Showing Posts For Ordika.9513:

HoT Finished- Unbiased Review

in Guild Wars 2: Heart of Thorns

Posted by: Ordika.9513

Ordika.9513

It would have been fine to die if that allowed to resurrect in that area. But having contested waypoints so you have to get back to the very first WP you started from… while not even close to my goal… why should I spend my game time doing that?

This was something that annoyed me to no end. No only are there very few waypoints for such large maps, but then you allow almost all of them to be contested 50% of the time making death a very large penalty in terms of time sink. Which exacerbates the death of the main draw for me on core game, which was freedom to explore.

In the core game I could take risks and not worry about dying because I could generally rez close to my location and it wasn’t to much of a time sink to get back to where I was. But HoT is not explorer friendly in that you don’t have the ability to get back quickly nor the time to just stop and analyze your surroundings.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

HoT Finished- Unbiased Review

in Guild Wars 2: Heart of Thorns

Posted by: Ordika.9513

Ordika.9513

As opposed to making a new thread I’ll add to your thread.

I too recently purchased the HoT/PoF bundle. I never purchased HoT because I loathed Dry Top and Silverwastes, the Mordrem mobs, and the new hero team. Instead I just played the core game, and got a 80 of every class along with map completion and story completion for several of them.

So my Pros:

- Verdant Brink, initially I hated this map but once you unlock some Masteries it actually pretty fun. I especially enjoy the meta.

- Specializations, not all of them are perfect but I love the fact they are adding them

- Story, pretty good and I found the fights to be better and much easier to solo then those in Dry Top/Silverwastes but still harder than core game

Cons:

- Gated Exploration, too much of being able to explore the map is dependent on masteries and metas this is bad design because the part of the game that is supposed to be pick up and play now needs to be scheduled and LFG’ed

- Champion Challenges, they are called HERO Challenges singular, they are meant to be the challenging part of the game for solo players, certainly beef them up from core but requiring a group was horrible call, that’s what meta is for

- No RED warnings, this was a huge issue I had with Living World season 2 many attacks have no visual cue and those that do give very little time to react, whats worse most of these attacks aren’t just big damage but have an element of CC

I think there were some good ideas here, but ultimately falls flat for me.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

Updated group shot for all my mix and matchers

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Cosplay Screenshots

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Posted by: Ordika.9513

Ordika.9513

Marvels #1 Assassin

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

R ppl concernd about new Trait because

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

the people worried are the one who did not do skill challenges, but used skill books, or just leveled a ton of times

And rightfully so, don’t you think? These things are in the game so why aren’t they worth anything all of the sudden?

Don’t see why, you have the skillpoints so you should get the equivalent in Hero Points. I did not think source was an issue when reading the two blog post. They were only mentioning the change from SC to HC so that the idea of what happens to all the Hero Points you would get past max are converted to mats.

they dont have a max.
you will get 400 for leveling from 1-80 and the rest come from skill challenges. Its not a straight cap, at like 640 or something.

now they may change the system, but for the future? really shouldnt be like how skill point scrolls made it.

Didn’t they say you would only ever need X so once you have those and spend them on the circle, anything else you did to acquire a HP would just give you mats instead.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

R ppl concernd about new Trait because

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

the people worried are the one who did not do skill challenges, but used skill books, or just leveled a ton of times

And rightfully so, don’t you think? These things are in the game so why aren’t they worth anything all of the sudden?

Don’t see why, you have the skillpoints so you should get the equivalent in Hero Points. I did not think source was an issue when reading the two blog post. They were only mentioning the change from SC to HC so that the idea of what happens to all the Hero Points you would get past max are converted to mats.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

R ppl concernd about new Trait because

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

you can break that wall without having to the event. you just have to do it yourself instead of waiting for the npcs.

you can also walk up to temples for skill points, pretty sure i had to ninja multiple ones.

let me test the castrum one right now

No, I can’t -I tried and then did the event.
But yeah, test it.

There is also the skill point that is locked behind the Covington event.

Also I have seen it mentioned in this thread that progress will be reset. I thought I read that if you already had all the traits and skill unlocked, you would get all the points you need once the reset happens. In other words you would be all set from day one without having to redo anything.

they are going to refund you hero points based on your level and the skill challenges you completed, then you will likely rebuy all your skills and traits.

the people worried are the one who did not do skill challenges, but used skill books, or just leveled a ton of times

covington one isnt locked you can just walk in there whenever you want. there multi entrances to that boat

Must be bugged, I went to do it last night on my Engi who I am doing map complete for and got teleported out after dropping from the vista into the courtyard where the boat with the skill point is. The timer showed 1HR 20Min to the event and the pirates controlled the whole of the island.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Underwater combat

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Posted by: Ordika.9513

Ordika.9513

For me it depends on the class.

Warrior and Ranger I have a lot of fun. Engineer, Guardian, and Elementalist I hate it.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

R ppl concernd about new Trait because

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

you can break that wall without having to the event. you just have to do it yourself instead of waiting for the npcs.

you can also walk up to temples for skill points, pretty sure i had to ninja multiple ones.

let me test the castrum one right now

No, I can’t -I tried and then did the event.
But yeah, test it.

There is also the skill point that is locked behind the Covington event.

Also I have seen it mentioned in this thread that progress will be reset. I thought I read that if you already had all the traits and skill unlocked, you would get all the points you need once the reset happens. In other words you would be all set from day one without having to redo anything.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

Finally got a full lineup picture done

What is the helmet on your Char, Char Engi I presume?

Sorry for the late reply, it is the Aetherblade medium Helm, and you are correct that is my engineer. He likes to burn stuff.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

Finally got a full lineup picture done

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Weirdest place you have looted a precursor?

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Posted by: Ordika.9513

Ordika.9513

Mystic Toilet doing the Daily

Threw 4 rare rifles in and got a Hunter out. Easiest 700g I ever made in any game.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

Head – Barbaric
Shoulder – Norn T1
Chest – Banded
Hands – Fused
Legs – Heavy Plate
Feet – Norn T1

Colors – Midnight Ice, Midnight Fire, Creamsicle

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Show me your sci-fi look

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Posted by: Ordika.9513

Ordika.9513

Nothing special just a mix of Aetherblade and Magitech

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Swansonites of North Shiverpeak – Northern Shiverpeaks

Does Your Class/Role Reflect Your Personality

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Posted by: Ordika.9513

Ordika.9513

I’m a tinkerer/fixer/builder at heart, and my first inclination was to go Engineer. For whatever reason, when I actually sat down to play the game at head start instead of making the Charr Engineer I intended to make, I made a Norn Warrior. I vaguely remember it having to do with one of the initial explanations of the Warrior class or something I saw on the site.

That said, even though my Warrior is probably my most played character, my Charr Engineer (my 3rd Engineer and only one to make it to 80 with out getting the axe) is probably my favorite to play, and not for any of the reasons I was originally drawn to the class (turrets). Some men just wanna watch Tyria burn.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Condition Builds what to do?

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Posted by: Ordika.9513

Ordika.9513

Ignoring Armor and damage reduction is really what kills conditions, because with that mechanic in play, making them adequate in PvE and you make them insanely overpowered in PvP.

As Raine said the best you can do is remove the stacking mechanic and make it a combination of increased damage/duration application.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Rare for ectos drop nerfed?

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Posted by: Ordika.9513

Ordika.9513

I salvaged 6 last night and got 9 ectos, RNG is a fickle master.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Silly reasons you won't play a race or class?

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Posted by: Ordika.9513

Ordika.9513

Human – I played one to level 30 but then I developed a case of Thackery and he was done

Theif – I hate with a passion any resource system that relies on point generation. I don’t know what it is, but I just cant do it. Having one or two skills that delevop a ‘charge’ which will make a particular skill better, ok, but not an entire combat system.

Light Armor – I will give Necro probably Mesmer another chance, but I just cannot get into them

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

So I was at E3 today and came across this...

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

It is interesting to note, that while the art does look to modern to be for GW2, anyone ever think the same of the Hoelbrok load screen art. I always thought that was Hoelbrok of the future. So this may be something similar, although much more obvious

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Dust "fix" was a sidestep

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Ordika.9513

Rift is F2P. And I am calm, I don’t know where you got that I wasn’t? I’m sorry if you took my response as me being insulted, as I was just explaining to you how it doesn’t matter what days you do play, but rather time played altogether. I’m just letting you know that the view is illogical and unrealistic for a healthy game, and it shows in my friends list, LA, and WvW

it was the opening ‘…..What?’ seemed defensive.

Also it not all the illogical to assume rewarding different behavior is desirable.

Take Rift as an example, it is F2P now, but was sub. During my time there I would seem my guild on mostly on a certain night, and we would all run through and get our 7 dungeons. Know what happened the other 4-5 nights a week? Only a few people at a time were one. So during those nights I would play something else. That meant that X got my play time (which generally translated to dollars as I either bought a game or would spend money one way or another on an MMO) and not Rift. Eventually I just stopped subing (mine ran out earlier this year before the F2P change) as there was no point spending $10 per month for a game I played about 10 days a month (granted $1/day is not a lot, but I can get tons more playtime out of games like GW2 and Civ for less money). So the behavior of my guild (due to the reward structure) ended up hurting Rift, in that they did not get my money after a certain point.

Now lets further extend the logical look into rewarding behavior to GW2. DR is a means of curtailing certain behavior (namely farming). But if instead of logging in for 5 hours to farm, they instead log in 5 days and farm for 1hour for the most part DR wouldn’t kick in (assuming 1hr for it to kick in which I am given to understand is how it should be working). I am not a farmer so I have never experiences DR and I get enough drops that I generally get about 50s-1g per my gaming sessions which is enough for me (not counting the rares which I auto convert to Ecto’s and if there is a particular t5 or t6 mat I am looking to accumulate). Now the logical extension of why they reward that behavior both in laurels and little to no DR effect, would have to be that is the play style they desire, and the logical extension of that is that it leads to more gem sales.

Granted it is all speculation, but it is logical speculation.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Dust "fix" was a sidestep

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Posted by: Ordika.9513

Ordika.9513

…What? Farming T6 mats is a non option right now. DR kicks in after about 30 minutes to 1 hour, give or take. No play style is “more desirable” that is not logical at all… Both people are playing the game for 5 hours.

You know how other games dealt with this? I’ll use Rift. You could stack up your daily dungeon quests up to x7 if you didn’t do them for a week. Then run dungeons on the weekend when you could actually play. They accrued at a rate of 1 daily per day, everyone is happy, everyone got 7 dailies a week, no one gets screwed. Also, I highly doubt someone who logs in just to do the daily is going to spend more on gems than a weekend warrior would. In fact if anything it would be a wakitten really isn’t hard to fix, right now development is just moving too slow to keep up with the times.

Calm down, I wasn’t trying to be insulting just offering a different point of view.

In Rift or WoW, you are correct no different play style should be rewarded more, as they equally pay for access to the game. But, what about the activities one chooses to engage in during play, those are rewarded differently so it is not so much a stretch to also reward differently in other ways (ie if I want to spend my play time dungeon diving I get X rewards, where if I want to farm I get Y).

GW2 is slightly different in the sense that past the initial purchase this game lives or dies on people buying gems. In that case ANet would be smart to foster whatever behavior they find leads to more gem sales (castigating them for this is wrong as businesses exist to make money). If encouraging people to play in short frequent bursts instead of a few longer duration sessions, leads to more gem sales, then they would be wise to foster this behavior to ensure the health of the business.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Dust "fix" was a sidestep

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Posted by: Ordika.9513

Ordika.9513

That’s the main gripe with dailies. Dailies are content for people without jobs or people who can play every day. Really makes you not want to play. There is no reason some dude playing 1 hour a day 5 days a week should end with more laurels than me playing 5 hours one day on the weekend.

Theoretically (I hate arguments about what people ‘deserve’ and/or are ‘entitled’ to) you would be correct, in a perfect system (or at least one based on duration not frequency) you would be given equal reward. However if you look at Laurels more of a reward for regularly logging in and playing even minimally, the entitlement to equal reward is no longer there. Whether you like or agree with that system of reward is a different matter all together, but an argument could be made, that his play style is more desirable, ergo, rewarded (probably marketing in the sense that people who log in more often regardless of length of stay are more likely to buy gems).

However, the case could be made that while his 5 Laurel will earn him 15 random T6 mats, you in your 5 hours have the ability to both get more T6 mats, and control what mats those are by focusing on killing certain things. Granted with RNG and DR you could get screwed, but since I am not a farmer, I have no idea what to expect even from 30 min in one spot for a particular mat.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

Here is a pic of my Ele

You look like a golden Maleficent

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Dust "fix" was a sidestep

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Posted by: Ordika.9513

Ordika.9513

OP has a valid point. All high end open world drops have been nerfed. Orr, ML, Frostgorge. There is no where left to get a good return of T5/T6 crafting supplies for a reasonable amount of time spent. 1-2 T6 an hour is not reasonable.

There is a reason there was a ‘dust crisis’. There will be similar ‘crisis’ very soon.

And to top it off, now you have to compete with these dragon coffers on your drops. They drop EVERYWHERE. Next to impossible to get any real drops any more.

For having an ‘economist’ on staff, this in game economy really does stink.

T6 your absolutely right, but T5 maybe not so much.

I am currently taking my warrior through Timber and Frostgorge and was getting Claw and Fang T5 drops like crazy. Also good return on Bone and Totem from Grawl and Svanir in the zones.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Character Attachments

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Posted by: Ordika.9513

Ordika.9513

Well I consider my second character (Engineer) my ‘Main’ as he is the one I like playing most and do group stuff with.

However because my Warrior is my most advanced in terms of zone coverage, I still play him most. Once he has 100% map completion I probably won’t play him much (aside from the occasional LS update).

As far as engagement, I would say I am not attached to any one character like I was in some other MMORPG’s but I would say that is more due to shared acheivements then any really lack of engagement on the games part. Since I can basically progress on any character (save map) I more or less play the character that I am into at that time.

The game as a whole engages me and I enjoy playing it, I just don’t latch on to any one character.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Post a pic of your character only if your armor is mix-n-match

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Posted by: Ordika.9513

Ordika.9513

My Charr Tinkerer

Eagle Eye Googles
Duelist Shoulders
Priory Coat
Priory Gloves
Studded Pants
Studded Boots
Glyphic Pistols
Guild Backpack

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Pretty, but Practical--show us your armor!

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Posted by: Ordika.9513

Ordika.9513

My Charr Engineer

Eagle Eye Googles
Duelist Shoulders
Priory Chest
Priory Gloves
Studded Pants
Studded Boots
Glyphic Pistols
Guild Backpack

Colors are Charcoal, Ebony, and Burnished Steel

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Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

Actually, people abuse gear linking by “forcing” you to link gear (if you refuse, you get kicked). So the choice is out of the hands of the inspectee, and therefore really isn’t any different from inspect in terms of how easily it is abused and/or how easily it supports elitism.

No, if you choose to not link your gear and get kicked that is a consequence of the choice, it does not negate the choice to not link gear.

Generally speaking the people looking for inspect as a manner of ‘gearscore’ ask before forming and usually tell you what they are looking for. Ergo you don’t link you don’t get invite and generally don’t care either.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

But linking gear and seeing someone’s class are open to abuse, yet there are no “cosmetic-only” restrictions on those tools, so why would you do that for inspect?

There’s no need for any bizarre options on inspect, just like there’s no need for any bizarre options for linking gear or seeing someone’s class.

From the consensus of dissenters:

Because it is their choice to ping said gear, Inspect with no ability to disable takes the choice out of the hands of the inspectee, and isn’t choice better

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Pretty, but Practical--show us your armor!

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Posted by: Ordika.9513

Ordika.9513

FIRE BURNS!!!!!!!

I’m thinking of switching to CoF chest and Sorrow Shoulders.

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Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

EXCEPT for Arenanet, who could lock everyone into whatever armor they are wearing at the start of the dungeon. But the rage and tears that would result from that would cause blood to leak from the header of these forums…

Maybe because sometimes people want/need to change armors for specific encounters, which is a pretty viable tactic.

What you’re essentially saying is “Well, I don’t want inspect. But I have an idea here: instead of inspect, let’s just completely destroy a pretty important game mechanic, just because I don’t want inspect.”

I think he was just saying that the only way to 100% guarantee someone stays in the gear they used to get into the dungeon is to lock equipment once the dungeon has started. I cannot say if he really thinks this is a good idea, but I do agree it is the only 100% guaranteed way to prevent people from getting around inspect/ping checks.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

You could also make it a personal requirement that they be in front of you when they hit the ping all equipped button.

Kind of hard with different servers and all.

Very true, which is why I am not a fan of cross server stuff (aren’t we suppose to be at war with these other multi-verse interlopers anyway).

Your edit makes for a good fix to the issue.

Well if everyone can get behind the compromise of a ping-all-equipped button (which is basically the equivalent to a opt out/in inspect function) then would this be a sufficient compromise to take to the devs?

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

If a block feature with /inspect would be in place, what’s the difference then between that and pinging?

Assume for a second that a ping-all-equipped existed. In GW1 this was done through party chat. I think it would be done through chat in GW2 also. In GW2, parties can chat no matter where they are. Once someone joined a pug, they could be asked to ping all equipped no matter where they are. Inspect requires you to be close enough to them to click on their portrait and select inspect. For the initial check, this could be even more convenient.

It would not allow for “secret” inspects during a run (or at any other time). However, one could simply ask them to ping-all now and if the person took long enough to replace 13+ pieces, then I know what I’d conclude.

You could also make it a personal requirement that they be in front of you when they hit the ping all equipped button.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

Worse player-checking tools you have, more likely you end up with wrong people.
But I actually I agree with you, ultimately, it’s my own choice. Similarly it’s everyone’s own choice even with proper inspect tools.

Do you also want chat disabled? How do you manage if someone asks you to ping your gear?

The very point of inspect is that you can recheck your team constantly, if you happen to suspect that something is wrong.
Do you already have an idea how to cheat inspect? Or just talking?

I like you, you are willing to debate and give credence to others opinion (and I do not say that sarcastically I really mean that).

The chat thing is again a bit of reductio ad absurdum, but as I gave an answer for this before I’ll do so again. You can turn off channels in chat, and stick to only guild party speech. Unwarranted intrusion can already be controlled there; via chat channels, custom chat windows, and ignore features. Basically if you stick with map chat, be willing to accept the filth there, but again choice is involved.

As for getting around inspect. I have a full set of Zerker gear, I equip that and get in the group. Once I am in I change my gear to the MF gear and then turn off inspect. Now you can check and see I am blocking you now and either auto kick me, or ask hey can you unblock so I can check again. I say sure, then quickly equip my Zerker gear and allow you to inspect me again.

The rub is I could run the full Zerker gear and block you once I am in the group just so I don’t forget to turn off inspect after the run. You’ll decrease the leeches, but not completely get rid of them. Only solution for that is running with people you know.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

You assume my opinion is formed out of the void with no validity?

Yes.

Unless you can detail a situation where someone /inspected you, didn’t correspond with you as a result (so they inspected you and didn’t call you a noob for your gear), yet you still found it rude.

The only thing i can possibly imagine, would be from WoW, where it showed “Display target’s target.” So, if i targeted someone, and they have me targeted already, there is a possibility they may be inspecting me.

And usually, when someone says “agree to disagree” it really means “i’m done arguing with you.”

That act in and of itself I find rude (I’m pretty sure I already said that), as I find it presumptuous and shows a sense of entitlement that you would subvert someones choice to demand information without their knowledge or consent. I don’t need to have had the happen to me to believe it to be so. It’s more an ethic/morality issue then an actual, this happened and therefore I condemn the act. There is a perfect example I could use but won’t because it will start a whole other kind of flame war that I am not going to start.

Agree to disagree may be used often times when people just want to dismiss someone, but that is not actually what it means. Since you don’t know me I’ll be 100% clear, I mean it in the sense that it is meant to be used. You have a valid argument, that I disagree with, I have a valid argument you disagree with. Neither will come to agreement so we can either just walk away from the impasse or figure out and champion a compromise.

I don’t know you so I won’t assume any knowledge or experience on your part, repay that kindness in turn to me and everyone else here who disagrees with you and maybe we can figure something out and actually suggest it to the devs.

I’m sorry but, “it’s rude because i think it is” doesn’t come off as valid. “its rude because it has inconvenienced me in the following ways…” would merit more credibility.

Not in the slightest.

I believe murder is wrong. I have never had a immediate family member (great great grandfather was well before I was born), friend, or close acquaintance murdered. Yet I can still believe it to be wrong. Personal experience is not a prerequisite for opinion, it may refine or even change it, but is not require to shape it.

I am not comparing inspect and murder so lets not go down that road, only showing the personal experience is not needed to shape opinion.

Now you say you will only accept my opinion if I can show personal experience, fair enough, but that does not invalidate my argument. It only confirms you disagreement.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

You assume my opinion is formed out of the void with no validity?

Yes.

Unless you can detail a situation where someone /inspected you, didn’t correspond with you as a result (so they inspected you and didn’t call you a noob for your gear), yet you still found it rude.

The only thing i can possibly imagine, would be from WoW, where it showed “Display target’s target.” So, if i targeted someone, and they have me targeted already, there is a possibility they may be inspecting me.

And usually, when someone says “agree to disagree” it really means “i’m done arguing with you.”

That act in and of itself I find rude (I’m pretty sure I already said that), as I find it presumptuous and shows a sense of entitlement that you would subvert someones choice to demand information without their knowledge or consent. I don’t need to have had the happen to me to believe it to be so. It’s more an ethic/morality issue then an actual, this happened and therefore I condemn the act. There is a perfect example I could use but won’t because it will start a whole other kind of flame war that I am not going to start.

Agree to disagree may be used often times when people just want to dismiss someone, but that is not actually what it means. Since you don’t know me I’ll be 100% clear, I mean it in the sense that it is meant to be used. You have a valid argument, that I disagree with, I have a valid argument you disagree with. Neither will come to agreement so we can either just walk away from the impasse or figure out and champion a compromise.

I don’t know you so I won’t assume any knowledge or experience on your part, repay that kindness in turn to me and everyone else here who disagrees with you and maybe we can figure something out and actually suggest it to the devs.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

agree to disagree if you’d like. But my opinion comes from extensive experience in games with /inspect, and i can honestly assure you that the inclusion of an /inspect function has never taken away from my enjoyment of the game.

That said, i also don’t care what other people think about me.

If i did care about what people may or may not be thinking about me, then i could see how it would bother me if people may or may not be looking at my gear…aka may or may not be making assumptions about my personality based on gear.

You assume my opinion is formed out of the void with no validity?

You assume I am crying every night because I didn’t get into someones all Zerker CoF1 run?

Agree to disagree simply means we both have valid arguments but won’t see eye to eye. So in that case the best thing for use to do is compromise and champion either a inspect feature with opt out/in or even better, a one button ping of gear and traits.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

On the other hand, maybe you have simply failed to consider that, to someone that is not yourself, your argument may appear absurd?

That’s the case for almost everyone, but most people are socially adept enough to know to keep it in.

I’ve thought the entire “OMG I NEED /INSPECT” argument has been absurd since the first post, but I haven’t gone around dismissing everyone over it.

I’m singling you out here, but you aren’t at all the only person, nor is it limited only to people on the “I want /inspect” side. It’s like this entire forum has aspergers or something.

To clarify the reason I linked Reductio ad absurdum, was not his argument for inspect was absurd. It was because:

Maybe you should suggest an image blur so people can’t see what your character looks like, since you’ll just look like low-rez pixels.

reductio ad absurum does not have to do with the statement in and of itself (we need inspect because X or we don’t need inspect because Y) only the counter argument to the statement:

“is a common form of argument which seeks to demonstrate that a statement is true by showing that a false, untenable, or absurd result follows from its denial, or in turn to demonstrate that a statement is false by showing that a false, untenable, or absurd result follows from its acceptance”

My statement was that it was intrusive because I personally believe there is a level of presumption/entitlement to the desire to look at the details of someones avatar without their permissions.

He countered this by saying the we should have low res avatar’s because I shouldn’t want anyone looking at the cosmetics of my avatar. This is an absurd reach. A better counter argument would have been speaking about the opt out/in in the sense that I could still block them, but I have already said I am fine with that compromise, but would still fight for no inspect at all as that is my personal preference.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

(edited by Ordika.9513)

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

lol, why is it rude for someone to see what gear your wearing? It may be the case that i simply cant put myself in your mindset, but privacy and rudeness in regard to looking at someones gear, in a game about acquiring gear, seems pretty absurd to me.

Agree to disagree.

It’s all about mindset here, the presumption that you should have access to someone else’s avatar. I personally find it rude so I personally hold myself to that standard. As such I would prefer it not be in the game, or at least if it is, then as has been suggested, make it opt out/in.

Also the game isn’t about acquiring gear, WoW/Rift style progression is about acquiring gear. Here once you have what you want you don’t have to acquire another piece of gear as long as you play (presumably unless ascended gear is expanded or added to).

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

If someone doesn’t are about efficiency and wants to run “creative” builds then why should I be pushed to play with him?

I had no idea you where “pushed” to play with anyone. You might want to take umbrage with whomever is forcing you to play with people you don’t want to and not push for a tool that will probably not solve the issue of you being forced to play with people you don’t want to.

Also I don’t get it how is it intrusive if you can block all inspects?

It would only become if the person who was denied took it upon themselves to start pestering me about it. But I have said the /inspect with a block feature is ok, but won’t solve the issue most people want it for (to prevent leeches in their group), as ping basically serves the same function and if they can lie via ping they will figure a way around inspect.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

(edited by Ordika.9513)

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

Seems much less inconvenient then being asked to ping your gear. What bothers you about people seeing your gear? If someone looks at your gear, without you knowing, and doesn’t do anything as a result, what’s the issue? I wont accept oscillating air pressure as an answer, unfortunately.

I mean, they can already get an idea of what you’re wearing just by looking at you. Maybe you should suggest an image blur so people can’t see what your character looks like, since you’ll just look like low-rez pixels.

http://en.wikipedia.org/wiki/Reductio_ad_absurdum

I am not afraid of people looking at cosmetic aspect of my gear. I can’t really not nor do I want to hide it (cosmetic aspect is pretty much a show and tell / look at me look at me kind of thing).

Inspect so much that it is an automatic access to all the inner workings of my avatar is intrusive whether the person being inspected knows about it or not. It’s not about convenience, I have never argued from this perspective, you have from the perspective that you don’t want to inconvenience people by asking and you don’t want to be inconvenienced by being ignored when you do. To me personally it is rude,to believe you are entitled to see the inner workings of someone else’s avatar without asking their permission first.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

How do you consider /inspect intrusive? Every game i’ve played that had /inspect, i honestly couldn’t tell you how many times i’ve been inspected. It could’ve been zero times or it could’ve a thousand times. I will never know because it has never intruded on my personal being.

If a tree falls in the forest and no one is around to hear it does it make a sound?

Yes – http://en.wikipedia.org/wiki/Sound

The tree falling causes the oscillation of pressure through the air, just because no one is there doesn’t mean this didn’t happen.

So how is it intrusive, that person still looked at your character without your permission. Just because you don’t know it happened doesn’t mean it didn’t happen. What your arguing is whether or not someone was inconvenienced by it, which they may or may not end up being.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

I really don’t get it why it is so bad that you are being pushed to efficient builds. Most of the players/elitists won’t care if you have one trait “wrong” or bit “wrong” setup (like some defensive stats).

Your assuming this to be the goal of every player or even the absolute necessity for every player to achieve. I’m not say efficiency is bad, or undesirable, but I used to see this all the time in WoW/Rift/take your pick MMO. If you weren’t doing things as efficiently as possible you are looked at as crazy. But if you can get things done, and you are in a group of like minded people who cares what your build/gear are as long as you are enjoying yourself.

The solutions are already in game, force ping or no invite, and/or only group with like minded people. There every ones problems solved without an intrusive (and rude in my opinion) mechanic.

To give you an idea of what I speak, I only run with my guild. I run a Engineer with a Carrion FT build that outputs great damage. Is it the most damage I could squeeze out of it, no, but by the same token no one in my party ever has to rez me because I have over 26K health and know how to avoid the bad. I also know at least 3 of the other people in the group have none conventional builds, and we don’t wipe (regularly, there have been some moments where our over enjoyment lead to bad decisions)

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

Haha, so if strangers are avoidable…then what is the issue with allowing /inspect? You don’t have to answer, that was more hypothetical, because anyone against /inspect can generate an unrealistic situation where it can potentially be used against them.

I wont disagree that some stranger can /inspect you, then msg you telling you how much you suck. But the probability that that will happen frequently, if at all, is so slim that i don’t think that merits not allowing an /inspect feature.

You and I have no idea how often the will or won’t happen, it’s all conjecture and speculation. How often it does happen is neither an argument for or against. Personally I think inpecting someone without there permission is just rude, but that’s me. Even in games that offered it I never used it unless the person asked for my advice/critique or if they wanted to show off their cool look (in which case I relegated my look to only the armor itself not stats/traits).

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

If you value your characters privacy so much that you are unwilling to share your gear with other people, in an unobtrusive manner, then maybe an MMO environment isn’t the place for you, and you should stick to single player games.

Or, they only wish to keep it from perfect strangers and are perfectly will to share among their guild/circle of friends.

Try to avoid broad stroke painting these people as anti social in general, who might just prefer to only share among with friends/guildmates.

I’m not calling people anti-social. I’m saying that interacting with strangers is kind of an MMO’s thing.

edit; Unless your on a private server, interacting with strangers is unavoidable.

To a degree. Being around them and doing auto group things with them yes unavoidable. Talking to/pugging is absolutely avoidable (I have never pugged a single fractal/pug in my time in GW2)

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

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Posted by: Ordika.9513

Ordika.9513

If you value your characters privacy so much that you are unwilling to share your gear with other people, in an unobtrusive manner, then maybe an MMO environment isn’t the place for you, and you should stick to single player games.

Or, they only wish to keep it from perfect strangers and are perfectly will to share among their guild/circle of friends.

Try to avoid broad stroke painting these people as anti social in general, who might just prefer to only share among with friends/guildmates.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

1) You’ve never been curious about someones gear? I can’t claim to have the every single item and skin in the game memorized, so it would definitely be useful to check out people’s stuff. Not to mention what type of runes/sigils/gems they’re running.

Of course, i could ask them. But a response is not always 100% guaranteed, where i can just inspect someone at my own leisure, without bothering them

2) Of course you can ping gear in that situation. That solution doesn’t control for people that take gear at face value but don’t say out about it— they just out-right deny you. And suggesting to ping gear is a cop-out. It’s a solution only because of the lack of an inspect. Not to mention it takes double-the effort from both parties that it would take from a simple inspect.

And yeah, i could grow a thicker skin. But i feel like you are taking personal shots at me now. Because you could make that same arguement to anyone saying they’re not comfortable with /inspect. Growing a thicker skin isn’t suddenly going to allow me into groups i’m getting denied from based on the gear people think i’m wearing.

3) Yeah, you can share builds currently. But say i’m in LA and i meet another Ele with similar gear to me (similar in stats, not looks) with slight changes. Well, suddenly I can say “hey i have a similar build but i’m curious why you chose..”

I dunno, call me creative but i can think of a few uses for /inspect that doesn’t involve hurting your feelings. Go figure, but player interactions don’t always have to be malicious. But honestly, i think you are just trying to argue with me for the sake of arguing.

More glib then argumentative, and the reason is the many of your arguments against other peoples wish to not have an inspect feature can very similarly be used against your arguments for (ie the thick skin issue).

But in reality all of your reasons boil down to you wishing to get around people not responding to you, giving you free access to anything about their character (save account information) or not having to justify yourself.

I get this, I am a naturally curious person myself, but that is also tempered by the fact they I generally only want the person to answer my question and then stop talking to me. Since I cannot guarantee that is how the interaction will go I don’t ask them, and instead later try and find the info myself.

As far as build sharing goes, if it’s me, all you have to do is ask. Depending on my mood you’ll either get a lengthy dissertation, or a simple x/x/x/x/x with XYZ traits and gear/rune/sigil type. But the person who asked should respect that, or if I don’t even reply as I can get a bit myopic sometimes while playing an miss many messages.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

-People curious about others’ gear have a higher chance of being able to view someone elses gear, assuming they didn’t block it.
-People like me that get made fun of for having exotics transmuted into greens/blues will finally be able to prove their worth beyond face value.
-People can openly share builds without bothering anyone, which in itself could generate dialog (which is a good thing).

1) Curious as to why this is needed/important, from just a viewing standpoint?
2) Can’t you just ping the gear and move on, or as you suggested earlier grow thicker skin
3) If someone was already open to share a build I am sure they would post it or discuss it freely

I agree though an inspect with and opt out (fully or stat only if you are still willing to share for cosmetics) is doable and might prevent the worries of the con/privacy crowd.

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

On inconsistent and paradoxical game design

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Posted by: Ordika.9513

Ordika.9513

Instant Adventure is something that should be in every MMO. At least this we can agree on. And I’m not much of a explorer or crafter, so obviously GW2 PvE is going to have next to nothing for a killer/achiever player. Even then I feel GW2’s crafting system needs a lot of work for me to invest time into it.

Just refer to an earlier post I made. Players like me should do the smart thing, and play their PvE on Rift and come WvW/sPvP here, because Rift has some of the worst PvP haha.

Agree with you on both IA and PvP front

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks

On inconsistent and paradoxical game design

in Guild Wars 2 Discussion

Posted by: Ordika.9513

Ordika.9513

I.E. in Rift you could buy the equivalent of ascended items with zone event currency.

I see where your going and agree, but then if comes down to path of least resistance, and once you have said gear, what is there to do if you don’t like raiding or alts (similar statements made here about what there is to do if you don’t like exploration and alts).

Ordika Skirata || Keirstaad Rhith || Rhun Turold || Quinten Vigar || Ahrung Park
Swansonites of North Shiverpeak – Northern Shiverpeaks