I’m not bashing the game in any means and as I said I love GW2 and couldn’t even tell you how many hours I’ve put in since early game access, but there is a much larger number of MMO players than the old GW die hards. That is the point I am trying to make.

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Guild wars 2 content update

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

I much rather just have a sub fee then have to buy DLC on a monthly basis, kinda ruinns the whole free to play if you are having to constantly buy new content.

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It's expensive to play with low-level friends.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

I agree it is way to pricey to play with lower level friends. Yes I can roll a new toon to level with them, but I am so immersed in my currant toon that it takes the fun of it for me and ruins that immersion.

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Guild Wars 2 Breaks 2 Million Sales

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Grats Arenanet, this is truly a awesome game. Let us not forgot, even though the game flopped, SWTOR sold 2 million well before it ever went live. Just saying :P

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In my opinion: People don't play to be average.

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Lol, this joke of skill, you should know how to play your class once you reach 80 and all the inner tweaks, combos and such by the time you reach 80. You don’t hit 80 and then have no idea how to play your class then tell yourself “well, I gotta work on my skillz now”.

There doesn’t have to be a grind for gear but there certainly is a wall of no progression once you hit 80 and it’s really turning people off from even logging on anymore. People like to invest their time into one character to see it get better and better and also to compete with others as well. The gear grind is just a form of competition with other players.

Those people should probably find a different game, then.

You all seem to forget that a lot of us are all old school MMO players. I myself never played GW I hated how everything was instanced, but have been playing MMO’s since EQ1.

Times change, and with them games change and what gamers want change as well. Anyone who sits here and denies the fact that WoW was probably one of the most successful MMO’s to date is a moron plain and simple. As games change and the expectancy of the people who play them change any company trying to make a popular and long time running game has to learn to change with them as well or they’ll just fade away.

What may have worked in the first GW might not work now, yes the first one will always have it’s loyal fans as will any game, but the number of people who played GW does not come close to the number of people who played WoW or some other MMO. It is a new audience and a new breed of gamer playing this. and Anet will have to adapt with this or possibly face the same fate as a lot of the other recent MMO’s.

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Crafting vs Dungeon vs Cultural Equip. Which Wins?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Ya the dungeons kind of blow from what I’ve experienced so far of them, way more frustrating then fun in any sense of the word.

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Equipment Repair aka Money Sink

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

I agree repair cost and travel cost are way to pricey.

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Why not have a mount and more armour stats?

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Mounts would be awesome, I would much rather travel on a mount from zone to zone to quest seeing as how we are forced to zone hop while leveling than dropping 2 silver everytime I use a way point.

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Things that irk me

in Guild Wars 2 Discussion

Posted by: Dedish.7923

Dedish.7923

Greed? Did I not pay for this game like everyone else? The black widow pet is only available to the best of my knowledge through the HoM, how is that fair to every other ranger in game?

So by your logic the only way to support the game is to have played the first one….even tho the first one could hardly be considered a MMO in any sense of the word.

Why do people feel entitled? Because they paid for the game that’s why. If the HoM was explained properly to begin with that would be one thing, yes they said people who played first game would be able to get blah blah blah, also said that it would be available to all players. Being able to go to some musty ruin is not what new players would have expected.

The point is this….. the second I spent money on the game I showed my loyalty in both actual game purchase plus gem store purchases. Maybe if the first game had been more playable I would have played it. I’ve been playing MMO’s since EQ1 and thus have made a lot of friends through playing MMO’s 90%, of whom couldn’t stand the first GW and how the game play was set up.

So what if you played the first one, it does not make you special, the past is the past and if this game is going to succeed all players new or old should be treated as equal. You can argue your points with me all day, not going to change my opinion lol.

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