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Full servers

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Posted by: Djamonja.6453

Djamonja.6453

How often are they evaluated? I’ve been trying to transfer for weeks now and nothing is working

I feel like the only server that should be truly ranked full, is BG. Everything else should be open.

Then JQ and Mag would get flooded with transfers until they were as big as BG. None of the top 6 servers should be opened, they can be linked to make them competitive in tier 1/2 (other than with BG obviously since they got stacked so much not even linked servers can compete).

Broken Team Chat in WVW

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Posted by: Djamonja.6453

Djamonja.6453

We are aware and are working on a fix.

It has been almost a month since I could read team chat in WvW, it’s actually pretty important for some of us that play WvW.

Team Chat halp!

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Posted by: Djamonja.6453

Djamonja.6453

Yea, it’s still not working, but it has definitely reduced the amount of trolling in my chat

Somewhat related, Anet… please change your spam filter from map chat to team chat. Team chat spamming is a lot more prevalent than map chat and it affects way more people.

The Black Gate Issue

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Posted by: Djamonja.6453

Djamonja.6453

So, about BG being popular ‘issue’, as a pug in BG, I would attribute it to the solidarity of the community, the good relationship between active guilds and the great atmosphere that many veterans earnestly foster. I have many alt accounts in different servers where I occasionally jumped in wvw to farm gift of battle for. The team/map chat in BG is generally more tolerable, less meme, less misogynistic, less raging and very clear in callouts, objective watching status, etc. Outside of reset day, we never queue in all maps, only EB is queued. We have many commanders who patiently take in pugs, train them and float. They respond very quickly to our scouts’ call and scouts in BG are strong in numbers and quality. For the last 2 months, I’ve seen guilds departing from BG because they couldn’t find fights in our matchup and it’s not the bad thing. In general, BG having a solid militia has something to do with the efforts to make wvw fun and fair to everyone in our server. It’s always bustling with activities there.

When you have enough people to dominate every timezone, why would anyone on BG complain? There might be a couple of timezones where you (BG) have some competition numberswise, but when BG has everything tier 3, and the other servers have most of their stuff paper, they’ll never win a skirmish.

I’m sure your community is fantastic as long you have the numbers to steamroll every other server.

THE REAL WVSW UPDATE IS HERE!

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Posted by: Djamonja.6453

Djamonja.6453

They didn’t use 1 up 1 down this reset afaik. Raymond posted that they had removed it and were going back to the old glicko/rng system until they had it fixed (it didn’t work correctly last week).

1 up 1 down question

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Posted by: Djamonja.6453

Djamonja.6453

Thanks, hopefully the RNG won’t be too crazy this reset

Decay timer?!?! Are you kidding!

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Posted by: Djamonja.6453

Djamonja.6453

Increase the timer as follows or make the timer be additive with a maximum cap.

• Killing a Caravan – 3 minutes
• Destroying a fortification – 7 minutes
• Killing a Guard – 3 minutes
• Killing a Lord – 7 minutes
• Killing or reviving a merc npc – 2 minute
• Repairing – 5 minutes
• Siege Damage Wall/Gate/Player – 2 minute
• Killing a Veteran Creature – 3 minutes
These happen on event completion:
• Defending a Caravan – 3 minutes

And while you’re at it increase the pip overall acquisition for people who have a low WvW level/can’t play that much. The experience should be rewarding for everyone and should incentivise people to play the mode.

This seems fairly reasonable and I think is the right direction to go — tweaks to the decay timers on some of the events that trigger the decay timer. Increase the “small” event decay timer for things like guards and caravans by one minute to help out roamers and scouts that have to run a fair distance to other objectives at slow times. Otherwise I think it’s ok. If you’re just sitting in a tower or keep and scouting, it’s really no different than before — you either get in a squad and get participation, or you need to be more active and take sentries/camps/shrines, etc.

Decay timer?!?! Are you kidding!

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Posted by: Djamonja.6453

Djamonja.6453

I have to wonder wether this isn’t just us complaining because we can no longer “semi-afk” even as supposedly active roamers.

I played 4 hours of WvW tonight with a 50-men squad.

Twice my participation bar started decaying. A few other times it got orange and the timer started. This is the first time this has ever happened.

So no.

Lol, you must be joking — you were in a 50 man squad and you didn’t kill an enemy player or take an objective every 10 mins? You are flat out being dishonest.

1 up 1 down question

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Posted by: Djamonja.6453

Djamonja.6453

Yes, I’m talking about NA.

1 up 1 down question

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Posted by: Djamonja.6453

Djamonja.6453

Does Anet have any comment on why 1 up 1 down didn’t work correctly for tier 4 —> tier 3 this past reset?

1 up 1 down question

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Posted by: Djamonja.6453

Djamonja.6453

Why did HoD move up to tier 3 instead of Dragonbrand? Didn’t DB win tier 4 pretty handily last matchup?

Reset time

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Posted by: Djamonja.6453

Djamonja.6453

6:00pm is probably ideal (which is what it is during the winter months), but the problem is if you go any earlier than that then the west coast people kind of get screwed because a lot of them aren’t home from work/school at 5:00pm. Plus throw dinner in there too.

PPT Score Bug?

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Djamonja.6453

I’m not saying that there isn’t a problem with the scoring, but mos.millenium is pretty far off the correct scoring for matchups because it doesn’t take proper account of upgraded structures. It can be off by 25% or more from what I have seen, and I’m pretty sure it’s because it doesn’t detect/calculate upgraded structures correctly.

i.e. it will show your server as getting +110 PPT, but you’re really getting +135 PPT because it’s not calculating your upgraded structures bonus PPT (could be camps, towers, or keeps).

Rip to the Anet Dev defending smc

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Posted by: Djamonja.6453

Djamonja.6453

FA has had SM for 7+ hours though, how could an Anet guy on SBI try to hold SM 4 hours ago?

Outmanned buff is amazing

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Djamonja.6453

haha, you mean the buff where everyone finds the map with the outnumbered buff and AFK’s at spawn?

commanders kicking Rangers and Thief

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Djamonja.6453

As a pugmander who often has to organize the squad quickly — I don’t kick people from squad for being on certain classes, but I do put the parties together based on what makes sense. Thieves and Rangers get put in their own groups typically — people playing support/group classes/builds I put in the main parties.

It’s not that they aren’t useful, it’s just that certain professions/builds do not need to be in the core groups.

Unplayable. 5 years in.

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Djamonja.6453

I am having a blast in wvwvw lately. I am on Mag and absolutely love it. I get the frustration with queues though.

Yea, but Mag does crush every server in WvW now, so other servers may not feel the same way.

WvW Teamchat need 30 second CD - Anti-spam!

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Posted by: Djamonja.6453

Djamonja.6453

Please, 3 sec filter would be fine.

Pip for WvW is unfair

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Posted by: Djamonja.6453

Djamonja.6453

Ask for squad participation?

1 up/1 down in Testing

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Posted by: Djamonja.6453

Djamonja.6453

Since with 1U1D every other week will be:

T1: T1 winner, T1 second, T2 winner
T2: T1 loser, T2 second, T3 winner
T3: T2 loser, T3 second, T4 winner

After the server rankings settle down, I wonder how long before the expected winners from T2-T4 start tanking just to avoid getting stomped every other week.

There are no rankings, you just go up or down if you win a tier or come last in a tier.
You are assuming that the winner from the tier below can not compete in the tier above, but I think they probably can? YB/FA might not be able to win in tier 1, but I am pretty sure they can be competitive. Mag is just going to beat everyone no matter what tier they are in since they are so stacked, it doesn’t matter if you use 1up/1down or glicko/RNG.

Points Per Tick.

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Posted by: Djamonja.6453

Djamonja.6453

My thoughts on potential solutions:

— Increase the points for papering reinforced objectives. Heavily increase the points gained for papering fortified objectives. Maybe flipping a reinforced structure is worth 2x current value while flipping a fortified structure is worth 3×. Generally papering upgraded stuff is a big deal and takes more effort than simply backcapping the paper stuff.

— Decrease the difference in points gained by an upgraded objective compared to that of a paper objective. Right now owning a keep grants 12/16/20 depending on its tier. (For example,) maybe decrease that to 12/14/16.

— Increase points gained by an objective which has white swords placed on it during a 5 minute skirmish, drastically. You want to to encourage denfending? Have a keep normally worth 12 points worth 24 while it is under attack. That might discourage “tagging” a little bit, but I think its worth it to encourage defending.

This system would encourage actively attacking & defending while decreasing the impact of a server having massive coverage in one timezone bleeding into the next, (while not negating it entirely).
Thoughts?

~ Kovu

I agree with your analysis of the problem, but I don’t think all those solutions would work.

With your first solution, I think the problem is still that either server A, B, C is going to be strong enough to defend that tier 3 structure and it doesn’t matter how many points it awards for being flipped, it’s just not going to get flipped with a close to equal number of defenders (or even just 10-15 who know how to use siege).

I agree with your second solution, but probably won’t change the outcome of many skirmishes.

I don’t disagree with your third solution either, but it still depends on the players caring about the score. Which I guess is the overall problem — the solutions all might balance the final score more, but will they actually make the matchups more “balanced”? Will that off hours coverage stop doing what they do because they get less points for it?
Probably not, unfortunately.

1 up/1 down in Testing

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Posted by: Djamonja.6453

Djamonja.6453

Sounds complicated & convoluted.

So is Glicko suspended when 1 up 1 down is in play?

I’m going to assume that World Linking will continue right?


Definitely can imagine Servers Purposely Tanking to get out of Match-Ups.


Instead…can we get a New Core Base Map Mechanic that CAN:

1) Reduce the direct impact of Server stacking to Match-Ups
2) Allow friends & family to play together from many different Worlds
3) Allow Off-peak capping, but let players to work out a solution themselves

Yours truly,
Diku


For a Better Long Term Solution to WvW – Try a Google Search for – wvg world vs globes

It’s not complicated — glicko would no longer affect the matchmaking and it would just be one up/one down — you win the tier, you go up, you lose the tier, you go down (2nd place server stays in the same tier). They’d keep the glicko rating for linkings because there’s no way they can go back to 12 tiers with unlinked servers — the bottom 6 tiers would be almost dead.

If you want to play with your friends and family, get them all on the same server/link?

As for your #3, that’s ridiculous, the history of the servers/tiers shows that off-peak capping has only ever been compounded by the player-base. They go where it’s easiest, not where they might have a challenge.

1 up/1 down in Testing

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Posted by: Djamonja.6453

Djamonja.6453

It’s worth trying, it really can’t be any worse than glicko-RNG matchmaking we have now where servers that should be in tier 3/4 roll tier 1, and servers that should be in tier 1 roll tier 3. There might be an issue with people intentionally trying not to get 1st place in tier 2, but I think most servers won’t try to tank intentionally.

Why does WvW feel bad?

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Posted by: Djamonja.6453

Djamonja.6453

Well yea, balanced fights are ideal in pretty much any game. But Anet’s current rating/matchmaking system is not really conducive to matchups that are balanced. Even if you could still banner the lord over and over, isn’t that just a band-aid on bad game design? A few warriors dragging out a fight endlessly?

I think the bigger problem is inconsistent coverage for most servers, and a poor matchmaking system. There are only 2 servers left with decent coverage: BG and JQ.

Time to change server scoring?

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Posted by: Djamonja.6453

Djamonja.6453

How are you going to establish individual server scores when so many servers are linked? That’s basically no better than using the WvW population metric. It also doesn’t really fix the matchmaking issues since server-links that are tier 3-4 are getting matched vs. tier 1 servers.

Mag BG JQ make it happen anet

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Posted by: Djamonja.6453

Djamonja.6453

SBI BG JQ make it happen anet!

Adding Rune of the Lynx to WvW

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Djamonja.6453

Condi builds are already pretty dominant for roaming, are you sure this wouldn’t make them even stronger?

which tier has the best fights?

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Djamonja.6453

It depends on the matchup, and since Anet has such a huge RNG every week, it’s impossible to say which tier is going to have the best fights (for NA servers, I don’t know about EU).

WvW tiers making sense!

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Posted by: Djamonja.6453

Djamonja.6453

Yes, there should be some variety in the matchups, but not tier 4 servers getting stuck in tier 1, and tier 1 servers rolling down and crushing tier 3. People stop playing when the matchups are too lopsided. The 5/4/3 system has pulled all the glickos closer together, but whatever “RNG multiplier” they have been using to randomize the matchups is too big now.

Dragonbrand hasn’t won a skirmish (and probably won’t) and they’re gaining 35 glicko.

Mag KDR is insane

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Djamonja.6453

Well when you gank 10v1 you get ten kills added to your KDR with no deaths.

Honestly, Mag’s players are no better than anyone else’s in all reality. Their small-scale is just more organized when it comes to tags and bags, and is a lot more persistent.

I think that just counts as one kill, not ten.

Give a Dog a Bone here.

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I’m surprised they haven’t done another tournament — I would have thought that would be pretty easy since they have done it before.

Best "All Purpose" Food For WvW?

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Djamonja.6453

I like the Saffron Bread for pugs also. Most of your experienced players will have their own food if it is better for whatever they are playing anyway.

What happened to match making?

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Posted by: Djamonja.6453

Djamonja.6453

It’s called Glicko, and this week’s matchups are completely within the expected possibilities.

WvW and Dailies

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Posted by: Djamonja.6453

Djamonja.6453

I think most people are fine with it, but please pick up supply and build the siege that the commander throws down (do not throw your own, that is a no no)

which tier it's better for wvw right now?

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Posted by: Djamonja.6453

Djamonja.6453

I’d be careful right now because Mag is going to roll down to tier 2 soon, and someone is going to roll up from tier 2 into tier 1 (probably JQ). But some time after that, TC is going to roll down straight to tier 3 or 4 and another server, either FA or SoS probably, is going to switch with them into tier 1. So yea, tiers 2-4 are pretty good right now, but a lot of things are going to change over the next 1-4 weeks.

(edited by Djamonja.6453)

Mag is purposely losing how ba dat

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Djamonja.6453

Mag only helped transfer 1 PPT guild that was DOC, any other guild that mag help with transfers came to the server exclusively for fights. Several guilds did leave the server for reasons basically that they were not competitive in 20-25 or really competitive enough for T1 they were casual ppt guilds and they went to SBI.

This happened a couple months ago it had zero impact on the server.

You’re forgetting the OCX/SEA guilds which is what Mag had been lacking and is the reason they were able to push up and be successful in tier 1.

Yaks Bend

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Posted by: Djamonja.6453

Djamonja.6453

Last night YB had a queue on SBI bl, and a queue on YB bl, both queues were single digit.

SBI at one point had double digit queues on all maps, including a 37 man queue on one of the BLs.

I cannot speak to HODs queues.

We are always impressive in NA on reset, but we (SBI) are pretty low pop from OCX through EU. YB has more overall activity than SBI+BP right now and we went full status like a week ago, so that’s probably why YB is full also.

A response to ~Karl's Epidemic Comment

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Djamonja.6453

Epi is pretty out of hand with how high you can get condi ticks now. I guess it’s a combination of the condi damage scaling so high and Epidemic, but I’d definitely say Epidemic is the main cause of the imbalance because of the AoE.

WvW Ain't fun like this

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Posted by: Djamonja.6453

Djamonja.6453

Looks like you guys had the same thing happen that happens on NA servers occasionally — a tier 3 server RNGs into tier 4 and one of the tier 4 servers rolls tier 3. It happens, just make it through the week and you should be in a better matchup on Friday.

Burst with screens

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Djamonja.6453

Who thought a combat log that showed only minutes and not seconds would be useful?

SBI and GOM has been enjoyable

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Djamonja.6453

Likewise, has been fun!

New Scoring System

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Djamonja.6453

5/4/3 is different from 3/2/1 because of the ratios between the different positions — the 2nd and 3 place servers have a better chance to beat the 1st place server by winning less skirmishes with 5/4/3 than with 3/2/1. It should make the matches closer and possibly motivate losing servers to try to win individual skirmishes more (for those that care about the score anyway).

New Scoring System

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Djamonja.6453

Taking a t3 keep or whatnot helps you in the next skirmish though….. Also don’t blame the scoring system for BG purposely tanking in order to get a server link, that’s why the score is so lopsided.

You’re gonna have to tank for 2 more months to have any hope of that.

1 point for 2nd and 3rd

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Djamonja.6453

I guess I just don’t see the point in this change other than to make the 2nd/3rd place score much closer, even if in reality one of the two servers might be considerably stronger than the other. It’s not going to encourage 2v1’s — people almost always go after the easier target over one that is going to be challenging and they will continue to do so after this scoring change (basically they go after the server with the weaker coverage at that time, or paper structures over upgraded/sieged up structures).

Tier 2 is going to be downright silly with the same two servers getting 1 point every skirmish while the Tier 1 server of the week wins by double their score (the overall score total will be lower, but the ratio and the glicko ratings will be more unbalanced).

Best NA server for EU timezone

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Djamonja.6453

BG for sure, they have the most EU presence, but they could use a bit more help!

Thx Anet Blance NA T1 Match- BG/JQ/TC

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Djamonja.6453

Obviously, but not like anyone can compete with Mag in tier 2 (other than BG/JQ if they happened to roll down). Tier 2 should probably be a rotation between all the tier 2/3 servers, Tier 1 should be BG/JQ/Mag, and BG can just win every week by 100k+ while they sit in queues and ask to reopen for more transfers.

HOD wins, DB gets glicko adjusted +150... wut

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Djamonja.6453

But you lost by 11k using the normal scoring system that affects glicko ratings. Doesn’t matter really, you rolled up anyway.

HOD wins, DB gets glicko adjusted +150... wut

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Djamonja.6453

HoD didn’t win last matchup, DB did. They won by 11k. Not that it matters really since HoD rolled up somehow instead of DB.

http://mos.millenium.org/na/matchups/history/448

JQ and BG OPEN AGAIN!!!

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Djamonja.6453

BG just massively overstacked tier 1, and I don’t see how it can be balanced now until the next server re-links. Hell, they might have to link like JQ+Mag just to have some sort of balanced coverage (and TC+SoS+FA for the 3rd tier one server). Actually, that might work, for tier 1 anyway.

JQ and BG OPEN AGAIN!!!

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Djamonja.6453

You’re not losing to TC right now. I don’t think any of the top 4 servers should be open (BG, JQ, Mag, TC), it really makes no sense since they can be linked with a small server if they fall a little below the other tier 1 servers. FA and YB are the real 5th/6th ranked servers and it’s probably ok if they remain open for transfers for now.