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Ruining Base Engi (A WvW Roamer Perspective)

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Epoch.5396

Cool guess hes right then.

Thanks

[wasp]Epoch
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Ruining Base Engi (A WvW Roamer Perspective)

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Epoch.5396

Still running core engie for wvw and pvp using the new gadgeteer. It has really helped the build. So I think this is an issue of not adapting. The new trait is obviously for other specs, like perma quickness scrapper. I’m really happy with the trait changes.

Now it’s time to fix some of our useless traits. (invention line anyone?)

No one is taking tools on a quickness scrapper let alone shooting off 5 tool belt skills just for 5-7 seconds of quickness. Also not sure why you would call inventions useless which makes me think you may just be trolling.

100% agree, no one is going to take tools and try to make a quickness scrapper, especially 1 that takes 5 toolbelts to aply very little quickness. I also agree that Inventions is 1 of the best lines engi has.

I disagree. All i stated was it works with a spec where this individual claims its 100% useless. If u cant see that is true, OK.
I tell you what lets just view the community perspective instead and look at A meta battle quickness build and the variant.

https://metabattle.com/wiki/Build:Scrapper_-_Quickness_Scrapper

Its stated here as a suggested variant and so people clearly disagree with you. Now I didn’t say you should use this set up but stated that it is used for synergy with a spec. If you can 100% disagree with this statement then I am impressed by your stubbornness

If you swap inventions for tools you get perma swiftness, another (auto) stunbreak and the new quickness synergy with HGH as you will be spamming kit skills for cleansing and buffs. With concentration and might stacking you have quickness proccing an awful lot.
The loss of mecha legs is insignificant because you cleanse, group healing insignificant AMR is a big loss and bunker down is meh.

Try stuff instead of writing it off on a whim.

Thx, but ive actually tried every trait line/vombo rngi has in my 2500hours of engi wvw/pvp experience. While it may be worth it to take tools in an HGH nuild, kinetic battery provides no synergy, and is way better off using adrenal impact.

I think I always question the stacking issue with vigor. It seems to make a boon and optimized activation redundant. Still its all a matter of opinion but the stacking might be fixed? Its been off the radar for so long.

All the best.

[wasp]Epoch
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Ruining Base Engi (A WvW Roamer Perspective)

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Posted by: Epoch.5396

Epoch.5396

Still running core engie for wvw and pvp using the new gadgeteer. It has really helped the build. So I think this is an issue of not adapting. The new trait is obviously for other specs, like perma quickness scrapper. I’m really happy with the trait changes.

Now it’s time to fix some of our useless traits. (invention line anyone?)

No one is taking tools on a quickness scrapper let alone shooting off 5 tool belt skills just for 5-7 seconds of quickness. Also not sure why you would call inventions useless which makes me think you may just be trolling.

100% agree, no one is going to take tools and try to make a quickness scrapper, especially 1 that takes 5 toolbelts to aply very little quickness. I also agree that Inventions is 1 of the best lines engi has.

I disagree. All i stated was it works with a spec where this individual claims its 100% useless. If u cant see that is true, OK.
I tell you what lets just view the community perspective instead and look at A meta battle quickness build and the variant.

https://metabattle.com/wiki/Build:Scrapper_-_Quickness_Scrapper

Its stated here as a suggested variant and so people clearly disagree with you. Now I didn’t say you should use this set up but stated that it is used for synergy with a spec. If you can 100% disagree with this statement then I am impressed by your stubbornness

If you swap inventions for tools you get perma swiftness, another (auto) stunbreak and the new quickness synergy with HGH as you will be spamming kit skills for cleansing and buffs. With concentration and might stacking you have quickness proccing an awful lot.
The loss of mecha legs is insignificant because you cleanse, group healing insignificant AMR is a big loss and bunker down is meh.

Try stuff instead of writing it off on a whim.

[wasp]Epoch
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(edited by Epoch.5396)

Ruining Base Engi (A WvW Roamer Perspective)

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Posted by: Epoch.5396

Epoch.5396

Its great for a HGH quickness scrapper with + boon. Your saying Kinetic Battery sucks but it only sucks for your spec.

[wasp]Epoch
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Celestial Gear and WvW

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Epoch.5396

I think that build works in WvW but its heavily reliant on your personal skill. It relies a lot less on hammer dps and sustain and so the nerfs would have hurt it less than the meta power hammer. It also uses a hybrid combination of stats which are no longer available in pvp so a great player could make it work but it is very complex to play.

I am not that player, it failed horribly for me but i feel like with lots of practice you could make it work still.

[wasp]Epoch
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Virtual Reality support

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Epoch.5396

Ye it runs in VR if u zoom to first person but head tracking is pretty off which you can alter in Vorpx. However, the UI etc for Gw2 doesn’t crossover well. Lots of games require modding to make their Uis work which obviously you cant do with GW2

(Vorpx is a stereoscopic injector that lets you play older games in VR some with proper 3D and some just stereoscopic but mostly they work great. Ive been playing my library of games from Skyrim to Metro since i got VR 12 months ago and some are simply amazing.

I played Gw2 in VR for about 20 minutes and its nice to look at scenery but you cant actually play the game well in VR which you can in some other MMOs like ESO or Elite (mmo?) . To be honest in metas it could be totally crazy to play and a real sight to behold but I would hate to be that guy who keeps dying because they cant see a thing.

[wasp]Epoch
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Forced into scrapper traitline

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Epoch.5396

I must play a different game i think the spec is great. I am not an overly positive person IRL and pretty cynical but i feel the trait line and the function gyro are all pretty great.

I don’t think much of the other gyros admitably but i like many of our other gadgets and kits so i don’t want to use them anyway.
Maybe i got lucky with a good spec early on. I did the same with P/P condi/HGH in the last balance patch. Lots of QQ going on around me and I’m running about thinking I am completely OP. :P

[wasp]Epoch
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Forced into scrapper traitline

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Epoch.5396

Why Firearms?
I see quite a lot of synergy with Scrapper and Firearms. Maybe i’m crazy.

[wasp]Epoch
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How to Condi Engi in sPvP

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Epoch.5396

I understand burning is op at the moment. But why slot into it so much? What do you do when your burning stacks get cleansed? How do you cover your burning stacks if that’s all you can apply? Consider the life long lesson about the risk of putting all your eggs into one basket.

I can stax 18 burning in one rotation! Guard cleanses all, necro regifts them back to you, ele cleanses, mes stealth cleanses, warrior rampages… all burning all the time is effective against one cleanse-weak class: engineer. And only if they have no idea what they are doing. Condition duration is garbage due to cleanse. Stack condition damage, not burning.

you stunlock them when you stack 10+ burns, that’s why i run rifle. the power damage from carrion isn’t that bad either.

I definitely hear you on carrion, and offered a carrion/rune of scavenging synergy above. Stunlock is hardly perma though, and unless they are really new, break the stun and cleanse. I just don’t see enough cover conditions available to rifle, for my fat fingers at least. Gonna have to give it a whirl anyways! Whatever works, right?

my burns do over 20k in 8 seconds. that plus crits from the rifle & confusion from prybar will kill anyone. moa out of stealth then cc as soon as moa ends is pretty great.

http://gw2skills.net/editor/?vdAQFAUlUUhatYJXw+KQ+FLsFF4IuBBQYKeRvmYHNFPBA-TJhAwAw2fQzFAYcZAAPAAA

FT & TK are utility kits rifle is your main auto. use all the skills. wait to use IA, & cover condi with bleeds, cripple & confusion & cc to stop them cleansing. otherwise just play it like a rifle & toolkit build.

I like it. Way better than p/p carrion. It’s papery though, and drops quick under almost any focus. You tried using elixir h? I know you lose a cleanse from initial, but toolbelt skill is your second cleanse, and it synergizes well with hgh. Has 2s lower ‘cast’ time than drop, overcharge, detonate. Same cooldown as HT, and might stacks. Seems to work in a pinch, when you should go down and have like 400 hp, somehow it always seems to get in there, offer protection, and a second chance; whereas I sometimes QQ as HT sits next to my downed body.

H has some very nice synergy with the Alchemy and Inventions lines. If you dont run those then its nowhere near as good as turret.
If you run those its potentially as good (which means as amazingly great) as HT with less overheads and things to go wrong as you clearly have experienced

[wasp]Epoch
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Make Protection -33% condi as well

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Epoch.5396

Burning can be remove, but also how often it can be reapply is so much more harder to cleanse it off.

On engi i can apply 6-8 burn stacks every 17 seconds.

On engi i can remove all of those burn stacks every 1-2 seconds and often can do this on people in the same area as me also. Sometimes i passively remove them and sometimes i passively convert them into boons which is not included in the 1-2 seconds.

Application of burning for most classes isnt as easy cleansing. However you pass up other things for this to be available. Its your choice and i appreciate some classes have to give up everything good to do so. That is an issue with those trait trees and synergy though. Not an issue with conditions so much. They have just highlighted the weaknesses.

[wasp]Epoch
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(edited by Epoch.5396)

How to Condi Engi in sPvP

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Epoch.5396

hehe ive clearly been stacking covers the wrong way.
Thanks for the info guys

(It worked surprisingly well the other way heh, guess that’s random low tier pvp for you.)

[wasp]Epoch
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How good is Healing Turret suposed to become?

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Epoch.5396

AED was useful until they nerfed the Inventions trait. I was able to pull it off about 4-5 times during a fight.

I never quite understood this. Please correct me if i have misunderstood, i primarily used HT and now only ever use Elix H since the changes.

If you slot for AED now wont it still work twice in a fight? I know Elix H and AMR works pretty nice and i use runes that synergise with this. So does AED suck unless you can use it more than twice?
Was it the potential immortality that made it good with the low internal cd? Is that what people want back?

[wasp]Epoch
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How to Condi Engi in sPvP

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Epoch.5396

P/P Scav runes in carrion.
Firearms/Alch/inventions
Rocket boots/Elix S/Elix gun

Stealth open with boot blast and then blowtorch. Do a pistol rotation to stack cover conditions as quickly as possible then move to elix gun and toolbelt skills to buff yourself and keep cover cond on target.
Consider using elix H for healing and not healing turret. You might be pleasantly surprised it has synergy

The drawback is carrion and the lack of crit to proc IP. It means sometimes u get 8 burns and sometimes 6. Still kills things well though.

[wasp]Epoch
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Hammer Shield comparison

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Epoch.5396

I’m a huge fan of the upcoming hammer, no question. But am I the only one who finds it extremly odd that for example the hammer reflect has 6 sec CD whereas the shield reflect has 30 sec CD, aswell the hammer block is around 10 (don’t know the exact number on this one) sec and the shield stun has a 40 sec CD.

I mean sure, those aren’t the same skills and you got like a blast and a throwable stun on shield, but my god look at these numbers!? 6 sec -> 30 sec / ~10 sec -> 40 sec

Shouldn’t the shield be the most rewarding defensive option a profession has to offer?? I know the skills 1-5 are sorted by CD, but the guard has exactly the same problem: Skill 4-5 are just too weak for their CD on the shield. They evaded this rule at the mesmer by reducing the CD of skill 5 when you catch it again … Why not just drop that silly “rule” since it’s no help anyway …

Ye i thought the same thing myself.
I love reflects and I am really happy with hammer but it seems shield CDs look a bit long in comparison. I guess it sells the elite spec and Shield does have the extra’s.

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Elitism alive and well in the community

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Epoch.5396

I am not sure how expecting tools to confirm that your party requirements are met makes one an elitist. But if that is the case then I gladly accept the title.

You dont get to confirm. Thats the point. Its an MMO, people in the world are random.

Sometimes in life you get a crap team. Sometimes they are amazing.

Its part of the fun. Being elite means adapting and still owning and if you pull your team out of the fire your the hero. Being elitist means desperately trying to emulate this and never quite understanding what it means. Creating the highest possible chance for success because you aren’t good enough to carry the team or guide them.

Using the easy completion as a"psuedo win" whilst thinking it counts towards being elite. When its the complete opposite.

Thats the AP crowd.

The speed runners are just after a fast gold grind which is a lot different.

[wasp]Epoch
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(edited by Epoch.5396)

New to game, so frustrated with this class

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Epoch.5396

Yeah Im starting to get a hang of it, at least a newb understanding. Using DW Pistols which I think looks cool and is fun. Levelling wise in term of equal level mobs at 17 or so, I dont need to swap out my kit yet for single target. Pistol spam, Incendiary shot (that thing is great), let them get close, blowtorch, and kabam. I suspect will need to adjust accordingly once I hit more mobs AOE and higher level mobs in general.

Fun class, I quite enjoy it, if ya take the time to figure it out.

Oh – is going precision bad? I like the idea of crit, but seems most folks recommend Power and Condition dmg.

If your going down Firearms you can get a decent amount of crit anyway from the traits and fury. You just need about 30% crit to enable the traits to snowball into lots of crit and IP procs.
So dont go overboard but it cant hurt either. 30% crit is fine and functions great if you have Firearms traited. I am forced to play with a tiny 4% crit in pvp due to the way stats are set up and i miss my crit terribly compared to how it is in wvw and the open world.

[wasp]Epoch
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New to game, so frustrated with this class

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Epoch.5396

Dual pistols is ok as the burn condition is pretty strong.
I actually run dual pistols and rocket boots as the toolbelt skill has 3 burn stacks, so you can get at least 6 burns in a frontal cone which kills things pretty easily and they are on a very similar CD. Boots also make you pretty mobile so its enjoyable dps and agile. At 80 u can push it to about 8 burns(with IP) which ticks for about 3k damage per tick (using carrion pvp set). Its very nice and a lot easier to pull off than using flamethrower.
If burns get nerfed then this all goes out the window obviously. Most of us used pistol and shield previously as it has a ton of utility. Blowtorch is just great in the current state of the game and i can finally run about with 2 pistols out
As a condition its also pretty strong even if you dont have the gear for it so its probably pretty good for levelling.

[wasp]Epoch
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(edited by Epoch.5396)

POLL: How are we doing?

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Epoch.5396

As soon as they tone down burning a bit we’ll be really strong.

As soon as they tone down burning a bit , we will lose our burning damage too,unless they don’t rework Inceniary Powder giving 3 or 4 stacks instead of the actual 2 stacks to compense the tone down.

Condi ngi is dead. Only reason it works now is because of burning abuse.
Our condition traits are either poor misplaced.
Our other condition application is too unreliable and spread over too many skills.

Condition specs from all classes are dead if you take out burning. Although we all feel conditions were boosted in fact it was only burning. Everything else is pretty weak. Stacking 14 -20 Confusion tickles now when it used to melt people. 20 stacks of bleed aren’t bad but ye, we cant do that :P

I am not sure what i would do without burning :P

[wasp]Epoch
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POLL: How are we doing?

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Epoch.5396

Poor med kit

Bet that dev is proud of his work heh.

To be fair he is a dev we have never heard of and might actually be kinda new! He was given both Engi and Ranger, and look where they are… Go figure.

Ye i sounded way too snarky. I meant it in a more “i bet he feels a bit bad” way.
Poor guy

[wasp]Epoch
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New to game, so frustrated with this class

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Posted by: Epoch.5396

Epoch.5396

Just go bombs to level.

Its the one kit you can use the whole time and it melts groups(the game AI will sit in your blasts and bombs auto attack is great) by the time smoke bomb wears off the packs of mobs will be dead. Choose power gear.(you will also learn how combo fields work using this kit).
Then grab mobility and survivability skills and leave all other stuff till 80 because the class is about using our ability to change weaponsets with no cooldown (kits) which no other class gets. That means we cherry pick the best skills off each kit we use and trait those skills. You wont get to do this properly till late in the game.

[wasp]Epoch
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(edited by Epoch.5396)

POLL: How are we doing?

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Epoch.5396

No love for alchemy LOL, its by far our best condition clear, no wonder people have issues with condis.

Ye lol

Engi “We need more condition cleanse!”

Poll “Do you use alchemy or Elixirs?”

Engi “No!!”

Precisely! Although I will admit alchemy isnt the best thing vs condi bombs. But is admirable in most cases.

blah blah.

You are saying there isnt enough cleansing to handle a bomb but your not using elixirs your using 2 kits(probably not EG) mortar and healing turret(im guessing) Thats 4 items that could potentially be affected by Alchemy (although mortar is probably best :P )

So although i appreciate what you are saying its in reference to your experience with 2 kits then mortar and probably healing turret.

This small caveat is essential to understand. You are choosing to not equip the cleansing options and then state that we dont have enough cleansing. (which is what we were laughing about in the original post).

What you actually want is more cleansing on individual skills, where at the moment it is spread over many skills and if you don’t slot them all and use them quickly your stuffed. I 100% agree with you by the way, 1 Skill and some passives should be enough but they aren’t at the moment.

I said “my ideal build is 2 kit 1 elixir” for a reason….atm it’s IDEAL,not factible(my utility bar is elixir H + elixir B(or elixir U/C)+ toolkit +e-gun + mortar.More condi dispell than this….is hard to achieve as engy.

Since last balance update , I’M FORCED to full elixier build , elixir gun included………
I’m forced to do it also because healing turret overcharge (cleansing burst) is bugged and does not reset with AMR,so i have even less cleansing.
Yet,i can’t survive a 1vs 1 against a condi spam roamer,condispam little skirmish,condispam PvP fight on point most of the times.
Not asking to be immune to condis,asking to be able to displell a condi bomb in less than 6 seconds(while taking dmg and geting disabled).

As i already told,with 5 condis on me i need to throw 4/5 elixirs….and while i’m doing it i can easly get disabled(fear,knockback,stun,daze etc) .
Dispell a condi bomb using elixir with all animation time+cast time is not efficent enough.
Use elixir gun #5 is slow as hell.Elixir gun #4 #2 and mortar #5 are elixiers and don’t dispell conditions….
The most efficent elixir i tested in that situations,was elixir C , but,how much utility does it give?
What if you equip elixir C and you have to fight a Power or Hybrid enemy on sPvP point?
You have one less utility…that’s why i say elixirs sould be better rounded with some more appealing side effect in addition to boons(that can be steal , converted into condi,give enemy %dmg,etc).

OP sorry for my offtopic .

Ye i know what your saying but(IF) you come out of it, your buffed to high heaven and the enemy are on cd. Elix Heal on a 20 sec cd with AMR aint bad and the toss is ok. Forced into elix and alch may suck but thats a failing in the state of the game. Not this class.

We end up with better surviability than most other classes cept the obvious few and its probably not those ones we need to aim to emulate as the bat is swinging.

[wasp]Epoch
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POLL: How are we doing?

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Posted by: Epoch.5396

Epoch.5396

Poor med kit

Bet that dev is proud of his work heh.

[wasp]Epoch
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POLL: How are we doing?

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Posted by: Epoch.5396

Epoch.5396

No love for alchemy LOL, its by far our best condition clear, no wonder people have issues with condis.

Ye lol

Engi “We need more condition cleanse!”

Poll “Do you use alchemy or Elixirs?”

Engi “No!!”

Precisely! Although I will admit alchemy isnt the best thing vs condi bombs. But is admirable in most cases.

Alchemy is harmless against condition BOMBS.
Try to go face to face against a condi\celestial necro in pvp , or even worst , against perplexity cancer necro in WvW to understand what “condition BOMB” means.

There are condi rangers, condi thieves,condi eles,even a simple 1 condi spam like burn guardian can melt you even if u use elixirs…with 1 kind of condition only.

This in 1vs1,but consider that in WvW small scale(roaming in small groups) or sPvP middle point fights Engy is the MOST feared enemy,the consequence is youmare getting focused and you can experience conditions from multiple enemy,and elixirs are not enough to deal with it.

That told,to go play a semi-efficent condi clear build with elixirs,you must run 2 elixirs in utility,leaving you with only 1 kit or 2 kit if you use mortar too.Is it enough to handle a fight?
My ideal setup is 2 kits and 1 elixir(utility slot only).

That’s why we have problems with Condis….be FORCED to run multiple kits to be efficient.That leave less space for elixirs.
Elixirs effect are lackluster to be justified in a build aside from the single condi dispels.
If for example an elixirs would grant condi dispelled+(boons or any of their side effect like immunity or quickness etc)+1200 HP regen(warrior shout style) things could be different.

Also,elixirs dispels 1 condi per elixir,that mean in order to clear multiple condis you have to thrown multiple elixirs,all with their cast time,animation time,praying you won’t get stunned or dazed in the while.

The interesting data I see in that poll,is the awesome consideration we have for med kit lol.

I’m more surprised about the off hand pistol reowork data,I was expecting a larger “total rework” about it considering the #4 reliability (80% of the time is a “miss”), and the absurd 30 sec CD on #5(a no sense long cd considering the effect and the duration of the skill).

You are saying there isnt enough cleansing to handle a bomb but your not using elixirs your using 2 kits(probably not EG) mortar and healing turret(im guessing) Thats 4 items that could potentially be affected by Alchemy (although mortar is probably best :P )

So although i appreciate what you are saying its in reference to your experience with 2 kits then mortar and probably healing turret.

This small caveat is essential to understand. You are choosing to not equip the cleansing options and then state that we dont have enough cleansing. (which is what we were laughing about in the original post).

What you actually want is more cleansing on individual skills, where at the moment it is spread over many skills and if you don’t slot them all and use them quickly your stuffed. I 100% agree with you by the way, 1 Skill and some passives should be enough but they aren’t at the moment.

[wasp]Epoch
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(edited by Epoch.5396)

POLL: How are we doing?

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Epoch.5396

No love for alchemy LOL, its by far our best condition clear, no wonder people have issues with condis.

Ye lol

Engi “We need more condition cleanse!”

Poll “Do you use alchemy or Elixirs?”

Engi “No!!”

[wasp]Epoch
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POLL: How are we doing?

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Epoch.5396

Pretty interesting looking at the results.

I really wish there was a box to explain why i disliked MDF but the data gets a bit opinionated then :P

Still the synergy with bunker down would have been aamazing.

[wasp]Epoch
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Engi will get minions

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Epoch.5396

Honestly, I can see the drones(minions) acting like signets and by activating the specialization we lose access to all kits (except the different drones)
So no weapon swapping. Just hammer and drones (that act like signets with a bigger visual)

It could be great but i think the advanced gameplay will be dropped. I think everyone needs a break sometimes and melee tends to be more complex so a dumbed down playstyle for a melee spec is probably a good thing.

I can see us all going back to kits after a week :P

[wasp]Epoch
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(edited by Epoch.5396)

pvp engineer suffering from extreme...

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Epoch.5396

Its weird that its not great for burns
After all its a flamethrower… heh

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pvp engineer suffering from extreme...

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Epoch.5396

I dont really agree and i feel my burns are amazing but i dont use FT. I feel the burns from it are pretty weak and avoidable. Its more about using the cc from it and rifle to control someone whilst the burn sustain kills them.

There are ways to create strong burns but it isnt through using FT.
I open from stealth with a stack of 8(2800 to 3400 a tick roughly) then usually mask them with confuse blind and poison on top. Thats often enough. I dont rely on them to run into a field or do something stupid and its hard to cleanse.

Playing Guardian i can get 12 stacks up easily and probably much more but on my engi I cleanse Guardian burns so easily. It even auto cleanses for a boon. Poor guys. Thats higher stacks but not specifically better than my burns. Most cleanses do 1 or 2 conditions. In a single opening rotation a real condition engi (not just running FT) can have confusion bleed blind poison and burn up. Its not easy to cleanse.

Fighting eles. You avoid the fields and stunbreak and the ele burn application is quite light. Compared to engi with a solid 8 stacks direct to a player with 5 of those in a cleve.
Yes he can get some silly burn numbers but ours is tons easier to apply and a lot more consistent.

So you have a choice.
High burns with no mask (guardian)
High Field burns with limited direct application(Ele)
Medium direct burns with condition masking (Engi)

Engi comes out pretty well imo but again im not using FT.

[wasp]Epoch
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(edited by Epoch.5396)

Engineer Build Compilation - All Modes

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Epoch.5396

This is the Mobile burn build i have been using since the patch.

Interesting build. The linked build doesn’t show the type of pistols you recommend though. I assume they’re Dire or Rabid like the rest of it, which do you prefer?

Ye that’s right, thanks. one dire one rabid.

Ill update it in case.

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Engineer Build Compilation - All Modes

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Epoch.5396

This is the Mobile burn build i have been using since the patch.
Its amazing in pvp(swaps to carrion) and wvw (roaming). Average in wvw zergs so i swap to mortar.

Its tanky with high mobility, might stacking, cleansing, high burst through burn stacks, Uses Cond overlap from EG to stop cleansing, stealth, decent self healing, short term CC and 2 stun breaks. It only lacks stability.

Please give it a try. Im not asking for feedback i find this build perfect. I wish more people would give it a go to see how truly strong the engi is with the current burns. It exploits firearms for crit so u can focus your gear for cond damage.

http://gw2skills.net/editor/?vdAQJAqalcTh6rYfXwdLQ+FLsFF4HeiBQYKeRvmYHNFPBA-TRyHABkt/wsPAA20BMo6BKqiTdKBNTLQRK/A4EAEAABYmlZA8cn7cn7cnzu1tu1tu1NpAWUsF-e

[wasp]Epoch
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(edited by Epoch.5396)

Getting back into Engi

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Posted by: Epoch.5396

Epoch.5396

Honestly if you enjoy the constant juggle This class does it best.

I no longer do dungeons or fractals so i cant really help you there but i do a ton of open world to fund my other stuff. Burn is so good for burst atm it works great in open world. Sustain dps isnt great so im not sure how people spec for the other types of pve.

[wasp]Epoch
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Getting back into Engi

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Posted by: Epoch.5396

Epoch.5396

I feel for you, i rerolled my first guardian because he was Asura.

Engi is in a strange state atm.

If you played one previously that involved using a rotation of Rifle and the odd other skill you will find a completely different playstyle is required to get a similar success from it and its up to you if you like that or not. The old rifle rotations will still do ok though.
However, If you played a multi kit spec and were happy swiftly changing kits back and for to use the optimal specific skill to fit into your rotation (e.g Confusion bomb, pry bar, shield knockback and pistol to stack 17 confusion . ) The same gameplay is there but the focus is on burn.

If you liked turrets then its bad news.

[wasp]Epoch
Desolation

(edited by Epoch.5396)

Burn! Burn! Burn! Baby build

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Posted by: Epoch.5396

Epoch.5396

Ye i get a bit lost for skills sometimes without FT, I tend to start buffing with EG.

[wasp]Epoch
Desolation

Why so sssser.. err, positive?

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Posted by: Epoch.5396

Epoch.5396

The core of the matter is the fotm engis left and no1 misses them. The positive players are still here and can see the and enjoy the strengths of the class.

The players that hop about looking to be stronger than other players by just choosing the right class or faction(other games) tend to be whiny little toerags

This class used to be considered “advanced” then it became “Meta” which is thrown about so much, it seems most people think it means “easy”. Now the class is neither easy or meta and so they are all moving on to easy classes. Its great not being associated with that type of toerag

Its making me happy at least :P

[wasp]Epoch
Desolation

(edited by Epoch.5396)

Burn! Burn! Burn! Baby build

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Posted by: Epoch.5396

Epoch.5396

WvW:

As above, swap inventions for tools – probably with reactive lenses, streamlined kits or lock-on, and adrenal implant.

Gear-wise, you don’t need that much crit since IP has a 10 second cooldown. Swap either armour or jewellery to Dire for more vitality. You also don’t need the power from sinister pistol – that could be a dire or rabid too.

You might consider your choice of utilities – you are really only getting the stability from Elixir B. I find Elixir C & S to be more useful, or sometimes Elixir U. Alternatively, Elixir Gun offers just as much cleansing, but more utility and healing along with a blast finisher (use on FT fire for might or mortar water for heals).

Personally I tend to avoid rocket boots since you can kite better without trying to close in for a kick, you have a lot of burning already, and Acid-Bomb and Elixir S are equally good for escape.

Mostly agree cept RB i use rocket kick as a closer for blowtorch. Stack other conds then RB and AB for Freedom!

Its a nice mobile replacement for FT which seems to offer more long term burns
I wouldn’t use them both in the same spec like OP has done though. I tend to use EG as my kit then RB and an elix

[wasp]Epoch
Desolation

Why so sssser.. err, positive?

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Posted by: Epoch.5396

Epoch.5396

I see posts get quickly shut down when they whine here.

The class is so diverse when one guy says “we suck, we cant condition clear” another comes in and says “spec like this and you can”
This is 100% correct but the issue rises when you want to play a certain way and you no longer can. Which propagates those whines.
For me personally once i got over no longer using bombs/TK/confusion and blasts the game play that has evolved from burn/hgh has been super fun.

My pricey celestial/perplex ascended got junked which i probably deserve as it was super cheesy but i did enjoy that reactive gameplay.

Still the class has options that others dont. Instead of looking to Anet to fix an issue (except hobosacks heh) people look at their specs.

[wasp]Epoch
Desolation

(edited by Epoch.5396)

This beta has me so stoked for Forge

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Posted by: Epoch.5396

Epoch.5396

If you take a look at the different drone types here

http://massivelyop.com/2015/07/07/guild-wars-2-datamining-uncovers-engineer-drones/

That data mine if correct showed 6 different drone flavors. i would imagine theres going to be healing and condition damage in there. I just pray for a burn and confusion bot
(If they are real) you can feel a pretty strong sense of what color does what.

[wasp]Epoch
Desolation

Issues facing the Engineer in PvP

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Posted by: Epoch.5396

Epoch.5396

Hi guys.

Just here to pop my thought through on why I think the engineer is in just a shoddy place.
This is for PvP and WvW (small scale) only.
To be clear this is my opinion and I could be completely wrong.

I think i felt very similar because my spec had been nerfed. Im a dual kit cele bomb user and have been for 2 years. I was happy with that and felt in a very good place. Till the nerf patch.

So after the patch I was stuck on a low end PC till a new one arrived. It means i mainly gathered and crafted and played about with specs. I found a spec i loved and geared for it. once the pc arrived went out and tested it. Its great and pretty much all the issues you mentioned aren’t a problem.

Do i think the spec will hold up in high end team pvp? I don’t care! Only a few people play that way so why do any of us really care? Seriously why do we care lol? Theres like a few teams

I’m currently exploiting burns in a condi spec (carrion and scav runes or dire/rabid in wvw)
p/p
with HGH/ IP / Bunker down
Elix H for heal
ElixS/Rocketboots/Elix gun.

With so many numerous cool downs to manage for might stacking and proactive cleansing it feels very much like dual kits however its super mobile, semi bursty and with stealth, Util. cleansing and 2 stun breaks.

I hate FT and so i prefer to just take rocket boots and its worked. However if a burn nerf is inc then the whole spec will collpase heh.

[wasp]Epoch
Desolation

(edited by Epoch.5396)

Night Capping and YOU

in WvW

Posted by: Epoch.5396

Epoch.5396

It kind of all fell apart didnt it?
Look at the mess the EU system is in with 1 24 hour mega server and everyone trying to avoid higher ranks. You made a system where people would prefer to lose and its considered misfortune to get promoted.

Your design is bad and you didnt listen to your playerbase. Fail

[wasp]Epoch
Desolation

What is "Night capping" for you?

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Posted by: Epoch.5396

Epoch.5396

Log in is Austin?
Server is local?

[wasp]Epoch
Desolation

Improve WvW guild perks to stop transfers?

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Posted by: Epoch.5396

Epoch.5396

Ye i would love that.
Standard 50 abilities shared via all classes you could level up wvw rank and access. Really super slow levelling but some feeling of progression.
Maybe have that linked to each server.

[wasp]Epoch
Desolation

Improve WvW guild perks to stop transfers?

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Posted by: Epoch.5396

Epoch.5396

Currently the guild perks are quite nice but what do you think about making the later WvW perks decently strong so people don’t want to leave their servers.

Maybe it could be possible to let the later perks improve guards and walls/doors so a guild can activate it over their server quiet periods. It would give the pvdoor crew a greater challenge and maybe silence the critics about night capping (me being one of those) and also make guilds strongly think about staying on a server.

2 birds and one stone.

I should add i like the idea of impregnable keeps and feel the current ones are a bit soft.

[wasp]Epoch
Desolation

WvW Turtling - Intended or Not?

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Posted by: Epoch.5396

Epoch.5396

Max range Ballista.

Good day to you sir.

[wasp]Epoch
Desolation

WvW T1 will only be english-speaking servers

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Posted by: Epoch.5396

Epoch.5396

Thing is its only the germans who wont have same speaking server mates in different time zones.

Spanish, French and English are spoken in different time zones everywhere. Maybe the Germans can recruit the Russians. Sure bet theres some very close links with the old GDR days.

NEW WORLD ORDER!

[wasp]Epoch
Desolation

Servers FR / ES / DE are they brought to disappear?

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Posted by: Epoch.5396

Epoch.5396

Hes right.
Anets fix for PvDoor is to get your own players in that timeframe. Thats their fix! That fix is going to really hurt servers that cant field international sides.
I’m especially looking at German servers as they have a much smaller overseas group that speak german. (SP) and (FR) might do fine. Anets fix will essentially relegated (DE) to the bottom with their current 24 playerbase.

If you dont care about rankings…thats fine but plenty do and this is Anets design so give it a rest. Saying “l2notcare” is comical. People are playing this game like a sport. Just because you liked DAoC (i did too) doesn’t mean you cant get into the scoring system. The fact is your reply is like a wow forum reply. Not a DAoC one. If you want to represent that game start talking like an experienced player rather than a wow forum troll.

[wasp]Epoch
Desolation

so where is this mythical money in wvw?

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Posted by: Epoch.5396

Epoch.5396

You should at least capture a supply camp each death.
2 Caravans and Camp is 2s 50c.

Your repair per death is 1s 90ish for exotic gear.
I duo normal camps with any combo of class. Play guardian and thief myself. Both work fine.
Basically keep your eyes out for objectives and doyaks etc and money will come in at a decent rate. life is a lot easier outside of EBG also.

And to mr scepter above….ever consider changing your playstyle? Just giving up works as good, i guess

[wasp]Epoch
Desolation

(edited by Epoch.5396)

26/10 Seafarer's Rest - Riverside [DE] - Kodash [DE]

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Posted by: Epoch.5396

Epoch.5396

I actually saw a 5 man Kodash team run to the outside of the riverside hills keep that SFr were attacking. They killed the Cat and 3 SFR then ran from the riverside guys.

I dont think its helping the other team i think its clever tactics keeping SFR points down so they can catch up. It just accidently helps Riverside in the process.

Good on you Kodash. I think its awesome and im SFR

[wasp]Epoch
Desolation

Absolutely appalling behavior by the french community

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Posted by: Epoch.5396

Epoch.5396

This cracks me up.
He complains about a server alliance when this was ANets community fix to 24 hour servers, which is the only reason his server is in that tier.
Suck it up lad. Stop PvDoor and you will stop being tag teamed

[wasp]Epoch
Desolation

26/10 Seafarer's Rest - Riverside [DE] - Kodash [DE]

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Posted by: Epoch.5396

Epoch.5396

good Luck in Bracket 2 SFR

noooo dont do this too us.
I think each server wants to have a great fight but not go up again lol

[wasp]Epoch
Desolation

9/10 - Seafarer's Rest - Riverside - Blacktide: The Revengening

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Posted by: Epoch.5396

Epoch.5396

Grok said it all tbh.
Your replies are just trolling.
toodles

[wasp]Epoch
Desolation