Showing Highly Rated Posts By I Am Dansker.7105:

Delaqua and Kasmeer Lesbian Couple

in The Edge of the Mists

Posted by: I Am Dansker.7105

I Am Dansker.7105

i think its out of place for a game like this, i can understand the sylvari but not humans.

Good thing most people doesn’t feel that way

Anyway just don’t think about it, if it is that big of a deal for you.
Not like the actual game change because of it

Far Shiverpeaks

Mists Stone for 1000 Badges of Honor ?

in Living World

Posted by: I Am Dansker.7105

I Am Dansker.7105

I think there are a lot of miss understanding of why people are mad/annoyed about the mist stone only being obtainable from FoTM

First of all, people don’t in general have a problem with “skins” being only available from one type of content. You don’t see a whole lot of people complain about the fractal back piece not being available from anything else than fractals

What people are complaining about, is that FoTM now became a requirement to another game mode (vaguely calling Living Story a game mode since it is a form of its own branch though highly coupled with standard PVE) This would be the same as the WvW skins being obtainable by first doing the WvW achievements and then go to FoTM to get the key for the chest

People are not set off by the idea of having FoTM exclusive items, but rather the mix of unrelated game modes.

Btw i would like to point out that i have no problem with FoTM, i have more than enough relics, but i do understand other players frustration

Far Shiverpeaks

Mists Stone for 1000 Badges of Honor ?

in Living World

Posted by: I Am Dansker.7105

I Am Dansker.7105

“This would be the same as the WvW skins being obtainable by first doing the WvW achievements and then go to FoTM to get the key for the chest.”

Except it’s not like that at all, the scavenger hunt elements are all PvE and surprise FoTM is part of pve.

You know… WvW has been referred to as PVE by the devs.
I would make the arguement that WvW is more entangled with Living Story than FoTM due to the effects LS have on WvW

When the towers of nightmares was around, the toxic spores came to WvW

When scarlet placed energy propes all over tyria , they came to… you guessed it, WvW

When Mai Trin escaped LA, she went to EoTM (i don’t like saying EoTM is WvW but it is in the eyes of the devs)

Now if we are to use your argument, then the next episode is better to include a WvW specific item in order to upgrade (now only the skin) the back piece since this as you say, a scavenger hunt where we should visit all the elements of the LS.

Far Shiverpeaks

(edited by I Am Dansker.7105)

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

I don’t disagree. It is what it is. At the very least, this will make it more difficult since the expected flow doesn’t involve redirection from a third-party site to a login page.

I do disagree with the part about redirecting from a 3rd party site

The only user that will type in GuildWars2.com in their browsers, go to their account page manually and then create an API key instead of just pressing a button on the 3rd party site, are the users who are aware of phishing who wouldn’t fall for the OAuth phishing attempt either (because it is exactly the same)

A normal user will just press a button on the 3rd party site, leaving them just as vulnerable to phishing as before (it is the same).

We are also assuming that the sites that do want to steal account information do not just put in a button saying, “click here to ….” what ever that site might need and not a text saying “go to GuildWars2.com to retrieve your API key, see this tutorial for help on how to do it”

I fail to see how this new system changes any of the attack vectors

Far Shiverpeaks

"Network Error"

in Account & Technical Support

Posted by: I Am Dansker.7105

I Am Dansker.7105

Definetly not fixed

It it weird though, i can log in perfectly on my guardian, but every time i try and log in on my elementalist in Blazeridge Steppes, i get this error http://puu.sh/cpkMV/6862b2b385.jpg

Far Shiverpeaks

Captain Magnus, now with 50% better vision!

in Living World

Posted by: I Am Dansker.7105

I Am Dansker.7105

Isn’t it 100% better vision?

Anyway he is just trying out some of those magical glass eye balls

Far Shiverpeaks

Thank you for breaking WvW!

in WvW

Posted by: I Am Dansker.7105

I Am Dansker.7105

All you say is that anet has to make a strong action yet don’t say what that action actually is.

I said they need to encourage or force people to disperse. Encouragement; I could think of thousands of ways. Rate WvW population by each server and award a certain amount of gold/gems/minis whatever for transferring and staying on various servers. For example transferring to BG gets you nothing, transferring to ET gets you 150000 gold. The actual mechanics are not relevant for this discussion, if Anet wanted to implement it they would have a lot more metrics to come up with something rational. Also I’m sure you can think of 15 other ways off the top of your head to reward people for not overstacking. Taking away queue times and giving them unique rewards for overstacking probably isn’t the correct answer.

As far as forcing people to not overstack, it wouldn’t be popular but by god would it fix the problem.

… Remember free transfers to low tier servers? Where are those servers now? Still low tier. …

Not true, look at Gandara, who also happened to win silver league

Far Shiverpeaks

Looking for high potential WvW servers, EU

in WvW

Posted by: I Am Dansker.7105

I Am Dansker.7105

What’s the joke?

That the guy is already from GH trying to find a new server

Far Shiverpeaks

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

If your intention is to not have 3rd party sites link to login pages, i don’t expect 3rd party sites that are safe will not just link to https://account.guildwars2.com/account/api-keys/create

The sites that do want to steal you account info wont even care and just still link to their login page instead (you expect the user to know how the authentication process work?)

Anyway it seems you are set on the change so i better just get on with the annoying process of writing/recording tutorials

Far Shiverpeaks

why is ele so squishy?

in Elementalist

Posted by: I Am Dansker.7105

I Am Dansker.7105

Ok, so let’s take 2 different professions.
The first one has 2 skills that do damage:
- Skill A, does 50 damage, has a 10 second cooldown.
- Skill B, also does 50 damage, and also has a 10 second cooldown.

Now the other professions, sadly has only one skill to do damage with.
- Skill C, which does 50 damage, and has a 5 second cooldown.

Clearly, the first profession in this example is stronger (overpowered), because it has twice as many skills.

A more correct example would be

Profession A:
- Skill A, does 40 damage, has a 8 second cooldown with a 2 second cast time.
- Skill B, does 40 damage, has a 8 second cooldown with a 2 second cast time.
- Skill C, does 40 damage, has a 8 second cooldown with a 2 second cast time.
- Skill D, does 40 damage, has a 8 second cooldown with a 2 second cast time.
Profession B:
- Skill E, does 50 damage, has a 4 second cooldown with a 2 second cast time.
- Skill F, does 50 damage, has a 4 second cooldown with a 2 second cast time.

Clearly Profession A is better…. wait a minute

Far Shiverpeaks

Chat codes for raid LI ( legendary insight )

in Fractals, Dungeons & Raids

Posted by: I Am Dansker.7105

I Am Dansker.7105

I don’t understand why you want to fake LI, just looked in LFG, 2 groups required LI, 5 didn’t.

The solution here is simply just don’t join groups that require it, when there are plenty that doesn’t (at least in EU)

Far Shiverpeaks

We did it!!!

in The Origins of Madness

Posted by: I Am Dansker.7105

I Am Dansker.7105

It’s true! The middle group from FSP was simply too good so they spawned a few extra Husks.

We hit em so hard they called for reinforcements from the overflow!
http://www.youtube.com/watch?v=XHnbFaxcRto

Gratz to Deso for killing the wurms, hopefully we will be next, just gotta lawn the mow from all the roots they left behind

Far Shiverpeaks

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

There is still the major issue of authenticity which with the API key system is horrible as it is right now and it seems the dev aren’t really interested in making it easier for the moment being

If you do not care about authenticity , then it isn’t that bad, if you do care about it, then it is much worse

This simple 10 min fix would make it so much easier for the user https://forum-en.gw2archive.eu/forum/community/api/API-Creation-Page-Input-Insertion but still a worse overall

Far Shiverpeaks

(edited by I Am Dansker.7105)

[Warriors] best landspeed, no balance

in Profession Balance

Posted by: I Am Dansker.7105

I Am Dansker.7105

I say we up the cooldown of leap by 25%, add a 100% increase in cooldown if the warrior doesn’t hit a target with leap & reduce the leap distance by 20%
All in one patch

Sound familiar?

Far Shiverpeaks

(edited by I Am Dansker.7105)

Meteor Shower NEEDS a circle

in Elementalist

Posted by: I Am Dansker.7105

I Am Dansker.7105

and for your information this is what happens when ele casts a AOE http://www.youtube.com/watch?v=PB6zdwc7iWY&list=UUM8NqxY8uiOsuc-JFj22SoA&feature=c4-overview

You made my day sir XD

Far Shiverpeaks

"Network Error"

in Account & Technical Support

Posted by: I Am Dansker.7105

I Am Dansker.7105

Now my guardian and all my other characters in LA stuck there and i cannot log on to any of them… i am running out of characters here, only the low levels left

Far Shiverpeaks

Far Shiverpeaks Doing Wurm Hard Mode

in The Origins of Madness

Posted by: I Am Dansker.7105

I Am Dansker.7105

Attachments:

Far Shiverpeaks

(edited by I Am Dansker.7105)

Proposed meteor shower circle

in Elementalist

Posted by: I Am Dansker.7105

I Am Dansker.7105

Just for clarification, Meteor Shower is NOT the only AOE spell out there that doesn’t follow this red circle rule, in particular multiple of the mesmer spells don’t like Feedback and Null Field, would be nice to know if feedback is friendly or hostile before i hit myself in the face…

In all fairness yes, it should have a circle, but i bet if we go and complain about any of the other spells missing the red circle, not a kitten will be done about it. That is what most people are frustrated about.

Another thing i find weird is how Anet wants to take time and “balance” every small change they make, but as soon as they found out that this spell was missing a circle, they decided to hit it asap without actually testing it in action which doesn’t seem like the kind of balancing they seem be so fond of.

Far Shiverpeaks

"Network Error"

in Account & Technical Support

Posted by: I Am Dansker.7105

I Am Dansker.7105

The server my character try to connect to is 206.127.159.139

Far Shiverpeaks

When you have revs downstate pushing

in PvP

Posted by: I Am Dansker.7105

I Am Dansker.7105

Incorrect. I personally make meshes in Blender which are two sided and have a space within. (In fact you can do this automatically in Blender ) It’s about giving the physics engine enough time to react.

That’s why speed is a factor.

As an example, a wall can be built with an inside face. It will be more resistant to collision glitches.

In Second Life we have a sub category of mesh called prims which are treated as solid by the physics engine. Such a thing might be available to GW2, I don’t know.

I think you might be confusing collision mesh with texture mesh

More often than not, the object you see with lots of details and nice textures, is not the actual physical object that you collide with. Instead the collision mesh is a simplified version of that

Doing anything else would make most game simply too unoptimized to run

When you bug your camera behind a solid object and see straight through it, it is because the game is optimized so that the graphics card does not need to bother with deciding if that texture should be rendered or not, as you shouldn’t ever see it and is not related to physics

In case this post didn’t help, you can check out stuff like https://www.katsbits.com/tutorials/blender/collision-models.php which illustrate quite nicely how a texture mesh does not correspond to a collision mesh

Far Shiverpeaks

Getting a lot of 503 errors lately

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

Yeah, it seems to be affecting all of guildwars2 services at the moment

You see the same issue with this website, the TP and the API (even the non-authenticated endpoints)

Far Shiverpeaks

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

account.guildwars2.com/getKey/appName/base64_encode_rights with this kind of link user must loggin into account and they have simple message do you really want to create api key for application xxx with rights yyyy. After that system show key to user and from there is simple copy to clipboard paste into app.

How was this different from OAuth2 else than the part where the API key is transferred without the users interaction?

The user interface for managing token/api keys could be identical (they are basically the same)

What those of us who do not agree with the change mean is that the new API key system only brings negatives and really no positives as far as i can see

Those who are for the change, i would like if you could explain what the advantage is as all of the mentioned above are identical to OAuth2, only difference is the hassle it creates for the user

Far Shiverpeaks

Thank you for breaking WvW!

in WvW

Posted by: I Am Dansker.7105

I Am Dansker.7105

Anet knows this is broken and CAN’T do anything to fix it. They have no idea how to fix it.

That’s because it cannot be fixed.

No it definitely can, but Anet has to take a strong position. Every tourney there are threads “hey guise which server are we going to stack so we all win and ruin everything”. Anet has to take strong action either by encouraging, or even forcing people not to overstack. Taking no action will result in overstacking 100% of the time. And the playerbase has proven that at every possible opportunity.

Right now overstacking isn’t even the issue. The issue is anets kittened up idea that the a server 2 tiers below another has the slightest chance to even compete

Far Shiverpeaks

Stop blaming other players, plz

in The Origins of Madness

Posted by: I Am Dansker.7105

I Am Dansker.7105

I was literally fighting a boss alone with 4 noobs on the ground.

The amount of kittenstorm I unleashed on them after the event was of biblical proportions.

So yeah, they get good, I get nice. This or Anet makes better events.

Instead of blasting other players with nasty comments and and getting reported for being a d**chebag, why not offer to teach them.

Because we do that at the start of every kitten event and as each lane get ready for the next encounter, we will (again) explain what to do

When they then fail horribly while you have been done for the past minute on your platform, you just watch them while telling them what to do in the map chat and attempt to help them out by using AOE spells on the edge of your platform (if possible)
Then you get mad because a very few players are ruining the entire event for the rest of the map, while you have been waiting there for an hour due to it getting hardcapped long before the event starts.

That is why people get mad…

It is always that 1 kitten platform…

Far Shiverpeaks

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: I Am Dansker.7105

I Am Dansker.7105

There’s a very large difference between one-off processes (API keys) vs. doing something multiple times a day (OAuth2 for authentication). Acclimating your users to have to log in all the time makes it easy for even some of the ones that pay attention to that stuff to make a mistake.

As already mentioned, this isn’t true
You should already know this as you were the one who pointed out that refresh tokens wouldn’t be very useful if they expired after a day https://forum-en.gw2archive.eu/forum/community/api/Launching-v2-account-w-Authentication/page/2#post4843172

The only difference that actually means something between OAuth2 and the API Key system. Is that in OAuth2, the clients browser will convey the required information after login, however in the API Key system, the user will have to convey the required information after login

That is the only difference and it doesn’t do anything in terms of security, it only makes it harder for everyone involved

Disclaimer, i know that OAuth2 has refresh tokens and the 3rd party site need to request a refresh token from the guildwars2.com api with the information returned by the client browser, etc, but it doesn’t mean anything in terms of functionallity when comparing it to the API Key system

Far Shiverpeaks

(edited by I Am Dansker.7105)

Alternative to raids (legendary armor)

in Guild Wars 2: Heart of Thorns

Posted by: I Am Dansker.7105

I Am Dansker.7105

There will be alternate ways to obtain it.

The new of this expansion were the raids. Anet needed something rewarding: Legendary armor.

If a Game mode ia dying, they will add the Legendary armor to it, and problem solve.

Best joke of the day

WvW has been dying for years

Far Shiverpeaks