Showing Posts For Echelon.5384:
You guys should invest on a public test server…
Seems like a bad start to this free trial weekend :/
the level 49 part maybe?
I’m sorry about your entitled butt hurt kitten
Please stop complaining. Some things just can’t be run on cycles, and this will most likely be one of them. You can’t make the same permanent change to the world more than once, and if you did, it’d cheapen it.
I understand that some people can’t make it and that sucks, but please, please, stop throwing temper tantrums and realise that you don’t always get your own way, and nor should you.
Amen. I remember staying up till 3am for the BWE3 closing event, which was a one time thing and I’m sure it was a perfect time for the oceanic players…
To all the people who are all “GW1 events were sooo much better” the game is still up and running and I think it wants you back.
Please use the search function! This topic is so over posted its ridiculous, they have acknowledged the issue and said they hope to have it fixed by tonight’s patch.
(edited by Echelon.5384)
How about the ability to use a spear above water… THEN you can call us a Paraguardian. wink wink
I don’t think you should be able to have your heal cast mid dodge but I don’t think it should give it an interrupt cd if you do. If you were able to dodge roll mid heal cast no one would ever be able to interrupt it.
I think Lion’s Arch should be a little box with 1 waypoint and one POI that has one crafting station that you can craft anything at a NPC that serves as a bank, a trading post, a skill trainer, and a merchant that sells every item in the game. I hate having a city that actually looks nice and populated!
Doubt it’s all that high on their priorities.
dungeons: not working, wrong exp, wrong # tokens, sp's bugged, events bugged
Posted by: Echelon.5384
Search will reveal that they have given us a response…
this is NOT the way to fix content, and shows a complete laziness on the part of the Anet devs. seriously? rather than fixing the issue, you just put up an in game sign… SO LAZY.
whoever implemented this as a ‘fix’ should be fired, this is inexcuseably lazy.
Sorry not at OP at this guy :/
It’s a back brace… what do you want it to show? Its under your armor. The upgrade thing does need fixing though.
Sorry they cant fix it they are too inundated with people making new topics about the dungeon rewards bug because people fail to search before posting the same crap over and over again.
Let’s search for more topics with this same problem you will find hundreds, why start a new one? They said they are hoping it will be fixed for Mondays patch.
It’s there for a reason, obviously if they took the time to disable the grubs they are probably working on it. Never seen some people rage so hard over the smallest crap.
Welcome to this club this isnt just TA it happens in all the explorables to about 30% of people.
Ive still never gotten 60 EVER.
Funny part is when this started happening some red post on here tried to tell everyone that it was because they were running the dungeons too fast. Now we get crap for updates on this issue.
TBH retaliation should work differently against players then it does NPCs anyway seems like a way overpowered mechanic against a human opponent.
How are you forced to use grenades? Do people realize there are more roles then just straight damage?
[quote=60966;Graywolf.6513:]
Portable hwacha!!
Since there’s no suggestion forum. I want to begin:
1) Autoattack on KITS to be saved between swapping kits/weapons.
2) Engi weapons/flamethrower damage is subpar compared to grenades/other classes.
3) Jump shot locks you in the air for about 0.5s, even when you jump in same place (make JS more responsive)
4) Elixir X remake (maybe make it transform player into super hero with lasers and stuff)
5) Random effects way too unreliable, esp. Elixir U toolbelt skill. Make them cycle between effects or smth.
6) Custom backpacks/kit weapons
7) Bazooka kit/weapon with proper animations (held on an arm, http://i622.photobucket.com/albums/tt301/Lore_Naga/Wallpapers/Charrzooka.jpg)
All of this, Especially 7… I feel left out always looking the same with the same kit since level 15.
It would be OP to give engineers a character building option every other class has?
I’m more concerned that no matter what enemy AI seems to beeline straight for my turret no matter what I do or how many people are there.
^ This. They are near useless in pve for this reason the enemy will drop what its doing to aoe your turrets.
Can we make this happen? Hard to get excited about a new weapon when the build you are using uses mostly kits… Weapons provide a good amount of stats to a character and they feel 50% useless to engies!
I think turrets aren’t that popular because the long cd makes the impractical to spec around.
Only against dummies standing still, not paying attention… Its easy to avoid grenades in most situations.
Either enable it or disable all other classes auto-attacks when they switch weapons since it was stated that engineers only have a few weapon combos because they have kits ten why not make the kits work like weapons?