Showing Posts For RaoZaoku.5289:
The white raven was probably brought up right now because a bug is making it have ~600 less vitality than the normal raven, which hits for the same damage.
Effective? No.
Hilarious? Yes.
I personally think all fall traits should be passive from a certain level.
No one uses them.
You have this one signet, you know, called Signet of Stone.
It makes your pet take no damage for 6 seconds.
Oh look, Grandmaster Trait in Marksmanship, Signet Of The Beastmaster!
It makes Signet effects work on you also?!
God mode for you and your pet for 6 seconds.
http://www.gw2db.com/skills/calc/ranger#0|0|0|463|0|0|0|30|0|0|2342|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|
Don’t slow the down the Sword AA.
Fix the rooting. That is all.
If you’re crit, always go rage.
Just to let you know, that red marker doesn’t always work accordingly.
Tested it with a few skills.
1: Sword Ranger
2: Sword Mesmer – Blurred Frenzy
3: Dual Dagger Thief – Death Blossom
4: Dagger Elem – Ride The Lightning/ Focus Mesmer – Into The Void
5:GS Guardian – Binding Blade/ GS Mesmer – Illusionary Wave
What are yours?
A staff is not a scythe.
If you played GW1 you’d know that.
I thought Necros death shroud was epic.
Just wish they had a scythe weapon.
You can do quite a few heartseekers with the right traits.
Up to 12 iirc.
Now if you could jump and dodge shock waves, then that would make it useful.
I think everything is fine except for the amount of skills and weapons being limited to only a set 5 skills.
:(((((((((((((((((((((((((((((((((((((((((
Event mobs scale, therefore making the amount of players irrelevant.
The lack of skills.
I do hope you know that PM is not AM.
And neither is 24:00.
Getting to 35 was a pain in the kitten but after that each dungeon run gave me 1-2 levels.
I don’t know what happened with the update, but the delay and dc has just made this unplayable for me. It was fine 1 day ago, so this is not a hardware issue. Back to other games.
10k Snipe would say otherwise.
However you already answered your question, you store it up for that extra damage.
/thread.
My favorite weapon in the universe, when will it be added.
Yeah cause I noticed only the top most well applies the finishers.
And since the grandmaster trait lets them siphon health, I can just use them after another.
Well it’s support so, my allies would be the “flesh golem” while I help out with more conditions with Plague.
This build is used to stand back and support your allies with wells and your marks, while doing damage with them at the same time. Rate.
I love huge explosions, but engi doesn’t really provide them in a reliable way.
Maybe is grenade kit used mob targeting instead of ground targeting
I thought Engi would be all for it.
Dragonbrand probs.
Infinity to the power of infinity.
Mesmer.
Warrior never has problems.
Where have you been.
Unfortunately they try to balance everything for PvP.
So your skills and sets are gonna be bad because of their what if scenarios.
PvE is already done.
Mesmers have no passive move speed.
So in combat, we are the 1%.
Mesmer has no Mass Clone/Black Hole/Space Warp/Gravity/etc Elite.
And all time warp does is give quickness to allies.
At least have it give negative-quickness to enemies as well.
Iirc they don’t stack, so people use different sigils on dual wield weapons.
With the prices of console games being the same as GW2, it’s definitely been worth it. And I’m not even to 80 yet.
Yes.
/15charlimit
No worries.
I had the same problem as you trying to find a site.
Most other sites even have traits in the wrong spot ._.
gw2db.com.
Updates all the time.
Confusion is too hard to stack for this to be relevant.
For the weapons that they do the full cycle for, they attack slower than you.
So unless they revamp a lot of things it won’t really matter.
Dual Sword: Leap,Swap,Frenzy,Riposte,Buy Time,Repeat.
Blurred Frenzy, according to the skill, is supposed to hit 8 times.
It only hits 4 times at the moment.
Also for traits like confusing combatants and sharper images don’t apply their effects when you shatter your clones.
Illusionary Riposte or whatever for the sword off-hand.
And any traits that add onto daze/stun when we barely have daze/stun skills.
Because of the weapon itself?
Was that a real question?
There just needs to be more customization.
I’ve never played GW1,but from looking at it, any build was possible for every class.
Say you have a favorite weapon, but said weapon’s skills are pretty bad.
Wat do?
Anyone else feel that your weapon decides how you’re going to play? Like how most staves are used for support, etc. I feel that the 1-5 skills for each weapon should have interchangeable options.