Yeah, in all honesty Tempest is far from being a handicap. Several things led people to thinking this :
- Many players think they have ESL level (which they are far from having) and that ele is suboptimal in high tier PvP (compared to Druid for instance). So to them suboptimal = trash.
- Many players relied too heavily on cele amu instead of working on their personal skill level and understanding of the class. So when meta changes, they’re lost and can’t adapt (yeah it’s not elementalist class that relied on cele but players, that’s what I’m saying). But those statements apply to any other class anyway…
All this to say that ele is in a ok spot right now, not too good (we still don’t have any viable hard hitting DPS build aka fresh air s*cks in any team comp) but not too bad either (one of the best class in terms of condi cleanse and healing).
I can’t help but think they are actively trying to push classes like Warriors and Thieves away from using ranged weapons at all, so they nerf their DPS potential to the ground, but that doesn’t make any sense.
Which is paradoxical since, from a sPvP perspective rifle build is the only one that is somewhat effective, though cheesy as hell…
You want more offense? You play dagger.
You want more defesne? You play focus.
You want more support? You play staff.Warhorn is clunky, its boonsharing sucks and the damage from it is not all that great. No one plays it simply because it’s inferior to other offhands.
Winning a game with warhorn doesn’t mean anything and it definitely not proves it’s better than other options ele has.
^This.
Plot twist : There is no staff left since June 2015.
My build is similar to yours and I can vouch for it. Closest thing I found to old cele D/D ele.
Although with so much necro around I always prefer choosing Mist Form than Armor of Earth to prevent boon corruption.
I also tried the D/F focus which I find better. You lose a bit of mobility but in all honesty, Focus skills are much more supportive and useful as offhand dagger’s. The invul + condi cleanse/projectile on earth alone is worth the taking of Focus. But Gale has become one of the best CC in the game since it’s unblockable.
(and on a side note, you have same number of auras than with offhand dagger, so the healing from Elemental Bastion is the same).
What do you think about this ?
As for warhorn, I think it’s utter trash and can’t be used effectively. All the skills are slower than staff’s and you get destroyed by melee classes :/
Not really. Not having a full trinity does not mean you don’t have some of its aspects. As far as GW2 is concerned, they only kept the DPS role from this trinity and spread the rest throughout each class.
The only reason we say that GW2 “does not have a trinity system” isn’t because it disappeared, but because one aspect is definitely stronger than the others. So you can’t call it a trinity. Simple as that and no paradox in there.
Ahah if you want the truth though and not some haters’ fake insight, Tarcis told in one of his latest streams that he intended to stop playing competitively (and probably stream) because he didn’t have much time since he got a job and a life to take care of (family and all).
My right-click doesn’t seem to make my character turn, is there an option to enable ? (never thought I’d ask that kind of question two years after XD).
I had this too…
Does anyone else feel like people will still use Fast Hands even if we get a major CD reduction to our weapon skills?
I probably will. The thing is, weapon skill CD reduction is one issue that is not related to Fast Hands, at the very least not entirely related.
Sure Fast Hands synergised really well with short weapon skills CDs, but the other major aspect of this trait is regarding on-swap sigils.
From this perspective, reducing weapon skills CDs adresses only one aspect of why is Fast Hands such a necessity.
Yeah but where’s the fun if we can’t talk sh(*)t then ?
Anyway, @online.1278 : how would a screenshot prove anything ? You know that league ranks are account-wide, right ? So he could perfectly well have ranked up with another (meta) class and take the screenshot while being on his warrior. That claim of yours doesn’t make any sense…
Besides, if you hadn’t “quit” the game (jk) you’d know that position in leagues just shows how many hours a day you don’t have a life. It wouldn’t even surprise me if a warrior did truly reach Legendary, knowing that in the current meta a warrior gets carried so easily with the right persons…
I am really, really looking forward to seeing that february update go live. I mean this was an “ambitious” bet from Anet, and if people are like me, the more time goes by, the more I hope to see done.
Right now, I’m still wandering around because I just love the game, but I can’t deny I’m becoming more and more bored… I was a big time (casual though) PvPer but as a warrior the current meta pushed me out (even when I play something else, it’s become so brainless and boring). So I went a bit in Fractals since dungeons are pretty much dead (at least not worth the time investment) and I haven’t reached lvl 100 that I’m already bored (besides, it feels so unrewarding).
All this to say that right now, I’m just lingering around waiting for this balance patch (which I have so little faith in, tbh) but I sincerely hope this will be a real balance patch and note a fluke because my patience and love for this game now reach their limits.
Yeah well actually, I did overreacted a little bit. What I meant by “OP” was that we were in a good spot, not like in sPvP. What you say is true though.
You just forget that it’s not about our raw melee damage anymore, we now also have access to one of the best condi build (with one of the easiest rotation, unlike engi).
Just see how the [VC] guild downed Vale Guardian and Gorseval in under 4min with no less than 5 Berserkers (3 condis/2 PS).
Although I agree with most of what you say, I find you a bit too harsh regarding some aspects. Warrior has always been “classic” in terms of gameplay, but never was he un-dynamic or stale whatsoever. Precisely because of its low skillcap, players rolling warriors needed to be creative and smart about it.This was just a biased opinion you gave.
But unfortunately, you are right in what you say regarding the current state of warrior/berserker… Warrior needs to be reworked from scratch to be at least on par with the current power creep meta Anet seems to tend toward.
In all of those fights though, I think being able to strip out their defenses would be better than straight up damage increases.
I totally agree with you. I think that’s what we need the most, some kind of boon stripping.
I sincerely hope that warrior will get the attention it deserves when the february update hits… I mean, I hate playing a class that’s over the top (I feel like all the current meta builds require no skill and it’s kinda boring) but I hate what they did to warrior even more. I don’t understand how they could not anticipate this…
Anyway, I’ve loved warrior for a bit more than 2 years now and I still love its easy class mechanics (I don’t have that much time to invest into seriously learning other, more complex, classes). Warrior is inscribed into my slow brain and allows me to easily focus on my gameplay and build rather than learning the “tricks” and whatnot of other classes. I’m always implicated and curious on how to improve, but I’m also lazy as kitten (and my work, which I love too, gets in the way).
That’s why I’m a bit bitter when it comes to what warrior has become.
You’re right. I guess I took the problem backward.
Nevertheless, I still think there might be a thing with our damage output in sPvP but now that I think about it, I guess the real problem is some classes insane damage reduction (not even talking about damage mitigation…). As I said, I don’t think hitting for around 400 when critting is normal or even fair when playing high risk/reward amulet like zerk.
But it’s true that the major problem is how to land our hits… I mean necro can bypass blocks like they don’t exist without doing any compromise whereas warrior need to take a signet that eats up an utility slot (which passive is just meh sPvP-wise). Just a arbitrary example but hey.
Anyway, I’d like to state that my experience and opinion are sPvP biased, namely in a “raw stat” environment. I have no clue how warrior is in WvW so I can’t tell.
To conclude on a little anecdote justifying the way I think : I often duel against my brother to test and train. Last time he was on his power rev (marauder amulet) and I was on my Zerk warrior and I couldn’t make him go under 50%, and he was barely using any CD.
I mean, I’m no Top EU Warrior but I can handle myself pretty good. Feeling so powerless while running a full damage orientated build kinda hurts 
At the moment warrior bring almost nothing to team fights.
The “almost” show how kind-hearted you are toward warrior, but that’s fine, let it go, you can say the sentence without it now :p
Tarcis how come you don’t have " Top Warrior NA" in your signature ? :P
Like some other person did haha
I see what you did there
To get back on topic, when I read all the suggestions on this subforum about warrior/berserker tweaking, I wonder how Anet could give us “that” berserker. There are so many good and logical ideas !
As Tarcis said, this kind of stuff is no easy task but, I mean, they are paid for it…
I sincerely hope warrior/berserker get waaay more love in february.
I agree that they should separate PvE/PvP when making balance updates, because warrior (berserker) is already pretty OP in PvE right now.
But we definitely need more direct damage in PvP, and whoever says the contrary didn’t seriously play warrior recently (not talking about hotjoin).
Once again, why the sudden passion for this job offer ? It’s one year old already. Just asking out of curiosity.
Anyway, as Choppy stated, I highly doubt they recruit off the public image. According to the thread, they’re looking for knowledgeable people (which seems pretty rational to me).
Yes, we do need the extra damage. Not condi damage but direct.
I’m not saying we should 2-shots Auramancers and such, but currently, with the classic GS + A/S build with Zerk amulet (Marauder provides no DPS at all against the current meta…), I happenend to hit a Rev for an average of 350 by crits with Axe AA (while he was under protec obviously). Same goes against Auramancers.
There’s definitely a problem with our damage output.
If Burr gets in there, we’ll have to be cool and not pester him if warriors don’t get the love we’d like to see or as quickly as we want.
Well it has been pretty clear by now that we wouldn’t have anything until february, so til then, Burr’s in the safe zone ;p
P.S : I wondered : why the sudden enthusiasm for this job offer that has been on for a year now ? Not mentioning the last update was three months ago and about them looking for WwW specialist.
And to say that the cash prize is 200,000$. I laugh so hard at this fail… Basically, anyone (and I mean anyone) could have had a shot at first place in the Pro League thanks to the meta. Even beginners. This is free money.
Anet really nailed the Esport concept. Way to go.
Whatever you do, don’t queue in ranked with a warrior. You’ll just attract negativity.
Unless you are good.
Unless you are really, really good. And even so… I main warrior for now almost two years and I can tell you that even if you are good, you’ll be a drag for your team or you’ll be carried by them.
Why, you may ask. Because we currently don’t have enough sustain to be in teamfights (we only have our Healing Signet still viable and with how then meta shifted, even this one’s almost obsolete… Whereas any other class can likely heal at least twice during a fight) and if someone comes at you right after a duel, you’re basically dead because of long cooldowns.
Just to make things clear : I’m not whining or anything, just stating the obvious. But you can still go for warrior in hotjoin and unranked, it’s a lot of fun.
This is becoming more and more like this unfortunately… I stay on the game because I like it and want to support the dev team and all, but all we get in return is them spitting on our faces, fulfilling every little newcomers/crybabies’ whims before hearing the wiser-but-less-loud advice from smart and fair people out there, fixing what don’t need to be fixed and ignoring (purposely ?) what need to be, and, worst of all according to me, feeding us bullcr*p that even a toddler wouldn’t buy… And so on.
Because of this new “meta” kitten , I’m loosing every day a little bit more of my interest of the game whereas, in all good faith, I really want to keep supporting the game. But there’s a point where even I can’t take this load of kitten anymore.
I don’t think people at Anet are slackers, so why ? I just think they are too ambitious and not realistic enough in their goals.
If only we could have a balance patch in two months, but in the end, BlackBeard’s right… It’s going to be sooo disappointing.
Although some of the GW2 community can be somewhat offensive (the magic of internet), I don’t think anyone “hates” you, you know… Well, I don’t. It’s just how it works around here, sadly.
You uselessly stirred up something in this forum and reaped what you sowed. I’m saying this without animosity.
To be honest and as far as I’m concerned, I didn’t know you outside those forums and, as such, never considered you the Top NA Warrior or whatsoever, had you or not this signature. Simply because I never saw you taking part in any ESL Tournaments.
In GW2, duelling skills are not officially recognized since it’s not how PvP works. Maybe you really are (or were) one of the best NA warrior but as far as I know, it would be only based on your duelling skills, which means really little in this game for it is really biased…
I’m not trying to be offensive here, right ? It was just to clarify things a little bit.
Two things to conclude then :
1) You giving a title that never existed to some random dude doesn’t make it real. Malpractice never asked for any of this and is simply trying to enjoy warrior, exactly the way I’m enjoying it despite its current state.
2) Guys like Tarcis won’t duel anyone to prove warrior sucks since it’s irrelevant to him. If he says that warrior is currently bad, he means it meta-wise, not duel-wise. No one ever said you couldn’t duel with a warrior anymore, it’s just that the class is currently outclassed by every other in any role. Meaning Tarcis can’t risk himself to play warrior in ESL Pro League since he would contribute tanking his team, no matter how good he can be.
That’s a pretty fat wall of text, but I had the feeling it needed to be done. I don’t want you to leave GW2 on a misunderstanding (even though I can understand if you want to quit).
EDIT : I myself go up the ladder using a pure DPS build. GS/Axe-Shield, Zerk amulet and Signet of Might. It’s far from being optimal but I love my warrior too much to let it go.
In the end, it’s not complicated : either you like warrior and are mainly SoloQing, then it’s fine, or you want to achieve something bigger and more structured (with a roster) and you currently have to drop warrior. Simple as that.
(edited by FatRaKoon.1782)
As an experienced Warr player for years now that has grinded up to Emerald T3 so far solely on Berserker I can 100% safely say that Warrior is one of the weakest classes – I can hop on Reaper or Tempest and have a much higher win rate, but I won’t because I enjoy Warrior gameplay too much.
Well it pretty much sums it all.
People are dangerously mixing up different aspects of PvP (I already stated that in my previous post but apparently, people like to talk/write more than they like to read…) : good players can still do fine on their warrior, that had never been the question. The real thing is that warrior is NOT competitive anymore.
To explain even more clearly : you can still do good in PvP with a warrior if you don’t care about objectives and team, but in no case can you find your spot in a viable team comp that plays against other meta comp.
Right now, warrior is melting too fast in teamfights no matter how good you play simply because of his obsolete mechanics… Either you go in the thick of things and die pretty quickly, or you try to be careful and are useless to your team.
It has already been said but currently, warrior is no good PvP-wise, no matter what some people say. I main warrior for 2 years now and trust me when I say that I really tried to make it work in the actual meta…
But you can’t be one sided when giving opinions here, the effectiveness of playing warrior in PvP currently depends on what you want to achieve.
Clearly, if you focus on 1v1 servers or hotjoins, warrior is definitely still in the game. I have a bit-above-average skill level (I think) when handling warrior and I can take pretty much all classes 1v1 with a fair chance of success (except for cele scrapper and such).
Sadly, for all competitive aspects, warrior is outclassed in every way… If you fare quite well with it while team queuing, you’re juste being carried by your mates. It was already the case even for players like ROM before xpack, who was mostly carried by Tage during teamfights.
But in the end, if you don’t look to be “in the game”, warrior is fine I guess. If you are, you want to drop warrior until post-season balance patch (hopefully).
That’s my humble opinion on this matter.
Ahah +1.
A real “Top player” does not boast in front of the pleb like that… Besides, Tarcis also “invented” ShoutBow meta build according to his twitch channel… Hmm, so who’s lying ?
Anyway, have fun with your ego trip
P.S : At least Tarcis is winning with his team in ESL Pro League.
Well that’s warrior all over again… But you Revs should be grateful for you are forced into only one traitline. We, warriors, were born forced into two traitlines.
But hey, that’s off topic (I don’t know what isn’t though).
The more I read this topic, the more I think that OP was just a troll. He didn’t even bother to take part in the debate he created…
Allow me to join the resistance
Several times have I hesitated to drop my warrior out of frustration but I keep coming back to playing him. It has been my main class for almost two years now and I’m too used to its simple mechanics to change (yeah, I’ve become a bit lazy).
Warrior reminds me of the time when skill mattered more than class mechanics, when you could still time your dodges (now dodging is a game of chance and has almost become irrelevant but hey, no worries, this is evolution).
But let’s face it, as Choppy said, warrior isn’t competitive anymore. Thanks to my experience, I can still enjoy playing my zerker GS – A/S build with a more than fair amount of success (even against Elite Specs) but it’s mainly because of the gap between players’ skill as stated by Choppy. I can’t deny that I, nowadays, mainly play hotjoin for fun or SoloQ. But I clearly don’t picture myself in a competitive roster. We don’t have what it takes to survive in those teamfights anymore and smart people can kite us so ridiculously easily it almost bring a tear to my eye just thinking about it.
But the point is, I love my warrior !
I don’t know how you guys still find the courage to make such big efforts to try and give some interesting, even good sometimes, ideas to make warrior a more balanced class in the current meta-game… (no sarcasm here). Not even talking about thief and ranger community…
I mean, there have been hundreds of similar topics but strictly no feedback from the devs. Not even the slightest.
Talking about it between us players is a good and sane thing to do, but with no feedback ever it is pointless and even more frustrating.
I say let them do whatever they want to do with their game, like they always did anyway, and make hypocrite statements about how precious and useful users feedbacks are to them.
Don’t waste your time trying to change things that will never change (or if they do, will only be a unilateral decision).
You do realise warriors were basically one of the best classes for the longest time and thiefs/rangers have the right to complain.
So before you start kittening about how warriors have it so bad…etc you’re forgetting that practically all other classes have been dealing with this treatment for years.
Well you do realise that this is warrior forum, right ? So of course we will complain about our current state here.
I mean, I see your point and I don’t disagree (about thieves and rangers) but you’ve put your finger on the issue without even noticing it : knowing the fact that warrior used to be one of the best class for a long time is even more frustrating now that we see what has become of it.
Thief and ranger were in bad spots for a long time, so nothing new here. It’s gotta be frustrating too for those who play those classes, sure, but the real question is why ? Why did they “abandon” warrior ?
warrior right now is the highest risk lowest reward class compare to the rest.
This. Thousands of time this.
There’s so many things that a Warrior is “not allowed” to have:
- Protection
- Aegis
- Evades
- Stealth
- Non-telegraphed big attacks
- Boon stripping
- Condi conversion
- Blind spam
- Portals
- Anything “tricky”
To my mind, the worst thing isn’t that warriors don’t have access to all of this; it’s the fact that every other classes do. In PvE, you don’t really care but PvP-wise warrior has become a nonsense : how is a burst orientated class with telegraphed patterns supposed to perform when everyone has chain blocks, blind spam and all ? At equal skill level and considering the power creep current meta, it is virtually impossible for us – for instance – to kill a chronomancer. Even if GW2 never was a 1V1 orientated game, this shoudn’t happen.
Hell, even basic kiting can completely shut down any warrior if done well ! Warrior is a simple mechanics class with the lowest skill cap (which doens’t mean it’s easy to master), so given the current meta, it should be rewarded one way or another.
As for a general matter, now that they released all those DPS monsters Elite Spec, the least they could do would be to FINALLY make Fast Hands baseline. This simple change could make Berserker viable and not OP compared to other classes…
While I agree on saying that Revenant DPS is insane (especially risk/reward -wise), what you try to demonstrate here is far from accurate.
How can you compare autoattacks DPS between warrior and revenant when you don’t take the full AA chain into account (as well as the time it takes to perform) ? Just the first strike is irrelevant.
Before returning to gw2 I had logged approximately 3500-4000 matches. In the 30-40 Ive played since back there has been a dramatic rise in how often and from who I see “immune-immune-immune.” I recognised a passive was in effect..but in warrior a icon or dissipating logo will flash long enough for you to know. With every other profession there is very few, if any tells.
Well, sadly, that can’t be denied. And as someone previously said, warriors are at a disadvantage with all those passive procs because except for GS 3, every skills we have hit only once. So passive blocks/blinds are much more effective to us than to rangers or other spamming classes. I mean, I think the worst that happened to me (and still happens sometimes) is fighting against a condi mesmer. With the number of blocks and blinds they have access to, they are almost out of reach. I remember when my attack got blocked and I instantly received a blind afterward. It’s two hits for nothing…
funny you’re complaining about passives when warriors are the king of passives.
came here to say this
Well… Seems like I’m late too.
Seriously, 30-40 PvP matches and never realize that warrior has passive invul AND stab (on quite short CD) that have no animation whatsoever (just a little blinking logo drowned in all those condis/boons). I’m not even speaking about warrior having the one and only Healing Signet and Adrenal Health…
As a warrior main for a long time, I am utterly shocked !
But to seriously answer your question though : how to deal with passive as a warrior ?
If you really are talking about passives invul, know that they all pop when target reaches 20/25% HP. So knowing that, you just count in your head, like you do for stealth, and time your finishing blow for when it stops. It’s quite easy really when you get the hang of it.
Vampirism runes and Engi auto-Elixir S are deathtraps if you deal with them correctly.
(edited by FatRaKoon.1782)
Well actually, it’s even worse than “most situations”. In my opinion, there is only one build that’s viable without requiring Fast Hands : PvE Phalanx Strength. All other builds I know require Fast Hands to be competitive.
I’ve pleaded in favour of making Fast Hands baseline for a while now but I think people, for some reason I can’t really explain, are afraid of this change.
But I agree with you when you say that in the current state of the game, it would be a welcome change which would not (imo) jeopardise the balance of the class.
The problem is, GW2 community is essentially made by lazy whiners who are unwilling to adapt or look for ways to overcome any given obstacle. They never question themselves (90% of the nerfs this game has known could have been avoided with a more skilled community, generally speaking).
All this to say that, from that perspective, 5 seconds weapon-swap is perceived as an unfair advantage warriors have and I don’t think that, no matter how much I’d like it, it’s going to be baseline soon.
Just look at what they did to D/D elementalists, Anet always find a complex and non logical way to address the issues that could be resolved with more simplicity and practicality…
As for now, people are clearly underwhelmed by the Berserker new Elite Spec according to the feedbacks (let alone the condi spec and the bugged Gun Flame), since it forces you to choose this mediocre line over one of the three essential lines that you currently can’t give up if you want some DPS. And a Berserker with less DPS than his big brother Warrior is not really a Berserker, right ? So I don’t know how they’re going to make up for it (if they are…) but I honestly don’t think Fast Hands baseline is even considered…
The thing is, warrior does have a huge amount of damage compared to his sustain with gs/axe-shield, but let’s not forget that it gets kited really easily.
With all the access to blocks/blinds/cripple/chill and ranged attacks that every current meta builds and most of other good build have, if you can’t kite a warrior and persist on fighting him head on, you really should reconsider your playstyle.
Besides, all the damaging attacks have telegraphed patterns. It is really easy to avoid them when you focus a bit.
Well this is GW2 for you just here : people complaining and talking nonsense instead of understanding, looking for solutions and training (referring to opening post).
He says he misses playing mace, I mean why in heaven would it be bad now ? Shield got buffed not axe, so why the whining ? Plus, mace ain’t inferior to axe, just different playstyles.
He says he misses playing builds in which there were no GS, if this is not the pot calling the kettle black, I don’t know what it is ! He must be referring to the time when GS was total rubbish in PvP and when warriors were pigeonholed into LB. Yeah, that sure was more interesting.
Finally, icing on the cake :
I hope berserker changes everything, atm it’s just disgusting. Warrior is reduced to a one spam class cause of the last stand buff and shield buff which indirectly buffed axe + GS. And what does axe + GS do again? It just baits dodges spamming auto attacks and flat out kills people who runs out of dodges and stun breaks. Boring playstyle yet they buff the boring easy effective build.
This made me laugh hard. Explain to me when did warrior ever was a subtle class with complex rotations based gameplay that did not rely on “flattening out” ennemies ? Hambow ? Oh no wait, musn’t be it… Oh, oh ! Skullcracker ! No… Maybe Frenzy Hundred Blades ? Missed again ? aww… Ok, so it’s gotta be Shoutbow, I’m positive ! …Whaaat ?!
Well yeah, that one was more subtle it’s true.
Anyway, enough with obvious irony, I think I made my point…
Yep, killing D/D ele one on one is near impossible no matter the class you play (at equal skill level). As a warrior, your only chance to put an ele in danger is to pay attention to his rotation and play a zerker build (Maraudeur amulet will lead you nowhere).
Try to put as much pressure on him right off the bat to force him into defensive stance. Once he goes out of water, go for it without letting him rest : focus on air and fire attunements where he’s the most vulnerable, don’t let him kite you and most importantly, use your dodges to evade fire 3 and 4 in priority. Whenever you step into that fire field, get out of it immediately and cleanse. Easier said than done though, but here are the basics.
Anyway, with a Maraudeur amulet, it is not likely that you will prevail. It really lacks in damage. But even with zerker, you will have to concede the node… The only way to fight one on one, on point as a warrior is to play shoutbow. You probably won’t kill him but neither will he.
Oh yes it will. I mean do they ever test things before making them go live ? I wonder XD. I mean in what world a 5k dodge roll sounds like the start of a good idea ?
(edited by FatRaKoon.1782)
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: FatRaKoon.1782
So… Just to clarify… did an Anet dev comment on the first page of this thread to mock us and then not respond to any questions?
You’re kitten right he did ! Bunch of amateurs.
Besides, no matter how you see it, 50$ base is just disrespectful toward veteran players as Arc Dlad and some others said. When I see that the extra character slot only comes with the 99$ Deluxe edition, this is just thievery in broad daylight.
Developers are clearly mocking us and it is just sad…
(edited by FatRaKoon.1782)
Seriously Aomine, you’re just trolling without bringing anything new to the table… That’s just plain sad.
First, I never mocked you. Second, posting a screen on your war shoutbow boasting about completing every Fractal success doesn’t mean you know the class (that’s nice though).
Since you don’t seem open to discussion, I don’t even know why you are still here trolling us.
I admit I don’t have a good knowledge of all the classes PvE wise but trust me, I played them all in sPvP and I mained my warrior for over 5k games in PvP, so I kinda know the drill, you can’t get me there.
Like all the other guys who tried to value their opinion on this matter, you insist on comparing warrior to other classes but clearly you didn’t read the spreadsheets about Chronomancer (or even saw the baselined traits of mesmers), and that’s just one example.
Besides, if you know warrior so well and think we are greedy and stuff, why were you so offensive from the start and didn’t even try to show us the way ? As I said, we’re just trying to find a way to get a better build diversity and clearly, you are unable to see the big picture here.
Sure, curently everything is fine for warrior (as it is for many other classes) but the thing is, the “forced into traitline” argument won’t apply to everyone after the update in case tou didn’t notice. Almost every class but warrior got important traits baselined that if they were not would have forced them into those traitlines (as for ranger).
I mean hell, try to be constructive and maybe we can understand each other.
@Aomine : You are clearly in denial and that’s sad. You roam around those forums without having a clue of what’s going on and jump to the conclusion of warrior being greedy and OP…
Besides I love how those are always the ones that never touched a warrior that always have the most valuable and “correct” opinions. Like all those amateurs you think we want everything without giving anything but if you took the time to read some of the debates, you’d have noticed that what we want is a solution for build diversity : a warrior is currently forced into using two traitline because some of the traits are too good to pass up. With the incoming changes, it will result in the mandatory taking of two full trait line, giving us the choice of only one other.
Warriors could give up Fast Hands or CI anytime if we had a worthy alternative, so please stop with your delusional kitten, we’re here to discuss not to whine.
Same comments apply to your guy ronpierce. None of what he says makes sense (most of those points were heavily discussed in others threads anyway, proof that you criticize without knowing anything).